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- Don't Starve Together
Don't Starve Together Mods & Plugins
Qiqi
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[h3][b]Stats[/b][/h3] [b]HEALTH:[/b] 170 [b]HUNGER:[/b] 150 [b]SANITY:[/b] 120 -Qiqi likes cold weather and won't be freeze when the temperature drops to -20°C in winter. But Overheating occurs when Qiqi's temperature is at 50°C. -Qiqi gain small sanity when the temperature is low, and lose sanity when the temperature is high. [h3][b]Items[/b][/h3] [b]Sacrificial Sword[/b] [img]https://steamuserimages-a.akamaihd.net/ugc/1836912569910841553/1D297908528C3493082A94D61B4AF6B3D1842939/[/img]31/33.5/36/38.5/41 DMG. +60% Energy Recharge. 30/32/34/36/38 DMG. After using Elemental Skill, the skill has a 40%/50%/60%/70%/80% chance to end its CD. Can only occur once every 30/26/22/19/16s. [h3][b]Talents[/b][/h3] [b]Adeptus Art: Herald of Fros:[/b] [Press Z] (cd:30s, dur:15s) Dealing 96% DMG to surrounding opponents. [list] [*]Qiqi's attacks regenerate HP for self and nearby teammates. Healing scales based on 7.4% DMG + 0.47. [*]Herald of Frost follows the character, dealing 36% DMG to opponents. (4 times) [*]Periodically regenerates HP based on 48.7% DMG + 3.15. (4 times) [img]https://steamuserimages-a.akamaihd.net/ugc/1834656699890509838/21B66C0A527DBE44D6A3BCFEA65D2AED7E77F51E/[/img] [/list] [b]Adeptus Art: Preserver of Fortune:[/b] [Press X] (energy:80, cd:20s, dur:15s) Marking nearby opponents with a [b]Fortune-Preserving Talisman[/b] that deals 284.8% DMG. [list] [*]The talisman is applied before the damage is dealt. Therefore, Qiqi will receive healing if the burst hits. [img]https://steamuserimages-a.akamaihd.net/ugc/1834656699890510431/F5337A6F95EEB62F48D398660D7D299547A4ABAE/[/img] [/list] [b]Fortune-Preserving Talisman:[/b] When opponents affected by this Talisman take DMG, Qiqi and nearby teammates gain hp based on 63% DMG + 4. [b]A Glimpse Into Arcanum:[/b] When Qiqi hits opponents, she has a 50% chance to apply [b]Fortune-Preserving Talisman[/b] to them for 6s. This effect can only occur once every 30s. [h3][b]Constellation[/b][/h3] [olist] [*][b]Ascetics of Frost:[/b] When the Herald of Frost hits an opponent marked by a [b]Fortune-Preserving Talisman[/b], Qiqi regenerates 2 Energy. [*][b]Frozen to the Bone:[/b] [i]Qiqi's Normal Attack DMG against opponents affected by Cryo is increased by 15%.[/i] [*][b]Ascendant Praise:[/b] Increases the Level of [b]Adeptus Art: Preserver of Fortune[/b] by 3. [*][b]Divine Suppression:[/b] Targets marked by the Fortune-Preserving Talisman have their ATK decreased by 20%. [*][b]Crimson Lotus Bloom:[/b] Increases the Level of [b]Adeptus Art: Herald of Frost[/b] by 3. [*][b]Rite of Resurrection:[/b] Using [b]Adeptus Art: Preserver of Fortune[/b] revives all fallen party members nearby and regenerates 50% of their HP. This effect can only occur once every 15 mins. [img]https://steamuserimages-a.akamaihd.net/ugc/1619598180038963638/A6145618DD05787CAFA651BD5DC5A7DC30D30039/[/img] [/olist] [h3][b]Notes[/b][/h3] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2578151314]Elemental Reaction Mod[/url] [*]Character's damage is based on the weapon they use (Genshin's weapon only and must be their weapon's type) [*]How to refine weapon [img]https://steamuserimages-a.akamaihd.net/ugc/1841418071235357819/8007A6FAF0EE150415E55B3481230236AEF63E10/[/img] [*]Use Stella Fortuna to upgrade the constellation. [img]https://steamuserimages-a.akamaihd.net/ugc/1861689415581834979/DEBF840044D7893FAA761E63578CE3440BC7F8C3/[/img] [/list] Genshin
Circular Placement
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Updated On 2023.01.12: - Add automatic placement. Press LSHIFT and middle mouse click on any anchors to active. Note that when automatically planting, you need to turn of "Geometric Placement". - Fix bugs. Note that this mod supports Chinese and English currently, and you can change the language in the mod config page. This mod is designed to place, plant or drop items in circle. With this mod, you can - Press LALT and middle mouse click any prefab or position to active the circular helper. To hide it, just press LALT and middle mouse click anywhere. - You can press H to show the setting panel and config the range, the number of anchors and the angle of the circular helper. - After configuration, select an item, press LCTRL and middle mouse click on the anchors to place it. - If you are placeing a building or dropping an item, please change the mode to "Mouse Button Left"; if you are planting, you should change the mode to "Mouse Button Right".
Law
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Trafalgar D. Law has entered the Don't Starve universe to assist Luffy and the gang! Health: 90 Sanity: 150 Hunger: 150 Without any items, his HP heals overtime and also has many support items. (which is why is health is pretty low) [b]Custom Items:[/b] [img]http://i.imgur.com/OXkqefw.png[/img] [h1]Kikoku (Law's Sword:) [/h1] - 40 dmg, melee weapon, creates a visual effect when you attack an enemy [img]http://i.imgur.com/IEBGs1u.png[/img] [h1]Law's Hat:[/h1] - Give's more sanity than the flower garland. [img]http://i.imgur.com/QOtaEt7.png[/img] [h1]Room: [/h1] - When equipped allows you to teleport (10 sanity per teleport). - When equiped, sanity goes down 1 per second. - Heals health if you right click on a character with Room equiped. - Whenever you heal someone, the percentage on Room goes down. You need to heal it with spider glands. (To do so, hover the gland over Room in your inventory and right click) - Gives off a glow effect (on ground and equipped) [b]Craftable Item: [/b] [img]http://i.imgur.com/3946tTf.png[/img] [h1]Law's Heart Ability: [/h1] - This item works as a red amulet (revives players) and is reusable for 2 days. (it will expire after 2 days) - When equipped it heals hp every 20 seconds.
