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Project Zomboid Mods & Plugins

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[VFE] VANILLA FIREARMS EXPANSION (B41)

[VFE] VANILLA FIREARMS EXPANSION (B41)

por 76561198059570167

[h1]This upload will no longer be updated (I literally can't) but a B42 branch will happen when it's ready. I will keep this mod up for both B41 users and as a memorial. - Vilespring[/h1] [h2]This mod replaces the models, textures and names of nearly all vanilla firearms, attachments, ammunition and magazines. It also adds several new lore-friendly weapons and items.[/h2] [h1]⚠️ READ THE FAQ ⚠️[/h1] As of this version, 23 new firearms (and their magazines), 6 attachments, and two new calibers of ammunition. [h2]New Weapons[/h2] SPAS-12 Shotgun - Rare semi-automatic shotgun with a folding stock and 7+1 magazine tube. M590 Shotgun - Uncommon pump-action shotgun with a 7+1 magazine tube. R1187 Shotgun - Uncommon semi-automatic shotgun with a 4+1 or 7+1 magazine tube. MP5 Submachinegun - Rare select fire submachinegun using 30 round detachable magazines. Has a variant with folding stock and a built in flashlight. MP5SD Submachinegun - Very rare suppressed select fire submachinegun using 30 round detachable magazines. M10 Submachinegun - Very rare select fire machinegun using 32 round detachable magazines Uzi Submachinegun - Very rare select fire machinegun using 32 round detachable magazines Mini-14 Rifle - Uncommon semi-automatic rifle with 20 round detachable magazines. Has a folding stock variant. W1866 Carbine - Common lever-action rifle with internal magazine of 8+1 rounds of .38 Special. R92-44 Carbine - Common lever-action rifle with internal magazine of 8+1 rounds of .44 Magnum. M2400 Combination Gun - Common break action rifle/shotgun. Chambered in .308 and Shotgun Shells. AK-47 Assault Rifle - Very rare select fire assault rifle with 30 round detachable magazines. Has a folding stock variant. MAK-90 Rifle - Uncommon semi-automatic rifle with 30 round detachable magazines. Basically a more common version of the AK-47. FAL Battle Rifle - Very rare select fire rifle with 20 round detachable magazines. CAR15 Assault Rifle - Very rare select fire assault rifle with 30 round detachable magazines. TEC-9 Pistol - Uncommon semi-automatic pistol using 20 round detachable magazines. G17 Pistol - Uncommon semi-automatic pistol using 17 round detachable magazines. P229 Pistol - Uncommon semi-automatic pistol using 13 round detachable magazines. CZ 75 Pistol - Uncommon semi-automatic pistol using 16 round detachable magazines. Mk2 Pistol - Common semi-automatic pistol using 10 round detachable magazines. Has a rare integrally suppressed variant. SKS Rifle - Uncommon semi-automatic rifle with 9+1 internal magazine. Has a variant with a built in bayonet. R1022 Rifle - Common semi-automatic rifle using 10 round detachable magazines. MC-45 Carbine - Common semi-automatic rifle using 7 round detachable magazines. M24 Sniper Rifle - Very rare bolt-action rifle using a 5+1 internal magazine. M60 Machinegun - Extremely rare automatic belt fed machinegun using 100 round belts. Requires ammunition with links and will drop the links while shooting. M16 Masterkey Assault Rifle - Extremely rare select fire assault rifle with 30 round detachable magazines. Features an underbarrel shortened M590 shotgun with an internal tube magazine of 3 + 1. M9 Bayonet - Uncommon knife. Can be mounted onto an M16 or M590 for use as a bayonet. Entrenching Tool - Uncommon tool. Can be folded and used as either long blunt or an axe. [h2]New Ammunition[/h2] 7.62 Ammunition - Used in AK47 and SKS Rifles. .22 Ammunition - Used in R1022 rifle and Mk2 pistols. Linked .308 Ammunition - .308 with the M13 Ammunition Link. Used in the M60 Machinegun. [h2]New Attachments[/h2] Bipod - Stabilizing bipod that can be attached to SKS, M14, R700, R788, and M24. Shell Holder - Side mounted shotgun shell carrier to speed up shotgun reloads. Shell Straps - Statistically the same as Shell Holder, but mounts on some weapons the Shell Holder cannot. Lightened Stock - Statistically the same as the Fiberglass Stock but without the cosmetic changes. Coupled magazines - Craftable taped assault rifle magazines to speed up reloads. (5.56 and 7.62) Brass Catcher - Cratable attachment for the M60 Machinegun that keeps links from dropping onto the ground. This mod also rebalances weapon attachments in a manner that makes more sense compared to the vanilla game. (For example, you cannot mount a red dot sight on most handguns, excluding the DE Pistol, and the Magnum Revolver.) [h2]Reworks to Jamming[/h2] In vanilla when a weapon jams it consumes a round when it is unjammed. With VFE the round is returned if the gun is completely unloaded before clearing. Jamming probability curve has been completely rewritten. In vanilla a 90% M16 only has a 50% chance of getting through a magazine without jamming. Now guns only begin to jam at 75% or 70%. They also start to jam more than vanilla guns do at 25% or 20%. Basically high condition guns jam less (or not at all) and low condition guns jam more often. Manually cycled guns can jam now. Pump shotguns and bolt action rifles do their jam calculations when a round is chambered. [h2]Zombies[/h2] Many more zombies in the world can spawn with firearms on them. Survivor zombies have also been given a bit touch up. [h2]Sandbox Options[/h2] Quite a few aspects of the mod is configurable via sandbox settings. This is mostly toggles as to where VFE puts its guns, but also contains a multiplier for weapons in normal houses. An option exists to disable spawning of the M60 Machinegun, if such is desired. This version of the mod is not final, we will continuously update adding new things and changing old ones. [h2]FAQ[/h2] Q: Is this mod compatible with Brita's/Arsenal26? A: No. They are incompatible at the lua level. VFE is also designed around its own balance design, so using both at the same time doesn't make sense. Q: I took an attachment off a weapon and it won't go back on. A: You have a soft mod incompatibility. Another mod is overwriting attachments. Q: A weapon doesn't accept an attachment that makes sense A: Usually same story as previous question, but there is a chance it was missed. If its still true with just VFE in the modlist, report it. Also make sure you have a screwdriver in your inventory. Q: Can this mod be installed mid save? A: Yes and no. The new guns will spawn in unexplored locations, but guns already spawned will still retain their old stats, like damage and range. If you do decide to add it to an existing save you will have to delete and respawn all the guns you already have. The same is true with uninstalling. (when it comes to weapon stats) Q: Does this mod have suppressors? A: No. They're not off the table but they are also not a priority. Q: Why are some guns invisible? A: Maxwell's suppressor mod causes this when that mod is out of date. That is a problem with that mod, not VFE itself. Q: Why are some guns tiger striped/rusted/wrong textures? A: Issue with the texture optimization mod. Basically VFE changes textures for its models, but the texture optimization mod reverts them to vanilla. [h2]Final Notes[/h2] If you find any bugs, dislike something, or just have ideas you'd like to see incorporated into this mod, please let us know in the comments! [h2]CREDITS[/h2] Stendo_Clip - Models, Textures, Scripts, Lua Spuchel - Textures, Icons, Scripts, Lua, Animations Vilespring - Models, Textures, Scripts, Lua Special thanks to TedEBear of Serious Survival Roleplay for sponsoring the M60 and several other firearms. Special thanks to Alec for letting us use his magazine models from his mod, Ammo & Magazine icon MOD. Special thanks to Great Hero J for creating various pixel art sprites that VFE uses as item/interface icons. Workshop ID: 2667899942 Mod ID: VFExpansion1

