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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Centerpoint (BETA)
por 76561198042770495
A/N: I began this map many many years ago after several years of messing around in Hammer. I created it, got it to this state and effectively abandoned it. After many years of gathering dust, and having returned to TF2, I have decided to release this map as a beta. I currently have plans to overhaul the visuals and potentially make a halloween version, but it will depend on the reception. Please leave comments for bugs and balance changes. I am aware this map has issues, and am trying to work on them. Blue and Red fight over control of a useless warehouse perched over a canyon in the middle of nowhere. Not deadly enough? Did I mention they are fighting over it in A BLIZZARD. Why? The warehouse also happens to be a gravel shipping center. What's New? -Basement Area Has been removed -A new rooftop area has been added to assist with map balance -Drops down directly into CP -each team has two indirect paths to access the rooftop area -Starting Spawn Points have been relocated to the corners of the map NOTE: This map is in BETA. RELEASE NOTES Last Update 21 September 2020 Released 16 September, 2020 Current Beta Version: 1.1 Known Errors: -Snowy area in front of Blu Spawn may cause decreased performance -There are two missing props in each teams respective forward Respawn Rooms *PLEASE report additional errors in the comments, so they can be noted and corrected ASAP.,
Twili Towers(Arena)
por 76561198048038690
KOTH Version (with more stuff!): http://steamcommunity.com/sharedfiles/filedetails/?id=512239894 Converted it to an Arena map because apparently that's what KOTH maps do, apparently. Don't ask me, I'm just the guy writing the description.
koth_Hillyard
por 76561198161878994
Koth_hillyard is a symetrical map designed for the KOTH gamemode. This map is made from scratch and borrows design elements from mountainlab and watchtower, and gameplay elements from Harvest and Lakeside (like the indoor cap point and healthpack placements). This is my second workshop map so any advice is appreciated.
Koth_male07hell "Update"
por 76561199191280323
A Map TF2maps would scoff and cry at due to how buetifull it izz even ign would love it credits to Redbr34 on gamebanana for the buildings 5kЗ on gamebanana for the bases Hoddy on gamebanana -=SkYnEt=- on gamebanana for creating the mcdonalds sign also go check out the 24.7 group im a part of called Isle Nightfall we have a tf2classified server called the same thing as the group https://steamcommunity.com/groups/islenightfall on the weekends we have an event called silly socialz where we play silly maps so if you wnna check that out that would be amazing things added in the new version stairs a "city" medkits and ammo
Stalkyard(GoldSRC)
por 76561199465588292
This is a port of Stalkyard from Half-Life Deathmatch: Source. It has been converted into a GoldSRC replica. If there are any bugs, contact me.
koth for Trolldier & Sniper duel
por 76561198217524891
Ignoring 7 out of the 9 classes is dumb, but here we are.
dr_birmingham [Deathrun]
por 76561198236350316
This map is Birmingham! You get to destroy it. One day, I was pulled by a sudden urge to make a map based on this British city. But, I wanted to do something more with it than just the city, maybe throw in a story too. So, I decided Rex the Runt would be perfect! It's from Aardman, you know, those Wallace and Gromit guys. This map is somewhat different than many of my others. It has more traps than usual, and it doesn't really have memes. At least, most of the jokes are from the show. To those people who like trimping? You're definitely going to like this mechanic. Note that the map is still in beta, but there won't really be too much to change. Well, that's all from me. This might surprise you, but I'm not British. I just really wanted to make this map. This map was made in about 2 weeks, and big thanks to 1 for their help. Have fun playing! Main Features: 22 Manual Traps 2 Automatic Traps An 7:30 Minute Timer Rex Dynamic Music A Motivator 5 Endings A puzzle chance door (NOT JUST LUCK!) Endings: Humiliation Rex Run Flying Spinner Arena
Proto_Citadel_Interior3
por 76561199465588292
This is a port of Proto_Citadel_Interior3 from Half-Life 2's beta. If there are any bugs, contact me.
