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Project Zomboid Mods & Plugins
'67 Cadillac Gage Commando
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Time for some armored goodness! This armored Caddy will save you from the biggest horde, and everything pz can throw at you. When you are inside of it, you will only hear your heart and zombies pounding, but you are safe. [b]Features:[/b] [list] [*]Fully animated hood, trunk and doors [*]Visible interior and character (with improved exit/enter/aim animations) [*]Custom parts have 3d objects you can remove and place in the world [*][b]Run-flat Tires[/b] - They will run even when damaged, but with reduced friction [*][b]Central tire inflation system[/b] - Monitors tire pressure, if it gets too low, it pumps it back up just like in rl [*][b]Trunk[/b] is accessible from all seats or by opening rear doors from radial menu [*][b]Gas tank[/b] is armored and will also not reduce in capacity when damaged, it actually has double the capacity of other vehicles [*][b]Windows[/b] will crack but will not shatter, that is possible only in extreme high speed crashes [*][b]Engine Door[/b] is armored and will not fully break [*][b]Doors[/b] will never fully break [/list] [b]There are 3 variations:[/b] [list] [*]Normal vehicle [*]Vehicle with T50 turret (it's just cosmetic, it can't shoot.) [*]Police variant with lightbar and siren [*]Burnt vehicle you will see in traffic jams etc [/list] There are many versions: USMC Green, NATO Green, NATO Black, Woodland Camo, Desert Camo, Desert Tan, KY Ranger, Police etc [b][list] [*]New vehicle, not replacing any other [*]You can use it in your current save game, just enable the mod in the load menu [*]6 seats inside [*]It can tow and be towed [*]Not recolorable [*]Should work with any other mods [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] Credits: Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Check out other people mods featuring Commando: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2469333439]Republic of Korea Army mod[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2562916971]Resident Evil Fashion Montage[/url] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 67commando, 67commandoT50, 67commandoPolice Workshop ID: 2478247379 Mod ID: 67commando
Containers!
76561198089039119 作
This time something for base builders out there! ISO Containers! Containers are perfect for storing heavy things, vehicles parts, unused furniture etc... Gas tanks have all the functions of a gas tanker trailer. Perfect for large backups of gas in your base. They will spawn all around the world, containers mostly in McCoy spawns and tanks in fossoil spawns. They can be towed with vehicles but are slow. They are not meant to be used as trailers so don't load them up and try to drive, it will not go well. Also use something else than a Dart to tow it please. [b][list] [*]B41 / B42 Compatible [*]Animated doors / removable objects [*]You can use it in your current save game, just enable the mod in the load menu [*]It can be towed [*]Not recolorable [*]You will need the [url=https://steamcommunity.com/workshop/filedetails/?id=2392709985]Tsar's Common Library[/url] for fuel storage in B41 to work [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] Credits: The Indie Stone for leaving enough clues in the base game to help me make the animations, thanks guys! Fuel tanker functionality was made possible by iBrRus and the [url=https://steamcommunity.com/workshop/filedetails/?id=2392709985]Tsar's Common Library[/url] Special thanks to bikinihorst for the crazy ideas and help along the way and German localization Mr Kenny Loggins for taking a break from the danger zone to make the showcase video [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: isoContainer2, isoContainer3tanker, isoContainer4, isoContainer5 Workshop ID: 2625625421 Mod ID: isoContainers
Craft Helper Continued
76561198035216203 作
[h1]Craft Helper for build 41.65+[/h1] This is an updated version of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2186592938]Craft Helper (41.x) by b1n0m[/url] (not required) with additional features and improved UI. This mod will add a "Craft Helper" context menu option when right-clicking on any item with associated recipes. Selecting that will bring up a UI with list of recipes that this item is part of, as well as ways to craft this item. Selecting a recipe will show information about it (required items, skills etc). Result icon and required items are right-clickable. Detailed information about interface can be found under ⓘ (info) symbol next to close button. Apart from item tab, there is also two common tabs: [list] [*] Search tab, where you can find all items and recipes [*] Favorite tab, where you can find all your favorite items and recipes [/list] Safe to add/remove to/from existing saves Should be compatible with all mods and MP (except [url=https://steamcommunity.com/workshop/filedetails/?id=3122080147]beta version[/url]) [hr][/hr] [h2]Features:[/h2] [list] [*]Close window on ESC [*]Category selector. Select desired category and filter that huge list of recipes. [*]Window position saved to config. No more hassle with resizing/moving! [*]Search bar. Supports custom rules (click on magnifier) [*]Buttons to order list by name or type [*]Ability to favorite recipes and items. Even unknown ones! [*]Presets for favorite recipes and items. [/list] [hr][/hr] [h2]Options ([url=https://steamcommunity.com/workshop/filedetails/?id=2169435993]Mod Options[/url] required to change):[/h2] [list] [*] Enable custom rules for search (by default ON) [*] Show icons of items in list (ON) [*] Show hidden items/recipes (OFF) [*] Close all tabs on close (OFF) [*] Select font size for items in list (Medium) [*] Modifier keys (Shift, Ctrl) for some keybinds (all None) [*] Show recipe origin (Mod) (ON) [*] Show favorite items in inventories (OFF) [*] Enable editable category selector (OFF) [*] Delayed search (Need to press Enter to perform search) (OFF) [*] Behaviour when right-clicking items in inventory (only "Craft Helper" option) [*] Window opacity (80%) [*] Scroll speed (100 ms) [/list] Also, with "Mod Options" you can set keybinds (Key bindings -> Craft Helper) for some actions. [hr][/hr] [h3]Supported languages:[/h3] [list] [*]English [*]Russian [*]Spanish [*]Thai [*]Korean [*]Brazilian Portuguese [*]Traditional Chinese [*]Polish [*]German [*]Italian [*]Ukrainian [*]French [*]Simplified Chinese [/list] If you would like to help with translation, please go to Crowdin page: [url=https://crowdin.com/project/craft-helper-continued][img]https://i.postimg.cc/0NPptXbN/localization-at-white-rounded-bordered-1x.png[/img][/url] [h3]Thanks to everyone who made this mod better![/h3] [list][*][url=https://github.com/lanceris/pz_crafthelper/blob/main/CONTRIBUTORS.md]List of contributors[/url][/list] [url=https://github.com/lanceris/pz_crafthelper]Source code[/url] [hr][/hr] [quote]Mod permission according to TIS policy: [url=https://theindiestone.com/forums/index.php?