1,134,678 downloads Detalhes →
'86 Ford Econoline E-150 + Pop Culture vans

'86 Ford Econoline E-150 + Pop Culture vans

por 76561198089039119

Lloyd and Harry took a wrong turn and ended up in Kentucky! Try to find their Mutt Cutts van or just enjoy the space and adaptability of Ford Econoline with multiple different chassis types and door/window configurations, full craftable armor set and up to 11 seats to bring the whole crew on the road trip. Armor is not very strong and tires are not reinforced but it may win you over with storage space and seating options. [b]3 Pop Culture submods:[/b] [list] [*]Dumb and Dumber Mutt Cutts van (Includes fur parts and extras) [*]Scooby Doo Mystery Machine van (Includes special parts) [*]Payday Escape van (Includes double sliding door variant, extras and many unique items) [/list] [b]50+ Lore Friendly Variants submod:[/b] [list] [*]Profession vehicles [*]Local businesses [*]Misc lore vehicles [/list] [b]Main features:[/b] [list] [*]The Mutt Cutts van, The Mystery Machine and Payday Escape van variants are optional submods you can turn off and they will not spawn in the world but you can still spawn them manually (great for server events, rewards etc) [*]Multiple chassis variants [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours [*]Many texture variations [*]Detachable spare tire and almost everything else [*]Armor plates for windows and bumper protection[/list] [b][list][*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod (including the Mutt Cutts and Payday variants) is commission work by request of Greb [*]The Mystery Machine submod is commission work by request of Cosmic [*]The Expanded submod is commission work by request of SP4RTAN [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code and the little cool surprises. [*]Mystery Machine screenshot by Ulamog, winner of The Project Apocalypse Ford E-150 Screenshot contest[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs:86fordE150, 86fordE150dnd, 86fordE150slide, 86fordE150long, 86fordE150mm, 86fordE150pd, 86fordE150med, 86fordE150ksp, 86fordE150so, 86fordE150mccoy and 50+ more (I'll post them all in a discussion bellow) Workshop ID: 2870394916 Mod ID: 86fordE150 Mod ID: 86fordE150dnd Mod ID: 86fordE150mm Mod ID: 86fordE150pd Mod ID: 86fordE150expanded

1,283,388 downloads Detalhes →
Noir's Attachments

Noir's Attachments

por 76561198060919011

[h1]Features[/h1] [list] [*] Choose between 11 attachment slots to customize your backpack -Weapon -Short Weapon -Utility Left -Utility Right -Left Side -Right Side -Container -Small Container Left -Small Container Right -Flashlight -Bedroll [*] [b]Size matters[/b] bigger backpacks can have more types of attachments slots [*] Add or remove slots from your backpack as you wish, no more thousand unused slots in your hotbar [*] Backpack tooltip shows attachment slots [*] UI for sorting your backpack attachment slots (righ click on a unequipped backpack then use [b]Sort Slots[/b] option) [*] No need to remove items from the backpack before adding slots to your backpack [*] [strike][b]Backpack weight reduction[/b] works on attached items (except items that store water and items that are food or clothing) (If you dont like it, install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993] Mod Options[/url] to disable it)[/strike] [b]41.73 update broke this feature[/b] [*] [b]OPTIONAL [/b] You need PaperWyvern [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2714848168] Sleeping bags![/url] mod if you want to use the sleeping bag functionality (Set and Pick up using right click) [*] Adds Urban and Desert camo variants to Vanilla Military Backpack (Bag_ALICEpack_Army) [*] Supports backpacks from - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829] AuthenticZ Lite[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2460154811] Brita's Armor Pack[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2719327441] Snake's Mod Pack [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2091564445] SWAT & RIOT PACK for BUILD[41.66b++][/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2507488373] ClothesBOX [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2847911733] ClothesBOX Redux[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2713921292] Undead Survivor [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2597946327] Pitstop [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2530389024] Shark's and Peach's Military Uniform Improvements [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2616752828] Shark's Law Enforcement Overhaul [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1299328280] More Traits [/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=517647927] Hiking Bag Deluxe[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2713561416] Tactical Bags[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2755409154] ST Survival Tailor[/url] [*] Support for some hand torches from - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2766033079] Better Flashlights[/url] [*] Want more plushies? Use - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2775071371] Toys but this is FNAF 6[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2714571285] We are experiencing Dawn time![/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795036124] More Plushies[/url] [*] Need more backpack capacity/weight reduction? Use - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2719850086] Customizable Containers [/url] [*] Languages - English - Spanish [/list] [b]Some backpacks doesn't follow player movement that's means that the attachments will look off when you are moving, there's nothing that I can do to fix it, the backpack mod author needs to fix it[/b] Workshop ID: 2754567348 Mod ID: nattachments

