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Project Zomboid Mods & Plugins
Military Ponchos
76561198067358303 作
Adds a new Military style poncho to the game! Can be worn in two different styles both with hood up or down options. Currently the Military Ponchos come in 3 colours but more including patterns etc. are planned. Current Colours: Green Yellow/Brown Black ________________________________________ The new ponchos can be found in Military areas, camping stores, etc. They can also be crafted with Tailoring level 2, no learning a new recipe required. [img]https://i.imgur.com/0C55sPK.gif[/img] My other Mods: https://steamcommunity.com/id/Akyet/myworkshopfiles/?appid=108600 __________________ Workshop ID: 2629286881 Mod ID: MilPoncho
'93 Ford Mustang
76561198089039119 作
A very special Mustang, Special Service Package Mustang. It is smaller and lighter than the CVPI series, it comes in 4 variants: Regular Police, KY State Police, Unmarked, Decommissioned aka civilian variant and a brand new Colonel's Special with some serious power. They share 2 body chassis variants but have different equipment, some can be moved over to other variant, some are vehicle specific. They all can have a full set of craftable armor and a big old push bumper. Now with GT and SVT! [b]Main features:[/b] [list] [*]9 Vehicle variants [*]Multiple bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (spoilers, push bumper, bumpers, window armor etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the front, 2 in the back. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://steamcommunity.com/id/TLNR/]The Ranger[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 93mustangSSP, 93mustangSSPpd, 93mustangSSPksp, 93mustangSSPunmarked, 93mustangSSPkspCol, 93mustangSSPpd2, 93mustangSSPksp2, 93mustangGT, 93mustangSVTcobraR Workshop ID: 3001592312 Mod ID: 93mustangSSP
'93 Lincoln Town Car + Limo
76561198089039119 作
It may be the end of the world and you are on your 17th day of potato diet but that doesn't mean you can't enjoy some luxury here and there. Town car comes in two variants, normal chassis for you luxury needs or the stretched one in limousine variant with a mini bar, some extra seats and a fancy sunroof, you choose. Both come with a wide variety of extra stuff and some interesting armor solutions. [b]Main features:[/b] [list] [*]5 front Bumpers/Bullbars with 2 tiered protection [*]2 Chassis variants that share all the parts [*]Limo variant includes a mini bar, additional floor storage and a sunroof for quick shots [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates etc) [*]Many texture variations [*]Armor protection for windows, doors, engine, headlights etc [/list] [b][list][*]B41 / B42 Compatible [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://discord.com/invite/a-path-above]A Path Above Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 93townCar, 93townCarLimo Workshop ID: 2932547723 Mod ID: 93townCar
eris_minimap
76561197993046686 作
[h1]eris_minimap[/h1] [b]This is the main branch of development for the minimap.[/b] [h1]B40 support has been REMOVED from this branch[/h1] eris_minimap_classic will continue to support b40 legacy This branch will receive feature updates, fixes and changes as they are completed. I will try to keep updates to a minimum to not disrupt servers - as per usual. Take this as an opportunity to choose a branch. It only takes a few moments to choose/switch over. The stable (classic) branch: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2680758925]eris_minimap_classic[/url] [h1]Press HOME or POS1 key to show and hide the map.[/h1] [b]The hotkey can be changed in PZ's keybinding options menu.[/b] [h1]THE MOD MUST BE ENABLED WHEN LOADING A SAVE OR CREATING A NEW SAVE.[/h1] [b]Click the Choose Mods button and enable it here when creating a new game. To add the mod to a saved game click Load then [More...] and then [Choose Mods...] button. Enable it there.[/b] [h1]Supports:[/h1][list] [*][b]Singleplayer[/b] [*][b]Split screen co-op[/b] [*][b]Multiplayer[/b] [*][b]Multiplayer + split screen[/b] [*][b]Admin mode (MP only)[/b] [/list] [h1]Map display[/h1][list] [*][b]View Mode[/b] [i]Top-down or isometric map view.[/i] [*][b]Coordinates[/b] [i]Find yourself. Set targets to navigate by.[/i] [*][b]Map Grid[/b] [i]For short coordinates (e.g [a-14]) grid size is 1500 x 1500 tiles (5 x 5 chunks)[/i] [*][b]Day/Night Cycle Mode[/b] [i]Tints map according to ambient lighting and night cycle.[/i] [*][b]Players[/b] [i]All local splitscreen players will be visible on the map - shared by up to 4 players. Friendly faction members will be visible if they are nearby (up to maximum client download range ~200 tiles) Friendly safehouse members will be visible if they are nearby (up to maximum client download range ~200 tiles) Remote players will be visible if visible to a local player. (Line of sight)[/i] [*][b]Zombies[/b] [i]Will appear if visible to a local player or very close (~5 tiles) (Line of sight) (Affected by hearing)[/i] [*][b]Safehouses (MP only)[/b] [i]If you have claimed a house, it will appear on the map. If you are close to another player's safehouse, it will appear on the map. (100 tiles) Safehouse owner shortcuts - right click other player icons for options to add or remove access to your home (MP only).[/i] [*][b]Vehicles + last vehicle location[/b] [i]Vehicles the player can see will be visible on the map. (Line of sight). Last occupied vehicle and its last seen location will be saved temporarily to help remember where you parked. (until logout)[/i] [*][b]Custom locations[/b] [i]Right click on the map to add a new map marker at that position, select a custom marker icon to edit or remove. The Add Marker button will add an icon at the current centre of the map.