/topic/2530-mod-permissions/&tab=comments#comment-36478]Ask for permission[/url] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. This item is not authorized for posting on Steam, except under the Steam account [url=https://steamcommunity.com/id/lanceris]Lanceris[/url], or with the copyright holder explicit permission. One exception for the above rule is redistribution of this mod (and/or modified versions) as part of the server modpack (collection of multiple mods bundled and configured together as one workshop item). Support will NOT be provided for users, while they are using such modpacks. © 2022 Lanceris [/quote] Workshop ID: 2787291513 Mod ID: CraftHelperContinued
Moodle Framework B41
76561198329871201 作
Makes it easy to add moodles for modders. [h1]Moodle Framework Configuration[/h1] If you want colors to be easier to distinguish, you can set to white the reference color for moodles. This applies to both vanilla and modded moodles. You can also deactivate various displays to enhance mod compatibility. Modded Backgrounds with small extensions right or down are now handled too. [h1]How to create a new moodle[/h1] If you wanna create a Moodle * then follow the next steps, replacing * by your moodle name. [h2]1/ Moodle Texture[/h2] Add Moodle *.png under media\ui. Should be 30 by 30 pixels png with alpha enabled. [h2]2/ Texture[/h2] Add the following text under media\lua\shared\Translate\EN [code]Moodles_EN { Moodles_*_Good_lvl1 = "text_1", Moodles_*_Good_desc_lvl1 = "text_desc_1", Moodles_*_Good_lvl2 = "text_2", Moodles_*_Good_desc_lvl2 = "text_desc_2", Moodles_*_Good_lvl3 = "text_3", Moodles_*_Good_desc_lvl3 = "text_desc_3", Moodles_*_Good_lvl4 = "text_4", Moodles_*_Good_desc_lvl4 = "text_desc_4", Moodles_*_Bad_lvl1 = "text_1", Moodles_*_Bad_desc_lvl1 = "text_desc_1", Moodles_*_Bad_lvl2 = "text_2", Moodles_*_Bad_desc_lvl2 = "text_desc_2", Moodles_*_Bad_lvl3 = "text_3", Moodles_*_Bad_desc_lvl3 = "text_desc_3", Moodles_*_Bad_lvl4 = "text_4", Moodles_*_Bad_desc_lvl4 = "text_desc_4", }[/code] You can implement only a subset of this as long as you call only the implemented part. [h2]3/ Moodle object creation[/h2] Add these lines in your mod: [code]require "MF_ISMoodle" MF.createMoodle(*);[/code] [h2]4/ Moodle value updates[/h2] Access your moodle from your code with [code]require "MF_ISMoodle" MF.getMoodle(*,playerNum):setValue(myNewMoodleValue)--float[/code] 0.0 <= myNewMoodleValue <=1.0 Missing playerNum will make the mod incompatible with SplitScreen. [h2]For tuning options [url=https://steamcommunity.com/workshop/filedetails/discussion/2859296947/3380536561724844838/]see dedicated discussion[/url][/h2] [h1]Limitations[/h1] [list] [*]Not tested with multiplayer. (it is expected to work) [*]Not tested with splitscreen. (it is expected to work since last version) [*]Oscillations are not based on vanilla value and the behaviour may depend on performances. [/list] [h1]Credits where it is due[/h1] [list] [*]This is inspired from the (removed) mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2665369300]Zombie Camouflage[/url] moodle management by the awesome [url=https://steamcommunity.com/id/Dislaik/myworkshopfiles/?appid=108600]Dislaik[/url]. [/list] [h1]Known mods using this[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1299328280]More Traits[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2584991527]Auto Sewing[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2859304462]ProteinsMoodle[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2863455507]CannotAttackMoodle[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2863908612]SixthSense[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2864043248]Excrementum[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2864671032]MoodleCombatSpeed[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2870436656]Nuclear Winter[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2874801834]MoodleSanity[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2884027700]SanityMoodleRocky[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890281039]Rick's MLC Concussion[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2903623882]General Anxiety[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2909759179]MoodleDog[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2914075159]Evolving Traits World (ETW)[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2920735875]Weather Moodles[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2922713082]Seismic Events[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2923439994]More Smokes[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2927791312]Serious Cigarette Withdrawl[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2942096995]More Moodles[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2988665127]Out of Breath Moodle[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3001306950]Dirtiness Sickness[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3013557742]BCU Mod[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3019024205]Radiated Zones[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3027968416]Sleepy Moodle[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3042111975]Pregnancy[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3042207469]Customizable Fake Infection[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3043614121]Anomaly Roasting[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3048123717]Real Knockouts[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3093700684]Medicine Moodles[/url] [/list] Have a look at how they use this mod. [quote] [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478]Ask for permission[/url] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. [/quote] You wanna support? A nice word is always welcome. Constructive feedback too. Workshop ID: 2859296947 Mod ID: MoodleFramework Note: if you see ingame that the Mod ID is MoodleFrameworkOBSOLETE, it means you are playing with PZ B42 and should NOT use this mod.