1,171,017 downloads Detalhes →
Manage Containers

Manage Containers

por 76561198001361861

Works with existing saves for singleplayer and multiplayer. [IMG]https://steamuserimages-a.akamaihd.net/ugc/949594676172630940/DE4E29B45DA7A9A0F0C11E05869F6156D3D1A170/[/IMG] [h1]What's the purpose?[/h1] You've just finished a big haul, you're back at your base and now you have to unload everything. Wouldn't you want to be able to select everything and ask the game to filter for you? Well now you can! All you have to do is set which category your containers accepts and you're set. [h1]How to use[/h1] Right click any container and select "Configure Container". This will bring up the list of item categories based on the items present in that save. It works the same as [list] [*]Left click to set one category. [*]Ctrl + Left click to add/remove a single category. [*]Shift + Left click to bulk add/remove categories from the previous click to the current click. [/list] After you've set the item categories you want this container to receive, here are the two ways to transfer. [list] [*]Selecting multiple items in your inventory, right clicking and selecting transfer to assigned containers. [*]Shift + Transfer All for your selected inventory. [*]Alt + Shift + Transfer All for all inventories. [/list] [h1]Helpful Tip[/h1] If want to prevent item(s) from being transferred, mark them as favorite and they will stay in your inventory. [h1]Compatibility[/h1] This works with any mods that recategorize items (In fact it's better with!). Including [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2313387159]Better Sorting[/url] or any other mod that recategorize items [h1]Gamepad Support[/h1] Gamepad support is barebone but functional (best of my knowledge) [list] [*]To manage the specific container, make sure it is highlighted. You can toggle the inventory in order to cycle nearby containers. [*]To Transfer All applicable Items in the current inventory, select the option Right Trigger + Transfer All [*]To Transfer All applicable Items of ALL inventory, select the option Right Trigger + Left Trigger + Transfer All [/list] Special thanks to [url=https://steamcommunity.com/id/pimatstudio/]pimat.studio[/url] for the B42 patch & transfer all inventories feature [IMG]https://pbs.twimg.com/media/C6KLWgKWYAAwrAk?format=jpg&name=small[/IMG] [url=https://Ko-fi.com/jeffv][img]https://i.imgur.com/2uTskWl.png[/img][/url] Workshop ID: 2650547917 Mod ID: manageContainers

1,137,782 downloads Detalhes →
Improved Hair Menu

Improved Hair Menu

por 76561198066080288

Replaces the hairstyle, skin color and clothing dropdowns with a 3D preview. Also changes the in-game haircut menu. [h1]Usage[/h1] [list]     [*]Drag the preview to rotate the model     [*]Click to select     [*]Arrows switch pages [/list] [h1]Compatibility[/h1] The mod uses a copy of the vanilla hair menu generation so it should work with all hair mods. [h1]Joypad Support[/h1] [table] [tr] [th]Button[/th] [th]Action[/th] [/tr] [tr] [th]A[/th] [th]Select[/th] [/tr] [tr] [th]X[/th] [th]Stubble[/th] [/tr] [tr] [th]Y[/th] [th]Color[/th] [/tr] [tr] [th]D-Pad[/th] [th]Navigate[/th] [/tr] [tr] [th]R/L Bumpers[/th] [th]Change Page[/th] [/tr] [/table] [h1]Mod Options Support[/h1] Customise the menu with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]Mod Options[/url]. [h1]Source Code[/h1] Git repo available at [url=https://github.com/AaronMillward/ImprovedHairMenu]GitHub[/url] [h1]Bug Reports[/h1] Check the known bugs list in the [url=https://steamcommunity.com/workshop/filedetails/discussion/2732662310/3722819643263675827/]bug report thread[/url] first [list]     [*]Discord: duckduckquak#6743     [*][url=https://github.com/AaronMillward/ImprovedHairMenu/issues]GitHub[/url]     [*][url=https://steamcommunity.com/workshop/filedetails/discussion/2732662310/3722819643263675827/]Bug Report Thread[/url] [/list] [h1]Permissions[/h1] Yes you can use this in your server modpack. Workshop ID: 2732662310 Mod ID: improvedhairmenu

1,130,503 downloads Detalhes →
[B41/B42] Melos Tiles for Miles Tilepack

[B41/B42] Melos Tiles for Miles Tilepack

por 76561198300576137

[h3]NOTICE:[/h3] Always check the update log for recent new tiles I add to the pack! Be aware this tilepack is LARGE with 1,6 GB! This is a custom tilepack I made for my own maps and for other mappers. As a player you will need this mod only for Maps that require this tilepack. (Screenshots may contain vanilla and other custom tiles wich are not part of this pack, feel free to ask for info) [h3]Known issues:[/h3] - Player seating visually not optimized for most chairs and couches - No animated 3D door You can find the png tile sheets here: https://drive.google.com/drive/folders/1ppEGHiFfFjnD06tI5QMJM8fixDJ3yoCe?usp=sharing [h3]Disclaimer:[/h3] Please do not modify or re-upload without my permission. Don't forget to give credit and proper respect. [h3]Credits:[/h3] These tilesheets contain many handdrawn tiles, various "recycled" parts of vanilla assets, as well as parts of sheets, ideas and single tiles from following creators (Thank you): - Daddy Dirkie - TheMitu97 - ExtraNoise - Pertominus - ThrottleKitty Workshop ID: 2879745353 Mod ID: melos_tiles_for_miles_pack

