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Jail Break Map "Famouz 2" Final
76561198044557428 제작
List of Games: - Crash Game; - Fall Game; - Box Game; - Musical Game; - Rocket Rain; - Sweeper; - Dodge Ball; - PvP Arena; - Bunny Hop; - Obstacle Course; - Golf; - Swimming Pool; - Disco Club. And more! :3 Also good stuff for admins with private room. (Like tiny mode, Huge... and Nightmare mode :o) Have Fun! If You wanna contact with me: http://steamcommunity.com/id/InvincibleDzoT/
Huntsman Adventure
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How To Start Map? In game menu, open the console and type - Map am_huntsmanadventure This is adventure map (am). It was made for 1 person but if you want to play in COOP with other people it will work too. 12.04.2026 Info - the update will be in May. For those who have sent items and are wondering when their profiles will be added to the game, it will be in the May update. I save all the people who sent me something, so don't worry that I will forget about your profile If anyone has any questions, leave them on my Steam profile or on my Discord If this map receives positive feedback from the TF2 community, I plan to make an update that expand the quarry and underground mine levels and add more details to the map. I would do it normally, but I have no motivation to do something without knowing whether anyone will like it or even play it. So if you like the map or not leave your opinion in the comment But if you REALLY VERY LIKE the map, you can donate me items on Steam and I will place your steam profile with items you donated in a special room on the map that will be hidden as a secret to find Type - 'Huntsman' in donate donate : https://steamcommunity.com/tradeoffer/new/?partner=474465408&token=fAGt1boG
Manor Of Mania
76561197998501462 제작
In the distant horizon, somewhere near Tower Of Power, a dark misty valley reveals a strange new manor with an ominous presence... Do you dare enter it and see what it has to offer? Because if you do... Beware, you might begin to feel quite.. Manic after doing so.... _____________________________________________________________ A new, spooky manor filled to the brim all the usual things you'd expect from an "ethosaur map" including more story bits and collectibles, new areas to explore and much more! This is an early version, and I will probably update it with time to improve performance and reduce filesize if possible with time! Alt download links: TF2Maps: https://tf2maps.net/downloads/manor-of-mania.19490/ Gamebanana: https://gamebanana.com/mods/613035 Extra: Music playlist: https://youtube.com/playlist?list=PLl_iDC0DkmNO3yAf6R4IoblOfTLHk1sN_&si=jmXzAd2PEmwxo6fA Meme/texture dump: https://imgur.com/a/manor-of-mania-memes-texture-dump-ngsmSjM My Discord server: https://discord.gg/Ya97b7EjEb Now time to turn dust from how much work and time it took to make this... I really hope you enjoy this map! Made by Ethosaur
Yokohama
76561197995198755 제작
Along the shore of an industrial sector of Tokyo, two global superpowers fight to protect or destroy a nuclear waste handling facility. Yokohama is a standard 4CP payload map set in industrial Japan with an emphasis on vertical gameplay spaces. Also features jump pads, a moving train hazard, and some ~slightly~ radioactive water! Layout, artpass, and signage by Idolon Additional assets by Nattea, Freyja, and Yrrzy
Roaring Flame A8
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Stately. Dignified. Divine. An awe-inspiring testament to the blessings of creation. This is what one could call the Roaring Flame Plateaus of the Badlands before the white man showed up. After decades of strip mining for gravel and other precious minerals
jump_buttons
76561198086886433 제작
A jump map focused on the use of buttons for soldier. 17 jumps, 2 bonus jumps.
Toxic
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Experience a mash-up between a spooky Gothic cathedral and a hazardous chemical plant! Set on a stormy abandoned island in a city bay, Red and Blue fight over who can cause the most pollution in this focused King of The Hill map. Escape the randomized toxic sewer for a bonus! Experience 3-Dimensional water for the first time! Beware of the big chemical vats! One can only imagine would happen if you were to fall into one... Credits: Panckakebro - Lead Iron - Skybox, Detailing Phe - Detailing Xb33 - Models Stuffy360 - Sign Models Bakscratch - Brick Blendmask Special thanks to TF2Maps.net for playtesting! TF2Maps link: https://tf2maps.net/downloads/toxic.17150/ Update rc2b: - Fixed an uncommon crash related to low model quality - Fixed an uncommon crash related to decals on a func_brush - Fixed lag caused by an incorrect <dx9 fallback material - Added health under the control point - Made the maze easier for players to navigate (Arrows, less dead ends)
Trade Minecraft River H117 (Halloween)
76561198018561983 제작
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton Hale server. River is a TF2 Minecraft map with very balanced arena styled game play. I have made several hidden rooms, Easter eggs, and shortcuts around the map. I hope you have as much fun playing River as I did making it. http://tf2.gamebanana.com/maps/177217
pl_downward
76561198006876599 제작
Why do all the work of pushing the cart uphill when gravity can just push it down for you?