[Manned Machines] PL Underground (PACKED CUSTOM ASSETS)
por 76561198286072949
PL Underground for Manned Machines with all custom assets packed
Frostbite
por 76561198312256930
My first attempt at a TF2 map! Definately not perfect, but I had a ton of fun making it King of the Hill
koth_fallnroll
por 76561199005744587
King of the Hill map I made for a Multiplayer Level Design Module. Good amount of environmental hazards, jump pads, waterfall and all the cool old school arena things you could want packed into a sewer.
achievement_idle_knii_x3
por 76561198042294733
A blast from the past! Unseen for over a decade! Some time in 2011, a user named Syder made this edit of the map achievement_idle_knii_3, originally made by Kniight. It ran on their 24/7 idle server for an unknown amount of time, however the server most definitely died sometime before October of 2015. The original map it was based on has been available to freely download on GameBanana since it was made in 2009, but this map was never uploaded anywhere and has been presumably been lost. Until today. I have recently rediscovered a USB drive that, upon a computer move sometime in 2013, I saved all the custom TF2 maps I had downloaded from various custom servers I had spent time messing around in, from July of 2011 to August of 2012. This map was among them. I'll be digging through it to see what other otherwise lost items I can salvage and throw up here. There are numerous iterations of the achievement_chambers map if you're a veteran of the GoldenMachineGun days. (EDIT: Under advisement from a friend I have handed the contents of the USB to the TF2 Custom Map Archive Project on Knockout.) This map file was timestamped as being downloaded on 8/5/2011, with an additional .nav file (not uploadable to the workshop) dated 10/13/2011. No alterations have been made to the map. This is the exact same file you would have downloaded in those post-Uber Update days. The IP address of the server no longer works; make no attempt to connect to it. If you were around back then, enjoy this little trip down memory lane. If you weren't enjoy this peek into early 2010s TF2 custom server culture. Features a disco with 10 music tracks from the time, a Pyro dodgeball arena, a small jump area, a target range, a few secret rooms (including an admin control room that can't even be accessed with noclip and requires manual teleportation) and more. All credits go to Kniight for the original achievement_idle_knii_3 map, and to Syder for this version of the map. (Protip: the controls for the disco are behind the bar the Medic is standing at.)
(ZR)South Pacific
por 76561198197327722
Note: image is not accurate to actual map. Somewhat old map of mine that was run on ZR servers for a few months before being removed due to FPS issues. Contains the following custom tracks: Adabat Day Adabat Night Jungle Joyride Day Jungle Joyride Night Werehog Battle Theme Leaving Hell Holy Diver The Thing That Should Not Be
Radio Tower [MvM]
por 76561198408237501
A Mann vs Machine map created with the 2025 MvM update in mind. Located in an industrial area surrounding a radio tower (unexpected, huh?) The map provides a rather classic feel with no crazy shenanigans like tanks or gates. At the time of upload, it comes with 1 mission - Midday Nightfall Download links: https://tf2maps.net/downloads/mvm_radiotower.19541/ https://tf2maps.net/downloads/midday-nightfall.19542/
[MvM] STRANGE
por 76561198965518678
Welcome to the "STRANGE" map in mvm mode. You are defending the Mann Co. beer factory from robots in a forest surrounded by old mining structures, and the nearest city is several hundred thousand cans of beer away. It's strange to build a factory here. Designations Information for people making waves Creators Mirop - idea and implementation Stiffy360 - tree How to play on the map? Open the console and enter "map workshop/3553152291" or move the .bsp in the tf/maps folder.
The Bridge (FINISHED)
por 76561199545571950
This is a rework of the map created by Onix_V for 72 hours Jam 2024 I saw his map and decided to redo it THERE WILL BE UPDATES! V 3.4 FINAL VERSION, for now... The map is finally pleasing to the eye, but not completely. Stay tuned for updates on visuals and optimization. BOTS ARE WORKING! Architect and creator of first version map - Onix_V Mapper - DockArtyom
1v1 BOX ARENA V2
por 76561199576771256
hi this is a arena Where You 1V1 For FuN! <><><><><><><><><><><><><><><><><><><><><><><><><> PATCH NOTE'S: add skybox, added health packs, added more textures <><><><><><><><><><><><><><><><><><><><><><><><<><>
ttt_waterworld (tf2)
por 76561198396655013
this map is not mine check the original in garry's mod workshop.
TradePLZ
por 76561199086952911
Я делал эту карту в свободное время по вечерам под вдохновением от всяческих "Trade Plaza" \ I made this map in my free time in the evenings, inspired by all sorts of "Trade Plaza"
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