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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
mario_kart_3v1
por 76561198080600667
Just Like The Deathmatch Mario Kart3 v1 but no music
mario_kart2_ig8
por 76561198080600667
simalar to mario_kart2_b3 but new things added to map but its not fixed
Ye Olde Equestria
por 76561198297976140
Before they have newfangled technology like sliced bread and guns, back in the good old days people in the medieval era had advanced ideas such as dying from very curable diseases and killing their enemies with swords, knives, fish, shovels, neon signs, boxing gloves, and frying pans. How I'd wish to be a 1290's kid.
Adolf
por 76561199022427690
Клёвая карта сделаная на основе другой карты Turbin.
KotH Indy City
por 76561199007218771
My very first map, very amateur. There is instant respawn baked into the map, and has navmesh in it aswell. Map download if you want to tinker with it: https://www.mediafire.com/folder/nj45xgh3jrq38/KotH+Indy_City Watch the process of creation here:https://www.youtube.com/watch?v=VJ8OXKnE6AQ&list=PLpcGP-vstnOXJoniZYyAy2zLwh68AiHPl&pp=gAQBiAQB
Zf_Goodays v1
por 76561198316537711
*this map is related to a specific community mode - Zombie Fortress* Chapter 1: The Lab The Red Team has been researching a biochemical weapon in a secret lab. Hope they could remember the good old days——just before the BIOHAZARD. As Red team (Human), you need to retreat into the lab and defend zombies' attack. After several minutes, the door to the exit——i. e. our control point, will be unlocked, and you have to capture it before time goes to zero. As Blue team (Zombies), you need to kill all humans insight. When the control point is unlocked, defend the point until time goes to zero. /// This map series will contain 3 parts, and this is the 1st part of it. I'll make and release the follow-up parts soon. /// Custom assets used: EOTL asset pack Frontline Pack Autumnal Pack Skybox——sky_alpine_night_01
cp_missingfortress
por 76561198227601072
this map is cool because its actually cool and actually cool! this is a 3 cp map with flanks cp_missingfortress_v2.bsp
CTF Bypassed
por 76561197992885734
Opposing bases with a myriad of alternate paths and passages This is a mostly faithful recreation of my old Bypass map from F.E.A.R., adapted and expanded for TF2. Plenty of places to hide and (maybe too many) alternate paths between the intel and central room.
Cp_Purple_Big_final
por 76561198873335018
Cp_Purple_Big_Final is just a Modified version of my Cp_purple_Recreation of what i want it to be with few changes made to play the map bit different with new small to a lot of room changes and cover. the link for my Recreation is here https://gamebanana.com/mods/392220 https://steamcommunity.com/sharedfiles/filedetails/?id=2851344948 and the original map made by whitewolf_x is here https://gamebanana.com/mods/69959
hvh_degrootkeep
por 76561199232671102
degroot at peak hvh state created by ass
koth_trainyard
por 76561199012943716
this is my first ever map and my first upload so dont be too harsh please report bugs glitches errors and stuff like floating furniture please give feedback and ill take suggestions too for this and maybe future maps this map was made in 3 days so dont expect much of it the map is really small and i know that the train tracks are not the size of the carts ill fix that sooner or later hope you like the map it will probably take time for updates and fixes cuz i really have a lot of private stuff to do rn and my broken shoulder aint doin me a favour
Cargo canyon [BETA]
por 76561198166004046
Cargo canyon is an attack/defense map with 3 control points. The map is based in a rocky canyon at the foot of a mountain, where red and blue team fight to either retain or gain control over the canyon. NOTICE: this map is in beta and not entirely finished. However, feedback is appreciated. Suggestions may be added to future versions. The map's in-game name is "cp_cargocanyon". If you wish to host this map on a server, make sure to credit me in any way you can. Other than that, go ahead. To play this map with bots, type "nav_generate into the" console. After the navmesh has generated, type "tf_bot_add (number of bots)" into the console.
Blaze
por 76561199114084829
A discount doom eternal map disguised as a King Of The Hill TF2 map. Type "map workshop/2722860721" in the console to play the map.
cp_2points_improved
por 76561198141100930
TEST MAP I made this map ages ago, back when "2points" maps were very popular, i never released this for an uknown reason and decided now would be a good time THIS MAP IS SLIGHTLY UNFINISHED
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