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Necesse के लिए मॉड और प्लगइन
यह कैटलॉग Steam Workshop के Necesse प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
Auto Miners
76561198099065591 द्वारा
Automatic Ore Miners! This mod is built off of the framework from an older, now outdated mod, called Quarries by KKDJ20. This mod introduces 13 auto miners that produce specific ores when fueled with wood. Each auto miner can be crafted at a workbench (standard, demonic, and advanced) using a set number of respective bars. Better ores require more processing time and wood to generate materials. Auto Miners Stone - Workshop Copper - Workshop Iron - Workshop Gold - Workshop Frost Shards - Workshop Ivy - Demonic Quartz - Demonic Deep Stone - Adv Workshop Tungsten - Adv Workshop Obsidian - Adv Workshop Glacial - Adv Workshop Ancient Fossil - Adv Workshop Mycelium - Adv Workshop Upgrade Shard - Fallen Workstation Alchemy Shard - Fallen Workstation Game Version 0.28 Important Notice If your version of the mod doesn't appear to match the game version and/or mod version, you may need to verify the game files from Steam by right clicking on Necesse >> Properties >> Installed Files >> Verify integrity of game files
Scorched Biome
76561198979132550 द्वारा
This mod was created as part of the "7 Modders Make a Necesse Mod Without Communication" challenge, in collaboration with Haydex Gaming! Each developer added their own touch without any communication with the others, resulting in a unique and chaotic mix of creativity, all focused around a brand new biome! This mod will be updated to stay compatible with new game versions, but no new content will be added It may take some time to update to version 1.0, so please be patient! NEW CONTENT - 1 new biome full of challenges - 2 new bosses - 6 new weapons - 1 new armor set CREDITS - Save: Organizer and Dev 1 - KingEnder: Dev 2 - Wither: Dev 3 - Eryr: Dev 4 - Kamizake: Dev 5 - Jakapoa: Dev 6 - Darkluke: Dev 7 - Video collaboration with Haydex Gaming
UnlimitedExpansion
76561199375329607 द्वारा
Increase the settlement size way over what the game intended. For those that find 500x500 rookie numbers and want to wait 5 minutes for the game to open After you complete the basic game expansion request, you can keep expanding paying an amount of coin that will become more and more bigger Updates This mod is unlikely to break between updates, so if the game says "wrong game version" give it a try
Death Grave
76561198027778085 द्वारा
UPDATED TO 1.0.3 Places items in Death Grave on Death Death Grave is bound to its owner Death Grave must be right clicked. Version 1.3.0 + Fixed death grave being broken by fallen icicle Version 1.2.2 + Fixed crash with Tool Forge 1.0.4 and any similar crashes. Crash Version 1.2.1 + Updated to Game Version 1.0.2 Updated 2025-07-26 Bug Fix: Items are now dropped when clicking grave instead of being added to inventory (fixes issue with full inventory gravestone voiding items if player had items when picking up) Bug Fix: Gravestones will skip Water and Shore terrains when trying to be placed till they find a placeable terrain. (This fixes issues with gravestone not spawning when dying on water/shores) Locale: Translated to Brazilian Portuguese, Chinese, French and Spanish Textures by Zillion#2937
Super Tools
76561198043075611 द्वारा
Super Cheap and Overpowered Tools Current Tools Pickaxe Axe Sword Shovel Github Repo https://github.com/redmoogle/SuperTools/ Translation Credits Russian: frv
Magical Crops
76561198027778085 द्वारा
UPDATED TO 1.0.3 Adds plants that grow Resources. New in 1.6.0 + Updated game version to 1.0.3 New in 1.5.0 + Change Ruby Crop Texture + Add Tier 1 Clay Crop + Add Tier 5 Omni-Crystal and Ugrade Shard Crops New in 1.4.1 + Updated to Game Version 1.0.2 New in 1.4.0 + Increased stack size from 100 to 1000 + Added Tier 3 Demonic Bar Crop + Added Tier 4 Life Quartz Crop + Added Tier 5 Alchemy Shard, Amethyst, Ruby, Emerald, Sapphire and Pearlescent Piamond Crops New in 1.3.0: + Added Tier 3 Frost Shard and Quartz Crop + Added Tier 4 Tungsten, Obsidian, Slimeum and Spiderite Crop + Added Lava and Water recipes - Changed recipes from Tier Essences New in 1.2.2: + Fixed mob not dropping tier 1 essences New in 1.2.1: + Added Tier 3 and Tier 4 Essence Crop + Added Tier 3 Ivy Crop + Added Tier 4 Ancient Fossil, Mycelium Crop, Glacial Crop + Tier 1 and 2 Recipes Require Workstation + Tier 3 Recipes Require Demonic Workstation + Tier 4 Recipes Require Tungsten Workstation Features: Adds Copper, Iron and Gold Crops Adds Tier 1 and Tier 2 Essence Crops Adds Tier 1 and Tier 2 Essence Adds Copper, Iron and Gold Essence Kill hostile mobs to get a 15% chance to drop 1 Tier 1 Essence. Smelting: 1x Any Metal Ore = 4x Any Metal Essence Tier 1 Resource Essences are used in a workstation instead of forge More magical crops coming! Textures by Zillion#2937 New Textures by Yhorm Compatibility issue with DefenseTower mod by dianchia fixed
