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tModLoader Mods & Plugins

14.000+ mods disponibles Fuente: Steam Workshop
Dash Hotkey

Dash Hotkey

por 76561198115584727

This mod adds a dash keybind and disables it's initial double tap behaviour. Now updated to 1.4.4! All of the source code is available here: https://github.com/xeaal/DashKeybind Huge thanks to https://steamcommunity.com/id/stormytuna for guiding me through almost the whole process and writing a detour for vanilla method Also huge thanks to https://steamcommunity.com/id/Steviegt6/ also known as Tomat for a lot of help with detouring dash system of Calamity, literally rewriting parts of the code and to "basically, i am little cat#5356" for exceptional help in making the mod work [quote=tModLoader]Developed By xeaal[/quote]

27,824 descargas Detalles →
Surge Protector 电涌保护器

Surge Protector 电涌保护器

por 76561199513127383

这是一个私人的模组前置库,内含一些莫名其妙的接口。 It's a private modular front library containing some inexplicable interfaces. ——by Surge sama v1.0 ·添加了环境转换的接口与旗帜模板

33,111 descargas Detalles →
Tetrad Boss Fight 四象BOSS战模组

Tetrad Boss Fight 四象BOSS战模组

por 76561199220166795

1.0 Update:New Boss - LunarDemon 1.0版本更新:新BOSS - 月之恶魔 登场 (This mod can not work in multiplayer) Tetrad is a mod which mainly contains amazing Boss Fights and some cool weapons after Moon Lord. And a new optional mode is available to slightly change the vanilla boss and part of the process. (In this mode,Duke Fishron is swapped.) Without that mode,this mod will not interfere vanilla game flow. BUT there are some powerful cool hidden Bosses that are based on the vanilla Bosses for you to fight with. This model is not a formal process revision, so BOSSAI will undergo a sick shift. To experience the full AI, please turn on Master Mode. In retro/trippy lighting mode, some effects will not be displayed, and I'm sorry for that. Use BossChecklist mod to learn more about the bosses. Tips: Lunar Demon and Water Demon need the corresponding tokens to seal. Tetrad 四象旨在提供一些有意思的月后BOSS战(也有月前的),以及武器等。并提供一个新的可选模式 来稍微改变原版BOSS以及部分流程。(即互换猪鲨和蜂后的时期) 目前原版BOSSAI改版尚未全部完成(不过大部分都做好了) 该模式并非正经流程改版,而是纯整活改版,因此BOSSAI将会出现大幅转变。 开启BossCheckList来更好地了解BOSS的信息。 不开启模式的话这个模组本身不会干扰原版游戏流程。 复古/迷幻照明模式会导致部分效果无法显示,我暂时没办法修。 很惭愧地说,本MOD并不支持多人联机游玩。(将来也很可能不会支持了) 目前没有任何战利品,所有物品都是我自嗨用的。 提示:恶魔BOSS需要对应的信物封印。

15,608 descargas Detalles →
Ancients Awakened [BETA]

Ancients Awakened [BETA]

por 76561198136296294

Set a sleeping world alight in Ancients Awakened, a work-in-progress, narrative driven content mod. This mod is in its beta stages, and currently does not go past Pre-Hardmode. Explore a world drowned by its past, delve into cursed seas, ascent into the unknown and fight plagues upon the land in your journey to awakening a slumbering land. Currently this mod features: -3 new Biomes to explore: the poisonous Mire, the fiery Inferno and the cancerous Mushroom Blight. -3 new bosses to best: the Grips of Chaos, Truffle Toad and Mushroom Monarch. -Over 30 new creatures and NPCs to discover and fight. -300 new items for you to use and learn. Direction: -Sc0p3r -Serb -Tails Programming: -LocoLunatic -Clyder8 -SlinkyCoil -Halmska -Sulfur -HoCha113 -Chinzilla00 -BlazenBreaker -ThatDamnedVoidLord Music: -SpectralAves -MaestroVGM -ProduceVGM -Musicman Spriting: -CrimsonCB -The real Mushroom Monarch -Dawnables -Hugekraken -Waasephi -Smugglefish -Delly -SpicySpaceSnake -Delta Bec Noir -OverlordCMD -VictorTekelili -Begoliah -TheRedstoneBro Artist: -Dawnables -Sulfur Writing: -Serb -Sc0p3r -Dawnables -LocoLunatic Testing: -Yttrium -Smugglefish -Memeisseur Sound Design: -BBEG -SlinkyCoil -- Contributors & Public Testers -- Spriters: -Pacnysam Testing: -RebelSpy64 Russian Translation: -Arick[quote=tModLoader AAMod] Developed By AA Development Team[/quote]