Proximity Inventory [B41/Broken on 42.13]
76561198092605730 作
[h1] Now Updated to work with B42! Check out the new keybinds in the options! [/h1] [h1] Proximity Inventory [/h1] Are you tired of having to [i]manually[/i] loot a pile of 300 zombies to find some damn cigarettes? Are you tired of getting lost in the 30th box of this damn warehouse to find a sledgehammer? Are you forgetting where you put those 12g shotgun shells? Me too! I'm tired of all of this! And this is why [b]this mod is for YOU[/b]! From now on, you can see the content of [b]ALL[/b] the containers close to you on a single page! And not only that! You can get stuff OUT of these containers from that single page! Try it now! And experience the comfort of the "Proximity Inventory"! No more wasting time clicking and scrolling. Enjoy your loot FAST! [h1] Options [/h1] Using the [b]sandbox options[/b] - [b]Zombie Only Mode[/b]: Enable this if you want the Proximity Inventory to work only on zombies Using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993] Mod Options [/url] - [b]Highlight Toggle[/b]: Enable or the disable the prox inv highlight - [b]Enable Proximity Inventory[/b]: Enable or disable prox inv only for your client, other clients are unaffected [h1] Rick click Features [/h1]: Toggle -> Now, you have to toggle the proximity inventory on and off. (Check the screenshots) Highlight -> when toggled, Proximity Inventory it will highlight all the containers loaded by the proximity inventory. Force Selected -> This options forces the Proximity Inventory to be always selected Compatibility: Works on 41.73 and above (?) Works in MP Can be added mid-game Can be added mid-game on a server For Donations: https://paypal.me/massimomxUK Extra Credits: - JS for improved icons and translation Permissions: [quote=author]Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478][img=http://projectzomboid.com/images/MODS_03.png][/url][/quote] Workshop ID: 2847184718 Mod ID: ProximityInventory
'87 TOYOTA Land Cruiser FJ60 [Working/Outdated]
76561198089039119 作
It's one of the most iconic off road vehicles ever, old school SUV with a lot of load space, if you find the one with the roof rack, you are in for a treat. It features many little extras you will have to find on your own. Gear ratios come straight from the rl one to give it a bit more of that Toyota feel, all versions have some unique characteristics, there are 3 od them: [list] [*]Stock vehicle [*]Stock vehicle with additional headlights [*]Somewhat rare cruiser with a roof rack that gives it bonus carry capacity to normal trunk, now a separated compartment [/list] All versions have some common body colors and some unique just for them, 20+ skins, including 3 military textures. It's up to you to discover them all! All variations have full set of damaged elements, with rust, lights and window cracks, body scratches and dents with light and heavy damage and blood stains. [b][list] [*]B41.73+ Compatible [*]New vehicle, not replacing any other [*]You can use it in your current save game, just enable the mod in the load menu [*]4 seats inside [*]It can tow and be towed [*]Not recolorable [*]Should work with any other mods [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 87cruiser, 87cruiserLights, 87cruiserRoofrack, Workshop ID: 2489148104 Mod ID: 87cruiser
Bushcraft Gear - Rare Weapons [B41 & B42]
76561198095143909 作
[b]This mod adds 2 vanilla friendly new rare weapons and replaces the katana model to fit better into the collection.[/b] (No stats of the katana has changed) New weapons are: - Viking Axe - Reinforced Baseball Bat While the rarity does match with the katana they have slightly different stats to make them feel different. "Reinforced Baseball Bat" is twice as heavy as the katana, has a shorter range and is slower but has higher durability and somewhat the same damage. The "Viking Axe" is somewhere in the middle and a true 2-hand weapon. Credits to " [url=https://steamcommunity.com/id/SilentResident/myworkshopfiles/] SilentResident[/url] " to create some very vanilla looking icons for this mod! Thanks! Credits to "Hea" for creating the russian translation! Thanks! Credits to " [url=https://steamcommunity.com/id/Arkorinho/myworkshopfiles/] 「Arko Piktuviry」 [/url]" for creating the spanish translation! Thanks! [h1] [b]FAQ:[/b][/h1] [b]Will this mod change the overall weapon count?[/b] Yes and no. Weapons attached in zombies are as rare as before since they share one loot table with the default weapons. But since the new weapons have been added to several containers it might increase the overall weapons in the world. [b]Will this mod work with a existing savegame?[/b] They should appear in containers which loot is respawning if you have turned on this feature. Besides that they should appear on zombies normally [b]I cannot find your weapons. Help?[/b] You can find rare weapons with a chance of 0,5% in Gunstores or surival caches and safehouses. Also you can find them attached to zombies when your world is at least 60 days old. But they are indeed very rare. I have spawned hundrets of zombies with a cheat and only found a few rare weapons. [b]Do you take commissions for new weapons?[/b] Not at the moment [b]Am i allowed to use this mod in a Server mod pack?[/b] Yes [url=https://ko-fi.com/scavengersmods][img]https://i.imgur.com/k8tvuaC.png[/img][/url] Workshop ID: 2432621382 Mod ID: BCGRareWeapons Mod ID: BCGRareWeapons
Repair Any Clothes
76561198052872078 作
Makes you able to repair any clothes you want, such as vests, bulletproof vests, jumpsuits, etc. Working for B42, below and above! [h1] Are you generous and thankful for the mod? [/h1] [url=https://www.rspca.org.uk/getinvolved/donate/online] Please consider to donate to animals in need! [/url] [i] In 4 years and over 1.3 million concurrent subscribers, I have only earned 5 euros in that entire time from mods. It was a very rewarding 5 euros, I mean who the hell ever gets paid for their hobby? But that's exactly what it is, a hobby, and I would honestly feel better in my heart knowing that an animal gets to live a happy life instead of me having some pocket change for a coffee because of a zombie game, and my wife being a seamstress. [/i] [i] Thank you CarlosRojasCu for updating the mod when I was busy Thank you everyone for almost half a decade of positive comments, happy moments and for being grateful. You all helped me stay focused and inspired to challenge myself and be a better person.