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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Koth_Trash
por 76561198361747745
This map is litteral trash ngl Also its funny memem so stfu
Hula Town Remastered!
por 76561198085117424
this is hula town. the first map i've ever made, i deleted it, so i had to remake it. why did i do this.
Gamestop
por 76561197961864393
this is made for my discord server https://www.youtube.com/watch?v=ID_L0aGI9bg&list=PL3KnTfyhrIlcudeMemKd6rZFGDWyK23vx&index=13&ab_channel=RyanRivera recruitment video
koth_cabinfever
por 76561198140596810
This is a map I made simply to see if I could, and well it is coming along. This is my first map (that I have uploaded, even tho this is technically like my 6th map), but in all seriousness, go have fun and exploit the bonk out of this map so I can see what I need to polish! (My main inspirations were the general look of Land fall, the layout of Harvest, and the mosh pit area of Lakeside)
SmithRush
por 76561198166882452
created for the Summer 2020 72 hour jam my first tf2 map
Arena_Room
por 76561198200381658
My first map made in my room, Collect them all! Map: arena_room
Corbi's Box World
por 76561198062028618
This is my first attempt at mapping. It's stupid, its small, and completely unbalanced. This map was made just to mess around in with friends, not for actual competitive play. Or actual-effort casual play for that matter. Hope you guys find this at least a little fun for a bit. This map has a stupid feature in it. Just be careful of that. It was designed for 6v6 in mind, anything above 6 players a team, you might be spawning in each other. If this map honestly gets enough attention to get to that point, I will literally make a bigger version for a full 12v12 setup, 24 players. So uh. If that happens, sure. Enjoy.
Koth_shit
por 76561198135330514
why did I do that the map does not even work properly
CTF Orange Entry
por 76561198255065712
This is not an "Orange" Map, I made the name from a random word generator. anyways, design inspired by 2fort mostly.
Star Point [Idea mode]
por 76561198408416325
the stellar point will consist in capturing the enemy's ship, the drury who is attacking must score 3 points and 1 bonus after capturing 1 point, the drunk must survive on the point 60 seconds after that the gate of the ship opens and shoots to point 2, players have 1 minute to pass the gate after the time has elapsed, the gate closes the respawn points change. the attack of the 2nd point will be difficult because there will be additional difficulties in the form of robots that will try to overwhelm the durzynka who wants to take the point, this time the point when taken, turn on the mode are tribnta and therefore it is more difficult players have to survive the point for 2 minutes before the period spawn points Both teams are changing. The last point is 3 when the team takes over the 2nd point, the gate to the cockpit will open, players have 30 seconds to enter the cupola after 30 seconds, the gate is zamyjaja, the arena mode is on and the team has the last point to capture when the team wins it. but when the team fails to stay at the point for 60 seconds, the point back becomes captureable and the attacking team must try to attack again
ctf_antarctica
por 76561198125796077
i actually am going to update this soon i am going to work on further updates more alphas will probbly not be posted here bcs i want to make it more of a finished project here. i wil make updates to this map when its in beta/rc basicilly
ctf_cube
por 76561198436174792
yeah it's in fullbright but whatever If your game crashes when loading the map just add +r_hunkalloclightmaps 0 into your launch options
cp old metal factory (final version)
por 76561198873349238
Teams must capture old metal factory to make more weapons!
koth_dross_a8
por 76561198150660181
Prototype of a forgotten map now with proper spawnrooms and flanks which needs to be tested.
dm_rampan
por 76561198440822950
an industrial styled map with a lot of ways for better mobility.
koth_castle
por 76561198818015128
a small deathmatch based koth map with a high skybox also my first map
KOTH_SnakePipe
por 76561198055327695
Pipes and a train acting like a snake.Thats it...............Why is the thumbnail Fucked up????
KOTH Choking Hazard Version 1.2
por 76561198173274042
the second iteration of the map thats only a sightline. added some new content.
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