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Mod & Plugin Terraria

14.000+ mod tersedia Sumber: Steam Workshop
Rise of Ages

Rise of Ages

oleh 76561198272574408

Info RoA is focused on adding highly polished content that seamlessly expands Terraria’s features, from exploration to combat. The mod features unique mechanics and an immersive story which can be discovered organically through world structures, NPC dialogue and bestiary entries. Developed by the team behind Consolaria, Rise of Ages is designed to provide a nice, condensed experience rather than an overwhelming amount of surface-level content. This "early access" version features a new Druid class and Backwoods biome with complete Pre-Hardmode progression, as well as a variety of miscellaneous content to spice up your playthrough, regardless of the class of your choice. List of content - Backwoods. An ancient forest once inhabited by Dryads has fallen under a dark influence and holds many dangers for an unsuspecting adventurer, but its true power has been suppressed by the world evil... - Druid. Attuning to primordial nature through hand-made Wreaths and controlling the environment, druids become stronger the longer the fight goes on, covering the battlefield in canopy and taking shape of wild beasts. - Fog. An eerie weather event that may occur after the rain covers the backwoods and its surrounding area in a thick layer of mist, reducing visibility and allowing enemies to catch you off-guard. - Lothor. A late Pre-Hardmode boss - the mightiest druid from an age long past, whose quest for immortality has gone very wrong. - Materials. Mercurium, Galipot and Leather can be obtained through unique and challenging mechanics, and provide a variety of new equipment options. - Alchemy. The mod adds two new herbs and plenty of potions, as well as reworking most of the vanilla recipes. And much more! Includes support for Boss Checklist, Achievement Mod and Music Display. F.A.Q. What are the plans for future updates? Our priority is to extend the Druid and Backwoods content into Hardmode to make the mod available for a complete playthrough. After that? Perhaps an expansion of the Underground Backwoods, and a deeper dive into the story that we are developing... Is the mod compatible with ___ ? Rise of Ages has been tested with most major mods, and does not cause any game-breaking issues. But beware of balancing mismatches - our content is designed around vanilla Terraria. How do I get ___ or summon ___ ? Ask the Guide, use Recipe Browser or Boss Checklist. A wiki is coming soon. You can also ask for specific guidance in #roa-help. Do I need to create a new world? Yes, otherwise you will be locked out of a major portion of the content. Small worlds work fine, but we recommend Medium and above. Does the mod work in multiplayer? Yes! After many years in the oven, we hope you enjoy! Created by Serork, peege.on, has2r, N.F.A. and cleo. Music by Croul & A44. Contributors & former developers: Hasan, Flamorax, CKnight, MeuRan, vemigvan, LOC, Obesedog, Kazzinak, Nokilos, Insanis, shekel, Heretic, Efromomr, Veron, BRIPE, froglute, Zemmie, Feutor, Sparcdoctor and Vikri. Links 🌐 Discord 🌳 Forum post 💻 Mod source on GitHub 💟 Donations Developed By RoA Gang (Serork, peege.on, has2r, N.F.A., cleo. and friends)

24,057 unduhan Detail →
Bismuth Mod 1.4.4 Edition (Skills, Quests, Towns!)

Bismuth Mod 1.4.4 Edition (Skills, Quests, Towns!)

oleh 76561199477207706

Mod is not compatible with multiplayer mode Content ● 400+ new items ● 49 new NPCs ● 4 new bosses ● 120+ new tiles ● RPG-styled system (146 skills, 5 classes) ● Two playable races - naga and vampire ● 8 new incredible structures, two of them are massive cities ● New biome - swamp ● New event - orcish invasion ● Dice mini-game ● Поддержка русского языка And a lot of other original content Developed By Kazzinak, Bassalt, Rekstri, Nokilos, BRIPE, Efromomr, Mr.Pigeon, SerNik

24,341 unduhan Detail →
灾厄原版音乐个人汉化-VanillaCalamityModMusicCN

灾厄原版音乐个人汉化-VanillaCalamityModMusicCN

oleh 76561198811188785

灾厄原版音乐个人渣翻汉化,已汉化所有设置和音乐盒 使用本模组请订阅原模组https://steamcommunity.com/sharedfiles/filedetails/?id=2816188633&searchtext=music Developed By beihai

