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Factorio Mods & Plugins

22 000+ modów dostępnych Źródło: Factorio Mod Portal

BerbCorp Roboports Don't Freeze on Aquilo

przez Berb_Corp

Prevents roboports from freezing on Aquilo by removing their heating requirement.

73 pobrań Szczegóły →

BerbCorp Biolab No Biter Egg Needed

przez Berb_Corp

Removes biter eggs from the Space Age Biolab recipe while leaving the rest of the recipe untouched.

37 pobrań Szczegóły →

BerbCorp Logistic Network Grids

przez Berb_Corp

Personal GUI grids for monitoring selected item counts in selected logistic networks.

99 pobrań Szczegóły →

BerbCorp Agricultural Science Pack No Pentapod Egg Needed

przez Berb_Corp

Removes pentapod eggs from the Agricultural science pack recipe while leaving the rest of the recipe untouched.

38 pobrań Szczegóły →

Biochamber No Pentapod or Biter Egg Needed

przez Berb_Corp

Removes pentapod eggs and biter eggs from the Biochamber recipe while leaving the rest of the recipe untouched.

45 pobrań Szczegóły →

Advanced Furnaces 2 2.1 Space Age Fix

przez rodrigoalag

Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. fixed bad code and angelssmelting. added Bio Industries stuff. please report bugs or ideas. Language en, ru, de, fi, pt-BR.

101 pobrań Szczegóły →

BerbCorp Electro Heater

przez Berb_Corp

Three researchable electric heaters for Aquilo, including an extreme four-output industrial heat source.

70 pobrań Szczegóły →

Big-Monsters

przez MFerrari

Be prepared for the big monsters and other tragic events from this planet!

36,072 pobrań Szczegóły →

Power Grid Comb

przez chasemuss

Clean up inconsistent power cabling while leaving circuit wiring alone.

210 pobrań Szczegóły →

Earth Maps

przez hyspeed

This mod creates the world based on an image of Earth. Maps: Atlantic, Pacific, Olde World, Americas, Africa, Europe, Oceania, United States. The Player chooses what spawn city area. Optionally has 'teleporters' at each city. Optionally Pre-placed rocket silos. Base Factorio v2 only - no Space Age support.

523 pobrań Szczegóły →

Belt Reverser 2.1

przez daz96050

Reverse entire segments of belt. Works with belt stacking and quality items. Includes fix so that undergrounds also lane-swap their items, preventing belt mixing

33 pobrań Szczegóły →

Updated Construction Drones - Forked

przez daz96050

Adds ground based construction robots. A repackage the original mod by Klonan. Forked to fix some long-standing issues. Now with quality support Note: Quality drones only work with the default quality values. Mods that rename quality or add more qualities will not work.

6,618 pobrań Szczegóły →

Spawner Tweaks: Pollution on Kill

przez wadeack

Creates or absorbs pollution when a unit spawner is destroyed.

4 pobrań Szczegóły →

Astroponics

przez SafTheLamb

Adds a garden for you to grow wood in space!

29,026 pobrań Szczegóły →

Planet Pelagos - Community Fork

przez TriggeredSnake

Visit Pelagos: an insular planet rich in tropical coconut palms, methane deposits, and minor lifeforms. Harvest coconuts, process them into oil, sealant, and biofuels, experiment with fermentation, and use high-temperature calciners to improve smelting processes in your factory. My goal is to make this fork a community driven alternative to allow the community to play the game how they want to, rather than how Talander wants them to.

50 pobrań Szczegóły →

BerbCorp Cargo Bay Loader

przez Berb_Corp

BerbCorp Cargo Bay Loader lets inserters and loaders insert into and remove from Space Age cargo landing pads, space platform hubs, and cargo bay extensions. It does not change logistic bot behavior.

236 pobrań Szczegóły →

BerbCorp No spoilage recipe, efficiency module 3

przez Berb_Corp

Removes spoilage from the Efficiency module 3 recipe while leaving the rest of the recipe untouched.

74 pobrań Szczegóły →

BerbCorp No biter egg recipe, productivity module 3

przez Berb_Corp

Removes biter eggs from the Productivity module 3 recipe while leaving the rest of the recipe untouched.

93 pobrań Szczegóły →

BerbCorp No tungsten recipe, speed module 3

przez Berb_Corp

Removes tungsten ingredients from the Speed module 3 recipe while leaving the rest of the recipe untouched.

72 pobrań Szczegóły →

BerbCorp Infinite Resources, UPS-safe

przez Berb_Corp

Makes selected resource patches infinite with prototype-only changes: no control script, no on_tick, and no runtime scanning.

139 pobrań Szczegóły →

BerbCorp No Aquilo Belt Freeze

przez Berb_Corp

Prevents transport belts, underground belts, and splitters from freezing on Aquilo by removing their heating requirement.

70 pobrań Szczegóły →

BerbCorp Cargo Landing Pad Logistics Bots

przez Berb_Corp

Adds local logistic bot requests for Space Age cargo landing pads on planets.

119 pobrań Szczegóły →

BerbCorp Uses Warehousing (by Anoyomouse & dgw)

przez Berb_Corp

A BerbCorp ecosystem dependency wrapper that recommends Warehousing by Anoyomouse & dgw without adding code or gameplay changes of its own.

90 pobrań Szczegóły →

BerbCorp Cheaper Overgrowth Jellynut Soil

przez Berb_Corp

Halves the Space Age Overgrowth jellynut soil recipe ingredient costs while keeping the recipe, unlock, and result unchanged.

71 pobrań Szczegóły →

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