IJN DD - Ikazuchi
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「私がいるじゃあない!」 IJN Destroyer Ikazuchi, from Kantai Collection, or Kancolle. (My mods are not skin compatible, aka they can't use alternate clothing besides gloves, pants/skirts, and shoes, because of the body proportions being different/taller from the default player proportions. It's not something I can fix.) [Latest version: v1.2.5b] (Please update to the latest version before giving feedback, thank you!) [Stats] Health: 150 Hunger: 150 Sanity: 100 [Traits/Perks] Weigh Anchor: Starts with a strong but heavy anchor as a weapon. Rely on Me!: Gains a sanity regeneration when mining, cutting wood, picking flowers/berries/plants/saplings/grass, and hitting enemies, but sanity constantly drains if you're doing nothing. Lightning Speed: Moves 1.25x faster. [Ikazuchi's Anchor] Ikazuchi starts with an anchor. It's a weapon that has 48 attack but 100 durability, which is slightly less powerful than the tentacle spike. Using flint, she can restore 20 durability to the anchor to make it last longer. While wielding the anchor, the wielder gets a 10% speed reduction. If she breaks her anchor or just feels like making more, she (and other shipgirls) can craft them in the Fight tab with 3 gold nuggets, 4 cut stone, and 3 rope. Now the durability % properly updates when Flint is used, thanks to Sparrows! The third ship of the Akatsuki-class Destroyers. Only Akatsuki remains! Each of the perks can be toggled on and off in the mod configurations. [url=pastebin.com/3RrcNRmZ]Chinese Translation.[/url] Thanks, MadMarchHareζ*'ヮ')ζ! Artstyle is inspired by Senshimi's DST mods. Check them out! They're cute and well-designed. http://steamcommunity.com/id/Senshimi/myworkshopfiles/?appid=322330 Made with Dleowolf's Extended Sample Character as a base. http://forums.kleientertainment.com/files/file/950-extended-sample-character/ Also check out: IJN DD - Hibiki: http://steamcommunity.com/sharedfiles/filedetails/?id=721491336 IJN DD - Inazuma: http://steamcommunity.com/sharedfiles/filedetails/?id=723721217 IJN DD - Akatsuki: http://steamcommunity.com/sharedfiles/filedetails/?id=729309574
Frisk(Revamped)
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July 31st the character has been revamped. Please read patch notes. [h1][b]The kid who fell from a huge hole now enters another one. Now you venture in a whole new environment! Frisk enters the Don't Starve Together Universe![/b][/h1] [h1][b]Frisk and Chara have been updated to 2.0. A complete rehaul of the code has been made. Please read more in the patch notes!!!!!!!! --Thanks Ysovuka for applying his knowledge to this project![/b][/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/613786237]CHANGE NOTES ARE HERE.[/url] [b]Will you be kind and keep everyone happy or will you choose the path of total destruction? Up to you![/b] With an abundance of items, references, and other knick-knacks you'll have a lot of fun with this character. Now let's get straight to it! [h1][b]Right off the bat you either start playing as Frisk or Chara!(You must press Z for Chara)[/b][/h1] [img]http://i.imgur.com/1d3vu12.png[/img] -Custom Sound -Custom Speech -Both have 75 HP/150 Hunger/200 Sanity. -Because of low HP, penalty has been removed. -You start off with a bandaid and a worn dagger. -[b]TRANSFORMING INTO CHARA WILL LOSE YOU 25 HEALTH POINTS[/b]- Tip: Have readily made bandaids at all times [b]Both forms have unique traits[/b] [img]http://i.imgur.com/ONMgILe.png[/img] [b][u]Frisk[/u][/b] -You hit relatively weaker than most -You absorb 10% of damage -Anything that replenishes health points is doubled on frisk -Monsters and animals alike will not aggro on you(including hounds) unless provoked -Most monsters/animals will not run away from you -A custom recipe tab with all sorts of knick knacks for you to create [img]http://i.imgur.com/LMOlTjq.png[/img] [b][u]Chara[/u][/b] -You hit harder than most -You negate 80% of damage -Sanity/Insanity is irrevalent -Anything that replenishes health points does NOTHING. You regain no health points period. -Monsters and animals alike do not like you -Monsters will attack you on the spot -Animals will run away in fear -A custom recipe tab with your favorite weapon -Speed has been amplified by nearly double the normal speed -[b]HUNGER DRAIN IS SIGNIFICANTLY FASTER AS CHARA[/b]- [h1][b]Recipes![/b][/h1] [b]Bandage[/b] [img]http://i.imgur.com/kQ6xhE5.png[/img] -An consumable item that heals A LOT of health [b]Faded Ribbon[/b] [img]http://i.imgur.com/A3hjCr1.png[/img] -An item when equipped, grants you a vast amount of sanity [b]Manly Bandanna[/b] [img]http://i.imgur.com/1StrgoY.png[/img] -An item that grants you protection from heavy beatings [b]Old Tutu[/b] [img]http://i.imgur.com/ypMDnGD.png[/img] -An item that gives you swift speeds and mobility [b]Torn Notebook[/b] [img]http://i.imgur.com/DPxaRJ0.png[/img] -An item when held, grants you the knowledge to create all sorts of magic! [b]Burnt Pan[/b] [img]http://i.imgur.com/E90yC67.png[/img] -Weaker than a spear. Heals one HP per use. [b]Cowboy hat[/b] [img]http://i.imgur.com/hhAk4Ay.png[/img] -An item that gives you great protection agaisnt the heavy rains and blistering heat! [b]Butterscotch Pie![/b] [img]http://i.imgur.com/Rh37TRb.png[/img] -A delicious pie you learned from a special someone -A single slice that heals a great amount of everything! [b]Real Knife[/b] [img]http://i.imgur.com/20EQlUr.png[/img] -Finally. As usual, we're happily(unless ur rude :c) ready to take suggestions and feedback from the community! We appreciate your input and we'd like you to put your input on this fella! A shoutout to both DarkXero, Ysovuka, and zUsername! Ysovuka gave this character the ability to transform with his key handler! zUsername for helping me with the santiy ability! And DarkXero helping me all the hard bits of this character! [b]We don't allow anyone to edit and re-upload our work onto the workshop or any other website.[/b]
Auto Stack Mod
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掉落物品自动叠加,献给资深饥友“2号队员” 在mod设置界面可以调整掉落叠加范围。
Bronya - Dimension Breaker
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Art: 魔法少女唐间竹子 Code:宵征 ------------------------------------------------- Add some feature for seele MOD: When seele MOD is enabled: 1. Supply crate will drop seele's item. 2. All Bronya can read book now. 3. Bronya will get 10 exp when eating beet soup. 4. Currency in Seele MOD and Bronya MOD is interoperable. ------------------------------------------------- [b]Don’t forget to thumb up if you like it~[/b] [b]I need skill information of three other bronya to make English translation.[/b] This character is from Chinese game Honkai Impact 3. You can choose your language in mod configuration. [img] https://steamuserimages-a.akaihd.namet/ugc/945077447245318210/91A4B915239DE4CBE2AF35126B1313CDBAF39688/[/img] [img] https://steamuserimages-a.akamaihd.net/ugc/945077447245320413/BC762C7FAC3B4A8060CD359F8DEA8B6D93666F79/[/img] You can click following pictures to browse other bronya MOD. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1488960043][img]https://i.loli.net/2018/08/27/5b83a770ee40e.png [/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1517822077][img]https://steamuserimages-a.akamaihd.net/ugc/940581457940514352/8B014CB5005B38FAE7A456184FF445567647A92A/[/img] [/url][url= https://steamcommunity.com/sharedfiles/filedetails/?id=1536637123][img] https://steamuserimages-a.akamaihd.net/ugc/940582177263249481/0C107F1B8D27EEC58B19E4AA4D732CED275B81D9/ [/img][/url] ------------------------------------------------------------------------------------------------------------------ [h1]”Project Bunny 19C, fire”[/h1] [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383308583/8AFDB415E0AA487E7DDEC494E01F2C4FC735BBF1/[/img] Health:100 + level*rank*5 Hunger:150 + level*rank*5 Sanity:100 + level*rank*5 level:0 at the beginning, 4 max Tip: Killing creature that has more then 100 health or eating exp will get exp. rank:S at the beginning, SSS max (A:rank = 0, SSS:rank = 3) laser damage: 12/16/20/24/28 damage per second, last for 5 secnod at most. ------------------------------------------------------------------------------------------------------------------ [h1]Skill Button:[/h1] Z:Open Skill board R:Laser attack C:Shield defend X:Use group skill V:Use final skill ------------------------------------------------------------------------------------------------------------------ [h1]State UI[/h1] Overheat, skill state, exp will be shown in the game as follow: [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383331265/16B02C547EF2E70BBA904E807C9889912CC9DF27/ [/img] ------------------------------------------------------------------------------------------------------------------ Skill: [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383315684/8660BDCA80AFD4CC8FD06DC470EA99B363E3BE41/ [/img] Press and hold R to launch laser continually. Laser attack will increase heat, when overheat, you will be not able to launch laser until the heat is zero. Attention: If you launch laser after turning, there may be a direction mistake because of network delay. [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383319486/4F943D39D408A00206226D75B7D35E5940B44F52/ [/img] Press