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Mod & Plugin Terraria
Crystal Dragons Race Mod 1.4.4+
oleh 76561198013780371
[c/3ABC7A:Description:] The Crystal Dragons are a set of 7 dragon-like races based on Terraria's gemstones that provide impactful stat changes and unique 10-minute cooldown abilities for an interesting twist on the Terraria experience. Each race comes with a unique sprite and an always-displayed faintly glowing horn based on the gemstone of their species. This mod was made for Terraria's 10th anniversary, and is based on the characters of my friend group that was first formed because of a Terraria playthrough. I dedicate this mod to Lake Gang: Jave, Ghil, Drue, Ruggust, and Hetuni (who is very small). Each race has its own playstyle: • [c/8732a8:Amethyst Dragon:] Summoner / Healer. Mainly focuses on supporting their team. • [c/13f0cb:Diamond Dragon:] Melee / Tank. Frontlines-focused, has more defenses and health than average. • [c/d4b30f:Topaz Kobold:] All-rounder. Can use pretty much anything, but not as efficiently as the specialists. Great support because of their unique prefixes granted from their 10-minute ability. • [c/9c0e0e:Ruby Dragon:] Ranged (Guns) / Offense. Strong spike damage and inherent wings, but not very good at much else besides guns and explosives and can't use magic. • [c/cc9a3d:Amber Raptor:] Ranged (Bows) / Scout. Fast and maneuverable, but only really good with bows. • [c/2a57de:Sapphire Dragon:] Mage / Offense. Better innate magic abilities and high damage potential with 10-minute ability, gain bonuses while submerged or in rain, but fragile due to half immunity frames and only really good at magic. • [c/105723:Emerald Dragon:] Melee, Throwing (& Rogue) / Offense. Focused on critical hits, having high base crit and dealing more damage with crits, but less damage with non-crits. [c/3ABC7A:Credits:] -Kazun (coding) -Jave (spritework) -MrPlague (base race mod) Be sure to Join the Discord (use the homepage link!) to get full details on the mod! [c/3ABC7A:Changelog:] 2.1.2 - Forgot to save one of the fixes, whoops. 2.1.1 - Fixed some errors for tModLoader 2023.8.3.1 2.1.0 - Ported to 1.4.4! Special thanks to Renamon on the discord for fixing the initial compiler errors and springboarding the port! - Made Topaz Tinkerer NPC slightly easier to spawn. Previously, it required a house that was made out of 1/3 topaz-related blocks as well as the player holding topaz or large topaz. The player holding topaz requirement was removed, now you only need valid housing for him. [quote=tModLoader]Developed By Kazun[/quote]
Cheat Commands
oleh 76561198011144121
Adds a bunch of cheat commands to single-player games. Now has multicommand support! Create a single command that runs multiple other commands at the same time. [b]Note: long commands might overflow the available box.[/b] To edit long commands, you can find the configuration file in Documents/My Games/Terraria/tModLoader/ModConfigs. For the /give command, wrap item names in quotation marks like this: /give "Life Crystal" 5 [b]Multicommands[/b] /mc - run a multicommand [b]NPC Commands[/b] /killall - kill all NPCs /kill - kill an NPC /spawn - spawn an NPC [b]Player Commands[/b] /buff - add a buff /removebuff - remove a buff /coins - give coins /give - give item /god - enable/disable god mode /ammo - enable/disable infinite ammo /respawn - respawn your character /pos - get your current coordinates /prefix - apply a prefix to your held item /tp - teleport yourself to a coordinate or another