Mod Name Tooltip
76561198979132550 द्वारा
Compatible with version v0.33 This mod displays the source mod of each item in its tooltip FOR DEVELOPERS AND SERVERS Package for Dedicated Servers: https://github.com/AizSave/ModNameTooltip/packages Want to support me? This mod is no longer actively developed, but it will remain available for everyone to use. If you enjoyed the mod and would like to support my work or future projects, you can buy me a coffee: ☕ https://buymeacoffee.com/aizsave Any support is greatly appreciated ❤️
Loom
76561198082807805 द्वारा
Welcome to the Loom mod! This mod adds a loom which you can use to craft all cosmetics within the game (let me know if I've missed any.) As well as an additional invisible armor set, which shows the player or settler without any gear. For now there isn't a huge need for an upgraded loom, just a few cosmetics locked behind each tier. But it's a good template to have for if I ever decide to make a mod with more custom cosmetics :) Anyway, if you find any bugs or have some suggestions, feel free to comment. And hope you enjoy the mod :D <3 Credits - Fair Games - For providing an example mod and documentation on how to start a mod. - MF Doom Mod - For a reference on how to create a shirt cosmetic and the file structure of where to put cosmetics. - Needle And Thread Mod - For a reference on how to implement a new crafting station and partial inspiration for the mod. - Invisible Shoes Mod - For showing me how to implement invisible armor in an easier way. - My wonderful friend Wombo - For her artistic direction on the side view of the loom.
Wired
76561198024345013 द्वारा
Wired adds more wire-based objects and logic sensors to the game, and provides some QoL changes to existing wire content. Current Features - Updates LED panels to let them display any color - Adds 6 new logic gates - Adds 1 new trap, and a rework for arrow traps - Adds crafting recipes for all arrow, flame, and void traps - Adds pressure plates for an additional 31 floor and path tile types - Adds all vanilla trap types for every wall type (an additional 40 traps) Object Additions All new and existing wire content can be crafted from the Wire Station, available in the Demonic Workstation. New LED Panel LED Panels have gotten a complete overhaul. Panels can now be interacted with to set different colors to display, and can also select which wire color it can receive a signal from. This means that a single panel is now capable of displaying 4 different colors depending on what wires are sending a signal to it. New Traps The explosive Cannonball Trap has also been added for those looking to give intruders an explosive welcome. The vanilla arrow traps have received a complete overhaul. Arrow traps can now be opened and filled with any kind of arrow. This allows arrow traps to shoot any kind of arrow in the game, and makes them useful throughout the entire game. Each arrow fired will pull from the stored arrows, and once empty will revert back to using basic stone arrows. Edit 10/20/25: 1.0 came out, and the arrow trap changes I made a pretty messed up right now. It's going to take me a while to fix it, so the overhaul is removed for now. Logic Additions Storage Sensor A wire sensor that detects how many slots are filled inside the container it is placed on, and outputs a signal if the set number is reached. Slot amounts can be set per color, meaning that a single chest can output four different signals depending on its contents. This works for all container-type objects (chests, bookshelves, wardrobes, etc). The outputs can be inverted. Light Sensor A wire sensor that activates when the current light level is at or higher than the set light level. Can be inverted to output a signal when the light level is lower than the set level. Time Sensor A wire sensor that activates depending on the current time of day. By default it outputs a signal once the set time has been reached. This behavior can be inverted so that it outputs a signal until the set time is reached. The two behaviors can also be combined with a NOR gate to output signals only during specific periods of time. Projectile Sensor A wire sensor that outputs a signal if a projectile is detected within its range. Can sort between player projectiles, mob projectiles, trap projectiles, damaging projectiles, and all other projectiles. Can be inverted to output a signal until a projectile is detected. Weather Sensor A wire sensor that activates when it is raining or snowing. Can