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Barotrauma Mods & Plugins

доступно 81 000+ модов Источник: Steam Workshop
[AP] Bohr

[AP] Bohr

автор 76561198031436001

Complex systems and unoptimized "Cyclone" type reactor put an end to the serial production of BH-200 project. But the prototype nevertheless entered the service and received devastating reviews from submariners, and was eventually recalled and conservated at dry dock. Having obvious power supply flaws and archaic onboard systems require a skillful capitan with no less compitent crew to operate this vessel. Role: Attack (tier 1) Dimensions: 35x9 Price: 8000 Recommended Crew: 4 - 7 Cargo space: 12 Recommended Crew Experience: intermediate ═════════════════════════════════════════════ Сложные системы и не оптимизированный реактор типа «Циклон» поставили крест на серийном производстве проекта ВН-200. Но прототип все же поступил на вооружение и получил разгромные отзывы подводников, в итоге был отозван и законсервирован в сухом доке. Имея явные недостатки электроснабжения и архаичные бортовые системы, для управления этим судном требуется умелый капитан с не менее грамотным экипажем. Класс: Боевая (уровень 1) Габариты: 35x9 Цена: 8000 Рекомендуемый размер команды: 4 - 7 Грузоподъемность: 12 Рекомендуемый опыт команды: Бывалые ═════════════════════════════════════════════ Optimised top ballast idea: https://steamcommunity.com/sharedfiles/filedetails/?id=2628666188&searchtext=acacia Moonpool idea: https://steamcommunity.com/sharedfiles/filedetails/?id=2602920829&searchtext=iroh

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Handheld railgun - 手持轨道炮

Handheld railgun - 手持轨道炮

автор 76561198261494693

一把手持轨道炮,发射轨道炮炮弹。同时也能发射榴弹。 需要安装电池才能使用。 (当你手头上没有移动电池的时候,你也可以往里塞燃料棒或者异星电池(可发射次数:电池<燃料棒<异星电池)) 用机械、电子等级都在20以上及武器等级在40以上的角色,使用FPGA电路、按钮、塑料和铝制作。也有可能在沉船里发现它。 当装有移动电池和弹药后,右键举起后长按左键1秒发射,发射时有一丁点粒子特效 武器等级低于35,每次使用远程攻击会受到2.2秒的眩晕;低于60高于35则是1秒;低于80高于60眩晕0.3秒;高于80则不会受到眩晕。 近战功能不需要电池,右键举起本武器后每隔2秒单击一次左键以砸晕你枪口前方的敌人。注意长按左键无法连续触发,且如果使用了godmode也无法触发近战。 202401011512更新:现在你可以正常发射霰弹轨道炮炮弹了 20240927更新:增加近战功能 202410061733更新:修复联机时发射弹药会导致弹药直接掉出的BUG 20250323更新:现在近战只有打中头部才会造成脑震荡和1.5秒眩晕,打中其它部位眩晕减少至0.2秒 ---- 注意: 如果你订阅了 Performance Fix 并且想在联机时使用本物品,你可能需要需要在ESC的 Performance Fix setting 里以下项目: Client/Server High Priority Items 的末尾加入: ,handheldrailgun111222,handheldrailgun111222s ------------------------------------------ A handheld railgun , launches railgun shell . It can also launch grenades. A mobile battery needs to be plugged in to work. (When you don't have a mobile battery on hand, you can also insert reactor fuel rod or alien powercell into it. (Can activate shooting times: mobile battery<reactor fuel rod<alien powercell ) ) Characters mechanical+electrical level of 20 or higher and weapons level of 40 or higher ,use fpga circuit, button, plastic, aluminium to build. You may also find it in a shipwreck. When the mobile battery and ammo ( railgun shell or grenades) are installed, hold the right button raise the weapon then hold down the left button for 1 second to launch. There will be a little particle effect when launching. If the weapon level is lower than 35, you will be stun for 2.2 seconds each time you use ranged fire; if it is lower than 60 and higher than 35, it will be stun for 0.8 seconds; if it is lower than 80 and higher than 60, it will be stun for 0.3 seconds; if it is higher than 80, you will not be stun. The melee function does not require batteries. After you raise the weapon with the right button, click the left button every 2 seconds to stun the enemy in front of your gun. Note that you cannot trigger the melee function by pressing and holding the left button continuously, and you cannot trigger the melee function if you use godmode. 202401011512 update: Now you can fire railgun canister shells normally 20240927 Update: Added melee function 202410061733 Update: Fixed the bug that caused the ammunition to fall out directly when playing online 20250323 Update: Now in melee, only hitting the head limb can cause a concussion and 1.5 seconds of stun, while hitting other limbs stun damage reduces to 0.2 seconds ---- AttentionIf you subscribe to the Performance Fix and want to use this item online, you may need to add the following to the end of the Performance Fix setting of Client/Server High Priority Items: ,handheldrailgun111222,handheldrailgun111222s ---