1,173,515 downloads Detalhes →
'74 AM General M151A2 MUTT

'74 AM General M151A2 MUTT

por 76561198089039119

MUTT was a replacement for the Willys Jeep and was later replaced by HMMWV, impressive bloodline for an impressive machine. Its small size will help you in tight, crowded scenarios. It can be fitted with armor plates that will help you survive longer. Drawbacks include low storage space compared to big machines and lack of automatic tire pressure control, its run flats are not so sophisticated but will last longer than normal tires. [b]Main features:[/b] [list] [*]Fully animated hood, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, covers) [*]Run-flat Tires - They will run even when damaged, but with reduced friction [*]Many texture variations [*]Detachable Spare tire [*]Gas tank is armored and will hold up to 55 units of fuel [*]Detachable soft back cover [*]Armor plates for windows and bullbar protection [*]Cab armor, barriers and some extras to explore[/list] [b][list][*]B41.78+ Single Player / Multiplayer Compatible [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] [b]Things to come:[/b] [list] [*]Better exit/enter animations (First fix is included and will be expanded over time) [*]Better shaders for part models so we can have better blood and damage on them [/list] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] Credits: This mod is commission work by request of Zhenja1. Thanks for your support of pz modding community! Thanks to The Indie Stone for making this awesome game and all this possible. Mr Kenny Loggins for taking a break from the danger zone to showcase yet another mod. And special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 74amgeneralM151A2, 74amgeneralM151A2MP Workshop ID: 2785549133 Mod ID: 74amgeneralM151A2

1,115,006 downloads Detalhes →
Scrap Armor!

Scrap Armor!

por 76561198089678877

[h1] Welcome! [/h1] This mod adds some new post apocalyptic / homemade Armor! These can be made with various recources and tools you find troughout the world. To craft Armor, check the "Armor" tab in your crafting menu! [img]https://i.imgur.com/p7Fv1Z6.gif[/img] [b] UPDATE: [/b] Added bug fixes from WillowWisp! [b] COMING SOON: [/b] More Content Armor crafting sounds [b] KNOWN ISSUES: [/b] None Thanks to Chuck for the cool preview image! Make sure to check out my other mods!: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2125659488][img]https://i.imgur.com/QWwmjEF.png[/img] [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2122265954][img]https://i.imgur.com/Io2h2WX.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2680473910][img]https://i.imgur.com/maBUz2w.png[/img][/url] I'm open to suggestions, weapon ideas and bug reports, i also need help keeping this mod balanced! [url=//discord.gg/YkMtwUUxPk][img]https://i.imgur.com/PTzMien.png[/img][/url][url=https://www.patreon.com/user?u=49261066&fan_landing=true][img]https://i.imgur.com/tqWcrpx.png[/img][/url] Tags:Gameplay,Balance,B41,Clothing/Armor,Books,Literature,Models,Multiplayer,Realistic,Textures Workshop ID: 2658619264 Mod ID: ScrapArmor(new version) IF YOU FORK THIS MOD DONT USE AI ARTWORK

1,025,195 downloads Detalhes →
RotatorsLib

RotatorsLib

por 76561198173442777

[h3]Used by:[/h3] [list] [*][url=https://steamcommunity.com/workshop/filedetails/?id=2732639855]Water Trailer[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2759339330]W900 Semi-Truck[/url] [/list] [quote] Requires PZ v41.65+ [url=https://github.com/rotators/zomboid-lib/]Repository[/url] [/quote] Workshop ID: 2732594572 Mod ID: RotatorsLib

1,092,148 downloads Detalhes →
FuelAPI

FuelAPI

por 76561198011617754

[h2]Features[/h2] - Sandbox Settings. - Can store fuel into barrels. - Large Gas Can, can also store water into it. - Barrel can spawn with random amount of fuel. [h3]Latest Update[/h3] The mod has been updated for 41.72. Great news, this game patch have integrated most of the FuelAPI logic. This mean that items can now contain fuel without the need for FuelAPI. FuelAPI will still offer some features such as the large gas can and filling barrels with fuel. [h2]Videos[/h2] [url=https://www.youtube.com/watch?v=v7_WjOhb4z0]Nurse - that's a lot of gas.[/url] [h2]My Mods[/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2688538916]FuelAPI[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2687798127]WaterDispenser[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2635550102]Computer[/url] [h2]Mods using FuelAPI[/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2693227148]Gas Barrels - Fuel API Version[/url] [h2]Github:[/h2] https://github.com/Konijima/Fuel-API Workshop ID: 2688538916 Mod ID: FuelAPI

1,074,234 downloads Detalhes →
'89 LAND ROVER Defender 90 [Working/Outdated]

'89 LAND ROVER Defender 90 [Working/Outdated]

por 76561198089039119

New mod with all Defenders in one place is live, this one will stay live but will not get any more updates, so I recommend you to unsubscribe from this one and subscribe the modern one: https://steamcommunity.com/sharedfiles/filedetails/?id=3570973322 [b][list] [*]B41 Compatible [*]New vehicle, not replacing any other [*]You can use it in your current save game, just enable the mod in the load menu [*]4 seats inside [*]It can tow and be towed [*]Not recolorable [*]Should work with any other mods [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 89def90, 89def90op Workshop ID: 2443275640 Mod ID: 89def90

