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Mods y plugins para Team Fortress 2

49.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Jimi Jam – Team Fortress 2 Mod

Jimi Jam

por 76561198039877070

Created for the TF2 Maps 72hr Charity Jam. https://tf2maps.net/threads/72hr-jam-2025.55240/ Weapon charm

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Second Opinion – Team Fortress 2 Mod

Second Opinion

por 76561198427444878

Ze healing is not as rewarding as ze hurting! Based on Medics Medipack. Only applicable to stock weapons. Made for the 72hr Jam, 2025.

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Scandinavian Dustcatcher – Team Fortress 2 Mod

Scandinavian Dustcatcher

por 76561198010224981

Tried something I never did before for the TF2Maps.net 2025 72 Hours Jam A Warpaint

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Corpse Grade - War Paint – Team Fortress 2 Mod

Corpse Grade - War Paint

por 76561198838120425

A war paint based on the quicklime sack props that can be found in some of the MVM maps. Made for the TF2Maps 72 Hour Jam. Uses Park Pigmented as base.

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Mann of All Trades – Team Fortress 2 Mod

Mann of All Trades

por 76561198044943825

All-class shirt with tie - paintable shirt and sleeves

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Soldier Bodygroups + – Team Fortress 2 Mod

Soldier Bodygroups +

por 76561198039877070

This community "fix" expands Soldier's available list of bodygroups. The addition of these bodygroups would allow more creative freedom for workshop creators, along with making it much easier for newcomers to create body cosmetics.

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Shock Therapy – Team Fortress 2 Mod

Shock Therapy

por 76561198069740698

"My working theory is zat putting about 3000 watts through your system will zap you back into perfect health. Trust me, I used to be a doctor!" -Medic, informing a patient about his new treatment Medigun and backpack for Medic. 3 lods

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Flaming Cheetah Warpaint (Sticker Included) – Team Fortress 2 Mod

Flaming Cheetah Warpaint (Sticker Included)

por 76561198046073823

Flaming Cheetah Warpaint! My first ever War Paint, I had the idea for a while now and finally put it to paper. It is based from the Flaming Hot Cheeto's chips but with my own twist, All work was done by me from scratch. No AI or copyright! I even used a real picture of my pet dogs eye and made it as a sticker in the warpaint. let me know if there's anything else I could add or fix in the future. Thanks Replace's Masked Mender Mk.II Warpaint Please Like/Favourite and leave a Fire Award! :) Features: •2048x2048 Hand-painted textures •Seamless Pattern's •Custom Phong Mask/Alpha Channel •Fits well on all weapons and has a theme! •Eye Sticker Included (used pets photo for eye) Program's used: GFXscrape VTFEdit PhotoShop/Gimp Guide's Used: Warpaint Directory for file: https://steamcommunity.com/sharedfiles/filedetails/?id=2331860596 Gimp Phong Mask Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2554540065 (took so long to figure out phong mask on gimp) Promo Images: https://steamcommunity.com/sharedfiles/filedetails/?id=1188606245 Other good guides: https://steamcommunity.com/sharedfiles/filedetails/?id=1470602415 https://steamcommunity.com/sharedfiles/filedetails/?id=2745474262 https://steamcommunity.com/sharedfiles/filedetails/?id=500416008 Video tutorials that helped: https://www.youtube.com/watch?v=IeWYPIQuvx0 https://www.youtube.com/watch?v=hxD3-nc0CSQ https://www.youtube.com/watch?v=yYIclaMFQ4k https://www.youtube.com/watch?v=6aBaWnhmBjQ https://www.youtube.com/watch?v=1MW61NsNbXg https://www.youtube.com/watch?v=8rukWV-31KM https://www.youtube.com/watch?v=ay4mep9NT8U

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Jimi Jammed War Paint – Team Fortress 2 Mod

Jimi Jammed War Paint

por 76561198029232533

A War Paint created for the 2025 72HourJam! Based off the Medal you earn for participating! Check out the rest of the event here: https://jam.tf2maps.net/

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Fire Fighter's Fashionable Slacks – Team Fortress 2 Mod

Fire Fighter's Fashionable Slacks

por 76561198844997187

Some 60's inspired pantaloons, Made in about 12 hours for the 2025 72 hour jam!

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Baby-fire – Team Fortress 2 Mod

Baby-fire

por 76561199486623288

///

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Blinding Burgeon – Team Fortress 2 Mod

Blinding Burgeon

por 76561199102005514

You don't need eyes to see, the mushrooms will do it for ya!

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Spy Bodygroups + – Team Fortress 2 Mod

Spy Bodygroups +

por 76561198039877070

This community "fix" expands Spy's available list of bodygroups. The addition of these bodygroups would allow more creative freedom for workshopper creators, along with making it much easier for newcomers to create body cosmetics.

