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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Unusual Effect: Plasma Swirl
por 76561199188435316
My first unusual effect!! Still learning so any feedback or criticism would be wonderful.
Winter Pine War Paint (UPDATED 8/2/26)
por 76561198207781828
Hello all! This is my first ever War Paint, please let me know what you think! I went for a snowy pine tree look, with some brass accents. I will be updating it as time goes on, using your feedback as a basis. Thank you!
Mothballed Menace
por 76561198023268899
Breathtaker's Baggage
por 76561198023268899
Cursed Codex
por 76561198149468006
Loosely inspired by the Fancy Spellbook. Constructive criticism is welcome. Thanks.
Good Ol' Ways
por 76561197987314855
Hello everyone! I am excited to present my new War Paint called "Good Ol' Ways". The primary texture is a slightly modified version of my previous "Good Ol' Days" War Paint. I listened closely to all of your feedback and really took it to heart! I wouldn't call this a V2, but rather a completely new skin that is heavily inspired by the old one. I truly hope you like it even more this time around! Here are the key changes and improvements I made: Smoother Texture & Seamless Transitions: I softened the primary texture and made sure it tiles with a perfect seamless transition. New Supporting Textures: I added two brand-new textures designed to perfectly balance and support the main pattern. In my opinion, the final result looks really great! But of course, you are the judges. I can't wait to hear what you think, so please leave your votes, drop a comment, and let me know if there is anything else I should improve. Cheers, wils0n!
Red-or-Bluprint — Warpaint
por 76561198995041520
Simple yet elegant weapon skin resembling the likeness of a blueprint, (obviously). This is my first attempt at making a warpaint. A little rough around the edges and the preview images aren't the best but they get the job done. Uses Smissmas Village as a base. The minimal wear version is used in the in-game screenshots because I didn't have a Factory New one on hand, sorry.
Campfire Coated - War Paint
por 76561198154365729
Rage like a fire in the wilderness, or enjoy the darkness and a place to rest. (Replaces Warborn; a "readme" file is included in the zip.)
Transmuted In
por 76561199100737073
Inspired by the menu for the Gargoyle Transmutation menu. Used Piranha Mania for the base This is a sister war paint to Traded In! Traded In ---> https://steamcommunity.com/sharedfiles/filedetails/?id=3721264272
Unusual Effect: Hellbound
por 76561198049884052
Orange: Hellbound Green: Skeletos Invokare Purple: Runestorm
FREEBOOTED
por 76561197998339365
Somebody buried something. Somebody else is going to dig it up.
Good Ol' Days
por 76561197987314855
This is a pretty cool looking and my very first Warpaint! I added some funny Details into the second pattern. You have to Check it, maybe youre lucky enough to find one! "Yeehaaa" :) Wish a lot of fun to Vote! Would appreciate positive votings!!! The Base that i used to create the War Paint was: Steel Brushed War Paint.
Hydro
por 76561199465588292
This is a port of Hydro from Half-Life 2: Deathmatch and Modular Combat. Original map: https://gamebanana.com/mods/62316 If there are any bugs, contact me.
Swamplight
por 76561199465588292
This is a port of Swamplight from Half-Life 2: Deathmatch and Modular Combat. Original map: https://gamebanana.com/mods/62942 If there are any bugs, contact me.
War Fever
por 76561198044943825
This is a remake of "Ace of Skies" Simple M1 US helmet with headband and dogtag. The helmet has 2 styles : - WW2 helmet with spade emblem on both sides in 1st style (would be called in game "40's") - Vietnam like helmet with text on side (would be called in game "60's") If possible I'd love to add item description that is below : "Works perfectly at the beach, in the jungle, and anywhere else war accidentally happens."
Loose Change
por 76561198080901230
*RuSTcLAWw*. We think that's what they call themselves. Nobody's able to confirmed it. Best we can figure, somebody out past the scrapyards keeps building these. We tried asking questions and we got yelled at in a language that might be words. Here's a rough translation of what came stapled to the crate: "YOU CAN'T LOSE ME, YOU CAN'T LOOSE THE LUSE CHANGE! IT COME BACK IT ALWAYS COME BACK YOU CANT LOSE IT YOU CANT LOSE ME HAHA" We don't know what any of that means either. It shoots. That's all we can verify. "It just comes back." Inspired by the infamous The Gub from BL2. Uses Team Charged war paint base.
Saltillo Sunrise
por 76561197998339365
Sunrise over Saltillo, one thread at a time.
Unusual Effect: Chromashift Ethereum
por 76561198102282740
Be the crowning pride of your team! Or wear the oxidized copper crown standing tall in Mannhattan! That big green gal in the harbor gave us her spikes, and frankly, it's the only decent export the French ever pulled off. red/blu: Chromashift Ethereum mint: Verdigris Shift Sprites/Particles: WheatOnToast Concept: Muhai Promos: Mr. Light
Barrel Roll
por 76561198442153300
Roll Out! A moving taunt for demoman CREDITS: Setry - Animation Alien31- Prop LazerSofa - Concept art, Backpack icon, Promos FRAME INFORMATION: Animated at 30 FPS Intro: 0-121 Loop: 122-360 Outro: 361-459 Ideally, movement should start at frame 66
ctf_danielrooms
por 76561198380384965
backrooms level moldova dedicated to the best tf2c developer daniel or ultr4nima on twitter/X
Official First-Person Arms for Fat Friar
por 76561198039877070
Imagine, if you will, a world where Valve accepted a secondary model for shirt and glove cosmetics, so your loadout would be visible even in first person. This is a just-for-fun submission that adds first-person arms for the Fat Friar for Heavy. Click here to download the mod. Note: This mod fully replaces the default Heavy arms and does not support the modularity or paintability that an official implementation would presumably have.
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