be inverted to output a signal when it is not raining or snowing. Wall Activator A wire activator that can be placed on walls. When given a signal, it will make the wall disappear, and deactivating the signal makes the wall reappear. This behavior can be inverted. This activator only activates when on walls. Misc Changes/QoL Logic Help Text All logic gates now have a help button that displays how the gate functions. No more guessing at a gate's function or having to consult the wiki! Grid view placement Since wires are not centered on the tiles they're placed on, it can be a bit hard to tell where a wire's tile actually is. To help with wire placement, this mod adds a grid around the current wire's tile and the 4 adjacent tiles. If the wire being placed can connect to a wire on an adjacent tile, the grid on the adjacent tile will light up and display an arrow colored to the wire's color. This feature can be toggled on/off by right clicking with a wrench. Additional Traps & Crafting An additional 40 traps have been added so that every vanilla wall has all 3 vanilla trap types. These new traps can be crafted in the Wire Bench, alongside all the original and new traps. To unlock trap recipes, 5 of the desired trap type are needed to upgrade the Wire Bench and unlock the trap recipe. Logic Gate Classifications All logic gates have been reclassified into 4 separate colored groups to better represent their function. - Gate: Makes a comparison between incoming signals - Calculator: Runs a calculation after receiving a signal - Sensor: Outputs a signal depending on if a condition is met - Activator: Performs an action based on an incoming signal Other - Counter calculators now display the current value of the calculator when opened. - New graphics for Buffer, Delay, and SRLatch gates. - All wire-related recipes moved to the Wire Bench crafting station. Compatibility This mod has been thoroughly tested for multiplayer and dedicated servers. This mod should be fully compatible with other mods. And issues found can be reported here. Suggestions and future plans can be given here. Github code repo can be found here.
Stack Resizer REBORN
76561197978619661 द्वारा
Update for Stack Resizer UI+translations coming in the v1.0.1 update! GUI is Work in Progress: (disabled until complete.) In-game commands still work. ================ From the Orgininal mod: Type /stackresize to begin. Commands have been vastly simplified to make using them easier. The heldItem and heldCategory entries refer to the item name or item's category of the item currently selected in the hotbar or being dragged. ================ TY@wang1234562: 设置手持物品堆叠上限命令为:/stackresize set heldItem 此模组配置文件地址为:C:\Users\ 用户名 \AppData\Roaming\Necesse\cfg\mods\Stack Resizer_1.dat ================ GUI Update ToDo: -Escape key calling if-changes-exist==true. -Admin-only in-game settings button. -Misc. Bug fixes + UI cleanup. -Controller support....? -All Tooltip Translations... 😥🥹🥲😂😭 Default Tab -Misc. Bug fixes + UI cleanup. Categories Tab -Misc. Bug fixes + UI cleanup. Items Tab -Misc. Bug fixes + UI cleanup. -Bug: Make sure text-field != empty when clicking 'add' -Pouch items grey'd out in GUI menu Rules Tab -Misc. Bug fixes + UI cleanup. -"Reset to Default" button. -Scroll bar overlaping the button. Pending Changes Tab -Misc. Bug fixes + UI cleanup. -Scroll bar overlaping the button. -Remove extra line breaks. ================ Known Issues: ================ ⚠️ None... for now. ================ Latest Updates: ================ Fix error preventing Boomerang items from being enchantable after v0.9.17 update. TY@Eckserah for reporting this issue. StackResizer GUI Updates (Disabled until complete) -New Preview Image (GPT). -Rename to 'Stack Resizer REBORN'. -Fixed error with stack-resizer settings-menu-btn overlapping ModSettingsLib, now menubtn for StackResizer is hidden until the UI is complete. More StackResizer GUI updates. (Still disabled until finished.) Fixed issue where entire stacks would get enchanted at once, now if you're holding a stack of items you must right click to deposit only one item. Warning sent on left-click or depositing >1 helditem for enchantable gear/equipment/weapons. TY @Eckserah for helping me find this issue. Stack Resizer UI updates/WIP. (disabled until complete.) Updated description/gradle for Necesse v1.3.1 No code was changed, let me know if any issues occur in discussions or comments tab. (Verify files or unsubscribe/resubscribe if update doesn't happen automatically, running older version shouldn't have any issues aside from version mismatch.) Fixed issues with mods like Tombstone on Death and Death Grave causing loss of items if you had too many (>50) unstackable-vanilla items in your