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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Jb_Buildingblocks
por 76561199465588292
This is a port of Jb_Buildingblocks from JBMod. If there are any bugs, contact me.
Football
por 76561199465588292
This is a port of Football from Garry's Mod 9. If there are any bugs, contact me.
ctf_2v2fort
por 76561199084474811
2v2fort is a small map that is made for 2v2s (you guessed it) 1v1s, and so on. This map is the first map i have ever made in the hammer editor, and its based off of a map from the game Knife Ability Test on Roblox by the creator Fierzaaa, all credits to Her. I hope you enjoy, also the reason there is a koth plate here is because on the original map there is also one, so i wanted to stay true to the original. Please remember to leave a like and report any bugs to the comments and i will look into them
[KotH] Eno's Spotify List
por 76561198855240201
In recent events, I have had insults hurled at me for having "poor" music taste. I have since learned to ignore such naysayers, when... Quelling them, hm? The word "ignore" used a little bit loosely here, the phrase "videogame ost listener" has stuck with me, and thus, I have decided to dispute those claims by making this. My Spotify list. The one and only. Capture the point to listen to it.
arena_grevol
por 76561199119605933
Arena_Grevol is a custom Team Fortress 2 map set on the main street in front of a real-life school, designed by Nicky Zhou. This urban-style battleground captures the entrance area of an actual high school — complete with sidewalks, fences, bike racks, parked cars, and iconic school frontage. RED and BLU fight for control across several key zones along the road, including the front gate, bus stops, and drop-off lanes. The environment offers a mix of long sightlines for snipers and tight corners for close-range combat, all wrapped in a familiar setting that balances realism with TF2's signature gameplay. With its roots in real architecture and student experience, Grevol is a nostalgic, grounded map that turns a quiet school street into a full-on warzone.
[ZR] Deserted Mines
por 76561198152462360
Made for Zombie riot MAP WONT WORK WITHOUT THE ZR PLUGIN!!! Original map maker is Ranger, see contributors! Github: https://github.com/artvin01/TF2-Zombie-Riot Servers that RUN zr will be in the repo displayed.
[ZR] Factory Hell
por 76561198152462360
Made for Zombie riot MAP WONT WORK WITHOUT THE ZR PLUGIN!!! Original map maker is unknown, couldnt find. I edited this map for ZR. I made no changes except including the nav for the workshop on initial release. Github: https://github.com/artvin01/TF2-Zombie-Riot Servers that RUN zr will be in the repo displayed.
KOTH_Outwaters
por 76561198834027664
Originally made for the offshore project I decided that this map (and my current skillset in making maps) isn't what I wanted to submit to the project (and to be potentially added to TF2 vanilla) still enjoy what I did make (might update it a bit down the road to fix some stuff down the road like the crocodile not being a shark)
vsh_castle_siege_b11
por 76561198416493147
Classic VSH/FF2 map by Werbad (no links available unfortunately).
PLR FASTERTOWER
por 76561198404160630
Haha cart go brrr Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=954668585
cp dustdouble v1
por 76561198153928532
A 3 point cp dustbowl joke map map has built in nav mesh for default bots to function
5brink_72
por 76561198046707273
A symmetrical 5CP map with a badlands-type theme. Made for the 2024 TF2Maps 72hr Jam This was my first time making something this big with such a tight deadline, so don't expect anything too crazy.
Street Fight (Koth)
por 76561198273464510
Welcome to Koth Street Fight! This is a fairly simple koth map that I spent like a week or two working on, its not the most professional thing and there are many bugs with it; lighting being one. I had the idea to make a map with this layout and it just came along as I went, I tried my best to include thing to make it as fair as it could be (ie: sight line blockers so sniper isnt OP, pickups in sensible spots, multiple routes, etc). Obviously, this isn't game ready, but I put my heart and soul into making this sunvagun and I hope you all like it! ^-^ If you have any feedback or suggestions I'd gladly like to hear them! (If for whatever reason, you'd prefer a gamebanana version, https://gamebanana.com/mods/562269 )
koth_spades
por 76561199225704822
This is basically a mann manor hallway made into a map. The map features 2 floors and a poker table, that is also a control point, on the first floor. I have never published maps before, so any found bugs would be fixed if feedback is given!
9_6_12.bsp
por 76561199053649427
from ? none of us know?!?!!? will upload more archived maps
Pauper's Drop (A Bioshock 2 Map)
por 76561198120545982
Expansion Update OUT NOW - Added 2 new control points -Expanded the Red Base -Added a Blue base spawn room -Added Tunnels and multiple rooms Started to play Bioshock 2 recently so I wanted to create one of my favorite map in Bioshock 2. This map is like a tug of war kind of map and there are only 2 control points in the map and a secret containing 3 songs. (do stopsound in console if you do not want to hear the song) The name of the songs are Skylanders Chaos Boss Theme Song, Bei Mir Bist Du Schön - The Andrews Sisters, and Beyond the Sea Credit to Boomsta for the Japanese Ammo Vending Machine, Coffee vending Machine and the Bonk Vending Machine
ctf_ballpit_a4
por 76561198125160887
All credit goes to shanghai on tf2maps.net the map has been unchanged original post: https://tf2maps.net/threads/ballpit.22406/
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