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Garry's Mod Mods & Plugins
Teletubbies Playermodel + NPC
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Original Teletubbies Playermodel for GM13, built back in 2012 Dipsy, Laalaa, Po, Tinky Winky
CrossFire - Beast Pack
76561198084938735 作
This pack contains three different weapons: [url=http://crossfirefps.wikia.com/wiki/M4A1-S_Beast]M4A1-S Beast[/url] [url=http://crossfirefps.wikia.com/wiki/AK47-Beast]AK47 Beast[/url] [url=http://crossfirefps.wikia.com/wiki/Desert_Eagle-Born_Beast]Deagle Born Beast[/url] [b]Press RMB(Right Mouse Button) to melee attack.[/b] [b]You can find them in category "CrossFire".[/b] Weapon recoil is like in L4D2, because there is no weapons to compare with. Deagle Born Beast has a special deploy attack similar to a secondary attack. Weapon kill icons on low quality textures settings will look odd(thx valve texture format) The models were ported from L4D2. Model features:[list] [*]Animated texture. [*]3D jigglebone flame eyes. [*]Melee animation.[/list] Weapon features:[list] [*]Melee attack(Special kill icons for NPC's). [*]May be used for porting weapons from L4D2(viewmodel). [*]Bullet penetration(I don't like M9K and TFA sweps due lags). [/list] Credits:[list] [*]CrossFire(Smilegate) - Models, textures, sounds. [*][url=http://steamcommunity.com/id/ClearSkyC]ClearSkyC[/url] - Animations, sound editing, texture modifications, original compile. [*][url=http://steamcommunity.com/id/12263]UnkN[/url] - World model rebuild, gmod compability fix, SWEP, sounds. [/list] Have Fun! [spoiler]Search tags: Cross fire, Crossfire M4A1, CF Deagle, AK47 Iron Beast, Desert Eagle Born Knife, M4A1-S[/spoiler] [i][b]Found bug? Don't like something? Write in comments![/b][i]
Explosion Effect
76561198043048995 作
Not made by me. Just reuploading origianl maker : The Vman original post : http://www.garrysmod.org/downloads/?a=view&id=120123 To see the effect, Both Serverside and Clientside must have this stuff.
xdReanimsBase (GMod) Anim Mods base
76561198048089766 作
[h1]Base dependency for 3-rd person re-animations mods for player models and NPCs. Alone itself it does nothing.[/h1] This is solely client side thing. It is intended to allow to replace existing animations, not to create new ones. Server owners should not install it on servers. Should work mostly on all servers unless there's some consistency check. [h2]Features:[/h2] [list] [*] Provides basic system of adding replacements for animations. [*] Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each animation file. [*] When not provided new ones, original sequences are played instead. Implement only willing things. [*] Has sequence orders already predefined for multiplayer gaming consistency, no more of painful sequence reordering for mod makers. [/list] [h2]Bugs and Limitations:[/h2] [list] [*] [b]Base and newly subscribed animations mods require game restart after subscribing[/b] [*] Combining both mods on same animation file slot won't work. Random one will be picked instead. Ask modder to recompile to different slot. [*] If both mods replace same sequence, the one from replacement with lowest slot number will have priority. [*] It's not possible to replace some animations for some NPCs as they have them embedded into models themselves instead of importing from animation mdl and thus having priority. [*] Conflicts with other animations mods. See ported non-conflicting available ports below. [/list] [h1]Animations mods ported and compatible to xdR base:[/h1] [h2]DynaBase[/h2] XDR animations work with DynaBase but you must choose one of the below steps [list] [*] If you have DynaBase and want to use it with all XDR addons, you must download the [url=https://steamcommunity.com/workshop/filedetails/?id=2917050373]Legacy Mounter[/url] and remove this addon [*] If you have DynaBase and want to use this XDR base, you must uninstall the DynaBase addon [/list] [h2]wiltOS[/h2] [list] [*] Both xdR and wOS bases must not be subscribed in same time to prevent both mods not working. [*] wOS Extensions Support is embedded into the addon. Subscribe to willing extensions. [*] For wOS addons that require the lua portion of the wiltOS Base, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2646756503]Code Only version of Base[/url] must be subscribed. An example of addons that require the base code are Simple Sword Art, Advanced Lightsaber Combat System, Authentic Day of Defeat: Source Sweps, and The Avengers addon. [/list] [h2]Prone Mod[/h2] [list] [*] Subscribe to these addons [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=918084741][wOS] Animation Extension - Prone Mod[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=775573383]The Prone Mod - wOS[/url] [*] It will ask to subscribe to additional dependencies. Don't. [/list] [h2]AM4 base[/h2] [list] [*] Support is added. [/list] [h2]to be extended...[/h2] [h2]Info and Guides:[/h2] [list] [*] [url=https://steamcommunity.com/workshop/filedetails/discussion/2121557118/2290590708544878869/]How to create reanimation mods[/url] [*] [url=https://steamcommunity.com/workshop/filedetails/discussion/2143558752/2570942028831972052/]Slots designations[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2821354817]Modify xdR animation addons[/url] [/list] [h2]If it doesn't work or there are bugs[/h2] Type [b]r_flushlod[/b] in console. If it doesn't help, then: Type in console [b]whereis models/m_anm.mdl[/b] and disable indicated addon if it's not xdReanimsBase. If nothing else helps, unpack gma and place it in addons/
[LW] Mercedes-Benz Sprinter Pack
