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DayZ Mods & Plugins

104 000+ modów dostępnych Źródło: Steam Workshop
Dmns_ExtraWeaponZ

Dmns_ExtraWeaponZ

przez 76561198086740173

Demons ExtraWeapons Pack Currently featuring the following weapons: M110 M110 Short barrel SR-25 M14 DMR M60E4 CZ805 MK16 M240 Bravo DSR.50 - WIP P90 - WIP Gauss Rifle - WIP - Needs alot of tuning All the weapons are able to use a wide variety of weapon attatchments, at this stage mostly M4 Varient attatchments All sounds will be changed in the future to be more unique Please report any bugs and all feedback is welcome :) 3D Model Credits Model P90, by ysup12 Model SR-25, M110, M14, DSR50 by azlyirnizam Model M40A5, CZ805 by frugurt Model MK16 BY jasonowen m240b is a paid for asset SweetLifeGaming discord: https://discord.gg/QWT9C8s you can find me here if you have any immediate questions or would like to hire my services Donations to my paypal are accepted and help me obtain new models, textures, and sounds to put into the modpack :) https://paypal.me/SoulWraithGames?locale.x=en_US

37,219 pobrań Szczegóły →
DayZ Collectables

DayZ Collectables

przez 76561198086854751

⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀ ⠀ DayZ Collectables ⠀⠀⠀⠀⠀ ⠀⠀⠀ 81 Magazines | WIP Paintings | WIP Photographs | WIP PostCards Magazines PC Gamer | Classic Game Guides | Resident Evil Comic | Grognak Comic | Awesome Tales Comic Request a Cover on Discord. Collections channel. Canvas Painting WIP Photographs & PostCards WIP Included TraderConfig and Types.XML with the mod. A big thank you to. n3msi Adamx Hunterz Do NOT Repack! Do NOT Reupload! Do NOT Include in ServerPack!

46,599 pobrań Szczegóły →
InediaStamina

InediaStamina

przez 76561198047426689

The modification adds general (aerobic) stamina and sleep mechanics to the game. The purpose of the modification is to make the character's stamina close to real life. The vanilla stamina mechanic allows the character to run continuously for hundreds of kilometers without consequences, with the character sprinting most of the way. In the new modified mechanics, sprinting is a valuable resource that must be used wisely in the right situations. The general stamina mechanic or the sleep mechanic can be disabled separately. Read how to do this here. 📚 InediaStamina Wiki ❓ FAQ 💬 Telegram group 💬 Discord A brief list of factors affecting general stamina: * Character movement type; * Slope of terrain (affects not only stamina consumption but also movement speed); * Type of surface, road, grass, forest, etc. (affects not only stamina consumption but also movement speed); * Character load weight (affects not only stamina consumption but also movement speed); * Character clothing; * Climbing, jumping, rolling; * Stone, planks mining, logging; * Building; * Character is hot; * Character sleep level; This modification allows you to adjust numerous factors affecting general stamina and sleep. These factors include comfortable places, stimulant items, stimulant liquids and clothing. This modification includes the InediaMovement modification, which introduces into the game realistic effects of various factors (such as the character's load weight, terrain slope, surface type, collisions with bushes) on the character's movement speed. Therefore, you do not need to install "InediaMovement" as it is already included there. If you connect both of these modifications together, "InediaMovement" will be completely ignored. The "InediaMovement" settings are located in the configuration parameters InediaMovementOptions.*. If the default "InediaMovement" settings seem too hardcore, this mod has a parameter InediaMovementOptions.CumulativeSpeedReductionIsActive, which, when disabled, will stop speed debuffs from stacking and will instead just select the maximum debuff. This significantly reduces the impact on speed for a more casual experience, though at the expense of realism. Additionally, you can completely disable the "InediaMovement" modification by setting the "InediaMovementOptions.IsActive" parameter to "0". This modification supports the DayZ-Bicycle modification. Therefore, cycling will consume general stamina similarly to other activities. This modification is fully compatible with the "Syberia Project" (Syberia 1.0) and TerjeMods (Syberia 2.0) modifications. However, if you're using "TerjeSkills", a small adjustment is required for proper functionality - see the "Compatibility with other mods" section for details. The modification has been translated into the following languages: English, Czech, German, Russian, Polish, Hungarian, Italian, Spanish, French, Simplified Chinese, Japanese, Portuguese. 😩 Information for those who suffer With this modification, you will have to completely rethink your playing style, you need to experience the modification before making any conclusions. For example, how often do you run with a load of 50 kg in real life? It used to be a common thing in this game - now you will have to keep track of your load weight. Make sure the character doesn't get too hot, as in this state general stamina is depleted twice as fast. Avoid sprinting, as sprinting consumes 10 times more stamina than jogging! There is also no need to run uphill, as the slope of terrain greatly affects stamina consumption. It is better to walk uphill. How often in real life do you run uphill with loading weight of 50 kg? Remember that running through the forest or tall grass is 10% more challenging for the character, while running on water or sand is twice as difficult, whereas running on a road is 10% easier for them. If you like to move with large load weight - use walking (double LEFT CTRL), if the load weight is less than 50 kg, when walking, general stamina is not spent, but only restored, but even with weight of more than 50 kg, it is not spent much. And always remember: knowing certain rules - everything will be fine. These are rules from real life. If, however, players on your server are more casual or, conversely, more hardcore, you can influence the degree of impact of the character's load weight on general stamina consumption with just one parameter. For more details, refer to this FAQ point. 🛠️ Configuration file Detailed information about the configuration file can be found here. 📢 Reporting bugs You can do it here. 🎁 Support the author You can do it here. My other DayZ Standalone mods InediaInfectedAI InediaPain InediaMovement You can use this mod on your server, but repack and re-uploading is not allowed. Copyright johnkind. This item is not authorized for posting on Steam, except under the Steam account johnkind. Tags: realistic stamina endurance mechanics slope surface weight sleep speed velocity movement

