- Mods
- /
- Team Fortress 2
Team Fortress 2 Mods & Plugins
Mannhole
di 76561197960948593
Feeling the inner city heat? Plug your nose and dive deep into MANNHOLE - a sweaty, sweltering take on last year's Sewer, with all the gameplay you know and love, and none of the Halloween gimmicks. Mannhole features a unique take on the KotH mode, with balanced, dynamic layout, having been extensively tested with and without the Halloween gimmicks in Sewer, while also bringing a brand new spin on the lesser used city theme! Credits: UEAKCrash - Mapping (Gameplay) Void - Mapping (Detailing) Square - Assets/ Concept blaholtzen - Assets FGD5 - Assets Juni - Assets Freyja - Assets Donhonk - Assets
PL DBZ (Gex Ver)
di 76561198413970468
This is one of the Artpass entries for Shounic's "chat makes a 100 player map" experiement: https://youtu.be/z1gbDdhcUpI?feature=shared Whats with the Gex Ver? - The Gex Ver was added to indicate that it was my entry as my discord nickname was GexInYourWalls This map was made to be played with 100 players, it probably wouldn't play well with smaller player numbers Layout Contributors: Xnery DrClass Arenovas Dot ico Finnaware Lettuce Lostme Samnrad Sneakybeaky Detailing: RatsInYourWalls TF2Maps link: https://tf2maps.net/downloads/pl_dbz_gexver.17131/
Doublecross with MvM Upgrades (Vscript)
di 76561198048156332
Doublecross is now playable with MvM Upgrades through Vscript. Everyone starts with $500. Every kill you make rewards you with $100 and $50 for assisting. Capping the flag will net you $300 while the rest of the team gets $200. Upgrades and money reset at the start of each round. The script is compatible with every map, it only requires some configuration to make sure the upgrade stations are placed in the right position. I have also removed the "Explode on ignite" upgrade from the Gas Passer and nerfed the building health upgrade from +100% to +25%, up to 75%, in an attempt to balance things a bit. If you think other upgrades need to be balanced, let me know.
DM Bloodcov
di 76561198085059722
HOW TO LAUNCH THE MAP: open console and type in- "map workshop/1470879169" The Quake Champions map: Blood Covenant has now been ported to TF2! Not only has the map's layout been recreated in the source engine, but it also features a brand-new full artpass, as well as a functioning "Tri-Damage pickup". CURRENT VERSION: B1a Servers running this map (That I am aware of): 66.229.12.247:27075 - 24/7 DM Longest Yard And Blood Covenant ---FANCY IMAGES--- -Loading Screen Wallpaper: https://i.imgur.com/Nv14aZh.png -Same wallpaper but without text: https://i.imgur.com/e6bJyhd.png
Soviet Block (Achievement Map)
di 76561197984513422
I am close to unlocking all achievements without using Steam Achievement Manager (which would obviously result in a VAC-ban, too). The "Soviet Block" achievement is very hard to get on a public server, thus making this map the next logical step on my way to 100% Type "map workshop/1426584693" into console -------------------------------------------- CorReaper 23 Aug @ 6:07pm Works fine, just use bot_mimic 1 to move the bot. -------------------------------------------- Sån1st 8 Feb, 2024 @ 3:33pm wrote: It's still working. To make it work for you, do the following: 1) Go for the blue team. 2) Type in the console: - mp_teams_unbalance_limit 0 - sv_cheats 1; bot -team blue -class heavy; sv_cheats 0 3) Stand in front of the cart (but so that it doesn't start moving, but at the same time not far away) and most importantly - at the edge of the cart. 4) Type in the console: sv_cheats 1; tf_bot_warp_team_to_me; sv_cheats 0 Heavy should teleport to you and immediately start moving the cart. Go for the red team, during this time the bot will capture the first point and slide a little further to the side, so he will be standing under the Uber. When you respawn - just touch the Heavy to get the achievement.
