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Insurgency Mods & Plugins
このカタログには、Steam Workshop の 13,000+ 件の Insurgency プロジェクトが掲載されています。項目はサーバー側、クライアント側、またはその両方で必要になる場合があり、マップやその他のユーザー生成コンテンツを含むこともあります。インストール前に、リンク先のソースページ、ゲームバージョン、依存関係を確認してね。
MK 20 Mod 0 - Scar Heavy [Tanned]
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Black version can be found here! Update 2/25/2017 - Fixed bipod idle and world model - Removed custom fire sound --- Tanned version of my MK 20 Mod. Make sure you are unsubscribed from the Black version if you intend to use this one! Go the the original release page (black version) to read the full description! If you post any questions about attachments I will ignore you as it is explained in the original release! Besides the tanned textures I gave the receiver a green "anodized" tint to it, I believe they still do this on SCARs.. could be wrong. --- Credits; Animations, Compile, Ui pic, Model edits, Shaders, Texture edits: Mr. Brightside Scar Model: ImBrokeRu Scar Textures: Crash Magazine Textures: Bull5hit AFG Model: ImBrokeRu AFG Original Textures: BuLL5hit Bullet Model & Textures: Thanez Ironsight Model & Textures: HyperMetal Scope Model: ImBrokeRu Scope Texture: BuLL5hit Anpeq15 Model & Textures: Odeca3D
Tact-Ops : Desert Camo - M40a1
76561197983361823 作
Custom weapon skin from Tact-Ops Mod for INS. M40a1 "Haji Hunter" Desert Camo. Texture done by: Omnicron I dont ask much from the community and I enjoy sharing my creativity to the world! If you would like to donate to me for my artwork you can do so on paypal. >>> paypal.me/omnicron707 <<<
MK 20 Mod 0 - Scar Heavy [Black]
76561197989934349 作
It is finally here, something the community has requested for a long time now! Updated 2/25/2017 - Fixed the bipod idle and world model - Removed custom fire sound Updated 9/20/2015 - Updated the shaders to actually use the gloss maps, brings out a lot more detail! Tanned version can be found HERE --- Replaces the vanilla M14 EBR This is a very large file (~ 114mb) which I split into 4 different vpks to help with the upload, make sure that once you've subscribed that you sit in the menu for a couple of minutes and let it download. You can also check your downloads in steam to see the progress of it (while Insurgency is running) Important For this mod to work the way I intended I had to recompile the railed laser/flashlight model, the bipod and the foregrip models the M14 uses. Any mods that you have that replaces these models will NOT work with this weapon mod, in order for them to work you need to re compile the ones I have included. I had to make the bipod smaller because it was way too big and did not look right when mounted, the foregrip used on the vanilla M14 included a rail so I added in the foregrip without the rail. It still uses the foregrip that comes with a rail on vanilla weapons that use it though. Because the vanilla M14 doesn't remove anything when equipping optics, I could not use the standard sights you see on most SCARs, so instead I opted for the low profile irons from Hypermetals MP7. This way they won't interfere with your sight picture when using optics. The AFG is on by default and floats in the kit selection menu... THIS WAS INTENTIONAL! Because the menu animation is 1 frame I could not toggle the AFG on or off when equipping the foregrip, so it hovers underneath to avoid clipping with it. --- Map used in the video is "Prospect" by JakHalz, there is a PVP version and a CO-OP version both of which can be found HERE --- Credits; Animations, Compile, Ui pic, Model edits, Shaders, Texture edits: Mr. Brightside Scar Model: ImBrokeRu Scar Textures: Crash AFG Model: ImBrokeRu AFG Textures: BuLL5hit Bullet Model & Textures: Thanez Ironsight Model & Textures: HyperMetal Scope Model: ImBrokeRu Scope Texture: BuLL5hit Anpeq15 Model & Textures: Odeca3D
Okami's Better ACOG sight for Aimpoint
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Now there have a been a couple ACOG style sight for aimpoint since the ACOG model relase but honestly they suck, so here is my better ACOG sight, hope you enjoy! REPLACES 2X In the screenshots the cheveron is kinda wierd looking but I assure you its perfectly fine in game RED VERSION
Dragunov SVD for SKS
76561198010109241 作
holy fuck it's finished MyZombieKillerz - Animations, endless patience analblaze - Sound mixing, materials Shampooh - Compiling, model & animation adjustments EA DICE - Original model and textures PKS-07 Scope Sound pack MW2 Sound pack