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[AP] Curie

[AP] Curie

автор 76561198031436001

SC-22 one of the most compact new platforms available on the market. "Curie" is a civilian shuttle version for 1-2 people. High speed, modern power system with extended energy reserves, low-power discharge coils, strong spotlight for surface exploring, fixed laser, tiny size, all this embodied in "Curie" shuttle. ═════════════════════════════════════════════ SC-22 одна из самых компактных платформ. "Curie"- гражданский транспортный вариант на 1-2 человека. Высокая скорость, современная система питания с расширенными запасами энергии, маломощные разрядные катушки, прожектор для осмотра дна, жестко закреплённый лазер ,предельно малые габариты, все это воплощённо в челноке "Curie".

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More Informative Descriptions

More Informative Descriptions

автор 76561198090902597

Lua + CS clientside mod. Make shure Lua For Barotrauma installed and CS enabled! Adds more information about items to their descriptions. The descriptions generate automatically and consider your mods and vanilla game files. Mod supports English and Russian language. VERY IMPORTANT: If you use new lua install method your lua could be broken. Check it by console command "reloadlua". If you have red errors in console, your lua is broken. Try reinstall game and install lua by classic install method. !!! ONLY IF SHIFTTOGGLE ON IN CONFIG(ESC) !!! !!! There will be no new descriptions in stores if SHIFTTOGGLE is ON !!! !!! new descriptions show when you hold LeftShift button !!! !!! new Vanilla descriptions excluding mods changes via RightShift !!! FEATURE: If you want look at the item xml file, hold +NumPad button then move your cursor on item in your inventory or container. If you in subeditor and dont see more descs of some item, change "Category" after some delay to refresh descriptions. NT Informative Descriptions compatibility. If you want see NT descriptions and More descriptions together, then load editor twice or load session twice. Something's not working? Add me to friends and I'll try to help you. Credits Thanks to Ydrec for making NT Informative Descriptions

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Bereaver (T3 Attack)

Bereaver (T3 Attack)

автор 76561198054803043

B-VR "Bereaver" is a war machine of the distant past. Twice outdated and thrice retrofitted with newer technologies. Eventually the owner decided that enough is enough and started the process of scrapping the vessel. However, the rising threat of the radiation wave forced them to abandon that idea and put up what was left of B-VR for sale as is. Bereaver's most impressive asset - its waterproof engine used to be a luxury, but with the engine room's hull gone, it became a necessity.

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EK Tazer Fix

EK Tazer Fix

автор 76561198009131721

As a foreword, I take 0 credit for any of the incredible work that Videogames has put into the EK series of plug-ins, this is a minor override based on balance preferences. Currently the EK Armory Tazer uses ProgessiveStun, which results in a 10 second delay before the stun takes effect. Unfortunately, it takes about 2 seconds to whip out a welding gun full of oxygen and self-destruct. This content package overrides that with 95 levels of IncrementalStun, resulting in a near-immediate stun of ~10 seconds. I've also added 1 point of laceration damage ontop of the current 5 burn as flavour, since it's a projectile weapon. This should buff using the Tazer as a non-lethal option in RP servers.

