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DayZ Mods & Plugins
MoreGuns_Test
door 76561198018914897
Test version for MoreGuns. Requires CF.
DBN_MercedesG65_6x6 FREE
door 76561198254811494
[h1]🚙 DBN Mercedes G65 6x6 🚙[/h1] ❗❗❗ [b]High-Quality Model![/b] ❗❗❗ [h1]🔥 Available for download and use on any server! 🔥[/h1] [b]Perfect for multiplayer servers or single-player adventures![/b] [h1]❗ Re-uploading or modifying this mod without permission is strictly prohibited! ❗[/h1] [b]This fully functional Mercedes G65 6x6 is ready to be added to your servers. If you encounter any issues, bugs, or inconsistencies, please report them to our Discord Community:[/b] [url=https://discord.gg/cYEpYSkxZT]Join Discord[/url] [h1]🔧 Easy Installation[/h1] [b]Subscribe to the mod and use the ready-made types and Trader configs found in the XML_Info folder. Copy the data to your server files and don't forget to add the Key to your Keys folder.[/b] [h1]🚗 Mod Features:[/h1] [code] [b]- 7 available colors: red, white, black, blue, gray, pixel camo, and rusty dirty pixel - Slots for a jerry can, spare wheel, weapon, backpack, and 2 sailor’s chests (requires Raptor mod for slots) - Realistic sounds, animated gauges, functional headlights, and working GPS Black[/b] [/code] [h1]🏁 Vehicle Specifications:[/h1] [code] [b]- Seating: 4 passengers, 600 inventory slots - 6-speed manual + 6.0L V10 BiTurbo (571 HP / 720 Nm), 6x4 (improved stability) - 7-speed automatic + 6.0L V10 BiTurbo (571 HP / 720 Nm), 6x4 (improved stability) - Fuel Tank Capacity: 90 liters - Fuel Consumption: 13 L/100 km[/b] [/code] (version 2.0 includes Police Mercedes body and flasher) [h1]✔️ Compatibility:[/h1] Compatible with DayZ 1.12 – 1.26 [b]Re-uploading, modifying, basing, repackaging, or re-uploading this mod to the Steam Workshop without permission is prohibited. For any questions, feel free to reach out to me privately or join our Discord Community to support the modder![/b] [url=https://discord.gg/cYEpYSkxZT]Discord Link[/url] [hr][/hr] [code] Copyright 2024 Don Bondino. This item is not authorized for posting on Steam under any account other than Don Bondino. [/code]
Big Grampa - Residential Aussie Houses
door 76561198067189746
[img]https://i.imgur.com/l7fn9s3.gif[/img] If you [b]like it[/b] please give a rating as well OK this one has been 100s of hours getting it functioning inside DayZ A true modern Aussie style single story home ready to move into. Visit DZ Academy - https://www.dejaiz.com **Join Me on Discord : https://discord.gg/F7ctZX7 Shout out to MattAust for the original models added Land_Helipad as well to pack [h1] **No repacking or illegal editing ** [/h1] [img]https://i.imgur.com/kiLFXnm.gif[/img] [h1] **No repacking or illegal editing ** [/h1]
DayZ-Editor
door 76561198247958888
[b]This is the Official Steam page for the DayZ Editor. Please submit all feedback / suggestions to our [url=https://discord.gg/z65nVkU]Discord[/url][/b] The DayZ Editor is an Open Source 3D Editing tool built to design new areas, create vivid screenshots, and test game mechanics. Users can place any item available in the game, import and export files from all types of mods, and brush the landscape with your new ideas. The DayZ Editor is an OFFLINE ONLY mod, it is a tool built to make builds and then export them to your server. To load your edits on your server, you can use a mod like the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2276010135]DayZ Editor Loader[/url] or export to a file like init.c or .vpp [h1]Installation ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] Required Mods: [url=https://steamcommunity.com/workshop/filedetails/?id=2545327648]Dabs Framework[/url] - Required framework [url=https://steamcommunity.com/workshop/filedetails/?id=1559212036]Community Framework[/url] - Required framework Recommended Mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2276010135]DayZ Editor Loader[/url] - Allows server owners to easily load edits [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2428566326]BuilderLoader[/url] - Alternative to the Loader mod, allows for easy loading from init.c without modifying mission files [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2353800408]VanillaRoadsPartsPack[/url] - Allows you to place all vanilla roads regardless of the map [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2363104791]BetterClutterCutters[/url] - Many more sizes than vanilla grass cutters [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2393499239]TerrainIslands[/url] - Extra Islands and Terrain [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3547799357]Underground Trigger Creator[/url] - Allows for visualization of underground triggers [h1]Mapping ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] You can build your map with more and easier to use tools. From brush tools, to specialized placement modes to help you quickly and easily build what ever you want, how you want it! [img]https://i.imgur.com/nt6Rbtd.png[/img] [h1]Filmmaker ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] DayZ Editor also provide tools for filmmakers. The provided tools will allow you to play with the weather, camera and much more is planned. [img]https://i.imgur.com/9uvLKQC.png[/img] [h1]Support‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] Though I have had help from many friends / contributors. Most of the planning, engineering, programming, and execution has been solely of my own doing. If you would like to support this project, and all other related