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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
funny_tf2map
por 76561198994881661
this is a real funny tf2 map that took me 4 days to make
cp_pika_b1
por 76561198070318988
cp_Pika is designed as a competitive 6's 5CP map focused on a fun, balanced, and creative gaming experience! Thanks for playing! Built by Puka
Red Base
por 76561199011220579
A small base of the reds (I don't know why I did it, much less why I published it XD) how to install this simple map first go to this path: C:\Program Files (x86)\Steam\steamapps\workshop\content\440\2758874223 and copy the file gm_redbasev1.bsp and paste it in the following path: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps Ready to enjoy!
Simplicity
por 76561198151586855
I couldn't decide on a name. Here's a trade server with not that many props. It's low on props but contains a few things here and there that gives a bit of quality of life stuff. Even included a properly working ambient for the statue. It also includes 16 intelligence briefcases, so if anyone wanted to hold a flag, go ahead. There's even a spray wall with a custom overlay! I used photoshop for it.
Rusty Dust Low CTF (beta 0.1)
por 76561198881115252
Changes include: Not a lot 1. Spys no longer can get in the enemy spawns 2. Updated the localization files 3. Looks much worse and runs much better
KotH Rotation
por 76561198803759366
A King of the Hill map that rotates constantly.
The Last Tree
por 76561198890075379
The 2 teams are fighting for the last tree left on the farm
High point
por 76561198386349868
I made this map for fun Fun fact:the "my first map",will originally be this map
KOTH Deadcircle
por 76561198202321204
a Great KOTH map good for all servers -TFG Update: Pro map now avalible
Turbine Test
por 76561198056770182
A rework of Turbine to help me get back into mapping. Here's a list of what's changed: - Overall proportions are slightly tweaked and should be bigger in places - Turbines and containers in center area have been adjusted. Turbines now sit across instead of along map. Containers now sit in front of each respective spawn hall exit. - Added a small room beneath each team's main platform of center area on ground level. Contains a small ammo pack. - Vents leading to intelligence rooms have been changed to similar structure as seen in Turbine Pro, leading out into a thin platform above intelligence. - New vents added to side of intelligence hallway, with entrances located below center area's platform ramps and leading to platform in intel hallway. xslight changex - New stairwell added beside intel hallway, connects platform to main vents. XchangedX - Added a small ramp to the intel hall's platform. (Thanks Turbine Pro) - New vents added to spawn hallway via small alcoves in spawn hallway and center area. - Added a new exit from each spawn leading to main vents. Update (11/21/2021): Changed the stairwell by the intel hallway into a pathway directly into intel room. Has a side vent that connects to upper vents. Also added an additional entrance for vents that lead into intel hallway. Can be found on battlement platforms. Some other minor tweaks. Update (12/23/2021): Changed the stars in the main battlements. Let me know if these work out alright or if they should be changed back. Adjusted the size of the rails in the intel rooms. That should be it. Hope you enjoy!
Snoduct
por 76561198288808868
Have you ever played Product, then thought: "Man I sure do hate this ugly summer skin!" Well fear not! For I have replaced most of Product's Lighting and Textures with that of Viaducts! Why? Because I can! Thats why! Things I changed: - The snow textures - Some props have been switched out - Changed Lighting (Night!)
Moldy [TDM]
por 76561198059361629
Uses the TDM Script designed by Aarmastah Current issues: Spawns are too dark. map file name is "tdm_moldy_a13_fix"
koth_overthrow_v1
por 76561198061524458
My first map using the viaduct formula hope you enjoy it as much as I do
mvm_icebox_rc1
por 76561198060033018
Mann vs. Machine map based in a Mann Co. warehouse in a frozen wasteland. No gates, no gimmicks, pretty run-of-the-mill. Includes 3 missions: 2 Advanced, 1 Normal I'd recommend downloading it from TF2Maps as that includes the popfiles and readme file. Thanks for checking this out! TF2 Maps Link: https://tf2maps.net/downloads/icebox.11113/ Special thanks to the following for props/textures/etc: Zeus3005 Freyja Donhonk FDG5 Rexy Zoey SediSocks Zungry Apom SiniStarR
Koth_Spacebase
por 76561198283419474
Koth_Spacebase is a work-in-progress map set in deep space, on a far away planet. I think I'm pretty much done with this one. For now. This is one of my first maps, so feedback is greatly appreciated! Credit to ESO/S. Brunier for "The Milky Way panorama" for the skybox. Republishing/editing this map without prior consent prohibited. use in public or private servers is freely allowed.
Small 1v1 map
por 76561198389448170
I did this while I was bored in quarentine, I do not pretend it to be professional, just something I was happy that worked, but I'm always happy to get feedback. Oh you can respawn btw.
tfdb_temple_rc2_big
por 76561198326372294
A bigger version of tfdb_temple_rc2!
Team Fortress 2 Guides
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