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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
double_sky
por 76561198881115252
Some source engine magic/demostracion! For context maps can only have one sky box.
KOTH_Container field
por 76561198312371961
KOTH map I have been working on for a while now. Will update over time.
koth_sandland
por 76561199019106246
A little valley how was discovered a mine of australium, after the local people refuse to sell the terrain to Mann Co strange sandstorms how are not in any way connect to Mann Co(the last sentence was sponsored for Mann Co) the people how lived there neded to move on.
koth_resort
por 76561198128465415
Entry for the 2022 72 hour Summer Jam Very uncomplete, as I was running out of time quickly. I know... I didn't even have time for lighting... Map takes place in a holiday destination for the mercs.
koth_grasslands
por 76561198071413833
Current version: A1 KOTH_Grasslands is a map that takes place in grassy fields, which will be consisting of more modern-style TF2 buildings. It's meant to be a more close-quartered map besides the mid point which is more open. Made for the Summer 2022 72 Hour event.
Razimoth's Dungeon
por 76561198911203409
The Dungeon level from the popular (not at all real) game Ratoblo 3. Grates cover the lava below, exits blocked off in a Medieval nightmare dungeon. Cobblestone walls hold you in, keeping you from leaving. The only exit seemingly blocked off by grates and zombies. With no other options available, you must cap the point and hope the Great Razimoth lets you leave his dungeon after you win.
Koth_Sewage_Revamped_b2
por 76561199108752269
A reimagining of my first map, with much more diversity in approach to the center capture point, and an outside flank route
DECAF koth_watermill
por 76561199066847349
deilek needs this map without caps so I remove sorry to real poster pleash check real map hope not ban
CFT_sand
por 76561199204546743
made for fun and for piss man v1.2 removed one of the ammo packs v1.1 made the flag on top the table
ctf_basictraining_b6
por 76561197981974167
Originally created by ShadowBee and uploaded to FPS Banana (now known as GameBanana), this is a basic CTF map with a mirrored design. Lots of choke points on the ground force you to either take to the air, or move tactically in groups. The map was published in its current format on January 2, 2008 FPS Banana Map: https://gamebanana.com/mods/70541 FPS Banana Creator Profile: https://gamebanana.com/members/299853
koth_towers
por 76561198800639939
King of the hill map i made, I kinda went with an "industral" theme by using dev textures. I am new to map making, criticism is welcome. Hope you enjoy!
cp_dev
por 76561199013615511
have you ever wanted to play tf2 with dev textures well now you can! edit:this shit sucks
The map
por 76561198241109482
Really bad map by mr potato guy (its a bad map dont play it)
koth_pillar
por 76561198150864621
I present to you koth_pillar, my first ever made team fortress 2 map. I have improved the design over time as much as my small amount of knowledge about tf2 map design allows for. THIS MAP HAS: - A REALLY narrow layout. - A somewhat tall tower-like pillar in the middle (the control point is at the top of it). - Battlements on both teams' spawn buildings so snipers can shoot at the enemies on the control point (the battlements are accessed by going through one of the side doors in spawn. Left door for red team, right door for blu team). If you want to download the map, go ahead. If you think its at least ok or above average for a map built with limited experience, that is ok. I hope you enjoy koth_pillar!
Koth Baza 12
por 76561198911203409
A Small, Chaotic KOTH map that takes place in a base out in the cold heart of Russia that Blutarch had purchased half of and Redmond had purchased half of, not knowing that they both purchased two different halves. Once they realized, they sent out their teams to fight for full control of the base.
115 Hangout fix
por 76561199007498924
Fixed version of my last creation witch i deleted. Spawn rooms work correctly now. This map is not for fighting but i dont care what you use it for. Have fun!
BGRT V1
por 76561199019010302
Welcome to BGRT, a capture the flag map; small and simple Enjoy!
MP01112021 Map Project Beta (CTF_GUARAREMA)
por 76561198187112951
WazzimaGiygg - The NukeGiygg Attention.Read this topic before post commentary: https://steamcommunity.com/groups/wazzimagiygg/discussions/0/3609015230778680110/ Photos in Reddit: https://www.reddit.com/user/wazzimagiygg/comments/r7l4nw/mp01122021_project_map_team_fortress_2/?utm_source=share&utm_medium=web2x&context=3 The map is not 100% error free, however it is an incredible game to be played. Developed with the intent of map developers in Team Fortress 2 to be encouraged to create their maps not only for this game but for any game! Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&view=imagewall GameBanana account: https://gamebanana.com/members/1651727
Cerealbowl
por 76561197996510175
This is my first map! an attack defend map with the city 17 aesthetic, it took a couple days to make.
cp_rockdam
por 76561198342478549
8cp / 3 stage A/D capture mode map blue team must capture the rockdam to win. red team defend the rockdam to win.
Boatdeck Arena
por 76561198204408265
A map based lossly off of a Call of duty map.
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