inventory such as Equipment, Trinkets and Tablets, now those items remain stacked even on death! Fixed issue where settlers would only grab/transfer one item at a time for certain categories regardless of stack-size. Fixed issue where settlers transporting certain (vanilla-unstacked) items from one container to another didn't stack until manually sorted. i.e Equipment/Weapons/etc. Stacksize limit increased from 99k to 99M. Hoarders rejoice! May cause network latency/errors on higher populated servers, recommend keeping default config to 9999-99k. Tested & working on dedicated servers low-pop. Description got too long: Previous Updates Here Resolved Issues - Issue preventing enchanting the "boomerang" type weapons. Fixed in v0.9.31 - Using enchant scroll on a stack of items will cause the entire stack to become enchanted while only using one enchant scroll Fixed in v0.9.17 - Mod Tombstone on Death causes loss of items if you have too many equipment or tablets stacked in your inventory, Tombstone Mod doesn't stack equipment or tablets on death. Fixed in v0.8.8 - Settlers will only grab one item at a time for certain categories regardless of stack-size. Fixed in v0.8.7 - When settlers transport certain (vanilla-unstackable) items from one container to another they don't stack until manually sorted. i.e Equipment/Weapons/etc. Fixed in v0.8.7 - '/stackresize set <subcategory>' command not updating properly if you've already set a limit for a broader category. Fixed in v0.8.4 - RPG Skills Mod causes issues/conflicts due to adding 100x stack sizes. Fixed in v0.8.5 Post any Bugs/Crashes/Glitches here with crash logs if applicable. CREDITS Ferren-: Creator Zanzah: Update to v1.2.0 and beyond. ================ Check out my other Necesse mods & collection/overhaul: RPG Mod REBORN Stack Resizer REBORN Ultra Bags Ultra Fridge Ultra Lunchbox Ultra SeedPouch TOMKYN Overhaul (Mod Pack) More to come! ================ Any support greatly appreciated: ☕Ko-fi PayPal If you're bored and/or want to support me for free, a sub to my new Youtube channel would be much appreciated! <3 Youtube.com/@ZanzahZ]
Fancy Cursors
76561198979132550 द्वारा
Compatible with version v0.33 Mod by Pooper Replaces usual boring cursors with cool and fancy cursors FOR DEVELOPERS AND SERVERS Package for Dedicated Servers: https://github.com/AizSave/FancyCursors/packages
Stack Resizer
76561198066733651 द्वारा
Latest Version v.0.5.4 Blacklist command will now return blacklist information when the argument is left empty. Fixed an issue where server and client would not sync settings. Type /stackresize to begin. Commands have been vastly simplified to make using them easier. The heldItem and heldCategory entries refer to the item name or item's category of the item currently selected in the hotbar or being dragged. What is Stack Resizer? The Stack Resizer mod allows to you to change the maximum items allowed in a stack. This means you can set your stack sizes to whatever you want! And you can do that on an individual item basis or across classes of items. Features - Set custom max stack sizes for any individual item, by name. - Set custom max stack sizes for categories of items, such as all 'fish', 'weapons'. No need to look the categories up, just start typing and autocomplete will do the rest. - Blacklist any item from modification, by item or category. - Modify the stack size of all other items not explicitly modified or blacklisted with a default stack size. - Provides external mod support, allowing other mods to modify the blacklist and stack sizes dynamically. Check the github page for more information. It's just a single static field you need to add. - Auto-saves with the server's auto-saves. Notes and Basic Functionality * All settings are specific to individual worlds, stored at %APPDATA%/Necesse/cfg/mods in plaintext, making organizing different server settings easy. This configuration file also offers additional methods of manipulating items, such as with internal class type. * Only server admins or higher may alter stack sizes or use the /stackresize command. * A base blacklist of items is included to help prevent problems in game. This includes all weapons and armor. It is not recommended to do so, but blacklists can be overridden by adding the item or item category to the stack size modification list. This WILL cause you strange problems. Visit https://github.com/FerrenF/Necesse-Stack-Resizer to find the code used to create this mod. Shoutout A special shout-out goes to the inspiration of this mod, the original Increased Stack Size mod by @dianchia. This mod was created aiming to serve a similar role with more robust features. The author of this original mod is also no longer active in the community.