[/i] [*][b]Line of Sight[/b] [i]To see zombies, vehicles, other players, they must be visible to a local player (default). Being indoors or panicked reduces sight radius and view distance on the map. Aiming with a scoped weapon improves visual range on the map - better scopes give longer recon range. Gives bonuses and penalties for sight/hearing based traits. Supports all current vanilla traits. Everything loaded is visible to admins. (360 degree vision + wallhack)[/i] [*][b]Map Building Info[/b] [i]Draws rectangles for building boundaries. When explored by a player, the rooms will be drawn in as rectangles. Room names are determined by the PZ map info. Names are the same as those used in loot table entries. Room boundary data is not entirely accurate - rooms can be shapes other than rectangles. Boundary data is determined by min X/Y tile and max X/Y tile coordinates of the room.[/i] [b]Experimental feature - not optimised for long term usage. Data storage is disabled (stores data for session only).[/b] [/list] Don't like seeing other players, zombies or cars on your map? You can turn these features off! Use the settings icon to customise the map. If there is a feature you would like added or an option I have missed, please comment or start a discussion thread! Some features are incomplete, will be expanded in future updates. [h1]Upcoming features[/h1][list] [*]Translation support. [*]Gamepad Support [*]Admin Options for MP [*] [*] [/list] [h1]Performance Notes[/h1] UI refresh rate option (In PZ main options) affects the map refresh rate. - Setting rate higher will refresh the map more often, with smoother motion and faster response time. - Setting rate higher will use more CPU when the map is active. Cell size determines map range - if PZ resolution is high, more objects will be loaded. - Many objects loaded means more CPU usage when map is searching for new icons. Large hordes can overload the map when group size filter is low. - CPU usage is high when drawing or processing hundreds/thousands of icons. - Change the zombie group size option slider to automatically combine zombie icons. The map lags when fully zoomed out. -Still WIP on a fix for this. The map/icons look corrupted/compressed. -Disable PZ ingame settings for texture compression and offscreen UI drawing and restart the game. [h1]Server Notes[/h1] For client hosted server, it must be active under hosting options "Steam Workshop" and "Mods" menus. For dedicated servers, it must be active under hosting options "Steam Workshop" menu. [h1]Translations and community map support[/h1] Community map support guide is in progress. If you have created a map and would like it to be supported please contact me so we can work together! Translation support is in progress. If you would like to add a translation please send me a message or leave a comment. [h1] Map Tile Packs [/h1] Thanks to Trash Queen, additional map tile packs may be found here: [url=https://steamcommunity.com/id/eriboden/myworkshopfiles/]Trash Queen's Workshop[/url] [h1]Credits[/h1] With credit to turbotutone, TIS and anyone involved with creating cartoZed, thankyou! [h1]Other mods[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2678312400]eris_minimap_Louisville_plugin[/url] - [i]Minimap tiles for Louisville.[/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1793461606]eris_nightvision_googles[/url] - [i]Night vision goggles, with battery power.[/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1651019937]eris_food_expiry[/url] - [i]Food expiry dates and handy freshness bar. See page for more details![/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1681553279]eris_minimap_aiz_plugin[/url] - [i]Minimap tiles for AIZ Enhanced 2.[/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1764999262]eris_minimap_bedford_falls_plugin[/url] - [i]Minimap tiles for Bedford Falls.[/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1764996616]eris_minimap_slocan_lake_bc_plugin[/url] - [i]Minimap tiles for Slocan Lake B.C.[/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1765098737]eris_minimap_hashima_island_plugin[/url] - [i]Minimap tiles for Hashima Island by Woldren[/i] [/list] Join us on [url= https://steamcommunity.com/groups/TheGoodOldDayz]TheGoodOldDayz Server![/url] Workshop ID: 1619603097 Mod ID: eris_minimap
Chinatown, KY 2.0
76561198853594433 作
___________English___________ -After the Knox event, the police and military closed the road from Muldraugh to Louisville's evacuation point in Chinatown, but Kentucky's Chinatown soon lost contact. -This map adds Chinatown in coordinate 37,29. Also add some movable vanilla furniture, and new Chinese style furniture. -Support in-game-map. -The Chinese Lunar New Year is coming. I wish you a happy new year with this map. Special thanks to: @大茄子 @漫长的旅途 The long journey @Mamaipiri Thank you for your contribution in new tiles. ___________中文___________ -诺克斯事件发生后,警方和军方关闭了从马尔德劳到唐人街路易维尔疏散点的道路,但肯塔基州唐人街很快失去了联系。 -这张地图在坐标37,29处添加了唐人街,还添加了一些可移动的原版家具和新的中式家具。 -支持游戏内地图 -中国农历新年即将到来,用这张地图祝大家新年快乐。 特别感谢: @大茄子 @漫长的旅途 漫长的旅程@Mamaipiri感谢您对新材质的贡献。 If you want to buy me a coffee, thanks for your support! [url=https://ko-fi.com/oujinjin][img]https://imgur.com/ahgC9HJ.png[/img][/url] Workshop ID: 2730975264 Mod ID: Chinatown Map Folder: Chinatown
Yaki's Hair Salon
76561198112090080 作
