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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
(ZR)Aquatic Base
por 76561198197327722
Another old map of mine, uploaded via request. Inspired by Sonic 06.
Koth_Devpoint2
por 76561198880365359
A King of the hill map, this is a sequel to "Koth_devpoint". I've wanted to do a sequel for a long time, but it's not until now that I've actually sucessfully made one Creator - WideREKXX sfm
[ZR] [Rogue 2] Kahmlstein's Chaos Influence
por 76561198152462360
Made for Zombie riot MAP WONT WORK WITHOUT THE ZR PLUGIN!!! Original map maker are batfoxkid and me, see contributors! This forces the Rogue 2 gamemode in ZR! Github: https://github.com/artvin01/TF2-Zombie-Riot Servers that RUN zr will be in the repo displayed.
jump_bridge_chinoichino_a1
por 76561198825628725
The map that I made for the tf2 winter jam 2024. Took me 2 full days and a friday evening to make but im happy of how it look like. Tried to recreate the "Pont Du Gard" and implement jumps to it. I didnt change the hills with meshes because i kept having leaks and sewing problemes between meshes so i gave up on that idea. Hope you will like it :)
Shipment
por 76561199442687501
A recreation of the Call of Duty Map "Shipment". Meant for anything really.
Strongchoke
por 76561198079627491
Inspired by OW approach to level desing in attack/defense type gamemodes. Special thanks for the custom props: FanCyy and Puinguin (Hardwood Forklift) https://tf2maps.net/threads/hardwood-forklift.49840/ Stiggy360 (Douglas Fir Trees) https://tf2maps.net/downloads/douglas-fir-trees.15367/ MacRipley (Modular Safety Railings) https://tf2maps.net/downloads/modular-safety-railings.16747/
mg_soccer_mannco
por 76561199199168660
a footbal map both teams must try to lead the ball into the enemy gate note : engineer cant build in this map the previous version had some bugs so i just applied some changes on new one. .. have fun ;)
Walkingbread - Director Hi's cut
por 76561198824662263
TF2Maps page DISCLAIMER: This map is not published with the goals of incrimination, condemning or rivaling the Work In Progress project led by Chickenman and his team. "Witch-hunting", spreading hate or any sort of vigilantism is not supported nor condoned. This map is being published solely for documentation purposes, the original idea of Walking Bread belongs to chickenman and credit will be given if necessary, I was merely a project leader with grand visions for a few years. Back when I was the lead mapper of the project, I had my own vision of Walkingbread. Chickenman's idea originally being a Soho themed map set in the outside and the neon-lit streets, mine was an idea for a two-staged Payload map that started off in a secret facility where 'Crumbler' (The name of the Bread monster) was developed, and then it was to be taken to the streets. Something that unfortunately did not work out in the end, and lead to Chickenman giving the lead mapping position to another mapper. Alas after 3 years of working on Walkingbread and remaking it eight times from scratch, this is what I have; Alpha5b. I will provide the previous eight versions in a repository for people whom are interested. FAQ and answers: Q: Why is the thumbnail a Drill-Dozer? A: In the words of a play-tester: "The drilldozer is the only good thing in this dogsh** map." Q: Why did you publish this? A: I figured that it would be best if I spilled my own beans on the whole thing, documenting its existence to show that there were previous iterations of WalkingBread and that this was my vision for the map when I was still at the lead. All the work in this version belongs to me. I am merely publishing my own version of the things so they do not go to waste. Q: Are you rivaling the development team? A: No, I wish them the best of luck. Hopefully they will be able to make a version that's even better than mine. Q: What's going to happen to this map? A: I don't know, I may complete it while following my own vision if Chickenman is alright with it, otherwise... it'll just be here for documentation. If you want to help with development or branch this off and take it to a whole other direction together, reach out to me and we'll give it a go.
Teach the scouts!(READ DESC)
por 76561199156573274
DESCRIPTION: a short, mysteryos/unpredictible map with a script(as in something you have to say to someone) needed map made by me. It has a clean look and only has a few bugs and errors. its short and easy to download. REQUIERMENTES: plays best with 2 people but can be played with more or one person PLEASE PLAY SCOUT ONLY! info each striped line means a level in the script you will use. best to copy and paste somewhere or to use your own words and remember it. Script: 0th line:(Welcome or greet in your own way) first line:Do a double jump example for me second line:use this tactic to cross the wall third line: jump crouch in this area fourth line:use this knolage to cross the gap and wall(if you die you will reset to the start) fith line:(skip due to error with compiling and some crud like that) sixth line: use all of your knolage to do this parqor! seventh line: the last line! behind the wall there is a sentery! use your scatter gun and helth pack to defeat it and be the scout master When Complete?: the map is all yours!
islands
por 76561198432502711
map name: cp_islands_final islands: city medieval snow
Hightower but the textures are the obsolete guy
por 76561199001114266
ANOTHER APRIL FOOLS MAP?!
cp_steelers
por 76561198419509249
UPDATED TO BE PACKED FOR THE FIRST TIME EVER! why did I make this? what is wrong with me? cp_steel but every texture is an image of Madden 10. This is either a glimpse of Heaven or Hell. There are 5 Madden 10 variants, can you find them all?
Bad
por 76561198059501197
My first tf2 map Copy and paste this into the console to play: map workshop/2907982075
CTF_TURBINE 01/01/2023 - CLOCK TO DEATH (BETA)
por 76561198187112951
WazzimaGiygg - The NukeGiygg Prosegarm Foundation Site: http://prosegarmfundation.wikidot.com/start Attention.Read this topic before post commentary: https://steamcommunity.com/groups/wazzimagiygg/discussions/0/3609015230778680110/ The map is not 100% error free, however it is an incredible game to be played. Developed with the intent of map developers in Team Fortress 2 to be encouraged to create their maps not only for this game but for any game! Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&view=imagewall
99X - Prosegarm Foundation
por 76561198187112951
WazzimaGiygg - The NukeGiygg Prosegarm Foundation Site: http://prosegarmfundation.wikidot.com/start Attention.Read this topic before post commentary: https://steamcommunity.com/groups/wazzimagiygg/discussions/0/3609015230778680110/ The map is not 100% error free, however it is an incredible game to be played. Developed with the intent of map developers in Team Fortress 2 to be encouraged to create their maps not only for this game but for any game! Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&view=imagewall GameBanana account: https://gamebanana.com/members/1651727
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