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Mods & plugins voor Necesse

Deze catalogus bevat Necesse-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Necesse Tech – Necesse Mod

Necesse Tech

door 76561198296000225

Necesse Tech Necesse Tech is a mod focused around adding industrial themed content to the game. The goal is to bring a factorio-like level of automation and processing to the game, while also adding unique content and additions. Big thanks to FriendlyNoob for helping maintain the mod. I'm releasing a game! If you like this mod, theres a good chance you'll like it. Check it out: https://store.steampowered.com/app/3305330/Amozon_Extraplanetary_Colonization_Program/ Currently includes: - 3 new machines - Ore Crusher: Allows you to get more yield by crushing ore into dust before smelting it - Lathe: A crucial crafting station used to create machines and their components, along with other useful objects such as cars - Recycler: This machine is used to recycle useless items into base materials, such as turning arrows into stone and wood. - 1 New NPC: the Machinist will move into your village after defeating evil's protector and sells everything you need to get started with the mod - 1 New Mount: the makeshift car is a useful land vehicle that can be used to quickly get around an island while also being easy to obtain. - 1 New Ore: coal is used to power industrial machines. GitHub: https://github.com/SownDyndrome/NecesseTech

9,250 downloads Details →
Juni's Resourcepack (OUTDATED) – Necesse Mod

Juni's Resourcepack (OUTDATED)

door 76561198081578339

𝙁𝙧𝙚𝙨𝙝 𝙣𝙚𝙬 𝙫𝙞𝙨𝙪𝙖𝙡𝙨! Remade: - The entire player/villager model - All animals and critters - All settlers - All wooden furniture - The Cryo Queen - All workstations - All crops and flowers - Iron, Void, Frost, Shadow, Glacial, Ninja and Ancient Fossil sets - 17 weapons ~and much more~ I don't plan to update this description too frequently, so check out the change notes tab at the top Note that many things are not final or are placeholders * PLEASE DO NOT REUSE/REPOST MY ART. ill explain later why i stopped updating the mod.

10,106 downloads Details →
More Merged Trinkets – Necesse Mod

More Merged Trinkets

door 76561198348399588

Creates further merged trinkets. Gotta wear them all! Better than Merge Everything since this mod uses custom items, with custom tooltips, instead of using the game's CombinedTrinket class, which just lists all the sub-trinket's tooltips, without checking if the same stat modifier is mentioned multiple times. "Server jar" The "server jar" is located in the folder, after you have subscribed to and downloaded this mod: $steam_library/workshop/content/1169040/2893848134 Changelog: 1.2: Fix Spiked Boots ability not working on Arctic Backpacks. 1.3: - Fix Out of combat mobility not working on Arctic Backpacks. - Rebalance Singularity crafting recipes: reduced crafting cost from 333 per material to 111 per material. 1.4: - Updated to Java 17 with version 0.21.27 - All item names now start with mmt_ 1.5: Fix bugs related to update 0.21.28 . 1.6: Fix Odin's crashing the world as Shell of Retribution's shield was rendering improperly 1.7: Fix miners helmet and komatsu increasing mob spawn rate instead of reducing it. Updated to version 0.22.0 1.8: Fix arctic equipment crashing upon equiping. Also added new Fylgja Amulet and Hexed Fylga Amulet, which can be crafted from the new mana trinkets. 1.8.1: Hotfix for update 0.23, which will crash your game upon using any non-arctic modded trinket. The new trinkets will be added in the next update. 1.9.0: Fix the mod for the graphics update which moved some classes and change the sound system. 1.9.1: Fix a crash related to a keybind. The default bind has been moved from T to L and it toggles the mob spawn rate decrease from the Calming Miners Bouquet trinket line. 1.10.0: Fix light emission from the Shining Belt line. Also created a new tank trinket called Demonic Aegis, which can be crafted in an iron anvil. 1.11.0: Update to version 1.0.1! (That was a lot easier than I had expected lol). No idea if there are new trinkets, and if they are, they might not be added for a while. Disclaimer: I am not an artist, expect the sprites to look terrible. Issues on github: https://github.com/jubiman/More-Merged-Trinkets/issues Known issues: Out of combat mobility not working on Arctic Explorers/Adventurers Backpack Fixed in 1.2 Spiked Boots ability not working on Arctic Explorers/Adventurers Backpack Fixed in 1.3