[quote][h1]B42 Compatibility Update is out ![/h1][/quote] [h1]YAKI'S HAIR SALON[/h1] [b]-------[b] This mod adds new Vanilla friendly hairstyles for women and men ! Compatible with hats and bandanas thanks to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2447729538]FluffyHair[/url] mod. [b]-------[b] [b]The ADDON version needs to be paired with the BASE version to work. Reload the game if you change version to apply the new textures.[/b] [b]Don't hesitate to use the [url=https://steamcommunity.com/workshop/filedetails/discussion/2761200458/3191367471983749867/]Bug and Glitches[/url] channel if you encounter anything that i didn't catch during the making of the mod :)[/b] [b]-------[b] [img]https://i.imgur.com/ELojtEX.png[/img] (The content showed he can be outdated and missing some of the added haircuts) [h1]LATEST UPDATE[/h1] [quote][h1]Update 06/01/2025[/h1] B42 compatibility Remade most of the hairstyle. Some hairstyles were removed and will be re added later. The retexture addon is glitched at the moment. [/quote] [h1]Check out some other mods ![/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2463184726][img]https://steamuserimages-a.akamaihd.net/ugc/1839169451814266686/A1DE6BD46F1B559F5C67CBBB97EA1D112822FEF3/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2810471370][img]https://steamuserimages-a.akamaihd.net/ugc/1809896250203826433/CB7D882F40505E7D124623928229A2169FDED12C/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829][img]https://steamuserimages-a.akamaihd.net/ugc/1825656106836748504/31688A1F7A26BF81927B125B49889B04F7B5E965/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] [b]-------[/b] [b]This is my very first mod, thanks a lot to :[/b] [quote][url=https://steamcommunity.com/id/authentic_peach/myworkshopfiles/?appid=108600]AuthenticPeach[/url] [url=https://steamcommunity.com/id/LazySpongie/myworkshopfiles/?appid=108600]Spongie[/url] [url=https://steamcommunity.com/profiles/76561198038488968/myworkshopfiles/?appid=108600]NinjaWizard[/url][/quote] [b]And others on the PZ server for the help[/b] [b]ROMMA[/b] (Spanish) [b]scripts.dll[/b] (Russian) [b]Lordben-wan[/b] (Portuguese, Brazilian) for the translations ! <3 If you find any errors in the translations, don't hesitate to tell me in the thread[/b] [url=https://ko-fi.com/yakitorii][img]https://i.imgur.com/g51dyMT.png[/img][/url] Workshop ID: 2761200458 Mod ID: YakiHSBasegameTextureB42 Mod ID: YakiHSBasegameTextureB41 Mod ID: YakiHS
Better Towing (Work in SP/MP 41.71+)
76561198211669377 作
Initially, this mod added its own towing physics with a rope and a rigid hitch. But the developers liked this mod and they added the towing option to the game! ([url=https://projectzomboid.com/blog/news/2020/11/lag-fightin/] link to development blog [/url]) Mod expands and improves towing, which is added to the game. [b] Supported version: 41.x [/b] [hr] [/hr] [h1] More details: [/h1] [h3] Support for mods that add new cars [/h3] All mods that are added cars, but which have not been updated to support trailers, will work with trailers! [h3] Added "Tow bar" item and the ability to tow a car like a trailer [/h3] Now you can tow a car and stay with unbroken trunk! ** Towing with a rope is possible without an item (like every car have tow rope) [h3] Special towing vehicle [/h3] Added support for tow truck. The tow truck can attach a car to a hook. It is also easier to use a tow truckto remove burnt-out cars from the road. And you can flip upright the car! !The mod does not add a tow truck to the game! Here's an example of a mod that adds a tow truck to the game: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2292487242] Tow Truck - Chevalier Rhino [/url] [img] https://i.ibb.co/1vffY5X/Screenshot-2.png [/img] [img] https://i.ibb.co/fCngxZz/fkt-Bo-R124g.gif [/img] [h3] Improved interface [/h3] Added icons for different types of cars and different types of towing. Added multilevel selection menu. The menu sees several cars at once and you can select the type of hook. Icon Author: harrycheez ([url=https://steamcommunity.com/id/Harrycheez] Steam Profile [/url]) [h3] The ability to push the car with your hands [/h3] Now you can move a car that is stuck due to a bug or for another reason [img] https://steamuserimages-a.akamaihd.net/ugc/1645468949334152674/8EEAAF1F7A44E1090F7AD6A0E55638260D8160D6/ [/img] [hr] [/hr] [h2] Mods that complement this mod well: [/h2] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2292487242] Tow Truck - Chevalier Rhino [/url] [/b] Special towing vehicle [img] https://steamuserimages-a.akamaihd.net/ugc/1653346591336489652/B2BD1A59E78FA20D1EF687A6622C2B8449E7502A/ [/img] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2282429356] Autotsar Trailers [/url] [/b] New types of trailers: RV home, tanker, different trailers [img] https://steamuserimages-a.akamaihd.net/ugc/1673611904718660215/7A31C8457ADF01A1F679CD85A0B4DD2785975722/ [/img] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1539281445&searchtext=crashed] Crashed cars [/url] [/b] Adds a large number of damaged cars [img]https://i.ibb.co/64662Zy/Screenshot-6.png[/img] [hr] [/hr] [h2] Incompatible mods: [/h2] [b] Let me think [/b] [b] Harder Hotwire [/b] [hr] [/hr] [h2] Instruction [/h2] When cars are near - open the radial menu (V key) and select to attach the car. An object is required for towing with a tow bar. A tow bar attaches to the front of one vehicle and the rear of another. [hr] [/hr] Supported languages: - English - Russian - Polish (Thanks to geras) - German (Thanks to 0xM4RC3L) - French (Thanks to Zerless) And others! [img]https://i.ibb.co/s9nJyKM/111.png[/img] [url=https://www.patreon.com/aiteron] Patreon [/url] [img]https://i.ibb.co/s5wn5vV/222.png[/img] [url=https://ko-fi.com/aiteron] Ko-fi [/url] [img]https://i.ibb.co/CKQ3NyR/333.png[/img] [url=https://discord.gg/hg82FsAerS] Discord [/url] Spent a lot of time on this mod. Play with pleasure =) [img] https://i.imgur.com/p7Fv1Z6.gif [/img] [h1]BIG UPDATE[/h1] - Added 3d models for tow rope and towbar (Thanks for models to djvirus!) - Removed boring parking brake feature [img] https://i.ibb.co/m4VMrQ2/image.png [/img] [img] https://i.ibb.co/DCsbHmh/image.png [/img] [h1]UPDATE[/h1] - Fixed bugs for current version Workshop ID: 2241990680 Mod ID: TowingCar
Wring Out Clothing
76561197996591065 作
