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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Parkour for Facuals
por 76561197969837700
for facuals, a parkour map read the title!!
minimalist_deathmatch ZH
por 76561199683450647
This map was created for battle. In essence, this map is minimalistic and there is essentially nothing to do on it.
Roundabout (concept)
por 76561198067683347
A concept of a game mode that I found interesting when it came to my mind. The goal is the same as regular 5CP, but instead of pushing against the enemy team, both teams race clockwise to capture all points. I am aware that it may end up being a stalemate-y game mode, but that's for future Piot to figure out (or maybe some lunatic who would like to expand on my idea). This is obviously not a full map yet. For testing purposes, the control points capture rapidly for now. I expect the spawn point to move to the newly captured point after each capture, too.
Sky Map
por 76561199516446443
Funny map in the sky airblast would be funny only dev textures rn no lighting rn if is wanted to update then i mabye
tf_palisade_v0.01
por 76561198249608958
Red Vs Blue duke it out for control of the wall
SquareLand
por 76561199466245682
This Map Was Made Small So You Cant Sit Around You Have To Fight
Koth Arena
por 76561199102929955
Yep. That's its name. Very small koth map. It contains: -small spawns -four pickups -no resupply cabinets -ramps straight to the point
pl_offices_bt1
por 76561199438505965
this is a beta for pl_offices, please give me feedback, this is the first map i've published!
cp_mountainvalley
por 76561198340267684
A test map by me to try my hammer skills This map is a attack defend consisting of 3 controll points, 2 blue spawns, one base and one forward spawn on second point captured. Not much else other then its in alpha so its not so good right now
Itemtest but its different
por 76561199099160117
Itemtest but theres some new stuff! map name: itemtest_different.bsp
Koth ArchPyramid
por 76561198097378176
The first proper map I created. It is a koth map where the control point under a Pyramid that arches over it, there is also tunnels below the pyramid.
Woodroom and BlueRoom
por 76561199148811704
This is just a test map but is playable. to play the map put in console "map mt_woodroom".
The Island of NOthing??????
por 76561199144527467
We'll edit it later, right?
Platforms
por 76561198991335436
This game can't be completed because I haven't added a workshop yet so think of it as a endless server (I will add a control point eventually).
Pipeball Classic Infinite
por 76561197995865658
NEW AND EXCITING! It's Pipeball Classic Infinite! It's just like Pipeball Classic- ball falls out of pipe, you try and shoot it into the other team's goal. Unlike Pipeball Classic, however, this one has no end. That's right! It's a score-unrestricted, never-ending Pipeball Classic exercise in mayhem, with no forced respawn after a goal! And for a little extra kick, the Black Ball, a kill-on-contact wildcard in the mix, has a 20% chance of replacing the standard white ball. So don't delay! You know what to do! Hit that Subscribe button! Do it! Do it!
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