player /sethome - add a home location /delhome - remove a home location /clearhomes - remove homes from the world or all worlds /home - teleport to a named home location /homes - list available homes in the world [b]World Commands[/b] /event - start or stop an event (ignores Old One's Army) /freeze - freeze world time /setspawn - set world spawn /settle - settle liquids /time - change world time [b]Changelog[/b] v3.2.2 2023-08-09 * Ensure localization works with new tModLoader system * Fix: due to tModLoader changes, player will take 1 damage then immediately heal with god mode on v3.2.1 2023-08-09 * Updated for tModLoader v1.4.4 v3.2.0 2023-03-26 * Added /event command v3.1.3 2023-03-25 * Fix: prefix command works on mouse item v3.1.2 2023-03-23 * God mode disables Brain Suckler debuff * God mode disables burning * God mode disables suffocation * God mode no longer removes environmental buffs v3.1.1 2023-03-19 * Hotfix: prefix command lists item name correctly v3.1.0 2023-03-19 * Added prefix support to /give command * Added /prefix command v3.0.0 2023-03-13 * Added translation support * Add /home, /homes, /sethome, /delhome, /clearhomes commands * Added /pos command * /buff works in seconds instead of ticks * Fixed /removebuff label in mod config v2.1.0 2023-03-10 * Added /tp command v2.0.1 2023-03-08 * No longer throws UsageExceptions v2.0.0 2023-03-04 * Added multicommand support * /debuff -> /removebuff * /killme -> /respawn * Updated for tModLoader 1.4 [quote=tModLoader]Developed By abluescarab[/quote]
Unlimited Fishing Quests
oleh 76561198046878487
Removes all fishing quest cooldowns. If someone feels like making a better icon for this, go for it. [quote=tModLoader]Developed By Webmilio, DeicidaL Wombat[/quote]
Quality of Terraria KR Translation 한글패치
oleh 76561198027561702
Quality of Terraria 모드의 한글패치입니다 마지막 패치일자: 2026-02-22 원본 모드가 필요합니다 https://steamcommunity.com/sharedfiles/filedetails/?id=2797518634 [quote=tModLoader QolKRTrans] Developed By lH[/quote]
Duplicate Projectile
oleh 76561198985306698
When the mod is enabled, projectiles will be duplicated upon spawn. Check out the Configuration Options to choose the split mode you want! [quote=tModLoader]Developed By Plantare(BiliBili@世纪小花)[/quote]
Wombat's General Improvements汉化
oleh 76561198870196031
[b]Wombat's General Improvements汉化 is the zh-Hans translation mod for Wombat's General Improvements.[/b] [b]No hidden code, extract the localizaiton file if u need.[/b] [b]未隐藏,以后如果其他人接手汉化,直接提本地化文件就行。[/b]
Starter Class
oleh 76561198002146758
Tired of the boring early pre-hardmode? Starter Class is a mod that allows you to speed-up your early pre-hardmode gameplay! Allowing you to choose a starting class: Melee, Ranged, Mage, Summoner and Explorer, this is how it works: -Uppon starting your new character, you will receive 5 Totems, one for each class. -Open your craft inventory and choose a starting bag for your desired class ( You can only choose one class ). -After crafting your bag, open it to receive your starting items plus a powerful potion that will last forever, even after you die! ------------------------------------------------------------------------ Classes Potion Buffs ------------------------------------------------------------------------ -Melee: Dragon Skin: You are infused with the mighty flame of dragons, when bellow 50% health, your armor will be increased by 5 + Your max health divided by 50 -Ranged: Aimed Snipe: Firmly holding your weapon, Your critical rate increased by 10% on all bullets, arrow and rocket weapons. -Summonner: Satanic Pact: You formed a pact with the devil himself, rewarding you with +3 Minion Slots. -Mage: Arcane Magic: Your blood flows with arcane magic, you have massively increased mana regen. -Explorer: Golden Pickaxe: Greed for gold energizes you with massively increased mining speed. [quote=tModLoader]Developed By Rafadesuyo[/quote]