29,726 descargas Detalles →
Brighter Light

Brighter Light

por 76561198108561451

Brighter Light - Customize the brightness of the light that emits from every light source (not just torches). You can also make light darker. Not clientside, but the clients can choose to not have the server hosts' settings override theirs. Anything beyond the implemented limits and it would break the game completely, so settle with that. [hr][/hr] [b]Localization:[/b] If you want to add support for different languages, you are welcome to contribute localizations here: [b][url=https://github.com/direwolf420/BrighterLight]GitHub[/url][/b] List of localization contributors: * Russian: [b]GodHybrid[/b] * Italian: [b]Sea Noodle[/b] * German: [b]3incognito[/b] [quote=tModLoader]Developed By direwolf420[/quote]

28,048 descargas Detalles →
Simple Equipment Perks

Simple Equipment Perks

por 76561198190289103

[h1]Simple Equipment Perks[/h1] Simple Equipment Perks adds more flair, functionality, and distinctness to your pets, light pets, minecarts, and wings! This mod introduces new, simple benefits to almost all vanilla items falling under one of the previously mentioned categories, making obtaining these items more rewarding and helpful as well as making them stand out from eachother that much more. [h2]Pet Perks:[/h2] [list] [*]Every single vanilla pet except for Chester (since he already has a special ability) now has a perk [*]Many perks add small stat boosts, others grant debuff immunities, and those are just a few examples [*]Some perks may be stronger than others, but have trigger conditions or trade-offs [*]Particularly rare/special pets, as well as all Master Mode pets, tend to have stronger perks to make them more rewarding finds [*]Note that perks are granted by a pet's corresponding buff. This mean's you'll need your pet active to get its effects [/list] [h2]Light Pet Perks:[/h2] [list] [*]Most light pets also have perks, albeit weaker ones since you can get a perk from a normal pet at the same time [*]The Magic Lantern doesn't get a perk since it already has the ability to expose treasure [*]Like with normal pets, Master Mode light pets are a little stronger than the others [*]On a similar note, Expert Mode's Suspicious Looking Tentacle still has a perk (due to its rarity) where it would otherwise not (since it can also detect treasure) [/list] [h2]Minecart Perks:[/h2] [list] [*]All carts without a special effect, excluding the wooden (default) and plain/metal minecarts, have an associated perk [*]Once again, the perk depends on the item's corresponding buff, so you'll only enjoy these effects while riding [*]Some other carts without new perks (since they're already special) include the: Minecarp, Hellcart, and Molecart [/list] [h2]Wing Perks:[/h2] [list] [*]All wings, excluding Fledgling, have new, perk-esque, effects [*]Wing perks generally aren't very powerful, given flight on its own is crucially useful already [*]Unlike the other perks, wings don't rely on an associated buff and will provide their new benefit at all times [/list] [h2]Other Features:[/h2] [list] [*]Tooltips: Items with perks have gained tooltips describing the effect(s) of the perk. These tooltips can be toggled via. configuration [*]Toggles Stones: A set of items which can manually toggle each perk category on a per-player basis [*]Cross-Mod: This mod has Call functions that allow you to easily check when perks are active or not. To add perk support for your mod, just add extra effects for the desired items and their respective buffs in your mod, and make them conditionally activate based on the return of the appropriate Mod.Call. See the pinned discussion thread for the available Calls! [/list] [h3]Open Source[/h3] [list] [*]This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc. [*]You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List). [/list] [h3]Localization[/h3] This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far: [list] [*]English (Base) [*]Simplified Chinese (Contributed by [b]Urgiv[/b]) [/list] If you desire to contribute localization, please make a PR in the [url=https://github.com/BlockCrusader/tML-Mods]GitHub repository for my mods' .tmod files[/url]. [h3]Final notes/disclaimers:[/h3] [list] [*]Due to the purely beneficial nature of perks (Excluding trade-off style perks), this mod shouldn't be considered friendly to vanilla balancing. Since the perks generally have minor effects, this shouldn't be a huge deal, though [*]Shoutout to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2982195397]Pets Overhaul mod, by Pearlie[/url], which inspired me make this mod. If you want something more intricate or powerful, definitely check it out! Also, there's no reason why these mods shouldn't stack, so if you really want to give power to your pets, try both at once! [*]Last but not least, enjoy! [/list] [b]Please first read the pinned discussion 'FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More' if you have any questions![/b] [quote=tModLoader]Developed By BlockCrusader[/quote]