Closed laundromats got you down? Tired of living in pools of sweat? Use that arm-power to twist and squeeze that wetness away! The amount of water than can be removed from clothing and towels is dependent on a character's strength. Strength 10: Wring to 10% wetness Strength 8/9: Wring to 15% wetness Strength 6/7: Wring to 20% wetness Strength 4/5: Wring to 25% wetness Strength 2/3: Wring to 30% wetness Strength 0/1: Wring to 35% wetness Usage: Right click a piece of clothing or towel with a wetness value more than the wetness value corresponding to your character's strength and a 'Wring Clothing' option will appear. Of course hard helmets can't be wringed out. Shout out to the Youtuber Epokk who created the above video detailing this simple mod. Workshop ID: 2696083206 Mod ID: wringclothes
Fort Rock Ridge
76561198058344173 作
At the beginning of the apocalypse, the fort was a place of refuge for everyone who could save themselves, until one day the people there were no longer safe either [hr][/hr] [b]It adds the following:[/b][list] [*]various military buildings [*]some warehouses [*]some bunker [*]hospital[/list] [b]Info:[/b][list] [*]high zombie population [*]no spawn point [*]there are some secrets to be discovered [*]between Riverside & Lickskillet [*]Cell 22:20 / 22:21 / 23:20 / 23:21 [*]Game version [b]41.78[/b][/list] I recommend other mods that add military vehicles like [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729&searchtext=Filibuster]Filibuster Rhymes' Used Cars![/url] [url=https://steamcommunity.com/workshop/filedetails/?id=2490220997]KI5's vehicle collection[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2794684100]Brita's K153 LTV[/url] [i]if you like the mod[/i] [h1]I'm happy about a 👍[/h1] [hr][/hr] [Quote]⛔ [b]Permissions:[/b] Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. [i]© 2023 Myloo[/i][/quote] Workshop ID: 2806456685 Mod ID: Fort Rock Ridge Map Folder: Fort Rock Ridge
Autotsar Tuning Atelier - Dadge Steals RT Twin Turbo '91 [TUNING 2.0]
76561198082682625 作
[url=patreon.com/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292136394117/C7183440F500E88BD08D34E6A37D004E3768CDC2/[/img][/url] [h1]To access the tuning menu, use the "V" key while standing beside the car and select "Modifications" (the dash key icon with the plus sign).[/h1] Many of our customers complained that we produced some strange cars. "Fjord's, Jaap's, what are these cars from the future? We're not ready for that in 1993", some said. Well, it's time for the new fit car. We present you a gem of the American car industry - [b]Dadge Steals RT Twin Turbo '91[/b]. Inimitable design, unparalleled in the world and even in Japan. At your disposal: [list] [*] roof rack, [*] rear window rack, [*] windshield and side window protection, [*] wheel protection, [*] several types of bullbars. [/list] But the main feature of this unique car is a functional retractable headlight. You can find instructions on how to make most of the attachments in our new issue of Autotsar Tuning Atelier. [u][b] The mod was commissioned by Deserter. [/b][/u] Thank you Deserter. We were a pleasure to work on this car. [img]https://steamuserimages-a.akamaihd.net/ugc/1660101375273576639/0C12E325C464F5DC166E5FF2AB70A43581BED64F/[/img] [url=boosty.to/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847773052/9BE2EEBC53FDD151A5B6DF9290E46BEADC060DDA/[/img] [/url][url=pz.ibrrus.ru/mods/][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847775404/33396705B3590231ED4B47752B428995037DA72C/[/img][/url] [url=discord.gg/xkCEcwGZMW][img]https://steamuserimages-a.akamaihd.net/ugc/1783982255480129217/A3B05641944B7BE1D25604929C4B7C49663617C5/[/img][/url] [quote] You can freely use this mod on your server. We publish information about mod update times on Discord in advance: https://discord.gg/PHhsuQxDue Mod permission according to TIS policy: [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478]Ask for permission[/url] Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. The product can be published on Steam only through an account with the name iBrRus. © iBrRus [/quote] [url=steamcommunity.com/sharedfiles/filedetails/?id=2937821982][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130535928/9877FC0C26815A76FBB15EA3AB9C1C8DEF04574E/[/img][/url] Version: 2.01 Workshop ID: 2743496289 Mod ID: ATA_Dadge
'90 BMW 3 Series (E30)
76561198089039119 作
They used to call it God's Chariot because of the great handling, E30 is a racing legend and I did my best to translate that to streets of Kentucky. M3, 2 Door and 4 Door sedans, Cabrio and Touring, they are all here, everything that had sense to be physically interchangeable is. Some parts are unique to their variants and mechanics among you will have fun with it. Every variant has some unique features and character. Have fun! [b]Main features:[/b] [list] [*]5 Chassis variants [*]3 Front bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, roofracks, spoilers etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the front, 2 in the back. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Silver_sys [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 90bmwE30cabrio, 90bmwE30m3, 90bmwE30sedan2, 90bmwE30sedan4, 90bmwE30touring Workshop ID: 3110913021 Mod ID: 90bmwE30
Better Hand Wash (41.60+)
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Currently, the amount of water for washing socks required 10 water. This is the same amount of water to wash a jacket. Besides, if very little blood splashes on your clothes, you need 10 water to wash it. I feels weird when I do wash clothes. and this is very annoying if you have hemophobic. so the amount of water required for washing should be the sum of the amount of blood and dirt on the clothes. - Before : any clothes require 10 amount of waters for washing. - After : different conditions of clothes use different amounts of water for washing. this mod will require 1 water to wash socks, but a jacket with a very large amount of blood may require more than 10 water. for 41.56 link : https://steamcommunity.com/sharedfiles/filedetails/?id=2683571094 ** This mod is no longer needed in BUILD 42. ** B42 has updated features like this mod. Workshop ID: 2594865484 Mod ID: Betterhandwash