50,164 pobrań Szczegóły →
WickedRV

WickedRV

przez 76561198985397310

Vehicle was funded and provided by the Ceasefire RP community and designed by Armabelico. Please check out our community at www.ceasefirerp.com. Should you be interested in getting your own cusom vehicles for your own server then be sure to contact Armabelico #7516 on discord. and check out his other work https://www.artstation.com/armasdesign RV Motorhome is the perfect vehicle for traveling across the wasteland in style. ------------------------------------------------------ Wicked RV Motorhome requires the Clothing Inventory Fix mod to work ------------------------------------------------------ F.A.Q Q : Does this vehicle work with Much Car key Mod? A : Yes it does ------------------ Q : Will this mod receive updates? A : Unless an update that effects the vehicle directly no there will be no more changes. ---------------- Q : May i Purchase this mod or Repack it? A : NO im sorry but selling or repacking both are a no go for permission. ----------------------------------------- Credit/Contributions Armabelico for designing the model and texturing the vehicle. ----- Ceasefire RP Community for their amazing contributions and support. ------------------------------------------------------------------------------------------------------------------------------------ Mod May NOT be Repacked and/or re-submitted to the workshop without DIRECT Permission from WickedPhoenix This Mod may never be monitized. This includes forcing players to pay for content included in this mod or behind any paywall or locked behind any perks or Donator package. Any reports given of this mod being monitized and you will be asked to remove the mod from your server. You may however use this mod on a monetized server so long as you have been approved by Bohemia for monetization. https://www.bohemia.net/monetization/approved/dayz This mod shall remain free.

36,075 pobrań Szczegóły →
MBM_ToyotaSupra

MBM_ToyotaSupra

przez 76561198380632542

1994 Toyota Supra Wide Body - Free to use - NOT free to repack - Available in 6 colours - Red, Black, White, Orange, Purple, Yellow - AWD - 400 inventory slots - 2 Rifle slots - 2 Pistol slots - 1 Backpack slot - custom sounds - underglowlight slot - requires my underglows Free to use on any server Types file is in mod folder Key is in mod folder If you like my mod, please hit the thumbs up 👍 Community made trader files available on my Discord Comments, suggestions, or bug reports, head to my Discord https://discord.gg/eP8mmYXgC6 Copyright 2024 mebrad. This item is not authorized for posting on Steam, except under the Steam account named mebrad - Unless permission is granted by me.

49,763 pobrań Szczegóły →
PokemonTeddys4all

PokemonTeddys4all

przez 76561199166503248

( ITEM INVENTORY SIZE WILL SOON CHANGE MAKEING THEM MORE VALUABLE FOR THOSE WHO KNOW ) Everybody loves collectables why not let them collect their first ever Pokemon All files and usage names are inside the mod Please feel free to donate @chrisjones1595 via PayPal There will be NO REPACKINJG OF THESE MODS IF YOU WISH TO REPACK YOU MUST CONTACT ME DIRECTLY HERE --- https://discord.gg/gUj98Ak3Z9 THEN DM ME AS THIS IS JUST A LANDING PLACE Please also see my trainers @ https://steamcommunity.com/sharedfiles/filedetails/?id=2766430855 Please feel free to donate @chrisjones1595 via PayPal There will be NO REPACKINJG OF THESE MODS THE POKEMON ARE COMPATABLE WITH "KILLJOYS Mod Pack" AND ALOWS YOU TO PLACE THE ITEMS ON THE SHELF PROVIDED BY THIS MOD PACK https://steamcommunity.com/sharedfiles/filedetails/?id=1733304869