Remnant Of The Ancients
oleh 76561198407779257
[h1]Remnant Of The Ancients Mod [Beta][/h1] [b][url=https://discord.gg/UrD2JSf]Discord[/url] [url=https://forums.terraria.org/index.php?threads/remnant-of-the-ancients.85732/]Mod Forum[/url][/b] Remnant of the ancients is a mod created to expand the vanilla experience with varied content and entertainment. With this mod you will be able to find dozens of items, several bosses, new Npcs and a new challenging difficulty. The mod also modifies some features of the game while adding new ones to help the player in his adventure,this includes but is not limited to: [olist] [*] New reforges [*] New ascended reforges [*] Many crafting recipes for existing vanilla items [*] Some quality of life and vanilla balance changes! [*] Custom soundtrack [/olist] [b]Be sure to joining our discord server to find out about future updates and features[/b] [hr] A more detailed breakdown of the content available in the mod: [olist] [*] 3 bosses [*] 30 enemies [*] 1 town NPC [*] 39 accessories [*] 172 weapons (+2 with Calamity Mod) [*] 10 Armor sets [*] 4 Vanity armor sets [*] 93 potions [*] 54 Ammos [*] 26 blocks [*] 4 pets [*] 14 new materials [*] 4 pieces of furniture [*] 5 ores (non world generation) [*] 1 new difficulty [*] New mechanic "Style" stat [*] +88 new recipes for vanilla items [*] +19 tweaks and improvements to vanilla items [*] +19 new reforges [*] 2 Language translation (English and Spanish) (not completed) [*] Cross-mod support for the Calamity Mod, Infernum Mod, Fargos Soul, Fargowiltas, Thorium, Boss Checklist, AlchemistNPC and Census [*] +11 accessories with Fargos Soul Patch notes: https://docs.google.com/document/d/1SjHv7QnOTsFYEbybGiapBTX3jB74eZen8GjYSnC93ks/edit?usp=sharing -Special thanks- Many thanks to: -SoyEnaid: for help with localizations -Wanderingband: for this incredible soundtrack External mods code that i use: -Example mod -Calamity mod -LuiAFK -Fargos mutant mod -Fargos soul mod -Instant Platform Fallthrough [/olist][quote=tModLoader RemnantOfTheAncientsMod] Developed By Sangar & TTIM[/quote]
The NPC Portraits Mod (DEPRECATED)
oleh 76561198121583797
Welcome to the Portraits Mod! a VFX/UI mod that WAS aimed at giving Terraria's Vanilla and Modded NPC's an exciting new look. update: 1.4.5 has now added Official Portraiture, and more importantly, WORKING PORTRAIT CODE. Looks like Re-Logic is forcing me out of retirement. At the bare minimum, I'm going to try and convert this into a resource pack for it shortly after it goes live. But more importantly, I will get to work on Shimmer Portraits. For those in the know, I uploaded the mod right at the end of Terraria 1.3's life. the 1.4 update not only saw TML get ported to steam, but it also added the shimmer. The port to steam changed all of the hooks my mod relied on and broke the code, I could have fixed that. The SHIMMER however, effectively doubled ALL of the work that was necessary for the mod to be complete. I ended up checking out of Terraria modding completely because of it, for all of you wondering why the mod was never updated. That was why. I have since moved on to focus on other projects and consider myself more of an