projects, please consider supporting me on [url=https://www.patreon.com/inclementdab]Patreon[/url] or donating on [url=https://www.paypal.com/paypalme/InclementDab]Paypal[/url]. Any support is always much appreciated as these projects do take a considerable amount of time <3 [h1]Help ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] We have a full Wiki on how to use this mod, available on Github [url=https://github.com/InclementDab/DayZ-Editor/wiki]here[/url] We are grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our [url=https://discord.gg/z65nVkU]Discord[/url], please also join if you have any questions too! (c) DayZ Editor 2025 This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/InclementD or as a contributor if direct authorization is given by the author of this item. [img]https://i.imgur.com/zBLxpdm.png[/img]
X2Taser
door 76561198018914897
Functioning taser. Effective range is about 15-20 feet. Will instantly knock out whoever is hit with it. [h1]Anyone who wants to repack this mod into their server mod, I give you full permission to do so, as this is such a basic mod. Can be used on monetized servers as well.[/h1] types and spawnabletypes: https://pastebin.com/4N5J6EDm https://pastebin.com/dX8eH3Gy
Modern Scopes
door 76561197961038877
You're allowed to reupload or repack this mod ((I left from DayZ and won't be able to update or fix this mod))
Vehicle Shooting
door 76561198829279936
[h1]Description[/h1] This mod allow shoot while ride vehicle. Right now its allowed for vanilla vehicle instances for codriver and passengers except boats. That means modded vehicles are supported too, except bikes, snowmobiles and bicycles which using custom anim instances. Later will be possible add animations for custom vehicle instances and other passengers. For driver is kinda tricky, we will see if that will be possible. [h1]How it works[/h1] While entering vehicle as codriver or passenger have pistol or revolver in hands. When you are inside vehicle, shooting is enabled automatically. You can use also ironsight and reload weapon. When you want exit vehicle switch back to disable shooting. [h1]Further Info[/h1] [b]No repacks allowed. Don't ask. Repacking is cancer of DayZ community.[/b] You are allowed to look into mod for learning purposes or if you want know how it works. Discord: https://discord.gg/49FvN7rRpF Any feedback welcome! -Hunterz- [h1]Credits[/h1] Admiral - brainstorming help Sajid_Alfa - discord nitro sponsor MarioE - general animation lessons Mrtea101 - lot of hints in Blender and anims
MoPlanks
door 76561198038275571
RAID Mods - Buff Construction, Nerf Destruction Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1606609288 Last tested in version 1.0.150000 (client and server) -- [b]Description[/b] You get 4 planks when sawing logs, instead of 3 and you get 5 planks when sawing lumber piles, instead of 3. -- [b]Installation[/b] Subscribe to this mod, start the DayZ launcher, enable the mod in the DayZ launcher. To install on a server as well: - Grab the downloaded files on your client (look into your SteamLibrary/steamapps/common/DayZ/!Workshop folder, might be hidden), should be a folder called "@MOD_NAME" - Put that folder into the root directory of your server - Open it, open the "Keys" folder, copy the file that is in there into the "Keys" folder of your server's root directory (override or skip if already existing, doesnt matter) - Add -mod=MOD_FOLDER to your server startup parameters (include the "@"). If you install multiple mods, do it like this: -mod=MOD1;MOD2;MOD3 etc. -- [b]Permissions[/b] Feel free to edit and republish this mod to your own liking. If you do that you must give credit. Monetization is not allowed.
GDZ-Crossbow
door 76561197981251029
[h1]A new version 2.0 for Crossbow has been released. I recommend you switch to this one. https://steamcommunity.com/sharedfiles/filedetails/?id=2947913512[/h1] [h1]Crossbow in DayZ[/h1] Content was created for [url=https://germandayz.de]GermanDayZ[/url] and is a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1627610329]small part of our Server Mod[/url]. This content is now for everyone. A gun that shoots Arrow Bolts. A shot makes no noise and is not noticed by zombies. Arrow Bolts can be crafted and a new Crossbow Scope or a Pistol Scope can be attached. Damage per Hit is 120 Required Chickenfeathers can now be found on any chickens. Bloody Skinning has been added. [u]Items:[/u] Crossbow_Black Crossbow_Green Crossbow_Red Crossbow_Blue Crossbow_Leaves Crossbow_ArrowBolt Crossbow_RedpointOptic BloodDecal1 BloodDecal2 BloodDecal3 All models are Vanilla and not finished by BI. I've fixed everything that is possible. [u]Recipes:[/u] 1x ChickenFeather + 1x WoodenStick = 1x ArrowBolt 3x ChickenFeather + 3x WoodenStick = 3x ArrowBolt 5x ChickenFeather + 5x WoodenStick = 5x ArrowBolt [u]Info:[/u] I modded the AnimalBase Class for skinning feathers. Change this in your Servermod when you have other settings than Vanilla. But it is compatible with my other Mods. [u]Types.xml[/u] found here: https://pastebin.com/Nw3n4DDn Multilanguage created with [url=https://germandayz.de/filebase/file/81-stringtable-creator]Stringtable Creator[/url] [u]Copyright:[/u] This work is licensed under the [url=http://creativecommons.org/licenses/by-nc-nd/4.0]Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License[/url]. If you need to repack it then do it and give me a credit and like this. But it is forbidden to obfuscate this and earn money with my work! Any Feedback? Write me in the comments.