19,338 descargas Detalles →
Martin's PvZ mod

Martin's PvZ mod

por 76561199073062133

Martin's [h1]Plants vs. Zombies Mod[/h1] (Originally for the TModLoader July 13th mod jam) [hr]Some utility code is from Martin's Order Mod. Some descriptions are ispired by the PvZ wiki. [hr]Features: [olist] [*] Plant seed packets that place Plant Sentries and cost Sun. [*] A Sun counter when holding seed packets. [*] Browncoat zombies that trample over sentries. [*] Crazy Dave as a town NPC that sells the seed packets and a Zombie Lure. Also sells sun during the night. [/olist] [hr]Mods recommended to pair with: Census, Recipe Browser, Fargo's Mutant [quote=tModLoader MartinPvZ] Developed By martintoco[/quote]

28,293 descargas Detalles →
Base Library

Base Library

por 76561198126875987

HIGHLY EXPERIMENTAL, please report any bugs to my Discord server (discord.gg/EP9nfZV #bug-reports channel) Non-specific library for my mods

14,935 descargas Detalles →
Homing Projectiles

Homing Projectiles

por 76561199356651986

[h1][b]Projectile Auto-Tracking[/b][/h1] [b]Allows friendly projectiles to automatically track enemies, or hostile projectiles to track players. Supports multiplayer mode!!![/b] [h2][b]Friendly Projectile Settings[/b][/h2] [h3]Core Settings[/h3] 1. [b]Enable/Disable[/b]. 2. [b]Tracking Range[/b]: The range in which projectiles can detect enemies. 3. [b]Turn Speed[/b]: Higher values make projectiles turn faster. The default value matches the original Chlorophyte Bullet. 4. [b]Maximum Tracking Count[/b]: Determines how many targets a projectile can track. 0 means unlimited. 1 means the projectile stops tracking after hitting the first target. [h3]Advanced Settings[/h3] 5. [b]Tracking Delay[/b]: The projectile waits for this many frames before starting to track. This provides a smoother visual effect. 6. [b]Tracking Speed Multiplier[/b]: Increases or decreases the projectile's speed while tracking targets. 7. [b]Target Selection Mode[/b]: - Standard: The projectile prioritizes the enemy closest to itself. - Mouse Priority: The projectile prioritizes the enemy closest to the mouse cursor. 8. [b]Target Lock[/b]: Set a hotkey in the configuration. Press [Bound Key] to lock onto the target closest to the mouse cursor. Projectiles will always prioritize and continuously track the locked target. [h2][b]Hostile Projectile Settings[/b][/h2] Same settings as friendly projectiles. [h2][b]Custom Settings[/b][/h2] Click a projectile texture to enable or disable tracking for that projectile. If you encounter any issues or have suggestions for improvements, please leave a comment on the Workshop page, or join my QQ group: 200801696. If you find this mod helpful, please consider giving it a [b]Like[/b]. [img]https://i.imgur.com/W2c5CX6.gif[/img]