Transparent in-game background
76561198036339016 作
Ever get killed in-game when checking the scoreboard? Ever wanted a more transparent background because of it? ..I sure as hell have. Well now the day is here! I bring you this mod with hopes you enjoy your new window to information and be able to keep a keen eye on your background. Disclaimer: Your background won't be crystal clear because the game applies a blur effect when the scoreboard is brought up, but it's a hell of a lot better than the default. However the end game panel allows complete transparency... not that you'd need it at that point lol. *This mod does not change main menu background*
Gray M9 +Night Sights V2
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A new version of my Gray M9 skin, but with some suggested changes. Changes: White rear sights Dark mahogany grip Update 1: Removed NWI seal on grip This skin just hit 15,000 current subscribers! I'm glad you are all enjoying it. That is a ridiculous amount of people...
Improved SKS
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• Night Sights • Normal Map • World Model • Shop Imgage
Battlefield 4 Hunter Scope for Mk4 Scope Replacement
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Well, it looks much more "tacticool" than before, right? B-)
CZ Scorpion Evo 3 for UMP45
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+++This mod is by Farengar, I am just publishing it+++ CZ Scorpion Evo 3 that replaces UMP45 Finally there is a remodel for the UMP45! Features -Worldmodel and VGUI picture included. -Tritium front sight Credits Model/Textures - EA DICE Porting to Insurgency - Farengar Animations - MrBrightside (It is based on the reanimated UMP by MrBrightside) +++We know that this gun has a high firerate in real life and is originally chambered in 9x19 mm, but who cares? :D+++
REH's Manurhin MR96 Revolver for Model 10
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Heyoo, this was a marathon project. Once i started it, i just couldn't stop until i finished it (typing this included). So, this is the MR96 Revolver, produced by Manurhin in France. It replaces, obviously, the only revolver in insurgency, the .38 model 10. The original model comes from the Gamebanana and full credit for that shall be given to: G1337 raynox3d Feature list - custom model, using the default animations - all parts are functioning, including reloading (with & without speedloader) - world model - Inventory picture (custom name and description not included) I tested the model on online servers making sure the model has no bugs. Accuracy should not be hampered on close to medium range, but if you can prove inaccuracy on long range, notify me. Custom skins are prohibited. Keep 'em to yourself and don't litter the workshop. Requests of any kind (not related to bugs) will be deleted INSTANTLY.
Modernized Galil SAR
76561198020115276 作
Modernized version of security Galil. Base model is the same, some parts were changed: - Night sights flipped up, peep sight removed. - UTG rail system - Ergonomic grip - Orlite polymer magazine This is no longer compatible with Galil SAR retextures. Both SAR and ARM share same magazine models, so you'll have the Orlite mag on the insurgent's Galil too. You can delete the magazine model if you don't like it. Credits: grip model/texture - EA DICE rail covers - Sakura Sayaka Known bugs: Scope mount appears on the worldmodel Galil AR version
doi_resistance
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Resistance takes place in a (farm)town in The Netherlands. It's not an existing town but I used buildings from Arnhem/Overbeek as reference material. Map isnt fully complete because the map misses some era specific models(military vehicles, civilian cars etc) I dont know if all the modes are working correct. I tested in offline-mode with bots, but on my side it's not flawless. - Invasion - bots dont move at all, but they do in push and it's the same setup in the txt file - Ambush - As with my previous maps, it seems in offline-mode when I reach the extraction point, nothing happends. I dont know if other mappers have this issue, plz let me know. :) It would be nice to have some feedback/issues/ideas to make it better. If you find some errors etc, would be nice if you could provide me some screenshots so I can fix it in the next update of the map. Enjoy!