Sleep On It
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[h3]Life in the apocalypse got you down? [b]Sleep On It![/b][/h3] Most problems in life can be solved by sleeping them out- now you can sleep away those feelings of boredom and sadness just like you do in real life! Now when you sleep your boredom and sadness will slowly decrease; perfect for desensitized characters who are dead inside and have no fun. [h3][b]SUGGESTED MODS:[/b][/h3] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2578003871]Satchel With Bags[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2649958231]More Satchel Weight Reduction[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2487022075]True Actions. Act 2 - Lying[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2279084780]Paw Low Loot[/url] [h3][b]FAQ[/b][/h3] [u]Q:[/u] What mod for the ears in the picture? [u]A:[/u] Paw Low Loot, 'Spiffo Ears', found on the Right_MiddleFinger, Type 2 [i]Built and tested for version 41.56+[/i] [i]Tested and working for singleplayer 41.60[/i] Workshop ID: 2673713236 Mod ID: sleeponit
TryHonesty's Tiles B41 & B42
76561198093487185 作
[url=https://discord.gg/8eVcJue9QM][img]https://i.imgur.com/kosIL8M.png[/img][/url] [img]https://i.imgur.com/fP29SjT.png[/img] If you're unsure about the terms of use, you can find everything detailed [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36479]HERE[/URL] This mod is © 2025 Try Honesty. Reuploads, edits, or redistributions are not permitted without explicit permission. Only the Steam account "[url=https://steamcommunity.com/profiles/76561198093487185/]Try Honesty[/url]" is authorized to host this mod on the Steam Workshop. If you'd like to support my work, buy me a coffee! <3 [url=https://ko-fi.com/tryhonesty][/url] Workshop ID: 2844685624 Mod ID: TryhonestyTiles
'93 Chevrolet Suburban / Silverado
76561198089039119 作
Happy New Year everyone! I'm back with the 93 'Burban, a classic among big long machines. It comes in 5 flavors, so there is something for everyone, civilian variant has 6 seats, police one has the gun rack, fire chief has a unique look and there is also the stealthy FBI variant. All vehicles have some unique details but share almost all of the parts. Pick your favorite and happy surviving! Now with Silverado in 9 new chassis variants! [b]Main features:[/b] [list] [*]6 Suburban Chassis variants [*]13 Silverado Chassis variants [*]2 K3500 Chassis variants [*]5 Front bumpers with 2 tiered protection [*]Multiple Sets of tires (Standard and Heavy-Duty) [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, roofracks, bug guards, toolboxes, covers, sidesteps etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the front, 2 in the back with 2 extra on the suburban civilian variant [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://steamcommunity.com/id/TLNR/]The Ranger[/url] [*]Additional Silverado / K3500 variants are commission work by request of Gkmatt [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 93chevySuburban, 93chevySuburbanpd, 93chevySuburbanfd, 93chevySuburbanfbi, 93chevySuburbanksp, 93chevySilveradoCCdually, 93chevySilveradoCClong, 93chevySilveradoSC, 93chevySilveradoSClong, 93chevySilveradoXC, 93chevySilveradoXClong, 93chevySilveradoSClongFossoil, 93chevySilveradoXClongMcCoy, 93chevySilveradoCClongfd, 93chevySilveradoXClongRanger, 93chevySilveradoSCdually, 93chevySilveradoCC, 93chevySilveradoXCdually, 93chevySuburbanDually, 93chevySilveradoK3500flatbed, 93chevySilveradoK3500wrecker Workshop ID: 3152529790 Mod ID: 93chevySuburban Mod ID: 93chevySuburbanExpanded
Alternative Inventory Rendering
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[h1]Alternative Inventory Rendering[/h1] [code]41.71 Tested[/code] This mod replaces existing Inventory Rendering Code with Alternative Rendering Code to get more FPS. Also it comes with some new features that could be useful for your Zomboid Run. This mod does not requires new save. [h1]Features[/h1] [list] [*] Adjustable with Mod Options. [*] Track and display what you can read or you've read. This mod will let you know what you can read and what you've red with nice icons [img]https://i.imgur.com/oBzYeF0.png[/img] [*] Track the media that you've seen or listened (CD/DVD) [*] Show more verbose information for some items [*] New fancy icons from [url=https://icons.modulz.app/]Modulz[/url] [*] Pretty compatible with most of QoL mods (if it does not adds any icons on the display) [*] Less FPS loss with many items in container (like trunk, GeneralContainers. etc..) 1300 Capacity Trunk, 60FPS. (No Pause) [*] Adjusted brightness and more. [*] Check if the weapon has some attachments on it Now you can check what attachments are there if you enable the option. [img]https://i.imgur.com/aHQste8.png[/img] [*] Check which magazine is full or half by expanding magazines in the inventory. [img]https://i.imgur.com/KudfLpQ.png[/img] [/list] [h1]Recent Changelogs[/h1] [list] [*] Added Detailed Magazine Status (Check picture above.) [*] Added Duplicated Item Tracking [/list] [h1]Attention![/h1] Since this is pretty much replacing existing inventory rendering code This mod is not compatible with mods listed below: [list] [*] Show duplicates (This mod will have this feature, in the later version.) [*] Show Read Books (This mod has this feature) [*] Some of esQol Feature (This mod covers show drainable / use counts) [*] Any kind of mod that adding icons to the inventory. If you want something, please leave your thoughts in the comment section below. [/list] Checkout my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2805528554][img]https://steamuserimages-a.akamaihd.net/ugc/1821154181526737205/E74FF7CB9E4CBD2DF21C9E71C0A835A7B8EA3753/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2812081390][img]https://steamuserimages-a.akamaihd.net/ugc/1821155053315899293/E4ED6A6908F68D9A0DBF5A0B0181E990C51CE155/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2814165668][img]https://steamuserimages-a.akamaihd.net/ugc/1820030045640756243/3B54DB5133DFDE160901504C837681FAF4C79964/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] Workshop ID: 2809595776 Mod ID: blkt_invtrack