Big Grampa - Tree House
door 76561198067189746
[img]https://i.imgur.com/l7fn9s3.gif[/img] https://discord.gg/5CPTRCdKSc [h1] BIg Grampa - Tree house mod [/h1] [b] **No repacking or illegal editing without written permission** [/b] If you [b]like it[/b] please give a rating as well A fully functioning Tree house for you to hide away in the woods. This model has been fully imported by Big Grampa and completely setup to function in DayZ [u]**Will be converted to a kit soon that you can build**[/u] [u] TUTORIAL https://youtu.be/sa9VKq16QVo [/u] [b]New updates coming soon[/b] [hr][/hr] [h2] UPDATE NEWS [/h2] [b]DUE TO POPULAR REQUEST ALL FURNITURE IS REMOVED[/b] [b]'land_tree_house' class name[/b] also got the shutter door working and fixed some texture and geo issues [h1] **No repacking or illegal editing ** [/h1] [img]https://i.imgur.com/kiLFXnm.gif[/img] [h1] **No repacking or illegal editing ** [/h1] Ok over the next few weeks will see some big updates to the first release of 'Tree House' Mod, these will include some cool new features and scripting updates. Due to the fact that the updates will be coming soon Hard'n'Fast I have requested that[u] [b] no-one at this time re-pack [/b] [/u]the mod to help keep everyone up to date. Original 3D model: "Tree House" by Grigorii Ischenko is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). [url]https://discord.gg/5CPTRCdKSc[/url] - [b]Treehouse update channel[/b] Once again hope you understand my situation and care for the community at large hence the reason[h3] [b]I have not authorised any repacks[/b] [/h3] yet. Kind regards and have a 'Great DayZ' Big Grampa [img]https://i.imgur.com/l7fn9s3.gif[/img] [hr][/hr] [h1] Learn to Build your own map [/h1] Build a map in 2 hours: https://youtu.be/9KgE25NZ0lc Visit DZ Academy - https://www.dejaiz.com (new site updating) **Patreon: https://www.patreon.com/dayz_tutorial **Join Me on Discord : https://discord.gg/F7ctZX7 Coding - Scripting - Textures and Model Conversion: Big Grampa [h1] RoZebud Map Coming soon... [/h1] [img]https://imgur.com/a/h3MbNqu[/img]
Admirals NVG Mod
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[b]Admirals NVG Mod:[/b] This mod allows your players to customize their night vision whilst also giving server owners the ability to limit and control what NVGs can be customized, as well as giving the option for them to add their own NVG custom colours via JSON controls. [b]Custom menu:[/b] This mod has its own custom menu to adjust various settings this menu will only appear when you are wearing NVGs that are turned on. [b]AutoDark mode:[/b] This will auto-adjust your NVGs to the Night Day cycle so you dont get blinded. [b]Sliders:[/b] There are 4 sliders to adjust your settings with red, green, blue, and brightness. [b]Server settings;[/b] Server owners can ban certain colours or set up their NVGs to run custom colours or settings. See discussions for more details. MAKE SURE TO ADD ANY CUSTOM NVGS CLASS NAMES TO THE SERVER SIDE JSON. [b]Warning:[/b] This mod may not be compatible with mods that use custom NVG visuals. Where i lurk and dev for: Come check out my other work on https://the-survivalists.net/ RP server/Western Dayz server. Donations Welcome: Help to fuel my modding addiction http://paypal.me/TheAdmiralsMods Pointless Patreon: I also have a Patreon https://www.patreon.com/TheInfiniteVoid it doesn't do much but if you like burning money. Q&A: my discord ask away I reply in 1 to 5 business days XD TheAdmiral#7788. REPACKING AND UNPACKING: No repacking of any kind. no one has permission to re-upload the contents of this mod use parts of it in any form or format or redistribute it in any way outside of this current workshop upload.