51,304 pobrań Szczegóły →
The Panacea Weapons

The Panacea Weapons

przez 76561197961038877

This mod adds over 40 weapons to the server Each model has LODs in six copies. We focused on quality, so the majority of models have over 20 thousand (no more than 30 thousand) polygons. All the characteristics of weapons and bullets coincide with the real indicators. Bolt-action rifles provide less recoil and more accuracy, while semiautomatic weapon are the other way around. Moreover, you can customize your weapon with a buttstock that reduces recoil, dispersion and wheeze. You can put a silencer on almost every weapon. Some compensators reduce the recoil some just extinguish the flash. Sound shaders have been developed, so sounds work properly – as real as possible. Don't be surprised that some weapons seem like something new - we want to bring a balance among all calibers. Four armor-piercing calibers with increased penetrating characteristics have been added. We have invested significant financial and time resources to create current product. Therefore, we decided to share it with all the users of the workshop. We genuinely hope that you will enjoy it as well as we always look forward to your feedback. - No CF mod required - You are allowed to use it on monetized servers - However, repacking and re-uploading are allowed (I left from DayZ and won't be able to update or fix this mod)

34,525 pobrań Szczegóły →
Electric Oven

Electric Oven

przez 76561198021928708

This mod includes an electric oven and a baking tray. The oven can cook with up to four pots, cauldrons or frying pans on the stove top and one baking tray inside. Plug the oven into a generator to power it. Look at the generator while holding the oven for the action to plug it in. You can unplug it by looking at the cord at the back of the oven and using the unplug action, or unplug it directly from the generator. When the oven is powered the green standby light will come on. Look at the oven switch panel for the action to turn it on. When the oven is turned on the orange lights will come on, as well as the interior light. The stove tops and interior element will glow red. Animations and emissive materials now indicate which cooking slots are in use (no more hotplates running with nothing on them). If you switch on the oven with no cooking equipment attached the only indication will be the interior light switching on. if you then attach cooking equipment the appropriate knob/indicator/element will be activated. You are now ready to start cooking. Let us Cook! Look at the oven door for the action to open or close it. The oven must be open to attach or detach a baking tray and to access the inventory of the tray. With the oven open and baking tray in hand you can look at the wire rack shelf for the attach action, otherwise drag it to the slot through the inventory screen. The oven must be closed to cook with a baking tray. Food will not start cooking in a baking tray while the oven is open. The baking tray is only compatible with the electric oven. It works similar to a frying pan and needs fat (Lard) in the inventory to cook food without burning it. There's a types.xml for your server in the mod folder. You may not re-pack or re-upload any part of this mod. You can donate to me on paypal if you would like to: paypal