artist now. Now that Re-Logic themselves have gone and done fixed the first part for me. I am now Socially obliged to finish the second. When the update drops I will begin the process of creating a resource pack out of my characters, AND work towards creating the shimmer variants along with them. IF for some reason Relogic doesn't have shimmer portraits I might consider figuring out how to Mod that in. That is all P.S if you are wondering what I've been up to all this time, I've been working on a webcomic. Which webcomic? well you can look me up. I am in fact THAT Gaspacho. More on that on a later date. update 1.0.9 - Added Santa update 1.0.8 - Enabled Mod portraits for Fargo's Mutant Mod, and Magic Storage. Tweaked Tax Collector's Portrait. minor tweaks, minor code alterations. update 1.0.7 - Mod has become client side only, + an additional super-secret portrait has been added, see if you can find it ;) update 1.0.6 - misc bugfixes, fixed issue with Zoologist's portrait transforming too early. update 1.0.4 - just messing with workshop icons. update 1.x.x.x - PRODUCTION TERMINATED: cause of death UNPLANNED OBSOLESCENCE https://steamcommunity.com/sharedfiles/filedetails/?id=2852393687 follow me on twitter: https://twitter.com/JustALurker20
Twilight(薄暝)
oleh 76561199000993872
该模组加入了《脑叶公司》及《废墟图书馆》中的薄暝武器。 该物品目前无法获得,你可以使用作弊模组(如heros等)调出。 由于技术限制和观感要求,对一些原有的特性进行了修改。 不要对该mod的大小感到惊讶,这完全值得。(确信 移植自1.3版本同名模组,该mod不支持多人模式,并且可能存在bug。 [quote=tModLoader]Developed By Volknet_Online(网络核心)[/quote]
Tooltip Icon
oleh 76561198983211065
Tooltip Icon by Nil256 ---------------------------------------- This mod adds small icon on the left to each tooltip of items ---------------------------------------- < Mod Call > You can add your custom tooltip icon. The icon size is recommended 22px x 22px. = Adding icon to mod tooltip lines = void tooltipIcon.Call("AddNormalIcon", string modName, string tooltipLineName, Asset<Texture2D> texture) Add icon to tooltip line which tooltipLine.Mod is "modName" and tooltipLine.Name is "tooltipLineName". void tooltipIcon.Call("AddPrefixIcon", string modName, string tooltipLineName, Asset<Texture2D> texture, bool doesSmallerValueBenefitPositiveEffect = false) Add prefix icon to tooltip line which tooltipLine.Mod is "modName" and tooltipLine.Name is "tooltipLineName". "+" or "-" will be shown with your icon. If smaller value is positive effect (like mana use), assign true to "doesSmallerValueBenefitPositiveEffect". void tooltipIcon.Call("AddFramedIcon", string modName, string tooltipLineName, Asset<Texture2D> texture, Rectangle? frame, Vector2 offset) Add framed icon to tooltip line which tooltipLine.Mod is "modName" and tooltipLine.Name is "tooltipLineName". void tooltipIcon.Call("AddCustomIcon", string modName, string tooltipLineName, Action<Item, DrawableTooltipLine, SpriteBatch, Vector2, Color> draw) Run custom drawing method to tooltip line which tooltipLine.Mod is "modName" and tooltipLine.Name is "tooltipLineName". Useful for adding icon which is changing depending on conditions. = Adding icon to vanilla tooltip lines = void tooltipIcon.Call("AddDamageClassIcon", DamageClass damageClass, Asset<Texture2D>? damageTexture, Asset<Texture2D>? speedTexture, Asset<Texture2D>? knockbackTexture = null, Asset<Texture2D>? critChanceTexture = null) Add icons for mod damage class to vanilla tooltip lines "Damage", "CritChance", "Speed", "Knockback", "PrefixDamage", "PrefixSpeed", "PrefixCritChance" and "PrefixKnockback". Default icon will be shown if textures are assigned null. void