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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Towers of concrete
por 76561198859136563
Quite a small map, but a good one in my opinion. Its my first map that i ever built. Quite undecorated, glitches may be encountered.
ctf_hallway
por 76561199167197829
It's literally just a hallway. What did you expect?
atc_a_supply_aerial_a2
por 76561198131104067
What is a_supply? The "A supply" series map is modified series based on map that ported the original map of a fps game made in Korea to Team Fortress 2. original map that called "arena_a_supply_fixed9" was a popular community map, but it has been updated several times to fix the humdrum parts of the map. What is "atc" ? I added a cp that for wins on arena map, and I don't know what to call this map type. so I just gave it a name. 이 맵은 원본에서 무엇이 달라졌나요? 기존 a보급 서버를 플레이 하셨던 분들은 공감하실 데모맨와 우버 싸움, 플로지스톤 파이로를 중심으로하고 블루팀 스나이퍼의 과도한 시야각, 맵 자체에 고지와 같은 환경이 부족하여 솔저나 스카웃의 가치가 상대적으로 하락하는 문제, 우회로나 상대의 진영에 들어가야하는 이유를 위한 점령 포인트 추가 등의 개선을 하였습니다.
JAM
por 76561199013513026
basically i tried to make a map in under 1 day cuz im back from boarding
koth_blocklands_v6
por 76561198324743624
First off: i know i said im done with blocklands, i wanna keep going lol. Second: Dont ask what happened to V5 Again, Find the changes on your own.
ctf_thelonghill
por 76561198159595386
This is the first map I made. Recently I'm getting into server hosting and map making yet again. I touched the map up a little bit, and here it is. Everything gameplay wise is the same from the original version, I just made the center cover a lot better. Map name - ctf_thelonghill_MB
koth_AboveAndBelow
por 76561198062642526
First TF2 map I've made, was created in around 2 days I think, most of it was being frustrated at trying to make primitive software work as this was the first time I ever had to use the hammer editor. I actually made this like a month ago but the respawn times were messed up and I never bothered with trying to fix it until now. To launch the map you must find koth_aboveandbelow in the menu where you select the map for your server or alternatively you can type map workshop/2880373775 into the developer console to launch it from there. This map features the epic "Heavy Cube" and also the Barney in the spawn rooms acts as the resupply cabinet I couldn't find the actual resupply cabinet model.
dm_duel_pro_os3
por 76561198044227016
Oldschool duel map with many secrets to be opend when button pressed. Really fun with friendly people on server exploring countles secret rooms and halls hidden from others.
dm_duel_pro_rc4
por 76561198044227016
Old school deathmatch duel arena map with best balance.
Orange Rooms V2
por 76561198439749819
This is a much better (and working) version of my KOTH map Orange Rooms.
Koth_blocklands_v4
por 76561198324743624
The last version, find the changes on your own. Update: i felt like V4 Had no real noticable changes, so i added a few more to actually make this worth while
koth_midtower
por 76561199070594080
My first map. Designed to be played in an weird mix of koth and deathmatch. You can send feedback to make the map better, but only if it is constructive.
ctf_woodshack2
por 76561198325368371
Sequel (kinda) to my earlier map koth_woodshack.
bruhland
por 76561199062903957
this map is beta i will update it over time it says capture the flag but its not yet
cp_gravelgrotto_72_a1
por 76561198084687219
An attack defense map made originally for the 72Hour summer map jam. Made collaboratively by Nico and Beakie Beak.
Team Fortress 2 Guides
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