11,305 downloads Details →
Max Stack Plus – Necesse Mod

Max Stack Plus

door 76561198203390349

Max Stack Plus Mod Information Mod version: 1.0 Game version: 0.32.1 About This Mod Tired of constantly running out of inventory space? Max Stack Plus is here to help! This mod significantly increases the stack size for most items in the game, allowing you to carry more and manage your inventory less. Features - Most stackable items (like materials, consumables, etc.) now stack up to a massive 9,999 per slot. - Coins can now be stacked up to 99,999 per slot, making currency management much easier. Please note: Items that are inherently un-stackable in the base game, such as weapons, trinkets, armors, and boss summons, will remain un-stackable. Future Plans I'm planning to introduce commands in future updates to give you even more control: - allowStackingWeapons: A command to enable weapons to become stackable. - allowStackingTrinkets: A command to enable trinkets and other equipables to become stackable. - allowStackingSummons: A command to enable boss summons to become stackable. - allowStackingArmor: A command to enable armor, and vanity sets to become stackable. Multiplayer This mod needs to be downloaded for both host and client if playing in multiplayer.

13,200 downloads Details →
Quarries – Necesse Mod

Quarries

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Quarries! Adds 10(11 with Necesse Tech) quarries to the game which generate their respective ores when fueled with wood. Each one is available at its respective workbench for a number of bars (I.E. Copper quarry costs 25 copper bars at the standard workbench) Costs are configurable at Appdata/Roaming/Necesse/cfg/mods/QuarryMod/config.cfg Higher tier ores burn wood faster and are produced more slowly Included Quarries: Stone Copper Iron Gold Ivy Quartz Tungsten Glacial Ancient Fossil Mycelium Coal - Only if Necesse Tech (https://steamcommunity.com/sharedfiles/filedetails/?id=2841433520) is active Change Log v0.92 - Added a config file at Appdata/Roaming/Necesse/cfg/mods/QuarryMod/config.cfg Just edit the numbers next to the material to change the construction cost of that quarry if it's not to your liking. v0.92.1 - Made the config file actually appear at the correct location! Sorry <3 v0.92.2 - Added Russian localization by добряк на виспе v0.93 - Added Compatability with Necesse Tech (https://steamcommunity.com/sharedfiles/filedetails/?id=2841433520) Coal quarry is available at the standard workbench if the mod is installed. v0.94 - Added Mycelium quarry & improved config file to support changing the crafting cost for coal & mycelium quarries v0.95 - Fix for recent crashing issue & updated for latest game version. Github Repo Github: https://github.com/kkdj20/QuarryMod