tooltipIcon.Call("AddConsumableIcon", Func<Item, DrawableTooltipLine, bool> condition, Asset<Texture2D> texture) Add icon with condition to vanilla tooltip line "Consumable". void tooltipIcon.Call("AddEquipableIcon", Func<Item, DrawableTooltipLine, bool> condition, Asset<Texture2D> texture) Add icon with condition to vanilla tooltip line "Equipable". void tooltipIcon.Call("AddBuffTimeIcon", Func<Item, DrawableTooltipLine, bool> condition, Asset<Texture2D> texture) Add icon with condition to vanilla tooltip line "BuffTime". ---------------------------------------- < Release Notes > - v0.7.2 Added size prefix icon. - v0.7.1 Fixed the icon of consumable tooltip in teleportation potion. Adjusted magic speed icon a little. Added movement speed icon. Added expert & master icon. Added journey research icon. Added a Mod.Call "AddFramedIcon". - v0.7 Released. [quote=tModLoader TooltipIcon] Developed By Nil256[/quote]
DawnMod:Dormant English Translation
oleh 76561199019831927
[h1] DawnMod:Dormant English Translation [/h1] [hr][/hr] (no promises as this is long abandoned, likely does not work anymore due to several breaking changes in DawnMod:Dormant) An unofficial revision of the English translations provided by DawnMod:Dormant. [h1] Source Code and License [/h1] [hr][/hr] You can find the source code and license in this mod's [url=https://github.com/Levviata/DDmodEnglishTranslation] GitHub repo[/url] [i](TL;DR: MIT license, you are free to do whatever the hell you want with this mod, this includes translating this language pack to another language, etc.)[/i] [quote=tModLoader]Developed By Levviata[/quote]
Conquest
oleh 76561198038490819
The mod currently adds; - 150+ Items - 1 Town Npc - 3 Bosses - 8 Enemies - 1 Armor Set - 2 Dungeons - Permanent Potion System - New special type of accessories, Artifacts - World Map used to enter dungeons - Custom World Gen (Underground Desert) - Several Shimmer Exclusive items - This mod allows minions to crit, for more vanilla changes see https://terrariamods.wiki.gg/wiki/Conquest/Vanilla_Changes Talent Tree: Accessed through the Eight Trigrams Mirror item your character spawns with, a new way to progress in which you select skills that improve your character. World Map: Accessed through the World Map item your character spawns with, using it will open a UI which can be used to select dungeons which offer unique loot called Artifacts and to Fight the Mods Bosses. Permanent Potions: Crafted by using 30 of the original potions, Can be toggled to give the effect to your player, and does not need to be in your inventory after you toggle them. Artifacts: Special accessories that you can only have 1 of. These alter the game in some way or provide unique effects to your player. We are looking for spriters, programmers and help with balancing! Join the discord! https://discord.gg/dNunYXmRbn Our mods wiki! https://terrariamods.wiki.gg/wiki/Conquest [quote=tModLoader]Developed By Bandito[/quote]
Infernum Master Patch
oleh 76561198092510950
[b]Please support the mod by leaving a like or giving it a star on GitHub! ⭐[/b] [hr][/hr] The Infernum Master Patch is a compatibility patch that enables Infernum Mode alongside Master and Death difficulties, while also enabling Legendary and Malice modes on For the Worthy seeds. By default, Infernum is restricted to Expert Mode. This mod bypasses that limit by providing a dedicated toggle that allows both modes to run simultaneously. [h3] How to use: [/h3] Just as standard Infernum follows the hierarchy of Expert + Revengeance + Infernum, this patch establishes a new progression: [b]Master + Death + Infernum[/b] (which automatically scales to [b]Legendary + Malice + Infernum[/b] on FTW seeds). 