Bunk Beds
76561198301620167 द्वारा
Updated for game version 0.31.1 Removes the shared room happiness penalty INFO Does not actually add bunk beds!
Quarries
76561198114797788 द्वारा
Adds 14 quarries to the game which generate their respective ores/minerals when fueled. Taken from the original Quarries mod by KKDJ20 and added clay, frostshard and obsidian.
Pathfinder NPC
76561197984154710 द्वारा
Supports Game Version 1.3.3 Pathfinder NPC makes eligible NPCs smarter by prioritizing roads and paths over grass and random terrain. Villagers and other NPCs naturally follow roads, creating more immersive and realistic movement through towns and villages. In-game Mod Settings Pathfinder NPC includes a slider that controls how often NPCs prefer roads and paths: - 100% — Current/default behavior - 70% — NPCs prefer paths roughly 70% of the time - 0% — NPCs use Necesse’s normal pathfinding The setting is available under Settings → Mod Settings → Pathfinder NPC. Changes apply immediately to new path searches. Dedicated Server Instructions - Stop the dedicated server. - Open the server’s folder cfg/mods - Open blank.pathfindernpc.cfg - Set the desired percentage: SETTINGS = { pathFollowingChance = 70 } - Save the file. - Restart the server. The value can be any number from 0 to 100. Players do not need to configure this setting themselves; the dedicated server controls NPC pathfinding. Notes: - Safe to add or remove at any time, including for existing worlds. - Offline and locally hosted worlds can change the setting while the world is loaded. - Dedicated servers require a restart after changing the configuration file.
Faster Machines
76561198050477007 द्वारा
Makes processing machines work faster. By default all machines are set to 3 seconds. You can change them individually in the mod's config file. Example config "../cfg/mods/fastermachines.cfg" { SETTINGS = { cheesePressTimeInSeconds = 3, // Changes the cheese press time in seconds | Game default: 60 compostBinTimeInSeconds = 3, // Changes the composting time in seconds | Game default: 45 forgeTimeInSeconds = 3, // Changes the forging time in seconds | Game default: 8 grainMillTimeInSeconds = 3, // Changes grain mill processing time in seconds | Game default: 15 incinerationTimeInSeconds = 3 // Changes the incineration time in seconds | Game default: 3 } }
Deco Plus
76561198361905776 द्वारा
Deco Plus V0.16 Updated to Game Version 0.32.1! A Mod that adds more decorations to the game Adds: - 14 Tiles - 31 Decorations - 7 Walls & Doors - 5 Columns - 10 Crafting Materials - 1 Statue - 2 Collectibles "Core" Items are crafted in a workbench, which then can be used to make tiles and walls in a Landscaping bench. Only adds more decorations. All tools/weapons have been transfered over to EvoWeapons which is dependent on Deco Plus. (for more info check discussions) If you need help, all recipes are in the recipes book in game. Author: Unq Special thanks to: Save (Aphorea Mod) & Jonas (Necesse Developer)
XP and Ranks
76561198040279001 द्वारा