Graveyard
76561198072146551 제작
( Direct TF2Maps download link, just remove the spaces: htt ps://tf2maps . net/downloads/lumberyard-event.10884/ ) ---WELCOME!--- Welcome to Graveyard, a fresh, spooky new take on Lumberyard! When you die, your spirit leaves your body, haunting your enemies and healing your allies! Track your teammates through walls, fly to their position, and float around their body to provide the benefits of a level 1 dispenser! Will you group up and stack heals on a strong player, or pair up with a more frail friend to save them in their time of need? Stay alert as the round progresses, as a rare spellbook can spawn in one of three spots! A unique sound will play to alert you to its presence, after which, you should look toward the night sky- a terrifying beacon will indicate its position! After ten seconds, the spellbook will be fully materialized, so be prepared to fight over it! If your team is behind, worry not! The last man standing on your team will be awarded a buff and a common spellbook! Be careful, as all players are alerted to your power, and cloak will not protect you. Kill all enemy players or capture the control point to score your team a point! The first team to 4 points will win the round- best of 7! Take too long, and the Horseless Headless Horseman will clean your mess up. Now let the haunting, BEGIN! ---Technical Notes--- This map uses a framework of Player Destruction rebuilt from the ground-up to emulate Arena in casual! Under the hood, this map functions using player destruction logic, which is denoted by the "pd_" map prefix. The battle begins as normal, with the ghost player condition emulating perma death. When a team kills all enemies or captures the point, they won't win an actual round. Instead, a point is tallied to their team's score on the bottom of the HUD, and both teams are sent back to the spawnroom. I packed a custom HUD into the map for this purpose (Like other PD maps) that streamlines the information, along with a recreation of the living player counter made from a combination of HUD elements and map logic. Because this version of Arena is made completely from scratch, it means I got to pick and choose which features to implement. This means NO sitting out, NO more constant scrambles, NO more crit pumpkins, and most importantly- IT WORKS IN CASUAL MODE! The custom ghost model is done by overriding an in-game asset with an identically named file stored in tf/custom/, packed into the map. If this cannot be implemented on valve's end, it's not the end of the world- a small version of the normal halloween ghost will automatically take its place. Because I could only create the mode with map logic, there are some bugs i could not fix, albeit very very niche and rare. None are game-breaking, but if you encounter a bug, leave a comment on my profile. Thank you! ---Credits--- Diva Dan- Mechanic design, art pass, particles, HUD, sounds, and custom ghost model Blaholtzen- Textures, signage, and prop design Tianes- Church models, promotional trailer FGD5- Hearse and various vehicles Void- Various textures and props Colteh- Frontline props And a huge "thank you" to TF2maps for helping me with 20+ tests, and Valve for fixing a bug I reported that lets this mode work!
Halloween Crag [PL]
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A payload map made for the 2011 72 Hours Contest on TF2M originally. Was finished and remade as a halloween event map for the First Community Night of the Living Update in 2011. PL_Crag_Event was a cooporation between Leminnes and Boylee. Boylee did the displacements and some detailing and Leminnes did pretty much the rest!