1. Enter your world. 2. Open the [b]Calamity Difficulty UI[/b]. 3. Click the [b]"Infernum Master Patch"[/b] icon located after the maximum difficulty. 4. Have fun. [h3] Disclaimer: [/h3] Please note that Infernum Mode was not originally designed to run alongside these difficulty combinations. This patch is not officially supported or balanced by the Infernum team, so you may encounter unintended, unbalanced difficulty, graphical glitches, or unpredictable boss mechanics. By using this mod, you acknowledge that you are playing in an unsupported and highly experimental environment. [quote=tModLoader InfernumMasterPatch] Developed By Dheam[/quote]
Looping World
oleh 76561198975877304
Want a world that loops? Check out the Looping World mod! Looping World connects the left and right edges of your Terraria world, so walking to one side brings you to the other similar to Starbound and Blockheads. The transition is seamless, so it really feels like the world just keeps going. There are no invisible walls or dead ends on the left and right sides of the world, and you can even build a house or place structures without it being cut in half. Recommended to use the "Color" lighting setting for full immersion. ***DISCLAIMER*** This mod is still in development — while the core features work, some bugs may occur and will be fixed in future updates. Single-player only: Multiplayer support is still in development. Worlds generated with this mod enabled are optimized for it. Older worlds will still work but won’t include these worldgen improvements. Pre-mod worlds will have 30 tiles removed from each edge. Oceans are leveled during generation, so older worlds may have uneven ocean heights that could flood one side. Be sure to back up your world before using the mod in case you don't like the changed made to your older worlds! Changelog: v0.1 Initial Release v0.2.3 Added lighting fix when looping v0.2.4 Fixed right click recursion v0.2.5 ModTile support (CALAMITY UPDATE) v0.2.6 Mirror liquids v0.2.7 Mirrored liquids flow properly v0.2.8 Parallax fixed v0.2.9 Added tick updated tile mirroring v0.3 Added Block Swap mirroring v0.3.1 Worlds generate oceans at the same height (doesn't apply to worlds made before enabling the mod) v0.3.2 Water mirroring is now more efficient v0.3.3 Added padding to both sides of the world (only applies to worlds generated while the mod is enabled)[quote=tModLoader WorldLoop] Developed By Math!EW! & GPizza[/quote]
CompatibilityChecker兼容性检查器Mod汉化
oleh 76561199410232565
以下内容及mod均由AI翻译: 确保您的模组能够与兼容性检查器无缝协作! 该实用模组帮助玩家和开发者识别模组之间的潜在不兼容性,在开始游戏之前节省时间和减少挫折。该工具依托社区驱动的在线数据库,提供您已启用模组的兼容性实时报告,并提供解决冲突的建议。 功能: • 在线兼容性数据库 - 访问一个涵盖数十个模组的全面兼容性信息数据库,由社区实时更新。 • 多人游戏兼容性检查 - 验证您的模组设置在多人环境中是否正常运行。 • 推荐修复 - 获取建议安装的模组,以解决或缓解兼容性问题。 • 启用模组概览 - 切换选项,以直接在主菜单上显示已启用模组的列表。 • GitHub问题集成 - 显示与检测到的兼容性问题相关的GitHub问题,非常适合开发者和技术用户。 注意:该模组处于早期Beta阶段,可能存在错误和不完整的功能。请在Discord上报告问题并分享反馈:https://discord.gg/FS7kXUgNtR[quote=tModLoader CompatCheckerChinese] Developed By 浅亦沐/塔沐鸭[/quote]
KZ的视觉效果前置
oleh 76561199157958297
这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod. 这是一个 个人自用的视觉效果前置库 我的所有需要视觉效果的模组都将基于此mod制作 This is a personal visual effects frontend library, and all of my mod that require visual effects will be based on this mod.
Shield Slot
oleh 76561198267003393
