- Mods
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- DayZ
DayZ Mods & Plugins
FarmingPlus+
por 76561198207021927
FarmingPlus ************************************************************************ UPDATED FOR 1.13 ************************************************************************ FarmingPlus introduces a way for you to catch chickens and pigs with a Burlap sack. Once caught and released the animals will become tamed so they will no longer be spooked by your presence allowing you to co-exist peacefully. You can build your new pets a home in the form of a chicken coop or pig pen. Assigning animals to a home (by attaching to the inventory slot) will make them persist through server restarts. Feed your chickens with 10 seeds (any type of seed). 3-10 minutes after feeding the chicken will lay an egg. Rooster's won't produce eggs for obvious reasons. Hatch your eggs by placing them in a chicken coop with an assigned mother hen. A new chicken will spawn at the chicken coop about 10 minutes after the egg was placed, providing the mother hen is still alive. You then need to feed a rooster before you are able to hatch more eggs. FEATURES: - Catching chickens and pigs. - 4 Building Structures, a fence, gate and a chicken coop and pig pen. - Create persistent animals by attaching them to a chicken coop or pig pen. - Feeding chickens for eggs. - Hatching eggs. - Cooking eggs, in a pot, on a fireplace or stabbed on a stick. - Chickens and pigs you have captured / hatched will have calm behavior around players. CRAFTING RECIPES Farm Fence Kit = 1 log + 3 Planks Farm Gate Kit = 1 log + 3 Planks Pig Pen Kit = 1 log + 5 Planks Chicken Coop Kit = 1 log + 5 Planks ************************************ To upgrade the chicken coop place 10 Nails + 5 Planks + 1 Metal Plate to the slots in the chicken coop, and build up with a hammer or hatchet. ************************************ Destruction tools To break down the fence, gate and chicken coop. - axes, hatches, crowbar, sledgehammer FarmingPlus was originally part of BaseBuildingPlus Farm Gate, Chicken Coop and Farm Fence, all custom made by the awesome man W00kie! Pig in a sack model custom made by the mighty Juusto! Discord If you have any questions, feel free to ask them in the BaseBuildingPlus Discord: https://discordapp.com/invite/TuwgjqK Server Owners INSTALLATION: 1. Copy the @FarmingPlus+ folder from !Workshop to your server root folder. 2. Copy BBP.bikey file from the keys folder to your keys folder. 3. Add "-mod=@FarmingPlus+" to your server startup parameters. 4. Merge types.xml in your mission folder with the types.xml provided. UPDATING: 1. Replace the @FarmingPlus+ folder in your server root folder with the new one from !Workshop. 2. Check the Change Notes for any instructions. Update types.xml if new items were added. No re-uploads or repacking allowed. Please use in a server collection. Copyright 2020 BaseBuildingPlus. This item is not authorized for posting on Steam, except under the Steam account named Chopper or HennySea. Donations This mod is completely free to use. If you want to contribute towards the future development you can do so by donating via PayPal or our official Patreon page. Any donations are much appreciated, thanks :) PayPal Donations Patreon Donations MidEvil If you have time, please check out the new game I'm working on with HennySea. MidEvil on Steam
KarmaKrew Mods
por 76561198041859879
Instant Flag
por 76561197970969034
A simple mod that allows you to build the whole flag pole without materials.
NERV_Gaming
por 76561199073268894
NERV_Gaming Step into gaming nostalgia! NERV_Gaming brings a massive collection of consoles, handhelds, and games into DayZ — perfect for building the ultimate retro gamer’s base. --- Features - 2 TVs – Vintage & modern units for console displays - 16 Consoles + Controllers – PlayStation, Xbox, Nintendo & more - 7 Handhelds – GameBoy, DS, and others (some with skin variants) - 650+ Games – Collect them all, feel the nostalgia - Display Units – IKEA-style shelving for consoles & handhelds - Mystery Game System – Server owners can customize via JSON - Immersive Functionality – Turn on TVs & consoles, insert a game, and watch its startup/menu appear on screen --- Credits A huge thank you to the creators of the models used in this project. Some models were purchased, others were sourced free online. All were imported and adapted by me for DayZ. Special thanks: - FoX (FoXy Friend) - FantasticFungi (Fungal Friend) - Braillie – Bug hunter supreme - Enfusion Modders Discord Community – Always helpful - TWE4KS – Tutorials that teach half the scene --- Server Owner Files The mod comes with a few basic default files to help you set up quickly: - types.xml – basic loot spawn entries - TraderPlus file – pre-made trader setup - Classnames.txt – all included items for easy reference - Instructions for the Mystery Game JSON config – customize which games can spawn These files are optional, but they give server owners a simple starting point. --- Notes These games are collectibles only (not playable). They bring the nostalgia, not the gameplay. Do not reupload or edit this mod. --- Community Feedback is always welcome! Join our Discord to share ideas, report bugs, or just hang out: (https://discord.gg/C4NKsqcyk4) --- Usage & Permissions Do not repack, rehost, or rekey this mod or its content. Unauthorized use will result in a DMCA takedown without warning. This mod is not for sale. Please don’t ask. This is a public mod — install it properly and enjoy! --- Why Repacking is Not Allowed It does not improve server performance. You miss out on important bug fixes. It hurts visibility and subscriber count. It creates unnecessary support issues. It forces players to redownload the same content repeatedly. Respect the work — don’t repack.