Simple UI library
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[h1] Simple UI Library [/h1] Want to make a simple menu for your mod to : - Ask the player to choose between two things? - Ask the player a nickname, age, height, weight, etc ? - Display a map ? - Display player-related information from your mod such as amount of money, time on server, etc ? - Warn players the start of an event ? - Make a job board systeme ? - And more ? This mod is for you ! If you did something with this mod, pls comment it. [img]https://i.imgur.com/RNxXaZ8.gif[/img] [h1] Hello world (for modders) [/h1] Make a window that display "Hello world": [code] local UI = NewUI(); UI:addText("", "Hello world", "Small", "Center") UI:saveLayout() [/code] [h1] TODO [/h1] - Make rich text scrollable - Add slider element - Make the window scrollable Find all informations and examples here: https://github.com/MrBounty/PZ-UI_API [h1]Mod that use it[/h1] The Only Cure: https://steamcommunity.com/sharedfiles/filedetails/?id=2703664356 Pager mod: (best exemple to look at) https://steamcommunity.com/sharedfiles/filedetails/?id=2773785202 Example mod with example UI: https://steamcommunity.com/sharedfiles/filedetails/?id=2760157169 I will not answer questions asked in the comments! If you have any questions, make a discussion here, an issue on github or a message on discord (modding channel of the official the indie stone discord or a pm). I prefer here or github because like that people can use it back later if they have the same question. [b]I do not authorize the use of my CODE (copy paste) for modpacks. If you want it, ask it pls. But you can you use the mod for your mod or server if everyone is sub the this mod thx ! (Mod is different from code)[/b] Workshop ID: 2760035814 Mod ID: UIAPI
'93 Ford CF8000 Elgin Street Sweeper
76561198089039119 作
Tired of a messy, dirty and bloody neighbourhood? Too many corpses in front of that new base? Flies are making your post apocalyptic life unbearable? Time to steal a top of the line, all new, 93 Ford Elgin Street Sweeper! It can pick up items, corpses, ashes, clean blood and grime, even trash! [b]Main features:[/b] [list] [*]Lightbar starts the sweeper, any lightbar mode will do [*]Speed influences the sweeping rate, the slower you go, the better [*]Sandbox options give you control of what exactly you want to be able to pickup/clean: blood, grime, ashes, corpses, items, tiles (with whitelist; includes broken glass, trash, broken pylons and mailboxes) [*]Trunk storage has option to delete the items manually or automatically (auto delete is available in sp and to staff members in mp) [*]Fully animated hood, doors, windows and sweeper brushes [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours [*]Multiple texture variations [*]Armor protection for hood, engine and headlights [*]2 seats in the cab [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like the mod, you can buy us a coffee[/b], [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/krzPSAF.png[/img] KI5[/url] [url=https://ko-fi.com/bknht][img]https://i.imgur.com/krzPSAF.png[/img] bikinihorst[/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Hounrawr. [*]Thanks to The Indie Stone for making this awesome game and all this possible. [/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 93fordElgin, 93fordElginSpec Workshop ID: 2969343830 Mod ID: 93fordElgin
Craft Helper (41.x)
76561198010154992 作
[h1] Craft Helper for build 41 [/h1] This is a new version of famous mod "Craft Helper" with improved UI. Original version for build 40 and lower is here: https://steamcommunity.com/sharedfiles/filedetails/?id=911399676 This mod will add a "Craft Helper 41" context menu item when right-clicking on any item in your inventory or a container. Selecting that will bring up a dialogue of every recipe that that item is part of. Selecting a recipe will show the recipe components and what is already obtained by the player and what needs to be obtained, as well as quantities. The mod in many cases reuses string resources from the core UI, so it supports all game languages. If you play with Hydrocraft, you definitely need this mod😉 Update: * bugfix * show required book Tags:B41,Interface Workshop ID: 2186592938 Mod ID: CraftHelper41
'63 Volkswagen Type 2 Van
76561198089039119 作
It's The Van! No need to introduce it! It has similar stats to the beetle and they share some parts like seats and base tires. This one will give you more storage options and 3 chassis variants, regular van, military flatbed/pickup and an apocalypse beast for all your nomad requirements in a small and deadly package! There are some pop-culture references included, see if you can find them! [b]Main features:[/b] [list] [*]3 Chassis variants with their own features: Stock, Pickup and Apocalypse nomad (with runflats) [*]2 tiered protection with 3 front bumpers and 2 rear bumpers [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, window armor, roofracks, tarps, sidesteps, light guards etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]6 seats on the stock variant and 4 seats on other two [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Greb [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 63Type2Van, 63Type2VanMilitary, 63Type2VanHippie, 63Type2VanApocalypse Workshop ID: 3041122351 Mod ID: 63Type2Van