InfoPanel
door 76561198135264603
[img]https://i.imgur.com/7nO25Cm.png[/img] Hello, I present you our new layout for the Server Panel mod. The layout has been completely redone with a modern and clean look. [h2]This mod supports multiple languages. If not supported, it will be shown in English (original).[/h2] I do not authorize repack this mod. Monitoring is constant and any violation will result in a DCMA directly with Steam. Translators: Valkyrie, LaGTek, Jeremy, Yuri, BuGs, Creep, Tayson, Tawny, 3ntr0pia and HunterCZ Made in Brazil [img]https://i.imgur.com/7nO25Cm.png[/img] [img]https://i.imgur.com/EFERX9f.gif[/img]
BuildLoader
door 76561198282979857
[h1]Description[/h1] This is an alternative to [url=steamcommunity.com/sharedfiles/filedetails/?id=2276010135]DayZ Editor Loader[/url], except this loads files exported in COM or init.c format. This mod is not dependent on being a client mod, and can be ran as a server only mod, using the -servermod= parameter. You can export your builds/map edits directly from COM or DayZ Editor in init.c exported format, and load them into your server without having to touch your actual mission's init.c file, this streamlines the process of loading map edits, leaving little room for human error when changing the mission's init.c file. [h1]How To Use[/h1] 1. Load mod client or server side, example of loading server side: -servermod=@BuildLoader 2. Create a folder in your serverprofile folder, name it BuildLoader 3. Put all your exported COM or DayZ Editor exported renamed init.c files in the BuildLoader folder 4. Start the server [url=https://i.imgur.com/DjQH9Iw.png][img]https://i.imgur.com/DWUMbeF.png[/img][/url] [h1]Notes[/h1] - If the 'BuildLoader' folder is not there when the server starts, the mod will generate the folder when the server gets to the mission intialization phase. - Rename your exported init.c files, so you can place multiple files in the 'BuildLoader' folder. - You do NOT need to edit the exported init.c files, BuildLoader will take care of spawning the objects. - If you're attempting to load objects that are not part of the game, missing a mod or the scope of the object is private, BuildLoader will simply skip over attempting to spawn the object, preventing unnecessary crashes. - If you do decide to load BuildLoader as a client mod, the module will simply not load on the client, but still work on the server side. [h1]Important[/h1] - BuildLoader does load persistent objects, but will not stack them on restarts. - Rename your exported init.c files. You are allowed to repack this with given credit to the following: [url=steamcommunity.com/id/Jacob_Mango]Jacob_Mango[/url], [url=steamcommunity.com/id/arkensor]Arkensor[/url], [url=steamcommunity.com/id/InclementD]InclementDab[/url], and [url=steamcommunity.com/id/officialwardog/]Wardog[/url]
MuchCarPark
door 76561198008668429
[h1]Mod Support ended with Version 1.26[/h1] [h2]Mod will work until it won't. Use it if you want but there won't be any more updates [/h2] [h2]Repack is still not allowed. Use DayZ modding system to do fixes if you wish so. [/h2] This mod brings you a virtual garage which can store your vehicles safely. This mod is dependent on MuchCarKey and MuchFramework. You can park and retrieve the vehicle at any parking meter/bay if you parked it or if you hold the key in your hand. This way if your friend has parked a shared vehicle, you can use the key to retrieve it. Note: There is no integration with any trading mod which has currency so I will not make these features like refuel or heal with payment. This mod is for just making server's job easier by not storing the vehicles in memory, running physics and safer for vehicles as they won't move during restart anymore. [h1]Known incompatibilities:[/h1] Rusforma motorcycles Rusforma vehicles - I will not try to make my mod compatible with these mods if the cars don't just work There are 2 items which can be either placed as a map object or at player's base. Parking Bay - A bay where you can drive your car onto the podium. Must place care between yellow lines. Parking Meter - A standalone meter which has no collision for use with bigger vehicles than vanilla or helis. A gray semi transparent pole shows the place to park. How can you park your vehicle? Interact with the parking meter (parking bay) and Open the garage menu. Go to the Park tab then click Park. 1. Vehicle must not