32,964 descargas Detalles →
LightAndDarkness 光明与黑暗 0.3.0.1 Beta

LightAndDarkness 光明与黑暗 0.3.0.1 Beta

por 76561198879576560

「光明与黑暗 LightAndDarkness」 [h1]Mod Introduction:[/h1] The original style Mod, and may also include some other styles of things An unfinished Mod,there will be a lot of content reset in future versions. ——Discord—— https://discord.gg/sc9dUXPcHq If you find some problems,want to join us or participate in discussions Welcome to our discord!!! Thank you~ [h1]Mod Content:[/h1] 790+ Items 130+ NPCs (including more than 10 town villagers and 9 bosses plus 2 mini-bosses) 1 terrain Weapon talent gameplay (not yet perfected) [h2]Recent Major Updates:[/h2] Added a new type of melee weapon: Javelin Implemented talents for 48 original weapons Supplemented enemy monster banners [h2]Language Support:[/h2] Simplified Chinese:Complete English:Incomplete [h2]Precautions:[/h2] The mod is not currently adapted for multiplayer If you find a bug, please join the group to contact QQ Group: 946066170 Details of the Mod can be found on our wiki(wiki is incomplete). [h2]Participants:[/h2] 日耀之星,幻梦,EYER,静湖召月,EE克,白光,末子,小熊,熊猫小擦,跳刀,Lynn,电子,杜格Doggo,夜寰-星辰,永恒希望,牛奶桶馒头,疣狼 [h2]Acknowledgements:[/h2] 合作一号,鱼缸,形,圣古金源,jakob,阿汪,风凌,Asgard_thunder,屑鸡,小熊猫,wheat This mod references the library provided by LootLib. [quote=tModLoader]Developed By Ri Yao Production Team[/quote]

13,339 descargas Detalles →
League of Items

League of Items

por 76561199043645582

[img]https://i.imgur.com/bLo4lHR.png[/img] [img]https://i.imgur.com/H3LfiBU.png[/img] Read and explore the mod on our [url=https://league-of-items-official.fandom.com]Wiki[/url] A special selection of items inspired by another universe has arrived in Terraria! Reimagined to fit perfectly into your adventure, these items bring new ways to play, fight, and build your style. Whether you're a fan of creative builds, or just want to try something different, this collection offers a fresh and polished experience. Discover, gear up, and claim the power as your own. [h1]This mod currently adds[/h1] • 242 items from `LoL`(Includes all current in-game items, plus some that were removed!) • Systems like life steal, multiple types of resistances, flat damage, ability haste for mages, magic and physical penetration, attack speed, shields, active items, dual-use transformations, and unique passives. • 4 summons • 1 NPC • 5 weapons • 2 extra accessory slots (one for wings and one for boots) • Consumables like various types of potions • Stats work in single player, co-op, and PvP • Option to adjust item strength (lets you choose between balance for regular gameplay or harder modes) If you enjoyed the mod, don’t forget to leave a like or even mark it as a favorite. Your support inspires us to keep creating—thank you! [img]https://i.imgur.com/f8d17F6.gif[/img] [hr] [h1]Note: THE MOD IS STILL IN DEVELOPMENT (which means)[/h1] The current version should make this clear, but we’ll keep polishing and refining everything that’s already here. If there’s a small detail that bothers, annoys, or feels off to you, chances are we’ll fix it.😉 Still, we’d love for you to leave your questions, complaints, bug reports, etc., in the comments. Everything is welcomed and appreciated so we can offer you the best experience possible! [h1]Credits to[/h1] • PotatoGnome (artist for some temporary sprites) [h1]Legal Notice[/h1] This fan-made mod acknowledges all copyrights held by Riot Games. [quote=tModLoader lolitems] Developed By Linkxe & Monspeed[/quote]

12,728 descargas Detalles →
More Beams

More Beams

por 76561198056678080

Adds beams for all types of wood which are missing them in vanilla. Thanks to Ezren and PossiblyBlu3 for making the sprites! UPDATE 0.6: Added a bunch more beams. Living wood/mahogany beams are crafted at a living loom instead of a sawmill. UPDATE 0.6.1: Fixed dust particles for bubblegum beams. UPDATE 0.6.2: Made glow masks much less hacky. Should improve compat. UPDATE 0.6.3: Defensive fix to reported worldgen issue[quote=tModLoader MoreBeams] Developed By Khitiara, Ezren, PossiblyBlu3[/quote]

24,201 descargas Detalles →
Mikesanda's Bleach Mod (Pre-Alpha)