[/i] Have you ever found a snazzy Jumpsuit, only to be forced to throw it out, because of ugly holes? And what of the lovely Santa Suits, for when you wanted to bring Christmas Joy to the Undead of Kentucky, only to have them crying like Snoopy from "The Peanuts" because all the Santa Suits were ruined. Have you ever wanted to express your inner fursona in an apocalypse, but alas, you had to make due with your human skin, because all Spiffo suits were fit for peasants? What about all the poor gopniks and lovely slavs who need to show off their perfect Adidas suit only to have some filthy rotter chomp in their lovely shell suit jacket or pants? And of course, your ultra cool survivors with mood swings had no way to express their darkness, and how unique they were without their fingerless gloves. What about your trusty boots or fancy leather shoes? Got a hole in them, and for some reason you can't slap some duct tape on it? That's also taken care of now, as you too can sit down, and master the art of becoming a cobbler, also known as a shoemaker! Fix those pesky holes with the corresponding material, and you can walk over all the puddles Kentucky has to offer, water or brains from the zombies you've stomped! Search no longer weary traveler, because gone are the days of throwing out clothes you, for some reason, couldn't fix! WASTE NOT WANT NOT with this mod, as it allows you to fix all clothing, so whether you're a hobo, furry, teenage flick vampire, military man with enough equipment to break your back, YOU TOO, can look your very best in the Apocalypse! This mod puts all the clothes you couldn't fix before, and makes them fixable. No limitations, no telling you "You can't fix broken shoes". Just this one mod that does everything, and it's completely vanilla friendly. [h1] FAQ [/h1] Q: Does this work with my version, multiplayer, singleplayer? A: It works with Build 41 both multi and single, and build 42 too!!! Q: How do I fix my clothes completely without having patches on them? A: Level your tailoring to at least 8! Q: I can't repair something A: Make sure you have needle, thread and ripped sheets, denim or leather strips. Q: I still can't repair it! A: Then another mod is breaking it for you. Enable only this mod to see if it works, then start enabling the other mods you use to find the broken mod. Q: I use Brita's Armor Pack, Rileh's SWAT pack and or Authentic Z, can I repair those items now? A: Yes! Q: Am I allowed to repack your mod, alter it in any way and upload it to the workshop? A: Only if you put it under a different name, artwork, and if you're running a server and need to alter it, privatize it. Q: Do I need to enable both mods? (Repair Any Mod / Repair Any Clothes) A: You only need Repair Any Clothes. "Repair Any Mod" is left from B41 and will be discontinued when B42 is fully released. I left it so multiplayer servers won't break. In your server settings turn off AntiCheatProtectionType21. Use link below if you're still having issues. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3417055526] If you're having trouble joining or starting your server that was running the old version, a B41 version can be found here, from before the mod was improved.[/url] [img]https://steamuserimages-a.akamaihd.net/ugc/819002974403344349/DD18664314A26EA83C62E9B0127FFCB35092B53A/[/img] Workshop ID: 2142622992 Mod ID: RepairAnyClothesOld Mod ID: RepairAnyClothes Mod ID: RepairAnyMod Mod ID: RepairAnyMod
'92 NISSAN Skyline GT-R (R32)
76561198089039119 作
Godzilla is here! Find it and tune it with a huge number of parts, mix and match them to get your unique look. Many spoilers, bumpers, rear bumpers, sideskirt sets, exhausts and so on...and now with left side steering wheel variant also! [b]Main features:[/b] [list] [*]1 chassis that can receive all the parts [*]5 sets of bodykits with parts that can be mixed (Stock, Type1, Type2, Type3 and Makeshift armor) [*]Stock, Performance, Slick (These will kill you) and Reinforced Tires (They will run even when damaged, but with reduced friction) [*]Custom turbo and exhaust crackling sound effects [*]Left hand and Right hand side driver positions [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates,bodykit parts, tires etc) [*]Many texture variations [*]Armor protection for windows, doors, engine, gastank and headlights[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of MasterSplinter, zee, RNGesus and Honest Bender of the [url=https://discord.com/invite/projectapocalypse]Project Apocalypse Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 92nissanGTR, 92nissanGTRlhd Workshop ID: 2846036306 Mod ID: 92nissanGTR
Autotsar Tuning Atelier - Jaap Wrungel [TUNING 2.0]
76561198082682625 作
[url=patreon.com/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130357038/307A1EFBD98F7B63C736466AACD5CF58235FB88A/[/img][/url] [h1]To access the tuning menu, use the "V" key while standing beside the car and select "Modifications" (the dash key icon with the plus sign).[/h1] Autotsar is pleased to announce that as of today you can get your personal use of upgraded Jaap Wrungel vehicles. As before, we have released a special magazine with detailed descriptions and drawings of most of the elements. After reading this magazine, you will learn how to make at home: [list] [*] сongo cage, [*] roof rack, [*] spare tire rack, [*] window deflectors, [*] blind windshield guard, [*] anti-neighbor bumper. [/list] Unfortunately, not everything can be done with your own hands, so wandering around the stores will help you find the following improvements: [list] [*] roof lights to mount on the roof in a circle, [*] chains on the wheels, [*] snorkel. [/list] And for nature lovers we prepared the most welcome improvement: [list] [*][b]double roof tent[/b] (also look for it in stores in your city) [/list] [img]https://steamuserimages-a.akamaihd.net/ugc/1660101375273576639/0C12E325C464F5DC166E5FF2AB70A43581BED64F/[/img] Mod produced by TMC (Tsar's Modding Company) by the order of EGNH CLAN. Archer Perez. Facebook.com/archerperezz Twitch.tv/archerperezz Aya Ezmaria. Facebook.com/ayaezmaria Twitch.tv/ayaezmaria [url=boosty.to/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847773052/9BE2EEBC53FDD151A5B6DF9290E46BEADC060DDA/[/img] [/url][url=pz.ibrrus.ru/mods/][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847775404/33396705B3590231ED4B47752B428995037DA72C/[/img][/url] [url=discord.gg/xkCEcwGZMW][img]https://steamuserimages-a.akamaihd.net/ugc/1783982255480129217/A3B05641944B7BE1D25604929C4B7C49663617C5/[/img][/url] [quote] You can freely use this mod on your server. We publish information about mod update times on Discord in advance: https://discord.gg/PHhsuQxDue Mod permission according to TIS policy: [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478]Ask for permission[/url] Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. The product can be published on Steam only through an account with the name iBrRus. © iBrRus [/quote] [url=steamcommunity.com/sharedfiles/filedetails/?id=2937821982][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130535928/9877FC0C26815A76FBB15EA3AB9C1C8DEF04574E/[/img][/url] Version: 2.01 Workshop ID: 2636100523 Mod ID: ATA_Jeep Mod ID: ATA_Jeep_x10 Mod ID: ATA_Jeep_x2 Mod ID: ATA_Jeep_x4
[B41] Expanded Helicopter Events
76561198004947199 作
