Wood Rotting
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Wood Rotting on Your Factorio Server
Wood Rotting is a lightweight recipe mod by Pluranium_Alloy that gives excess wood a real purpose: it adds a recipe to rot wood into spoilage instead of letting it pile up unused in your storage. On busy multiplayer servers, wood harvested from cleared forests tends to accumulate fast — this mod finally gives it somewhere to go.
Installation is straightforward: drop the packed zip file into your rented server's mods/ folder and toggle it on via mod-list.json. Because our hosting automatically syncs mods to every connecting client, none of your teammates need to hunt down the file themselves — they just join and play.
Tip: Pair Wood Rotting with other resource-recycling mods to round out the waste-management loop on your base.
Plan the rollout and operation
Wood Rotting fits factories where cleared wood permanently clogs storage and logistics. Compare recipe cost and throughput with the rest of the recycling chain so spoilage neither remains useless nor displaces other production routes. Build a small, capped line first and observe it for several hours. Before removal, clear active recipes, filters, and stored intermediate products so the factory is not left with silent, blocked machines.
For rollout, copy the save, mod-list.json, mod-settings.dat, and current mods directory. Enable the new zip on a server copy first and let Factorio validate dependencies and version ranges during boot. Connect at least two clients, use the core feature, save under a new name, and load that save again. Watch the server log, UPS, and synchronization in a realistic factory rather than only on an empty map. For updates, record the game, mod, and dependency versions together and change one package per test run. Content or recipe mods can leave saved entities and production chains behind, so do not remove them directly from the live world. On a copy, replace recipes, filters, and buildings before deleting the file. The original save then remains a reliable rollback. Also document the tested mod order so teammates and later maintenance windows always begin from the same reproducible combination.