⚔️ XP Mod – Ranks, Skills & Progression System A lightweight but powerful RPG progression system used on Eternal RPG World. This mod adds XP, ranks, skill points, stat bonuses, and a fully customizable progression curve — while keeping gameplay close to vanilla and fully server-friendly. 🎯 Core Features 📈 XP & Rank Progression (No “Levels”) Earn XP from: Mining Chopping trees Fishing Killing mobs and bosses XP is not capped (infinite growth) Progression is based on Ranks, not classic levels Rank requirements are fully customizable via xp_rank_settings.txt Rank count is dynamic → add or remove ranks by editing the file 🏅 Custom Ranks (Unranked → Ascendant) also (Owner-Admin-Moderator rank) Players start as Unranked After reaching the first XP threshold, they progress through custom RPG ranks: Novice → … → Legendary → Ascendant Ranks are displayed everywhere: Chat XP GUI Top list Commands Example milestones (default values): Legendary → 150,000 XP Ascendant → 300,000 XP 💠 Skill System Each rank grants +1 skill point Skill points are allocated via the in-game /xp GUI All bonuses apply instantly — no relog required 📘 XP Skills – Stat Bonuses ❤️ Health +10 HP per point 🔮 Mana +2% Max Mana per point 🏃 Movement Speed +2% Speed per point 🎯 Crit Chance +1% Crit Chance per point ⚔️ Damage +1% All Damage per point 🛡️ Armor +1 Armor per point 🔷 Resilience +1% Max Resilience per point ⚔️ Jobs Bonus XP Integration This mod fully integrates with Jobs systems: https://steamcommunity.com/sharedfiles/filedetails/?id=3611866228 XP Mod works standalone (no dependencies required) If a Jobs mod is present, XP rewards scale with job rank Bonus XP applies only to relevant actions: Woodcutter → chopping trees Miner → mining ores Fisher → fishing Hunter → killing friendly mobs Slayer → killing hostile mobs Higher job rank = more XP per action If no Jobs mod is installed, XP works normally without bonuses This ensures: Perfect compatibility No crashes No forced dependencies Clean RPG progression 👑 Boss XP Rewards Bosses grant large, configurable XP rewards Each boss can have a custom XP value XP values are editable via config file Players receive a chat message when killing a boss: “You got 180 XP for killing a boss!” Boss progression feels rewarding and meaningful, especially on RPG-focused servers. 🧭 Commands /xp Opens the full XP & Skills GUI: Current XP Current Rank Progress to next rank Skill point allocation Top 10 leaderboard ⚙️ Configuration Files 📄 xp_config.txt XP rewards per action. 📄 xp_store.txt Stores each player’s total XP. 📄 xp_skills.txt Stores allocated skill points per player. 📄 xp_rank_settings.txt Controls: XP required per rank Number of ranks Progression speed and balance Last 2 ranks use custom colors 📄 xp_banner_settings.txt Controls Banner of War behavior: Enable or disable Banner mob spawning Adjust spawn rate modifier Adjust spawn cap Prevent XP exploits from infinite mob farming 📄 xp_mob_xp.txt Controls XP rewards for bosses and specific mobs. 🚫 Banner of War XP Control (Anti-Abuse System) To prevent infinite XP farming: Banner of War mob spawning can be limited or disabled Spawn rate and spawn cap are fully configurable Prevents abuse while keeping gameplay fair Banner remains usable for decoration or RP Essential for servers using XP-based progression. 🤝 Compatibility ✔ Works with all mods ✔ Safe to add or remove anytime ✔ No conflicts with content mods ✔ Zero performance impact 🌍 Used On Eternal World RPG Join the community: 👉 https://discord.gg/Kpw6PNPwfb
Kotlin Provider Mod
76561198075722986 द्वारा
Note: This mod has no functionality. If your mod(s) don't depend on this mod, you have no reason to get it! Provides the Kotlin STDLib. Used to allow for minimizing jars and avoid conflicts. For more information, see https://github.com/Sparky200/NecesseBuildDsl (I do not own Kotlin STDLib nor am I affiliated with Jetbrains in any way. However, if the mod itself has issues, that would be something I need to fix.)