Propaganda [5CP]
di 76561198090523071
A frontline themed, competitive oriented, 5CP map inspired by the gameplay of cp_sunshine and cp_process. TF2maps thread: https://tf2maps.net/downloads/propaganda.1927/ tf.tv thread: https://www.teamfortress.tv/43001/cp-propaganda-5cp Custom Content: The Frontline Pack http://frontline.tf/pack.html The Contruction Pack http://construction.tf2maps.net/ Wooden Doors by Bakscratch https://tf2maps.net/downloads/wooden-doors.5916/ Crystal by fuzzymellow https://tf2maps.net/threads/fuzzys-crystal-recolor-mini-pack.34694/ Vineyard Ivy by Dr. Spud https://tf2maps.net/downloads/vineyard-ivy.501/ Urban Textures by fuzzymellow https://tf2maps.net/downloads/fuzzys-tf2-urban-texture-pack-72-hour-jam.5165/ Overgrown Pack by Crash https://tf2maps.net/threads/overgrown-prop-pack.32998/ Borneo Assets by heyo https://tf2maps.net/downloads/sean-heyo-cutinos-jungle-asset-pack.4155/ Fall Oak Trees by Void https://tf2maps.net/downloads/fall-oak-trees.4255/ If I missed something of yours that I used please let me know and I'll credit you. :)
CP_MannCo_Museum
di 76561198156290675
Welcome to the MannCo. Museum, home to multiple active nuclear missiles, Witty Exhibits, oversized vents and a gift shop! To run the map put "map workshop/1337487250" into console. Features - 3 control points - 32 player spawns - fancy lighting - fancier reflections - background noises - quality jokes - crates! (keys not included) - custom textures packed into the map Map made by Gezzabeast Custom Textures made by Doctor Bones Check the map out on Game Banana! https://gamebanana.com/maps/199389
Warehouse_canal (koth)
di 76561198142341640
Help Red or Blu to get control over the warehouse district! The team that bestrides the other team will have full control over the grain sector. Warehouse_canal is a King of the Hill map, that takes place in a watergate/mannhatten style enviroment. You can also play this map with bots: 1. Create a server. 2. Open the developer consol 3. sv_cheats 1 4. nav_generate (This steps must done only once) 5. The map will load a while. 6. tf_bot_add (without brackets) If you need a more detailed instruction use this link: https://wiki.teamfortress.com/wiki/Bots#Using_bots_on_unsupported_maps Thanks for suscribing my map, leave a like and a comment below, if you like the map. (Sorry for the bad english, it isn't my native language)
TF2Craps
di 76561198103184938
The original 2018 April Fools map, featuring an original boss fight made with traditional, hand-drawn animation! The map also features plenty of minigames, power-ups, and more! A MAGICAL cartoon boss! Queen Elizabeth III (the Third) is tired of your shenanigans, and she wants you out! However, you wont go down without a fight, and neither will she. With over 6 different attacks and multiple phases, this killer boss is gonna smack you back to last Tuesday if you aren't on your toes. Shes brought to life through hand-drawn, 24 frames-per-second animation, made in the style of a 1930's cartoon. Every frame has been touched with love, passion, and dedication towards the craft of traditional animation. Ya gotta have a good map to host all these events on right? Don't worry, Saxton's got you covered! Fight over control of the last movie theater in the world! What secrets lie inside? Nobody knows...well, what we do know is that the theater's got reclining chairs, intense surround-sound systems, and smell-o-vision, which really helps immerse you in the film. And thats not all folks! There is even more in the map that isn't shown here! So get out there and play with your friends, I hope you have as much fun playing this map as I did making it! Some Stats about the development: 200+ hours used 1 SAT took $43.80 spent (tracing paper and light box for animation) This map had an actual budget lmao we professional boys out here More information, including steps of the animation process, can be found here: https://tf2maps.net/threads/tf2craps.35949/
Trade Minecraft River (Sunny)
di 76561198018561983
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton Hale server. River is a TF2 Minecraft map with very balanced arena styled game play. I have made several hidden rooms, Easter eggs, and shortcuts around the map. I hope you have as much fun playing River as I did making it. http://tf2.gamebanana.com/maps/182488
trade_super64_p1
di 76561198313993066
(so i can pursue game development full time :3) Trade map based off mario 64. contains many secrets Features: 5 control points. Various areas. Teleporter rooms. Almost 100% Mario 64 assets.
Turbine Tilted
di 76561198082749750
This hasn't been done yet. Check out CTF_Pushbine and My YT channel
Jungle Harvest
di 76561198101099843
Some commission work lead me to making a jungle version of Harvest, and I figured I might as well share it with the workshop too! I also fixed a few lighting issues that I felt decreased the look of the map. I also made a few props non-solid for the sake of it, like the chimneys outside of spawn and the lamps indoors. Updated for 2022: Fixed collisions, optimization, fixes to fog, fixes to lighting, fixes to cubemaps, nav meshed, packed and repacked, fixed various game logic problems and stuff Credit to: Sean 'heyo' Cutino for creating Harvest, and the Borneo assets used.