[H1][i]This mod replaces the vanilla helicopter event with a more dynamic suite of events which are both challenging and fair.[/i][/H1] [H3]Furthermore, the mod is designed as a framework and can be easily expandable and modifiable in itself.*[/h3] [img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/refs/heads/41_legacy/images/done.png[/img] [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents/blob/main/docs/FAQ.md][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/refs/heads/41_legacy/images/FAQ.png[/img][/url] [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents/blob/main/docs/FEATURES.md][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/refs/heads/41_legacy/images/FEATURES.png[/img][/url] [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/refs/heads/41_legacy/images/GITHUB.png[/img][/url] [h2]Check out the sub-mods:[/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2580001162][img]https://raw.githubusercontent.com/TEHE-Studios/SuperWeirdHelicopterEvents/main/images/poster_s.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2589034501][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEventsTwitchIntegration/main/images/poster_s.png[/img][/url] [h2]For a more varied looting experience, try these integrated mods:[/h2] [h2][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829][b]Authentic Z[/b][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2256623447][b]Firearms B41[/b][/url][/h2] [url=https://chuckleberry-finn.github.io/issues/][img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/bugHunt.png[/img][/url] The preferred method of reporting issues is through our github's [url=https://github.com/sharkster91/ExpandedHelicopterEvents/issues]issues[/url] page. [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents/blob/main/docs/SUPPORT.md][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/main/images/supportLogo_sm.png[/img][/url] [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents/discussions][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/main/images/steamToGithub2.png[/img][/url] [url=https://github.com/TEHE-Studios/ExpandedHelicopterEvents/blob/main/README.md][img]https://raw.githubusercontent.com/TEHE-Studios/ExpandedHelicopterEvents/main/images/steamToGithub.png[/img][/url] [h3]Copyright 2023 shark, Chuckleberry Finn, and TEHE Studios. This item is not authorized for posting on Steam, except under the Steam account named shark.[/h3] Workshop ID: 2458631365 Mod ID: ExpandedHelicopterEvents
'70 Dodge Challenger
76561198089039119 作
How about some muscle in Kentucky? A lot of power and even more noise, Dodge Challenger! Now with 5 variants, with a lot of distinctive features, something for everyone! It has a full set of armor and a bunch of parts to customize it. It's fast but it lacks in storage and tire protection so be warned and have fun! It can use Barracuda and Camaro tires also, and they will be able to use Challenger tires also. [b]Main features:[/b] [list] [*]5 chassis variants with unique features, performance, handling etc (R/T ,T/A, PD, OP and BG) [*]2 Spoiler types [*]3 Front and rear bullbar types [*]R/T variant has detachable roof [*]T/A variant has multiple hoods and more power [*]PD variant has a lightbar and a huge engine with even more power [*]BG variant has a lot of power with a custom pain job and a lot of power [*]OP variant has a big engine with even more power [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, spoilers, tires etc) [*]Many texture variations [*]Armor protection for windows, doors, engine etc[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Cyridius, GhostRecon, zee, LAZER™, Steinbach, Saltyminx and Aellerreth of the [url=https://discord.com/invite/projectapocalypse]Project Apocalypse Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 70dodgeRT, 70dodgeTA, 70dodgePD Workshop ID: 2873290424 Mod ID: 70dodge
'83 AM General M923
76561198089039119 作
M923 is using the absolutely massive M939 chassis, so it's big, very big. Hillbilly got its name for the oxidised steel plates that were used to up armor it into a fortress on wheels. 3 seats in the front, 3 in the back. Back seat passengers can open their gunports to attack zeds, but because of their height zeds will not be able to get them. This part is still experimental and will see some improvements in the future, with aiming and animations in general. Hillbilly is a gun truck first, so it is not meant for huge hauls since it has only 4 wheels in the back and the armor alone is heavy and is punishing the suspensions. Use Deuce for that. Use this one for ramming the hell out of traffic and zeds while clearing big zones. It sure can take the damage with the hillbilly bullbar. [b]Main features:[/b] [list] [*]Fully animated hood, tailgate, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, covers) [*]Run-flat Tires - They will run even when damaged, but with reduced friction [*]Many texture variations [*]Detachable Spare tire, cab cover, flatbed armor, mudflaps etc [*]Armor plates for windows and bumper protection[/list] [b][list][*]B41 / B42 Compatible [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] [b]Things to come:[/b] [list] [*]Soft top cab cover [/list] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Zhenja1. Thanks for your support of pz modding community! [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Mr Kenny Loggins for taking a break from the danger zone to showcase yet another mod. [*]Special thanks to bikinihorst for the huge help with german translation, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 83amgeneralM923 Workshop ID: 2811383142 Mod ID: 83amgeneralM923
Scrap Weapons!
76561198089678877 作
[h1] Welcome [/h1] This mod adds a ton of new post apocalyptic / homemade melee weapons! These can be made with various recources and tools you find troughout the world. Most weapons are upgrades from vanilla weapons, so check the new "Weapons" tab in your crafting menu! [img]https://i.imgur.com/p7Fv1Z6.gif[/img] [b] UPDATE: [/b] Moved salvaged crowbar to the correct recipe book. Fixed groundmodel rotations for scrapweapons. Fixed recipemagazine 6 not spawning. [b] COMING SOON: [/b] More Spear Weapons [b] KNOWN ISSUES: [/b] None Thanks to Chuck for the cool preview image! Thanks to Raven2236 for helping me out many times with sounds :) Make sure to check out my other mods!: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2125659488][img]https://i.imgur.com/QWwmjEF.png[/img] [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2658619264][img]https://i.imgur.com/aOjdHt2.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2680473910][img]https://i.imgur.com/maBUz2w.png[/img][/url] I am open to suggestions, weapon ideas and bug reports, i also need help keeping this mod balanced! [url=//discord.gg/YkMtwUUxPk][img]https://i.imgur.com/PTzMien.png[/img][/url][url=https://www.patreon.com/user?u=49261066&fan_landing=true][img]https://i.imgur.com/tqWcrpx.png[/img][/url] Tags:Gameplay,Balance,B41,Building,Items,Books,Literature,Models,Multiplayer,Realistic,Textures,Weapons Workshop ID: 2122265954 Mod ID: ScrapWeapons(new version) IF YOU FORK THIS MOD DONT USE AI ARTWORK