dm_bloode_v1
76561197983482928 제작
A collaborative remake of the 2013 map "dm_flood", Bloode recreates the chaotic and dynamic deathmatch experience from scratch with a demonic twist. Fight knee-deep in torrents of blood, nukage and FIREBLU that continuously change the face of the arena, all while jamming out to our favourite picks from the soundtracks of Doom and Doom II. The map uses the Player Destruction gamemode, modified to immediately score points from kills without having to collect or deposit anything, emulating a deathmatch gamemode. Note: Bots are not supported. If you want to find or load the map yourself, here's how: First, subscribe to the map. Then after the download navigate to this directory in your Steam installation: /steamapps/workshop/content/440/2268887421/ There you'll find the .bsp file. To try the map yourself, copy the .bsp file and paste it to: /steamapps/common/Team Fortress 2/tf/maps While you can just subscribe and load the map using "map workshop/2268887421" in the console, some built in assets may not load correctly this way. Credits - Map Authors: Argo, Unicake, jeff - Original Music and Sounds: Robert Prince - SC-55 Music Renditions: Brandon Blume aka MusicallyInspired - Graphical and Sound Assets: id Software Tools used - Slammin' Source Map Tools by SlartiBarty - VTFEdit by Neil Jedrzejewski & Ryan Gregg - VIDE by Riintouge
ColdenBurg
76561198130175522 제작
Don't Forget to Vote! And if you enjoy my content please Donate! How to Fix Wave 0 Problem (TEMP) https: //mega .nz/ #!dfJwgIjC!GtDk79zPgf_lyID62Hmg4GYjzcEVAfcoXYdukXucAZg Map story The Medic Hometown is in Danger! Again!! and the Robots this time want again the town, as a gift for Gray Mann! The Medic Decided to go to Rottenburg Again, and he wants at all cost his hometown safe! P.S Images are small and Lowquality because of the workshop limit (2mb images) Well Happy (PAST) Christmass Everyone! FEATURES: - Festive Robots! - Snowfall! (i know, it's glitchy some in some parts) - Map photo's Sir NukesAlot is now Sir GivesAlot! watchout! he is very generous :) CREDITS: Me (ALIEN31ITA) - Custom Upgrade Station Model - Custom Lights models on Fences and stairs VALVe - Texture and Models of the Upgrade Station Model, Map, Snowplow Assets SnowyCoast Assets Christmass Light Rope Ready for Fight some Drunk Christmass robots?
[OLD]CP Brooklynn
76561198058304980 제작
Attention: This page is about the original Brooklynn map and exists for support purposes (players that are subbed to this version. Looking for the latest build (Brooklynn2)? Click here. A Multi-Stage Attack/Defend map set in an urban setting. Featuring streetfights, alleys, appartments, sewers and tunnels, tons of bricks, industrial warehouses and of course secret intelligence agencies! It's a project I've been working for a reaaaaally long time, it had tons of iterations: one was a Gorge-like single stage 2 points CP, but I prefered to rework it into a Dustbowl-like multi-stage CP. People seem to enjoy that kind of action packed chokey map. I also tried to be as faithful as I could regarding the original artstyle, so don't expect stuff you wouldn't see in Gravel Pit or Dustbowl. It is inspired by Mannhattan obviously, but also Half-Life 2 and L4D2's maps. It's currently being reworked and slightly expanded but due to Source's BSP limits, it will take a lot more time before it reaches ultimate completioh. This is the base layout and it may change depending on your feedback so feel free to leave a comment below to tell me what you liked, what you did not, and share your opinion. I hope you enjoy that map! To start the map : "map workshop/1757095080" in your console. Bots are supported, but stupid : no proper engineer nest/uber push required to attack/defend. "tf_bot_quota " in your console. Credits: Custom textures and decal by Docteur Whoa Precipice Prop Pack by timberghost_paintball Frontline Content Pack by multiple authors, list is available on frontline.tf. Construction Content Pack by multiple authors, list is available on construction.TF2maps.net.
VSH_2FortDesk_V8
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The Original 2fortdesk map I made years ago. It is designed for VS Saxton Hale gamemode.
cp_alamo
76561197998501462 제작
Few years ago I made this 3cp map, tried to finish it to a playable state, but it lacks a lot of polish and gameplay fixes to this day still. You have to capture the middle point, to then unlock the enemies base capture point. There is lot's of ways to get around. The map theme is based on the tf2 comic story, where the mann brothers are meeting in the alamo house, from the comic "blood brothers" You can see their chairs that they got stabbed in with blood on. tf2maps link: https://tf2maps.net/downloads/cp_alamo.11617/ Join my discord to follow what I do: https://discord.gg/GzeRUS5ANB Made by Ethosaur
Free Ghost Fort
76561198130175522 제작
Map story (yes, it has a story) After Merasmus failed to get both BLU and RED souls and cash for pay the Japanese Mafia and because his circus was abbandonated, He decided to Transferr all his circus stuff to his Home, and make a few changes to his Fort making it MORE STRONGER! The necrosmasher got broken gears so he scrapped it P.S Images are small and Lowquality because of the workshop limit (2mb images) I know, it's not Halloween Anymore (not in TF2 and Real life too), But this, was a long Project! and Finnaly i finish it FEATURES: - 4 BOSSES (Merasmus, Monocolus, HHH and the MVM Tank!) - 2 Wheel's of DOOM!! (Fortune teller activates in 5 minutes, and the standard one) - Spells! - 2 Working Minigames! (Shoot the idiot and Raccoon rampage) - Bumper Car Track for Monocolus Vortex! - And so Many area's to Explore! - .nav file, Loading Screen Photo's, and Voicelines replacing the Administrator!