and hold C to shield defend, immune all damge from facing direction. Only when skill1 is ready can shield immune damage from epic monster. Press X to use group skill:Lock target, make it suffer double damage. Press V to use final skill:Project Bunny separates from character and attacks automatically. Reset overheating, last for 16 sec. ------------------------------------------------------------------------------------------------------------------ [h1]Skill Board: [/h1] Press Z to open/close skill board: [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383325627/A160CA9AE09AA2F7C58C720AC68576492285D04C/ [/img] ------------------------------------------------------------------------------------------------------------------ [h1]Crystal and Supply [/h1] [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383336375/E763FA143A9C8372F4F0B6A8C04A342DC68D9F0F/ [/img] Monster will drop crystal when dead, depending on the health it has. BOSS will drop supply crate and exp item as well. You can use crystal to make supply crate or reset your skills in AiChan Tab. [img] https://steamuserimages-a.akamaihd.net/ugc/940573003383339706/DC46D5B2A74DB7C58A67054204C5389A6F9744BE/ [/img] Right click to use it, it will drop two items. Supply crate will drop different bronya chips, click the avatar in skill board to consume corresponding chips to promotion. Say something about AI chan [spoiler]AI chan i love you[/spoiler] will increase your luck. ------------------------------------------------------------------------------------------------------------------ Chip break down/exchange system Right click to break down chips. You will get some armor icon. You can use them to make chips and some useful item in AiChan Tab. ------------------------------------------------------------------------------------------------------------------
Venti
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[h3][b]Stats[/b][/h3] [b]HEALTH:[/b] 150 [b]HUNGER:[/b] 150 [b]SANITY:[/b] 140 -Venti is allergic to catcoons. [h3][b]Items[/b][/h3] [b]Skyward Harp[/b] [img]https://steamuserimages-a.akamaihd.net/ugc/1836912569910842699/7BDB3BAF098A156A87EB2A00E13633E46E2530A2/[/img]38/40.5/43/45.5/48 DMG. Hits have a 60/70/80/90/100% chance to inflict a small AoE attack, dealing 60% Physical DMG. Can only occur once every 4/3.5/3/2.5/2s. [h3][b]Talents[/b][/h3] [b]Charge Attack:[/b] [Hold F] fires off an arrow that deals 124% DMG. [list] [img]https://steamuserimages-a.akamaihd.net/ugc/1834657191545600311/DAD9312B46120B87FA8F602AACBE50D9644E23E6/[/img] [*][b]Aiming Mode:[/b] Press R to enable, press again to disable, aiming mode automatically apply charged attack. [/list] [b]Skyward Sonnet:[/b] [list] [*][Press Z] (cd:6s) Summons a Wind Domain at the opponent's location, dealing 276% DMG. Venti gains 6 energy when it hits at least 1 target. [img]https://steamuserimages-a.akamaihd.net/ugc/1834657191545606633/15BADF5A2B98432C50CD7DD9A6918D340562B670/[/img] [*][Hold Z] (cd:15s) Summons a larger Wind Domain, dealing 380% DMG. Venti gains 8 energy when it hits at least 1 target. [img]https://steamuserimages-a.akamaihd.net/ugc/1834657191545610378/4952028BA484833BD5A5E294483B375D09FFA054/[/img] [/list] [b]Wind's Grand Od:[/b] [Press X] (energy:60, cd:15s, dur:15s) Creating a huge stormeye that sucks in opponents and deals 37.6% DMG. (Can only be used while equipping bow) [list] [*][I]If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal 50% additional DMG of that type.[/i] [img]https://steamuserimages-a.akamaihd.net/ugc/1834657191545613749/91182376BBD041A2B55A4B780A4AA76C45879388/[/img] [/list] [b]Stormeye:[/b] Regenerates 15 Energy for Venti after the effects of [b]Wind's Grand Ode end[/b]. [i]If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.[/i] [h3][b]Constellation[/b][/h3] [olist] [*][b]Splitting Gales:[/b] Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG. [img]https://steamuserimages-a.akamaihd.net/ugc/1834657191545603267/861D7F9B108719FD4A8A68B0F8723DDE67726E86/[/img] [*][b]Breeze of Reminiscence:[/b] [i][b]Skyward Sonnet[/b] decreases opponents Anemo RES and Physical RES by 12% for 10s.[/i] [*][b]Ode to Thousand Winds:[/b] Increases the Level of [b]Wind's Grand Ode[/b] by 3. [*][b]Hurricane of Freedom:[/b] [i]When Venti kills opponents, he receives a 25% Anemo DMG Bonus for 10s.[/i] [*][b]Concerto dal Cielo:[/b] Increases the Level of [b]Skyward Sonnet[/b] by 3. [*][b]Storm of Defiance:[/b] Not Available. [/olist] [h3][b]Notes[/b][/h3] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2578151314]Elemental Reaction Mod[/url] [*]Character's damage is based on the weapon they use (Genshin's weapon only and must be their weapon's type) [*]How to refine weapon [img]https://steamuserimages-a.akamaihd.net/ugc/1841418071235357819/8007A6FAF0EE150415E55B3481230236AEF63E10/[/img] [*]Use Stella Fortuna to upgrade the constellation. [img]https://steamuserimages-a.akamaihd.net/ugc/1861689415581834979/DEBF840044D7893FAA761E63578CE3440BC7F8C3/[/img] [/list] Genshin
Sanji
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[h1]///////// Nerfed stats, look below.[/h1] Sanji is here to help assist with cooking in DST! It's about time some one fed the crew! Stats: 150 sanity 150 hunger 150 healthy You could call him basically a support character. But here's his perks: - When he cooks, food cooks instantly. - When he cooks, x2 food is produced. (Sanji has to grab it out of the crockpot) - When he's around women, his sanity significantly increases. - He has a cigarette item and when it's equiped he gains sanity. (must craft first. Is cratable in the survival tab) - Wont eat stale or spoiled food. (he'll let the other men in the team eat that, it's not wasting!) - Looses sanity 30% faster than normal characters. Also special thanks to DarkXero and rezecib from Klei Entertainment forums! -------- [b]We don't allow anyone to edit and re-upload our work onto the workshop or any other website.[/b]
Tohsaka Rin(Fate/Stay Night)
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[h1]Quick hotfix. No more resurrection crashes.[/h1] Rin has finally come over to the don't starve universe! [spoiler]Ysovuka is a cool guy.[/spoiler] A character that [b]WAS NOT[/b] Supposed to be released and wasn't ever intended to be. But after looking back at my Waifu for a bit, I thought to myself: "Waifus aren't meant to be taken, but to be admired." So I went back on it, tweaked her a lot and made myself a functional Waifu! Woot! Rin is a magus who has the capability of manipulating all five great Elements! Something that is really rare for a magi. With the ability to craft jewels, create spells, and become a complete Tsundere! It's a dream come true! The laydown: -[b]I heavily emphasize this. Shes a very late game kind of character who doesn't really provide much to the team until she has the right material.[/b] -125/125/250 Health/Hunger/Sanity -A [b]WALKING[/b] Pseudo science machine! -Temporarily talks like wickerbottom -Rin Excels in Conversion of power, which includes storage of Prana in objects, typically Jewel Magecraft. -Thus giving her the ability to make crystallizing gems! Which turn into actual gems! -The ability to use the GANDR SHOT, a magic shot that damages the opponent. [b](Dealing 45! Deplete 8 Sanity) [/b] -Gandr Passive regens Mana(Aka Sanity) -I also decided to give her the ability to use books. I thought long about this and I decided this was a good choice since it gives her a better earlygame and it makes sense to her character. -She has insomnia too, Royal blood doesn't sleep on rough floors! -If you're wondering why this character is slowly forming up to Wicker 2.0 its because[spoiler]She is. Deal with it.[/spoiler] Recipes: [b]Crystallizing redgem:[/b] x2 Flint, x2 Charcoal, x1 Gold -Rin is really good at making red jewels, thus this is the easiest recipe to make. Transforms into normal redgem. -1 Day to Transform -Quantity of 3 [b]Crystallizing yellowgem:[/b] x2 flint, x2 fireflies, x1 gold -A crystallizing yellowgem. Transforms into normal yellowgem. -1 Day to Transform -Quantity of 3 [b]Crystallizing bluegem:[/b] x2 flint, 1x bluecap, 1x gold -A crystallizing bluegem. Transforms into normal bluegem. -1 Day To Transform -Quantity of 3 [b]Crystallizing purplegem:[/b] x2 flint, 1x nightmarefuel, 1x gold -A crystallizing purplegem. Transform into normal purplegem. -1 Day to Transform -Quantity of 3 [b]Crystallizing orangegem:[/b] x2 flint, 2x hounds tooth, 1x gold -This recipe is still hard. Just less hard. ;P -1 Day to Transform -Quantity of 3 [b]Crystallizing greengem:[/b] x2 flint, 1x livinglog, 1x gold -Crystallizing greengem. Transform into normal greengem. -1 Day to Transform -Quantity of 3 [b]Transforming thulecite:[/b] 1x cut stone, 1x nightmare fuel, 1x gold -After awhile it transforms into normal thulecite! Huzzah! -1 Day to Transform -Quantity of 4 [b]Problems[/b] -She has a really outdated speech file. I'll work on it later! -I know people will nag me for this: But I like how her hair wobbles. I might fix it. (99% chance I wont though) Any SUGGESTIONS ARE HEAVILY WELCOMED! [b]Upcoming[/b] -More gem related magic -More viable in the early game -General nerfs [b]---- We don't allow anyone to edit and re-upload our work on the workshop or any other website. ----[/b]
My Pets!