BetterSky
por 76561199213795513
Enhanced Realistic Sky Mod for DayZ Transform your DayZ server with a custom, highly detailed skybox designed to elevate gameplay immersion. This mod replaces the default sky with stunning, realistic visuals, enhancing the atmosphere for all players. Experience dynamic lighting, vibrant sunsets that bring a deeper sense of realism to your survival adventure. Perfect for servers aiming to offer a more visually immersive and authentic experience. Install this mod and make every moment under the sky in DayZ truly breathtaking! BetterSky Sakhal - https://steamcommunity.com/sharedfiles/filedetails/?id=3364216187 BetterSky Bitterroot - https://steamcommunity.com/sharedfiles/filedetails/?id=3351960892 BetterSky Livonia - https://steamcommunity.com/sharedfiles/filedetails/?id=3371352577 BetterSky Alteria - https://steamcommunity.com/sharedfiles/filedetails/?id=3371385853 BetterSky Namalsk - https://steamcommunity.com/sharedfiles/filedetails/?id=3375665479 Mod working on: - CHERNARUS - DEER ISLE Suggestions accepted! PS - Repacking is not Allowed. Join My discord or custom works - https://discord.gg/Fyr8UADAKa
HealthBar-Ninjins
por 76561198853703934
Nijins Caution HP Bar A DayZ mod that shows a dynamic health bar as UI when players deal damage to various entities as like zombies, players, animals, and Expansion AI. Supports PvZmoD: Customisable Zombies, includes customizable settings, whitelist support, and admin-reloadable configuration. I have created this mod since there are no free mods out there for this. This one is totally free to use! General Information • This is still in early stage of development remember that, there could be issues! KNOWN ISSUES: PVZ_moD is maybe not 100% compatible like for mutant mods and such. But was tested on :Erapulsar_Zombies,AJs Creatures, Exiled - Terrifying Creatures and some dbo. Features • Display a health bar when damaging: • Zombies (including PvZmoD support) but can have issues not 100% done. • Animals • Other players • Expansion AI • Useable with Ninjins-Pve-PvP palyer states. • ItemBased Items with a Whitelist for only specific ClassNames or Baseclasses like for Basebuilding in expansion would be "ExpansionBaseBuilding" Shared HP Bar: When multiple players attack the same target (e.g., an infected), they see a synchronized HP bar for that entity. Each target keeps a list of attackers. Players are automatically removed from this list if: •They stop attacking the target for a duration defined by RemoveFromTargetsInSeconds in the settings json. • They switch to a different target This makes sure the HP bar is only shown to actively engaged players and remains up to date in combat. Configurable via JSON: • Show/hide for specific target types • Whitelist for zombie or animal classes • Custom display duration • Admin-only config reload Admin Functions Server admins can reload settings visa set Hotkey under DayZ Options. Admins are defined in Admins.json On successful reload, the mod shows confirmation notification and logs it to the server log. Others: • Prevents showing HP bar on self-damage • Calculates custom zombie max HP using PvZmoD’s simulated health points, with inheritance Installation 1. Mod is needed server and client side. 2. In your server's profiles/config folder you will find the folder NijinsHPBar. 3. On first time: NijinsHPBarSettings.json Admins.json will be created there. 4. You have to use the GUID and NOT the SteamID. Each Admin Tool will show you GUID. How It Works 1. When an entity is damaged, the attacker is resolved. 2. If the attacker is a player, info is sent with: • Target display name (will show "Survivor" instead of player name if target is a player) • Current HP • Max HP • Display duration 3. On the client, the HP bar UI is updated to show that data for a short set duration in the config file. 4. For PvZmoD-enabled zombies, health is pulled from simulated PvZ data and resolved via inheritance. --- Configuration: NijinsHPBarSettings.json { "DisplayDuration": 4.5, "ShowForZombies": true, "ShowForPlayers": true, "ShowForAnimals": true, "ShowForExpansionAI": true, "ShowInPvPState": 1, "ShowInPvEState": 1, "ShowInRaidState": 1, "ZombieWhitelist": , "AnimalWhitelist": } Settings: • ShowFor: Toggles for each entity type (Zombies, Players, Animals, ExpansionAI) • Whitelist: Only entities matching these types (or their base classes) will show HP bars • Duration: How long the HP should stay after damage to the entity. Mod Supports It works with every Infected Mod as long as the mod doe snot modify the HP like pvz mod does. Even if you modded the .cpp for zombies it will work. Pvz works differently. • PvZmoD_CustomisableZombies • DayZ-Expansion-AI Credits Created by Ninjins aka Naij0 REPACK & MODIFICATION • You are not permitted to repack or modify any part of this mod. Yet! CONTACT: (click the image)
NewKillfeed
por 76561199179401020
This mod is not created by me, it is an old version of a killfeed that stopped being online, I uploaded it again with a new key created by me, I thank the first person who made this mod By: BlackCorvus youtube: https://www.youtube.com/channel/UCe40Y2WUKgB27Gn_UGFZMVg
CarRadio
por 76561198106885785
