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Mods y plugins para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
backup bronze
por 76561198023485263
a bronze / oxidised bronze themed warpaint yes bronze oxidises, just like copper this can also be copper, bronze just sounded better uses team charged as base https://steamcommunity.com/sharedfiles/filedetails/?id=3618475536 alt version
Pocket Elf
por 76561198000999519
Thank you for all the comments and votes! Merry Smissmas!
Buck Sergeant
por 76561198057135574
- Paintable stripe on the rim - Jigglebones - 3 LODs
Spellbook - War Paint
por 76561198838120425
A war paint based on the Scream Fortress spellbooks. Some hidden runes might appear when it's viewed from the right angle or in darkness. Special thanks to Infinite Data for the shiny runes idea. Uses Saccharine Striped as base.
Porcelain Archimedes
por 76561199142148041
Invite your little friend to the battlefield!
Mistle Glow
por 76561197995942034
A little bit of Holiday Cheer! Team Colored and Paintable. Flames are jiggly. ------ Updated version to add jiggle bones, and specular and phong map, and changed the flames to look better. ------- Really wanted to add illumination to the flames but one texture uses alpha which doesn't work with illum. The other texture is for paint, which doesn't work with alpha or illum. Just no possible way to combine them. Old school work around of inverted and layered polys got it pretty close to what I wanted anyway.
Twinkling Twilight
por 76561198163093654
Pink/Orange - Calming Dawn Purple/Yellow - Twinkling Twilight Green - Dancing Dusk
Dreamy Deviation
por 76561197994063627
A sight for sore eyes. Contributors Enigmus: Particle work Evil Witch: Promotional artwork Purple - Dreamy Deviation Golden - Revered Swirls
Lady Bomb
por 76561197999109761
Blow everyone's mind with your unrivaled style... so long as you don't literally blow your own mind by standing too close to an open flame. --- 3 styles (Dynamite, Plain, Pick) + styles to paint the hair or the dynamite/pick --- Concept by tantto Model + Texture by Will T. Promos by Bonk Nickeltoon --- For Valve: Style 2: https://steamcommunity.com/sharedfiles/filedetails/?id=3615847939 Style 3: https://steamcommunity.com/sharedfiles/filedetails/?id=3615848812 Style 4: https://steamcommunity.com/sharedfiles/filedetails/?id=3615849296 Style 5: https://steamcommunity.com/sharedfiles/filedetails/?id=3615849857
Frosted
por 76561199736249966
Basic frosted slightly gunmetal-like flat color war paint. The more worn it is, the more frostbitten it gets. "Stay frosty" - Soldier. (Thanks to Simply for making the code(s) for the war paint.)
★Shifting Teams
por 76561199071134025
★Surprise!!! Link for "No Cloak" Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3615711499 --- FOR VALVE --- Team Color - Shifting Teams Australium - Golden Mirage
★Shifting Teams (Without Cloak)
por 76561199071134025
★Surprise!!! --- FOR VALVE --- Team Color - Shifting Teams Australium - Golden Mirage
Shooting Stars
por 76561198179536041
As many wishes as you could wish to make!
Gentlemann's Headwear
por 76561199105577808
For the Mann who wants to look sophisticated while solving every problem with excessive firepower.
Unusual effect: Long Exposure
por 76561198205501279
Unusual effect inspired by the render I did in the past (last image), although in the process of making I've had to deviate quite a bit for it to work as an unusual effect. Team color — Long Exposure Purple — Longer Exposure StarInAPond — concept, particles Ronald_D_D — technical help
★ Duality of Mann
por 76561198075994493
Featuring new Photo-Reactive Tech, this unusual effect changes based on the lighting you are in. In bright environments, the effect portrays a halo, bathing the user in golden light. However, when you are in dark areas, the unusual effect changes, the player being possessed with devilish horns. Also uses Position-on-Model to adjust itself and spawn based on your hat's size and shape, as well as using Outline Tech to create the glows and rimlights. Optimized to transition well and look good in a variety of lighting and maps. Teamcolored.
Team Fortress 2 Guides
Configurar un servidor de Team Fortress 2: mapas, mods y ajustes
Configura tu servidor de TF2 con server.cfg, mapcycle, SourceMod, GSLT y visibilidad en Quickplay de forma limpia y fácil de entender.
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Configura correctamente tu servidor de Team Fortress 2: server.cfg, modos de juego, SourceMod, MetaMod, Custom Maps y checks para operación en vivo.
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