1,017,593 downloads Detalhes →
Clean dirt

Clean dirt

por 76561198030977453

WILL NOT BE UPDATED, SHOULD BE PART OF VANILLA GAME IN B42 Clean up your room before fighting zombie invasion! This mod allows you to clean dirt and graffiti from walls and floors with bleach and mop/towel. Should be savegame and MP compatible. Google translated, so probably needs some corrections. NO, it's not possible to clean doors. Find door with 'clean' model (there are some in office buildings) and replace with Eggon's All Doors Are Yours mod. YES, it can be added to modpacks. Workshop ID: 2711057211 Mod ID: CleanDirt

1,112,672 downloads Detalhes →
Become Desensitized

Become Desensitized

por 76561198013042524

B42 Version - https://steamcommunity.com/sharedfiles/filedetails/?id=3388017161 [code] [h1]Disclaimer and FAQs[/h1] [list] [*]Mod is still in active development, so expect updates. [*]Mod is tested in Singleplayer, Coop and Dedicated Server environments with multiple people. It works. [*]Updates will be deployed on Mondays so it won't ruin anyone's weekend. [*]Please use the respective discussions for posting bugs and suggestions. [/list] [h2]Do you want to contribute? Take a look at the discussions and post your translations in the appropriate discussions! It's much appreciated.[/h2] [/code] [h2] Compatible Mods [/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2809204984]Become Brave[/url] [h2]Important Changes[/h2] Removed Mod Options. Mod values can be configured in the sandbox options. I believe this approach is more balanced and fair. (See screenshot) Because of this change, existing saves will revert to using default values (Min: 500, Max: 2000, Consider Traits: true, Consider Occupations: true). This is the only way to make saves backwards compatible. [h1]Exhausted from your character always panicking when they see a zombie even though they slaughtered countless zombies? Then this mod is for you.[/h1] [h1]What It Does[/h1] [olist] [*]After you kill 500 (Modifiable through Sandbox Options) zombies through melee or gun combat (no fire burns), you get the chance to become desensitized. This chance increases as you get more zombie kills. [*]If you reach 2000 (Modifiable through Sandbox Options) zombie kills, you automatically become desensitized. [*]Some traits and professions also change the chance that you'll become desensitized. [*]When you become desensitized, mutually exclusive traits will be removed (Cowardly, Agoraphobic, Claustrophobic, Hemophobic). [*][b]You have a chance to gain this trait at midnight (00:00).[/b] [/olist] [h1]Considered Traits that change the chance of gaining the trait[/h1] Postive: Brave, Hunter Negative: Cowardly, Agoraphobic, Claustrophobic, Hemophobic, Pacifist [h1]Considered Occupations that change the chance of gaining the trait[/h1] Police Officer, Fireman, Park Ranger, Security Guard, Doctor, Nurse [h1]Frequent Answers[/h1] This mod should work with existing saves. [h1]Possible Improvements[/h1] Any suggestions, let me know and I'll think about it. [h1]Check out my other mods[/h1] [url=https://steamcommunity.com/workshop/filedetails/?id=2843298732]Start Scenario - Vehicle Nomad Mod Collection[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2846989295]Silent Hill Radio REDUX[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2712620992]Permafrost[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2627877543]Become Desensitized[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2809204984]Become Brave[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2434339338]Kingsmouth in KY[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2461163224]Slocan Lake REDUX[/url] [h1]Credits[/h1] Spanish Translations - https://steamcommunity.com/id/Arkorinho/ Russian Translations (and help with testing) - https://steamcommunity.com/id/ladykillery/ Portuguese (Brazilian) Translations - https://steamcommunity.com/id/701040 Chinese (Simplified & Traditional) Translations - https://steamcommunity.com/profiles/76561198112234913 [h1]I do mod commissions - Discord: _mon.key[/h1] [url=https://ko-fi.com/pzmonkey] [img]https://raw.githubusercontent.com/TrifectaKS/MonkeyWorkshopAds/main/buymeacoffee.png[/img] [/url] Workshop ID: 2627877543 Mod ID: BecomeDesensitized

1,137,760 downloads Detalhes →
'85 Mercedes Benz W123 [Working/Outdated]

'85 Mercedes Benz W123 [Working/Outdated]

por 76561198089039119

Handsome, reliable beast from the 1985. They say reaching 500,000 or 1,000,000 km with only minor mechanical issues was common, so you know this thing will start when you need to make that getaway from that horde across the street. You may ask, who "they" are?... I don't know, but that's what they say. James May drove it across Africa, it should be fine in Kentucky, ...right? There are 4 models with their respective paint jobs and unique visuals and performance perks: [list] [*][b]Sedan[/b] (Regular car) [*][b]Junker sedan[/b] (Junk sedan with heavy chassis damage and a performance penalty) [*][b]Station wagon[/b] (Regular station wagon with a bit more weight but way more load space) [*][b]Survivor station wagon[/b] (Rare version with usable spare tire and even bigger load space and separated roof rack compartment) [/list] All variations have full set of damaged elements, with rust, lights and window cracks, body scratches and dents with light and heavy damage and blood stains. [b][list] [*]B41.73+ Compatible [*]New vehicle, not replacing any other [*]You can use it in your current save game, just enable the mod in the load menu [*]4 seats inside [*]It can tow and be towed [*]Not recolorable [*]Should work with any other mods [/list][/b] [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 85mercJunk, 85mercSedan, 85mercWagon, 85mercWagon2 Workshop ID: 2469388752 Mod ID: 85merc