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Little pets are no longer just eating and barking followers! This MOD allows pets to grow! After a certain number of days, your pet will become very powerful and can help you fight monsters. If you don't want it anymore, you can feed a few poops to poison your pet, and it will return you the drop. At present, only the little warg and the little dragonfly have been made, and more pets are waiting for you! Oh, I forgot to mention, the idea of this MOD comes from Huaizhu, thanks to the sponsor’s ,淮竹! Little warg: After growing up, it becomes a big wolf. You can call your friends to help you fight, and you can give dog teeth to upgrade its damage. There is a certain amount of blood, which will slowly recover. Feed the monster lasagna to greatly restore health. Dragonfly: After growing up, it will become a big dragonfly, which can be used to roast food, help with fighting, has super combat power, can rage and triple shoot. There is a certain amount of blood, which will slowly recover. Chili paste can be fed to restore a large amount of health and instantly make the pet go berserk.Give scales or rubies to upgrade their attack power. Bug feedback exchange group: 158143493 The following is an expansion module customized by another player: My pets 2. Welcome to subscribe to https://steamcommunity.com/sharedfiles/filedetails/?id=2927612417 It is forbidden to repost to other platforms without the authorization of the author! 2022/11/24 Update: Fixed the bug that would be stuck by obstacles, and optimized the body shape 2022/12/10 Update: 1. Fixed the bug of infinite summoning of Wargs 2. Added the function of making pets stand by 3 .Add English version 4. You can feed it to restore blood greatly 5. Return the drop after death 6. You can feed your pet with food poisoning 2022/12/11 Update: Fixed a bug that would cause a crash when a Warg was summoned and let it stand by , improved part of the English comparison. 2022/12/12 Update: Fixed the problem that the food failed to be returned, and added the function of accepting food even in the standby state 2023/1/8 Update: Fixed the bug of leaving the player in the standby state. 2023/1/30 Update: Added a tab to adjust the number of little Wargs. 2023/1/31 Update: Optimized the behavior of pets, now pets will follow the player first instead of always chasing monsters to attack. 2023/2/13 Update: The behavior of Dragonfly has been optimized. Dragonfly will no longer target players. 2023/2/15 Update: Fixed the crash problem when killing Dragonfly.
Extended Map Icons Continued
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[h1]Extended Map Icons Continued![/h1] A continued version of Extended Map Icons, recently updated to be more efficient! Check the discussions post if there's an icon missing/you would like added! [h3]Changelog:[/h3] [b]4.0.11 - The Great Icon Audit[/b] [list] [*] Added: Cookie Cutter Damaged Bishop Damaged Knight Ewecus Grass Gekko Pipspook Archive Walls (use the Stone/Thulecite Wall icons and settings) Redbird Show/Hide setting Separate persistence setting for creatures and bosses. It defaults to Nearby Only so dead or despawned mobs stop leaving phantom icons on the map. [*] Fixed: Celestial Champion icons (all three phases) never showed up Pig Torch and Beefalo icons displayed as missing textures Antlion, Crab King, Grown Bee Queen Hive, Merm House, Ancient Guardian, Spiky Bush, and dens no longer show two overlapping map icons Hiding a den icon now properly restores the vanilla icon Removed a duplicate Rabbit entry in the settings [/list] [b]4.0.10 - The Devil Wears Prada[/b] [list] [*] Added: New Clothing category with 14 items: Beefalo Hat, Beekeeper Hat, Bush Hat, Dapper Vest, Fashion Melon, Garland, Feather Hat, Rabbit Earmuffs, Straw Hat, Top Hat, Winter Hat, Breezy Vest, Puffy Vest, Sewing Kit Wandering Trader Boards Bunny Puff [*] Removed: Tentacle Pillar [/list] [b]4.0.9 - Runtime Resilience[/b] [*] Fixed: Resolved a sandbox crash when registering minimap atlases by using GLOBAL.pcall during runtime. [/list] [b]4.0.8 - Jade Atlas[/b] [list] [*] Added: Full Simplified Chinese translations for every configuration section header, prefab label, and option description so the entire config screen matches the client language. [/list] [b]4.0.7 - Be There Or Be Square: Part 2[/b] [list] [*] Added: Ancient Guardian, Bunnyman, Crab King, Gobbler, Malbatross, Monkey, Pig Torch, Rock Lobster, Spiky Bush, Varg, Varglet [*] Improved: Splumonkey Pods now force their custom minimap icon [/list] [b]4.0.6 - Hole Lotta Icons[/b] [list] [*] Added: Animal Track, Bat Cave, Burrow, Clockwork Bishop, Hollow Stump, Merm, Merm House, Rabbit Hole, Resting Horror, Slurtle Mound, Spilagmite, Suspicious Dirt Pile [*] Improved: Dens now use custom minimap art instead of critter stand-ins [/list] [b]4.0.5 - Stumped by the Rook[/b] [list] [*] Added: Rook, Damaged Clockwork Rook [*] Fixed: Hollow Stump [/list] [b]4.0.4 - Staff Wars: The Icon Strikes Back[/b] [list] [*] Added: Brightshade Staff, Deconstruction Staff, Fire Staff, Ice Staff, Moon Caller's Staff, Star Caller's Staff, Telelocator Staff, Weather Pain, The Lazy Explorer, Fruit Fly, Garden Hoe, Manure, Splendid Garden Hoe, Walking Cane, Wooden Cane [/list] [b]4.0.3 - Petals, Pebbels, Pork, and Poltergeists[/b] [list] [*] Added: Flowers & Tentacles [*] Fixed: Abigail, Pig, and Boulder (they already exist) icons [/list] [b]4.0.2 - Be There Or Be Square[/b] [list] [*] Fixed a bug where skinned items would display as missing texture squares [/list] [b]4.0.1 - The Great Icon Passover[/b] [list] [*] All icons now use up to date art. [*] Icons are no longer skewed or look blurry. [*] All icons now (and going forward) use a set size of 64x64. [*] Bugfixes: Fixed Rabbit & Chester icons. Removed Limestone Wall. Added Frog. [/list] [b]4.0 - The Great Redo[/b] [list] [*] Updated code to use a more efficient method; it's been mostly rewritten now. [*] Any icons that have an inventory icon now use the vanilla icon image. [*] All items now have a setting to hide them, and a new persistence option has been added. This makes it so icons only appear when within range, and will disappear when not in range. [/list] I'm going to add more icons from here on out, let me know on the workshop page of any that are missing. This continues to be a Client Only mod. [h3]Source Code:[/h3] https://github.com/ImSoHM02/Extended-Map-Icons-Continued
Illyasviel Von Einzbern(Illya)(Fate/Stay Night)
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Hey guys its been awhile but school and stuff! [h1][b]Heres our latest character! From the Fate/Stay universe comes this little lady Illya Von Einzbern! Who also has a certain giant to assist her![/b][/h1] [spoiler]Thanks to Ysovuka, DarkXero, and a lot of other people who gave me advice[/spoiler][spoiler]That I kinda didn't understand[/spoiler] [spoiler]Illya is pretty much like our Saberlion but instead of sabercubs you get a certain someone else.[/spoiler] I can't think of anything cool and descriptive so heres the laydown: -Illya is frail with only 50HP -Illya speed is that of default characters -Shes winter immune(Might/Will Change Soon) -Shes free of any Permanent Health Penalty(Because HP is way too low) -She also does half damage of what a default characters does -Shes been through quite a lot which grants her 300 Sanity -She comes with a couple of items: Illya's Winter hat, Holy Grail, and Zelle *Zelle is a range weapon that holds no real damage. It's main purpose is to mark enemies so Berserker can strike them *Illya's Winter hat is a rather simple item that works exactly like a garland *Holy Grail, an item thats currently a placeholder for summoning Berserker(Will change maybe) [b][h1]She can Summon her Servant Berserker to the playing field[/h1][/b] -Berserker is a massive giant that does destructive damage [b]-He can only be summoned by using the Holy Grail[/b] [b]-Summoning berserker can be found within the Fight Tab[/b] -Summoning berserker will cost you 30 Health Points and 40 Sanity points -He does not die -He's summoned with his Axe-sword that does a devastating 100 damage -He screams a battlecry that does Area of Effect damage, killing all enemies nearby. -You may equip him with umbrellas and torches to provide you with shelter -Illya can only keep him on the field for [b]1 day[/b] before he transforms back into the holy grail. -Resummoning the giant will take the same amount of health and sanity To do list: -Change footstep sounds -Nerf berserker into oblivion(eventually) -Fix Illya's Speech -Make Berserker's speech more unique Right now this character is OP on purpose and will be nerfed based on the suggestions in the comment/discussion section. We appreciate your feedback! [b]---- We don't allow anyone to edit and re-upload our work on the workshop or any other website. ----[/b]