have any cargo (if server config is set to no cargo) 2. Vehicle must not be ruined 3. Vehicle must not have any passengers 4. Vehicle must have key assigned 5. You must hold the right key in your hands or have it in your inventory when interacting with the garage menu For server owners: You can set in config to heal vehicles and attachments on retrieve. You can set in config to refuel vehicles on retrieve. You can set in config to expire vehicles inside after certain amount (in seconds). The config will be generated in your profiles folder under a MuchCarPark folder. Or you can copy the example from extras folder. Parking/Unparking vehicles is logged under MCK Activity logs. [h1]Credits[/h1] antihax - Making the initial mod THYER5 - Making of the parking meter and bay model & MCP logo [h1]Monetization[/h1] You may run this on monetized servers as long no item or retexture of an item from this pack is monetized. [h1]Copyright[/h1] Repack is not allowed. Copyright [url=https://steamcommunity.com/id/reddeadevileyes/]Helkhiana[/url] This item is not authorized for posting on Steam, except under the Steam account [url=https://steamcommunity.com/id/reddeadevileyes/]Helkhiana[/url]. [h1]Donations[/h1] [url=https://www.paypal.me/willowglade][img]https://i.imgur.com/wiK1fsX.png[/img][/url] [url=https://www.patreon.com/helkhiana][img]https://i.imgur.com/Iiv6uV4.png?1[/img][/url]
NewNVG
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Модификация добавляет 'Прибор ночного видения' (ПНВ) в игру. [b]ID предмета:[/b] NewNVG [b]Для работы требуется Батарейка:[/b] Battery9V [b]Активация на клавишу[/b] поумолчанию на кнопку N в игре! Клавиша может быть изменена! [b]Автор модификации:[/b] AlexOv [b]Работоспособность:[/b] работает и в Offline версии игры, и в мультиплеере! [b]Настройка модификации:[/b] не является обязательной! P.S. Спасибо Borland за его исправления! [b]Установка:[/b] 1. Подключить загруженную модификацию параметрами запуска, например, -mod=@NewNWG или из DayZ Launcher 2. Поместить папку keys в корень вашего сервера игры. 3. Добавить в types.xml блок с новым предметом. Подробности ниже! [b]Для спавна на карте требуется добавить в types.xml на стороне сервера следующий блок:[/b] [code] <type name="NewNVG"> <nominal>10</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>5</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> [/code] Параметры спавна предмета на карте можете менять по своему усмотрению. [b]Настройка модиификации:[/b] Модификация предусматривает небольшую настройку параметров как на серверной, так и на клиентской стороне! [i]Настройка модификации не является обязательной![/i] Поумолчанию клавиша включения PNV настроена как клавиша N! VignetteStyle поумолчанию включено! Игроки могут менять параметры модификации по своему усмотрению! [b]Для настройки на стороне сервера необходимо:[/b] 1. Файл Config_NewNWG.json из папки Config_Server мода поместить в серверную 'системную' директорию 'Profiles', либо попросту запустить сервер, и файл будет создан автоматически! 2. Задать значения параметров: [b]EnableReadingClientCFG[/b] - (значения 0 - нет, 1 - да, поумолчанию 1) разрешение на применение игроками настроек с клиентской стороны. При указании 'нет' настройки на клиентах игры будут игнорироваться, будет задано принудительное значение настроек модификации игры при присоединении к вашему серверу! [b]VignetteStyle[/b] - (значения 0 - откл., 1 - вкл., поумолчанию 1) обводка вокруг центра экрана в виде черного фона [b]MenuKeyBind[/b] - опция бинда на клавиатуре для назначения на собственную клавишу (где KC_Y - клавиша Y на клавиатуре) [b]Для настройки на клиентской стороне сервера необходимо:[/b] 1. Файл Config_NewNWG.json из папки Config_Client мода поместить раздел Документы Windows, открываем папку DayZ, либо попросту запустить игру и соединиться на сервер с разрешением считывать параметры модификации на стороне клиента игры, и файл будет создан автоматически! 2. Задать значения параметров: VignetteStyle - (значения 0 - откл., 1 - вкл., поумолчанию 1) обводка вокруг центра экрана в виде черного фона MenuKeyBind - опция бинда на клавиатуре для назначения на собственную клавишу (где KC_Y - клавиша Y на клавиатуре) [i]Настройка модификации не является обязательной![/i]
AMV
door 76561199366201680
Aftermath Server mod DO NOT REUPLOAD AND OR EDIT THIS MOD IN ANY WAY The key will not be released as this is a private server mod