7,211 downloads Details →
Settlement Expansion – Necesse Mod

Settlement Expansion

door 76561198444620148

Aims to expand on the functionality of settlements, especially settlers related things. 0.28.0 Warning The mod may still have bugs, please backup your world before use until this warning is removed. If you have played a good bit with the mod loaded and nothing goes wrong, please let me know as that informs me all is good. Thank you. 0.26.0 Warning The textures and other features are still getting fixed. The mod will load and almost everything will be in working order, however textures are slowly getting updated to match the new game's look, I'm not an artist so it's taking time, I ask for your understanding. Also you may run into minor bugs, if that happens please inform me about them asap. Settlement Combat Update is out! This mod is in BETA, please report any bugs you may encounter and they will be fixed as soon as I have time. To report any bugs: join the Discord server Settlement Expansion A mod that aims to expand the functionality of settlements while adding new settlement goals and other stuff, such as objects, settlers, etc. We also aim to not change the game drastically, everything we add is what we think is appropriate for the vanilla theme of Necesse. Feature Highlights This mod is supposed to be a large mod, so this section is only going to display the main highlights of the mod. That means this list is not everything this mod has to offer, for that, please refer to the wiki page of the mod. Blueprints We all thought about it once while playing this game. A system that allows you to build your settlement quicker so you can get to that hacking and slashing! The blueprint system allows you to place pre-built structures and build them with a click of a button, as long as you have the materials in your inventory. These blueprints are also customizable. :) Settlement Combat Combat features were removed from this mod due to a community vote. Please download the Settlement Multiplayer mod if you want to combat features again. Settler Happiness Requirements Each settler will now prefer a specific wood type of furniture in their room, and this is random per settler. E.x Blacksmith might ask for Spruce furniture, while a Farmer might ask for Palm furniture. They will also ask for a specific collection of objects for their room, depending on their profession. They ask for useful objects, mostly. Geodes While mining underground (or while doing other things :>), you might stumble upon a certain type of Geode, depending on where you are. Blacksmiths might help you with those. Other Features - Not all - Lit Floor tiles - Gives off light, objects may be placed on them - Seedling Table - Multiplies seeds placed in it - Study Table - Mages study books if present, and produce various scrolls - Safebox - Acts like a Storagebox but can be locked by a player to prevent others access. Wiki Check out the wiki page in order to get more information about the mod. Note: the wiki page is a work in progress Click to go to wiki page To-Do-List - More Geodes Update - The Blueprint Update - The Archeology Update - Settler Combat AI Update - awaiting your suggestions... :) Discord The discord server for all of my mods, join us to share your feedback, experiences and maybe your ideas. I'm looking forward to seeing you there :D Click here to join Github - Jar file This project is open source and you can access the code and the resources used in the link below, however please do not repost the mod or the textures without permission. Thank you. Click here to access the github page Thanks I would appreciate it if you try out the mod and tell me your thoughts and suggestions, I want to make something out of this, I hope you want something out of it too :D If you liked the mod, why not give it a like and a rating of your choice, feedback that way is also appreciated and helps motivating me!

7,917 downloads Details →
Faster Path – Necesse Mod

Faster Path

door 76561198124071398

Mod Information Mod version: 1.0.8 Game version: 0.26.0 Faster Path A mod for Necesse that makes walking on path tiles a lot faster! Speed can be modified by running the game once after you've downloaded the mod. A folder should appear in the game's local folder, which you can find by right-clicking Necesse in your Steam library → Manage → Browse local files. In settings/fasterPath/settings.cfg, modify the speedModifier=1.0 to whatever value you like! The value adds to the original value in the vanilla game, which is 0.1. So a speedModifier of 1 means now path gives a speed boost of 1.1. I suggest to have the value between 1.0 to 2.0 for a better experience. But who says you can't have fun by changing it to 10! Multiplayer - This mod needs to be downloaded for both host and client if playing in multiplayer Important Notes: - Game have to be restarted after changes is made GitHub Bugs can be reported to here For server, jar file can be found here Collection See my collection of mod here

9,096 downloads Details →
Tool Forge – Necesse Mod

Tool Forge

door 76561198024345013

Tool Forge is a mod that let's players construct their tools and weapons out of multiple individual parts to create their own custom tools. Currently adds: - Pickaxes: 34 parts - Shovels: 30 parts - Shotguns: 23 parts More tools/weapons are planned. Tools can be crafted in the Parts Bench, found in the vanilla workstation. Parts can be combined together in a Tool Crafting Station, which is also found in the vanilla workstation. Parts can also be found as loot items from various chests, as boss drops, or even incursion rewards. These parts have additional stat bonuses, which further increase the strength of a crafted tool. Bonuses can also be created and strengthened in a Modifier Anvil, which is found in Tungsten Workstations. Will there be more tools? Yes. Glaives are currently being worked on, and need a few more additions and textures before being added. Machineguns are in need of textures and need to be updated for Necesse 1.0 changes. After that, bows and axes are likely the next two additions. After that, it will be whatever tool/weapon I feel like working on at the moment and/or what people request most. Additionally, patches for specific mods are planned to add in tools/weapons from other mods. Ok, but why release it now? Because I've been starting at this for three and a half months and I really want to get some feedback before I keep adding more stuff at this point. And I had to wait for 1.0 since I knew that would definitely break a bunch of stuff. Compatibility This mod should be multiplayer compatible. Multiplayer needs a few more improvements, but is currently functional. This mod should be fully compatible with other mods. Any issues found can be reported here. Suggestions and feedback can be given here. Github code repo can be found here.