Auto Stack Pro
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感谢点[img]https://steamuserimages-a.akamaihd.net/ugc/1299801084303266301/D8F277CBD0C154C851AD92E1C92945F68CC02261/[/img] Auto Stack Plus, Now it can stack items like rock avocado fruit,beard, worldtile [*]自动堆叠现在可以堆叠石果 牛毛 地皮等, [*]巨型植物不会堆叠 [*]可以设置堆叠目标是向新的位置还是旧的位置 modified from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=922251350]Auto Stack[/url]
Gollum DST
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[h1]Mod adds playable Gollum and his One Ring! Inspired by LOTR.[/h1] Here you can find [url=http://steamcommunity.com/sharedfiles/filedetails/?id=312790426]Gollum[/url] for DS :) [h1]HISTORY AND DESCRIPTION[/h1] This character is inspired by Gollum from JRR Tolkien's universe. For this mod we have imagined that this is Gollum long before he ever met Bilbo and Frodo. Gollum will not speak of hobbits. Instead, you will see Gollum make various references to the creatures from Tolkien's books, such as goblins, orcs, trolls, and Ents. Gollum begins the game with the "mystery ring", which is his special indestructible item, and also with 4 raw fish. When the game starts there is a custom introduction where you find that Maxwell wants The Ring for himself. Even worse, he wants to take the ring from Gollum's corpse! [h1]STATS[/h1] Hunger: 140 Health: 140 Sanity: 160 speed: +30% damage: - 25% hunger drop: -20% Sanity drain in night: -50% [h1]PERKS[/h1] Slave of the Ring - Gollum is so attached to the ring that he doesn't ever want to lose sight of it. He can't put the ring down on the ground, nor put it in a chest or backpack. Only death can deprive him of the ring. If Gollum resurrects after death, he will have a sanity penalty until he finds the ring again. Loves Meat - Gollum loves meat, especially raw. Also he eats monster meat with no penalty. During the decades spent underground, he would eat any kind of meat he could manage to score. Meat provides a different bonus for Gollum than the rest of the characters from the Don't Starve: *Raw meat: +(5 to 10) sanity *Cooked meat: no gain or loss to sanity *Monster Meat: No penalty to sanity Passionate About Fish - Gollum's favorite food is fish, both fresh and cooked. Gollum became incredibly skilled at fishing with his bare hands during his hundreds of years spent underground. He can't use fishing rods, but with his bare hands he can catch 1 fish PER POND every 3 DAYS. Additionally, Gollum receives a higher premium for eating fish than the other characters: *Raw fish: 37.5 hunger, +21 health and +20 sanity Fruits and Vegetables? Bleh! - On the road to becoming a wild creature, overwhelmed by darkness, Gollum lost his taste for eating fruits and vegetables; he can only be satisfied by meat. Eating fruits and vegetables results in a penalty to sanity: *Fruits and vegetables: -20 sanity Clamped Stomach - spending years in the depths of the earth, Gollum got used to going longer periods of time without food. Gollum's Hunger drops about 20% slower. Faster! - Gollum learned to move very quickly to get what he needed and stay out of trouble. Gollum's movement speed is 30% higher. Weak - Burdened by the dark power of the Ring for so many years, Gollum lost his strength and became more and more limited. Gollum deals 25% less damage in combat. The Night Creature - Gollum is accustomed to darkness and the night, and feels much less discomfort after sunset. His sanity penalty during dusk and nighttime is half that of other characters. [h1]THE RING[/h1] + Gollum becomes invisible to creatures (as long as they were not in conflict with him before he used the ring.) This helps Gollum to avoid strong opponents and many dangers. There are only two conditions, when he CAN be attacked after using the ring- Gollum can be killed by Grue and the ring will not hide him from periodically attacking hounds. If you want to hide from the hounds, you must lose them after they arrive. + While using the ring, Gollum can steal items in dangerous spots without alerting nearby monsters. - While using the Ring, Gollum can't attack animals or monsters. (Gollum is worried that someone might notice him and steal the ring.) This is necessary to balance the invisible feature of the ring, otherwise the player could exploit the ability and become unattackable during normal combat (and would basically become invincible). - When Gollum uses the ring, it's power will drive him to madness. During use, Gollum automatically begins to see hallucinations and nightmares. Furthermore he loses 2 sanity per second, making this item both useful and dangerous for Gollum. - While in the grip of the ring's special power, a screen filter appears, which significantly narrows the field of vision and makes moving around the world more difficult, especially at night. ! When Gollum dies, he drops the ring on the ground. When Gollum is revived, he gets a sanity drop until he regains the ring. He can also lose the ring by fighting a Bearger, MooseGoose, or frogs. [h1]OTHER FEATURES[/h1] *Custom sounds - Gollum has a set of unique sounds, which (according to legend) are based on the sound of a cello at a low octave. *All custom lines - over 1100 custom quotes including DLC lines. *Map icon for Gollum and for the Ring *Portrait and a full set of images in the menu *Few mod configuration options [h1][b]BUGS?[/b][/h1] Did you encountered a bug, crash or glitch? If you want to make sure that we can fix it, please report it in comments with your log file (C:/users/documents/Klei/DoNotStarve/log) attached (pastebin for example). [h1]ENJOY :][/h1] This mod was made by three people: Mr. Hastings (DS version: art, sounds, quotes, testing) Star (Whole programming for DST version) Kuloslav (DS version programming, suggestions in DST)
sans the skeleton (New Sprite)
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CAUTION: NOT COMPATABLE WITH "sans the skeleton (Old Sprite)" it's the boner brother from Undertale with a custom voice and lines oh man lets go wild want the old sprite? check it out! http://steamcommunity.com/sharedfiles/filedetails/?id=812424817 3.0 NEW UPDATE: 11.5.16: CLOTHING COMPATABLILTY ADDED IN GAME SPRITE UPDATED Stats: health - 60 (now configurable! Can you handle 45 or even 1 HP?!) sanity - 195 hunger - 140 Cons: Deals VERY little damage - Have you played Genocide? Hello? Has low customizable health - C'mon! 1HP! I dare ya! Pros: Faster movement speed - gotta dodge somehow! Has a science boost - what's in the secret room? Starts with one cooked hotdog and 5 ketchup Can craft more hotdogs and ketchup (more details farther down) Can't freeze - he's a skeleton that lives in Snowdin! Poison damage! - deals 90 damage over a period of 30 seconds. You can tell an enemy is poisoned if they are flashing purple somewhat rapidly. SANS GOES MUCH BETTER WITH ME, THE GREAT PAPYRUS! AS I CAN TAKE CARE OF HIM AND MAKE HIM FEEL SANE! NYEH-HEH-HEH! PLUS HE CAN USE MY ATTACKS! The Great Papyrus by Rimpula can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=569386935 NEW ITEMS! ADDED THANKS TO NYCTODARKMATTER! Hotdog - Crafted with 1 Meat, 1 Morsel, and 1 Corn. Can be cooked. Expires at the same rate as Meat. Raw Hotdog provides 67.5 Hunger but -40 Sanity. Cooked Hotdog, the much better alternative, provides 10 Health, 85 Hunger, and 20 Sanity. Imitation Ketchup - Crafted with 1 Pomegranate, 1 Red Cap, and 1 Silk. Makes 5 Ketchup that restore 3 Sanity, 3 Health, and 8 Hunger each. heh heh. for all you cheaters, spawn codes are "hotdog", "hotdog_cooked", "ketchup", and "sans". heh. but i wouldn't catch you cheating, would i? Big o'l thanks to sargeant_sexy and especially Quick McRunFast! CONFIGURATION OPTIONS CODED BY NYCTODARKMATTER! Max Health - Options are 60, 45, or 1. 60 is default. More may be added if requested before the next update. Poison Players - Options are Yes! or No! and affect whether or not poison damage can latch itself onto other players. After all, we don't want Sans to be too OP in PvP. Unless you do. In which case go for it. No is default. Poison DPS - Options are 3, 4, 5, 6, 7, 8, 9, or 10. Tells how many hits per second the poison does. 7 is default (which makes one attack deal a total of 210 damage, if I'm correct) Lag will decrease DPS. PSA: Sans can easily die from eating the wrong foods at 1HP mode. Don't get mad at us if you eat a bad food. He can also take damage from his own boomerang at 1HP. This can make Sans VERY difficult to play. It may be recommended to wait until the Gaster Blaster is implemented (if I can) to try 1HP mode. WHICH MEANS DEAD. BUG FIXES: Incompatability with "sans the skeleton (New Sprite)" I know how to fix this bug, but the winter season is coming, and I must dedicate myself to other matters (ie. school, band, ect.) Sorry guys!
