- Mods
- /
- Team Fortress 2
Team Fortress 2 Mods & Plugins
Saw Manor (UPDATED!) (Sawmill Event)
di 76561197979461186
Welcome to Saw Manor. This is a spookified version of koth_sawmill. HUGE UPDATE!!!: The Official Scream Fortress has launched, but if you wanna play my map with friends or bots, Here's a download link: http://www.mediafire.com/download/a70fqg242au7aia/koth_sawmill_event_V2.zip THE NAV FILE INCLUDED IN THIS LINK IS REQUIRED TO PLAY THE MAP ^^^^^ FEATURES: Pumpkins everywhere! Creepy decor! A graveyard! 2 Portals A pit below the point! Raise the dead with every capture... GAMEPLAY CHANGES: -The hellish pit seen in maps such as Ghost Fort and Helltower returns, lurking beneath your feet on the Control Point. It sits waiting for one small misstep to plunge you to your doom and teleport your lifeless corpse through the gaping mouth of the Skull Waterfall. -The Contol Point has the power of reanimation and spawns Skeletons upon capture of either team. The skeletons spawn in the Graveyard and rise from beneath the waters by the waterfall. Enjoy! MWHAHAHAHA!
Push classic
di 76561198034340285
SD_PUSH CAPTURE THE FLAG Objective: Grab the Australium from the Warehouse in the center of the field. Run it into the Enemy base and place it on the raised square to score a capture. Scoring: 10 points per capture Other Notes: Carriers drop the Australium when they die. Dropped Australium stays where it is. The lasers in each teams' base are deadly. All players are reset whenever a capture is scored. Timelimit: Rounds last 25 minutes. This is a reworked version of the old classic map "push". It has a quite high level of detail, and its tested. Theres nothing much to say ^^ take a look at the screenshots, and give it a shot. :) ---------------------- Special Thanks: >Scuzzelbut - testing
cp_oooooooooorange
di 76561198026896726
"Apparantly, this meme doesn't want to die" As you have guessed, it's cp_orange but it's HUGE. You can use bumperkarts to get from a point to another... Or not if you so fency walking around. The map has been played at http://steamcommunity.com/groups/redsunoverparadise Direct download: https://www.dropbox.com/s/q0x6riqg3js7dkx/cp_oooooooooorange_v2.bsp?dl=0 Don't forget to thumbs up!
Super Meat Boy x Team Fortress 2
di 76561197992410348
Someday I asked myself, "what if TF2 was a 3D First Person platformer with Super Meat Boy's traps?" Thus this map was born. I've never pushed back the limits of the Source Engine this much than in this map. In fact I recommend that you do not play with more than 4 players on this map, or else you risk to crash the game due to entity overload. My initial plan was to have all 6 chapters of Super Meat Boy in the map, but the engine had me resize my ambition to only 3 chapters. Of course it's one of my maps, so you'll find quite a few secrets in there.... original page on Game Banana : https://gamebanana.com/mods/70105 original page on Facepunch : https://web.archive.org/web/20160622024657/http://facepunch.com/showthread.php?t=1094740
Gorge Optimized
di 76561199009527331
This is a modified version of cp_gorge with a bunch of tweaks for increasing performance, improving loading times and decreasing file size. IMPORTANT: To play the map after subscribing, type "map workshop/2981211935" in console CHANGES - Most small props now have distance fade (inproves performance) - Removed some insignificant out of bounds props. - Some out of bounds surfaces have "nodraw" applied (saves space and compile time) - Reduced the file size significantly. (from 50 MB to 24 MB without bspzip compression) NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled for both HDR and LDR with cubemaps built afterwards. If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve. MILESTONES 2023/05/27 14:30 - map upload 2023/05/30 12:00 - the map is top 1 weekly, never expected to become that popular because of community fixes but thanks nonetheless 2023/06/01 9:30 - 5 stars rating
Junglewatch
di 76561198007027895
3 stage CP map set in Atmostpheric Jungle Town. Map includes exclusive custom textures and custom soundscapes for an overall unique gameplay experience ! Pro Tip: 2nd Stage points are capturable in any order ! Latest version changes : -completely new lighting -atleast 100 visual fixes -added a mountain to the skybox
MARIOKART 2 (B3) NIGHT
di 76561198061456736
MAP NOT MADE BY ME, creator is Archanor original un-edited Mariokart 2 b3 map link HERE Easiest way to play this map solo is to go to the console and type "map workshop/3426422656" after subscribing Alternatively to locate this map in your files you can go to steamapps/workshop/content/440/3426422656 so you could then copy it into your tf/maps folder and boot it up via console like normally (If you get any errors you can delete the .bsp file in said paths above and re-download/re-subscribe) Wanted to do this all the way back in 2016~ when i didn't know how to map, now i actually know how to!!! (Also edited a few little pictures i couldn't stop myself, i'm awful i know) Enjoy!!!