CarVanillaPlus_v2
door 76561198874229901
[h2][b]📢 MOD TO FIX THE VANILLA CARS IN THE DAYZ 🚗[/b][/h2] It is 100% working on the current DayZ 1.25 update [b]THIS MOD WAS CREATED TO BRING MORE LIFE TO THE ORIGINAL CARS IN THE GAME, BY ADDING SLOTS FOR A WEAPON, BAG, RADIO AND CANISTER AND INCREASING THE STORAGE SPACE FOR EACH MODEL!! CarVanillaPlus_v2 IS A BROTHER OF [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2757657387] CarVanillaPlus[/url] 1st version, BUT THIS TIME THE CAR AND PLAYER RECEIVE NORMAL GAME DAMAGE! THIS MOD ALSO INCREASES THE GRIP ON THE ROAD, GRASS OR EARTH AND ALSO INCREASES THE DRIVE OF THE WHEELS ON THE GROUND ON DIFFERENT TYPES OF ROADS!! INSIDE THE VEHICLE IT IS POSSIBLE TO SEE YOUR INVENTORY BUT NOT THE CAR INVETORY. SO THERE IS NO POSSIBILITY OF PICKING UP LOOT FROM THE GROUND WHILE INSIDE THE CAR![/b] [code][h3][b]NO NEED TO CHANGE OR RENAME ANY FILES IN YOUR SERVER. WHEN INSTALLING THE MOD ON THE SERVER, VANILLA CARS ARE AUTOMATICALLY CHANGED TO THE SETTINGS REPRESENTED IN THE MOD.[/b][/h3][/code] [b]ALL CARS HAVE BEEN MODIFIED AND ARE READY, MORE STABLE, MORE STRONGER, MORE EXTRA SLOTS, MORE GRIP and NO DAMAGE 99%::[/b] ➡️ ADA 4X4 ➡️ OLGA ➡️ GUNTER ➡️ SARKA ➡️ TRUCK M3S ➡️ HUMMER [b]WHAT HAS BEEN MODIFIED - DETAILS:[/b] [hr][/hr] [h3][b]🔴 ADA 4X4 1.8 GTI[/b][/h3] Now with the name of ADA 4X4 1.8 GTI. One more speed was added to the original gearbox, increasing engine torque as well as horsepower. The car became looser and with one more change in the gearbox, now it can offer more final speed and also at low revs a much stronger torque to climb hills and inclined roads better!! [b]- SLOTS:[/b] 500 [b]- ADDED EXTRA SLOTS:[/b] Bag, Weapon, Radio, Canister [b]- MAX SPEED:[/b] 150km/h [b]- GEARBOX:[/b] 4º [b]- FUEL TANK:[/b] 65L [b]- ENGINE CONSUMPTION:[/b] 15/100KM [h3][b]🔴 OLGA 2.0 Turbo[/b][/h3] A classic car with a slightly stronger engine and more top speed. [b]👉This car has the ability to add ADA car wheels[/b], it has a completely different look!! [b]- SLOTS:[/b] 600 [b]- ADDED EXTRA SLOTS:[/b] Bag, Weapon, Radio, Canister [b]- MAX SPEED:[/b] 160km/h [b]- GEARBOX:[/b] 4º [b]- FUEL TANK:[/b] 65L [b]- ENGINE CONSUMPTION:[/b] 9L/100KM [h3][b]🔴 GUNTER GTi[/b][/h3] ( ... ) [b]- SLOTS:[/b] 500 [b]- ADDED EXTRA SLOTS:[/b] Bag, Weapon, Radio, Canister [b]- MAX SPEED:[/b] 190km/h [b]- GEARBOX:[/b] 5º [b]- TANK FUEL:[/b] 60L [b]- ENGINE CONSUMPTION:[/b] 6.5L/100KM [h3][b]🔴 SARKA 1.6i[/b][/h3] ( ... ) [b]- SLOTS:[/b] 500 [b]- ADDED EXTRA SLOTS:[/b] Bag, Weapon, Radio, Canister [b]- MAX SPEED:[/b] 155km/h [b]- GEARBOX:[/b] 4º [b]- TANK FUEL:[/b] 65L [b]- ENGINE CONSUMPTION:[/b] 7L/100KM [h3][b]🔴 TRUCK M3S[/b][/h3] Completely modified truck with new engine and new brake system. New version with Mercedes 4.2 engine with incredible strength and an impressive torque to climb any type of obstacle! A new experience for a vanilla vehicle that has a lot of potential to help in the game.. increased speed and also good grip on the road, equipped with a completely new and tested good braking system. Incredible torque to climb mountains. Everything the M3S needed, now it has!! [b]- SLOTS:[/b] 800 [b]- MAX SPEED:[/b] 110km/h [b]- GEARBOX:[/b] 5º [b]- TORQUE:[/b] 550 kg [b]- TANK FUEL:[/b] 200L [b]- ENGINE CONSUMPTION:[/b] 30L/100KM [h3][b]🔴 HUMMER[/b][/h3] [b]- SLOTS:[/b] 600 [b]- ADDED EXTRA SLOTS:[/b] Bag, Weapon, Radio, Canister [b]- MAX SPEED:[/b] 150km/h [b]- GEARBOX:[/b] 5º [b]- TORQUE:[/b] 650 [b]- TANK FUEL:[/b] 150L [b]- ENGINE CONSUMPTION:[/b] 30L/100KM [hr][/hr] [code][h3][b]NEW MODE FOR USING CARCOVER => [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2902138646]CarVanillaPlusCarCover[/url][/b][/h3] This MOD was created just to be able to use the MOD CarCover and not disappear the objects from the extra slots created by the CarVanillaPlus mod (backpack, weapon, radio and CanisterGasoline).