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Hollow Helmet – Team Fortress 2 Mod

Hollow Helmet

por 76561199105577808

Once worn by a nameless knight, this hollow mask has seen more battles than it can remember. Now it finds itself among mercenaries, quietly watching history repeat itself. Specs: - All Class - Paintable - 3 LODs - Keeps your head(and soul) safe

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Scout Bodygroups + – Team Fortress 2 Mod

Scout Bodygroups +

por 76561198039877070

This is an expanded version of my previous submission. This community "fix" expands Scout's available list of bodygroups. The addition of these bodygroups would allow more creative freedom for workshop creators, along with making it much easier for newcomers to create body cosmetics.

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Scout Bag Bodygroup Fix – Team Fortress 2 Mod

Scout Bag Bodygroup Fix

por 76561198039877070

This submission includes all of the necessary files to implement scout's backpack as a bodygroup in-game. This includes LOD models 0-6 for both the bag and Scout's playermodel. As there's already a checkbox for it in the importer (backpack), this feels like something that could feasibly be added to the game. Not only will this prevent clipping with items like the Case of the Blues, but this will allow workshop creators to have more freedom when creating scout cosmetics. This bodygroup can currently be applied to: Case of the Blues Bonk Batter's Backup Tools of the Tourist Messenger's Mail Bag

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Magestic Mardi Gras – Team Fortress 2 Mod

Magestic Mardi Gras

por 76561198153288194

Enjoy this carnival delight

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Dm_pitchblack – Team Fortress 2 Mod

Dm_pitchblack

por 76561198287955976

don't worry it's not that dark... or is it?

4 descargas Detalles →
Afterhours Practice – Team Fortress 2 Mod

Afterhours Practice

por 76561198044943825

shirt with rolled up sleeves and paintable tie for the Medic

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★Tumblin Terror | Unusual Effect – Team Fortress 2 Mod

★Tumblin Terror | Unusual Effect

por 76561198182289579

Keep rollin', rollin', rollin', rollin' (What?)

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Unusual Effect★Sweat Bead – Team Fortress 2 Mod

Unusual Effect★Sweat Bead

por 76561199102005514

The perfect effect for nervous mercs on the battlefield!

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Battle Ballads – Team Fortress 2 Mod

Battle Ballads

por 76561198153918803

Behold, ye of simple minds and questionable hygiene! A new war paint, given the Mann Co. stamp of approval has arrived to bring something analog to your archaic, godless digital realm. It's time to get physical with your media! The only LP's you'll be dealing with are the loser plebeians who denounce the master medium before you turn their tables! If that wasn't enough record puns to satiate your endless hipster glut, this is your only vinyl record themed skin on the market. B-sides that other one... Inspired by Fight Songs: The Music of Team Fortress 2 Vinyl Records Now with less saturation!. This isn't a pun, it was simply too bright. Uses Necromanced as the base

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Engineer's High Five Taunt Fixes – Team Fortress 2 Mod

Engineer's High Five Taunt Fixes

por 76561198110270421

Issue #1: Currently the Engineer’s high five taunt has an awkward 1.78 seconds pause after the high five animation is done playing. Causing the player to stand awkwardly while they have no control. The source of this issue is caused by the high five’s VCDs sequence track being longer than the actual animation. The entire sequence track is 5.75 seconds long when it should be 3.97 seconds which is the length of the actual animation. This issue happens with both Engineer’s “taunt_hi5_a.vcd” and “taunt_hi5_b.vcd”. The July 12, 2023 update claims that it fixed this pausing issue, but the issue is still present within the game. https://www.teamfortress.com/post.php?id=206148 Issue #2: The items_game.txt calls for two VCDs for the high five taunt when a player high fives a another player, “taunt_hi5_a.vcd” and “taunt_hi5_b.vcd”. However for the Engineer, these two VCDs are completely identical and sharing the same sequence and events. While every class supports two different animations for the high five, the Engineer does not. Fix: When the high five taunt originally released in the Manniversary update, these issues with the Engineer’s high five VCDs did not exist. There’s no awkward pause and Engineer’s 2nd high five animation was used in the game. So I’ve tracked down those VCDs and rename it so applying this fix its simple as possible. Recompiling the scene.image with these fixed VCDs works fine in the game and fixes the two issues I mentioned above. For Valve: This ZIP contains two VCDs, “scenes/player/engineer/low/taunt_hi5_a.vcd” and “scenes/player/engineer/low/taunt_hi5_b.vcd”. To apply this fix, it’s simple as replacing the existing VCDs with the ones included in the ZIP and recompiling the scene.image.

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The Rag Protection Style 3 – Team Fortress 2 Mod

The Rag Protection Style 3

por 76561198278053591

Style 3 Durag for Demoman. -Paintable Concept: Jubi Model: Friend Texturing: Friend Promos: Friend Style 1 https://steamcommunity.com/sharedfiles/filedetails/?id=3622079152 Style 2 https://steamcommunity.com/sharedfiles/filedetails/?id=3622080986

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