33,138 pobrań Szczegóły →
ZenVirus

ZenVirus

przez 76561197983963610

WHAT IS THIS? This mod adds a new virus to the game that the player can only contract from zombies. Getting hit by zombies has a chance to slowly infect the player with this virus agent, and once the player is infected past a certain point they are then stuck with the virus until they cure it (like wound infection and other vanilla diseases). Once the player is sick with the zombie virus they will gradually become affected by various symptoms that start off benign and mostly just an inconvenience, but over time become life-threatening and eventually fatal. At first they will exhibit signs of sickness like coughing and blurry vision. They will also start to hear audible hallucinations such as whispers, footsteps, trees falling down etc - generally annoying symptoms that put the player on edge. But if they do not cure the virus in time eventually they will begin to vomit blood, develop wounds, fall unconscious and slowly lose health until they either find a cure - or die. If the player is fast to identify the symptoms then they can take tetracycline AND vitamins to cure the virus. This only works if both vitamins and tetracycline are in the player's system and their infection stage is below 20%. Consuming vitamins will reduce the amount of virus agents you are infected with by 50% while your immunity is boosted. This information is according to default mod settings - all of these parameters can be adjusted by server admins so use this as a rough guide and consult your server admins if you want to know which parameters are used on the server you play on. The code for this mod is based on the project VIRUS by Munghard & Tom, so most credit goes to them https://steamcommunity.com/sharedfiles/filedetails/?id=1674233729 Support for all languages is included (although translations are almost certainly going to be bad - feel free to repack this mod with edits if you know what you're doing). VIRUS SYMPTOMS Here is a list of stages and their symptoms: Stage 0: No symptoms. Stage 1 (10% infected): - Audible hallucinations. - Very rare vomiting of blood or making a zombie scream that other players can hear. Stage 2 (25% infected): - Screen begins to turn red (this red colorization tint gets worse the more infected you become). - Can no longer be cured by tetra & vitamins. - May develop fever symptoms (shivering, sweating). - May cough up blood sometimes. Stage 3 (50% infected): - Player will cough up blood more often. - Blurry vision and light pains can be felt. - Chance of making a zombie scream increases. Stage 4 (75% infected): - Player will begin to vomit blood randomly. - Hands will begin to shake when aiming (kuru symptoms). - Chance of making a zombie scream increases significantly. Stage 5 (90% infected): - Player will begin falling unconscious randomly. - Player will develop random bleeding wounds. Stage 6 (99% infected): - Player will begin to laugh randomly (kuru symptoms). - Player will scream like a zombie frequently (can be heard by other players). - Player begins to lose health randomly, as well as vomit blood more frequently. - Certain death awaits any player who doesn't have an endless supply of blood bags and bandages. VIRUS CURE Once the virus infection spreads through more than 20% of the player's system, then the only chance of survival is manufacturing a virus cure injector. The default server setting gives the player at least 5 hours before the infection spreads through their entire body which is plenty of time to find all of the items needed to make a cure. This infection time can be adjusted by server owners however, so depending on the style of the server you're playing on it might be more or less forgiving, and the cure items might be common or much rarer. To manufacture a cure the player needs the following items: - A microscope (with a 9v battery) - A petridish - A full blood bag - An empty syringe - An infected brain (from skinning dead zombies) The default settings have most of these items spawning in medical loot spawns, but this can be changed in the server types.xml files if desired. The infected brain can only be retrieved by skinning dead zombies. Once the player has all of these items they need to place them into the microscope and use the "Analyze Virus" action on the Microscope. After a few seconds the microscope will generate two vials - one with antibodies, one with virus agents. Using an empty syringe on these vials will give the player an injection syringe to either cure themselves - or intentionally infect others with the virus if they get close enough to them to use the syringe. OPTIONAL FEATURES (SERVER ADMINS CAN CHOOSE TO DEACTIVATE THESE) - When the player becomes 80% infected they will get a boost to stamina (consumes stamina slower, recovers stamina faster). - When the player becomes 100% infected zombies will ignore the player entirely (unless the player attacks the zombie). - While these three features seem OP, keep in mind by this stage the player will be vomiting blood and bleeding all over the place regularly and is almost certainly going to die soon. - If the player dies to zombie infection, a zombie can spawn on their corpse with some of their gear (disabled by default - experimental feature). - If the player eats human meat while infected it might reduce their infection without giving them kuru unless they over-indulge, based on the config options in the CONFIG_INFECTION server settings. HumanMeatVirusAdd= -5 is the default setting and means eating human meat will reduce virus infection by -5 for each bite. HumanMeatDisableKuru=1 means the player will NOT contract kuru when eating human flesh AND infected with the virus - once the virus infection is cured this exemption no longer applies. - Check the 'extras' folder for an extra mod which adds the ability to poison crossbow bolts with the virus pathogen vial or injection syringe. OTHER NOTES FOR SERVER ADMINS There are a ton of config options to adjust this mod to your preference. By default the mod will also send the player random tips on how to manufacture a cure as there are so many parts to it that it might be difficult for them to figure out the cure without help (but this can be disabled in the config settings for servers where you have a discord or website with information on how your mods work). The tips are included in the config file so they can also be translated to other languages if needed. You can find a complete list of the config settings, types.xml and other info in the mod folder. INSTALLATION Install this mod like any other mod - copy it into your server folder and add it to your mods list. Make sure to copy the .bikey into your server keys and merge the types.xml entries with your server types.xml. When you run the mod for the first time after installation the default config .json file will be created in your server profile folder under "Zenarchist/ZenVirusConfig.json". TYPES - Zen_Virus_Cure_Injector - Zen_Virus_AntiBodiesVial - Zen_Virus_Cure_Petridish - Zen_Virus_Cure_Microscope - Syringe - Zen_Virus_Injector - Zen_Virus_Injector_Empty - Zen_Virus_Cure_Injector_Empty - Zen_Virus_Brain - Zen_Virus_PathogenVial REPACK & SOURCE CODE Unfortunately due to lack of time I can't maintain all of my mods all of the time. I do my best, but these mods are offered as-is. If there's a problem, you have the source code and my permission to fix it yourself and upload a fixed version to the workshop without any credit necessary. It's all free. You can repack this mod if you like, and do anything else you want with it for that matter. The source code is available on my GitHub at www.zenarchist.com https://buymeacoffee.com/zenarchist

41,289 pobrań Szczegóły →
TraderWalletCollection

TraderWalletCollection

przez 76561198159963351

I did an update for this mod This mod contains now: 3 different Wallets and a briefcase SmallWallet in 3 different colors (Blue/Black/Brown),Itemsize 1 Slot, Cargo 14 Slots(7 notes) TraderWallet Itemsize 2 Slots, Cargo 24 Slots(12 notes) LargeWallet Itemsize 4 Slots Cargo 30 Slots (15 notes) Briefcase Itemsize 8 Slots Cargo 80 Slots (40 notes) ----------------------------------------------------------------------------------------------------------------------------------- Update 06.04.2020!!!!!!!!! Added new item. "MoneyBag" Moneybag is available in 3 sizes: Moneybag_small = 40 Slots MoneyBag_medium = 60 Slots MoneyBag_large = 100 Slots (See Pictures) All wallets are compatible now with: "OFG_Money_Euro" from Burschi and "OtherPackItemsMod" from A.Kuznecov ------------------------------------------------------------------------------------------------------------------------------------- Update 20.11.20 Mod is updated and works fine again. https://steamcommunity.com/sharedfiles/filedetails/?id=2018887948&searchtext=cj When you have any questions or interessted in my other mods join my discord. https://discord.gg/AeXxfG3 ----------------------------------------------------------------------------------------------------------------------------------------- All items are only for notes. Trader Mod is required. Updatet Types.xml is inside the modfolder. Have fun and enjoy