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[h1]IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:[/h1] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] [b]I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different.[/b] [h1]Info[/h1] A fully drivable Mercedes Sprinter, Ported from models by Bartoszek and Damx. All rights for the original model go to them. [h1]Features[/h1] -All are fully drivable as a prop_vehicle_jeep -Each car is made of a High Poly, Highly detailed model from some game (Forza, Need For Speed, etc.) -HQ textures -Working rev counter and speedo -Sounds by [url=http://steamcommunity.com/profiles/76561198056542144/]TheSenDest[/url] [h1]More stuff from me![/h1] [url=https://docs.google.com/document/d/1hLj1DDjFsERKxdraP3PnKeFOlqDHYPY3yfCPZkHFFsA/edit?usp=sharing]Get my SVN instead of this addon! More cars in one download![/url] [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] [h1]Skin making[/h1] If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#[/url] [h1]F.A.Q[/h1] Before posting a question, Please read the FAQ featured on the front page of my Steam group: [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group[/url] [b]I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is similar to requesting but is essentially the same thing anyway[/b] [h1]Bug reports[/h1] If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! [b]Just saying 'it dosen't work' or 'missing textures' does not give me enough information[/b] [h1]Map[/h1] The map used in the screenshots can be found [url=http://steamcommunity.com/sharedfiles/filedetails/?id=229642590]here.[/url] so no one else needs to ask. [h1]Legal[/h1] One again I would like to reiterate that these models were ported from the games listed below and were not outright made by me, only ported through all the methods that involves. [b]Models/Textures[/b] Bartoszek and Damx [b]Model porting, Texture setup, Scripting[/b] LoneWolfie This addon is not endorsed and does not reflect the views or opinions of the companies or anyone involved with said companies mentioned above.
Counter-Strike: Global Offensive Sniper Rifle Pack
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Sniper Rifles from CS:GO. Models, materials and sounds made by Valve and Hidden Path Entertainment. Ported to GMod by me. Press Use key + Right click to inspect weapon. Included: AWP G3SG1 SCAR-20 SSG 08 Map on screenshots is cs_insertion from CS:GO. If you found a bug - write about this in comments, and I will fix this bug.
The Prone Mod - wOS
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[b]Give those tired legs a break and go prone![/b] [b]Note:[/b] This version of the addon requires [url=https://steamcommunity.com/workshop/filedetails/?id=918084741]wOS - Base Extension[/url] and [url=https://steamcommunity.com/workshop/filedetails/?id=918084741]wOS - Prone Mod Extension[/url] to work. [b]Note:[/b] This addon may cause some NPCs to glitch into prone animations at random times. Currently this issue is known but will not be addressed until a proper solution is found. [h1]How do I install this?[/h1][list] [*] Make sure you, everyone else in your game, and the server itself (if you have a dedicated server) all have this addon, and it's two dependency addons, installed. Then restart your game. [b]Dedicated servers need the models mounted on the server.[/b][/list] [h1]How do I go prone?[/h1] [list][*] By default either double tap the crouch button or enter "prone" into console.[/list] [h1]How do I change what key it is to go prone?[/h1] [list][*] Type "prone_config" in console.[/list] [h1]Model X doesn't work properly with the Prone Mod, what can I do?[/h1] [list][*] This addon works by adding prone animations to the base Garry's Mod and HL2 animation models, not to each model in the game itself. If a model is not working with this addon you should direct your complaints to the creator of said model.[/list] [h1]I see a config menu in the images above, how do I access it?[/h1] [list][*] Use the GitHub version of the addon linked [url=https://github.com/gspetrou/Prone-Mod/]here[/url]. The config file is in prone_mod/lua/prone/config.lua[/list] [h1]How does this work with Clockwork, Nutscript, or Helix?[/h1][list] [*] (As of June 2020) Perfectly fine, just like any other gamemode.[/list] [h1]Do I need to use wOS for this addon to work?[/h1][list] [*] Nope, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1100368137]this[/url] version instead. This other version will not work with wOS.[/list] [h1]My view while prone keeps bouncing/I can prone really fast/I can jump while prone/etc[/h1][list] [*] This is because some addon is conflicting with the Prone Mod. The best thing to do would be to pinpoint the exact addon causing the problem and letting [url=steamcommunity.com/id/your-stalker]Stalker[/url] know about it.[/list] [h1]The addon doesn't work![/h1][list] [*] It most likely does but Garry's Mod supports only one single addon that adds animations at a time. The wOS version of this addon was made to help circumvent this but not every animation addon supports it. Please test the addon on a vanilla server before reporting that the addon doesn't work.[/list] [h1]I'm a lua developer, does your addon have an API?[/h1][list] [*] Yep, [url=https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod/lua/autorun/prone_init.lua]here[/url] is the documentation.[/list] [h1]I'm making my own animations base, how do I add support for your Prone Mod?[/h1][list] [*] Follow [url=https://steamcommunity.com/workshop/filedetails/discussion/775573383/2570942216291501566/]this[/url] guide.[/list] [h1]I have another problem not covered here, where should I ask?[/h1] [list][*] Post it in the pinned Report Issues Here thread below.[/list] [h1]Console Commands:[/h1] [code]prone -- Lets you go in and out of prone. prone_config -- Opens up a menu to change what keys make you go prone. prone_movespeed -- Sets the move speed of the players while prone (Server only). prone_disabletransitions -- Disables view transitions between prone get up/down. [/code] [b]Github Link[/b] - https://github.com/gspetrou/Prone-Mod [b]Stalker[/b] - Responsible for the Lua code. Contact him for support. [b]Stiffy360[/b] - Responsible for porting and tweaking the animations. [b]DO NOT[/b] contact him for support. Don't forget to leave an honest comment or rating!