Mikesanda's Bleach Mod (Pre-Alpha)

por 76561198110218739

Discord (patch notes) : https://discord.com/invite/rrdftaYuQz Trello: https://trello.com/b/FLweD8hH/mikesandas-bleach-mod Please report any bugs on our Discord! Mod may contain bugs that aren't fixed yet! Click the homepage button to join our Discord! Recipe Browser mod might help you with progression! Possible mods that might not work well WeaponOut, Terraria Overhaul Fixes for incompatible mods will come in future updates. This mod includes: Not ready for multiplayer! - Soul Reaper and Hollow progression - 2 zanpakutos with custom animations and unlock conditions - 2 kido spells - 4 custom made hollow evolutions - 3 hollow weapons - custom abilities for each race - 5 Enemies - 1 Resurrection (NEW) Credit: Thanks to all patreon supporters: DrzDark kod Chasm The Impatient Dingus Lucifer Vitor Fernandes Sturmbannfuhrer Degtyarov GrimmieHitoyo Isagi Yoichi [quote=tModLoader bleach] Developed By Mikesanda[/quote]

26,291 descargas Detalles →
Zenith Hamaxe v2

Zenith Hamaxe v2

por 76561199051335288

the dumb zenith hamaxe mod, now in 1.4.4 [quote=tModLoader]Developed By Aubrey[/quote]

17,508 descargas Detalles →
不一样的心/DifferentHeart

不一样的心/DifferentHeart

por 76561199076666234

Different Heart: Planned and sponsored by Bilibili Xuan Tian Yi Xia, Station B: Search "Xuan Tian Yi Xia" to get the latest development progress. For normal use, please switch the health value UI to a refined style. Use boss drops to synthesize their hearts to strengthen yourself. Join a dicussion on the dev's discord: https://discord.gg/fjFpgBkRBZ [quote=tModLoader]Developed By 逆风而行的信鸽[/quote]

20,518 descargas Detalles →
Otaku Tech (Honkai Impact)

Otaku Tech (Honkai Impact)

por 76561198112469909

Otaku Tech (Honkai Impact) is a mod that add elements of Honkai Impact 3 to Terraria. This Mod adds a few new enemies, a Invasion Event, a Boss, a TownNPC, and a lot (I lost count ~50+?) New Items and Weapons. For more information please visit the mod discord. Terraria 1.4.3.6 Current Mod Version: v1.5.4 Terraria 1.4.4.9 Current Mod Version: v2.6 Credit: Sprite Artist - Eros Quality Assurance - connghienda7mau Localization: Chinese - Flandre Scarlet (moon_ditch) Join discord for occasional sneak peaks, requests, suggestions, and bug reports: https://discord.gg/8tYxDAgHh4 Old Terraria Forum https://forums.terraria.org/index.php?threads/honkai-impact-3-mod.107037/ Incomplete Wiki: https://terrariamods.wiki.gg/wiki/Otaku_Tech_HI3[quote=tModLoader OtakuTech] Developed By Alex[/quote]

16,768 descargas Detalles →
Ore Seeds

Ore Seeds

por 76561198183945827

This mod adds growable plants which produce ores (and more) and can be planted with craftable seeds. Plus supports ores from: +Calamity +Thorium +Spirit (Port Planned) +Shadows of Abbadon (Port Planned) +Starlight River (Unreleased) It is suggested you have recipe browser too. Check the description of a seed for any special growth requirements. Hold left ctrl while hovering over a seed to see what tiles it can be planted on Most seeds can be crafted with mushroom grass seeds (or the seeds from any vanilla potion plant) and some amount of the said ore. Plants will often give back extra seeds unless stated otherwise in the desciption. A seed recycler can be crafted at the workbench to allow you to turn leftover seeds back into ore at a 40% rate. It costs: 1 sawmill, 25 copper bars, 20 iron bars and 50 stone blocks. Also works in multiplayer! Coming soon in a future version: Auto harvesters Growth accelerators Config to make seed recipes easier or harder. If you find any bugs, have have some feedback, or want to help with sprites then contact me on discord: SuperAndyHero#1185, or via my discord for all of my mods: https://discord.gg/upFBjZS Or click the homepage button at the bottom Tell me if ive missed any ores from a supported mod, what mods I should add support for, or what other things I should add a plant for! Credits: Developer: SuperAndyHero#1185 <@317900589830897675> Any sprites not listed below: SuperAndyHero#1185 Cryonic, Perrenial, Scoria, Aerialite, and Victory Shard Sprites: 32Polaris#2721 Demonite, Crimtane, Enchanted Granite, Enchanted Marble, Cryolite, Thermite, Star Piece, Spirit Ore, & Floran Ore Sprites: Darkpuppey#9233 Copper, Tin, Iron, Lead, Silver, Tungsten, & Soul Plants Sprites: beberhard22#8066 Source code: https://github.com/SuperAndyHero/OreSeeds [quote=tModLoader]Developed By SuperAndyHero[/quote]