1,004,350 downloads Detalhes →
Swap It

Swap It

por 76561198012326036

[b]Does the following:[/b] [list] [*]Equipped weapons will swap places with hotslotted weapons instead of being put away. [*] Example: If you have Weapon A on your belt and Weapon B in hand- selecting weapon A will equip weapon A and put weapon B on your belt. [*]Activating an empty hotslot will attach the equipped item if possible. [*]Individual hotslots can be toggled via options menu. [/list] [h3][b]Required Mods:[/b][/h3] [quote][b]In B41:[/b] - EasyConfig offers options for customization. - Both ErrorMag and Modding Alerts are optional. [/quote] [quote][b]In B42:[/b] - EasyConfig is not usable/needed, the game now has native mod options. - ErrorMag and Alerts are required. [/quote] [url=https://ko-fi.com/ssjshields][img]https://i.imgur.com/GxZ38nz.png[/img] [b]Consider supporting nurver[/b][/url] [url=https://ko-fi.com/chuckleberryfinn][img]https://raw.githubusercontent.com/ChuckTheSheep/chuckImages/main/kofi_big.png[/img][/url] [url=https://discord.gg/SReMnbV4V7][img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/PZmodCommBanner2.png[/img][/url] [url=https://ko-fi.com/chuckleberryfinn][img]https://raw.githubusercontent.com/ChuckTheSheep/chuckImages/main/newRequired.png[/img][/url] [img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/noModPacks.png[/img] [url=https://chuckleberry-finn.github.io/issues/][img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/bugHunt.png[/img][/url] [b]Supports:[/b] G.E.A.R., AuthenticZ, FancyHandwork [b]Warning:[/b] Other mods that interact with hotslots or item equipping may cause issues - please post a comment describing the issue and any mods you may also use. Patches for said mods may be possible. [b][i][h1] [/h1][/i][/b] [h3]Copyright 2026 Chuck & nurver. This item is not authorized for posting on Steam, except under the Steam account(s) [url=https://steamcommunity.com/id/Chuckleberry_Finn]Chuckleberry_Finn[/url] & [url=https://steamcommunity.com/id/itsmedirtydan]itsmedirtydan[/url].[/h3] [h3]Redistribution of this mod without explicit permission from the original creator(s) is prohibited under any circumstances. This includes, but is not limited to, uploading this mod to the Steam Workshop or any other site, redistribution as part of another mod, mod pack, server pack or the distribution of modified versions.[/h3] Workshop ID: 2366717227 Mod ID: SwapIt

1,172,391 downloads Detalhes →
'89 Ford Bronco

'89 Ford Bronco

por 76561198089039119

It's a Bronco! That is all! This bad boy comes with many features to expand it, some will require you to choose, some will be available at the same time. It's part of my 80s Pickups set that has compatible tires, armor, seats, roofracks and some other parts. perfect for traveling in groups small or big. [b]Main features:[/b] [list] [*]3 front Bumpers/Bullbars and 2 rear Bumpers/Bullbars with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, bed covers, rollbars etc) [*]Many texture variations [*]Armor protection for windows, doors, engine, headlights etc [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://discord.gg/CbtkBxmsdd]A Path Above Community[/url] [*]Ranger variant is a commission work by request of EvilGingr [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 89fordBronco, 89fordBroncoPD, 89fordBroncoRanger Workshop ID: 2886833398 Mod ID: 89fordBronco

1,163,104 downloads Detalhes →
'92 Ford Crown Victoria

'92 Ford Crown Victoria

por 76561198089039119

It's the 90s Crown Vic, with some useful features, full set of armor and some flashing lights! Trunk is big, seats are huge and there is even a gun rack inside. It comes in 3 variants, normal police chassis, taxi and the unmarked car with some cosmetic differences and a small hidden lightbar. It shares the armor and tires with the 99 variant. Now with a civilian variant included! [b]Main features:[/b] [list] [*]3 Chassis variants [*]4 front bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (push bumper, window armor etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the front, 2 in the back. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://www.twitch.tv/sheriffeli]Sheriff Eli[/url]. Big thank you to Sheriff Eli and his Community for the support! [*]Additional variants were commission work by request of The Ranger. [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 92fordCVPI, 92fordCVPIunmarked, 92fordCVPI2, 92fordCVPI2ksp, 92fordCVPItaxi, 92fordCVPI2sup, 92fordCVPI2so, 92fordCV, 92fordCVPI2kspst, 92fordCVPIpdu Workshop ID: 2962175696 Mod ID: 92fordCVPI