22,295 unduhan Detail →
Item Passive Tree

Item Passive Tree

oleh 76561198065726288

This Mod is WIP It adds random passive trees to all weapons, tools, armor, and accessories. Items gain experience by: Weapons: Killing enemies. Tools: Using them. Armor & Accessories: Taking damage from enemies. Leveling an item gives points to spend in its passive tree. Items: To see the recipes place Acorn, Jungle Spores and Worm in the Guide's crafting window Acorn of Transmutation - Refunds and reroll a completely new passive tree on the item used Essence of Autumn - Refunds all allocated passive points on the item used Fallen Leaf - Grants a passive refund point Shifting Leaf - Grand a node reroll point Fungal Leech, Sporeling Leech, Mutant Leech and Spectral Leech - Attaching this Leech to an item will siphon the EXP it gains and store it in the leech instead Heart of the Forest and Overgrown Heart of the Forest - % of experience gained is shared with other items Sap Extractor, Hallowed Sap Extractor and Celestial Sap Extractor - Can extract EXP from an item and transfer it to other items Includes a config for max item level, XP multiplier, and more to suit your playstyle. Works in multiplayer. Planned: More node variety, better item-specific trees, and mod compatibility (Calamity and Thorium class items). Note: This mod is a Work In Progress. Features are subject to change, and balance is being refined. Feedback is welcome! Update 0.1.3 New Features Added multi-node allocation: clicking a node auto-allocates all required nodes leading to it (if there are enough unallocated points) Added multi-node refund: clicking a node refunds all required nodes leading to it (if there are enough refund points) Added new item: Sap Extractors - can extract EXP from an item and transfer it to other items. To see the recipe place Essence of Autumn in the Guide's crafting window Added config option to disable EXP gain for armor and accessories Added new node type: Tools: Tool Range Armor & Accessories: Placement Range, Grab Range Changes & Reworks Reworked EXP gain system (Experimental) Weapons gain EXP based on NPC life and defense Armor & accessories gain EXP based on damage taken Rerolling unique nodes now rolls within the unique pool Rerolling buff nodes now rolls within the buff pool Buff nodes now cost 2 points, unique nodes cost 3 points to allocate (Experimental and can be turned off in the config) Reduced number of buff nodes per tree (1-5) Nerfed movement speed, defense, and life nodes Improved node stat generation for specific weapons Passive tree tooltip is now hidden unless holding Shift Info HUD resets to default position when re-enabled Bug Fixes Fixed standard nodes rerolling into unique nodes for armor and accessories Fixed magic and ranged imbues not applying buffs to NPCs Fixed leech being removed when reforging an item Fixed a bug where EXP would not be gained when using Fargo's Souls Mod with the Weapon Rework option enabled Fixed Magic Storage multiplayer issue: passive tree items now load correctly Note: Items stored in Magic Storage prior to this update will load, but their passive tree will be rerolled with randomly allocated nodes (sorry) Developed By kill me

28,034 unduhan Detail →
Verv's Minecraft Mod

Verv's Minecraft Mod

oleh 76561198041992238

This mod aims to improve the early game mining experience by adding new "dungeons" containing unique items. ~ Features ~ - Mob Spawners underground, allowing the obtention of the new items - Minecraft inspired weapons (Diamond Sword, Prismarine Trident, Mace) - Oxidation of Copper Shortswords (sorry) The Spawnrate of Mob Spawners can be tweaked in the mod config. Copper Oxydation can also be disabled entirely. THE MOD SHOULD BE COMPATIBLE WITH ANYTHING, I heavily recommend using it alongside my Orchid Mineshaft and Better Caves mods. Should you find any incompatibilities, please let me know! Yes, the mod should be compatible with structures and generation features added by other mods. Watch the video for more info on the mod and its content! - Thanks to Chevalier for the Chinese Localization of the mod - Thanks to Alino4kaHvoshch for the Russian Localization of the mod Developed By Verveine