[/code] [code][h3][b]VERSION ORIGINAL => [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2757657387]CarVanillaPlus[/url][/b][/h3][/code] [code][h3][b]⚙️ FOR UPCOMING UPDATES:[/b][/h3] - Small readjustments on Tuck M3S - Repair slots M3S 600 to 800[/code] 🛠️ [b][u]INSTALLATION INSTRUCTIONS FOR SERVER OWNERS:[/u][/b] [olist] [*] Sign the Mod here on the Steam Workshop [*] Navigate to the DayZ root folder [*] Open the !Workshop folder [*] Copy the @CarVanillaPlus_v2 folder [*] Navigate to the DayZServer root folder [*] Paste the mod folder inside the DayZServer root folder [*] Open the @CarVanillaPlus_v2 folder [*] Open the Keys folder [*] Copy the .bikey dayz file [*] Navigate to the DayZServer root folder [*] Open the Keys folder [*] Paste the MC_MoreDAYZ.bikey dayz file [*] Open the Batchfile to start the Server with a Text Editor. [*] Add @CarVanillaPlus_v2 like this -mod= ( "@mod1;@mod2;@CarVanillaPlus_v2" ) [*] Save Batchfie and you can start the server. [/olist] [h2][b]📢 [u]ALL MOD MoreDayZ TEAM:[/u][/b][/h2] [h3][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2784067657]🟢 MoreDayZ[/url][/b][/h3] [h3][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2757657387]🟢 CarVanillaPlus[/url][/b][/h3] [h3][b]⚪️ CarVanillaPlus_v2[/b][/h3] [h3][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2902138646]🟢 CarVanillaPlusCarCover[/url][/b][/h3] [b][url=https://steamcommunity.com/id/MoreDayZ/myworkshopfiles] 🚧 All WorkShop MoreDayZ 🚧[/url][/b] [code]IF YOU LIKED THE MOD, AND WOULD LIKE TO HELP SUPPORT THE DEVELOPMENT OF THE PROJECT, WE WOULD APPRECIATE ANY HELP THAT YOU CAN OFFER FOR THE FURTHER DEVELOPMENT OF THE [b]MOREDAYZ[/b] MOD PACKS. THANKS[/code] [quote=MCgamesYT] [url=https://paypal.me/MCgamesYT] ⚪ PAYPAL[/url] [url=https://discord.gg/MKrGXfNUUX] ⚪ DISCORD[/url] All news for the upcoming MORE DayZ updates are discussed and posted in the respective mods rooms on Discord. Thank you for all feedback and reported bugs[/quote] [h2][b]YOU ARE NOT AUTHORIZED TO COPY OR REPACK THIS MOD!![/b][/h2] Copyright 2022 MOREDAYZ Mod Team.
Alteria
door 76561197985277393
This Steam page is just for the map download. For any additional information about... - Map - Installation - Server - Bugs and other issues - Help - Documentation - Files ---> ...Join the Deerisle/Alteria Discord: ---> discord.gg/fXtNDZV ...visit the official homepage on: ---> deerisle-wiki.jimdosite. com
DisableCarLock
door 76561198047475641
That mod is needed if you don't want the CarLock system contain in TraderPlus. that's a client + server mod. Repack is allowed for this mod
Cougar MRAP 4x4
door 76561198060495307
[b]American Cougar MRAP 4x4[/b] [h1]Cougar [/h1] MRAP 4x4 - a heavy American armored vehicle class MRAP (Mine-Resistant Ambush Protected). Manufactured and developed by Force Protection. It has a V-shaped bottom that redistributes the energy of the blast wave away from the crew. Cougar is built with a 4x4, and 6x4 wheel arrangement. [h1]Car Specification[/h1] • 7 seats (Driver, codriver, 5 rear seats) • Cargo : 1000 slots (10x100) • Drive : AWD • Spare tire slot available • Working headlights [h1]Attachments[/h1] "CarBattery", "CarRadiator", "Reflector_1_1", "Reflector_2_1", "SparkPlug", "mrap_doors_trunk","mrap_doors_trunk0", "mrap_doors_hood", "mrap_doors_driver", "mrap_doors_codriver", "mrap_wheel_1_1", "mrap_wheel_1_2", "mrap_wheel_2_1", "mrap_wheel_2_2", "mrap_wheel_spare_1", "300RoundBox", "CanisterGasoline", "Belt_Left", "WalkieTalkie","Back", "FirstAidKit","Shoulder", "Can1","Can2","Can3","Can4","Can5","Can6","Can7","Can8","Can9","Can10","Can11","Can12","Can13","sea_chest" [h1]To-Do List[/h1] • Bug fix Thanks for the help, DeanosBeanos, Drox. [h1]My contacts: Discord BlizzardM ☭#0516[/h1] You can use my scripts, but please indicate me or mention in your mod You may not redistribute this mod without my permission You may monetize your server with my mod installed (if approved by BI) [img]https://i.imgur.com/l7fn9s3.gif[/img]
KarmaKrew Namalsk Balance
door 76561199396112643
[b]Unpacking, repacking, copying code/models/textures is not allowed under any conditions.[/b] Copyright 2019-2026 KarmaKrew. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/profiles/76561199396112643
Furniture Kits [1.0]
door 76561198181942294
[b]The Mod is based on you creating your own kits through the WorkBench, but to create your Kits you will need to find and attach to the WorkBench the ToolBox and the Diagram (BluePrint). From that moment you will be able to make your crafts.