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Team Fortress 2 Mods & Plugins
Effigy
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It's the payload you know and love with a twist! Both teams get to push the same cart! (in opposite directions of course) Your objective is to push the cart all the way to the enemy base. alternatively you can download the map from here: http://tf2maps.net/resources/pl_effigy.924/download?version=1243
2Fort Jungle
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Here it is, the long-awaited jungle themed version of 2Fort. It's sort of a sequel to Snowfort, though for this map I started entirely from scratch, using only the original 2Fort and Mercenary Park as references. Have fun! This was quite an ambitious project. Originally I ended up being only 2 brushes away from the hard brush limit that Source enforces (8,192 brushes), which left no room for optimization. Fortunately I was able to make some compromises and correct this in a new version. (Warning: space ants may be encountered.) To play this map, first subscribe, then type map workshop/2002050991 in the console, or download from TF2Maps (recommended): https://tf2maps.net/downloads/2fort-jungle.9059/
Subzero
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Single stage Payload map with the arctic theme and unique submarine attacker spawn rooms and dynamic track elements. Formerly pl_crash. Originally created for the 2014 TF2Maps.net Winter 72hr Contest. This map is one of my very early "okay" maps. Don't hold it to a very high standard. [url=https://www.youtube.com/watch?v=fdpTT2pqIVY&list=PL2KT0JL74Qff_c1WbqNi4K5yAmpWAUQlq][img]https://i.imgur.com/86MAQiE.png[/img][/url] [url=https://www.patreon.com/UEAKCrash][img]https://i.imgur.com/c8SVilb.png[/img][/url]
Cp DegrootCreep
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Want a scary thought? Brutal medieval weaponry mixed with hellish magic! DegrootCreep is just that. And if that's not scary enough for you, we have portals leading into the underworld where you will be made prisoner and tortured. Only the bravests will make it through this gauntlet. DegrootCreep is an halloween reimagining of Valve's degrootkeep Alternatively, you can get the map from here https://tf2maps.net/downloads/cp-degrootcreep.2637/ [url=http://steamcommunity.com/sharedfiles/filedetails/?id=468770640][img]https://dl.dropboxusercontent.com/u/5181650/occultpromo.jpg[/img][/url]
Security
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Each base has a trap that detects the intelligence carrier, damaging and slowing him. Who wants to capture the flag, should take another way or take that risk. The trap resets after 11 seconds after its activation, also when the trap its triggered, the capture zone for the intel is disabled for 20 seconds. Patch n1: -Replaced the killing trap to a damaging trap ((Thanks to Mr Garry Tophat and jukena for the tip)). -Fixed map name in the files. Patch n2: -Fixed Trap Doors. -Added detail to blue trap doors (that red ones already have). Patch n3: -Intel no longer resets when entering the trap. -Now if the intel is drop in the cave tunnel (in front of the first respawn) or in the water hazard in middle, it resets automatically. Patch n4: -Changed trap damage of 8 to 14. -Applied stun effect and mini-crit effect when entering trap that lasts for some seconds. ·August 14, 2015: Updated cubemaps. ·August 15, 2015: Updated cubemaps. Here is the Dropbox link for who cant download the map from here (for some reason I dont know): https://www.dropbox.com/s/mk8dptvanx7vgis/ctf_security_v2.bsp?dl=0 (cubemaps built) [u]Map version: V2[/u]
surf_utopia_v3
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Couldn'tfind it on the workshop, so I put it dere :P Also, I didn't make this map, and take no credit for it. Creator: Panzerhandschuh
Slaughter
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Welcome to the killing floor... Slaughter is a fast-paced King of the Hill map set in a food processing plant. Navigate the bloodied halls and use the fully-functional conveyor belts to ambush your foes - but watch your step, hazardous meat grinders might just make you tonight's secret ingredient... ! -- 02/28/2020 Meat's back on the menu! Slaughter now has all the gameplay adjustments of Laughter from public feedback, along with a visual upgrade, new assets, and more blood! -- 11/4/2021 Get ready to prepare a Smissmas Feast! Slaughter has been updated with some chilly new detailing and some more team coloring throughout as it enters Release Candidate stage! **For accurate soundscapes, play the TF2Maps.net version of the map** https://tf2maps.net/downloads/slaughter.2795/