Private mod. Please write to discord artem6085 or tailsmizu The mod adds the ability to play music from cassettes in cars. Features: * Switch between tracks (next track, previous track). When a track ends, it automatically switches to the next track; * Setting up the on/off buttons for the recorder, next track, and previous track in the game settings; • Ability to adjust the music volume separately from the sounds in the game settings (music volume); • Automatically turn off the recorder when removing the car, destroying the car, destroying the battery, removing the battery; • The cassette cannot be removed when the recorder is turned on; • You can only turn on the tape recorder with the car's battery inserted. Problems that can't be fixed: • When a person walks away from the car with the tape recorder turned on at a distance where you can't hear the music, and then comes back, the music will continue from the moment they leave. For the others who stayed near the car, the music will play continuously. Hence the problem with syncing - the person who was leaving will hear a different part of the track, unlike the others. The problem is solved by switching the track (including automatic), as well as turning off/on the tape recorder. • Those who were far away from the car at the time of turning on the tape recorder and come to the car, or were not on the server at all, will not hear the music. It is also solved by switching the track (including automatic), as well as turning off/on the tape recorder. ============================================================================================== RU/РУ Приватный мод. Пишите в дискорд artem6085 или tailsmizu Мод добавляет возможность проигрывания музыки с кассет в автомобилях. Возможности: • Переключение между треками (следующий трек, предыдущий трек). При окончании трека автоматическое переключение на следующий трек; • Настройка кнопок включения/выключения магнитофона, следующего и предыдущего трека в настройках игры; • Возможность регулировки громкости музыки отдельно от звуков в настройках игры (громкость музыки); • Автоматическое отключение магнитофона при удалении автомобиля, уничтожения автомобиля, уничтожения аккумулятора, вынимания аккумулятора; • Кассету нельзя извлечь когда включен магнитофон; • Включить магнитофон можно только со вставленным аккумулятором автомобиля. Проблемы, которые нельзя исправить: • Когда человек отходит от машины с включенным магнитофоном на таком расстоянии, на котором музыку не слышно, а затем придёт обратно, музыка у него продолжится с момента ухода. У остальных, кто оставался рядом с машиной, музыка будет играть непрерывно. Отсюда проблема с синхронизацией - человек, которых отходил будет слышать другую часть трека, в отличии от других. Проблема решается переключением трека (в том числе и автоматическим), а также выключением/включением магнитофона. • Те, кто был далеко от машины в момент включения магнитофона и подойдут к машине, или вообще не были на сервере - музыку не услышат. Решается также, переключением трека (в том числе и автоматическим), а также выключением/включением магнитофона.
SuppressionMod
por 76561198000810919
Introduction Introducing the Suppression mod for DayZ. This mod focuses on the often overlooked but crucial tactic of suppressive fire and its impact on the battlefield. With this mod, players will experience the true power of suppressive fire as they unleash a hail of bullets upon their enemies. The mod includes realistic visual and audio effects to create an immersive experience adding to the chaos of the battlefield. But suppressive fire is not just about creating a wall of lead - it also has a real effect on the enemy's behavior. The mod takes into account the psychological impact of suppressive fire, with enemy combatants becoming more hesitant and cautious in their movements when under fire. Whether you're a lone survivor defending your hideout or part of a well-organized squad assaulting an enemy position, Suppression mod will add a new layer of strategy to your gameplay. So load up your weapons, take aim, and let loose a barrage of suppressive fire on your foes. They won't know what hit them. Suppression mod has ear protection that you can wear to reduce the effects of suppression during a gun fight! Repacking and Modifying Suppression mod DOES NOT allow repacking or modifying of the source code without permission. Permission will not be granted. Creators: Spaghetti and NullWorld How to add ear protection items: In your servers ServerProfile there will be a folder named Suppression with a text document. In the document you can add any item as a new line. Note, these items will reduce the suppression that a player takes. For Server Owners/Hosts: Suppression JSON Configuration The Suppression mod has a configuration file that allows server owners to designate custom values for the game regarding the suppressive fire mechanic. This is located in your server’s ServerProfile Suppression folder in a .JSON file. JSON Variables: “Suppression_Normal_Decay”: 10.0 Float value (Recommended to have this less than the Fast Decay and Protection Decay) This is the value at which the player recovers when unsuppressed. “Suppression_Fast_Decay”: 15.0 Float value (Recommended to have this less than Protection Decay) This is the value at which the player recovers when suppressed. “Suppression_Max_Value”: 200.0 Float value (Recommended value is 200) This is the max amount of suppression a player can have. “Suppression_Protection_Decay”: 40.0 Float value (Recommended to have this greater than the other decay values.) This is the rate that the player recovers from suppression when they have ear protection. “Suppression_Muffle_Start”: 140.0 Float value (Make sure to have this value be less than the max value.) The amount of suppression required to cause temporary hearing loss. Donations Heyo, Spaghetti here! NullWorld maintains this mod and does alot of the configuration modularity. All I did was make the foundations and develop the main bits, the cool stuff that allows server owners to change values and load custom ear protection items is all by NullWorld. Support work of Spaghetti by donating to here, all donations from that link go to me, mostly to buy food from a burger joint nearby. Thank you all for checking out this mod, it means alot! - Spaghetti
DAYZ24-Dr.MAX-2
por 76561199477420691
Дополнительный, вспомогательный мод. Additional, auxiliary mod. Мод только для серверов Russian Classic Dr.MAX - запрещено использование на других серверах.