Joint Tool
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ORIGINAL CREATOR: Gmod4ever I TAKE NO CREDITS FOR UPLOADING THIS. RESPECT HIS WORK. Provides Source Filmmaker-like bone control in Garry's Mod. Allows the rotation, translation. Allows the rotation, translation (moving), and scaling of any bone that does NOT have a physics object. Face bones, jiggle bones, helper bones - if it doesn't have a physics object, the Joint Tool gives you full control over it. In other words. This tool is a better Bone Editor that Garry provides. NOTE: The picture that includes TOOL BOX is not the standard one. It's the ENHANCED (by me) which also works fine in SFM! Enhanced Toolbox: http://steamcommunity.com/sharedfiles/filedetails/?id=126691913 NOTE#2: This tool is a revolution! No more silly bodygroups. NOTE#3: I might release more stuff working only with JOINT TOOL under name "ENHANCED"
Roleplay Props
76561198019145880 作
A compilation of props suitable for decorating houses and setting up roleplays. I take no credit for any of the models or materials included in this addon. Server Convars: rpprops_hide 0/1 (Default: 0, setting this to 1 will disable automatically adding the props to your spawn menu, keep in mind this is now a serverside convar, not clientside!) I've also grouped the props into categories to make them easier to find, if something seems out of place, please feel free to comment on it.
ttt_minecraftcity_v4
76561197999313861 作
***ATTENTION*** IT'S NOT MY MAP. I only uploaded it into Workshop, so it will be easier to download for everyone. I agree to remove this item from Workshop if original author or Valve decides. ***ATTENTION***
Ultimate Nextbots Pack
76561198801824733 作
[h1]The best nextbots in one package [/h1] [hr][/hr] Here you will find the best nextbots that I have tested in my videos and playing with friends, this pack was made with the purpose of making it easier to find all the popular nextbots in a single addon in this for now includes a total of 176 nextbots. All credits go to the authors of these mods which you will find below. Leave a like and a comment will be appreciated. I will try to update this monthly to fix bugs and add more nextbots. To avoid errors, I recommend that you delete your other nextbots so that they do not conflict with ours. We recommend using it with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3621359719]Garry's Mod Nextbot Essentials[/url] Nextbots added: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2842972064]A-Train Nextbot (The Boys)[/url] by LIDL [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849614620]ANGRY MUNCI (W.I.P)[/url] by Scratchboy22334 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2097791392]Animated PurpleGuy Nextbot[/url] by Gardy [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2836444081]backroooms smiler NEXTBOT[/url] by tomas [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2815024187]Capybara nextbot[/url] by Hingyha [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2839032172]Don Camaron Nextbot[/url] by ElPaps7w7 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2370631445]Drip Goku Nextbot[/url] by FartNinja [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2514010493]Selene Delgado - Nextbot[/url] by Dunkaccino [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2839870786]Obunga but he's creepier!!! (nextbot)[/url] by ElectroPlaysGames [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849600301]Nicos Nextbots - Obunga Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856108133]Roblox - Doors NEXTBOTS (SEEK UPDATE)[/url] by Anomaly16 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849604709]Nicos Nextbots - Yoshie Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849603714]Nicos Nextbots - Speed Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2853293612]Rosalia Nextbot[/url] by Soreen [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2848681642]Nicos Nextbots - Juggler Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2848112975]Nextbot auughh[/url] by SeaSide [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2057888899]Slendytubbies Nextbot[/url] by Jeffery Walker [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2824505215]wenomachainsama nextbot[/url] by kukin [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2707765453]Saul Goodman Nextbot[/url] by Primentis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2811796014]Goofy Ahh Uncle Nextbot[/url] by Err0r [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2840820562]GigaChad (NextBot)[/url] by DecentLoser [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2815722669][NEXTBOX] El gato[/url] by Albertito [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2173668993]Mio Honda Nextbot[/url] by WhistleWind [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2726861406]Trollface [Nextbot][/url] byToha3673 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2818488861]Turi ip ip Nextbot[/url] by Asterion Chad [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2853230290]DJtrix Nextbot[/url] by Soreen [url=https://steamcommunity.com/sharedfiles/filedetails/?id=648137007]Doge Nextbot[/url] by Woflje [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2820264814]The Rock Nextbot[/url] by Saul Goodman [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2603956974]Floppa Nextbot[/url] by Razor Gamer [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2493325727]Fumo Nextbot[/url] by blowup [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856900341]Amongsus Nextbot[/url] by LemonMan [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2855893613]AndrewTate (NEXTBOT)[/url] by Poppys [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856786330]In The Virtual End / It Start With... [NEXTBOT][/url] by JokyLookyShowy [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2665657221]Super Idol Nextbot[/url] by Collumz [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2847823424]Gustavo Fring Nextbot[/url] by Snoopy7648 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2282102589]PolishCow NEXTBOT[/url] by IvanRus [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2847487673]Nicos Nextbots - Unknown Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849602970]Nicos Nextbots - Patrick Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1099502153]Sanes NEXTBOT[/url] by LagerJack [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1512563979]Baldi Nextbot[/url] by Bones "Spooky Spaghetti" Hunter [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2857229537]Omori Plushie Nextbot[/url] by --PUMPKIN-- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856648581]Freddy Fazbear (NEXTBOT)[/url] by stupidsimon165 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2617425022]Neco arc nextbot[/url] by Fumo gaming [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2827746138]walter white nextbot[/url] by Vomka cat [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2831073164]Kumalala Nextbot[/url] by Katarina [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2857494666]Pop Cat Nextbot[/url] by Coolson [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2036758647]Dancing Triangle Nextbot[/url] by unklelees [url=https://steamcommunity.com/sharedfiles/filedetails/?id=684249738]Annoying Dog Nextbot NPC[/url] by pro gamer [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1956391434]Banana nextbot[/url] by MoltiFolti [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2648456747]Pou Nextbot[/url] by бенутопленник [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2508602711]Markiplier Nextbot[/url] by [Retr0Breezy] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2845086153]Anya Nextbot, (SPY x FAMILY) [Animated][/url] by Entaki [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1416095735]Pewdiepie NextBot[/url] by professor coke [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2855544287]Ninja Nextbot[/url] by EagleEye [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1722512482]Ricardo Milos Nextbot[/url] by djxrdje [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2826254875]Gru [Nextbot][/url] by NaTMoD [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2850260040]Homelander Nextbot (The Boys)[/url] by v o j t a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2850015649]Nicos Nextbots - Sanic Nextbot[/url] by NothingButThis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2580678366]Sanic.EXE Nextbot[/url] by aidandlove [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2869140842]Wise Mystical Tree Nextbot[/url] by Weeb_Artur [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2854556569]The Watcher NEXTBOT Nextbot[/url] by Anomaly16 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2868173930]Gargitron NextBot[/url] by Gargin
[Jan 2022 Update] Five Nights at Freddy's 4 NPCs / ENTs
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Five Nights at Freddy's 4 NPCs / ENTs The "final" installment of Five Nights at Freddy's, now in Garry's Mod! Please read the description before commenting. Includes NPCs, ENTs, Sounds, and Jumpscares. To View Updates, please click [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/545767347]here.[/url] [b]Please restart your game after installing[/b] [h1][b]Disclaimer[/b][/h1] [b]This addon is not to be edited and / or uploaded / reuploaded without my consent.[/b] [h1][b]What's New[/b][/h1] -[b]CUSTOM NIGHT[/b] -NPC Collision -ENT Collision -Scare sounds now play randomly between 15 - 30 seconds -NPCs / ENTs have A.I. Difficulty -NPCs under level 10 deal 50 damage per hit (Plushtrap will deal 25 damage per hit) -NPCs above level 10 kill on hit (Plushtrap will kill in 2 hits) [H1][b]Console Commands[/b][/H1] [b]1 = True. 0 = False. This addon includes an options menu under "FNAF" on the top-right of the spawnmenu.[/b] [list][*][H1][b]fnaf4_scare_off 0 / 1[/b][/H1] to disable Jumpscares. False by default. [*][H1][b]fnaf4_move_anyway 0 / 1[/b][/H1] to toggle the ENTs moving when the player is looking. False by default. [*][H1][b]fnaf4_killable 0 / 1[/b][/H1] to decide if the NPCs/ENTs should be killable or not. True by default. [*][H1][b]fnaf4_keep_bodies 0 / 1[/b][/H1] to decide if the NPCs/ENTs dead bodies will be kept after 20 seconds. False by default. [*][H1][b]fnaf4_unlimited_search_radius 0 / 1[/b][/H1] to enable the NPCs being able to find player from any distance. False by default. (Optimal for Maze maps) [/list][b]These commands may not work unless Garry's Mod is restarted after installation.[/b] [H1]Todo List[/H1][list] [*][strike][b]Release Update so the addon no-longer requires the FNAF 2 NPCs / ENTs[/b] [*][strike]Add the Freddles [*][b]Add FNAF 4 Halloween Content[/b] [*][strike][b]Replace Nightmare's Idle Animation[/b] [*]Add more easter eggs [*]Add Multiple Jumpscares for Nightmare Bonnie(?) [*]Add Nightmare Cupcake NPC / ENT(?) [*][strike]Add adjustable Freddle spawn timer [*]Add option for Freddy jumpscare when killed by Freddles [*]Add command to toggle collisions[/list] Feel free to leave a like! Click the image below, it will describe [url=http://steamcommunity.com/workshop/filedetails/discussion/435651352/620712364045675442/][b]why the NPCs won't run.[/b][/url] [url=http://steamcommunity.com/workshop/filedetails/discussion/545767347/496880203072301135/][img]http://i.imgur.com/1pLjYjX.jpg[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=546240739][img]http://i.imgur.com/05GYWlO.png[/img]Click to download the Five Nights at Freddy's 4 Pill Pack![/url] Five Nights at Freddy's 4 © Scott Cawthon
FNaF 2 [EVENTS] Part 2