20,339 unduhan Detail →
Vacuum Bags

Vacuum Bags

oleh 76561198055661385

More detailed description on the Wiki: https://vacuum-bags.fandom.com/wiki/Vacuum_Bags_Wiki Vacuum Bags is a mod that adds 2 different types of bags using androLib. All bags are compatible with Magic Storage (Requires Magic Storage's Storage Configuration Interface) Vacuum Bags (100 inventory slots, adjustable in androLib Client Config) (Designed by @KingJoshington) Ammo Bag - Ammo (Art by anodomani, Co-Designed by @KingJoshington) Banner Bag - Banners (Art by @KingJoshington) Boss Bag - Boss Bags and other boss drops (Art by @KingJoshington) Builders Box - Building Blocks and Furniture (Art and design by @KingJoshington) Fishing Belt - Fishing Gear, Bait, and Loot (Art by anodomani) Herb Satchel - Seeds/Plants (Art by anodomani) Jar of Dirt - Natural Building Blocks like dirt, stone, sand, clay, wood, etc. (Art by @KingJoshington) Mechanics Toolbelt - Wiring items, and Buckets (Art by @KingJoshington) Paint Bucket - Paints, Dyes, and Paint Tools (Art and design by @KingJoshington) Portable Station - Crafting Stations and Buff Stations (Art by @KingJoshington) Potion Flask - Potions/Food (Art by anodomani) Slayer Sack - Monster Drops, lighting items like torches and glowsticks, and rope items (Art by anodomani, modified by @KingJoshington) Trash Can - Auto-Sells items (Art from Vanilla Sprite) Wall-Er - Walls (Art and design by @KingJoshington) These bags automatically pick up items if vacuum is toggled on if the item is allowed in the bag. General Purpose Bags (40 inventory slots, adjustable in androLib Client Config) Black, Blue, Brown, Gray, Green, Orange, Pink, Purple, Red, White, Yellow (Art and Co-Designed by @KingJoshington) These bags automatically pick up items if vacuum is toggled on if there is an item of the same type already in the bag. Mod Bags (200 inventory slots, adjustable in androLib Client Config) Calamity - Calamitous Cauldron (Art and Co-Designed by @KingJoshington) Fargos Mods - Fargos Mementos (Art and Co-Designed by @KingJoshington) Secrets of the Shadows - Earthen Pyramid (Art and Design by @level12lobester) Spooky Mod - Spooky Gourd (Art and Design by @level12lobester) Stars Above - Essence Of Gathering (Art from Stars Above Sprite, edited by @KingJoshington) Thorium - Lokis Tesseract (Art and Co-Designed by @KingJoshington) **Attention Modders** This mod is built like an example mod to show off how to create a bag with androLib. This mod shows how to use androLib as a hard dependency. If you prefer a soft dependency or want better comments for a tutorial, look at Vacuum Ore Bag mod instead. See androLib for more information on how to create your own bags: androLib Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3021285778 Vacuum Ore Bag Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3022671410&tscn=1692559439 Feel free to reach out if you would like help creating a bag for your mod or if you find any issues with this mod. Portable Storage bag sprites are used in this mod (with permission). Created by anodomani https://instagram.com/anodomani?utm_source=qr&igshid=MzNlNGNkZWQ4Mg%3D%3D Portable Storage Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2840287284&searchtext=portable+storage Please give us your feedback!!!!!! https://discord.gg/mPywEhyV9b Ko-Fi: https://ko-fi.com/andro951 Patreon: https://www.patreon.com/andro951 Developed By andro951

21,946 unduhan Detail →
Expanded Weapons

Expanded Weapons

oleh 76561198838984364

Expanded Weapons is a pretty cool mod, it adds over 100 weapons! It adds more weapons to the more under used weapon types. (Like the Flamethrower) Even more weapons if you download the Whips & more mod! It also adds more accessories, like more combinations to previous accesories. Additions 170 Weapons! 145 weapons from base 35 weapons exclusive with whips mod 48 Melee weapons 43 Ranged weapons 29 Magic weapons 30 Summon weapons 9 Throwing weapons 2 Other weapons 10 Neutral weapons 2 Tools 1 Armor sets 11 Accessories 5 Ammo 2 Mounts 8 Enemies 1 Boss New infinite duration potions Balance changes to vanilla weapons Other quality of life stuff Extract the mod for balance changes on vanilla weapons History Update 3.4 Renamed Cloud Boss to Cumulonimbus Resprited Cumulus Changed Cloud Boss music Update 3.33 Staff of Insanity and Staff of Easiness now scale with remaining slots rather than current slots (this makes them able to be used alongside other minions) Staff of Insanity and Staff of Easiness now have a max minion size at 50 slots Daedalus Stormgun now shoots one more bullet per volley Snowflake Staff damage buffed (95 -> 105) Lightning Rod damage reduced (110 -> 70) Lightning Rod fire rate increased (25 -> 15) Nebula Rod is now dropped by Nebula Floater instead of being crafted Update 3.32 Weapons with right click attacks now autoswing on their right clicks Increased Jamesbow projectile velocity Update 3.31 Fixed minions not being affected by Tiki Enchantment Mushroom Blaster now converts musket balls to shroom bullets Mushroom Blaster mushroom damage reduced (2x -> 1x) Minigun Shotgun minimum bullets reduced (4 -> 3) Vortex Blaster minimum bullets reduced (6 -> 4) Vortex Blaster vortex fragments in recipe reduced (20 -> 12) Update 3.3 Added Spinner of Flight Moved all pearlwood items to whips & more mod Simple Spinner and Flower Spinner have improved spinning and are now unaffected by melee speed Lunar Spinner now shoots daybreaks with higher velocity Frosthrower is now held differently Changed Last Prism and Constellation Cannon recipes Update 3.29 Fixed mod for new update Added Purity Rainbow armor Added some configs Reworked Pearlwood Rainbow armor to benefit all classes Reworked Pearlwood Rainblade and Purity Rainblade Resprited Sakura, Clouds Disperser, Purity Rainblade, Overdrive Staff, Happy Face, Angry Face Resprited Overdrive Staff projectiles Renamed Happy Face to Hard Face Renamed Angry Face to Harder Face Diamond Blade velocity increased Changed the tooltip of the purity rainbow items Slap Hand Whip damage reduced (65 -> 55) Whip of Michi damage reduced (250 -> 210) Whipped Cream damage reduced (115 -> 100) Geometrical Whipinator damage reduced (95 -> 80) Chipping Whip damage reduced (230 -> 195) Overdrive Staff damage buffed (20 -> 30) Overdrive Staff minions now take up 0.75 of a minion slot instead of 0.5 Whip of Michi now needs Purity Rainbow Whip instead of Purity Rainbow Torch Whip handle accessories now affect whip range instead of summon damage Torch summon weapons are now held visually Michigun items and Corite Knight Staff can now be crafted with magic fragments as a subsitute for divine geodes Michigun armor now needs Purity Rainbow armor to craft Update 3.28 Fixed mod for new update Added The Revenge For Dark Cacao Update 3.27 Added Flower Spinner, Simple Spinner, Simple Gatling Gun, Simple Flail, Water Flail Bone Spinner damage buffed (28 -> 32) Bone Spinner projectile size increased Improved Cody's Greatstriker visuals