38,124 pobrań Szczegóły →
Backpacks+

Backpacks+

przez 76561198148294718

All vanilla bags are bigger ChildBag 6x6 CourierBag 7x6 SmershBag 7x6 TaloonBag 8x6 ImprovisedBag 8x7 HuntingBag 9x8 LeatherSack 9x8 AssaultBag 9x9 DryBag 9x9 TortillaBag 10x8 CoyoteBag 10x10 MountainBag 10x10 AliceBag 10x12 NO REUPLOADS OR REPACKING ALLOWED

47,524 pobrań Szczegóły →
Doc's Car Fixes

Doc's Car Fixes

przez 76561198096554571

Update to DayZ v1.26 This mod is to fix the recent problems with driving in DayZ and more. Updates include: - less damage to vehicle at low speeds - can repair car parts with pipewrench again (from Badly Damaged up to Worn) - can repair car engine with wrench (up to Pristine) - blowtorch can fix parts, including bumpers, fenders and reflectors (from Ruined up to Worn) - blowtorch can fix chassis (from Badly Damaged up to Worn) - epoxy can fix bumpers, fenders and reflectors (from Badly Damaged up to Pristine) - epoxy can also fix rusted parts - can open inventory in car - can see car's inventory while in vehicle - can use some items in car (food, drink, others) - can load and unload magazines in car - boat has small inventory - Flip Boat action added - Epoxy can repair Vehicle and Vehicle Door windows (from Badly Damaged up to Pristine) - Radiator can be repaired withy Epoxy - Spark plug and Glow plug can be repaired with Electronic Repair Kit - MORE to come...

46,365 pobrań Szczegóły →
UniversalSuppressor

UniversalSuppressor

przez 76561199095727298

Actual for patch ALL Данная модификация добавляет на Ваш сервер новый глушитель, подходящий ко всем видам винтовок. Всего в модификации 2 цвета глушителей: • Черный • Зеленый. Всего в модификации есть 3 вида со здоровьем глушителей: • Ванильное здоровье глушителя. • Здоровье глушителя увеличенное в 1.5 раза. • Здоровье глушителя увеличенное в 3 раза. - У каждого глушителя есть свой classname. - Модификация переведена на все поддерживаемые игрой языки. This modification adds a new silencer to your server, suitable for all types of rifles. There are only 2 colors of silencers in the modification: • Black • Green. In total, there are 3 types of health-related silencers in the modification: • Vanilla muffler health. • Silencer health increased by 1.5 times. • Silencer health increased by 3 times. - Each silencer has its own classname. - The modification has been translated into all languages supported by the game. Classnames: SobrSuppressor_Universal_Black SobrSuppressor_Universal_Green SobrSuppressor_Universal_Black_x_1_5hp SobrSuppressor_Universal_Green_x_1_5hp SobrSuppressor_Universal_Black_x_3hp SobrSuppressor_Universal_Green_x_3hp Присоединяйся к нашему комьюнити и будь вкурсе всех дел! Помощь в разработке глушителя: https://steamcommunity.com/id/semenovdanyatt

46,628 pobrań Szczegóły →
Audi_RS7

Audi_RS7

przez 76561198971963447

Audi_ RS7_ 15 Discord https://discord.gg/J6g7HfVQg2 Updated to be compatible with version 1.19! Owner of this module Xin_ Audi_ Rs7 used to be my private module, but now I want to share it with you. I hope you can like it! Audi_ Rs7 has six different colors. The interior and performance of this car are very exquisite Vehicle specifications and features: ★ 6 colors (grey, red, blue, orange, black, white) ★ 1000 slots ★ 4 tires (front and rear) ★ 4 seats (2 front seats, 2 rear seats) ★ work lights (headlamp, rear headlamp, reversing lamp, brake lamp) ★ customized sound Both the type and traderconfig will be viewed in the extras file of the module package Known issues: No, please report below. Allow monetization to use the server! No one can package this module into a server module package without my permission Thank crashingskirmish for implementing the vehicle and creating a 3D model for Dayz

34,940 pobrań Szczegóły →
AntiContainerStacking

AntiContainerStacking

przez 76561198974683062

AntiContainerStacking This mod prevents people from placing container items such as backpacks,cases,pouches,barrels and many more into other container items. - You are able to stack EMPTY containers into other containers. - You cannot put containers with items into other containers. This mod is designed for servers running DieselGear, RenegadeGear, ParagonGear or any other mods that add containers with high storage capacity. It prevents players running around with thousands of storage space without the need of having to base or use vehicles which often creates lag and can cause server crashses with all that storage being updated constantly due to it being attached to the player. Developed by Holborn, Karuizawa. Original Mod Discord can be found here: Click Here I do ask that you do NOT repack this mod and instead just install it onto your server. It will not be updated frequently as its designed to be compatible with any mods and dayZ updates in the future. Any questions or queries can be asked in the discord. Thank you!

