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Health Info

Jak hostować Health Info na game-serverhosting

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4,655,871
Kategorie
all_clients_require_mod, character, creature, interface, other, utility, version:2.2.04

Health Info on Your Don't Starve Together Server

Health Info shows the exact health points of creatures on mouse-over — or via controller auto-target — instead of leaving you to guess. It's the DST successor to the single-player classic "Tell Me About Health" and stays actively maintained, with new creature prefabs regularly added to its whitelist so recent content is tracked correctly too. The precise readout is especially useful during boss fights or when hunting rare creatures, letting your group judge exactly how a fight is progressing.

Because it affects every client, you enable it centrally via ServerModSetup() in your server's dedicated_server_mods_setup.lua. From then on, all joining players download it automatically — no separate Workshop subscription needed.

Tip: Particularly valuable for co-op groups coordinating boss fights and timing that final decisive hit.

Plan the rollout and operation

Health Info removes uncertainty from combat and therefore changes perceived difficulty. Agree whether exact hit points belong on the main world or only on a learning and test world. Check newly added creatures after game updates because unfamiliar prefabs may not be covered until a later mod release. Testing both mouse and controller input prevents part of the group from receiving different information.

Before enabling it, back up the cluster, world, and modoverrides.lua, and record the Workshop ID and every server option. Add the mod through ServerModSetup(), start a copy of the world, and let at least two clients complete automatic download and joining. Test the core feature, cave travel, death or reconnecting, and a full restart. Change only one configuration value per run and inspect the server log afterward. Following DST updates, wait for a compatible mod release before starting the live world; leave unmaintained projects disabled until tested. Before removal, empty or clean up extra slots, items, and saved state where the mod creates them. A current world backup is the recovery path if prefabs or components are missing after removal.