11,189 unduhan Detail →
Lan's Unlimited Pets

Lan's Unlimited Pets

oleh 76561198047355744

Lan's Unlimited Pets is in ALPHA, USE AT YOUR OWN RISK.... The ui is trash I know...No worries... How to use: just move pet summoning item into the UI that pops up when holding the item in your cursor. To remove a pet summoning item, go to your normal pet slot and it show up. (Open inventory -> Click the "Equipment" chain icon over your accessories) Developed By Lanboost

22,583 unduhan Detail →
Nurse Overhaul

Nurse Overhaul

oleh 76561198005029598

Overview TL;DR: This mod adds: 7 items, 3 recipes, 1 hotkey for quick healing, and 1 shop. From what I've seen, the Nurse is a divisive topic in the Terraria community. Some say she's a noob trap, while others believe she trivializes the game if used correctly. However, something everyone seems to agree on is that it can be difficult to get a heal from her when fighting, especially during boss fights. Everyone who has played through Terraria has at least one experience of trying to heal at the Nurse during a boss fight and accidentally killing their entire village of NPCs in the process. In my last playthrough, I wished many times that there was a small way to make it easier to press that heal button, something so it doesn't feel like you're opening a timed aim trainer every time you right-click on the Nurse. This mod solves this problem, attempts to balance the solution, and adds some small additional quality-of-life features centered around the Nurse. Specifically, this mod adds three things centered around the Nurse and healing items: 1. A shop for the Nurse where she sells most types of healing potions. 2. A hotkey for paid Nurse healing and items earned through progression that increase this hotkey's range. 3. Recipes to bridge the gap between lesser/regular healing potions and later potions, and additional options to craft those later potions. Things to Note You need to manually bind the quick heal to a button in the Settings -> Controls -> Mod Controls menu. Items that increase the Nurse's range will do so at a cost. The first item you get will only allow you to heal from the same room; the next will triple the range, but healing outside the room will increase the cost to three times the normal rate. Upgrades will further increase the quick heal range, from one screen to the entire surface to the entire world. However, the sweet spot will increase only by small amounts. You can easily tell if you are within the normal range of the item or the sweet spot as you will receive buffs for being in either range. So go ahead and use that quick heal while you're digging up that hellstone, but be sure to check with your financial advisor before you do. For the Nurse quick heal at range items, King Slime, Eye of Cthulhu, and Brain of Cthulhu/Eater of Worlds all drop component items to upgrade the base Nurse VIP Badge, which is sold in the Nurse's shop. You will also be able to buy these items from her shop as you progress, but it is significantly cheaper to obtain them by killing the bosses. IF YOU ARE PLAYING CALAMITY: Prices when fighting a boss are 5x what they normally are, so be careful. Also, the base heal cost increases by a flat amount depending on which bosses you have defeated. Numbers should always be accurate to what you see on the Nurse, but since what you are being charged is reverse-engineered and manually implemented, if you find a situation where the quick heal doesn't match the price or there is some other issue, let me know and I can fix it. This applies to money reporting in the text box, actual money subtracted from your bank, and item text. If you find an issue, let me know. Recipes The added recipes are balanced against in-game recipes and require an Alchemy Table/Bottle crafting station to craft. Current recipes: Greater Healing Potion = 2x(Healing Potion) + Pixie Dust Super Healing Potion = 4x(Greater Healing Potion) CALAMITY ONLY: Supreme Healing Potion = 4x(Super Healing Potion) Shop Unlike the Nurse Shop mod, items are not unlocked through stage progression; rather, each item is unlocked by killing individual bosses. This means that if you kill King Slime, the Nurse will start selling Healing Potions. If you kill Eye of Cthulhu before King Slime, Restoration Potion and the Nurse's Walkie Talkie will be unlocked, but Healing Potion won't be. Here is a full list of the items the Nurse will sell and their unlock conditions: None: Mushroom, Bottled Water, Bottled Honey, Lesser Healing Potion, Nurse VIP Badge King Slime: Healing Potion Eye of Cthulhu: Restoration Potion Brain of Cthulhu/Eater of Worlds: Nurse's Walkie Talkie Skeletron: Nurse's Painted Shirt Wall of Flesh: Lifeforce Potion, Greater Healing Potion, Nurse Nourishment Diamond Ancient Cultist: Super Healing Potion CALAMITY ONLY: Moon Lord: Supreme Healing Potion Devourer of Gods: Omega Healing Potion TOGGLEABLE (DISABLED BY DEFAULT): Eye of Cthulhu: Life Crystal All Mech Bosses: Life Fruit If there are healing-related items that people would find useful to be added to the shop, leave a comment, and I’ll see if I should add them. There are also old ideas floating around for a more comprehensive overhaul, including quests to kill certain monsters that reset every Terraria day and medically inspired combat items. If that sounds interesting, leave a comment. Special Thanks A huge thank you to the legendary NotLe0n for allowing me to use his UI/UISystem to create the Nurse's shop. Core UI elements were adapted with modifications from his mod AnglerShop. Another big thank you to Solafide Media for creating the sprites for the items and one of the buffs. They brought my vision for the items to life and did what I couldn’t. Check out his work on Fiverr. Shout out to another legend, jopojelly, for helping me figure out how to automatically adjust my manual pricing based on the Nurse's happiness and pointing me to catGPT for shop help. It was amazing to Google something and see a response from them from 7+ years ago, then go to the Discord and have them answer one of my questions. Also, shout out to ThomasthePencil and catGPT in the Discord for help with shop indexing in the 1.4.4 preview. Adding a shop to a vanilla NPC without a shop isn’t as straightforward as you might think, but they helped me get it over the finish line. Gotta mention my boy TheEdster3 for guiding me through the beginning of my journey on this project, decompiling Terraria and planting the seed that would eventually become Nurse Overhaul. He left me with a heal that max-healed every game tick you were next to the Nurse, and now we’re here. And thanks to the community in general for having so many resources. A lot of work goes into tModLoader and its supporting documentation, and I definitely took it for granted before diving into this project. If you’ve worked on any part of tModLoader, let me say from a simple player: thank you. Recent Changes I ran out of room to keep updating patch notes here, so check out my Terraria Forum post for the latest changes Developed By Selystra Developed By Selystra

