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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Test_Spooky
por 76561198063156624
A lil' map a made in just over a day. i got bored >.<
J.A.K's Newer Lab
por 76561198154888754
J.A.K has a newer lab. With a robot storage, a computer room, and a vehicle garage. Blu and Red are fighting for it!
oct_map
por 76561198094862347
Welcome to oct this is my first cp map that is still a work in progress,I would like for some feed back to see what I should do to make thus map better.
Trade Lobby (Beta)
por 76561198150613286
A small trade lobby map for unusual/item trade servers, created for the ZephyrCommunity Unusual Trade Server. (Join at 109.169.42.78:19001) Updates will follow soon, as there are many issues + cool features to add. Current version: RC1
Stuck In The Hole: Deathmatch
por 76561198122945071
This is a map where you are stuck in a hole in a mountain range. This is a unique map based around balance and keeping the same to support 3 gamemodes. These gamemodes include King Of The Hill, Capture The Flag, and Deathmatch. This is for deathmatch only. The other links will be down below, as well as the collection. Capture The Flag: http://steamcommunity.com/sharedfiles/filedetails/?id=718943317 King Of The Hill: http://steamcommunity.com/sharedfiles/filedetails/?id=718944925 Collection: http://steamcommunity.com/workshop/filedetails/?id=718928288
trade_mine
por 76561198202175968
this is my first map. it doesn't have a purpose so you can do anything.
Shoreline
por 76561198121145510
This is a King of the Hill beach map. It has a small swimming pool, a capture point (obviously), and a maze. Furthermore, this map is small but fun to play on.
koth_fort_cube
por 76561198143806307
first map!i used dev textures to make most of it.I made two small towers so the map wouldnt be so empty.
koth_harvestgr
por 76561199042247393
This is a visually enhanced version that aims to simply improve the visual appeal of Harvest, strictly visual changes only! The only exception is that I enabled collision on all out of bound props. List of additions and fixes: -Restored the orange box lighting. Props are now properly lit and brighter, as seen in older versions of Harvest. (pre-2016 prop lighting.) -Fixed the 3D skybox fog color. (It now uses the intended yellowish colored fog as seen in a pre-release version of Harvest instead of the purple fog from Harvest_event.) -Restored various details from a pre-release version of Harvest. Including a bunch more interior wooden frames and some props. -Extended fade out and fade in for all props and overlays. (Props and signs won't suddenly appear or fade out in front of your eyes anymore.) -Extended fade out and fade in for all func_areaportalwindows. (Doorways won't go pitch black anymore when viewed from far away.) -Added detail in certain areas that needed it. -Added plenty of cubemaps since there wasn't much. -Fixed odd/darkish lighting on some props. -Fixed the upper floor using the wrong audio. Now it will play the interior audio instead of the outdoor audio. -Replaced some red colored paint patches that were on blu side with blue appropiate paint patches. -Improved some func_detail geometry that had minor awkward clipping. -And some other minor visual fixes. Just a neat little side project I wanted to finish before I publish the next visually enhanced release map.
Tunneler (beta v1)
por 76561198894663807
An experimental map where YOU make the layout! Both teams, limited to melee weapons and bows, must carve through the rock to reach the other teams base to steal their flag (intelligence).
Bounce(GoldSRC)
por 76561199465588292
This is a port of Bounce from Half-Life Deathmatch: Source. It has been converted into a GoldSRC replica. If there are any bugs, contact me.
vsh_distillery_kor (Korean voice ver.)
por 76561197962695948
한국어를 배운 색스턴 헤일 사장님! Distillery 맵에 나오는 색스턴 헤일과 그레이 만의 목소리를 TTS로 학습하여 대사를 한국어로 수정하여 반영한 맵입니다. 용병들의 목소리는 시간 상 만들지 않았습니다. Saxton Hale speaks Korean language! This map features the voices of Saxton Hale and Gray Mann from the "Distillery" map, with their lines fixed to Korean using voice-learned TTS voices. Mercs' voices were not included due to time constraints. 알려진 문제 Known Issues : 1. 기존의 영문 버전 맵과 같은 이름의 파일을 사용하다 보니 영어 버전 맵을 먼저 로딩하고 한국어 맵을 로딩 시, 영어 목소리가 겹쳐서 나옵니다. 프로그램을 재시작해야 리셋 됩니다. 1. Since it uses files with the same names as the English language maps, English voice may overlap after loading the Korean map. You must restart the program to reset it. 2. nav_generate 커맨드로 봇 네비게이션 생성시 봇들이 스폰될 때 단체로 죽는 문제가 있습니다.(vsh_distillery 한정) 2. When using the nav_generate command, bots dies upon spawning. (vsh_distillery only)
2Foam
por 76561198264263404
My first ever map! It takes place inside the walls of a Foam Castle. It's a King of the Hill map for small friend groups (3v3 works nicely). There are mini healthkits that give mini-crits for a short amount of time!
Combine's Nest
por 76561199465588292
This is a port of Combine's Nest from Half-Life 2: Survivor. If there are any bugs, contact me.
ctf_2fort_diagonal
por 76561198049180460
A non-serious map inspired by Shounic and Great Blue's 2fort edits, this contains an actually-serious amount of effort remaking the entirety of 2fort from scratch with half the map at a 45 degree angle to adjacent parts of the map. Balance was not considered, but from initial testing this map is slightly more balanced than vanilla 2fort, with some soft nerfs to sniper and engineer by virtue of the significantly different geometry of the map. No significantly different pathing changes have been made, so it's completely possible to navigate this map. Enjoy my cursed implementation of 'What if 2fort, but diagonal?'
Badlands (Freeze Tag)
por 76561199073643436
Badlands converted to Freeze Tag. Please note that since this map was not designed with Freeze Tag in mind, it may not play as well as our bespoke Freeze Tag maps. We are working on converting all of the base-game arena maps into Freeze Tag. These converted maps are NOT intended for casual and are meant to provide server hosts with more Freeze Tag content to play.
vsh_pipeplaza [Versus Saxton Hale]
por 76561198236350316
A map of everybody's favorite battle mode track! Or, at least mine. I'm weird. This is a revision of the map in the tf2 engine. Now, you're free to do more than in the past! All and all, a pretty simple vsh map. It's my first one after all.
3 Control Point Well
por 76561198404160630
Simple, but effective. The middle point is placed on the rail tracks!
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