Kiana Kaslana DST
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Accept stand-alone / online character mod order qq: 360810498 mail: [email protected] [h1]Order mod[/h1] [B] [tips] This is a buyer custom mod , if you think it is too OP and not balance to the game , pls don't subscribe this [/B] Buyer+Designer: [url=steamcommunity.com/profiles/76561198322607286]@参商永隔[/url] Code:[url=steamcommunity.com/id/td1madao]@td1madao[/url] Asset:[url=steamcommunity.com/profiles/76561198134255372]@Mdcoco99[/url] [h1] Character Display [/h1] [img=http://wx1.sinaimg.cn/mw690/006ds5nigy1fbzu00kzw1j30co0lqdk6.jpg] [/img] [h1] Skills display [/h1] [img=http://wx3.sinaimg.cn/mw690/006ds5nigy1fbzukr5u1fg306c068n7u.gif] [/img] [img=http://wx2.sinaimg.cn/mw690/006ds5nigy1fbzukrsoeug308c061wnv.gif] [/img] [img=http://wx1.sinaimg.cn/mw690/006ds5nigy1fbzukro2ygg305u05uh30.gif] [/img][img=http://wx4.sinaimg.cn/mw690/006ds5nigy1fbzuku4tzqg308c05ye81.gif] [/img] [h1] hotkey config [/h1] [img=http://wx3.sinaimg.cn/mw690/006ds5nigy1fc09t73vhaj30or0fjdvr.jpg] [/img] [h1] Prefabs display [/h1] [img=http://wx3.sinaimg.cn/mw690/006ds5nigy1fbzu1vywqkj30eg0dijw4.jpg] [/img] [h1] Pet display [/h1] [img=http://wx3.sinaimg.cn/mw690/006ds5nigy1fbzu7s1ouzj30d70a9ac4.jpg] [/img] [h1] Order Description/Mod introduction [/h1] Translate by G**gle ...... [Forgive my poor English] Kiana Kaslana has four different Valkyries armed as follows Qi Yana Kaslana (field equipment Bailian) Health value: 150 Starvation value: 300 Spirit value: 150 Attack power: 1.0 Movement speed: 1.0 Valkyrie outbreak: the initiative to open, can be manually turned off, open when the consumption of 5 hunger per second value, when the hunger value of 0 automatically lifted, the duration: the body of the Saiyan turned the same light effect, attack damage into 3 times (3.0) Light and shadow frozen chance to become 3 times (30%) Polar Storm: passive, each attack has a 10% chance of freezing target five seconds (subject to attack will lift the frozen effect) Kiana Kaslana (Valkyrie Ranger) Health value: 150 Starvation value: 300 Spirit value: 150 Attack power: 1.5 Movement speed: 1.0 Nebula impact: the consumption of 50 points hunger value, the value of hunger can not be released enough to call the Valkyrie heavy artillery, the direction of the enemy bombardment of the mouse (line range), causing an injury every 0.5 seconds, 150 points per injury, continuous bombardment 3 seconds ) Hungry value can not be released, cooling for one minute Raytheon hit: passive, 50% increase in attack power, while under attack there will be no stiffness. Kiana Kaslana (Prayer of the Virgin) Health value: 150 Starvation value: 300 Spirit value: 150 Attack power: 1.0 Movement speed: 1.0 Vampiric guard: active open, can be manually turned off, open consumption of 5 hunger per second value, when the hunger value of 0 automatically lifted, the duration: the body light (not the same with the Bailian on the line) to restore itself and its surrounding All the friendly side of the biological life of 10 points, while its own invincible state Valkyrie blessing: Passive, each kill the enemy to restore their 10-point spirit. Kiana Kaslana (White Knight Moonlight) Health value: 150 Starvation value: 300 Spirit value: 150 Attack power: 1.0 Movement speed: 1.5 Nebula spiral: consumption of 100 hunger value, the value of hunger can not be released in the air, call the Valkyrie heavy artillery in the direction of the mouse down a huge rotating photoelastic (a rotating light ball fell on the target point), the nebula spiral enemy, Inflicts 300 damage every 0.5 sec for 3 sec and cools down for 1 day Optical wing deployment: Passive, current-activated optical wings, 50% increase in speed, while providing lighting. 5 marble +5 nightmare fuel (bud clothing dedicated to restore all of their properties 100 points, while the random changes into and the current generation of the same time, Valkyrie armed not the same as another armed) the highest stack 10 Note: Bailian Valkyrie broke out, the holy women pray Valkyrie guardian of the opening period, can provide lighting (White Knight Moonlight has been able to provide lighting) Damage of the poisonous spider Mech: poisonous spider mech to death after the damage to the poisonous spider armor (which can pick up, display the location on the map, with the ghost flower), because of self-repair function, 12 minutes after the repair will be intact, Lost on the ground to call out the state of the poisonous spider armor (With the dog box), the model learns from the spider, the behavior will attack the owner of the target or attack the owner's target, the attack mode (with the dog), a small spider's armor, comes with 4X4 cell storage space With the ghost woman, a small range of group attacks, moving twice the speed of the characters Spider melee: - Health: 600/750/900/1050/1200, attack power: 30/45/60/75/90, with self-healing function, restore their own 1 point per second, the value of life, death Resulting in blew, all around the enemy causing 600/750/900/1050/1200 damage A few seconds later, the poisonous spider armor will be upgraded to a level (initial level, the highest five) poisoning spider machine A death will not reduce the level (the best upgrade can change the name, such as poisonous spider armor 1 type, poisonous spider armor 2 type) Arachnids Armor: Illuminated every night Collapse of supply box: the production of materials: 1 collapse of the crystal +1 parts, can randomly in the buds of the four exclusive weapons out of a. (Born with one) Light and shadow: short-range weapons, attack power 65, lead armed Bailian equipment, to open Valkyrie outbreak damage caused by the skills to 3 times to 5 times (5.0), freezing chance increased from 3 times (30%) 5 times (50%). Sol Hammer: long-range weapons, attack power 75, attack distance: 10 yards, Valkyrie Ranger equipment, so that Nebula impact skill damage increased from 150 to 250, and can hit the target stunned. 2nd Sacred Reptile: Medium Weapon, Attack Power 85, Holy Prayer equipment, the Valkyrie guardian of the skills to open when the consumption reduced by 50% (2.5 hunger per second). Ultra-electromagnetic handgun: medium-range weapons, attack power 95, attack distance: 6 yards, white knight moonlight equipment, so that nebula spiral explosion diameter doubled, while nebula spiral continuous rotation time increased from 3 seconds to 5 seconds.
Beefalo information
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Show Beefalo information by checking or riding it. It's a part of Easy Domesticate. Less function , more stability. Can choose language now. [b]PS:Special thanks to the great rezecib! I use some of codesin his mod Rezecib's Rebalance to add the HUD .[/b] ------------------------------------------------------------------------------------------------------------------------- PPS: RezecibsRebalance is really a great mod!! RezecibsRebalance is really a great mod!! RezecibsRebalance is really a great mod!! I suggest all of you to have one !