42,113 pobrań Szczegóły →
VirtualGarageFull

VirtualGarageFull

przez 76561199033602818

Virtual Garage Full Does not support helicopters or similar. Class: - Fabo_VirtualGarage - Fabo_VirtualGarage_Static - Fabo_InsurancePaper ---------------------------------------------------------------------------------- Settings: logs: - 1 Active logs. - 0 Desactive logs. attachDetachWithTool: - 1 Active Screwdriver for attach and detach Virtual Garage. - 0 Desactive Screwdriver for attach and detach Virtual Garage. limit: - -1 Ilimited storage. - 0 Desactive storage. - 1 > Active limite storage. spawnInWater: - 0 Spawn in water disabled. - 1 Spawn in water enabled. blockedDeployByGarage: (Caution to use it, vehicles will be stuck in a specific location) - 0 Blocked deploy vehicle by garage disabled. - 1 Blocked deploy vehicle by garage enabled. blockedStorageWithoutOwner: - 1 Blocked storage without owner enabled. - 0 Blocked storage without owner disabled. blockedStorageWithoutKey: - 0 Blocked storage without key disabled. - 1 Blocked storage without key enabled. distanceDeploy: (Caution to use it, if you don't now what is it, don't modify it) - 4 Default. ---------------------------------------------------------------------------------- Files: - $Profile\VirtualGarage\settings.json - $Profile\VirtualGarage\logs\*.log - $Profile\VirtualGarage\database\*.json ---------------------------------------------------------------------------------- Types: - @VirtualGarageFull\VirtualGarage_ce\types.xml ---------------------------------------------------------------------------------- Integrations: - FaboModPack to validate owner. - ClaimVehicles to validate owner. - MCK to validate owner and key store. - Trader to validate owner and key store. DISCORD Re-pack is allowed, but don't expect updates.

44,679 pobrań Szczegóły →
MBM_SuzukiGSXR750

MBM_SuzukiGSXR750

przez 76561198380632542

2008 Suzuki GSX-R750 - Free to use - NOT free to repack Best if used with Survivor Animations mod - Digital dashboard display - Digital gear display - Digital fuel display - Shift light at redline - Damage system - License plate slot (retexturable plate) - Retexturable body and wheels - Multiple colours and designs - AWD for stability - Leans into turns - Pistol slot - Magazine slot - MotoHelmet slot - 100 inventory slots - Animated suspension and drive-terrain including drive chain - Underglow lights slot (required MBM Underglows light mod - slots only visible if installed) https://steamcommunity.com/sharedfiles/filedetails/?id=3307457670 - Police Light slot (required MBM Policelight mod - slots only visible if installed) https://steamcommunity.com/sharedfiles/filedetails/?id=3635435844 - custom sounds TEMPORORILY USING RAISED HANDLEBARS - SA team plans to make a animation and pose for this bike when they have time. Note - Because this is a two wheeled vehicle, I wanted the player to lean into turns instead of always staying straight upright. This causes some unwanted "rocking" back and forth on some uneven ground, ramps or after some crashes. It only takes a second for the bike to stop rocking and straighten back out, moving forward helps. Free to use on any server - NOT free to repack Types file is in mod folder Key is in mod folder If you like my mod, please hit the thumbs up 👍 Check out my other mods https://steamcommunity.com/profiles/76561198380632542/myworkshopfiles/ Comments, suggestions, or bug reports, head to my Discord https://discord.gg/eP8mmYXgC6 Copyright 2024/2025 mebrad. This item is not authorized for posting on Steam, except under the Steam account named mebrad - Unless permission is granted by me.