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Reworked Vanilla Weapons

Reworked Vanilla Weapons

автор 76561198096048135

This mod does a lot of balance changes and mechanic reworks to make vanilla weapons feel more strategic. It is recommended to play with mods like Stronger NPC or EuropaWar Changelist below may be outdated for barotrauma 1.6. Economy Decreased price of weapons and ammo. Talent weapons/ammunitions can be purchased. Added replication recipe for rare weapons. Ammo efficiency rebalanced relative to Assault Rifle. Ranged Weapons Dynamic spread. When you fire consistently they spread widely (hmg on the contrary). When you release the trigger, the spread resets. Stopping power. Ammunitions have different ability to slow, stop targets. Added fire rate bonus for each quality level for some weapons. Heavy weapons like auto shotgun can now be put in hotbar slots, but can no longer be worn on waist. Decreased structure damage of all ammo types for better gun fight experience in abandoned outposts. Harpoons Significantly increased severance probability. Harpoon Gun Fire rate increases as user improve their weapon skill. Harpoon Coil-Rifle Decreased reload time. Does 20% more damage with fulgurium battery equipped. Revolver Depleted-Fuel Round No more upper limit for radiation sickness it can cause. Revolver Decreased base fire rate. Fire rate affacted by weapons skill, up to 2 r/s(Same as vanilla). Handcannon Round Increased hitscan count to 2, reduced damage per hit by 50% Handcannon Fire rate affacted by weapons skill, up to 1.33 r/s. High base accuracy, spread increases significantly when consistently fired. Fixed incorrect barrel pos. Changed hold pos to closer to your chest, for close-quarter combat purpose. Stun Gun Dart Increased incremental stun. 3 consistent hits stuns targets instantly. Stun Gun Fulgurium Dart Glows when fired. Consumes condition when hit. Won't disappear after hit. Can be recharged. Stun Gun Increased capacity from 1 to 2. Shotgun shells Significantly decreased spread. Rubber Shell Added incremental stun. Riot Shotun Damage modifier changed to 1.5 Base fire rate decreased to 0.8 r/s Fire rate affacted by weapons skill, up to 1.2 r/s. Boomstick Damage modifier changed to 1.25 Fire rate decreased to 1.2 r/s Fires 2 shells at the same time. Ammo slot split into 2. Auto Shotgun No more speed penalty. No more damage penalty. Capacity changed from 12×2 to 16×2. SMG Magazines Capacity changed from 21 to 30 SMG Depleted-Fuel Round No more upper limit for radiation sickness it can cause. SMG Changed damage modifier to 1.4 Normal base accuracy, low spread increment. Dead-Eye Changed damage modifier to 1.4 Full-auto as default mode, Burst as optional. High base accuracy, lowest spread increment. Machine Pistol Can be fabricated. Fire rate increased to 500 r/m. Low base accuracy, highest spread increment. Restored slot for flash light. Assault Rifle Round Significantly increased severance probability. Assault Rifle No more speed penalty. High base accuracy, high spread increment. HMG Reduced speed penalty. Changed low skill penalty to incremental stun. Low base accuracy. Accuracy increases as you consistently fire it. 40mm Grenade/Stun Grenade Added safety mechanism. Can not detonate before a certain distance travelled. Grenade Launcher Can be fabricated. Capacity increased to 4×2. Rapid Fissle Accelerator Beam Max targets to hit changed to 2. Rapid Fissle Accelerator Reload time affacted by weapons skill. Charge time affacted by quality level. Added "Laser Cutter" mode which can be used to mine or kill. Alien Powercell Rechargeable. Alien Pistol Sci-fi firing sound. Iron, Scrap, Steel(As Scrap Cannon ammo) Can be used 2/4/8 times instead of just once. Can fix structure. Scrap Cannon Decreased battery consumption. Does 50% more damage when equipped with fulgurium battery. Added slot for flash light. Features 2 fire modes. "Focused" as default, "Spread" as optional. Does no damage to characters in "Spread" mode. Melee Made Boarding Axe multi-target. Stun Baton become lethal enough against mudraptor when equipped with fulgurium battery cell. Increased size of heavy wrench. Special/Gears Prototype Steam Cannon Does 200% more damage when equipped with incendium fuel tank. Slow targets down by 40%. Arc Emitter Decreased stun power by 40%. Increased base fire rate by 100%. Increases fire rate by 150% when equipped with fulgurium battery. Added slot for flash light. Exosuit When powered by battery, speed multiplier is 0.7. When powered by reactor fuel, does not slow you down, recharges battery. When powered, refills oxygen tank. Increases speed by 30% when equipped with oxygenite tank. Advanced Syringe Gun Fire rate increased by 300%