Badwater Snowy
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A snowy badwater at night. [url=http://xmas.mods.tf/][img]https://dl.dropboxusercontent.com/u/586461/Models/2015/TF2/Xmas%202015/ww_promo.png[/img][/url] To download, hit the subscribe button somewhere above this. Then in game, launch it via the 'Create a server' option, or open your console and type 'map workshop/pl_badwater_snowy2.ugc562822030'. If that doesn't work then I got nothing. Credits: Rexy: Candy Cane and Xmas pickup models Nineaxis: Winter themed signs YM: Skybox and snowman model Chaofanatic: Upgraded tree particles English Mobster: Present payload cart
Pride Rock
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[img]https://i.imgur.com/ZJBWX7i.gif[/img] Pride Pock - symmetrical 5CP map with jump pads, set with various outdoor and indoor jungle environment. [img]https://i.imgur.com/Il2O6IB.png[/img] [b]Flower Shop Guy - ♫[/b] - Project lead, layout, artpass, map models/textures, optimisation. [b]Heyo[/b] - Borneo assets. [b]Dr. Spud[/b] - Ivy models. [img]https://i.imgur.com/JeT5fpO.gif[/img] [img]https://i.imgur.com/aB8ba10.gif[/img] [img]https://i.imgur.com/ikx1l4b.gif[/img] Special thanks to: [b]TF2Maps.net[/b] community for playtesting and feedback. [b]TF2 Public ferrett[/b] community for playtesting and feedback. Map overview: http://i.imgur.com/L2tCADw.jpg Download from TF2maps.net: https://tf2maps.net/downloads/priderock.1268/ Download from Gamebanana.net: http://gamebanana.com/maps/194081
CTF 2Fort Minecraft
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This is a 1 to 1 reskin of the popular 2fort map for team fortress 2. The only difference between the real 2fort and this one is the added minecraft charm. I hope everyone enjoys the map, and feel free to use it on your server. http://tf2.gamebanana.com/maps/180679
dr_undertale (TF2 version)
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This map is a partial remake of the Garry's mod map Deathrun Undertale. It has been almost completely retooled to work with tf2. Please give credit to the original map maker Coderz. http://steamcommunity.com/sharedfiles/filedetails/?id=732890042 (original map) Things that i Added !DOWNLOAD FROM https://gamebanana.com/maps/191701 -Snowfall to the winter area -Reducing the map file size to half. Easier for servers hosting the map. - Added The MTT building in the winter area, it has - 2 Minigames - Humiliation (runners get to kill death) - Instant win - 50/50 (Players have a 50/50 chance of losing or winning - Added a motivator (comes after 2 minutes and it's sans) - Added death side speed booster. - Little tweaking to trap difficulty. - Sprite fixes. -Runners can no longer see death activating traps. If you find any bugs please post them here :) Want to play on the latest map? Check out my steamgroup you will find a ip for my deathrun server there. Any updates to this map will be updated instantly on this server, so it will always be running the latest version. The deathrun server is a european server, might be laggy for people living far away from europe. http://steamcommunity.com/groups/R60D I have permission from the map maker to port this map to tf2. How do i get the map working? 1. Click on subscribe 2. navigate to "your steam folder directory"/steamapps/workshop/content/440/739303996 2. Then move the dr_undertale_final_v2.bsp file to "your steam folder directory"/steamapps/common/Team Fortress 2/tf/maps 3. Then you will have to type in to the TF2 console "map dr_undertale_final" without the " 4. Enjoy :D
Koth Occult
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Koth Occult just got completely redone for the Mayann community update. This includes complete retexturing, new assets, and reworked lighting. The map is now prettier than ever. [url=http://images.akamai.steamusercontent.com/ugc/498028597162673401/FAC5A3FF56272F364D1D445E060D1782C9B3D593/]"great community map" -PCGamer (2015, november)[/url] As mercenaries, sometimes we're sent after big shiny object. We don't know what exactly this one is all about but it sure looks important (and it pays tough dollars for an ancient chunk of metal). You know what you have to do, out to work men! There's no telling what the other team has planned for this thing... but we can't let them have it!