GhillieFix
por 76561198882913670
Repacking this mod and changing files is allowed ! For all questions and suggestions, write to Discord private messages: Fantom228808 1#9630 Discord: https://discord.gg/UKWUZzhPrQ Description of the modification: This modification adds the ability to wear Camouflage suits not only under the Backpack slots, but also Belts and armbands. This adds realism at times and players have much more space and opportunities to drag more things they need for themselves.
DeadShoreMutants
por 76561198276769418
Мод на новых зомби более эффектный и свежий вид зомби с новыми звуками криков и звуки ударов по персонажу в моде есть 6 видов разных зомби а так же части самих зомби ! мод работает на карте Chernarus! Оригинальный мод был подготовлен для карты намальск Namalsk a more spectacular and fresh look of zombies with new sounds of screams and sounds of blows on the character in the mod there are 6 types of different zombies as well as parts of the zombies themselves ! the mod works on the Chernarus map the original mod was prepared for the Namalsk map Я НЕ РАЗРЕШАЮ БОЛЬШЕ ПЕРЕУПАКОВЫВАТЬ ЭТОТ МОД. Я НЕ РАЗРЕШАЮ НИКАКИХ ПЕРЕДЕЛОК ! I DO NOT ALLOW ANY MORE REPACKAGING OF THIS MOD. I DON'T ALLOW ANY ALTERATIONS !
MA Pirate Treasure
por 76561197981552601
This is a lightweight treasure loot event. It includes customizable treasure chests and a treasure map. As a server admin you can make the map a rare object for players to find. This map starts the event - similar to an Airdrop flair. ✔️ CHERNARUS: 8 LOCATIONS ✔️ NAMALSK: 7 LOCATIONS ✔️ DEER ISLE: 8 LOCATIONS ✔️ SAKHAL: 8 LOCATIONS HIDDEN TREASURE 📁@MA Pirate Treasure ➜ Extras ➜ hidden_treasure CZ NO-FLY-ZONE SUPPORT 📁@MA Pirate Treasure ➜ Extras ➜ no_fly_zone CUSTOM ZOMBIE SUPPORT 📁@MA Pirate Treasure ➜ Extras ➜ custom_zombies When you find a map, you can start the event with Inspect Map. The ship will play an airhorn sound that players will hear if they are close enough. Players who find the map can already see all possible spawns (x). With the notification hint, they basically have a head start to the location. This is supposed to be the reward for finding the map, as opposed to everyone else. GPS TRACKING You can use the Vanilla GPS Receiver to check the distance to the ship. Only works if event is active. Turn on/off for updated distance tracking. 🔴 ONLY 1 EVENT CAN BE ACTIVE AT A TIME! Events are not persistent across restarts! 🔴 MAKE SURE YOU DON'T START IT LIKE 5 MINUTES BEFORE A SERVER RESTART! PVE STYLE EVENT ◈ Config option: "TreasureChestIsLocked" ◈ If set to 1, a key is created in the players inventory upon event start ◈ Key opens the chest so that other players can't "steal" the loot ◈ Key will be ruined dynamically depending on the spawned chest(s) ◈ The chest can be opened - it can't be locked again afterwards A TreasureConfig.json will be created in your servers config. Admins can check EventLogs.txt after the first event has started. 3 standard treasure chests - random for each new event. You can add your own chests aswell - no limits. Just give it a name and set your items. Randomizer can be used to select items out of a larger list of treasure loot. If set to 0, ALL items in the list will be selected! 🔴 MAKE SURE YOU DON'T EXCEED THE 500 SLOT LIMIT OF THE TREASURE CHESTS! "PlaySoundOnEventStart": 1, ➜ Plays Airhorn sound on event start. "EnableShipIsSmoking": 1, ➜ Ship has heli crash smoke trail. "ShowStartEndNotification": 1, ➜ Start/End notification (all players). "ShowSpawnLocationHelp": 1, ➜ Location clue notification (all players). "ShowServerRestartHelp": 0, ➜ Message to warn this player before starting event. "DestroyMapOnEventStart": 0, ➜ Map will be deleted on event start. "EnableGPSDetection": 1, ➜ Vanilla GPS Receiver can detect event locations. "EventRuntimeInMinutes": 40, ➜ 40-60 minutes should be enough for players to find it. "TreasureChestIsLocked": 0, ➜ For more of a PvE style event. "RandomizeTreasureLoot": 0, ➜ 0 means ALL items will be selected. "TreasureChests": }, { "Type": "Mixed", "RandomItems": 10, "Items": }, { "Type": "Special", "RandomItems": 8, "Items": } ] 0 = disabled │ 1 = enabled 🔴 KNOWN ISSUES: Zombies sometimes do not move correctly on DeerIsle! ➜ TYPES FILES INCLUDED IN THE MODS EXTRAS FOLDER Everything I make for DayZ is free, it just takes up a lot of my time :D Your help is greatly appreciated. Thank you very much ♥ 1) Can I set my own event coordinates? NO. THIS IS NOT THAT KIND OF MOD. THE TREASURE MAP IS THERE FOR A REASON. IF YOU SET YOUR OWN COORDINATES, THE MAP WOULD NEVER MATCH YOURS. 