10,821 downloads Details →
Auto Miner (updated) – Necesse Mod

Auto Miner (updated)

door 76561197993498014

HOTFIXED FOR VERSION 1.0! But a real new Version will come soon! This mod is built off of the framework from an older, now outdated mod, called Quarries by KKDJ20. It got edited by EPOC and this version here raises the EPOC Version from 13 Autominers to 51! I asked EPOC and he was ok with the edits, I first did it for my own private usage and when I offered to send him this Version, he gave me the right to upload it on my own. This Mod makes your Game a bit like an explorer Mode, after you gathered a specific amount, you can craft the Auto Miner for it and produce (or auto produce by your village if you just make it a workstation) endless. Autominers Included: Stone Auto Miner Sandstone Auto Miner Snowstone Auto Miner Swampstone Auto Miner Deep Stone Auto Miner Deep Sandstone Auto Miner Deep Snowstone Auto Miner Deep Swampstone Auto Miner Spiderstone Auto Miner Clay Auto Miner Sand Auto Miner Copper Ore Auto Miner Iron Ore Auto Miner Gold Ore Auto Miner Ivy Ore Auto Miner Glacial Ore Auto Miner Ancient Fossil Ore Auto Miner Mycelium Ore Auto Miner Tungsten Ore Auto Miner Slimeum Ore Auto Miner Nightsteelore Auto Miner Spideriteore Auto Miner Sapphire Auto Miner Amethyst Auto Miner Emerald Auto Miner Diamond Auto Miner Omnicrystal Auto Miner Ruby Auto Miner Quartz Auto Miner Obsidian Auto Miner Frost Shards Auto Miner Alchemy Shards Auto Miner Upgrade Shards Auto Miner Voidshard Auto Miner Slimeessence Auto Miner Ectoplasm Auto Miner Bone Auto Miner Silk Auto Miner Glacialshard Auto Miner Wormcarapace Auto Miner Spidervenom Auto Miner Phantomdust Auto Miner Slimematter Auto Miner Bloodessence Auto Miner Spideressence Auto Miner Cavespidergland Auto Miner Batwing Auto Miner Lifequartz Auto Miner Update 1: ClothScraps Auto Miner Granite Auto Miner Runestone Auto Miner Update 2 (1.6.1): Basalt Auto Miner Amber Auto Miner Hotfix 1 (1.6.2): Fixed a bug that the standart language for all not existing packages were spanish instead of english. Localization: English German Espanyol If you like that Mod, feel free to support the Development with a donation to: [email protected] And because it's my first Workshop Content... I'm totally hyped by every visitor, Thumbs up, Comment or anything like that xD

10,017 downloads Details →
Mighty Forge Mod – Necesse Mod

Mighty Forge Mod

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More Forges, increased speed with each tier. Be sure to backup save. I'm new to java but should be safe to add mid save. Copper Forge Fuel Cost -2%, Speed +10% Iron Forge Fuel Cost -4%, Speed +20% Gold Forge Fuel Cost -6%, Speed +30% Demonic Forge Fuel Cost -8%, Speed +40%, Slots +1 Quartz Forge Fuel Cost -10%, Speed +50%, Slots +1 Tungsten Forge Fuel Cost -12%, Speed +60%, Slots +1 Nightsteel Forge Fuel Cost -14%, Speed +70%, Slots +2