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Modern Russian Weapons (FIXED)

Modern Russian Weapons (FIXED)

автор 76561198284723876

adds 15 new guns all can be bought on outposts + the ammo is craftable Russian translation - https://steamcommunity.com/sharedfiles/filedetails/?id=2927525308 Assault Rifles AK-12 ( АК-12 ) AN-94 ( АН-94 ) ADS ( АДС ) AS VAL ( АС «Вал» ) Machineguns RPK-74 ( РПК-74 ) PKP ( ПКП ) RPK-16 ( РПК-16 ) Snipers SVDM ( Снайперская винтовка Драгунова ) KSVK 12.7 ( КСВК ) SMGs PP-19 ( ПП-19 ) PP-2000 ( ПП-2000 ) Explosive GM-94 ( ГМ-94 ) Shotguns RMB-93 ( РМБ-93 ) Saiga-12 ( Сайга-12 ) Pistols MP-443 Grach ( Пистолет Ярыгина ) (white outline not in game) Im going to add more items soon Modern Russian Pack

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SM13 - THE IRON LUNG

SM13 - THE IRON LUNG

автор 76561198294135010

This is the submarine from the indie horror game called "Iron Lung" I made it for fun and I don't recommend you use it. But if you want to, it's functional. Lowering the casket... DECADES AGO, EVERY KNOWN STAR AND HABITABLE PLANET VANISHED, LEAVING ONLY THOSE WHO WERE ON SPACE STATIONS OR STARSHIPS. THIS EVENT BECAME KNOWN AS THE QUIET RAPTURE. WITH SUPPLIES DWINDLING AND INFRASTRUCTURE CRUMBLING, SURVIVORS ARE SEARCHING FOR ANY TRACE OF NATURAL RESOURCES IN A UNIVERSE OF BARREN MOONS, LIT BY THE GHOSTLIGHT OF VANISHED STARS. ONE SUCH MOON HOLDS A STRANGE ANOMALY: AN OCEAN OF BLOOD. YOU ARE A CONVICT, TASKED WITH EXPLORING THIS ANOMALY, IN A MAKESHIFT SUBMARINE NICKNAMED THE IRON LUNG. IT WAS NOT DESIGNED FOR THIS DEPTH, SO YOU WILL BE WELDED INSIDE AND THE FORWARD WINDOW WILL BE CLOSED. THERE WAS NO TIME FOR TRAINING. IF SUCCESSFUL, YOU EARN YOUR FREEDOM.

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Unlimited Coilgun Ammo Box

Unlimited Coilgun Ammo Box

автор 76561198243797688

This is a box with endless standard coilgun ammo. You can purchase it at any of the outposts. endless, infinite, ammunation, coilgun, weapon, ammo

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Mercenary Gear

Mercenary Gear

автор 76561198928455256

This mod adds to the game part of the overalls of mercenaries from S.T.A.L.K.E.R, in the amount of five pieces. *Excluding SEVA and exoskeleton All gear have properties, which will be described below. Suit without accessories (Preferably worn by an assistant) Increases each parameter a little. Hooded merc suit (Medic preferred) Significantly increases medicine, as well as the effectiveness of drugs Mercenary suit with a gas mask (Designed more for a mechanic / engineer) Considerably increases mechanics and electrics. It also speeds up the repair. Wolfhound suit (More intended for the captain) Increases control submarine, and some other stats. It also accelerates the obtaining of any skill. Has regenerative abilities, Increases the damage, has the ability to see through walls Suit with balaclava (Best to wear security) Increases the rate of fire, the rate of fire of turrets, significantly reduces recoil, moderately increases damage, significantly increases weapon skill. All suits can be found in the wreckage, well, or bought at research or military stations. They spawn starting at 20% difficulty in store... Oh, yes.. Beer, belt and guitar not included

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神经创伤/原版的受伤语音二次元化 Cute voice pack for Neurotauma