67,595 pobrań Szczegóły →
Supercharged Savage Tahoe

Supercharged Savage Tahoe

przez 76561198309604192

IMPORTANT!!: - I no long am allowing ANY persons to repack ANY of my mods for ANY reasons. If you would like to know why the sudden change, contact me on my discord :) ------------------------------ My discord: http://discord.gg/5B2ZkGvfbB ------------------------------ Hello everyone, this is the new updated version of the Savage Tahoe. Many things have been changed and redone, as well as fine tuned and touched up. This truck is now performing, handling and driving like a boss :). If you have any bugs, issues or suggestions to report please help me keep better track of these by reporting them in the discussion or on my discord. I appreciate it <3. Enjoy everyone :). ------------------------ -- About this mod: --- - YES, this mod is 100% free to use on your server. Features: - 800 slots. - Seats 4 people. - Custom dust and dirt wheel particles. - Animated drivelines/undercarriage. - 3 sets of rims/wheels to choose from. - Custom engine sounds and dope sounding supercharger :) - 2x weapon attachment slots in trunk. - VERY WORTHY 4x4 offroading capability. - 3 different interchangible front end attachments. - Light bar Coming Soon: -Working stereo & subwoofers ------------------------ If you like my work and want to support me with donations of any size, they would be much appreciated and def help keep me motivated :). https://www.paypal.me/danikainpink ------------------------ - YES you can unpack and look into pbo for learning intentions. - I DO give permission to use this mod on your server. - I do NOT give permission to repack or modify this mod in anyway without first contacting myself for permission. - Contact me on discord if you are interested in including this in a mod pack for your server. - This mod is ONLY allowed to be published by "PINKgeekPDX" or "Savage Gaming" related partners. Copyright 2020 PINKgeekPDX

36,108 pobrań Szczegóły →
SkylineServer

SkylineServer

przez 76561198969676805

⚠️ AVISO IMPORTANTE — USO EXCLUSIVO Equipamentos e configurações permitidos exclusivamente para os servidores Skyline. O download, extração ou tentativa de uso do conteúdo deste MOD fora dos servidores Skyline resultará em DMCA sem aviso prévio. ⚠️ IMPORTANT NOTICE — EXCLUSIVE USE Equipment and configurations are allowed exclusively for Skyline Servers. Downloading, extracting, or attempting to use any content from this MOD outside Skyline Servers will result in a DMCA takedown without prior notice. 🙌 Agradecimentos aos desenvolvedores dos mods utilizados: @BuilderItems — thanks! https://steamcommunity.com/sharedfiles/filedetails/?id=1565871491 @SchanaParty — thanks! https://steamcommunity.com/sharedfiles/filedetails/?id=2885347864 @ReducedFireWeaponDamage — thanks! https://steamcommunity.com/sharedfiles/filedetails/?id=2242005551 @DayZRedux — thanks! https://steamcommunity.com/sharedfiles/filedetails/?id=2469730533 📦 MOD PACK LIST: @SchanaParty @BuilderItems @ReducedFireWeaponDamage @DayZRedux

74,030 pobrań Szczegóły →
OL_GroundVehicles

OL_GroundVehicles

przez 76561198997748784

Outlaw Fortune Vehicles update

44,230 pobrań Szczegóły →
STALKER Ambience & Music

STALKER Ambience & Music

przez 76561198087000105

UPDATE 18/08/2025 -Fixed all issues with mod breaking after 1.25 -Cleaned up internals of mod -Music ambience is now tied to music slider, one off sounds are tied to effects -Added enable/disable for OneShot sounds (enabled by default) This mod will add both ambient sounds and background music to try and match the S.T.A.L.K.E.R experience. This mod allows you to configure when music starts, music timings and whether or not ambience is audible when the player is unconscious. Music/ambience will cut off on death. The music volume can be adjusted by the in game music slider. CONFIG Once the mod has been added to your server, restart your server. In the ServerProfile/StalkerAmbience an editable .json file will be generated after restart. "timerAmbience": 0.1, // time in seconds until music is played "offsetMinAmbience": 0.0, // min offset ( for variety ) "offsetMaxAmbience": 0.0, // max offset ( for variety ) "timerOneShot": 240.0, // time in seconds until single instance is played "offsetMinOneShot": 30.0, // min offset ( for variety ) "offsetMaxOneShot": 60.0 // max offset ( for variety ) "musicOnUncon": false // play music while uncon (disabled by default) "enableOneShot": true // play one shot sounds (enabled by default)

36,664 pobrań Szczegóły →
TimedCrate

TimedCrate

przez 76561198029399317

Features Countdown Timer: Real-time digital countdown displayed on the crate. Zombie Spawns: Zombies spawn at regular intervals as the timer counts down. Loot Variety: Randomized loot customizable via JSON. Global Notifications: Alerts all players when a crate unlocks. Automatic Deletion: Self-managed crate system. Installation After installation, the configs and directory will be created in your SC (profile) folder inside a new folder named MB_TimedCrate. Example JSONs The JSON for crate settings and loot configurations: Examples { "ServerStartGracePeriod": 1, "CrateConfigs": , "CrateStartNotification": "Crate countdown started!", "CrateEndNotification": "Crate unlocked! Come get some loot!", "CountdownTime": 1, "ZombieSpawnInterval": 60, "ZombieSpawnMin": 3, "ZombieSpawnMax": 6, "ZombieSpawningEnabled": false, "UseBasicMarkers": false, "UseMarkersDuringCountdownOnly": false, "ZombieClasses": , "CrateLocations": } ] } “Copyright 2024 «Mark» REPACK ALL YOU WISH PLEASE SUPPLY CREDIT AND LINKMark Any Questions? Contact Me Here: Discord