10,474 downloads Details →
Silk Road – Necesse Mod

Silk Road

door 76561198301620167

Updated for game version 1.1.1 A settlement to settlement trading mod for Necesse. Construct trading posts to move items between your settlements! Great for multiplayer servers with a spread out playerbase to create an interconnected global empire or a singleplayer world with diverse settlement goals. Missing certain resources that you know your friend has lots of? Just want to collect coconuts from your slave compound productive desert village? This may be just the mod for you! Trading Post This mod introduces a single new item: The trading post. Trading posts are crafted in the demonic workstation (or any higher tier) from logs, wool, and a couple gold bars. Unfortunately there's nothing I can do about the gold costs, the traders' guild fees are quite steep. Trading posts also allow settlers to automatically add and remove items from the internal storage just like any other settlement-capable inventory. Once you have your hands on a trading post you are unstoppable! Your power unrivaled! anything you can imagine is possible! Unless, of course, you want to actually move items around. For that you'll need another trading post. With a second trading post in hand (or a friend with one) you can setup your first trade deal! Trading Creating a new trade is relatively straightforward. - Right click on your trading post to open the interface and click the New Trade button at the top of the right-most window. - Choose which items and amounts you want to trade. Click the item slots to choose from all possible items, and edit the amount as desired using the input fields on the right. - Click the Create button to finalize the trade offer! However, nothing much will happen without a willing recipient. In order to accept the trade and start moving items, a second trading post needs to subscribe to your fair and balanced offer. - Open up the interface of the second trading post and this time click Browse Trades at the top of the left-most window. - Scroll through the list of available trades (using the search field if necessary) and click the plus button to subscribe to the trade. As long as the trade agreement is in effect (i.e. source has not removed the trade, and destination has not unsubscribed), an attempt to trade will be made every trade cycle (speed of trade cycles is configurable). Further Documentation and Source Code As Steam restricts descriptions to a certain size, source code and documentation can be found on GitHub here: snoobinoob/silkRoad

8,745 downloads Details →
Moyasi's Character Retexture – Necesse Mod

Moyasi's Character Retexture

door 76561198000578504

Added support for the hairstyles, beards, and eyes introduced in v1.3. I'm sorry, but I've already moved on from this game, so future updates are unlikely. Therefore, patches to keep the mod compatible with future versions are more than welcome. --- This mod replaces the default character skin texture, hair, and beard with new, custom-made textures. # Key Features Custom Skin Texture: A completely new look for the character's base skin. Replaced Hair Styles: The default hair textures are replaced with new designs. Updated Beard Textures: New textures for all beard styles. * No Hair Movement Animation * Weapon and Armor textures will not be changed (except for the initial shirt and shoes). --- v1.3対応(目、髪型、髭) 申し訳ありませんが、私は既にこのゲームから離れているので、今後の更新の可能性は低いです。 ですので、このMODを将来のバージョンと互換性を保つためのパッチなどは大歓迎です。 このMODはキャラクターのスキン、髪型、髭のテクスチャを差し替えるものです。 バニラのデザインをベースにしていますが、一部大幅に変更している髪型もあるのでご注意ください。 * 髪の動きのアニメーションはありません。 * 武器や防具などのテクスチャは変更されません(初期のシャツと靴を除く)。 一応ある程度確認はしていますが被り物周りのマスクの仕様が特殊な為、一部の髪型で髪の毛がちぎれて表示される可能性があります。

11,096 downloads Details →
Disenchanting – Necesse Mod

Disenchanting

door 76561198301620167

Updated for game version 1.0.2 Ever gotten a really good enchantment and wished you could transfer it to another item? Well now you can! At the low cost of destroying the original item, you can rewrite an applicable enchanting scroll with the enchantment from the item! Changes This mod adds the new disenchanter that can be used to transfer enchantments between items. Disenchanters cost 10 logs, 10 stone, and 2 void shards. They can be crafted at any workstation. To use the disenchanter: - Take the item you want to rip the enchantment off of - Find an enchantment scroll to rewrite - Place them in the disenchanter - Wait for the magic to happen Use the /disenchanting:requirematchingenchant command to control whether the item and scroll enchant must be compatible when rewriting scrolls. For example, with the setting enabled, a melee weapon can only have its enchantment extracted to a scroll already containing a melee enchantment. Warning! The original item will be consumed when rewriting enchantment scrolls. Source Code Source code can be found on GitHub here: snoobinoob/disenchanting