Spongie's Clothing
76561198042060301 作
[quote] [h1]Supports B41 and B42. Works in multiplayer[/h1] [h2][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3626420042]B41 USERS SWITCH TO THE B41 LEGACY VERSION HERE. I WILL REMOVE THE B41 FILES FROM THE MAIN MOD WHEN STABLE RELEASES[/url][/h2] [/quote] [quote] [h1][b]Adds [b]28[/b] new clothing items[/b][/h1] Most jackets added can be opened or rolled which will lower their insulation and weather protection. [b]This mod also contains a script that unhides sweaters, watches, necklaces, etc, from being hidden by jackets[/b] [h2]The full item list can be found pinned in the discussions below[/h2] [/quote] [quote] [h1][b]Wearing jackets open and rolled at the same time will make skirts invisible, this is the only way I could get the clothing masks to work because of a bug in the game[/b][/h1] [/quote] [quote] [h1]Credits[/h1] It's fine to use and edit my assets for your own mods as long as you can credit me. Uses the bodylocation api by Shurutsue [h2]Supported Translations[/h2] RU - dima & Lomion & Cocaine Cowboy FR - i_am_dost, Zunder DE - Trogone PTBR - Selitto ES - Arko Piktuviry IT - yoDemðh, Burjack PL - TWR [/quote] [hr] [h2][b]Also check out these other mods:[/b][/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2812326159][img]https://steamuserimages-a.akamaihd.net/ugc/1761489959650676342/FB4720B59026494309366CA0915344ED8F1C9241/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3296852138][img]https://steamuserimages-a.akamaihd.net/ugc/2512529879888851930/8702CD5223D9DAE6D1AFF0CD470B13D9752D6557/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2786689104][img]https://steamuserimages-a.akamaihd.net/ugc/1811017505338402026/0415043E71CB412E06DAC6D8030EE2325632A2CC/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img][/url] [url=https://github.com/LazySpongie/SpongieClothing]View on Github[/url] [url=https://ko-fi.com/lazyspongie]Support me on Ko-Fi[/url] Workshop ID: 2684285534 Mod ID: SpnCloth Mod ID: SpnCloth
Players On Map
76561197969307649 作
This mod will show you players on the map. [h1]Where do I find the options?[/h1] [list] [*]If you are hosting the server -> [url=https://i.imgur.com/F4lxm6d.png]Image[/url] -> [url=https://i.imgur.com/Zr8xqwb.png]Image[/url] [*]If you are the client -> [url=https://i.imgur.com/F4lxm6d.png]Image[/url] -> [url=https://i.imgur.com/BIWtrBk.png]Image[/url] [*]If you are an admin -> [url=https://i.imgur.com/arI7mQA.png]Image[/url] -> [url=https://i.imgur.com/oVvTZd9.png]Image[/url] [/list] [h1]What are the options?[/h1] [list] [*]Admin Options: [url=https://i.imgur.com/lI8Qdhf.png]https://i.imgur.com/lI8Qdhf.png[/url] [*]Client Options: [url=https://i.imgur.com/PYYj4GA.png]https://i.imgur.com/PYYj4GA.png[/url] [/list] Tested and works for version: [b]41.78.16[/b] If you have any problems/errors, [b]PLEASE[/b] share a video in the `Bug reporting` discussion of them. I cannot fix the issue if you do not show me the steps to create it myself. Workshop ID: 2732804047 Mod ID: PlayersOnMap
'89 LAND ROVER Defender 110 [Working/Outdated]
76561198089039119 作
New mod with all Defenders in one place is live, this one will stay live but will not get any more updates, so I recommend you to unsubscribe from this one and subscribe the modern one: https://steamcommunity.com/sharedfiles/filedetails/?id=3570973322 [b][list] [*]B41 Compatible [*]New vehicle, not replacing any other [*]You can use it in your current save game, just enable the mod in the load menu [*]4 seats inside [*]It can tow and be towed [*]Not recolorable [*]Should work with any other mods [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 89def110, 89def110op Workshop ID: 2441990998 Mod ID: 89def110
True Music
76561198082682625 作
[url=patreon.com/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130357038/307A1EFBD98F7B63C736466AACD5CF58235FB88A/[/img][/url] [h1] It's time for true music in Project Zomboid again. [/h1] The mod allows all users to add their music to the game. In addition, you can add your own vinyl covers. Features of the mod: [list] [*]item "Boombox" (powered by batteries) [*]item "Pocket player" (powered by batteries) [*]item "Vinyl player" (works only on electricity) [*]all cars are equipped with a cassette player [*]playing music lures zombies [/list] [quote] [h3]How to add your own music in SINGEPLAYER (only for Windows):[/h3] Video tutorial: https://youtu.be/9DZghSBPOy4 [olist] [*]Go to \workshop\content\108600\2613146550\mods\True Music\media\yourMusic [*] Extract the contents of yourMusic.rar [b]or[/b] yourMusic.zip (before rename the file "yourMusic.zi" to "yourMusic.zip") to the yourMusic folder. [*]Place audio files in mp3, wav, ogg format in the TCBoombox and TCVinylplayer folders. [*](optional) Place vinyl cover photos in TCVinylplayer folder in jpg format. They should be named the same as the music track file. Each music file can have its own cover. [i]For example, the file with the track is called "AC DC - Highway To Hell (1979).mp3", the file with the cover should be called "AC DC - Highway To Hell (1979).jpg".[/i] The easiest way to find the cover is when you google it: "AC DC - Highway To Hell vinyl cover". [*]Run AddYourMusicToTheMod.exe. Depending on which folder the files is placed in, either a cassette or vinyl will be generated. [*]After that, your cassettes and vinyl records will start spawning in the world, you just have to find them. [/olist] [/quote] [quote] [h3]How to add your music in the MULTIPLAYER:[/h3] Video tutorial: https://youtu.be/b7SUjPzmgfM [olist] [*] Create a new mod from the template: https://disk.yandex.com/d/iS8o8ZxnV7UxLA [*] [b]WARNING[/b] In the file mod.info change the ID to your own [*] [b]WARNING[/b] To ensure that your mod does not conflict with other True Music addons, you need to rename the files: [code]media\lua\server\Items\TCGLoadingTCBoombox.lua media\lua\server\Items\TCGLoadingTCVinylplayer.lua media\lua\shared\TCGMusicDefenitionsTCBombox.lua media\lua\shared\TCGMusicDefenitionsTCVinylplayer.lua media\scripts\TCGMusicScriptTCBoombox.txt media\scripts\TCTCGMusicScriptTCVinylplayer.txt media\scripts\TCGSoundsTCBombox.txt media\scripts\TCGSoundsTCVinylplayer.txt[/code] For example, add your mod Workshop ID to their names: [code]media\lua\server\Items\TCGLoadingTCBoombox2722332157.lua media\lua\server\Items\TCGLoadingTCVinylplayer2722332157.lua media\lua\shared\TCGMusicDefenitionsTCBombox2722332157.lua media\lua\shared\TCGMusicDefenitionsTCVinylplayer2722332157.lua media\scripts\TCGMusicScriptTCBoombox2722332157.txt media\scripts\TCTCGMusicScriptTCVinylplayer2722332157.txt media\scripts\TCGSoundsTCBoombox2722332157.txt media\scripts\TCGSoundsTCVinylplayer2722332157.txt[/code] [*] Send