神经创伤/原版的受伤语音二次元化 Cute voice pack for Neurotauma

автор 76561199142115825

你想改变精神创伤或者原版受伤的叫声吗 其实就是娇瑞,受伤语音替换,小心社死 本mod由zsy制作,我负责代传 使用教程如下,需要本地文件替换 打开C盘,点击用户,点你设置的系统名字文件(比如你是administrator那就点administrator),然后点击AppData(需要勾选隐藏的项目),然后点击Local,再点击Daedalic Entertainment GmbH,进入Barotrauma,点击WorkshopMods,然后找到2851564483 C:\Users\administrato\AppData\Local\Daedalic Entertainment GmbH \Barotrauma\WorkshopMods\Installed\2851564483 文件内有安装教程所以这里不在多说 PS:原版可用 This is a voice package, not a character package. If this mod makes you sick then I'm sorry 如果这个mod让你感到恶心那么我很抱歉,这是一个小圈子玩家自制mod,请见谅 我们不是因为隔壁R-18的mod才制作的,我们与色色木卫二无任何瓜葛 给外国人看的 Do you want to change the injured voice from Neurotrauma or the original game? This mod was produced by zsy917, and I am responsible for the generation. The usage method of this voice package is as follows: Open the C disk on the computer and click on the folder named "Users". Then, click the system name file you set (for example, if you are an administrator, click Administrator). Next, click the AppData folder (you need to check the hidden items), then click the Local folder, and then click the Daedalic Entertainment GmbH folder. After entering the Barotrauma folder, click the WorkshopMods folder, and then find a folder named "2851564483". The file path is C:\Users\administrato\AppData\Local\Daedalic Entertainment GmbH \Barotrauma\WorkshopMods\Installed\2851564483 . The file contains a more detailed installation tutorial (with an English version)

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He's a Pirate Accordion

He's a Pirate Accordion

автор 76561198321872091

Replaces the normal accordion sound with the Pirates of the Carribean theme (accordion). Plunder the depths of Europa with this banger :D Music from: https://www.youtube.com/watch?v=CgCMBFcifVE Note: the entire video is not in the mod, i edited some sound parts out that i didnt find interesting

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Abyss waifu anime

Abyss waifu anime

автор 76561198128990224

Abyss waifu++ANIMATIONS This MOD is the anime sprouting package of Abyss waifu++ On the basis of the MOD ontology, the styles of the characters' bodies, hairstyles, and faces have been modified, adding more hair colors, faces, and hair, giving everyone more choices. The clothing in this MOD is compatible with Abyss waifu++ontology. The root directory of the MOD file contains replaceable chest shrinking textures for the body, which are compatible with the majority of MOD clothing. - If you like my work, give me a thumbs up! Neurotrauma-Abyss Waifu Anime Patch ———————————————————————————————————————— Abyss waifu++ANIMATIONS 本MOD为Abyss waifu++的二次元萌化包 在MOD本体的基础上修改了人物的身体、发型、脸的风格,增加了更多的发色,脸,头发,让大家有更多的选择。 本MOD里的服装与Abyss waifu++本体通用。 MOD文件根目录里有身体的缩胸贴图可替换,可以兼容绝大部分MOD的衣服。 -如果你喜欢我的作品,可以给我点一个赞! ———————————————————————————————————————— 问题反馈描述,聊天灌水、外观定制,+Q群:874880847

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Doom Eternal

Doom Eternal

автор 76561198003268863

Doom Eternal mod. Hopefully starting off strong. This will be the last new mod from me for a long while. I need to go and finish updating my other stuff to bring them up to standard as, well as finish adding things to them. Features: - Creatures - Demon Zombie - Imps - Hellknights - Arch-Viel - cacodemon - Pain Elemental - Titans - Mancubus - whiplash - summoners (spirit variant is on the way) - Marauder (with wolf) - Maykrs (drone, angel, blood, Kahn) - Revenant (doot variant is on the way) - Armor - Night Sentinel - DoomGuy (with shoulder cannon) - Night Sentinel Army (2 varients) - Training Uniform - King Novik - Commandr Valen (with shoulder cannon) - Jekkad trooper - Jekkad uniform - Night Sentinel preator suit (with shoulder cannon) - Weapons - Crucible Blade (old and new) - Plasa rifle - Heavy Plasma Rifle - Sentinel sword (old and new) - Assualt rifle - Sentinel shield - Sentinel axe - Double Barrel shotgun - BFG - reaper - doom 2016 pistol - hellshot - hammer - cruidble axe - Genes - Demon rage Ninja scout for coding help with afflictions Barotrumaitc for help with monster weapons (the mancubus's flame throwers for example) Bethesda Join my discord here https://discord.gg/Zv7nyeG8jQ