8,829 downloads Details →
Ranged Arsenal – Necesse Mod

Ranged Arsenal

door 76561198024345013

Vanilla ranged combat, while powerful, is very much "just hold M1". This mod adds various new items and weapons (and reworks some current ones) to make (gun-based) ranged combat a bit more varied. Content - 6 new bullet weapons, with reworks to 5 vanilla weapons - 8 new bullets, and updates to all vanilla bullets. - 5 seed and crops weapons. Different seeds and crops act differently. - A Grenade Launcher with 4 unique ammo types. - A Flamethrower with 4 unique ammo types. - New ammo pouch & bag that simplifies ammo management. - Reworked sniper zoom changes. - Various tweaks to vanilla weapons. This mod should be compatible with multiplayer and any other mods. If you notice any issues, let me know. Source code available on Github. Special Thanks - Chris, for adding Italian language support.

9,101 downloads Details →
Chaotic NPCs v. 3.2 – Necesse Mod

Chaotic NPCs v. 3.2

door 76561199375329607

Some more NPCs, just to help you to grind less, bring a bit of extra variety or just having fun with some "unexpected" talent. Prepare the money bag! - upated to v1.3.3 of the game Credits: - french localization by @caranud - 12 new NPCs, each one which unlocks new items during your gameplay - Gatherer: Sells every type of wood and stone, including clay and obsidian. - Cultist: Sells the boss drops. -Designer: Sells every cosmetic item in the game, even the unobtainable ones. - Elder Warior: Sells mobs drops. - Dimensional traveler: Sells incursions drops you obtain during incursions, like essence, bars, armor and weapons. - Collector: Sells trinkets you usually find in chests or by rare mobs after defeating the boss of the corresponding biome (exception made for trinket already sold by vanilla NPCs). -Weapon master: Like the Collector, but with weapons! -Trapper: Sells every trap after killing the relative biome boss. -Engineer: Sells every wiring thing, just to have everything with you. - Fool: a very fast NPC. -Last stand: heal itself to full-life each time it recives an hit. -Knight: +50% armor and twice the life regen in comparison with a normal settler.

9,634 downloads Details →
More Mod Chinese Translations – 简体中文汉化 – Necesse Mod

More Mod Chinese Translations – 简体中文汉化

door 76561199099435051

详细mod列表请查看合集 现在只会列出最新翻译的mod 这些mod一般是跟随游戏更新可用的 Manaworks Teleport Mod Cheers! Enchant MORE Summoner Expansion

11,804 downloads Details →
Backpacks Mod [Standalone] – Necesse Mod

Backpacks Mod [Standalone]

door 76561198979132550

Compatible with version v0.33 You don't like Aphorea Mod but you do like backpacks? This mod adds only the Aphorea Mod backpacks! Aphorea Mod already has these backpacks and they are THE SAME, so this mod will be automatically disabled if Aphorea Mod is enabled Do not use together with "Increase Stack Size" mods LANGUAGES - English - Spanish CREDITS - Save: Mod and wiki creator - Pooper: Artist - Translations: - English: Save - Spanish: Save FOR DEVELOPERS AND SERVERS Package for Dedicated Servers: https://github.com/AizSave/BackpacksMod/packages Want to support me? This mod is no longer actively developed, but it will remain available for everyone to use. If you enjoyed the mod and would like to support my work or future projects, you can buy me a coffee: ☕ https://buymeacoffee.com/aizsave Any support is greatly appreciated ❤️

9,191 downloads Details →
Move It! – Necesse Mod

Move It!