2) Can I create more treasure chests by myself? YES. FOLLOW THE JSON LOGIC IN THE CONFIG. 3) Does the event have automatic spawn timers? NO. THIS EVENT DOES NOT START BY ITSELF. THE TREASURE MAP IS THE TRIGGER. 4) Does this mod support all maps? CHERNARUS, NAMALSK, DEER ISLE AND SAKHAL. YOU ARE NOT ALLOWED TO REPACK, REUPLOAD OR MONETIZE THIS MOD Monetization Request This Mod is under constant development, changes and updates should be expected. Copyright 2026 Mr. Alex. This item is only authorized to be published on the Steam account https://steamcommunity.com/id/dayzalex
MBM_ImprezaWRX
por 76561198380632542
2004 Subaru Impreza - Free to use - NOT free to repack This vehicle was imported for my good friend MadEagle - Available in multiple colours - rusty and clean versions - Damage system - AWD - 500 inventory slots - Wooden Crate slot - Jerry Can slot - MBM_Underglow light slot - Pistol slot - Retexturable and removeable plate - custom sounds Free to use on any server - NOT free to repack Types file is in mod folder Key is in mod folder If you like my mod, please hit the thumbs up 👍 Comments, suggestions, or bug reports, head to my Discord https://discord.gg/eP8mmYXgC6 Copyright 2024 mebrad. This item is not authorized for posting on Steam, except under the Steam account named mebrad - Unless permission is granted by me.
DayZPlus Guns
por 76561198053832062
All Weapons from DayZPlus By themselves for servers that do not want the building tools or are having conflictions with the building parts.
Zens Immersive Login
por 76561197983963610
What Is This? This mod makes logging in a little bit more immersive. When a player logs in, they will slowly open their eyes while lying down. This also helps with exploiting x-ray vision when logging in on a computer that doesn't load all the surrounding walls in quickly, and prevents the player from being able to gun down anyone standing next to them after logging in as the player needs to stand up first before they can do anything. The mod also creates a fire next to the player when they first spawn a fresh character, giving the impression they were sleeping by a fire and suddenly awoke instead of just appearing already standing. The fireplace extinguishes itself after a few seconds to prevent suiciding on it or being able to use the fireplace for warmth etc, and the ashes will despawn as soon as the player leaves the area. You can disable the fireplace being created when a player spawns a new character by creating a .txt file in your server profiles folder. If you create a file called "disablespawnfire.txt" in the directory "server_root/profiles/Zenarchist/disablespawnfire.txt" then the mod will not spawn a fire next to freshly spawned players. Installation Instructions: Note: ZenModCore is a dependency - https://steamcommunity.com/sharedfiles/filedetails/?id=3702420204 Install this mod like any other mod - copy it into your server folder and add it to your mods list. It must be run on both server and client. Make sure to copy the .bikey into your server keys if you're not using a server management tool like OmegaManager which does that automatically. Repack & Source Code: Unfortunately due to lack of time I can't maintain all of my mods all of the time. I do my best, but these mods are offered as-is. If there's a problem, you have the source code and my permission to fix it yourself and upload a fixed version to the workshop without any credit necessary. It's all free. You can repack this mod if you like, and do anything else you want with it for that matter. The source code is on my GitHub at www.zenarchist.com Learn Modding Want to learn how to make your own mods? Check out my guides on YouTube: https://www.youtube.com/@Zenarchist Buy Me A Coffee / Contact Me: All my mods are free and open source, but it takes an enormous amount of time to put some of these mods together. If I've helped you out, please consider helping me buy my next coffee! I don't expect it, but I very much appreciate it. To contact me you can send me a message there too - I get an insane amount of messages so it's the best way for me to filter out the noise and focus on people who are willing to support my work with a coffee first: https://buymeacoffee.com/zenarchist Enjoy!