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!!!!!!!!!!!!!!!!!!!!!*********************************************!!!!!!!!!!!!!!!!!!!!!!!!! READ THIS OR YOUR MAP WILL NOT WORK!!! Since this map is so large and contains so much, I had to split it into 2 parts in able to get it on Workshop. GET PART 1 HERE: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=382153719[/url] !!!!!!!!!!!!!!!!!!!!!*********************************************!!!!!!!!!!!!!!!!!!!!!!!!! This addon contains the nessesary files for the map to work. ----------------------------------------------------------------------------------------------------------------------------- DOWNLOADING THIS MAP DOES NOT GIVE YOU ANY PERMISSION TO USE ANY ASSETS (whether it be models, textures, etc) WITHOUT MY PERMISSION. Failure to abide by this rule may result in a DMCA. Please, just be nice and don't steal! -----------------------------------------------------------------------------------------------------------------------------
TDMCars - Pagani
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This is the Pagani manufacture pack with all the Pagani vehicles found on the SVN. If you have the SVN, please do not subscribe to this addon! The pack currently contains: Pagani Zonda C12 Pagani #17 Carsport America Zonda GR [u][b]The following is required if you want this to work properly![/b][/u] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=112606459]TDMCars - Base Pack[/url] [b]<---------[/b] [u][i]Model detail must be set to High! This is very important![/i][/u] [img]https://dl.dropboxusercontent.com/u/10800905/modelsetting.png[/img] If you are interested in making skins, templates for Pagani are found [url=http://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/Pagani/]right here[/url] If you have no clue what this is, don't click it.. Please have a look at this guide instead of wasting your time asking questions that are already answered. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]TDMCars - How to use[/url] You can request all you want but it is 100% ignored by me. Occasionally I am hosting request events on Facebook. The fan page is located here [url=http://www.facebook.com/tdmcars]TDMCars on Facebook[/url]
Freeman's "Toybox" Pack
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Here's all my old public models I made for the toybox in my first year of modelling when that was still a thing, now reuploaded from the GM13 Beta workshop. Look at the images to see what's in this pack, it's a little better than just listing them all here.
Placeable Particle Effects
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[h1]READTHISREADTHISREADTHISREADTHISREADTHISREADTHISREADTHISREADTHIS[/h1] [h1]======== What is this addon about? ========[/h1] Placeable Particle Effects is an addon that lets you place or attach (weld) various effects to spice up your work, like screenshots, artwork, animation, or whatever you are makeing. [b]======== How does that work? ========[/b] Go into the spawnmenu, and then into Entities section. You will find several categories (PPE: [contents]). Then you can choose an effect to spawn. You have spawned an effect attached to small invisible prop, which you can move around and use construction tools on it, like Weld, Rope and others. I recommend installing the [b]Item Highlights[/b] addon, to be easily able to find the small prop, and operate with it. These effects can be used in dupes and saves. [h1]======== Overall summary of existing fx: ========[/h1][b] •> Flames, fireplaces, •> Sci-fi stuff, •> Electrical, •> Magic, •> Weather, •> Cosmic stuff, •> Smoke, fog, And more.[/b] [b][Effects look the best on maps that support HDR][/b] [b] ======== Info: ======== •> This is not a replacement! •> Coloring and resizing effects isn't possible without modifications to the engine code. ===================== [/b] Additional credits: * Darken217: Materials * HL2 MMod author: Materials + AR2 muzzleflash [h1][b]Enjoy![/b][/h1]
Haus The Plague Doktor
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[b]Q:[/b] What do you get when you mix a fourteenth-century plague doctor with the Matrix? [b]A:[/b] Haus The Plague Doktor A present made for my good friend:[url=http://steamcommunity.com/id/DoktorHaus] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/avatars/ab/ab8368ae14dd1b4db90dfe70b9d28cc684fa6b4d_medium.jpg[/img][/url] Doktor Haus. [h1]MOD SPECS:[/h1] [b][u]--------------------------------------------------------[/u][/b] Currently the mod Contains the following: * Player model * NPCS (Hostile and Friendly) * Custom Ragdoll with fingerposing * 1st person hands [b][u]--------------------------------------------------------[/u][/b] [h1]MODEL ASSETS:[/h1] [b][u]--------------------------------------------------------[/u][/b] * Plague Doctor Mask - Payday 2 * Skimask and Scarf - Ninja Gaiden 3 * Outfit - Wolfenstein 2009 * Sexy Pants - CSGO [b][u]--------------------------------------------------------[/u][/b] [b] [u]-----------------------------------------------------------------------------------------------------------------------------[/u] [h1]HEY LISTEN[/h1] If you would like to port this player over to other medias like XNALARA, SFM, TF3DM.COM, or any other game you can think of. All I ask is for just credit and send a link to the final piece so i can add it into this description :) [u]----------------------------------------------------------------------------------------------------------------------------[/u] [/b] [h1][b]Other Versions Include:[/b][/h1] [img]https://dl.dropboxusercontent.com/u/3405460/_pictures/line.png[/img] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=293686012][img]https://dl.dropboxusercontent.com/u/3405460/_pictures/nick.png[/img][/url] [img]https://dl.dropboxusercontent.com/u/3405460/_pictures/line.png[/img] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=293687009][img]https://dl.dropboxusercontent.com/u/3405460/_pictures/francis.png[/img][/url] [img]https://dl.dropboxusercontent.com/u/3405460/_pictures/line.png[/img]