20,380 descargas Detalles →
Terrorborn

Terrorborn

por 76561198332638459

[b] Warning: This mod does NOT support multiplayer. It is highly recommended that you play this mod on a large world. Additionally, there seem to be some graphical issues regarding Mac/Linux compatibility. While we're trying to fix these, it will take some time, so please be patient![/b] [hr][/hr] [h1] Welcome to Terrorborn! [/h1] The Terrorborn mod, developed by Impaxim (formerly Penumbral) with the help an extremely friendly dev team (credited below) is a souls-like inspired, ambitious content mod with the goal of adding a not only interesting but also engaging storyline and adding a refreshing slate-gray coat of paint to combat. Tinker with brand new abilities, new types of accessories, new mechanics, and even a new difficulty mode- this mod offers plenty of replayability and more to come with future updates! [h1] Specifics [/h1] As of currently, the mod adds the following new content: [list] [*]6 new challenging-but-fair bosses [*]Terror (new resource): Shriek to reap fear from your foes when you get the opportunity, and unleash devastating new spells. [*]9 horrific new abilities that make use of the terror mechanic. [*]4 new "town" NPCs with unique and useful functions. Each NPC has its own unique purpose and personality, as well as a backstory that you can learn from. [*]400+ new items, including new types of accessories, weapons, etc. [*]Almost every armor set has a unique set bonus [*]The lore of the mod is viewable in-game and will expand as the mod updates. [*]WIP Post-Moon Lord content [*]Many new soundtracks! [*]1 new menu style [*]A WIP new difficulty mode designed for players who have already played the mod and want to challenge their terror knowledge on repeat playthroughs [/list] [hr][/hr] [h1] Credits [/h1] Dev team: [list] [*]Penumbral (lead dev and main coder) [*]Jellybru (spriter and concept artist) [*]Sir Pogsalot (spriter, composer, and concept artist) [*]RedShift (spriter and concept artist) [*]LightningShox (spriter, composer, and concept artist) [*]Seraph (helps with code sometimes and also provides feedback on certain concepts) [/list] Testers (apart from devs): [list] [*]CataclysmicArmageddon [*]DreadSoul/Lavnir [*]Spyro [*]Termi/TerminatorShock [*]turingcomplete30 (Check out Polarities) [*]Jimbo Animations [/list] Special Thanks: [list] [*]georgeGMC [*]MrPlague [*]Mollusk (former dev) [*]ProVisio/ProVGM (former dev) [*]IDGCaptainRussia [*]moonburn [*]Gameraiders101 [*]ThomasThePencil [/list] [hr][/hr] Links: [list] [*][url=https://discord.gg/p3eMKGM] Discord [/url] [*][url=https://twitter.com/TerrorbornMod] Twitter [/url] [*][url=https://www.youtube.com/channel/UCBYsZtmVGpd0n9aYPT9v06g] Youtube [/url] [*][url=https://forums.terraria.org/index.php?threads/terrorborn-mod.85634/] Forums [/url] [/list]

11,666 descargas Detalles →
Moon Tweaks

Moon Tweaks

por 76561198108561451

This clientside mod allows you to tweak the visible moon in various ways. You can affect the moon style in two ways: * Randomize moon style every night (including specials ("Extra")) * Set custom moon style Other settings: * Set custom moon phase Because this is clientside, it does not affect the moon state for other players/server, or the world itself (disabling the mod restores the visible moon state). (Due to tml implementation of configs, in the main menu, moon style changes are only applied upon saving, then exiting the mod list. The special moons do not appear in the main menu either.) Credit to Harblesnargits for icon and idea. [hr][/hr] [b]Localization:[/b] If you want to add support for different languages, you are welcome to contribute localizations here: [b][url=https://github.com/direwolf420/MoonTweaks]GitHub[/url][/b] List of localization contributors: * Russian: [b]GodHybrid[/b] * Italian: [b]Sea Noodle[/b] * German: [b]Lighty[/b][quote=tModLoader MoonTweaks] Developed By direwolf420[/quote]