23,914 unduhan Detail →
Chevreau's Mystical Vanity

Chevreau's Mystical Vanity

oleh 76561198008055155

Adds a few vanity items for the devout mystic. Special masks will render under hair or over helmets. The Rabbit & Kitsune masks are crafted with Wood, Red & White paint at the Workbench. The Rabbit & Fox ear fixtures are crafted with the Bunny or Fox ears and an iron bar at the Anvil. Pray at the shrine to receive a blessing, or use it to craft Sigils. Shrines are crafted with Candles and Wood or Stone at the Sawmill or Heavy Workbench. A dim ember, a blazing light, a wreath of starfire. The conquering king needs no crown - power emanates from them like a brilliant flame. Sigils are crafted using Souls at the Shrine. The Fool's Mantle is crafted with Gold and a a Soul of Flight at the Mythril Anvil. The Ocular Phase Dye gives a phase effect using your eye color. It can be obtained from strange plants.

21,453 unduhan Detail →
Terraria Randomizer Mod - Fixed by dog.meat for 1.4.4

Terraria Randomizer Mod - Fixed by dog.meat for 1.4.4

oleh 76561199222381230

All configs are off by default, make sure to turn the ones you want on. This randomizer mod lets you randomize many features of your game to create interesting playthroughs or even just chaos, some of the features that can be randomized include: NPC AI Randomization - Lets you randomize the AI of all enemies and creatures spawned, meaning you can have a bunny with bat AI or a demon eye with skeletron ai. Item & NPC Name Randomization - Randomizes the names of all items and npcs, creating some pretty wacky names. Item Stats Randomization - Randomizes the damage, knockback, use speed and projectile firing of all weapons, it tends to roll lower values than higher ones, so don't worry about balance. Item Sprites Randomization - Randomizes the sprites of all items to make one item have the sprite of a different item, so you can have a muramasa with the sprite of a mushroom. Item & NPC Sound Randomization - Randomizes the use sounds of items, and the hit and death sounds of npcs. Projectile AI Randomization - Randomizes the AI of all projectiles, creating some really odd projectiles. NPC Shop Randomization - Randomizing the shop contents and shop prices for all npc's that have them. NPC Loot Randomization - Makes all enemies drop a random item when killed. Worldgen Randomization - Randomizes every tile (that isn't from a biome) in the world upon worldgen. Everything rerandomizes whenever you reload your mods/game, so be warned of that. Thank you, NuovaPrime and Fargowilta, for creating the original mod. The Terraria Randomizer Mod randomizes many aspects of the game to create interesting playthroughs or even just chaos. All sorts of features can be randomised, including names, AI, loot, world generation and shops. Everything rerandomizes upon reloading and this mod can softlock you, so be careful! Changelog: v1.3.0.2: - Updated to tModLoader v2023.10.3.0 v1.3.0.1: - Fixed shop randomization. v1.3: - Updated to tModLoader 1.4.4. - Recategorized all options. - Added tile and wall drop and placement randomization - Added shooting speed randomization. - Tile randomization now shuffles different types of tiles instead of adding random blotches of random tiles. - Meme AI option replaced with an option to copy AI from any NPC or projectile. - Some options can now be "Off", "Shuffle" or "Randomize". - Fixed recipe randomization removing some recipes. v1.2.3.2: - Removed sound randomization. v1.2.3.1: - Fixed NPC loot randomization. - Randomization of boss loot only has been removed. Therefore, NPC loot randomization is no longer a separate page. v1.2.3: - Added recipe randomization. - Fixed NPC AI randomization. v1.2.2.4: - Removed "We got a chest!" log spam. v1.2.2.3: - Fixed chest item randomization. v1.2.2.2: - Updated to .NET 6.0. - Fixed world generation bug. v1.2.2.1: - Fixed missing method issue. - Cleaned up code. v1.2.2 - Added an option to leave town NPCs with normal AI. - Empress of Light is now a meme AI. - Fixed item & NPC sound randomization. v1.2.1 - Ported to tModLoader 0.12 (Journey's End) by BlueStaggo. v1.2.0 - Added the ability to make only bosses drop a random item, chest randomization, the ability to override immortality on enemies, as well as some meme settings for AI. - Changed usetime randomization to also have a better chance to roll lower values. - Split off randomized projectiles from item stats randomization into it's own config. - Fixed a crash with item sprites randomization and the mod browser. - Made the eternia portal and crystal part of the "important npc's" config option for AI randomization. - Made most of the config options not force a reload. v1.1.1 - Fixed an issue preventing people from loading the mod after updating. v1.1.0 - Added randomization of npc shops, worldgen and npc loot. - Added more options to npc ai randomization. - Split name randomization into items and npcs. v1.0.3 - Made the mod multiplayer compatible, whoops. v1.0.2 - Made it so the item stat randomization doesn't apply to tools. Credits: - Oli.H: NPC shop randomization - catsounds: Mod icon - Fargowilta, the Thorium Discord and the tModLoader Discord: Ideas - Wand of Sparking: Inspiration for tile randomization - ilikecheese: Inspiration for copy projectile AI - Fixed by dog.meat the flipping goat - BlueStaggo made it i think lol

29,062 unduhan Detail →
Unofficial Calamity Bard & Healer (RU)

Unofficial Calamity Bard & Healer (RU)

oleh 76561199467475219

Этот мод полностью переводит мод Unofficial Calamity Bard & Healer на русский язык (ладно, почти полностью, некоторые строчки я не переводил чтобы сохранилась шутка, а одну не понял как перевести) О всех очепятках пишите в комментариях (уже можете не писать, я случайно удалил все свои моды) Developed By Ovosh1337

20,445 unduhan Detail →
PeterEvator

PeterEvator

oleh 76561198119411161

Peter Alert!!!! Adds peter funny moments when falling for long time, like in hellevator. Also on use plays funny Peter Family Guy moments for 1 minute!!!! The item works when falling if you have it in inventory, you don't have to use it. Recipe!!! Peetaaahhhh!!! - Green dye 1x - Brown dye 1x - Black and white dye 1x - Sand block 50x - Clay block 10x I'm not the smartest man in the world, but I can always look back on my life and say I went for it. Now respects terraria sound volume slider. Developed By JustDeezie

25,803 unduhan Detail →
Melee weapons can bounce bullets

Melee weapons can bounce bullets

oleh 76561199102974591

Melee weapons can bounce bullets

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Fargo's Hyper Mode

Fargo's Hyper Mode

oleh 76561198096315536

Hyper Mode: -Makes all NPC AI faster -Makes all projectile AI faster (yours and your enemies) -Time moves faster -All of those can be configured in game NEW UPDATE - V 4.0 -Added decimal settings to the config. For instance, now enemies can act 1.5x as fast -Added a whitelist for npcs and projectiles to not be affected -Added a seperate toggle for enemy and player projectiles -Removed Hyper Player Developed By Fargowilta

14,908 unduhan Detail →
Enemy Hit Effects Reborn

Enemy Hit Effects Reborn

oleh 76561198358258113

Enemy Hit Effects REBORN This is a port/continuation of a mod by Graydee and Lunatix, now for the current version of TML. The mod makes enemies produce visual effects when hit to improve feedback and be move visually appealing. A huge thanks to: Graydee and Lunatix, for creating the original mod and allowing me to continue the mod in their stead Crinfarr. for coding help Developed By Paltham, Original Mod by Graydee and Lunatix