Wolfenstein 3D first level
76561198117903735 제작
First floor/mission/level recreated in Team Fortress 2. To start this map up, do this command: map workshop/690171804 (or changelevel workshop/690171804) For better experience, execute this set of commands: cl_pitchup 0 cl_pitchdown 0 host_timescale 1.5 bind leftarrow +left bind rightarrow +right mp_waitingforplayers_cancel 1 (unbind keys you use to crouch and jump. after you finish playing this map, you can rebind them) Configuration file installer: http://mediafire.com/download/suzpokd00378t2a/w3d_e1m1.cfg.exe To play the music added in the map, type the following in the console: "play music\wolf3d_track03" /!\ DO NOT JOIN BLU /!\ /!\ SOME OF THESE COMMANDS REQUIRE CHEATS. DON'T PLAN TO WIN THE MAP BY PURPOSELY CHEATING (e. g. using noclip) /!\ Version 1.4.2 1.4.2 changelog: - the map is finally pakratted (with wolf3d OST) 1.4 changes: - fixed coin pickup in a certain room - changed ceiling color - object fading distance fixed If you enjoyed the map, you might like this new map I made! http://steamcommunity.com/sharedfiles/filedetails/?id=709835511
Oof Bay
76561198167017915 제작
Oof Bay is a king of the hill map stylized with Roblox textures. It takes place on the coast of a vast ocean. It's nothing special, but hopefully that won't stop you from playing it! If you find any bugs, or need help setting up the map, post a comment and I'll try to help you. Credits: -Textures made by Roblox -Textures ported by Startacker -Trailer music, "Buoyant Anew," made by Raxxo -Vigorously tested by my good friend Steelblood -Map by Sympathy (Obviously)
VSH_yammoe_rc
76561198068190834 제작
Welcome to Yammoe. A Saxton hale mode map. This re-make was from the ground up. Took 6 horribly boring weeks to make. I chose this map out of all my others because i enjoy it's layout and didn't like it's origional theme. Mappers: PigPig: Artpass, layout. NanoBite: Optimization. Strom: Layout. Old version: http://steamcommunity.com/sharedfiles/filedetails/?id=734794739 Gamebanana: https://gamebanana.com/maps/197402 Watergate pack: https://steamcommunity.com/linkfilter/?url=https://tf2maps.net/downloads/watergate-content-pack.425/
CP ORANGE INVERTED - VIDYA GAEMS EDITION
76561198191192002 제작
Original Creator: Horologium -Spawn Changed -Added Vidya Gaems Logo -Textures Modified -Rocket and Stickyes now can be used on sky. ======================================= Creador Original: Horologium -Spawn Cambiado -Logo de Vidya Gaems Agregado -Mas Naranja! -Ahora el "CIELO" es "SOLIDO", se pueden poner stickys y hacer rocket jump.
c_train_2
76561198355049997 제작
part one : https://steamcommunity.com/sharedfiles/filedetails/?id=1700586352 part three : https://steamcommunity.com/sharedfiles/filedetails/?id=1757074783 It's out Yeah... Watch out for the train type "sv_allow_point_servercommand always" in your console so the map can change once the next map is out Join the RED team to play
Team Fortress 2 Guides
Team Fortress 2 Server konfigurieren – Maps, Mods & Einstellungen
TF2 Dedicated Server einrichten: Maps, Mapcycle, SourceMod-Plugins, sv_-ConVars, GSLT-Token und Quickplay erklärt.
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Eigenen TF2 Community Server einrichten. Plugins, Custom Maps und SourceMod.