27,876 descargas Detalles →
Edorbis

Edorbis

por 76561198450091495

Edorbis is a general content mod that spans the whole game, with one of its biggest features being a new class known as the Engineer. This class uses a new resource, Energy, that is used to power drones and sentry-like machines that can be controlled by the player. The mod also adds other content such as bosses, weapons, armor sets, and ores. Adds: - 143 weapons - 14 armors - The Engineer Class (-> 45 weapons) (-> 9 armors) (-> 12 accessories) - 4 Pre-Hardmode bosses - 2 Hardmode boss Compatible with boss checklist : https://steamcommunity.com/sharedfiles/filedetails/?id=2669644269 Authors: Firefloy: Coding & Spriting Squishkitt: Spriting FatCat: Music Mommyplier_: Music & Sound Effects Others contributors: SpicySpaceSnake - Sprites Jimbo Animations - Sprites & Beta testing Links: Discord: https://discord.gg/acqsb56D8D Official Wiki: https://terrariamods.wiki.gg/wiki/Edorbis Spanish translation: https://steamcommunity.com/sharedfiles/filedetails/?id=3624706598 Chinese translation: https://steamcommunity.com/sharedfiles/filedetails/?id=2992304096 Russian translation: https://steamcommunity.com/sharedfiles/filedetails/?id=3680340156 [quote=tModLoader Edorbis] Developed By Firefloy[/quote]

15,641 descargas Detalles →
TerraGuardians Mod

TerraGuardians Mod

por 76561198061230879

Companion in the cover: Cotton. [list] [*]This mod is currently being remade for tModLoader 1.4, so features and companions from previous version need to reimplemented, and of course, expect bugs. [*]There might be incompatibility issues with some mods, due to the way the companions work. I might be unable to fix them on my side. [*]This mod also requires N Terraria Utilities mod. [/list] [quote=His Raccooness Himself]This mod is NOT compatible with multiplayer right now, so please, don't even try playing it on multiplayer. Disable the mod before starting a multiplayer game.[/quote] Consider support the modder on Ko-Fi. https://ko-fi.com/nakano15 If you're interessed in getting 25% off your first month renting a server from BisectHosting, use the code nakano15 on the link bellow upon renting a server. https://bisecthosting.com/nakano15 [hr][/hr] [h3]Are you tired of playing Terraria on singleplayer, alone, with Terraria boring npcs? This mod will solve that issue for you.[/h3] I introduce to you the TerraGuardians; creatures of many shapes and sizes that are appearing on Terrarians dimension for unknown reasons. You can meet these unique characters during your travels, you can befriend them, ask them to follow you on your quests, leave them living on your world, and much more. Beside this mod adds TerraGuardians, it also adds some Terrarian companions that you can recruit too, each with their unique look and personality. This mod is in constant development, so new companions will appear in your game as the mod updates, with more of the mod lore to be unfolded. In case of incompatibilities, I can try fixing it on my side, but some of them might require the modder of the other mod to get involved. You can find the discord of the mod bellow: https://discord.gg/Bz6vwUa7X3 And you can also join the Steam Group chat, if you want to find on your activities feed when I launch an update or new mods: https://steamcommunity.com/groups/Nakano15-Modding If you are curious about how the mod works, you can check its github. As for contribution, better reach me first: https://github.com/nakano15/terraguardians If you like what I do, check out my game projects: https://nakano15.itch.io If you want to know how to make custom companions, check Gaomon Mod source. You can find the source link here: https://steamcommunity.com/sharedfiles/filedetails/?id=2990440655 And like always, Have Fun :) [hr][/hr] [h3]Known Incompatibilities:[/h3] - Terraria Overhaul -> Some features will affect companions, not in a really good way depeding on the case. - Souls from Fargo Souls will crash the game when equipped on companions. -> If you end up having that issue, disable temporarily Fargo Souls mod, and remove the item from the companions with them equipped. -> It's safe to re-enable the mod later, just don't give them any Souls for now. - Auto Team Join -> It will not work as expected depending on companion you have. Use Lan's Auto Join Team instead. - PalMod -> It breaks Custom Companions (like TerraGuardians). [quote=tModLoader terraguardians] Developed By Nakano15[/quote]