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角色和粒子编辑器汉化

角色和粒子编辑器汉化

автор 76561198257023744

献给中国国内的所有MOD作者 目前已经完成角色编辑器全部界面的参数汉化,并添加大量注释内容,同时还附加了粒子编辑器的汉化。 - 或许还有更多...(指之后会发布新版的中文优化,以核心包的形式) 进行角色编辑器的汉化是希望能有更多的Modder参与到生物的制作中,制作出更多更有意思的生物MOD,该MOD中的文本内容全部由我个人手工翻译,各类注解从分析官方源码中的部分变量注释以及实现方法得出,有比较高的正确率,但依旧可能存在错误或偏差,欢迎各位Dalao指出,阿里嘎多! 粒子编辑器的汉化部分参考自BOS中文优化,粒子编辑器需要按F3,并输入editparticles进入 稍微说明一下粒子编辑器: 左侧菜单是已经被加载的粒子预制件,点击任意一个粒子预制件可以预览它 右侧菜单有'保存所有'、'将预制件复制到剪切板'、'将发射器复制到剪切板'三个按钮,加两个属性面板。 第一个属性面板就是'发射器'属性,也就是直接用于生成粒子特效(<ParticleEmitter />), 你可以调整这些属性后点'将发射器复制到剪切板'然后拿去用,例如: <StatusEffect type="OnActive" target="This"> <ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="5" velocitymin="0" velocitymax="50" scalemin="1" scalemax="3" /> </StatusEffect> 第二个属性面板是'预制件'属性,你可以在这个面板里看到各个预制件的属性,也可以调整它们,如果调整后你需要使用它们的话,建议你点击'将预制件复制到剪切板',然后在你的MOD中新建一个XML文件并将复制的内容粘贴进去,然后在filelist中引用它。 filelist中应填写类型为Particles: <Particles file="%ModDir%/Particles/ParticlePrefabs.xml" /> 联机水群:770395108 模组造船:200300947

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TYPE-X1

TYPE-X1

автор 76561198286264773

一套来自异世界的武装! 一套装甲(潜水服) 一个闪闪亮亮的翅膀(背包) 一对能量剑(武器) 轮椅警告!!!!!! 此mod为异种扩展装备包,适用于木萌系列(大概) 使用其他美化可能会报错 给mod作者 mod文件内含有原废案,利用贴图的话请记得标注原作出处

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Gunlight - EVOLVED

Gunlight - EVOLVED

автор 76561198335391165

FIGHT THE DARKNESS UPDATE Welcome into the new most recent and insane version of Gunlight - Evolved ! FEATURES : - Almost all weapons have now a flashlight (which is visible on weapons sprites) - For the flashlights to work you need batteries (which are drained when used) - Turn your flashlight On and Off using the "Toggle Flashlight" UI option (when Off a battery is not drained) - Engage in Holy Melee through the Darkness using the new updated Boarding Axe and Stun Baton

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Dugong Mk3 (Extended Hull+Rail Gun)

Dugong Mk3 (Extended Hull+Rail Gun)

автор 76561197969567087

*If you can't see the submarine in game enable it in the options, if you still cant find the submarine try to verify the cache, and if it still not showing up copy it from the mods folder to the submarine folder. File is called Dugong Mk3-6* Extended version of the Dugong with a third coil gun, fabricator, deconstructor, and increased supplies in general. -Bow and stern have been hardened -Hull extended with reinforcements added in some areas -Medical bay slightly extended and more supplies added -Third Coil gun added -New room for coil gun ammo -Reactor output increased -Repair tools and equipment added in engine room -Small supply cabinets with emergency supplies added in most room -Extra fire extinguishers added in most rooms -New room added for crafting with 2 large storage cabinets for materials -Extra diving equipment next to airlock -Extra oxygen tanks next to airlock -Extra harpoon guns added and ammo next to diving suits Dugong MK2 (no rail gun) https://steamcommunity.com/sharedfiles/filedetails/?id=1763259352