[LW] Mitsubishi Lancer Evo VI
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[img]http://i.imgur.com/jW2ACow.png[/img] A drivable Mitsubishi Lancer GSR Evolution VI ported from Forza 4 by me. Also includes a prop of the rally wheels. A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Features full VCmod support, Including lights, seats and exhausts effects. [url=https://www.facebook.com/LoneWolfieCars]Follow progress on Facebook![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] Thank you to: [url=http://steamcommunity.com/id/pwnerjay]Raptor Jesus[/url] - Scripting [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] This was created on paid commision from Sildeways F.A.Q.: Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]
Portable Force Field
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[b]A hand-held force field grenade![/b] [b]2016/9/16[/b] [list] [*]Added a version that follows the player around! Shows up as "Hex-Shield (local)". [b]Uses the suit battery as fuel, so you need to have the suit charged.[/b] [*]Added the cvar [code]cl_hexshieldcolor[/code] which allows you to change the color of the shield (default is "31 0 255"). [b]Changes are applied when the weapon is switched to.[/b] [*]Made the grenade stick to dynamic objects! [*]Changes and performance improvements. [*]Many major enhancements. [/list] Generates a force field that stops bullets and other objects and protects entities. The field lasts 32 seconds before expiring. Hold down MOUSE1 to lift, release to throw, or press MOUSE2 to cancel. The design is based off of the Bubble Shield from Halo 3, as it appeared in the [i]Starry Night[/i] trailer. Shows up as "Hex-Shield" and is located in the "Other" weapons. [b]2017/2/28[/b] Added a mode to help figure out why some people can't get it to work correctly. Set the console variable [i]hexshield_diagnostic[/i] to 1, clear the console, equip the normal Hex-Shield Grenade (not the "local" version) and press the primary fire key. If it doesn't work, check the console and tell me what it says. [b]2017/3/1[/b] After looking at the results people have sent me, I have figured out what's wrong. These weapons don't use the normal [i]SWEP.PrimaryAttack[/i] and [i]SWEP.SecondaryAttack[/i] functions and work completely differently. They basically check the player's command input with [i]Player.KeyPressed[/i] inside of a Tick hook instead. This was necessary because of the complicated way the weapons work. For some reason, for some people, the [i]KeyPressed[/i] function is returning false, even though the [i]PrimaryAttack[/i] function [i][b]is still[/b][/i] being called. About 10% of all players are having this issue. Coming up with a reasonable fix for this from my end would be almost impossible, and my only option might be to completely re-write the code. I will be investigating this issue and trying to find a solution. [b]2017/3/2[/b] I removed the diagnostic mode and I added a hacky and messy temporary fix for the issue people were having. Test both weapons and let me know if they work! I will still consider re-writing the addon to work like a normal SWEP, but it will be painful. Let me know about [b]ANY[/b] other bugs or strange behavior [b]immediately![/b] If the shield does not appear [b]EXACTLY[/b] the same as it does in the images, let me know immediately and give me details! If you have any suggestions or concerns, ask in the comments and I will do my best to respond.
Modern Warfare 2019 SWEPs - DLC Shotguns
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[url=https://discord.gg/62jfyh4Hjz]Join the Discord server![/url] [url=https://steamcommunity.com/groups/ModernWarfareSWEPS]Join the steam group to follow development![/url] [img]https://i.imgur.com/yLwPmlQ.png/[/img] A comprehensive weapon pack highlighting the DLC shotguns of Call of Duty: Modern Warfare 2019, bundled with customization options and fast paced gunplay. [img]https://i.imgur.com/SGPl2Be.png[/img] [list] [*] Mandatory models, materials, animations and sounds from the original retail game. [*] All the viewmodel mechanics present in MW, including walk, sprint, inspect animations and ADS reloads. [*] Extensive weapon customization (stocks, grips, sights, barrels, muzzles, caliber conversions, etc...) [*] Quick melee attacks (USE + ATTACK) [*] First person VFX (Depth of field, viewmodel blur, scopes and reticles). [*] Audio reverb. [*] Completely optimized for multiplayer and singleplayer. [*] Support for CHands and MW rigs. [/list] [h1]CONTROLS[/h1] To edit your controls open the spawnmenu then go to options, under options you will see Modern Warfare. Open the controls tab. [img]https://i.imgur.com/7qIV7nP.png[/img] [list] [*]Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack. [*][url=https://steamcommunity.com/id/dirtysionmain/]Viper[/url] - Porting models, animations, sounds and compiling the models. [*][url=https://steamcommunity.com/id/alexio614/]Mushroom Guy[/url] - Coding the base. [/list] [b]SPECIAL THANKS[/b] [list] [*]Scobalula - Greyhound [*][url=https://steamcommunity.com/id/ASuculentUrl/]Thomas Cat[/url]- CHands QCI, various scripts/plugins to make our life so much easier, thank u xx [*][url=https://steamcommunity.com/id/ma_rv/]Ma_rv[/url] - Creating various tools [*][url=https://steamcommunity.com/profiles/76561198126043982/]Myster AC[/url] - Particles. [*]Bill - For being from estonia. [/list] [img]https://i.imgur.com/qxlGssd.png[/img]
Best of Toybox