18,261 unduhan Detail →
Adrian Solo Leveling

Adrian Solo Leveling

oleh 76561198041992238

Released because of the ton of comments asking for it under Adrian's Solo Leveling mod video (also under my own channel and somehow my emails) This mod is a variant of my "Palmod" project, allowing to "tame" enemies, in an even less balanced way than its predecessor After being killed, enemies have a chance to drop a soul. Right clicking it will summon that enemy to follow the player After getting a few levels "elite" souls can appear, the player has 3 attempts to revive them before they disappear - this is tied to RNG Each new vanilla boss kill will increase the player level, gaining various stats Tamed NPCs damage is increased by the highest player class damage multiplier, crit chance is inherited in a similar way. The mod DOES NOT WORK in multiplayer Not all enemies are tameable (individual AIs have to be coded manually), but the majority of AIstyles will work For this reason, compatibility with other mods is very limited Keybinds allow to display/hide the "souls" counter, teleport all minions to the player, and kill all captures. A config option allows to tune the damage dealt by minions (by default 75%) The mod is far from being balanced, and will make the game very easy It is also very rough on the edges, and I do not plan on maintaining it further (I should still update it to newer tmod versions and fix gamebreaking issues) - I wasn't really planning on releasing this in the first place Enjoy this chaotic mess :) Developed By Verveine

23,628 unduhan Detail →
Guaranteed Traveling Merchant

Guaranteed Traveling Merchant

oleh 76561198326901994

Forces the Traveling Merchant to spawn each morning at 4:30 AM as long as the vanilla spawn conditions are met (two NPCs housed and no active events) Developed By contractually obligated beating

26,741 unduhan Detail →
Show Environmental Buffs Range

Show Environmental Buffs Range

oleh 76561199467475219

This client mod adds a switch to the inventory on the top left. When enabled, ranges will be displayed in different colors around campfires, heart lanterns, stars in bottles and candles. In the mod configurations you can also customize the transparency of the ranges and turn their display on or off for each object. Added support for Calamity Mod My DS: ovosh1337_ My Boosty(if you want to support me) https://boosty.to/ovosh1337/donate Developed By Ovosh1337

26,315 unduhan Detail →
The Galactic Mod

The Galactic Mod

oleh 76561199005548112

The Galactic Mod is a smallish content mod I've been working on for a while. It aims to add content where we feel the game needs more. This mod's goal is to flesh out underwhelming parts of the game. We also aim to improve the Terraria experience, and make your experience a fresh one. There are over 600 new items for you to explore; including weapons, accessories, armors, tools, vanity and new blocks. The Galactic Mod adds; - 50+ new accessories - 6 new potions - 6 new crafting stations - 32 new armor sets with unique set bonuses - 10 miscellaneous armor pieces - 11 new pets - 21 new enemies - 9 new Bosses - 1 new miniboss - 1 new Town NPCs - An expanded throwing class - 1 new biome - 1 new Subworld I have been working on this mod for a little while now. I hope you all enjoy it. I couldn't have done it without my loyal development team. They are all wonderful people and deserve credit. The Team: Spazmatism7: Lead Developer, Programmer, Sprite Artist Asternove: Sprite Artist Kitnight: Composer The following people aren't devs, but did help in some way. They also deserve a round of applause. Special Thanks: Boatsoon: Asteroid Behemoth and Sky God reworks Schparksss: Former Sprite Artist Noobiescrubpleb: Former Sprite Artist Cherry_Chan: Former Sprite Artist Noodles56: Former Sprite Artist noah_B: Basic boss movement (Former Dev) Bry: Some of the Galactic Peril sprites HHH453: Mod icon Jueyun: Banner This mod hads cross-mod compatibility with: Boss Checklist Phase Indicator Music Display Biome Titles Discord: https://discord.gg/cpe9Hzhj2u YouTube: https://www.youtube.com/channel/UCNu0FQ6jbxDu-tcCZ-CVhXA Wiki (Heavy WIP): https://terrariamods.wiki.gg/wiki/The_Galactic_Mod If you encounter any bugs, please report them on the Forums thread, Discord, or Steam Page Developed By Spazmatism7 and The Team

16,405 unduhan Detail →
No Mount Blur

No Mount Blur

oleh 76561198034921298

Disables the intentional blur effect when the player is on a rotated mount. Additionally comes with a config to enable / disable the effect at will. Developed By morpe

21,198 unduhan Detail →
SharedMap汉化(共享地图)