1,215,748 downloads Detalhes →
Fancy Handwork

Fancy Handwork

por 76561197997880978

[h1]Supports B41. Works in Multiplayer[/h1] [h3]A new save is not required[/h3] [h1]A VERSION FOR B42 WILL BE AVAILABLE SOON.[/h1] [h3]There is currently a bug in B42 where Animation Sets are not recognized from the new B42 folder structure, and thus have to be duplicated which doubles size of a B42 mod. This is an issue unique to Animations. Once this is fixed by the developers (it's been reported), the B42 version will be made available.[/h3] [img]https://raw.githubusercontent.com/hlfstr/pz-mods/devel/like_fav.gif[/img] A Suite of Animations to make your player more alive! [h2]Features[/h2] [list] [*] Attaching or Detaching an item to your Hotbar now has a chance to be done with the left arm [*] Equipping and Unequipping your secondary item is now done with the left arm [*] "Hand Swap" action to quickly swap the primary and secondary held items [*] Modifier key to quickly equip items in secondary hand using from your Hotbar [*] Animation Mask for the Left and Right Arms to correct the Positions and Rotation of the held item [*] Includes 2 new poses when aiming a handgun and holding a secondary tool, based on your "Aim" level! Configurable in the Sandbox Options. [*] World Interaction animations! [*] [b]NEW:[/b] World Interaction animations from the rear! [*] Cooking Animations! [*] Appropriate Vanilla Animations have now been placed on [b]over 50![/b] TimedActions that previously did not have one. [*] [b]NEW:[/b] Wrench Repair Animation! [/list] [h2]Updates[/h2] Important information is updated on this page, but full information and release notes are available in the Discussions. Please see the latest: [url=https://steamcommunity.com/workshop/filedetails/discussion/2904920097/3762228679801751286/]Fancy Handwork - "It's Over 9,000!" Update[/url] [h2]IMPORTANT[/h2] If you receive an error about missing actions, or world interactions are simply not playing, you may need to restart Project Zomboid. I have noticed that enabling this mod for the first time on an already-existing save and starting the game will result in the new animations not being loaded until the game is restarted. This is a [b]BASE GAME[/b] issue, but should only happen the first time. If you receive an error following any update, please see: [url=https://theindiestone.com/forums/index.php?/topic/42925-how-to-fix-updated-mods-in-build-41-multiplayer/]How to fix updated mods in Build 41 Multiplayer[/url] This mod adds many additional animation and action files, which may change between releases. I try to minimize this, but sometimes it is necessary. Unfortunately, Steam sometimes doesn't like to update these correctly resulting in errors. [h2]Usage[/h2] When Attaching or Detaching an item on your Hotbar, you have a chance for the action to automatically be done with your left hand. A modifier key is added as well, which by default is bound to "Left Control". [b]Note:[/b] By default, "Left Control" is the "Aim" key. I personally do not use the keyboard to aim (its right-click on the mouse anyways) so I disable this keybind. You are free to rebind the key in options. When you press the Modifier Key and a Hotbar slot, the item slotted there will go into your Secondary Hand. Example: (Left Control + 2) equips a Hammer to your left hand. Pressing the Modifier and "E" will swap the items in your hands. (Configurable) Interacting with the world normally, such as opening and closing doors and curtains, flicking light switches, and more, all now have an Animation! Almost ALL TimedActions now have an Animation! No longer will your character just stand there, waiting for a progress bar to fill up! [h3]Notes about World Interactions[/h3] If you are standing still you will turn and face the object you are interacting with if you are not already doing so. There is a Sandbox setting to control how long of a delay before you character is standing still, or the forced turn can be disabled or required. When performing a World Interaction and moving your character will slow down slightly, and stop altogether in the case of opening a Garage Door, for a very brief moment. I have no plans on this being a configurable option, and this is done intentionally. It is a fantastic inclusion for immersion in my opinion, and in tight situations makes planning your movement all the more important. After time, you will hardly notice it. [b]NEW 01/19/2023[/b] - The speed reduction has been reduced from 50% to 25%. This should help prevent the player from being trapped, while still being a nice addition to immersion. [h2]Multiplayer[/h2] Animations should sync across multiplayer with little to no issues! [h2]Controllers[/h2] There is currently no support for controllers, unless an action is done via the Context Menu. I will be working on Controller Support in a future Update. [h2]Compatibility[/h2] Mouse Click World Interactions are not triggered from: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795987309]Left Click Redux - Click To Act[/url] Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2915572347]The Only Cure but better[/url]. Thanks Pao! Should be compatible with everything else. [h3]Recommended other Mods:[/h3] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2366717227]Swap It[/url] by Chuckleberry Finn [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2706426546]Danger Zone (Dual Wield)[/url] by OgreLeg [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2651128766]Body Remodel - FINGERS.[/url] by Akyet [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2921029369]Skizot's Carryable Boxes and Garbage[/url] - by Skizot [b]OR[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2809719515]Visible Generators and Corpses[/url] by planetalgol Source: [url=https://github.com/hlfstr/pz-mods]GitHub[/url] Workshop ID: 2904920097 Mod ID: FancyHandwork

1,110,498 downloads Detalhes →
Lake Ivy Township

Lake Ivy Township

por 76561197999630144

Lake Ivy Fishing Resort, Campgrounds & Township Workshop ID: 2252982049 Mod ID: lakeivytownship Map Folder: li_township Occupied Cells: (29,32) (29,33) (29,34) (30,32) (30,33) (30,34) (31,32) (31,33) (31,34) ---------------------------------------------------------------------------------------------------------------------------------------------------- October Update: Fixed a number of bugs that I've been putting off for awhile. -Fixed the firestation roof -Fixed walled garage doors -added missing staircases -Added southern lake to in-game map -A couple of minor tweaks here/there

1,025,060 downloads Detalhes →
'90 Pierce Arrow Pumper

'90 Pierce Arrow Pumper

por 76561198089039119

It's a red fire truck! Arrow comes with an optional water tank, a lot of storage compartments, some fire department items, craftable armor and many more features. [b]Main features:[/b] [list] [*]2 front Bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (reinforced bumper, armor, mudflaps, fire department equipment etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]Optional water tank, just enable [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2719592131]Tread's Water Tank Trucks[/url] and you are good to go. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://www.twitch.tv/sheriffeli]Sheriff Eli[/url]. Big thank you to Sheriff Eli and his Community for the support! [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Thanks to Trealak for providing library for water tanker functionality. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 90pierceArrow Workshop ID: 2942793445 Mod ID: 90pierceArrow

1,197,939 downloads Detalhes →
[B41 / B42] Load All Magazines

[B41 / B42] Load All Magazines

por 76561197999688028

*** I changed the mod ID back to ReloadAllMagazines, since the \ in the ID was causing problems. You will need to reselect the mod in your mod list, or on a mutiplayer server change the mod ID in the text file. Sorry for the inconvenience. *** Adds an option to the right click context menu to load/unload all magazines of the selected type. Does not effect radial menu reloading. Modifies ISInventoryPaneContextMenu.doMagazineMenu, so will be incompatible with any other mods that change this function. Works in multiplayer. Works with Brita's, Arsenal Gun Fighter, Vanilla Firearms Expansion and others as long as they don't modify the right click context menu. Workshop ID: 2920899878 Mod ID: ReloadAllMagazines