Smart Chest
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Please leave a message if you encounter any bugs or have feature suggestions. My own testing is never sufficient enough. This is my first mod, so I apologize for the many bugs when it was first released. I will fix them as soon as possible if you report them. If you like this mod, please give it a thumbs up. Thank you very much. ❤❤❤ [h1]You're a mature chest now, learn to pick up things by yourself[/h1] [b]Basic Features:[/b] Chests near placed minisigns can collect corresponding items. [list] [*] Collected items are determined by nearby (minisign patterns) [*] Items from (discarded items, loot drops, periodic drops, fish overflowing from ocean trawlers) will be collected [*] (Opening the chest) will make this chest actively collect once [/list] [b]Special Minisigns:[/b] [list] [*] Collect all items [*] Collect items that exist inside the chest [*] Blank minisign does not collect nearby items (disabled by default) [*] Which minisigns have special functions can be set (some uncommon items are provided as candidates in mod options) [/list] [b]Other Features:[/b] [list] [*] Minisigns are fireproof [*] Special minisigns can be renamed [/list] [b]Explanations:[/b] [list] [*] minisign_drawn: refers to minisigns with drawn items here [*] minisign_drawn_minisign: refers to minisigns drawn with minisign_drawn here (no nesting allowed) [/list] Compatible with Smart Minisign mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1595631294]workshop-1595634294[/url] Compatible with the new version of 3-slot meat rack, now you can dry meat in batches with one click! Infinite containers are also properly supported [hr] [h2]Detailed introduction of some features of this mod[/h2] [list] [*] Compatible with chests from other mods. Specifically, all items with container components that don't move (so Chester is not included), which also includes backpacks. [list] [*] Backpacks are not buildings and can be moved. When a backpack is placed on the ground, it detects nearby minisigns and sets the items it collects; when the backpack is picked up, the collection function is turned off. [/list] [*] Special minisigns have inverse selection function [list] [*] For example: A chest with a minisign that collects all items will collect all nearby dropped items. If you don't want it to collect traps, you can insert a trap minisign at the same time (using building geometry to insert multiple minisigns into the same position). [/list] [*] Multiple minisigns can be inserted into the same position using building geometry [list] [*] This allows a chest to collect multiple types of items [/list] [/list] [hr] [h2]Some functions that can be achieved with this mod[/h2] [b]1. Multi-branch Tree Factory[/b] [list] [*] First place a chest and insert a twig minisign. Then plant multi-branch trees within the set collection distance but outside two tiles (distance 8) from the chest. [*] This way, the twigs dropped by multi-branch trees will be automatically collected. [*] You can also place several super tackle boxes at the twig minisign to increase the storage capacity of twigs. [*] When the chest is full and you want to stop, you can place stacks of 2 twigs under the multi-branch trees, placing them every two tiles. (This utilizes the mechanism of multi-branch trees generating twigs) [/list] [b]2. Marble Factory[/b] [list] [*] Similar to the multi-branch tree, but you need to subscribe to another mod to make marble trees drop items too. [*] No need to keep a distance of two tiles from the chest. Because multi-branch trees detect twigs in the chest, while the one implemented by this mod doesn't detect items in the chest. [*] Therefore, the multi-branch tree factory and marble factory can be merged in the same 3x3 grid area. Plant marble trees inside and multi-branch trees outside. [*] The other mod is [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986121603]Small Function Collection[/url] [/list] [b]3. Fertilizer Factory[/b] [list] [*] Place a chest with a fertilizer minisign near a herd of beefalo. [/list] [b]4. Seed Collection[/b] [list] [*] Place a seed packet near a minisign that collects all items to automatically collect seeds generated by birds. [/list] [b]5. Some other collection scenarios[/b] [list] [*] Such as collecting drops from starfish traps for pigmen and bunnymen. [*] Or collecting drops from gem factories, etc. [/list]
Waiter 101 v7.65
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Adds new crops and over 100 crock pot recipes. v 7.65x 'All Gone to Crop' update: Removed seed crops until I can get them working with newest farming update Most recipes still work using in game ingredients. Thanks to LapislazuliStern 不知道mod还会不会更新。。。这里是现在mod的烹饪指南贴图不显示的修复mod,需要与本体一起开。 Here is a fix mod that is now not displayed in the mod's cooking guide map and needs to be turned on with the original mod. For createing a fix for displaying items in the cookbook https://steamcommunity.com/sharedfiles/filedetails/?id=3360290003
Nue Houjuu | Touhou Project (Outdated)
door 76561198000743404
[b] [WARNING!] This mod was created for an old version of the game, it is broken and will not be updated. Sorry. [/b] [h1][i]Nue Houjuu[/i][/h1] [i]- Lore -[/i] Nue is a character from Touhou, a series of popular japanese games involving filling your screen with colorful and deadly projectiles. [i]Nue is said to be one of the most mysterious beings known to humans, despite having very little evidence of that she even exists. Everyone who claimed that they had an encounter with Nue gave completely different descriptions of how she looked, fueling a theory that she is somehow able to transform her physical form at will. No one really knows where she came from and how she got here, except for some people talking about a falling star that has crash-landed somewhere in these lands... The truth is out there... [/i] [i]- Stats -[/i] Health: [b]100[/b] Hunger: [b]100[/b] Sanity: [b]100[/b] [i]- Perks -[/i] [b][Assimilation][/b] Consuming various monsters will permanently increase one of your attributes. Only raw materials can be used to gain the benefits. There's a limit to how much you can upgrade an attribute. [b][Master of Evolution][/b] You can use your body's natural reaction to certain materials to adapt to any situation. Eating certain unique items will force an instant transformation of one stat into another. [b][Extraterrestrial Intelligence][/b] You possess knowledge beyond human comprehension. Allows you to craft high tier items with low requirements. [i]- Research Data -[/i] Point at a data piece to obtain information on valid items and their effects. [b][Assimilation][/b] [spoiler][b]Guardian's Horn[/b][/spoiler] - [spoiler][i]Increases Maximum Health[/i][/spoiler] [spoiler]+ 50[/spoiler] [spoiler][b]Koalefant Trunk[/b][/spoiler] - [spoiler][i]Increases Maximum Hunger[/i][/spoiler] [spoiler]+ 50[/spoiler] [spoiler][b]Deerclops Eyeball[/b][/spoiler] - [spoiler][i]Increases Maximum Sanity[/i][/spoiler] [spoiler]+ 50[/spoiler] [spoiler][b]Mandrake[/b][/spoiler] - [spoiler][i]Increases Damage Resistance[/i][/spoiler] [spoiler]+ 10%[/spoiler] [spoiler][b]Winter Koalefant Trunk[/b][/spoiler] - [spoiler][i]Increases Hunger Resistance[/i][/spoiler] [spoiler]+ 5%[/spoiler] [spoiler][b]Glommer's Goop[/b][/spoiler] - [spoiler][i]Increases Insanity Resistance[/i][/spoiler] [spoiler]+ 10%[/spoiler] [spoiler][b]Monster Meat[/b][/spoiler] - [spoiler][i]Increases Base Damage[/i][/spoiler] [spoiler]+ 5%[/spoiler] [spoiler][b]Batilisk Wing[/b][/spoiler] - [spoiler][i]Increases Movement Speed[/i][/spoiler] [spoiler]+ 0.5[/spoiler] [spoiler][b]Tallbird Egg[/b][/spoiler] - [spoiler][i]Increases Cold Resistance[/i][/spoiler] [spoiler]+ 10[/spoiler] [spoiler][b]Glow Berry[/b][/spoiler] - [spoiler][i]Increases Sanity Regeneration[/i][/spoiler] [spoiler]+ 0.25[/spoiler] [b][Master of Evolution][/b] [spoiler][b]Dragon Fruit[/b][/spoiler]-[spoiler][i]Completely Restores Health / Completely Drains Hunger[/i][/spoiler] [spoiler][b]Lesser Glow Berry[/b][/spoiler] - [spoiler][i]Completely Restores Hunger / Completely Drains Sanity[/i][/spoiler] [spoiler][b]Durian[/b][/spoiler] - [spoiler][i]Completely Restores Sanity / Completely Drains Hunger[/i][/spoiler] [spoiler][b]Dark Petals[/b][/spoiler] - [spoiler][i]Completely Restores Health / Completely Drains Sanity[/i][/spoiler] [i]- Weakneses -[/i] [b]Very weak at the beginning with low starting stats.[/b] [b]Eating stat-improving items can still make you sick and receive penalties or debuffs.[/b] [b]Eating certain items while there are enemies nearby can really screw you over.[/b] [b]Certain crucial attribute upgrades can be very challenging to aquire.[/b] [b]As your attributes improve, they become much harder to restore, especially if you die.[/b] [b]After you max out a stat, eating those components will stop giving any additional benefits.[/b] [i]- Starting Items -[/i] [b]Pitchfork[/b] [b]Tiny Rocketship[/b] [b]Gears[/b] [i][b]Cheers, Good Luck and Have Fun! ;)[/b][/i]