Mario Kart Reanimated
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Revisit the classic map with all new secrets, fanart, and more! This map was made in collaboration with the Team Fabulous 2 Reanimated collab: Plenty of fabulous new details related to the original video and creator, kitty0706, have been added! Donate to the collab charity today: https://tiltify.com/@dae_tfconnect/team-fabulous-2-reanimated-charity/ Original map by Xenon: http://patreon.com/xen0n Current version: Version 1.3
PD DeGroot
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This is a Medieval Player Destruction. Kill the enemy to collect beer and bring it to the castle when the gate opens. It is currently hosted on one of my servers. You can find my servers here: http://lazyneer.com/servers.html
jump_4starters
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I do not take credit in the creation, just wanted to submit it, if the autor complains about this being here i'll quit this map from the workshop Link of the original author: https://jumpacademy.tf/profile/76561197989532237 how to use the map Go to your Steam Folder (Mine's located here: C:\Program Files (x86)\Steam ) Then go to steamapps and then workshop! Content. Then this is the tricky part. You need to follow VERY CAREFULLY!!! Click 440! Then folders in that folder until you find the map! THAT IS WHERE THE MAP IS!! Copy it (Don't cut the map) and go back to steamapps. Then click common, Team Fortress 2, then tf. (OR if you have steam open, Right click on TF2[Team Fortress 2] Then hit properties. Go to Local Files, then hit Browse Local Files, then hit tf [It's a folder]) Go to maps,then PASTE the map in to this folder. When finished, close the folders, they're unnecessary now! Go to TF2, open the console, or create a server. For console people: type this code, or copy and paste it: map_(Map name INCLUDING THE words BEFORE the underscore [This thing: _ ]) For Server people, find the map name under map. Finally, HAVE THE FUN OF YOU MAP! Please paste these comments on all TF2 Map sites so other scrubs (READERS) could know how to do this.
Sludge Puddle
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Note: Due to the amount of people adding me (which is nice 'n all) I will no longer accept friend requests unless for specific reasons. A king of the hill frontline/WW1 themed map. Yes- lots of trenches for you to crawl around :) To run this map, paste this into console: map workshop/900447433 (note: bots won't work via this method) Known bugs/Issues: o Faulty no entry spawn sign (baffled by it) o Poor optimisation o Build location in spawn- Recompiling ect causing me huge problems for some reason (very frustrating) Special thanks to: o Frontline Team for making this map possible! o Rexy for the wooden boards!
Inferno (TF2)
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Remade of the original de_inferno of Counter-Strike: Global Offensive. [b]Gamemode:[/b] Attack/Defend (Control Point) [b]RED:[/b] Prevent the BLU Team to capture & control the town! [b]BLU:[/b] Capture and steal the town capturing both points; [i]A[/i] and [i]B[/i], both can be captured at the same time. [u]Various changes have been made, some of them are:[/u] - Now with TF2 dimensions! (most important). - Added another exit in [i]T Spawn[/i] (BLU Spawn). - Added a additional route in [i]Banana[/i] to [i]Bomb Site B[/i] - [i]Bomb Site A[/i] has been expanded and now has more entraces. - Removed [i]Underpass[/i]. - RED now spawns in a house in [i]CT Spawn[/i] with two exits. - Minor distance and scale changes. [spoiler]You can shoot the bells![/spoiler]
Product
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This is the viaduct you know and love, but remastered! Over the years, there's been an ongoing effort to polish and maintain koth viaduct. We've pulled every stop to make the map as unobstructive as possible while preserving balance and performance. turning viaduct into one of the most robust map of all (a must have for competitive play!). Subscribe and launch the map from the developer console using this command: map workshop/454272353 My intent is not to claim Valve's work as my own, koth product is only a maintenance effort upon valve's koth viaduct.