SharedMap汉化(共享地图)

oleh 76561198846930919

为共享地图提供中文翻译 唉翻译的 如果侵权我就下架 Developed By Eric-WYH

23,323 unduhan Detail →
Fargos Souls Mod Old DLC Recreation

Fargos Souls Mod Old DLC Recreation

oleh 76561199121395150

So a year ago, I was playing the old Souls DLC in 1.3 with my sister, when suddenly, I'm heading up to space to explore, and the game lags BAD. My solution? Recreate the entire mod after over a month of development just so I can play this in 1.4. I have no clue if this has been created yet, and I probably should have checked beforehand, but at this point I'd rather play this anyway. So, heres the old DLC recreated (except SOA doesn't have a public workshop so isn't included yet). Content: Items: Calamity: 30 Enchantments, 4 Forces, 2 Souls, and 1 Essence Thorium: 66 Enchantments, 9 Forces, 3 Souls, and 2 Essences Spirit (Classic): 26 Enchantments, 4 Forces, 1 Soul, and 0 Essences Split: 11 Enchantments, 2 Forces, 0 Souls, and 0 Essences Secrets of the Shadows:13 Enchantments, 3 Forces, 0 Souls, and 0 Essences. DBZ: 1 Soul Consolaria: 3 Enchantments (3 more and a force soon) Note: Currently Split and SotS do not go into the Soul of Eternity. I will add souls for them and add them to the SoE as soon as I get art for them. Also SotS will have an essence soon. 1 Force if these 4 are enabled: Clamity: 1 Enchantment Calamity Entropy: 1 Enchantment Catalyst: 1 Enchantment Calamity Hunt: 1 Enchantment Bosses/NPCs: Echdeath Planned Content: Other Fargo's DLC secret bosses Homeward Journey Devil Fruit User Class One Piece Stand User Mod from Jojo Mount and Journey Community Remix (probably will be verboten one replaces Soul of the Tyrant as the overlap would remove almost all accessories from enchantments and also other additional items) Polarities Consolaria/Add support for Fargo’s More Souls Crossmod Clicker Class Vitality Mod Soul/Essence (possibly a force as well) TerRoguelike -Open to suggestions- Compatible Mods: Fargo's Souls Mod(Required) Fargo's Mutant Mod(Required) Fargo's Souls Mod Calamity DLC Fargo's Souls Mod Extras Calamity Mod Clamity Mod Calamity Entropy Catalyst Mod Calamity Hunt Thorium Mod Spirit Mod DBZ Mod Split Secrets of the Shadows Unofficial Calamity Bard & Healer Unofficial Spirt Bard, Thrower & Healer Consolaria (partially) Other mods are compatible these are just the ones that have content specifically made for them Credit: I want to note that I did not create this mod for any malicious intent, and I give full credit for all content to: The creator of Fargos Souls DLC(which this mod gets most of it's content and assets from) The creator of Fargo-Souls More Crossmod (Unofficial Addon) (which this mod gets all of its spirit mod additions from(would have used this one, but there were a few formatting things I preferred for this mod)) The creator of the Community Souls Expansion (which this mod gets its 4 dlc enchantment sprites(would have use this one there was a ton of things I preferred for this mod)) I'm not affiliated with these people at all, and this is a completely unofficial mod. Enjoy! Developed By The Terrarian Developed By The Terrarian

21,815 unduhan Detail →
[OLD] WAluiafk

[OLD] WAluiafk

oleh 76561198414427669

WAluiafk (aka Enchanted Wax) is a mod heavily inspired by luiafk Features: Enchanted Wax - Scented Candles: scented candles are arena buff versions of potions, so you don't need to make new potions every time you die. - Wax Statues: the hardmode upgrade of candles, there are 5 of these enchanted statues that grant multiple effects to the player, hate for offence, love for defence, duty for bosses, fear for reduced/increased aggro, and joy for fishing and swimming. Accessories/Armor - Spelunky Hat: a hat previously owned by a spelunker, increases mining speed, provides light, and grants unlimited spelunker buff. - Magic Rose: reduces magic damage by 20%, but gives mana when you hit enemies - Magical Cloak: same as magic rose, but has a change to spawn a damaging star that also gives mana - Thorn Ring: unlimited mana and philosopher stone, but constantly reduces hp to 1/3 of your max health Auto Builders - Arena Builder™: uses 100 wood platforms in your inventory to place, and if you try to use it inside of another arena it will break the platforms and you'll be to pick them up without losing anything - House Builder: creates a very non-prison house for your npcs, uses 50 wood and 1 torch to place, but comes with walls and furniture - Glass Drill: creates a 2 block wide hellevator with rope, breaks when used NPCs - Settled Merchant: the travelling merchant's twin brother, sells random items every day, may not sell certain items that his twin sells. (can be disabled in options, if you're not a big fan of the NPC) Other Craftable Altars: you can now craft, place, and break crimson/demon altars (their sprites are also slightly different) Developed By Henrykado

15,781 unduhan Detail →

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