Miami Rick (2020)
door 76561198203588084
Wubba Lubba Dub Dub! It's Miami version of Rick Sanchez from 'Rick and Morty' which is featured in 'Pocket Mortys' video game. [b]!!! NOTE:[/b] Mod is fully customizable, from voice to stats and perks. If you find it difficult to survive with his deafult stats or don't like some new mechanics, simply hit 'configure' button on the mod select screen and set Rick up whatever way you want him to be. [h1](Default) Stats:[/h1] Health 100 Hunger 190 Sanity 225 [img]http://i.imgur.com/DgpQIMq.png[/img] [h1]Current perks:[/h1] - He is strong, but doesn't have many HP and gets hungry faster. - He is 100% heat resistable because he's used to hot weather, however he takes 3x damage from cold. - He runs pretty fast. - Has his trusty flask that is used for keeping him drunk all the time. - Has his portal gun that spawns portals to random places on the map. - [i](not really a perk...)[/i] Almost fully customized speech! Some of his lines contain various references, from Szechuan sause to vaporwave, from Drive to Miami Vice and Hotline Miami. There are also three stupid references I put just for lulz. [i](Hint: it's log, candy corn and bee held in the pocket)[/i] - Science and magic perks that depend on sanity level: --[i]On HIGH SANITY (>75%) Rick has SCIENCE bonus (access to Tier 1 science recipes without Science Machine) and CAN'T craft nor open magic recipes. --On LOW SANITY (<40%) Rick has MAGIC bonus (access to Tier 1 magic recipes without Prestihatitator) and CAN'T craft nor open science recipes. --On AVERAGE SANITY (40%-75%) Rick has no bonus science nor magic tiers, but can craft recipes of both.[/i] - [NEW (2020)] Has a huge variety of inventions; available from Engineering tab. [img]http://i.imgur.com/1D5p2O0.png[/img] [h1]Portal Gun (comes as a starting inventory item):[/h1] - Spawns a portal that leads to a random location on the map. - Portals disappear in 16 seconds after using them. - Portals have a 10% chance to spawn hostile mobs! These monster portals don't lead anywhere, they're basically dead ends. - There is a 5% chance for monster portal to appear when Rick crafts an item. - Portals can be stabilized. [NEW (2020)] - Has 2 modes now: Random Destination (opens portal to a random spot on the map); Telepad Focus (opens portal to randon Telepad). CRAFTING RECIPE (Science Tab): 12 gears, 1 green gem, 3 electric doodads. REFILLING (from less effective to most): lightbulb; nightmare fuel; Glommer goop, red gem, blue gem; purple gem. [NEW] STABILIZING PORTAL: Use electric doodads to stabilize green portals. Stabilized portal changes its color from green to blue and can exist for longer time. One electric doodad per each portal is enough. [NEW] EXTENDING BLUE PORTAL LIFETIME: lightbulb; nightmare fuel; Glommer goop; red gem; blue gem; purple gem. [img]http://i.imgur.com/CpduUOB.png[/img] [h1]Alcoholism mechanic:[/h1] - When Rick gets drunk, he has extra bonus for attack and damage resistance. - Attack and damage resistance depend on the level of drunkenness: the drunker Rick gets, the stronger he becomes. - Being drunk causes him to lose sanity faster. - When Rick gets sober, he's groggy, slows down, and loses all drunken buffs. [img]http://i.imgur.com/p0cqozB.png[/img] [h1]Flask (comes as a starting inventory item):[/h1] Used to brew and drink booze. CRAFTING RECIPE (Scence Tab): 2 cutstones, 1 purple gem. REFILLING (from less effective to most): birchnut, carrot, berries; juicy berries, honey; watermelon, pomegranade, cave banana; dragon fruit, mandrake. [img]https://i.imgur.com/0hW85yw.png[/img] [h1]NEW (2020) Terrorgun:[/h1] - Shoots Terrorbeaks at foes! - Terrorbeaks will keep attacking foes for a while. - Terrorbeaks can't damage players. [img]https://i.imgur.com/H1gr5mR.png[/img] [h1]NEW (2020) Hand Augment:[/h1] - Allows Rick to pickup multiple items in one click (harvesting nearby bushes and saplings, pick multiple flowers, etc). - Increases attack range. - Increases attack speed. - Gives strong grip thus Rick won't drop hand equipped items due of wetness. - Consumes fuel while turned on. - Can not be activated from backpack! [img]https://i.imgur.com/t3gr7nT.png[/img] [h1]NEW (2020) Leg Augment:[/h1] - Increases speed by 15%. - Allows Rick to ignore some ground slowdown effects (spider web). - Consumes fuel while turned on. - Can not be activated from backpack! [img]https://i.imgur.com/yyiGfXa.png[/img] [h1]NEW (2020) Flicker:[/h1] - Allows Rick to teleport at small distances forward in direction he is currently facing. - Random short-distance teleport will happen every time Rick gets attacked. This is always active if item is in the main inventory slot. - Can not be activated from backpack! [h1]Rick is now also able to craft some Winona's and Wagstaff's invetions:[/h1] - Catapult - Spotlight - Generators (can be used to recharge Portal Gun, Augments, Terrorgun, Flicker; charges up Spotlights and Catapults) - Telepad Focus (focuses Portal Gun) -Telebrella (teleport to closest Telepad) - Thumper (creates a local earthquake to destroy trees/rocks in its range) ___________________________________________________________ My contacts: [url=twitter.com/rouninren]My Twitter[/url] [url=rouninren.tumblr.com]My tumblr blog[/url] [url=ko-fi.com/rouninren]My 'Buy Me a Coffee' page[/url] Credit for coding part goes to [url=http://steamcommunity.com/profiles/76561198094270300]Desblat[/url]. Custom sounds by Water never stops. (June 2019) Portal Gun fixes provided by [url=https://steamcommunity.com/id/darianstephens]Darian Stephens[/url] and [url=https://steamcommunity.com/id/doomkid20]PonchoGuy[/url].
妖刀红樱RedSakura
door 76561198208700148
在武器栏的最下面可制作妖刀红樱 RedSakura will show up at the bottom of the weapon crafting list. [img]http://i4.bvimg.com/598021/7f57c3cc829eef97.jpg[/img] 伤害17,移速加成最高30% Damage 17, maximum 30% speed increase. [h1]特性 - 持续伤害:[/h1] 打一下开始从目标身上每隔一定时间转移血量到自己身上, 这个效果可以通过短时间内打多几次来叠加。 Specialty - damage over time: Every hit will absorb some health from the target after a short delay. This effect can be stacked through hitting the target multiple times over a short period of time. [img]http://i4.bvimg.com/598021/88c069392ac075b3.gif[/img] [img]http://i4.bvimg.com/598021/a78016510deb4e09.gif[/img] [h1]武器成长:[/h1] 初始耐久为5,攻击有血肉的生物可以提升耐久度,(耐久度相当于等级) 耐久度越高则持续伤害量越高,伤害间隔越短。 升满耐久的方法:打2000下 满耐久时攻击一次相当于实际伤害200+ 漫漫长路,其修远兮 Weapon growth: Initial durability is 5, hitting mobs or objects that have a healthbar will inrease durability (weapon's durability is equivalent to its level). Higher the durability, higher the damage over time, and faster the attack speed. To max durability: hit 2000 times. At max durability, each hit will deal over 200 actual damage. It's a long way to go... 这把刀的使用方法很简单,就是站撸一直怼, 护甲什么的不要了。 Very simpleto use, just stand there and hit, you don't even need any armor. 推荐搭配[url=http://steamcommunity.com/sharedfiles/filedetails/?id=737932010&searchtext=damage+indicators]Damage Indicators[/url]和[url=http://steamcommunity.com/sharedfiles/filedetails/?id=375859599]health info[/url]一起使用 Recommended to use with "Damage Indicators" and "health info". ———————————————————————————————— [h1]1.1.5更新:[/h1] 红樱刀身会随耐久度变高而越发变红 红樱的加速能力随耐久变高而提升 红樱的砍树效率随耐久变高而提升(最高1下1棵大树) 优化伤害判定,现在持续伤害也算是攻击角色的伤害,就是能被击杀公告之类的mod检测到 持续伤害量会随使用角色的攻击力改变而改变 持续伤害现在有硬直效果(比如打蜘蛛) ———————————————————————————————— [h1]v1.2.0更新:[/h1] 现在装备着红樱的时候不可装备护甲 V1.2.1:可在设置中配置是否可以装备护甲,默认可以装备
Auto Tooth Trap Reset
door 76561198033053635
This mod will auto resets tooth traps after being triggered with a small delay time. - RoG compatible
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