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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Towers [BETA]
por 76561199528092505
Map for capturing point. Your team need one human to start capturing the point. MAP IN BETA TESTING MAYBE YOU MAY MEET BUGS. (It's my first map which I did myself :P)
koth_redwing_a1
por 76561199024401827
a decently balanced koth map with a train and some other hazards give feeback please :) made by forter
koth_crossroads_rc1
por 76561199015654299
An older map of mine that I decided to publish. Any support/advice is greatly appreciated :3, enjoy!!! :D
Concrete crash course.
por 76561199331139229
A one way path to victory get going and have fun this is my first map on the workshop so if there are any problems let me know and i will do my best to fix them.
koth_klippe_a3
por 76561198137137702
This was the first map I ever made, it was inspired by hightower and the intention of a map like product not being so miserable for soldiers. It is unfinished and will remain unfinished until someone wants to work on it, but it won't be me. Uploaded for preservation for friends and whoever wanted an easier download than me going through my archive. If there are any assets used that are missed lmk I can't remember anything i used when i made this map aeons ago.
Gravel Mountain
por 76561199102929955
3CP Attack/Defend map heavily inspired by Gravel Pit. Originally started out as a Gravel Pit wannabe but took a change.
The Source Pasta Place
por 76561199098626049
A map made for a Group Chat Im in! The Server IP of our server 95.252.637.737:27015
harvest edit
por 76561199132135162
From: Kings Of Pootis New Deathmatch Map Inspired In A Harvest Layout
KoTH_Tower
por 76561198340162974
Third iteration of Tower, revolving around a central capture point. Gain possession of the towers to gain the advantage against your opponents.
koth_hillfort
por 76561199024401827
howdy, this is one of the more polished ive made in awhile. the map is very vertical, focusing more on the "hill" aspect on koth. the pickups are scarce to encourage medics and engineers. and theres a train, because why not? i hope you enjoy my map :D mah steam group: https://steamcommunity.com/groups/teamforter
Apresar
por 76561198189226483
Originally uploaded to TF2Maps. Created for the 2023 72hr jam. Apresar was intended to be a 3CP A/D map where BLU would capture one point to unlock the other two at the same time. After that, they would need to capture both to win, but the order that they captured these points would be up to them. Sadly, this never worked out, so the map uses a standard A/D setup, while retaining a non-linear (and extremely unbalanced) layout. TL;DR, this map is cursed
Arena_ftl
por 76561198132087785
Based on the spaceship management game, FTL: Faster Than Light, Red and Blu spaceships fight to the death over scrap and bragging rights. Features: Toggled Lights with active camera Weapons lock on to enemy ship Individual door control panel with active camera Universal Med-bay on both ships Oxygen system on both ships Essential 3-way teleporter to board enemy ships Engine and Pilots to jump sectors Credits: All audio comes from FTL and of course TF2! The rest was made by yours truly so please, enjoy!
koth_crystalclearcave
por 76561199071056418
There is no escape from cave If you jump down, there is no way back... Версии/Version koth_crystalclearcave 18.09.2023 koth_crystalclearcave 18.02.2024 Fixes and changes: Fixed func_respawnroomvisualizer (Trigger replaced with Nodraw) Fided light (Right ex
arena_islanderno
por 76561198893003633
yeah yeah,looks like something very stupid,and it is,my first map! ok,screw me up,is not even a arena maps since is not working.
cp neigbor
por 76561198088977429
so this is my first map,i know the terrain is to flat,but i don't know how to do that
koth_function_a3
por 76561199073343255
DO NOT DOWNLOAD i added it here due to testing reasons
My first mini map!
por 76561198812996094
Greetings! This is my first map for TF2! It is made with Hammerplusplus, love and honest labor! There are several interesting mechanics on this map and 1 Easter egg. Can you find it? In any case, I really hope that you will like the map and you will be able to have fun on it!
TGP Unusual Paradise v34
por 76561198055895214
Check out the offical TGP Steam group here: https://steamcommunity.com/groups/tgpunusualparadise
mvm_cisberica_beta3
por 76561197999399634
Beta 3 of Cisberica. STILL WORK IN PROGRESS. Other files are needed: Download from them and paste the content from the zip file into the "tf" folder. https://drive.google.com/file/d/1ox36Ihw3hj_jxv_wvFlC2_vuf9KmHNjV/view?usp=drive_link
Zf_Goodays v1 eazy
por 76561198316537711
*this map is related to a specific community mode - Zombie Fortress* Chapter 1: The Lab The Red Team has been researching a biochemical weapon in a secret lab. Hope they could remember the good old days——just before the BIOHAZARD. As Red team (Human), you need to retreat into the lab and defend zombies' attack. After several minutes, the door to the exit——i.e. our control point, will be unlocked, and you have to capture it before time goes to zero. As Blue team (Zombies), you need to kill all humans insight. When the control point is unlocked, defend the point until time goes to zero. /// This map series will contain 3 parts, and this is the 1st part of it. I'll make and release the follow-up parts soon. According to some gameplay , I found that in most cases, this map is pretty hard for Red team——It requires highly cooperating, which is kinda rare in such a cozy community mode. So I reduced the time for human to defend. If you want have a thrilling zombie nightmare, go and play the original version! /// Custom assets used: EOTL asset pack Frontline Pack Autumnal Pack Skybox——sky_alpine_night_01
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