Trade Minecraft Fishpond (Sunny)
di 76561198018561983
Fishpond was the 3rd Minecraft custom map I ever made. I trashed the map to work on other map ideas, but later came back to finish the project. http://tf2.gamebanana.com/maps/184455 Looking for someone to play this map with? Join our discord, we have server info inside aswell. https://discord.gg/8AVQwK92Cs
Precipice Event
di 76561197981793346
Celebrate the spookiest month of the year: JULY! with precipice. Features: 1. Cliffs! 2. Spooky Ghosts! 3. Cauldrons containing spooky substances! 4. Pumpkin Bombs! 5. An unnerving fear and tension that at any moment you can DIE IN REAL LIFE! Precipice is a single-stage Payload map that takes place in an abandoned mill built along the edge of a chasm. Blu must push a cauldron-cart containing a concoction of unstable potion that casts random, deadly spells! Red must stop blu from reaching the final point; a pool of souls! If blu manages to bring the potion catalyst to the pool of souls, well.... pretty spooky stuff is gonna happen that's for sure! Disclaimer: You won't actually die in real life.
Overlord
di 76561198000559913
A lot of robots coming over. Defend the beaches! The map's main thing is that there are no multiple bombpaths, unlike regular MvM maps. Just one, hopefully horrible path to the hatch. Since the Map Workshop doesn't allow the .pop files to be posted in conjunction (unless they're also packed inside the map), you have to download the map itself from Gamebanana, where it has been hosted prior to the Map Workshop's existence. The map is here: http://tf2.gamebanana.com/maps/download/181783
Rumford
di 76561198083107753
The town of Rumford, Maine. Red team owns a papermill and Blu team wants in to find the hidden australium. Deliver the payload cart! Originally created for the Rule of Threes contest on TF2Maps.net. This is a 3 point payload map. Note: Workshop downloads may have broken environmental sounds. Download the working version on TF2Maps.net https://tf2maps.net/downloads/rumford.11023/ Nesman: I made the map and detailed it. Zeus: Textures & Models Izotope: Textures & Models. Bakscratch: Models. Void: Overlays & Models. FGD5: Various Models.
1v1_crate_away
di 76561198128764134
1v1 map, a theme of place you're stuck on with your worst enemy. Your adjective is to take em' out.
Gravel Pit Optimized
di 76561199009527331
This is a modified version of cp_gravelpit with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2985864449" in console. CHANGES - Added distance fade to some props. - Added occluders. - Converted some func_brushes into func_lod. (they disappear after distance) - Removed some insignificant props. - Disabled shadows on some props. - Optimized lightmaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with HDR and has built cubemaps. If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
koth_snowcliff_b1
di 76561197998501462
New map in development, a snowy cliffside king of the hill map. Uses similar viaduct layout with some different routes. Please post any feedback you have to further change the map! Thanks :) Alternative download: http://tf2maps.net/threads/koth_snowcliff.26932/ Made by Ethosaur
Crossover (Pre-Fortress 2)
di 76561198364754109
This map was ported from Pre-Fortress 2. I've been wanting someone on the Workshop to port this for a while so I did it myself. There are some small texture issues but I'll fix them later. (Don't want to go through the hassle of compiling and building cubemaps again.) If the creators ask me to take this down I will.
Achievement_Idle_Abstract
di 76561198026489121
Hello, I'm Abstract I have created a very pureist type of idle map in the sense that idle is literally all there is to do. -16 spawns for both sides -each spawn uses its own idling cubicle I hope this helps with your future idle server
cp_bastion_1
di 76561198061192791
Feel free to edit and publish your own versions. You don't need to credit me My first and last map. I won't update it. Made it because I have way too much free time It's not fair or balanced in any way :] To play type in console: map workshop/3434180906 subscribe to my YT: https://www.youtube.com/@Daliggowski
Trade Minecraft Cliffside (winter)
di 76561198018561983
Another quick map I created and play tested in a week. It has about 30 spawn points, causing the map to have a near random spawn location system. Also some objects get shuffled around at map spawn allowing for random layout changes every game. http://tf2.gamebanana.com/maps/183936
Pagina 40 di 2051 (49,208 risultati)
Team Fortress 2 Guides
Configurare un server Team Fortress 2 – Mappe, mod e impostazioni
Configura un TF2 Dedicated Server: mappe, mapcycle, plugin SourceMod, ConVar sv_, token GSLT e Quickplay spiegati.
Noleggia un server Team Fortress 2 – Guida al Community Server
Configura il tuo Community Server TF2. Plugin, mappe custom e SourceMod.
Server Team Fortress 2 con supporto mod
Installa tutti i mod direttamente dalla dashboard con un clic.
Noleggia un server Team Fortress 2