[h2]Tired of having your shield take up one of your precious accessory slots?[/h2] Are [b]you[/b] playing on normal mode and wish you had more than only two slots to work with? Sick of having to choose between [i]knockback resistance and defense[/i] or [b]pure raw dps?[/b] [b]Well I have just the mod for you![/b] [h1][b]Introducing the Shield Slot™![/b][/h1] A magical slot that clears up a precious accessory slot for better use. [i]No more wasted slots on necessary items, and no more accessory fumbling.[/i] Get [b]your[/b] Shield Slot™ today! [hr][url=https://github.com/Spikefall/Shield-slot]Source code[/url][/hr] [quote=tModLoader]Developed By Spikefall[/quote]
灾厄点击者Mod-汉化
oleh 76561199029063107
该Mod是Calamity Clickers (Active Develpment - Early Hardmode Stage) 灾厄点击者的汉化 If your native language is not Chinese, you don't have to download it 只需要订阅该Mod并在游戏内启用它就可以了,但注意该Mod需要开启CalamityMod, ClickerClass和CalamityClickers才能使用 然后就是有些地方的翻译可能有点问题(机翻+自己想的) 最后,祝您玩的愉快! [quote=tModLoader]Developed By 仁者暗帝[/quote]
便捷工具配饰
oleh 76561199246776200
工具配饰在物品栏或虚空袋存钱罐中就可以生效, 避免了在钓鱼时切换钓鱼饰品、挖矿时切换挖矿饰品、买东西时切换打折卡等等来回切换各种工具配饰的麻烦。 受影响的物品: 梯凳 工具腰带 工具箱 喷漆器 加长握爪 便携式水泥搅拌机 砌砖刀 建筑师发明背包 自动安放器 远古凿子 优质钓鱼线 渔夫耳环 钓具箱 渔夫渔具袋 防熔岩钓钩 防熔岩渔具袋 服装商巫毒娃娃 钱币戒指 优惠卡 金戒指 贪婪戒指 向导巫毒娃娃 幸运币 幽灵护目镜 宝藏磁石 空白八音盒 这些物品的前缀在物品栏中不生效。 如果你是模组制作者,你可以通过Mod.Call来添加生效的工具 例: mod.Call("addTool",1303) 将水母项链添加进列表 mod.Call("clearTool") 清除列表中新添加的所有物品。(不影响上述原版物品) [quote=tModLoader]Developed By 宇宙之光[/quote]
Shirasagi's VOICEROID Skin Mod
oleh 76561199224905179
Added vanity items that Talk Character Skin. Do create a "Dressing room" by workbench. "Yuzuki Yukari""Kizuna Akari" are owned by VOCALOMAKETS / Bumpy Factory Corporation. "Kotonoha Akane""Kotonoha Aoi""Iori Yuzuru" are owned by AI Inc. "Sato Sasara""Suzuki Tsudumi" are owned by CeVIO Project. "Tsukuyomi Ai""Tsurumaki Maki""Haruno Sora""Asumi Shuo""Asumi Ririse" are owned by AHS Co. Ltd. "Tohoku Zunko""Tohoku Kiritan""Tohoku Itako""Zundamon""Shikoku Methane""Kyushu Sora""Chugoku Usagi" are owned by SSS LLC. "IA""OИE" are owned by 1st Place Co., ltd. "MEIKA Hime""MEIKA Mikoto""v flower" are owned by Gynoid. "Otomachi Una" is owned by MTK Inc. , INTERNET Co., Ltd. "Kyomachi Seika" is owned by Seika town. "Galaco"(©Yamaha Corporation , SDR Inc. , INTERNET Co, Ltd.) is owned by Yamaha Corporation. "CCD-0500 FEE" is owned by U-Stella Inc. "Tsuina-chan" is owned by Kisaragian LLC. "Koharu Rikka""Natsuki Karin""Hanakuma Chifuyu" are owned by TOKYO6 ENTERTAINMENT LLC. "Allial""Millial"( https://coefont.cloud ) are owned by CoeFont Co., Ltd. "Nako""Reco" are owned by Shirowanisan / COEIROINK. "Adachi Rei" is owned by Mechanical Girl LLC. "Tsukuyomi-chan"( https://tyc.rei-yumesaki.net/ ) ,the free material character, is owned by Rei Yumesaki. "Tange Kotoe"( https://www.youtube.com/@tangekotoechannel ) is owned by Tange Kotoe Project. "Kasukabe Tsumugi" is owned by KasukabeTsumugi Project. "Meimei Himari" is Virtual YouTuber. "Amehare Hau" is Virtual YouTuber. "Namine Ritsu" is owned by Namine Ritsu Project. "MANA""KANA" are owned by Kanama Mana / Manaka Kana. "TYPE-X LOSA""TYPE-Y SENO" are owned by Seno Losa / SENOLOSA-Chan. "Dia-chan (Diamante=Principalities)""Arma-chan (Armageddonia=Purgatorya)" are owned by Lusty*Kiss Production. "SAYO" is owned by SAYO Project. "Ouka Miko" is owned by Mikomikoushiki. "No.7 / Number Seven" is owned by No.7 Production Committee. "Nurse Robot_Type T" is owned by SuteinuA (Matsuo Kayu).[quote=tModLoader ShirasagiMod] Developed By Shirasagi[/quote]
Andromeda Aeropack for Catalyst
oleh 76561198236015506
