Display Food Values
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Display Food Values on Your Don't Starve Together Server
Display Food Values instantly shows the hunger, health, and sanity values of food and healing items sitting in your inventory, backpack, or containers — including their values once spoiled. Holding Ctrl or Alt (or the matching controller buttons) reveals spoilage info and cooked-item values as well, which is handy for anyone planning meals carefully rather than guessing. The author notes that the mod no longer receives updates and can measurably affect performance depending on server load.
Because every client needs it, you enable Display Food Values via ServerModSetup() in dedicated_server_mods_setup.lua; players then download it automatically when they join.
Tip: Keep an eye on server performance when running many mods at once — older, unmaintained ones like this can noticeably affect tick rate.
Plan the rollout and operation
Display Food Values is useful for planning but may add delay to a large mod list. Test inventories, containers, and the crock pot with typical modded foods while watching client frame rate and server tick rate. Keep the display optional if experienced players prefer discovering values themselves. Because the project is no longer maintained, a documented replacement or quick disable path matters more than building long-term dependence on it.
Before enabling it, back up the cluster, world, and modoverrides.lua, and record the Workshop ID and every server option. Add the mod through ServerModSetup(), start a copy of the world, and let at least two clients complete automatic download and joining. Test the core feature, cave travel, death or reconnecting, and a full restart. Change only one configuration value per run and inspect the server log afterward. Following DST updates, wait for a compatible mod release before starting the live world; leave unmaintained projects disabled until tested. Before removal, empty or clean up extra slots, items, and saved state where the mod creates them. A current world backup is the recovery path if prefabs or components are missing after removal.