Monster Mash
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Looking for some player destruction dirty work this Halloween? Step inside the haunted halls of Monster Mash, where players fight to the death in a creaking castle to collect buckets of their enemies gibs to bring to a central, monstrous Reanimator. Taking a more classic PvP approach to Halloween over our more eccentric map, Slasher, Monster Mash aims for rounds of quick, enjoyable deathmatch between players in an asymmetrically-artpassed radial map. Collect bucket of gibs as the player destruction pickups and bring them to the central capture zone when the shield is down. Fell into the death pit? You'll have a chance at redemption if you can make it out of the gauntlet run alive. Have a graveyard smash this Halloween, and enjoy Monster Mash! -- TF2M Upload: [url]https://tf2maps.net/downloads/monster-mash.5089/[/url] -- Beta 2 - Updated: 10/25/2017 - Fixed the pendulums in the Underworld. - Added 3D Skybox. - Fixed a few visible nodraw faces. - Doubled damage dealt in the Underworld. - Added a small health kit "checkpoint" to the Underworld. - Fixed a missing resupply sign. - Added additional spectator cameras. - Improved soundscape pass. - Improved lighting pass. - Improved clipping pass with help from UEAKCrash. - Improved detailing pass. - Improved asset pass. -- Beta 3 - Updated: 12/4/2017 - Fixed Pendulums in the Underworld getting caught on non-player objects like Candy Pumpkins. - Fixed a spawn door on RED being blocked by playerclipping. - Removed finale kill trigger. - Updated thumbnail for the Nightmare Before Smissmas community showcase.
KOTH Sekhmet
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[i]Team Fortress 2 custom King of the Hill map, Sekhmet.[/i] An Egyptian themed KOTH Map. Played on _STAR's server years ago, now finally revamped and revitalized! [b][u]Version B4[/u][/b] Read the development of this map on the [url=http://tf2maps.net/threads/sekhmet.17672/]TF2 Maps Forums.[/url] [url=http://i.imgur.com/rFnPaYT.jpg]Full sized (B3) overview of the map.[/url] [b]Want to play?[/b] Try this map and others like [i]cp_sulfur[/i] and [i]pl_effigy[/i] made by the tf2maps community at steam://connect/eu.tf2maps.net
[CTF] Turbine But the floor is filled with crocodiles
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while everyone is making a smissmas maps, puddy still thinking of new joke maps it's ctf_turbine but the floor is gone and filled with water and crocodile you will die instantly if you touch the water. meaning that no pyroshark is allowed ctf_turbine_crocodile.bsp -not support bots (with shitty .nav) [url="https://gamebanana.com/maps/199800"][img]https://gamebanana.com/maps/embeddables/199800?type=large[/img][/url]
Luftangriff
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The Winter/Smissmas Version is here! https://steamcommunity.com/sharedfiles/filedetails/?id=3067170555 Almost a year in the making, Luftangriff is a Rottenburg-Themed map created for the Frontline! Community Update. The Frontline reaches this "peaceful" German town... After the control point is captured sirens go off, and, well, if you translate "Luftangriff" you'll know what happens before anyone else- nevermind everyone's dead. To load the map type "map workshop/1130780387" into the console without quotes. Special Thanks to the wonderful people at TF2Maps.net for providing feedback and testing. Also thanks to the people behind the Frontline! Pack and the excellent content available. TF2Maps Page: https://tf2maps.net/downloads/luftangriff.2845/
Moonbase
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Space. The final frontier. Now being conquered by TF2 mercenaries! Both teams have built a base in the moon. Welcome to space mannstronauts! RED team plans to annihilate BLU base from the moon with a rocket. BLU team is planning a counter-move - they will attempt to deliver some extra payload for the rocket, so it never takes off. PICK YOUR SIDE! Space themed payload cart by AsG_Alligator Map features: Space? Check Moon? Check Payload? Check UFO's? Check Craters? Check Nebula? Check Lasers? Check Fight? YES! Thanks to the first wave testers (in random order): JoniBobo, suvari, Joppe, Filvas, Wery Big Monk and othername. This is done by us both as much as the other. Thanks for everyone for months of testing and reporting issues!
Team Fortress 2 Guides
Team Fortress 2 Server konfigurieren – Maps, Mods & Einstellungen
TF2 Dedicated Server einrichten: Maps, Mapcycle, SourceMod-Plugins, sv_-ConVars, GSLT-Token und Quickplay erklärt.
Team Fortress 2 Server mieten – Community Server Guide
Eigenen TF2 Community Server einrichten. Plugins, Custom Maps und SourceMod.