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Move It! adds a moving box item, which allows players to pick up chests and move them to another spot without having to move all the individual items (or waiting for settlers to move the items one-by-one). The moving box item is single-use and is crafted at a Demonic Workstation. It can pick up any object that holds items (Chests, Bookshelves, etc). It will copy the name of the object, and all items inside. Holding a packed box (including inside void bags) slows the player down tremendously. Chests that have a packed box inside can not be packed inside a box until the box inside is removed. Mod Compatability All mods should be fully compatible with this mod. When a mod is unloaded, all mod items inside a moving box remain inside. When attempting to place a box that contains items from unloaded mods, the player will be warned about the specific items inside and the box placement will abort. The player can override this behavior and force boxes to delete the mod items. The same behavior applies to mod chests. If a box is holding a chest from an unloaded mod, it will abort placement. Overriding this behavior will force the chest to spawn as a storagebox. Items in slots past the default 40 will be deleted. This mod has been tested for multiplayer and dedicated servers. Any issues should be reported here. Thanks to Caranud for French translations. Git repo can be found here.

8,926 downloads Details →
Recraft – Necesse Mod

Recraft

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Craft your items again! - mobs drop more broken tool types (copper up to spiderite) - added disassembler machines (4 tiers) to break your items down to be processed later - fruit/vegetables can be processed into seeds (doesn't work with fruit grown on trees/bushes) - added coal ore (can be mined, smelted from wood or acquired via Explorer/Miner settlers), used as fuel in disassemblers - added consumable shredder jaws used in disassemblers (with processing tiers and limited shreds count) - mice drop cheese with 1% chance - zombies can drop zombie parts - bombs/dynamite are craftable - coins can be smelted into gold bars Shredding one item takes one usage from installed jaws. Broken jaws can be smelted to reclaim some resources. Disassemblers require jaws of high enough power and can shred items of a matching (or lower) tier (see attached tables). New in 0.9 - added tooltip for items (tells if item can be disassembled, with needed disassembler and jaws) - added multiple output recipes (some items break down to more than one item) - added tooltip with expected disassembly results - reworked disassembler recipes (they no longer appear in crafting guide) - added more disassembler recipes - added nightsteel shredder jaws New in 0.10.0 Added integration with other mods - you can disassemble items from: Aphorea Mod, Auto Miner, Backpacks Mod, Brewing Mod, Deconstructor, Equipable Watch, Forge Upgrades, Just Content, Loom, Merge Everything, Mighty Apiary Mod, Mighty Forge Mod, More Magnets, More Maps, Move It!, Necesse Expanded, Necesse Power, Ranged Arsenal, RPG Mod, Silk Road, Soul Chasm, Summoner Expansion, The Holy Rail, Tool Forge, Ultra Storage ------ If disassembling is stuck at 0%, check if installed jaws have any durability left ant if they are powerful enough. Supported languages: - English - Polish - French (by Caranud)

8,318 downloads Details →
Mount Pack – Necesse Mod

Mount Pack

door 76561198003136783

The ultimate mount pack! Collection now contains a bat and spider mount! Try your luck at farming the evil protector or spider queen to get the drop or check in with your traveling merchant after you've killed them once and you might find it for sale. Bat Mount is normal size, flies above water/trees while outside, but not buildings. Provides a travel distance buff and during the nighttime on the surface, grants night vision. Spider Mount is a cave spider size, so no going through doorways. While riding, the spider staff gets +10 additional spider summons buffed. They will clear once you dismount or use another summon item. Enjoy! Leave any bugs/questions/love/hate in the discussions \m/