Trade Minecraft Village (Rain)
di 76561198018561983
Village is a Minecraft Team fortress 2 Custom map created over a year, and is the successor to the very popular Trade Minecraft River map. Currently the map is in late beta, so layout may change in future updates. http://tf2.gamebanana.com/maps/184263 Looking for someone to play this map with? Join our discord, we have server info inside aswell. https://discord.gg/8AVQwK92Cs
Itemteeeeeeeeeeest
di 76561198091459744
It's the correct way to test items. Complete with two superhallways and too many signs.
MvM Doppler
di 76561197995064139
Serving as a remote radio observatory, Doppler gathers radio waves both near and far. A supercomputer mathematically organizes all radio data making the facility a single, powerful observation center. Doppler is a two gate map expressing split interwoven routing, verticality, and varying spawns to challenge team coordination. With three spawns on the frontline, teams will adapt to holding different ways or be pushed back. To ensure players are comfortable with each area, missions typically start at Gate B and then Gate A before opening up to the frontline. Advanced Metallic Madness by Spectre, featured in Magnetic Mayhem (2024) Vendetta by Package O' Lies, featured in Voltaic Violence (2023) Delta Drop by Sntr, featured in Binary Blackout (2021) Force Restart by Blade x64, featured in Canteen Crasher (2018) Intermediate Rusty Sound Wave by Orinuse and Remilia Scarlet, featured in Madness vs Machines (2019) Normal Shortwave by Blade x64, featured in Canteen Crasher (2018) (formerly intermediate) The following popfiles are packed, but inaccessible via the vote menu. Either a host will need to use the console command `tf_mvm_popfile mission_name` or player use the command `callvote changemission mission_name` with mission_name being one of the following: ws_adv_delta_drop ws_adv_metallic_madness ws_adv_vendetta ws_adv_force_restart ws_nor_shortwave (default)
Log
di 76561198092512608
Hey there! It's me again! With my second map called Log. Set in the deep tropical forests. I know there is a some small bugs like weird textures in some places but I will fix them soon. Thanks to : -Mayann Team -Frontline Team -heyo -Buck -Rexy
MvM Barren
di 76561198071007154
Welcome to Barren. Defend a toxic waste deposit against waves of uniquely created robots. Originally created for the Mappers vs Machines contest. Big thanks to Hell-met for creating the missions. You can only include the map in the workshop download. So here's the download link for the map/nav/popfiles/icons: click here
Chateau (cp Steel Event)
di 76561198053117874
Of the two brothers, Redmond Mann always had a particular fondness for extravagant manors and mansions. So much so that he could hardly settle for just one. One such manor became a new front in the mercenary war when a nearby mine was revealed to be a BLU corpse disposal site. Many years have passed, and the decaying chateau has become haunted with the many spirits of those who died on, around, and under the property. They say that after the fighting stops, the skeletons will rise to hunt the living... This maps uses the team coloured skeletons vscript and logic by Stack Man: https://tf2maps.net/downloads/team-skeletons.15369/ https://steamcommunity.com/id/stack_man/ Happy Halloween!
Sludgepit
di 76561198161416190
LATEST VERSION: Final6 Welcome to Sludgepit, RED's most profitable logging, cargo and chemical waste facilities. Attempting to cripple their competitor, BLU launches an attack from their own nearby coal mine, with the goal of delivering a bomb to the chemical waste storage pit and destroying RED's entire operation. The map has a load of easter eggs and secrets for players to find. Ghoulpit: https://steamcommunity.com/sharedfiles/filedetails/?id=2548200630
Snowfall
di 76561198139139265
This Is my gift to all you guys! Merry Smissmas! Been developing this over the past year and its been worth it! =Credits= map LandFall and assets by Dr. Spud Rotating Air Intake by Apom Candy Cane Model by Rexy TF2 Emporium Vehicles by Square End of the Line Prop Pack by Fr0Z3nR SnowyCoast prop pack by Earkham Xmas Calenders by Void Themed Wood Beams by Tumbolisu Christmas lights by Bakscratch Winter Signs by Nineaxis Modular Weather Particles by Yrrzy Aurora Borealis Particles by Exactol and extra props made by me (krazy) also view on TF2 maps https://tf2maps.net/downloads/snowfall.8871/ previous snowy map https://steamcommunity.com/sharedfiles/filedetails/?id=1583805523 Have a great new year everyone!