Boredom Tweaks
76561197996101857 作
Something I found when playing Zomboid was that the Boredom moodle was always a bit frustrating to manage. The way it functions in vanilla, any time you are indoors you are slowly gaining boredom, and it is slightly slower while reading. If you are in multiplayer and speak in chat, this lowers it, along with handling for when NPCs are in the game you will lose boredom if you are around them. You also will gain boredom if you sit in a vehicle and are not moving, but lose it when you are moving. Finally, you lose boredom if you are not a structure, and if you are panicked (anything greater then 5 for the panic levels) it immediately just sets your boredom to 0. A recent update has added proper boredom to player-built structures! I'm hoping my bug report helped this. With Boredom Tweaks, the boredom is a good bit more manageable. If you are in any building, this is how boredom will work: - While doing nothing, you are slowly gaining boredom - If you are reading, this slows that gain down - If you do any Timed Action, you will lose boredom instead! This includes things like storing/retrieving items, working out, or preparing food. The only exception is reading - as I wished to keep things similar to vanilla. But anything that puts the timed progress bar above your head is generally a Timed Action! If you are currently doing something, I don't think you'd be bored, especially in a survival scenario! - If you are playing in multiplayer, and you are within five squares of another player, you will lose boredom! If someone is that close, you are probably hanging out and friends, or they are hostile and you probably will find it hard to be bored then! - The vanilla checks for speaking in chat as well as NPCs being around you are also preserved, and you will lose boredom if you do them as well! This should mean that once the future updates come out, it will be compatible - hopefully! - If you are in a vehicle, these same conditions also apply now as well! - Finally, if you are outdoors, you will constantly be losing boredom, and when you are panicked, you are still entirely unable to be bored. The biggest change I added with this mod: any time that you are losing boredom and you are practically at empty boredom levels (less then 5 while looking at the debug values), as long as you do not see the sadness moodle showing on the screen (less then 25), you will become happier slowly. If you are sad enough that it does show (greater then 25), then you will have to resort to other methods to get happier again. This has the effect of making it a bit easier to manage your boredom and mood together if you are being active, but if you go around doing things that will make you bored and sad, you still will have to manage that with other methods. Books and Comics are still important! These are personal little tweaks I found that makes it more enjoyable, and sensible too. This is my first mod for Zomboid, so please let me know of any issues! And I hope that you enjoy it as well! While it will always be free to enjoy no matter what, if you are willing and able to give a little, it is immensely appreciated! https://paypal.me/JonRMods Workshop ID: 2725360009 Mod ID: BoredomTweaks
TchernoLib B41
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Features and tools with high reuse potential. [h1]Global Object[/h1] [list] [*]Simple interface to add your own Global Objects to the game. [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/3812906855246163752/]Details here[/url]. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986715593]Portal Gun[/url] mod for example. [h1]Spawn[/h1] [list] [*]Spawn a specific item in a specific container. [*]Spawn a specific item from a right click + action on a specific square. [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/3812906855249791467/]Details here[/url]. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986715593]Portal Gun[/url] mod for example. [h1]Sandbox Options[/h1] [list] [*]Handle sandbox color selection as enum. [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/3812906855246425780/]Details here[/url]. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986715593]Portal Gun[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2970134188]Battle Royale[/url] mods for examples. [h1]Spectate[/h1] [list] [*]Simple interface for spectating in multiplayer. [*]Spectating remove all interactions. [*]Spectating makes invisible. [*]Spectating allows to follow other player's medical state from any distance. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2970134188]Battle Royale[/url] mod for example. [h1]Player Variables[/h1] [list] [*]Simple interface for spreading player variables in multiplayer. [*]Adds IsoPlayer Flags to player variables. [*]Corrects ZombiesDontAttack flag. Inspired by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2981216690]Camouflage[/url] from the awesome [url=https://steamcommunity.com/id/BitBraven/myworkshopfiles/?appid=108600]Braven[/url]. [*]Player variables are (mainly) used for animations. [*]Adds isCmdReady(). A function to know when sendClientCommand can be safely used in MP. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2991010328]Infected Player[/url] mod for example. [h1]Movement control[/h1] [list] [*]Simple interface for movement control. [*]Simple interface for teleport. [*]Vanilla movement speed recomputed with lua. [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/3812909627184558592/]Tuning options[/url] for movement speed. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3002243696]No Limping[/url] mod for example. [h1]World Chat[/h1] [list] [*]Simple interface to make any world object talk. [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/6458775074329393731/]Detailed interface[/url]. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3004974776]NPC Baelin The Fisherman[/url] mod for example. [h1]UI[/h1] [list] [*]Simple interface for [url=https://steamcommunity.com/workshop/filedetails/discussion/2986578314/3812909188452909116/]custom keybinds[/url]. Credits to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]Star[/url]. [*]Simple interface for adding a new tab to Character Info window. [*]Adds Player ModData Debug to Debug Dev menu (below Global Mod Data Debug). [*]Draw circles on world (better than vanilla). [*]Draw lines (better than vanilla). [Not always displayed] [*]Shows modded icon in Item List. Thx to [url=https://steamcommunity.com/id/NotNotloc/myworkshopfiles/?appid=108600]Notloc[/url]. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2970134188]Battle Royale[/url] mod for drawing example. [h1]Geometry[/h1] [list] [*]Detects point inclusion in triangle. [*]Detects point inclusion in rectangle. [*]Detects intersecting point of two segments. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2970134188]Battle Royale[/url] mod for example. [h1]Targeting[/h1] [list] [*]Adds getPlayerMouseSquare(player,goThroughWindow). Detects the square under the mouse, including lower levels. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986715593]Portal Gun[/url] mod for example. [h1]luautils[/h1] [list] [*]Deep lua table copy. [*]Transform square to table for data storage. [*]Formatting table, square, player for easy debug. [/list] see [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986715593]Portal Gun[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2970134188]Battle Royale[/url] mods for examples. [h1]FAQ[/h1] [list] [*]Safe to add midgame. [*]Safe to remove midgame (items may be lost). [*]Works in solo and multiplayer. [*]Untested for splitscreen. [*]Untested for joypad. [/list] [quote] [url=http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478]Ask for permission[/url] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. [/quote] You wanna support? A nice word is always welcome. Constructive feedback too. Workshop ID: 2986578314 Mod ID: TchernoLib
[B42] Chestown
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[h1] Welcome to Chestown, KY, now for B42! [/h1] Narrow alleyways and even narrower staircases, Chestown is a nest of urban density in the vast Kentuckian landscape that is Knox Country. A short drive away from the Ohio River, Chestown sits to the south of the small town of Riverside. Boasting its very own Courthouse and Police Precinct, there is plenty to do in this quaint city. Whether you prefer the space and privacy afforded by Suburbia or the downtown lifestyle, with its numerous bars, restaurants and stores, Chestown has a place for ya! Pas mal non ? C'est toujours français. B42 cell occupied (18,26) [h1] What is new in the B42 version [/h1] The main new features of the map are the addition of (non-randomized) basements, from mancaves to boiler rooms, as well as a sewer system that spans the city. Some layouts in various buildings have been modified to accomodate for basement accesses. Other than those and cosmetic changes to a few buildings, the map is for the most part the same as the B41 version. The map should work fine for B42 but I have not tested it extensively, use the bug report thread if you have issues with it. [h1] For those still playing on B41 [/h1] If you have an issue where Chestown has disappeared from your modlist you should try to unsubscribe from the mod and resubscribe to it to force Steam to download the new version. [b] This only applies to those that were already subscribed to this mod prior to the B42 update released 28/05. [/b] I think the update changed the Workshop ID of the mod so there could be some rare cases where it does mess things up for you if your game setup relies on strict Workshop ID order, however for the vast majority of people this is a non-issue and a simple re-download of the mod will be fine. I consider the B41 version done and it is, for all intents and purposes, a deprecated version of this mod. There will be no additional bugfixes or work on it (though it doesn't need any). B41 cell occupied (15,22) [img] https://images.steamusercontent.com/ugc/949594676172630940/DE4E29B45DA7A9A0F0C11E05869F6156D3D1A170/ [/img] You may add this map to a mod pack for private use, such as multiplayer servers. This mod pack must be used and shared privately for you and your community and must not be shared publicly on the steam workshop or anywhere else. Workshop ID: 2840889213 Mod ID: Chestown Map Folder: Chestown, KY
'89 Dodge Caravan
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Wood panelling and that 80s minivan look, what else could you need in the apocalypse? It comes in 3 flavours: Stock with 4 seats and ok trunk space, LE variant with more power and 6 seats but low trunk space and the Nomad with raised ride height, optional offroad tires and a lot of extra trunk space. All variants share the parts. [b]Main features:[/b] [list] [*]3 Chassis variants with unique features, performance, handling etc [*]2 Tiered protection with 3 front bumpers and a rear bumper [*]2 Types of tires with unique specs (offroad tires only available on nomad) [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bumpers, bullbars, armor plates, roofrack, tires, mudflaps, side steps etc) [*]Many many texture variations [*]Armor protection for windows, doors, engine etc[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://discord.com/invite/a-path-above]A Path Above Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 89dodgeCaravan, 89dodgeCaravanLE, 89dodgeCaravanNomad Workshop ID: 3034636011 Mod ID: 89dodgeCaravan