the mod to all users of the server (we allow to publish a mod created from the template) [*] If you want to upload your work to Workshop, you will need to delete folders and files: [code] \media\yourMusic\audioConverter \media\yourMusic\pictureConverter \media\yourMusic\AddYourMusicToTheMod.exe \media\yourMusic\DeleteYourMusicFromTheMod.exe [/code] [/olist] [/quote] [img]https://steamuserimages-a.akamaihd.net/ugc/1660101375273576639/0C12E325C464F5DC166E5FF2AB70A43581BED64F/[/img] [url=boosty.to/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847773052/9BE2EEBC53FDD151A5B6DF9290E46BEADC060DDA/[/img] [/url][url=pz.ibrrus.ru/mods/][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847775404/33396705B3590231ED4B47752B428995037DA72C/[/img][/url] [url=discord.gg/xkCEcwGZMW][img]https://steamuserimages-a.akamaihd.net/ugc/1783982255480129217/A3B05641944B7BE1D25604929C4B7C49663617C5/[/img][/url] [quote] You can freely use this mod on your server. We publish information about mod update times on Discord in advance: https://discord.gg/PHhsuQxDue Mod permission according to TIS policy: [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478]Ask for permission[/url] Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. The product can be published on Steam only through an account with the name iBrRus. © iBrRus [/quote] [url=steamcommunity.com/sharedfiles/filedetails/?id=2937821982][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130535928/9877FC0C26815A76FBB15EA3AB9C1C8DEF04574E/[/img][/url] Version:2.15 Workshop ID: 2613146550 Mod ID: truemusic
Mod Manager: Server
76561197993148748 作
An extension for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2694448564]Mod Manager[/url] that makes the process of editing server mod lists much easier and faster. Now you will never forget to add required mods to your server's config! [b]If you appreciate my work, please support me:[/b] [url=https://www.patreon.com/NoctisFalco][img]https://i.imgur.com/RW3Vg8M.png[/img][/url] [url=https://ko-fi.com/noctisfalco][img]https://i.imgur.com/1xL45if.png[/img][/url] [h2]Features[/h2] [list] [*]Filters, sorting and search; [*]Separate presets for server mods; [*]Keyboard navigation; [*]And more. [/list] [h2]Details[/h2] [b]Left panel:[/b] mods that you have. [b]Mods from the Workshop are prioritized[/b]: if you have mods with the same ID in your Steam mods folder and in [i]Zomboid/Workshop[/i] or [i]Zomboid/mods[/i], Mod Manager: Server will display the mod from your Steam mods folder. Other functionality is the same as in Mod Manager. [b]Middle panel:[/b] Workshop IDs in your server config. Hover your mouse over to see a tooltip with its name in the Workshop and currently added mod IDs. [b]Right panel:[/b] mod IDs in your server config. Hover your mouse over to see a tooltip with its name and Workshop ID. Changes can be saved using the [b]Save[/b] button (cannot be undone). Selecting a different server config or going [b]Back[/b] cancels all changes (unless you saved them earlier). You can add mods you are not subscribed to by typing their Workshop ID and mod ID in the text input fields below the server mod lists. If your server config contains mods that you are not subscribed to, they will be colored red. This doesn't mean they are broken, just makes it easier to manage the list. [h3]Presets[/h3] Presets are saved in the same format as the server config ini files. So you can just copy two lines from the presets file and paste them in your config. [b]Note[/b]: when loading a preset Mod Manager: Server will NOT warn you about broken or missing mods. Saved presets location: [i]c:\Users\<user>\Zomboid\Lua\saved_modlists_server.txt[/i] [h2]Maps and Spawn Regions[/h2] [b]IMPORTANT:[/b] This mod doesn't change [b]maps used by the server[/b] and [b]spawn regions[/b]! If you add or remove mods containing maps and/or spawn regions, you have to edit the [b]Map[/b] and/or [b]Spawn Regions[/b] sections of your server config manually in the vanilla [b]Manage Server Settings[/b] window (or directly the ini config if you know what you're doing). [h2]Compatibility[/h2] Game version: [b]Build 41.65+[/b] Requires: [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2694448564]Mod Manager[/url][/b] Controller is not supported. If you want to translate the mod check [url=https://steamcommunity.com/workshop/filedetails/discussion/2694448564/3198117312270399314/]this discussion[/url]. [h2]FAQ[/h2] You [b]do NOT need to add this mod (and Mod Manager too) to your server's mod list[/b]. It only works in the main menu and does nothing when you play. If you get an error when clicking the [b]Server[/b] button in [b]Mod Manager[/b], make sure you have the latest version of it (currently [b]2.1.1[/b], you can check it in Mod Manager itself). If not, then unsubscribe from Mod Manager, wait before Steam finishes downloading (it says so even when uninstalling) and subscribe again, restart the game. - [url=https://steamcommunity.com/workshop/filedetails/discussion/2725216703/3192490350130170127/#c3192490350130230252]How to edit a dedicated server's config[/url] - [url=https://steamcommunity.com/workshop/filedetails/discussion/2725216703/3192490350130170127/#c3192490350130705807]How to import presets from Mod Manager to Mod Manager: Server[/url] [b]My Discord server:[/b] [url=https://discord.gg/pQWytxRmUJ][img]https://i.imgur.com/MQBcH2s.png[/img][/url] [b]My other mods:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2643751872][img]https://i.imgur.com/AnQBQMI.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2651600962][img]https://i.imgur.com/pT8HC9G.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2281256511][img]https://i.imgur.com/9rJkre2.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2289429759][img]https://i.imgur.com/vS5zAf0.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2657661246][img]https://i.imgur.com/N60VTc8.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2619072426][img]https://i.imgur.com/DP2f9VP.png[/img][/url] [quote] ⛔ [b]Permissions[/b] Redistribution of this mod without explicit permission from the creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. © 2022 NoctisFalco [/quote] Workshop ID: 2725216703 Mod ID: ModManagerServer
Reorder The Hotbar [B42/41]
76561198031391228 作