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Never tired for old addons? So then this is for you! This addon includes old toybox stuff! Hi! There is maybe LUA errors, so tell them to me! Today I present old addon (pack) that is not new and includes new addons: ---------------------------- - Aimbot V2 [SWEP] - Erectin a BOOM - Midas Cannon - Shoop Da Whoop - Tornado Gun - Vuvuzela SWEP - Suicide Gun (Need CSS) - Gas Can - Boomstick [NEW] [NOT INCLUDED] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=200187736&requirelogin=true](Click here!)[/url] - Mega Bass 2000 watt rms [Entity] [NOT INCLUDED] [NEW] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=148012316&requirelogin=true](Click here!)[/url] ---------------------------- Credits: --- robinkooli- Fixing Lua and adding to workshop. Mew. - Made original Best of Toybox Addon owners - Because they made these! Shoop Da Whoop - [url=http://steamcommunity.com/id/ROFLBURGER]Thomas the Dank Engine (ROFLBURGER)[/url] ---
Custom Taunt
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[table] [tr] [th][img]http://i.imgur.com/Mtpn5Dz.png[/img][/th] [/tr] [tr] [th] ● 60 FPS! Custom taunt or dances ● Commands for use specific dance/emote ● 26 full mmd/anime dances with music ● 45 mmd short dances ● 277 original fortnite emotes ● Garry's Mod female skeleton & male skeleton supported ● Proportions Trick supported ● [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2274808442]wOS Extension for Custom Taunt[/url] [/th] [/tr] [/table] [url=https://www.youtube.com/watch?v=d6kVoC_qjHU]Custom Taunt Tutorial by ArmyHD[/url] [h1][b]Tutorial :[/b][/h1] To stop dance/emote use "stopdance" in console You can use "act dance" in console for randomly MMD short dances or You can use "act laugh" in console for randomly Fortnite emotes (no music, music only in command mode) or Use these commands for specific dances/emotes with some music [h1][b]Fortnite Commands :[/b][/h1] f_* [h1][b]MMD Short Dance Commands :[/b][/h1] mmd_deepbluetown(1-15) mmd_suki_yuki(1-15) mmd_marine(1-15) [QUOTE] [h1][b]Credits :[/b][/h1] [i][b]Fortnite Emotes by: Epic Games[/b][/i] [i][b]PDTH motion: SEGA[/b][/i] [i][b]Happy Halloween motion: Shirotabi[/b][/i] ■公式サイト(Official Site・FREE MMD DATA) : http://imarine-project.jp ■公式Twitter(Official Twitter): https://twitter.com/imarine_project [i][b]Custom Lua script by: [url=https://steamcommunity.com/id/WackoD]WackoD[/url][/b][/i] [i][b]Animation edited to Valve Skeleton: dewobedil[/b][/i] [i]We didn't own any animation, motion, music! we only port/convert them into source engine, this is just for fun for making custom model or playermodel dancing, We not taking any credits from them its free for anyone[/i] [/QUOTE]
Watch Dogs Phone (OUTDATED)
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I decided to release this on the workshop as other ones were being released and didn't see the point in keeping it private anymore. So here is my WatchDogs Phone swep! Usage: Hold down 'left mouse button' or the 'h' key while holding the watch dogs phone swep and while looking at a hackable entity. An animation will start and after a second the entity will be hacked and a cooldown started. You can cancel hacking by simply letting go of the 'left mouse button' or 'h' key. Basic info of the swep is, you can hack into different entities to make something happen, whether it be unlocking a keypad, activating explosives, or disabling vehicles. The range on the phone can be increased by being close to a special entity called the 'Signal Amplifier'. It increases the phones range my more than half. Another entity which gives you perks is the 'Power Booster'. This decreases the cooldown time in which you must wait before hacking another entity (default time is 20). You can hack entities through walls which adds more gameplay opportunities. You could easily make this a hacker job on DarkRP, because when making the swep I tried to balance it so it wouldn't be an overpowered admin tool, but something that can be use in a gameplay situation. You can however enable a console command as an admin to remove all cooldowns. Usage: Hold Left Mouse Button to hack entities while looking at them. Hold Right Mouse Buttton to activate your EMP, which hacks all entities in range, but has a much larger cooldown. List of hackable entities: - Keypad - Wire Keypad - Button - Wire Button - Explosive - Vehicles (disables them for 5 seconds) - Players - Hackers (others players with the hack phone, you disable their hacks for 20 seconds) - Camera (with control of view) - Lights - Lamps - Dynamite - Manhack - Shield Scanner - City Scanner - Rollermine - Combine Gunship - Combine Dropship - Combine Camera - Combine Mine - Helicopter - Ceiling Turret - Floor Turret - Strider More will be added upon request, I had more ideas, but wanted feedback on some of the core ones first. Coming Soon: - Profiling (with NPC's and players) (will have DarkRP support) - Battery Hud to represent cooldown - Hack lights (use with EMP to create blackout effect) - More DarkRP support - SCars Compatibility - WAC Aircraft and GBomb support. List of extra entities: wd_explosive - explodes when hacked. wd_signal_amplifier - increased hack range when you are nearby. wd_power_booster - decreases cooldown time before you can hack another entity. Console Commands: wd_nocooldown <1 or 0> - when enabled you have no cooldown (admin only) (1 is on, 0 is off). wd_hackrange <range> - *DEFAULT RANGE IS 400* allows you to change the range you can hack at (admin only). Credits: Me for scripting. Clavus for making the SWEP Construction Kit, used to position the phone model. ( http://steamcommunity.com/sharedfiles/filedetails/?id=109724869 ) Inside for the iPhone 5 model ( http://steamcommunity.com/sharedfiles/filedetails/?id=106688495 ) Feel free to suggest new features! I would love to hear new ideas to be implemented into the swep. Copyright 2014 Ghetto. This item is not authorized for posting on Steam, except under the Steam account named Ghetto.