Advanced Summons
76561199375329607 द्वारा
Advanced boss summons: Items capable of summoning a boss infinite times, with reduced cooldown and ignoring the biome requirements. NPC summons: Summon every NPC on the place, they are single use, but can be upgraded in to an infinite variant. Summon every boss you want, without counting the summons you will need or having to reach a specific location. Problem in to finding that specific NPC? Just spawn it right under your feets! True warrior? Try the Dinensional fracture and fight all the vanilla bosses at the same time. Changelog - upated to v1.3.3 of the game
Status Forge
76561197981583885 द्वारा
StatusForge (Client-Side) Replaces vanilla boss/player heart and food icons with clean, theme-aware progress bars and percentage text. What this mod does - Replaces the vanilla Health, Mana, and Food icons with sleek progress bars - Adds a mana icon on the mana bar - Shows hover tooltips - Matches your selected Interface Style (theme-aware) - Includes percentage text for quick readability Installation / Requirements - Client-side only (players install it) - Servers do NOT need this mod Support the mod
Advanced Stuff - Pets
76561198141872103 द्वारा
Advanced Stuff - Pets Basically adds multiple pets that also give buffs to all players around them. Mod Version: 0.4 .1 Game Version: 0.30.0 Existing pets: Fox, Crab, Duck, Frog, Mouse, Scorpion, Spider, Squirrel, Turtle Fox can be obtained only from Travelling Merchant, the others have a drop chance of 2% from their normal counterparts More pets will be added later Stats may be changed after more testing Stat Spreadsheet: https://docs.google.com/spreadsheets/d/14Vr0OEJnmtHHPEm2G-AdlLuJGlzu_LKsc3vQRiWgdiA/edit?usp=sharing
Portable Storage
76561198370410892 द्वारा
Implements unique storage bags so you can store all your items. Version 1.12 is a hotfix for the Angler causing a NullPointerException due to being a traveling human when they visit you. Note: In the current version, 1.12, items will still automatically be picked up into your inventory. This feature is going to take a lot of work and I wanted to get the new features out. Huge thanks to these amazing people: GameLogic - Helping with code Deadly990 - Mentoring me in learning Java. This project would not have been made if it weren't for his help. Zillion - Absolutely phenomenal sprite work. Kodi022 - Provided sample code for a crucial fix. Github - https://github.com/GoliathX211/Portable-Storage
chs trans of mods
76561198448443960 द्वारा
蟹肉 https://steamcommunity.com/sharedfiles/filedetails/?id=2926471920 天灾 https://steamcommunity.com/sharedfiles/filedetails/?id=2929224118 必要之环 https://steamcommunity.com/sharedfiles/filedetails/?id=2954980607 燃油工具 https://steamcommunity.com/sharedfiles/filedetails/?id=2871886608 加速道路+ https://steamcommunity.com/sharedfiles/filedetails/?id=2829993329 更多合并饰品 https://steamcommunity.com/sharedfiles/filedetails/?id=2893848134 快速道路 https://steamcommunity.com/sharedfiles/filedetails/?id=2829083798 防御塔 https://steamcommunity.com/sharedfiles/filedetails/?id=2830717128 匕首包 https://steamcommunity.com/sharedfiles/filedetails/?id=2829481945 合并饰品 https://steamcommunity.com/sharedfiles/filedetails/?id=2886283794 提取附魔 https://steamcommunity.com/sharedfiles/filedetails/?id=3105668719 定居点扩张 https://steamcommunity.com/sharedfiles/filedetails/?id=3090949073 更多饰品槽位 https://steamcommunity.com/sharedfiles/filedetails/?id=3052859125 卡拉什尼科夫步枪 https://steamcommunity.com/sharedfiles/filedetails/?id=2978116134 神圣铁路 https://steamcommunity.com/sharedfiles/filedetails/?id=2944534479 丝绸之路 https://steamcommunity.com/sharedfiles/filedetails/?id=2938316751 附魔台 https://steamcommunity.com/sharedfiles/filedetails/?id=2937774313&searchtext= 赤狐新星 https://steamcommunity.com/sharedfiles/filedetails/?id=2984440133&searchtext= 以上mod并不一定能相互共存,但写在翻译文件内的内容我是都翻译了,一些mod'并没有写翻译文件,所以没做汉化。更新于2023/12/15
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