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Unlimited O2 Bottles (Oct 2021) ABANDONED

Unlimited O2 Bottles (Oct 2021) ABANDONED

автор 76561197994391013

ABANDON SHIP Hi folks, I'll no longer be providing updates to this mod. As far as I know it still works as of 20/03/22 (at least, no one has complained about it not working since the last few updates). Anyone is free to take these files and update them and publish a new version in the future. Crediting me would be nice but not required, this wasn't exactly rocket surgery. Happy fishing, Tom The Mod This mod adds unlimited oxygen and unlimited oxygenite bottle items stamped with hot pink infinity symbols for easy identification. They can be put in diving masks or the diving suit variants and don't consume oxygen. The unlimited oxygen bottles are sold at the trader. Unlimited oxygenite bottles are not sold. Both versions can be crafted at a fabricator using the same resources as a normal bottle of that type, both types will deconstruct like normal bottles, so you can deconstruct or fabricate both ways at no cost. The intention was for the player to buy or make unlimited bottles and put them in all the diving suits/diving masks on the ship. The AI will grab from these to get an unlimited suit/mask. When the player grabs a suit/mask, swap out the unlimited bottle for normal bottles. The unlimited bottles can go into any regular containers including the shelves below the diving suits. That said, if you want to use them for yourself too nothing is stopping you. Unlimited bottles can be used in welders and cutters but are consumed as normal and will explode in the wrong tool. They can refill in the O2 generator. Questions Can this be added to an ongoing campaign? Yes. Can this safely be removed from a campaign? Yes, as far as I know. There will be error messages about the missing items the first time you load. Any unlimited bottles will vanish into the ether, but it should continue. Does the unlimited bottles work for players as well? Yes. It’s the honour system. The FBI are not currently investigating unauthorised unlimited bottle usage. The unlimited bottles fit in plasma cutters/welders. Are they unlimited for tools too? No. The unlimited bottles will be consumed or explode like normal bottles. If you deplete an unlimited oxygen bottle you can refill it in an O2 generator. If you deplete an unlimited oxygenite bottle you have my respect but no oxygenite. Other Mods The unlimited bottles DO NOT work with mods that add new diving gear. You will suffocate. Any mod that makes changes to the vanilla diving gear, adds or changes oxygen sources vanilla gear use will conflict with this mod. Either you'll suffocate trying to use the unlimited bottles, or the other mod won't work and you'll suffocate using their items. It is easy to make compatibility patches. I've given instructions in the comments, dated 8th September 2021. Feel free to make compatibility patches, or include compatibility for this mod into your mod.

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[AP] Tarbatagai

[AP] Tarbatagai

автор 76561198031436001

Small size transport vessel based on the "Upsilon" type submarines. Limited cargo compartment does not allow transporting large-sized cargo, but defence systems and the very ability to support trade routes even in border sectors already saved many lives. Role: Transport (tier 1) Dimensions: 30x10 Price: 7200 Recommended Crew: 3 - 6 Cargo space: 16 Recommended Crew Experience: Beginner ═════════════════════════════════════════════ Малый транспортный корабль на базе подводных лодок типа "Ипсилон". Ограниченный грузовой отсек не позволяет перевозить крупногабаритные грузы, но системы защиты и сама способность поддерживать торговые пути даже в приграничных секторах уже спасли немало жизней. Класс: Транспортная (уровень 1) Габариты: 30x10 Цена: 7200 Рекомендуемый размер команды: 3 - 6 Грузоподъемность: 16 Рекомендуемый опыт команды: Новички

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[AP] Kleber

[AP] Kleber

автор 76561198031436001

Classified as a service vessel. There are many upgrades for various purposes. SaR 03 version is equipped with floodlights, a spacious luggage compartment, an external workstation (which includes a first-aid kit, a rack for collecting spent railgun shells, oxygen tanks storage, safes for storing and transferring minerals and resources). Not suitable for battle purposes. ═════════════════════════════════════════════ Классифицируется как судно обслуживания внешних водопроводов и силовых магистралей станций. Оснащен прожекторами, вместительным багажным отделением, внешним рабочим местом (в которое входит аптечка, стеллаж для сбора стреляных гильз рельсотрона, хранилище кислородных баллонов, сейфы для хранения и транспортировки полезных ископаемых и ресурсов). Не подходит для боевых действий.