6,778 downloads Details →
Pochi's Animals : Retexture Pack – Necesse Mod

Pochi's Animals : Retexture Pack

door 76561198014504352

動物のリテクスチャMODです。 擬人化的な目を抑え気味にします。ペンギンは大幅に変更アリ。 This mod retextures a selection of animals, giving them softer, simple-style eyes while keeping the original vanilla atmosphere. The goal is to add a gentle, charming expression without changing the overall design too much. Animals included: Rabbit(うさぎ) Turtle(亀) Squirrel(リス) Chicken(ニワトリ) Cow(牛) Sheep(羊) Pig(豚) Small bird(小鳥) Penguin(ペンギン) Duck(鴨) ✨Thank you for your interest and support — it really motivates me. 制作MOD一覧 Pochi's Animals : Retexture Pack Pochi's Characters : Retexture Pack Pochi's Grass : Retexture Pack https://images.steamusercontent.com/ugc/15234244573215109156/0917C81B08B40B3455E6EF63F6E3634E6D7FDC66/https://images.steamusercontent.com/ugc/11520324124727765921/79E9D95F88C3BD043C6D5C3C6DC245D32A7A3C14/https://images.steamusercontent.com/ugc/17181968999191722613/AA7D4183099634188D93671B7F4F91244FBC81D7/

10,531 downloads Details →
Pochi's Characters : Retexture Pack – Necesse Mod

Pochi's Characters : Retexture Pack

door 76561198014504352

人間(プレイヤー、村人)のリテクスチャMODです。 輪郭、髪型、目、色、髭、一部装備などを変更します。 詳しくは画像をご確認ください。 目の位置を1ドット分下げて作ったので、頭装備が一部ずれる可能性があります。 This mod retextures human characters (players and settlers), giving them an anime-style appearance by adjusting face outlines, hairstyles, eyes, colors, facial hair, and some equipment. Please check the preview images for details. Since the eyes are moved one dot lower, certain headgear may appear slightly misaligned. ✨Thank you for your interest and support — it really motivates me. 制作MOD一覧 Pochi's Animals : Retexture Pack Pochi's Characters : Retexture Pack Pochi's Grass : Retexture Pack https://images.steamusercontent.com/ugc/15234244573215109156/0917C81B08B40B3455E6EF63F6E3634E6D7FDC66/https://images.steamusercontent.com/ugc/11520324124727765921/79E9D95F88C3BD043C6D5C3C6DC245D32A7A3C14/https://images.steamusercontent.com/ugc/17181968999191722613/AA7D4183099634188D93671B7F4F91244FBC81D7/

10,339 downloads Details →
Galva - Attributes – Necesse Mod

Galva - Attributes

door 76561198069282064

MAY HAVE NEW BUGS WITH THIS GAME VERSION Watchout for switching characters on the same world too much, it may override the stats of one of them. Simple mod that adds attributes (right now) to your game, to make different builds more viable. GIT: https://github.com/PajamaKing/GalvaMod PLEASE REPORT ANY BUGS YOU FIND! I'LL FIX THEM AS SOON AS I CAN! On steamdeck, use 120% UI Scaling, anything above this and the button won't appear. it adds: -Constitution (Survivability) -Strength (Melee) -Dexterity (Ranged) -Inteligence (Magic) -Wisdom (Summon) Galvanization at it's finest! Charisma is planned after (read if) me or Fair develop some kind of diplomacy thing. Any charisma effect ideas are welcome. To change attributes you can open the attribute assigning form in the inventory toolbar (last button to the right, unless you have another mod that adds a button there) This is a work in progress, please be lenient in your reviews. Level up by killing mobs is out. the stronger, the more xp they give! Profession and combat proficiency levels planned in the future! (ACCEPTING IDEAS, WE'RE A LITTLE LOST ON WHAT TO DO ON BOTH) Right now it makes the game way more easier, i recommend playing on Brutal :) Shout out to Accel, Fair (Game creator, great guy!) and Snoobinoob for helping me create this mod! you guys rock! MP Compatible (Mass MP not tested) Doesn't require a new game, doesn't corrupt saves, no mod conflicts expected. Report issues here or on the Bug Report thread. https://github.com/PajamaKing/GalvaMod/issues

7,544 downloads Details →
Player Health Bar – Necesse Mod

Player Health Bar

door 76561197973407006

Simply puts a health bar above the player's head just like any other mob. by Aeyos Github project Leave a tip!

9,107 downloads Details →

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Necesse server met modondersteuning

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