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HD Filter

HD Filter

por 76561198832679447

Enhances game textures using xBRz algorithm for crystal-clear upscaling, compatible with all texture packs and mods for smoother pixel art visuals. Features in-game toggle and adjustable parameters. Optimized with texture preloading, smart caching, and asynchronous processing for smooth performance. Fully open-source with freely available code. This mod will preprocess some textures, so the first few frames will be quite laggy, and there should be no lag later. Update: Added some image adjustment options, allowing users to adjust the brightness, saturation, contrast, and color temperature of textures, as well as the ability to use low-resolution textures Discord: https://discord.gg/eVR94prTmq [quote=tModLoader XbrFilter] Developed By Guida[/quote]

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背包饰品生效

背包饰品生效

por 76561199158003733

背包饰品生效使你的背包内物品直接生效 [quote=tModLoader]Developed By s[/quote]

23,692 descargas Detalles →
Better Wings

Better Wings

por 76561198132280852

[h1] Have you ever wanted your wings to be much larger? [/h1] Boy do I have the thing for you. This mod makes every vanilla pair of wings twice as large! [b] 2x the length, 4x the surface area. [/b] [u]Also customizable per wing! Choose between the following sizes[/u] (in the config): - 1x (Vanilla Size) - 1.5x (Pretty Good) - 2x (Intended) - 2.5x - 3x (Not recommended) ((Disclaimers: For the time being, this only upscales the original artwork. Sorry about the "Mixels.” This also does not change the stats of any wings, nor will it ever)) ------------------------------------------------------------------------ [u] Currently planned additions - to be released eventually maybe. kinda lost interest in making this tbh: [/u] - Version 1.5: De-Mixeling all wings-> More detailed wings, to maintain the pixel density of the original artwork - as opposed to artificially inflating them. Essentially redrawing all wings, as close to the original art as possible, just in various sizes. Will take a number of weeks, ya boy has a job. May switch to a redraw method at the same time, this would eliminate the need for Reloads when changing the wing sizes - Version 2.0: Better Flight animations with more frames / moderate re-spriting (coming a [b] long [/b] time from now) - ???: Support for Calamity wings and TModLoader wings (Higher Priority than 2.0, maybe higher than 1.5) **Note: The mod IS already compatible with Calamity, it just doesn't modify Calamity wings yet ------------------------------------------------------------------------ [u]Config Information:[/u] Due to the nature of direct texture replacement (how the wings get bigger), changing config options requires a mod reload - this is a game-engine limitation So when changing your config files you must: Begin in the Main menu, then go to Workshop > Manage Mods > Better Wings Edit Config (Gear Icon) From there select your changes, press "Save Config," and then click back. The mod will be reloaded, with your changes applied. ------------------------------------------------------------------------ [h2] FAQ [/h2] [u]Upset about my lack of updates??[/u] Feel free to contribute art for the 1.5 update. The priority is exclusively on 2x wings because to de-mixel the wings with larger scales, they all need to be hand drawn at the correct pixel density! Heres some key information: Lets say a base Terraria wing image file is [86 x 248] (very common), each pixel of the wings drawing is in fact 2x2 real pixels. For my mod, theyre linearly scaled up (1.5x = 3x3, 2x=4x4, 2.5x=5x5, 3x=6x6). So to make new wing of the correct pixel density, youd have to use a scaled up wing file to start, then redraw the entire thing with 2x2 pixels instead of 4x4, while more or less adhering to the rough layout and boundaries of the original. Which is pretty hard to do with the pixel art skills I have lmao [u]Experienced a game-crashing error (and are confident it was my mod)?[/u] Please let me know in the comments, or DM me on Steam and Discord. I cant make any promises, but would appreciate help where I can get it! [quote=tModLoader BetterWings] Developed By Eunoia[/quote][quote=tModLoader BetterWings] Developed By Eunoia[/quote]

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