OPS INC Suppressor
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A suppressor replacement for the Security Forces. What's bundled with this version: - Model/Textures by Kevin" Kosai106" Østerkilde - Compile by Mr.Brightside What's missing: - World models - Positioning for some weapons is off. I'm looking into it.
MP5 Navy
76561198104088584 作
Terrorist's Bane Replaces the Security Forces' MP5k Credits: - Rymd: Compile,Hack,Worldmodels - Thanez: Textures,Shaders - Myzombiekillerz: Animations - Farengar: Animations editing, Deltas
Epic Sax Guy Winning Sound
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When you win now you will listen to epic sax guy ! If you have any SOUND request, comment below. :)
HQ M18 Smoke - Grey
76561198031474537 作
Beautiful and realistic reskin of modern M18 smoke grenade. Also, you can try other skins: M67 from Insurgency: Sandstorm
Tact-Ops : Synthetic Tactical - AKM
76561197983361823 作
Custom weapon skin from Tact-Ops Mod for INS. AKM Synthetic Black Tactical. Texture done by: Omnicron I dont ask much from the community and I enjoy sharing my creativity to the world! If you would like to donate to me for my artwork you can do so on paypal. >>> paypal.me/omnicron707 <<<
COD:Online Remington MSR(M40A1)
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This is my first attempt at insurgency to make custom animations, but just completely mimic M40A1, insurgency a lot of sequence is very tired I think. So it's hard to make. PS: video scope problem has been fixed Created: Models:Raven Anmations:Half Life Zm Sound:Default update: 2017-2-27 fixed bipod error update: 2017-3-03 fixed reloading animations
CompM4s Aimpoint
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CompM4 Aimpoint for the M2... Complete with killflash! (No it doesn't actually work in game) Model and textures by the Firearms: Source team Enjoy! :) UPDATED - Works with the AR15 varients now...
doi_bridgeatremagen
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The Ludendorff bridge at Remagen stood from 1919 to 1945, in March of 1945, the bridge was damaged by both sides, as the Americans bombed the retreating Germans, and the Germans, attempting to halt the American advance tried to blow the bridge. On the 7th it was captured by the 9th Armored Division, on the 17th it collapsed. There have been some video game recreations of the bridge at Remagen, most notably is in the final mission of Call of Duty: Finest Hour. The American capture of the bridge is also depicted in the movie The Bridge at Remagen (1969). DoI Forum Thread: https://forums.newworldinteractive.com/thread-4357.html
CompM4s with magnifier
76561197989934349 作
Replaces the 2x optic with the CompM4s I released here; http://steamcommunity.com/sharedfiles/filedetails/?id=351598202 In addition with a new magnifier scope. Magnifier model: ImBrokeRU Magnifier textures: Crash Aimpoint model and textures: Firearms Source team.
Modernized Galil
76561198020115276 作
As requested, here is modernized version of insurgent's Galil. Base model is the same, some parts were changed: - Night sights flipped up, peep sight removed. - UTG rail system - Ergonomic grip - Orlite polymer magazine Not compatible with Galil retextures or model modifications. Both SAR and ARM share same magazine models, so you'll have the Orlite mag on the security Galil too. You can delete the magazine model if you don't like it. Credits: grip model/texture - EA DICE rail covers - Sakura Sayaka Known bugs: Scope mount appears on the worldmodel Galil SAR version
(UPDATED) Kel-Tec RFB
76561198016815244 作
dont download this download this instead: http://steamcommunity.com/sharedfiles/filedetails/?id=521080705 7/18/2015: Fixed the normal reload clipping 7/16/2015: I fixed some crap and did some stuff and got a REALLY CRAPPY WORLD MODEL 6/12/2015: It's broken, I'll see if I have time to fix it. -------------------------------------------------------------------------------------------- NOTE: RESTART STEAM/INSURGENCY IF IT DOESN'T SHOW UP INGAME It's a gun that shoots things and it replaces the M14 EBR. Models/Animations by me. There's a few bugs and there are no world models because it's a bullpup rifle.