43,820 pobrań Szczegóły →
sGunplay_experimental

sGunplay_experimental

przez 76561198152643098

WARNING This is an experimental version of the mod meant for testing purposes. It may be unstable; use at your own risk. What is sGunplay sGunplay is the second module of the much more ambitious sUDE project. Its main goal is to give a slightly more hardcore and different experience, but carefully balanced to don't make it feel much different from the vanilla game, while improving the PvP (and PvE) in many aspect. Key aspects and reasons of the mod The current DayZ gunplay feels too fast and arcade, with sGunplay I try to fix that problem (Keep in mind that it still lacks some core features, therefore it doesn't completely represent the final vision I have for the gunplay) - sGunplay incentives a more thought-out and slightly slower PvP. - Running and shooting, rushing enemies while hipfiring and other things that make the game feel like an arcade-type shooter, are less rewarding - Your inventory now plays a big role in recoil control, precision and weapon handling. Think twice what weapon to use and what stuff you really need to bring with you when going to PvP hot zones (the sClothing module, with layered clothing, redesigned inventory slots and more, will majorly modify this aspect, so stay tuned) - A more dynamic and always different PvP, thanks to the many features added. Differences from vanilla DayZ Less arcadeish gameplay sGunplay rewards a slower paced PvP/PvE - Slower AimingDownSight (ADS) time, less snappy, robotic and arcadey animation (procedural ADS times will come with future updates) - "Focus" mechanic. Holding your breath will help you focus while in ADS, giving less sway and more precision. The focus speed will change based on the player stance - Reduced FieldOfView while aiming ADS, which combined with the new "focus" mechanic incentivate the player to think twice before shooting Procedural weapon inertia No more insane 360° flicks with a 5kg weapon, thanks to the new dybamic inertia system based on: - Weapon weight - Inventory weight - Player stance (erect, crouched, prone) - Movement speed - Hipfire (inertia will be much stronger while hipfiring) - Player injury state Procedural weapon recoil The weapon recoil system has been remade from scratch, which allowed me to make it more gritty, visually more appealing and more dynamic, based on: - Attachments (more to come in the future) - Character strength (vanilla softskill you see when you open the inventory) - Player stance (erect, crouched, prone) - Inventory weight - Movement (you'll be able to control recoil much better while standing still) - Hipfire (while hipfiring you won't be able to control the recoil very easily) Completely reworked player cameras - Deadzone! It is also possible to tweak the deadzone strength as you wish - "PictureInPicture" (PiP) emulation. The mangifying optic lens effect has received a major overhaul to better emulate the dual render technic used by games like Insurgency or EscapeFromTarkov. And it also is compatible with deadzone! - The camera is not "tied" to the weapon anymore - Customizable DepthOfField while ADS - It's possible to Freelook while ADS (only with ironsights and non-magnifying optics) - It's possible to visually inspect the weapon (only with ironsights and non-magnifying optics) Dynamic crosshair The dynamic crosshair is inspired from the .62 version of DayZ. Such crosshair would help you while hipfiring, showing you where your gun is point at; so it will be much easier to understand if you're shooting a tree or the enemy behind it . - It can be enabled/disabled from the menu settings - Servers can decide to disable it by toggling the crosshair options in the serverDZ.cfg Improved sway and stamina drain - The weapon sway (caused by the breathing) is a lot more predictable and much easier to control (without crazy spasm from your character). - Holding your breath will drain your stamina a bit slower than vanilla. This has been done to compensate the "time" you need to focus, while also making the timing more plausible, gameplay wise Other additions - You will slightly retract your weapon before lifting it up when you're close to hit a wall. It will help you a lot during CQB! Need help? Come over to my DISCORD Modding How to make a weapon compatible - If you use vanilla recoils for your modded weapon, there is nothing you have to do! - If instead you use a custom recoil and want to make it compatible with sGunplay you may need to specify some more values. Come in the DISCORD for a more detailed guide How to make an optic compatible All you have to do is to change the PPMaskProperties and PPLensProperties inside your config.cpp. In both cases the X and Y position must be set to 0.0 Come in the DISCORD for a more detailed guide Github page For a better insight give a look at the github page: github.com/simonvic/sGunplay Monetization You are hereby given monetization approval, as long as you follow the DayZ Server Monetization rules and have obtained permission from Bohemia Repack You are NOT allowed to repack any part of this mod, unless given my explicit consent Contact me Found a bug or want to give a suggestion? Feel free to contact me! Discord server: DISCORD Buy me a coffee

31,872 pobrań Szczegóły →
OL_AirVehicles

OL_AirVehicles

przez 76561198997748784

44,285 pobrań Szczegóły →

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