[/b] [b] We currently have: [code] - Gun Rack (Cofre de Armas) - Gun Wall (Quadro de Armas) - Shelf (Prateleira) - WorkBench (Mesa de Trabalho) - MedicalBag (Caixa Medica) - Fridge (Geladeira) - Gas Stove (Fogão a Gas)[/code][/b] [b]Recipes for Construction [code] https://github.com/MoretteBoBConstrutor/FurnitureKits/wiki/Furniture-Kits[/code][/b] [b]Disassembly Tools [code] https://github.com/MoretteBoBConstrutor/FurnitureKits/wiki/Furniture-Kits[/code][b] Obs: The Mod is in test runs, any bugs or problems report me. New ideas get in touch. Obs2: To not disappear the items inside the backpacks, or attached vests, use the Mod [b]"clothinginventoryfix"[/b], if you use any other mod that already has this mod in its attachment, disregard this warning. No Repacking, or any other means of using Mod files. Monitoring is constant and any violation will result in a DCMA directly with Steam. Code Lock Compatibility :[code] https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2577482926[/code] No Proxies :[code] https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2577486993[/code] Donations for the purchase of new 3d models: [url=https://www.paypal.com/donate?hosted_button_id=PV3UZANXQVKW4] [img]https://i.imgur.com/gmaqOA3.png[/img] [/url] [b] Warning:[/b] [code] Who uses the mod Base Furniture Mod 2.0 or Base Furniture 3.0, it is giving conflict in the weapon attachment slots, Skyline goes up to 24, and mine up to 30, thus not letting the weapons attach. [/code]
BreachingCharge_Remastered
door 76561198882913670
[quote= FTM228] [b]Repacking this mod and changing files is prohibited![/b] [i]With permission to repackage, write to my Discord.[/i] [i]For all questions and suggestions, write to Discord private messages: Fantom228808 1#9630[/i] Discord: https://discord.gg/UKWUZzhPrQ[/quote] [h1][b]This modification is currently dependent on the Original modification - Breachingcharge[/b][/h1] [h1]In the future, this modification will become independent![/h1] [h1]Description of the modification:[/h1] This modification replaces all models from the Breachingcharge modification with more sophisticated and high-quality ones. • Names and descriptions of explosives and components have been completely replaced. • A light punchy charge takes up 3x3 slots instead of 4x4. • All items fit perfectly in your hands. • The modification has been translated into all possible languages supported by the game. All models have 5-6 LODs, everything is optimized. [h1]Thanks for the help in developing the modification to the following people:[/h1] - [i]Sobransky (Porting models)[/i] - [i]ApoKot (Translation of subjects into different languages)[/i] [img] https://i.imgur.com/8xL0Pyf.gif [/img]
RedFalcon Loot Crates
door 76561198100307085
RedFalcon Loot Crates is a fairly basic system of containers that can be configured to fill them with loot when they are spawned into the game. This mod doesn't have a container spawning system itself (to configure where/when the containers will spawn) but will fill them with loot however they get spawned (via types.xml based spawn, vanilla event spawning, custom event management mods, etc.) With the server JSON config file, containers can be set up to randomly spawn any number of customizable "loot sets", providing endless permutations and possibilities. This mod does come with 9 sci-fi looking containers as well as support for any DayZ Vanilla Containers (SeaChest, Barrels, etc). For advanced server admins (with experience packing their own mods, etc.), additional script configurations could be created to include any containers from other mods. [b]Class Names:[/b] RFLootcrate_box_red RFLootcrate_box_orange RFLootcrate_box_grey RFLootcrate_longbox_red RFLootcrate_longbox_orange RFLootcrate_longbox_black RFLootcrate_barrel_red RFLootcrate_barrel_orange RFLootcrate_barrel_grey A compatibility mod has been created to allow MuchStuffPack military crates and treasure chests to be used as loot crates: https://steamcommunity.com/sharedfiles/filedetails/?id=2856063780 For more information about this mod, to get assistance, or report any issues please join our Discord at https://www.redfalconmodz.com/discord If you like the work that I do and would like to show your appreciation, please consider donating to support my mod development, Join my discord, navigate to the #donations channel and type donate or use https://paypal.me/redfalconken . Repacking or reposting of this mod to the Steam Workshop is NOT ALLOWED. (don't even bother asking because the answer will always be no, plus you'll get a lecture about the pointlessness of endless server repacks) Monetization while using this mod is APPROVED. Copyright 2022 RedFalcon Modz. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/profiles/76561198100307085
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