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Factorio Mods & Plugins
Questo catalogo elenca 22.000+ progetti Factorio da Factorio Mod Portal. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
Essential Tech Redefiner
di Samario
Overwrites the "essential" flag on all techs to bring modded SA playthroughs' essential tech trees closer to vanilla.
PD RPG Too Many Spells
di Playerdog
Addon spell pack for RPG PD Fork. Registers a large set of low-risk, UPS-safe, multiplayer-safe spells via runtime registration (mobility, support, utility conjures, capped summons, and optional light combat).
🌐Khemia: Age of Alchemy
di GabeWithGlasses
Khemia is a barren planet, with strange energies pulsing below the sand. Here, you must harness the power of Alchemy: Breaking materials down into magical energy and reconstructing them. Glyphs act as pipes, allowing you to transport energy, but placing them is often more art than science. As your factory grows, connecting glyphs becomes a unique puzzle. Alchemy also unlocks useful new tech, like spoilage-preventing brine tanks, massive cargo cranes, and surface-to-orbit teleportation.
Insta Minable Ship Wreckage
di Australiaisfake7
Makes the starting ship wreckage minable almost instantly.
Deconstructable Spaceship
di MitruMesre
Allows deconstruction planner to be used on the spaceship wreckage.
ApollonSys Krastorio2 and Space Exploration Tweaks
di ApollonSys
Various tweaks and balancing for SE+K2, forked from Xon1's tweaks.
Explosive Biters Simpler Explosions
di hyspeed
This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. A small change to MFerrari's Explosive Biters to make spawner explosions less resource intensive. This mod will be removed when the changes are added to MFerrari's original mod. https://mods.factorio.com/mod/Explosive_biters
Modular_Chests_Plus
di kilo1000
This mod adds a modular chest that merges into longer chests when placed next to eachother. Primarily intended for loading and unloading trains. Expands modular chests up to 135 tiles.
Planetary Options
di Brandonm
Configurable overrides for planetary mods: promethium research requirements and rocket silo graphics.
Paracelsin Fixed
di Powerscooter
Paracelsin has one fatal flaw: the planet shadow does not align with the position of the sun. So this mod moves Paracelsin to the other side of the sun. "This... Is clever i guess" - Andreus Axolotl "what in the hell" - Valneq DEPRECATED: Andy has seen the way and is using a new planet sprite.
Voidcraft - SE Compatibility Patch
di etribal
Compatibility patch for Voidcraft and Space Exploration.
Biters difficulty
di DallasVincent
Change the difficulty by setting biters strength % in mod settings.
Laser turret 2
di DallasVincent
Add tier 2 laser turret + research. Stack size and range configurable. Vanilla friendly.
Relativity
di vertani
The distances to planets have been made realistic---millions of kilometers---and the speed of ships has been increased to relativistic speeds, using an approximately realistic formula for relativistic acceleration.
Electric Train Tower
di tigres810
Adds base train and Optional Adds Electric Versions of Angels trains.
Mark K2 Tech Essential
di Gilberry
Marks Krastorio2 tech cards and final tech as essential
Hydrolox
di vertani
This mod adds hydrolox (liquid hydrogen and liquid oxygen) as rocket fuel and oxidizer, for both ground-based rockets and thrusters on space platforms.
Bulk Rail Loader 2.0_fixed
di chongfeng
Bulk train loader/unloader with buffer.
More Trains for Krastorio 2
di IEATSTONEBRICKS
Krastorio 2 has fuel powered trains and nuclear powered trains, why no fusion and antimatter powered trains?
Blueprint Logistic Requester
di Ranzer1255
HEY GUESS WHAT! This is a vanilla Mechanic! just click "add Section" while holding the blueprint! ``Adds a shortcut to automatically request all items in a held blueprint.``
Cerys Plutonium Filtering
di mkuckert
Adds a new recipe creating Plutonium-238 and preserving quality from ingredients on fulgoras moon Cerys
More Cast Pipes
di duplicitousDemiurge
Adds a casting recipe for the storage tank, optionally alters pipe-to-ground to only take molten iron, and includes casting recipes for several pipe-related mods
Water As A Resource Extended
di diabolicwolf
Turns water into a finite, depletable resource in Factorio 2.0+. Waterbodies shrink visually as pumps drain them, regenerate over time, and can be extended with waterfill technology.
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