Vote-Skip-Night
por 76561197996267438
A mod that allows players to vote to skip nights. 50% of the players must have voted by typing "!skip" in direct chat during the night. 10 seconds after enough players vote to skip, the time will be set to 4AM. Chat will automatically advertise the system every 10mins at night so players can utilize it. If you enjoyed this mod, be sure to Rate and Favorite! Source Code : https://github.com/Mka0207/DayZ-VoteSkip-Night Any repacking / reuploading / modifying / monetization of this workshop addon is prohibited. Please contact me for permission / feedback / support ! ©Copyright 2020 by FWKZT
4KBOSSKVehicles
por 76561198147193612
This pack contains 29 vehicles from 4KBOSSK all conveniently placed in one place. Classnames, types and traderplus files are in mods folder (most are outdated). Audi RS6 ABT Audi R8 V10 BMW M5 (G90 Sedan) BMW M3 Chevrolet Napalm Nova Chevrolet Tahoe Dodge Challenger Demon Dodge Charger Hellcat Dodge Ram TRX Ford Mustang SVT Ford Mustang Shelby GT500 Ford Mustang Shelby Super Snake Ford Bronco XLT Ford Bronco XLT (Lifted) Ford Crown Victoria Ford Raptor Monster Truck GMC Suburban Honda Civic Jeep Gladiator F9 Mitsubishi Lancer Evolution IX Motorhome Nissan Skyline Nissan GT-R Nismo Porsche 911 RWB Porsche 911 GT3 Toyota Supra MKIV Toyota 4Runner Kamaz Typhoon K Unmarked Police Tahoe For updates, support, and additional information, join Discord server: Discord Repack is allowed as long as you like & favorite this mod. All rights belong to 4KBOSSK.
Doors and Barricades - ProjectBR
por 76561198181942294
This model was based on Mod More Doors, we had full permission from its creator to edit and rework it as we wanted, we are grateful that he gave us this opportunity. This mod will be one of many that we plan to launch, we are two Brazilians who love dayz, not are professional, however we are here to learn and create projects that can add the community. All information about the mod will be placed on a website, such as Craft guide, Construction, new mechanics and also the necessary ingredients for crafts https://dayzprojectbr.wixsite.com/projectbr Compatibility - Mod has Code Lock compatibility - Breachingcharge - Expansion Code Lock Not Compatibility - Expansion Satchelcharge No reuploads or repacking allowed. Please use in a server collection. Copyright 2021 Doors and Barricades - ProjectBR. This item is not authorized for posting on Steam, except under the Steam account named Morette, Dinho
UPG Core
por 76561198114961047
🛠️ UPG DayZ Server Pack This mod is created exclusively for use on UPG DayZ servers. Welcome to the official mod of the UPG DayZ Community. This mod includes custom content and server-side enhancements specifically tailored for our gameplay environment. 🔗 Join our community: UPG Discord 💻 Visit our Website: UPG Website 📌 Official uploader: ryan ❗ Usage Restrictions - Do not repack or republish this mod in any form. - This content is the intellectual property of the UPG Team and is protected under copyright. - Any use outside of UPG servers is strictly prohibited. 🙏 Credits Special thanks to the creators of the following mods: Mod 1 Mod 2 Mod 3 Mod 4 Mod 5 Mod 6 Mod 7 Mod 8 Mod 9 Mod 10 NCPR Github & Credits: https://github.com/N3msi/NCPR Thank you for supporting UPG DayZ.
Radio Toggle and Push-to-Talk
por 76561197995389141
Radio Toggle and Push-to-talk This mod adds a keybinding to toggle whether your voice chat should transfer over radio such that you can listen to radio messages whilst only talking locally. It also adds a keybind to transmit over radio only whilst holding that specific push-to-transmit button. If you require the Radio-Toggle mode to be on by default, try out this extension: Radio Toggle EXTENSION: Default On Please note that this workshop item is licensed with the Steam Subscriber Agreement, which means unless otherwise specified in the Steam Subscriber Agreement, repackaging and/or reuploading this mod implies deriving from this work and/or distributing this work and therefore likely violates the Steam Subscriber Agreement as well as copyright laws. The source code itself is available on Github here. It is licensed with LGPL-3.0, which in simple terms requires you to provide the source code of the licensed part (this mod) if you distribute it (for example) in a PBO file or here on the Steam Workshop.