Team Fortress 2 Bots [2025]
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[h1] TEAM FORTRESS 2 BOTS [/h1] Experience Team Fortress 2 in an entirely new way with these custom-built NPCs, featuring all nine TF2 classes with unique AI, plus 42 MvM Robots for epic battles! Craft your perfect merc with the Bot Customization tool, loaded with over 4,000 cosmetic items and 199 unique weapons. Use the Bot Spawnpoint tool to stage massive TF2 showdowns, or mix things up with the Friend-or-Foe editor, letting bots ally or clash with [i]any[/i] GMod entity! Have the Mercs fight for control points, steal the Intelligence, or battle an endless hoard of robots, you decide! [b]Team Fortress 2 brought to life - in Garry's Mod.[/b] [h1]FEATURES[/h1] [b]• All nine classes from each team with unique AI code[/b] [b]• 42 unique MvM Robots[/b] [b]• Bot Customization tool to apply loadouts[/b] [b]• Over 4000 cosmetics[/b] [b]• 199 unique weapons for the Bots[/b] [b]• Save/Load feature that allows saved bot loadouts to appear in-game[/b] [b]• In-depth control panel for bot behavior and performance balancing[/b] [b]• Comprehensive Friend-or-Foe editor[/b] [b]• Bot Spawnpoints for endless battles, which also may act as control points[/b] [b]• Fully functional facial animations[/b] [b]• Medieval Mode[/b] [b]• Ubercharge system[/b] [b]• Rocket/Sticky jumping for Soldier and Demoman[/b] [b]• Special death effects for weapons[/b] [b]• Nemesis system for a serious challenge[/b] [b]• Pyro deflection mechanics[/b] [b]• Engineer building mechanics[/b] [h1]THINGS TO BE AWARE OF[/h1] [i][u]Please read before posting about a bug[/u][/i] [b]Team Fortress 2 must be installed and mounted![/b] The Team Fortress 2 Bots work best on maps with a [b]nav-mesh![/b] Spawning large amounts of bots [b][i]will[/i][/b] cause lag, be aware of your hardware capabilities when using the TF2 Bots Your game may freeze briefly when loading item icons. This is normal, and will only happen once. [b]WARNING: [/b] >[u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=949733637]THIS[/url][/u]< addon and other Team Fortress 2 weapon packs will break the weapon models and cause the weapons to appear at the Bots' feet. Do not post about this issue unless you have tested them without any TF2 weapon packs installed. [b]|[/b] Los paquetes de armas de Team Fortress 2 estropearán los modelos de las armas y harán que estas aparezcan a los pies de los bots. No publiques nada sobre este problema a menos que hayas probado el juego sin ningún paquete de armas de TF2 instalado. [b]|[/b] Пакеты оружия для Team Fortress 2 нарушают работу моделей оружия, из-за чего оно отображается у ног ботов. Не сообщайте об этой проблеме, если вы не проверили работу игры без установленных пакетов оружия для TF2. Animations may appear choppy in mutiplayer, and on non-meshed maps. [hr][/hr] [h2][i]A message from the developer...[/i][/h2] Wow, I really cannot believe it's been over ten years since I released this in a caffeine-fueled coding spree. It's been a heck of a journey, and I love that you all are still able to enjoy the Team Fortress 2 Bots after all this time. So here it is, folks: [b]The 2025 Update[/b]. I really poured my heart and soul into this update, and I do believe this is something special. [b]Given the tremendous amount of time and energy I've dedicated to this project, I humbly ask for your support to fuel continuous updates.[/b] [h3][b]Huge thanks to my Patreon supporters!!![/b][/h3] [h3][b][url=https://www.patreon.com/cw/MrNiceGuy518]MrNiceGuy518 on Patreon[/url][/b][/h3] Heartfelt thanks to everyone in the community for your support, encouragement, and hype! Enjoy! [h3]Again, [b]DO NOT[/b] post about the guns-at-the-feet issue![/h3] Once again, it's a confliction with the TF2 Weapons pack. I've gone over it ad-nauseam and from now on I will be deleting comments that ask about it.