1,208,344 downloads Detalhes →
Generator Time Remaining

Generator Time Remaining

por 76561197961203813

A simple mod that displays the days and hours left before a generator runs out of fuel. [h3]Features[/h3] [b]NOTE: To configure the options, Mod Config Menu is required ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=2815552312]link[/url])[/b][list][*]Option to convert in-game time to real time (Default is In-Game Time) [*]Option to set minimum Electrical level to unlock (Default is 0) [*]Accounts for Sandbox Settings (Generator Fuel Consumption, Days Length) [*]Supported Languages: English, Spanish, Russian, Deustch, Portuguese-Brazil, Chinese-Traditional, Chinese-Simplified Turkish, French, Korean [/list] [h3]FAQ[/h3][list][*][b]Can it be added to a saved game?[/b] Yes [*][b]Can it be removed from a saved game?[/b] Yes [*][b]Does it work in multiplayer?[/b] Yes [*][b]Can I use it in my modpack?[/b] Yes [*][b]What's the PZ version it works on?[/b] Tested and working on 41.71 and 41.78, should work on lower B41 builds[/list] [h3]Submit Translation[/h3] If you'd like to submit a translation, please do so [url=https://steamcommunity.com/workshop/filedetails/discussion/2883397918/3493132181455456211/]in this thread[/url]. [h3]Credits:[/h3][list][*]mezz ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=2815552312]Mod Config Menu[/url]) [*][G6]FABULOSO (Portuguese-Brazil Translation) [*]Anderson (Russian Translation) [*]Anderson (Deutsch Translation) [*]EPEQ (Chinese-Traditional Translation) [*]Pasako (Turkish Translation) [*]Furthick (French Translation) [*]AKCQB (Korean Translation) [*]xugoudan (Chinese-Traditional) [/list] Workshop ID: 2883397918 Mod ID: GeneratorTimeRemaining

1,122,784 downloads Detalhes →
Basements

Basements

por 76561198261072538

[h1]Basements are here![/h1] Whether to make your own hideout, storage room or a fancy underground lounge, we've all wanted a basement in PZ at one point or another. This mod introduces them to the game in fully customizable fashion! [h1]Features[/h1] You can check out all the features this mod offers [url=https://steamcommunity.com/workshop/filedetails/discussion/2849247394/5069383987789650248/]here.[/url] Below is a simplified version of them. [list] [*]Basements of 3 different sizes: Small, medium and large! [*]Custom electric panel that provides electricity! [*]Build up to 152 basement per playthrough, plenty for multiplayer! [*]Magazines you must read to unlock basement building! [*]Do whatever you want with your basement! [/list] [h1]Patches[/h1] Bestments patch by Pertominus: https://steamcommunity.com/sharedfiles/filedetails/?id=2949998111&searchtext=basement Admin tools & padlock by AuD: https://steamcommunity.com/sharedfiles/filedetails/?id=2995102170 [h1][b]F.A.Q[/b][/h1] [h1]Does it work in Multiplayer?[/h1] Of course it does! Just remember to include Basements map in the servertest.ini and [b]turn off Anti-Cheat Type 3[/b]. [h1]Can zombies enter the basement?[/h1] [b]NOPE[/b] however, zombies can crowd the trapdoor so watch you back when entering the basement. [h1]Does it work on existing saves?[/h1] At the moment the mod [b]doesn't work[/b] with existing saves! [h1]Is the mod compatible with [...]?[/h1] This mod should be perfectly compatible with any other mods at this time. If this ever changes, I'll include a link here where you can check the incompatible mods. [h1]How do I build a basement?[/h1] You will need to find and read the respective "In the basement" magazine of the basement size you want to build. Additionally, you will need a hammer and a shovel, as well as enough planks, nails, hinges and a door knob. [h1]Where can I build a basement?[/h1] At the moment only inside structures. You can have 1 basement per structure. (E.g house, building, etc.) Unfortunately, player made structures do not count. [h1]Can I destroy basements?[/h1] Basements are [b]permanent![/b] Once you build one, you cannot go back. [h1]Found a bug?[/h1] Because of the sheer scale of this mod, some bugs may have passed right through us. If you do experience any problems please report them [url=https://steamcommunity.com/workshop/filedetails/discussion/2849247394/5069383987789640029/]here[/url]. [code]You are free to use the mod for personal use, in multiplayer servers, and even include it in mod packs! Just please do not redistribute or reutilize the files of this mod elsewhere without permission ❤️[/code] [h1][b]Credits[/b][/h1] Programming by [b]Konijima[/b]. Map and textures by [b]Pertominus[/b]. Cover art by [b]Riko Prushka[/b]. All else, by [b]BitBraven[/b]. Huge thanks to the team for helping me turn this idea into an actual fully functional mod! And of course, thank [b]you[/b] for supporting us! [img]https://media1.giphy.com/media/wRhSi68hscY8xNOlXS/giphy.gif[/img] Version: 1.0.2 Workshop ID: 2849247394 Mod ID: Basements Map Folder: Basements

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'90 Ford F350 Ambulance

'90 Ford F350 Ambulance

por 76561198089039119

Type 1 ambulance on a Ford F350 frame! Packed with parts, features, armor and some surprises. It has a lot of storage compartments inside and out, but it's wide, long and heavy so don't expect it to break any speed records. Now with a SWAT variant! [b]Main features:[/b] [list] [*]3 front Bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bullbar, reinforced bumper, window armor, side steps etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the cab, 2 in the back and one lying position on the removable stretcher. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://www.twitch.tv/sheriffeli]Sheriff Eli[/url]. Big thank you to Sheriff Eli and his Community for the support! [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 90fordF350ambulance, 90fordF350SWAT Workshop ID: 2952802178 Mod ID: 90fordF350ambulance

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