BuildingsModPack3
por 76561198119313776
BuildingsModPack3 Several new buildings and other stuff for DayZ (Part3) A little history of rural life. - BuildingsModPack (Part1) - BuildingsModPack (Part2) - BuildingsModPack (Part4) - BuildingsModPack. Tunnels (Part5) - BuildingsModPack (Part6) - BuildingsModPack (Part7) - IndustrialModPack. All mods 1-4 are included in one mod: BuildingsMegaModPack Do not use them together! Repack is not allowed!!! You cannot open, modify or use individual parts of this mod without my permission and a link to this mod in Steam Any issues please contact me
Stalker Anomaly & Detectors Free
por 76561198144898400
Load all the mods on the server including the server mods. your start file should look a bit like this with all your other mods. "-mod=@Anomaly-Detectors-FREE" "-servermod=@servermod" Copy the key from the key folder to your server keys folder Copy the "AnomalySpawner" folder into your server profile folder You can edit this. Bohemia Interactive Studio TERMS! Workshop Contributions are Subscriptions, and therefore you agree that any Subscriber receiving distribution of your Workshop Contribution will have the same rights to use your Workshop Contribution (and will be subject to the same restrictions) as are set out in this Agreement for any other Subscriptions. User-created Content If You create any content ("content") using the game or make it available through the game, You may do so, but there are rules. This content must not infringe anyone's copyrights or author rights, it must not be offensive to people or illegal in any other way. For the benefit of the entire User community, You give us an irrevocable permission to use, copy, modify and adapt anything You create using Our game and share with other Users of Our game in multiplayer or as an online download (including but not limited to in-game objects or terrain composition). You also agree that We allow other people to use, copy, modify and adapt Your content under the terms of this license. www.bohemia.net/community/licenses/dayz-end-user-license Steam/Valve TERMS! In steam workshop TOS it is stated that the developer of the game must give permission to sell mods, In Bohemia's tools policy it is stated that it is forbidden to charge for mods and is also breaking direct TOS from the game developer thus breaking steam workshop TOS as stated you need direct permission from the developer and Bohemia has made the stance clear. Specific Workshop-Enabled Apps or Workshop web pages may contain special terms (“App-Specific Terms”) that supplement or change the terms set out in this Section. In particular, where Workshop Contributions are distributed for a fee, App-Specific Terms will address how revenue may be shared. Unless otherwise specified in App-Specific Terms (if any), the following general rules apply to Workshop Contributions. https://store.steampowered.com/subscriber_agreement/ THE LAW! In 1998, Congress enacted the Digital Millennium Copyright Act, 17 U.S.C. § 512 (the “DMCA”), to provide a framework for addressing claims of online copyright infringement. Congress also recognized that these “takedown notices” could be used maliciously to secure the removal of content that was not legitimately claimed to be infringing. Accordingly, it included a provision in the DMCA authorizing those aggrieved by fraudulent notices to bring an action against the sender for damages. Section 512(f) of the DMCA creates liability for knowingly making false claims in a DMCA takedown notice or counter-notice. https://www.law.cornell.edu/uscode/text/17/512 If someone claims in a takedown notice that you are infringing their copyrighted material while knowing this to be false, then you can win damages from them in a lawsuit. In recent years, the targets of wrongful takedowns have fought back and won damages and favorable settlements from individuals and companies sending bogus takedown notices. For instance, in Online Policy Group v. Diebold, Inc., 337 F. Supp. 2d 1195 (N.D. Cal. 2004), two students and their ISP sued voting machine manufacturer Diebold after it tried to use DMCA takedown notices to disable access to Internet postings of the company's leaked internal email archive. The court granted summary judgment to the students and ISP on their claim, finding that portions of the email archive were so clearly subject to the fair use defense that "o reasonable copyright holder could have believed that were protected by copyright." According to the EFF, Diebold subsequently agreed to pay $125,000 in damages and fees to settle the lawsuit. For another example, see Crook v. 10 Zen Monkeys in our legal threats database. Someone who has sent a baseless takedown notice about your content may be more inclined to back off if you remind him or her about section 512(f) of the DMCA, in addition to sending a counter-notice. Translation for people/s with no legal background: Lets start with Bohimia: You AGREE that we allow other users to use, copy, modify and adapt Your content under the terms of this license. This gives everyone the same rights when it comes to user content for dayz. You can download and upload whatever you want. You do not need to pay or ask for any kind of permission from a legal perspective. However