plr_HighTower_Extended
di 76561198005086402
This is a Extended version of HighTower - No more Skybox limit , (like ... no more !!! ) - No more Player Clip , - Working and optimized ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ -----How-To-Play----- go to : ...\Steam\steamapps\workshop\content\440\1399889012 -and copy plr_hightower_extended then go to ...\Steam\steamapps\common\Team Fortress 2\tf\maps -and paste the map Now , u can create a off-line server with this map (or with the console : map plr_hightower_extended )
Trade Minecraft Windmill (Winter)
di 76561198018561983
This map was created right before the Christmas update. It was created in 2 ish days, and still needs to be polished. http://tf2.gamebanana.com/maps/180681
pl_heavyward
di 76561198087690524
If the heavys in the skybox are ugly, you need to put the command "r_lod 0" in the console Right after Heavy defeats the red team and stops being bad (pl_badheavy) he felt empty. "What am I going to do now?" echoed in Heavy thoughts. He climbed a high mountain and built a family, until the red team, out of pure envy of Heavy Weapons Guy, decided that they also wanted to build a house on top of the mountain where Heavy lived. Heavy stopped feeling the emptiness he felt and discovered his new objective, to destroy the red team once again. Mod on gamebanana
Mercs Paradise (TF2)
di 76561197998501462
The BLU and RED mercanaries have been invited to come relax at some suspicious "hotel resort" without knowing each other will be attending! They will not be happy to see eachother... Probably... Just another silly map by me, I made this one for fun in the last two weeks or so, its actually based on some old concepts I drew on paper years ago, found em while cleaning out my place, and decided it would be fun to make them, past me would maybe be proud(?) Get the map here: TF2maps: https://tf2maps.net/threads/mercs_paradise.50011/ Gamebanana: https://gamebanana.com/mods/460401 Follow my creations on my Community Discord Server: https://discord.gg/7srKGSp Music playlist: https://youtube.com/playlist?list=PLl_iDC0DkmNMUdf45vo0lYo59UV2Cepd5 Character/environment art by me, you can find most of my art on here: https://twitter.com/ethosaur Full image dump: https://imgur.com/a/WbCW8CL (Some may be missing) The rest of the random images, is memes I have collected over time, textures from old games, or images/stuff I like or found cool/funny. If you want a source to some meme/image/music/sound let me know, I will try to provide! Made by Ethosaur
Sky Lock B2
di 76561197999842942
Please enjoy this map! Leave back any feedback that you think might be helpful. Other assets used not made by myself or valve: Frontline Metal Materials by void To test locally 1. Subscribe 2. In Team Fortress 2 open console (~ key by default) 3. Type: map workshop/1459838211
Longest Yard [Quake TF2] (Updated)
di 76561198034340285
Q3DM17 also known as "The Longest Yard", is the most influential and one of the popular maps of Quake 3 Arena. Since Q3A released this map got much attention from the modders of the other communities as well as Quake community itself. Other notes: The map features an resistance powerup which will spawn after 1 minute and lasts 40 seconds The map features an crit powerup which will spawn after 2 minutes and lasts 30 seconds and will mark you for death Fast respawn (2 sec) enabled upon death LOTS AND LOTS OF JUMPPADS! (map does not require any plugins to run. Everything is build into the map) Nausea inducing skybox included. You have been warned. Music used: Hamster Alliance - Quake Theme Remix Quake II - Complex 13 Quake III - Audio Adrenaline Quake III - Frontline Assembly Quake III - Sonic 5 Quake III - Sonic 6 Additional credits: Original map by id Software remade from scratch by PJX tested by Karma Charger Sound effects by id Software Current version: Update I (Beta 2b) Still a WiP!
Midnight
di 76561197970341330
Midnight arises from the deep waters of underworld on friday the 13th! Capture The Gallows of Sorrow, Despair, Agony, Misery and Pain to free the hanged souls! Fetch some spells through well portals on midnight! Battle each others in the underworld, or against a common foe untill gates open... Map has: - 5 Gallows (Control points) to hang for - Wandering Ghosts - Spooky eyes watching you - Underworld loot island - Wells that lead to underworld loot island - Spellbooks - Underworld battle area - Lots more! You can run this map by subscribing it and typing to console: map workshop/1861668959 You can also join this server and play it live! Type in console: connect 89.166.50.111:27045 or search community servers running cp_stranded_event_rc8 Original map designed by ICS Halloween version by ICS & Hakk1tus Custom Models by Hakk1tus
Humidity LPS
di 76561198147998353
Version of pl_humidity accommodated for LazyPurple Silly Servers This adaptation of Humidity allows users to walk around in the many out of bounds areas, and removes the payload cart. This map is not to be taken seriously, and is not focused on legitimate gameplay. This is purely for fun. For a more serious experience, please check out the original version. Original version of Humidity can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=971228749 LazyPurple Silly Servers can be found here: http://lazypurple.net/servers/
Pagina 36 di 2051 (49,208 risultati)
Team Fortress 2 Guides
Configurare un server Team Fortress 2 – Mappe, mod e impostazioni
Configura un TF2 Dedicated Server: mappe, mapcycle, plugin SourceMod, ConVar sv_, token GSLT e Quickplay spiegati.
Noleggia un server Team Fortress 2 – Guida al Community Server
Configura il tuo Community Server TF2. Plugin, mappe custom e SourceMod.
Server Team Fortress 2 con supporto mod
Installa tutti i mod direttamente dalla dashboard con un clic.
Noleggia un server Team Fortress 2