[b]Reorder The Hotbar[/b] is a mod that allows you to customize the order of the items in your hotbar. Simply drag and drop the hotbar slots to rearrange them to your liking. This mod also adds the ability to click on the hotbar slots as an alternative to pressing the hotkeys. [img]https://i.imgur.com/p7Fv1Z6.gif[/img] [h1]FAQ[/h1] [h3]Clicking on some slots doesn't work![/h3] Clicking on the hotbar slots relies on a keyboard hotkey being set. Ensure you have mapped hotkeys for the slots beyond the vanilla 1-5. [h3]How do you get all those slots?[/h3] Other mods are required. I'm using the tier 3 ALICE backpack from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829]Authentic Z[/url] in the second preview. [h3]If you enjoy my mods, consider supporting me on Ko-fi![/h3] [url=https://ko-fi.com/notloc][img]https://i.imgur.com/jLt3Dyv.png[/img][/url] Or, just come check out some previews of what I'm working on next! [h1]Other Mods To Check Out![/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2901962885][img]https://i.imgur.com/XS0ayqq.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2950902979][img]https://i.imgur.com/wNgwYN8.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2807001835][img]https://i.imgur.com/4VOnwu4.png[/img][/url] Workshop ID: 2903771337 Mod ID: REORDER_THE_HOTBAR
Noir's Rifle Slings
76561198060919011 作
I asked Akyet if I can upload my own version of his Rifle Slings, he said yes so here's is [h1]Features[/h1] [list] [*]Adds a Sling slot to equip 2h guns/melee weapons [*]Sling can be wear in four positions [*]Slings doesn't worn out [*]Slings keeps position when wearing a backpack [*]Sling can be crafted(Tailoring tab) or found [*]Can exercise with sling equipped [*] Languages - English - Spanish [/list] [b]Mods used in screenshots[/b] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2754567348] Noir's Attachments[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2723277023] Atchisson AA-12[/url] [/list] Thanks to Akyet for the 3d models [h1]FAQ[/h1] [list] [*]Work on MP? A: Yes [*]Work with Brita, X and Y Weapon mod? A: Yes [/list] [url=https://ko-fi.com/imnoir][img]https://i.imgur.com/BPGPbAq.png[/img][/url] Workshop ID: 2786499395 Mod ID: noirrsling
Grapeseed [B42 Unstable Remake]
76561199131878154 作
[h2] Disclaimer: This is an unstable release. For Grapeseed-related issues, please use the bug report section do not contact Indie Stone. A big thank you to Indie Stone for reigniting our passion for mapping, Build 42 is truly incredible![/h2] [h2] Grapeseed is a map mod located North West of Rosewood.[/h2] [img]https://i.ibb.co/x8W752B/New-Project.png[/img] [h3]The Build 42 Update:[/h3] [b]Expanded Cells:[/b] From just 1 cell originally to 12 cells. [b]Increased Buildings:[/b] Grew from 60+ buildings to over 200. [b]Authenticity[/b]: Transitioned from a meme-heavy, anachronistic design to a time-period-appropriate setting. [b]Complete Overhaul[/b]: Entirely rebuilt from scratch, ensuring a fresh and improved experience. [b]New Assets[/b]: None of the previous buildings have been reused every structure is brand new. [b]Returning Brands[/b]: Familiar favorites like Royale With Cheese and Tristan's Tools make a comeback. [b]Custom Tiles[/b]: Thoughtfully designed custom tiles to avoid bloating your game or server performance. [b]No Additional Tile Packs[/b]: Eliminated the need for extra tile packs, simplifying installation. [b]Balanced Zombie Spawns[/b]: Carefully tuned zombie spawns for a more immersive experience, no overwhelming hordes. [b]Known Issues:[/b] Grapeseed doesn’t display correctly on the start location map. Foraging system needs adjustments. Basements are not yet implemented. Occasional tree clipping near fences. Big Boulders spawning in farm / residential zones. In-game map clips further than the space it occupies. Note: These issues will be resolved once the official Build 42 mapping tools are released. [b]Cells:[/b] 21x36 22x36 23x36 24x36 21x37 22x37 23x37 24x37 21x38 22x38 23x38 24x38 [b]B42 New Cell System:[/b] 23x43 23x44 24x43 24x44 24x45 25x42 25x43 25x44 25x45 26x42 26x43 26x44 26x45 27x42 27x43 27x44 27x45 28x42 28x43 28x44 28x45 29x42 29x43 29x44 29x45 [b]Workshop ID:[/b] 2463499011 [i](Newest, most up to date version)[/i] Mod ID: 42Grapeseed [i](Build 41 Legacy Version)[/i] Mod ID: Grapeseed Map Folder: Grapeseed A big thank you to all those who playtested for us! Also, a big thank you to Melo for contributing additional tiles https://steamcommunity.com/profiles/76561198300576137/myworkshopfiles/?appid=108600 Workshop ID: 2463499011 Mod ID: 41Grapeseed Mod ID: 42Grapeseed Map Folder: Grapeseed
Fort Redstone
76561198006533587 作
****=== BUILD 42 ===**** No this map is not compatible with build 42 yet, I have done some work on a 42 version but updating it is on hold until the devs release the official map tools. ------------------------------------------------------------ - Appears on the in game map system! - The USAF crates can now be rotated and you can stack different colors! - Updated loot distributions! - Custom Vehicle spawns for modded military vehicles. - Includes a few new custom tilesets and new tilesets added in LV update. - Base layout changed slightly, similar but has been expanded. - Front entrance now needs a sledgehammer to gain vehicle access. - There is a rear vehicle access through the forest that doesn't require a sledgehammer. - Perimeter fence now has breaches where you can enter on foot. - No starting spawn location, you must travel there. Head North West out of RoseWood until you see the roadsign. - No longer possible to climb guard towers Also just a huge Thanks to everyone thats subscribed and supported this map getting it to the 3rd most subbed map on the workshop! Thanks and enjoy! Workshop ID: 1516836158 Mod ID: FORTREDSTONE Map Folder: FortRedstone
Rain Cleans Blood
76561197993495850 作
Tired of zombies splattering their brains all over your pretty lawn? Well no more! Just wait for some rain or snow and watch it all fade away. [h1]What does it do?[/h1] When it's raining or snowing, blood slowly fades from floors, walls, vehicles, and even your worn clothing. Ash from burned corpses is cleaned up too. Everything is gradual and configurable. [h1]Does it work in multiplayer?[/h1] Yes, fully server-authoritative. [h1]What about ash?[/h1] Same as blood — ash from burned corpses will slowly be cleaned by rain or snow. [h1]Does it also clean clothes and vehicles?[/h1] Yes! Both are optional and enabled by default. Your worn clothing and nearby vehicles will gradually shed blood and dirt while you're out in the rain. [h1]Can I add this to my current game?[/h1] Yes, you can add or remove this mod at any time. It contains no save-breaking features. [h1]How does it work?[/h1] Every game minute the mod checks the weather intensity against a configurable threshold. If it's raining or snowing hard enough, it randomly selects a number of nearby tiles and cleans them. Clothing and vehicles are cleaned incrementally on the same tick. [h1]Why not always?[/h1] Immersion — watching blood fade in the rain just feels right. The gradual approach also keeps the performance impact minimal. That said, there's a sandbox option to always clean regardless of weather if you prefer. [h1]Sandbox options[/h1] Everything is configurable: cleaning speed, weather threshold, tiles per minute, and toggles for ash, indoor cleaning, vehicles, and clothing. [url=https://ko-fi.com/G2G8TCZ05][img]https://storage.ko-fi.com/cdn/kofi3.png?v=3[/img][/url] Workshop ID: 2956146279 Mod ID: RainCleansBlood