You have landed the final hit to the multidimensional destroyer, you see it writhe and collapse onto itself from how unstable it is getting at every second, trying to hold on to existence itself. But alas, it bursts open and letting out such a spectacular explosion, scattering nebulae all around you, and finally leaving you with its items. Fast foward, you have started to explore deep into the astral mines, getting to witness such glorious cosmic ores grouping themselves in galaxy shaped veins. You process those ores to contain the bars that is said to have an entire universe compressed within such ingots. You look at your dusty jetpack that you bought from a lady not that long ago, and you decide to combine the two together... Fables have said about a legendary jetpack that could rip through the cosmos and fly through Andromeda itself. You may have turned such fable into a reality. Andromeda Aeropack for Catalyst is a fan addon that serves exactly one purpose: Adding an Intergelactic-tier flight accessory for Catalyst. It is *not* an official addon, and it's just coming from a guy that really loves the mod so much. <3 Requires Catalyst mod (and by extension, Calamity mod.) Credits: Lighty for uh, making the mod, duh..... freesound.org for free sounds! More specifically: - Jetpack thrust by Maxx222 - Liftoff launch by C3Sabertooth Catalyst devs for making the amazing mod that allowed me to make the wing in the first place - Special thanks to YuH for really helping me at points when I was truly stuck Calamity devs for making Calamity in general. (and uh, also for the *ding!* sound effect from Ark (can't find a better ding than that :<)) Lastprismer for his generous contribution to the Chinese translation! Seasalt for a very, VERY generous contribution to new Aeropack sprites! [quote=tModLoader]Developed By Lighty[/quote]
Fantasy Time ~ 幻想时间 [beta]
oleh 76561198799172207
[h1]Fantasy Time[/h1] [url=https://discord.gg/8nzpJSyvdW] discord [/url] This mod is Cactus Expansion! Enchanted Expansion! Gem Expansion! Whip expansion! Boomerang Expansion! Yo-Yo Expansion! In short...it adds many new weapons and enemies based on vanilla elements, it also made changes to some vanilla content, including but not limited to: •Common enemies like slimes, zombies, skeletons, piranhas and more have gained new abilities •Each vanilla boss will get at least one additional exclusive drop •More items can be transformed into new forms in shimmer •Reworked the effects of some vanilla buffs&debuffs •Added more dual-class content (vanilla example is Frost armor and Forbidden armor, respectively corresponding to melee & ranged and magic & summon) Currently only 75 new items, 5 new enemies and 20 buffs, not much really. Next step of the mod is to continue to add vanilla style projects while adding original content, and continue to polish existing parts; Please leave your comment if you have good suggestions :) Join our [url=https://discord.gg/8nzpJSyvdW] discord[/url] for full changelogs and the latest news about new content! [h1]幻想时间[/h1] [url=https://discord.gg/8nzpJSyvdW] discord [/url] 这个mod是仙人掌扩展!附魔扩展!宝石扩展!鞭子扩展!回旋镖扩展!悠悠球扩展!总之......它添加了许多基于原版元素设计的新武器、敌人、道具,也对一些原版内容做出了改动,包括但不限于: •僵尸、骷髅、史莱姆、食人鱼等常见敌人获得了新的能力 •每个原版BOSS将至少得到一个额外的专属掉落 •更多物品可通过微光嬗变转换为新的形态 •重置一些原版buff和debuff的效果 •添加更多的双职业内容(原版的例子是寒霜盔甲和禁戒盔甲,分别对应近战&远程和魔法&召唤职业) 目前只有75个新物品、5个新敌人和20个buff,真的不多。mod的下一步计划是一边继续添加原版风格的物品一边添加原创内容,以及继续打磨抛光现有部分;如果你有好的建议请留下评论:) 加入我们的[url=https://discord.gg/8nzpJSyvdW] discord[/url]以了解关于更新内容的最新消息! [quote=tModLoader]Developed By 承影[/quote]
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