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Traitor Alike Items

Traitor Alike Items

автор 76561198424241880

A bunch of items that you can use to sabotage your crew! We can afford: Zip Ties. Its like handcuffs but cheaper and is not infinite. Plastic Bag. Actually just a bag from BTE can be used to choke people. Poisoned bullets for revolver and shotgun. Flashlight-Syringe Gun. Works like flashlight but you can poison someone with it Improvised Grenade. Cheap and not so good working variant of grenade Suicide Belt. Use it to get someone in the spectator team with you Suicide Vest. You can lock it on person with timer of 2 minutes Muzzle. Just a thing from Thalassophobia Blindfold. Just another thing from Thalassophobia Improvised Molotov Cocktail. Made using ethanol and bandage(Mod also brings craft for a vanilla molotov) Access Level Copy Device. To copy the access level you need to put ID inside Russian and English localization. Credits: Barotrauma Extended Thalassophobia Mannytko: sprites Bumba: code

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Trieste - WWII Assassin Given New Life (Goph Commission)

Trieste - WWII Assassin Given New Life (Goph Commission)

автор 76561198011177738

Please leave a like if you enjoy the sub! 4 - 8 Crewmen recommended AI tested! Only costs 8499 marks so it's selectable in single-player (Waypoints by Bengamillen) Build timelapse (37 hours at 50x speed): https://youtu.be/4jZLwL59_d8 Commissioned by Angelhood The pictures above are very high resolution. Expand them in a browser to see the full detail! Trieste: Berthed in the harbors of old Earth in the early years of WWII, the Trieste was commissioned as a stealthy sub-hunter and ship-killer. Later refitted as a nuclear strike submarine, she diligently patrolled the waters of the Pacific during the Cold War, poised to loose her cataclysmic arsenel if the call came in. When the first settlers filed into Europa the Trieste was refitted yet again as an ultra-modern private research sub and was shipped off to explore the alien waters. Challenger: Cargo shuttle designed for use on the Trieste. Intended for extended observation operations in oceanic trenches. Mechanical control arms on the fore end allow it to inspect and collect samples from ocean floor. (Flavor text; no function) == Ship Technical Specifications == - Deep Diver classification (20% increased depth limit) - 2x "Baliset" Pulse Lasers (Vanilla pulse lasers, but they rotate about 2x faster) - 1x "Harpsicord" Railgun (Vanilla railgun) - 1x Electric Discharge Coil (Bottom-fore coverage, see Command screen) - 1x Depth Charge Launcher (near the bottom-right Pulse Laser) - Nominal horizontal velocity of 18km/h - Nominal ascent velocity of 19km/h - Nominal descent velocity of 15km/h - Medical and normal fabricators + deconstructor - Research Station - 1x Unit Load device and 1x Crate Rack for cargo - Smart doors open automatically when someone is near. Auto behavior is disabled if a flood, fire, or intruder is detected nearby. (Door motion sensors tuned to 4hz for performance reasons. Intrusion motion sensors tuned to .66hz) - Has a brig == Shuttle Technical Specifications == - 2x Electric Discharge Coil (Dorsal and fore coverage) - 2x Crate Racks for cargo - Nominal horizontal velocity of 21km/h - Nominal ascent velocity of 18km/h - Nominal descent velocity of 15km/h == Design and Gameplay Notes == - 6x Extra Medical/Security IDs in the Captain's secure cabinet for whatever reason. - Inventory tuned for single-player campaign, starting you with the basics + higher-tier diving suits. - Armory secure cabintes only accessible to ranking personnel (captain and security). - Toxin cabinet is only accessible to medical officers and the captain. - Captain's secure cabinet only accessible to themself - Brig door only operable by ranking personnel (captain and security) Wifi: 181 - 292 - Emergency Lighting blink timers (per room) 301-303 - Sensors 701-703 - Alarms 600 - Battery Challenger Wifi 891 - Slaved Engine 892 - Slaved Ballasts 893 - Supercap Charge% Level 894 - EDC Trigger

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