it is a common courtesy to ask the author for his/her permission but again from a legal perspective you DO NOT need this. Now lets move onto steam: Specific Workshop-Enabled Apps or Workshop web pages may contain special terms (“App-Specific Terms”) that supplement or change the terms set out in this Section. In particular, where Workshop Contributions are distributed for a fee, App-Specific Terms will address how revenue may be shared. Unless otherwise specified in App-Specific Terms (if any), the following general rules apply to Workshop Contributions. This states that workshop enabled apps such as dayz may change the revenue terms and in this case bohemia have exercised their right to do this. So in this case Bohemia app specific terms overrule steam valve revenue terms. This means you can NOT sell mods created for dayz. Period! There is no way around this or loophole to be had. You are not allowed to sell mods. And yes this does mean packing code into a server mod pbo. The very moment that you create this and pack this into a pbo is the moment you agree to the terms outlined in the agreement. Ipso-facto You have full legal rights to download any dayz mod/content and modify this as well as re-uploading it to your own workshop. Content creators, including myself have no legal basis or rights for denying or refusing ANY and ALL re-pack / re-upload permission. They do not have the legal rights to tell you what you can and cannot do with community made dayz content. Once again Bohimias Terms overrule steam terms in this regard as outlined in steams own terms as well as bohemias terms. That all being said and hopefully understood: It is still nice to ask an author for his permission but as outlined from a legal perspective you do not need to do this. You should also leave the appropriate credits to the original authors or anyone that was involved in its creation. You absolutely can NOT claim that the mod was created by yourself if it was not! The attacker has repeatedly attempted to harass and extort money from server hosters through bogus allegations of copyright infringement. The user is an individual residing Russia. This user has sent Steam Valve dozens of DMCA takedown notices, falsely claiming that material posted by users to the workshop service infringes his supposed copyrights. The user has submitted these notices as part of a scheme to harass and extort money from the users that he falsely accuses of infringement. The user has also threatened to send additional fraudulent notices to "steam/valve" and to cause the wrongful termination of users’ content unless the users pay him off. The user also employs multiple false identities in order to bypass policy rules enacted to prevent such abuses. The know aliases of the user are as follows. Zalozh Lubov Vladimirovna Huyev Dolboeb Tretiakov Grigoriy Vitalevich nlkRon naiv4ik11
Bloody Nightmare Winter Camo Sets
por 76561198209069673
In honor of december and with the release of the new Namalsk Map by Sumrak i would like to share our Winter Gear with who ever would like to use this mod. Included are two different sets: UK Digital Snow and US Multicam Snow. Basic is mostly vanilla clothing, but there are also different new models that have been imported for our server mod that we included in those winter sets such as 6b23 Heavy Platecarriers, Infantry Backpacks, Moab Rush Backpacks, new NVG's, OpsCore Helmets, Tactical Belts and Facemasks. Those sets have a high heat isolation. Making them the perfect high end gear for servers with cold enviorment such as Winter Chernarus or Namalsk. Classnames: BNGP_SnowCamo_Multicam_Pants BNGP_SnowCamo_Digital_Pants BNGP_SnowCamo_Multicam_PCU5 BNGP_SnowCamo_Digital_PCU5 BNGP_SnowCamo_Multicam_Plate BNGP_SnowCamo_Digital_Plate BNGP_SnowCamo_Multicam_Holster BNGP_SnowCamo_Digital_Holster BNGP_SnowCamo_Multicam_Pouches BNGP_SnowCamo_Digital_Pouches BNGP_SnowCamo_Digital_Boots BNGP_SnowCamo_Multicam_Boots BNGP_SnowCamo_Digital_Gloves BNGP_SnowCamo_Multicam_Gloves BNGP_SnowCamo_Digital_Balaclava BNGP_SnowCamo_Multicam_Balaclava BNGP_SnowCamo_Digital_Mich BNGP_SnowCamo_Multicam_Mich BNGP_SnowCamo_Digital_GhillieGunwrap BNGP_SnowCamo_Digital_GhillieHood BNGP_SnowCamo_Digital_GhillieSuit BNGP_SnowCamo_Multicam_GhillieGunwrap BNGP_SnowCamo_Multicam_GhillieHood BNGP_SnowCamo_Multicam_GhillieSuit BNGP_SnowCamo_Digital_Heavyplate BNGP_SnowCamo_Multicam_Heavyplate BNGP_SnowCamo_Digital_Facemask BNGP_SnowCamo_Multicam_Facemask BNGP_SnowCamo_Multicam_InfBackpack BNGP_SnowCamo_Digital_InfBackpack BNGP_SnowCamo_Multicam_MoabRush BNGP_SnowCamo_Digital_MoabRush BNGP_SnowCamo_Multicam_NVG BNGP_SnowCamo_Digital_NVG BNGP_SnowCamo_Multicam_OpsCore BNGP_SnowCamo_Digital_OpsCore BNGP_SnowCamo_Multicam_EarShield BNGP_SnowCamo_Digital_EarShield BNGP_SnowCamo_OpsCore_Mandible BNGP_SnowCamo_OpsCore_Headphones BNGP_SnowCamo_Multicam_TacBelt BNGP_SnowCamo_Digital_TacBelt Disclaimer: - You are not allowed to repack or republish this mod on any platform including steam - You are not allowed to unpack this mod and create derivative work from its source code. - A DMCA take down will be issued if necessary - Permissions is granted to use this mod on monitezed servers
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