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Моды и плагины для Don't Starve Together

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В этом каталоге перечислено 24 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

No Food Perishing – Don't Starve Together Mod

No Food Perishing

автор 76561198159698411

Disables all perishing of food.

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[Enchant] Mouse Hover Panel (Local) – Don't Starve Together Mod

[Enchant] Mouse Hover Panel (Local)

автор 76561199390361640

Pure local hover info panel Show detailed entity information without server | Category | Content | Description | | --- | --- | --- | | Basic Info | Name, Icon | Entity display name, icon | | State Attributes | Status, Burning Remain, Health, Hunger, Sanity | Burning(Willow), HP/Hunger/Sanity | | Combat Attributes | Armor, Weapon, Planar Dmg, Sanity Regen, Warmth, Waterproof | Equipment state, defense, damage | | Item Attributes | Hunger, Sanity, Health, Heal, Perish, Durability, Fuel, Temp, Recharge | Food, tool, equipment properties | | Character Info | Follower, Speed | Follower loyalty, movement speed | | Position Info | Position, Stack | World coordinate, stack size | | Animation Info | Bank, Build, Anim, Frame, XML, TEX, State, Parent, Scale, Prefab | Sprite animation info | Referenced RICK's look look (https://steamcommunity.com/sharedfiles/filedetails/?id=3332879511) Referenced Alti's Item Info Updated (https://steamcommunity.com/sharedfiles/filedetails/?id=3118627881) Used a legendary weapon of a Xiaolongbao - Enchanted Enhanced UI (https://steamcommunity.com/sharedfiles/filedetails/?id=3118627881) Compatibility is average and needs attention; it may conflict with some mods.

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[oxygen not included]Baby Drecko – Don't Starve Together Mod

[oxygen not included]Baby Drecko

автор 76561199088007240

You can use 4 nitre and 1 honey ham at the rock dan to adopt a cute baby drecko. The baby drecko can be shearedShouldn't it produce plasticand get a reed. The baby drecko grow hair every day, but only get one reed per clipping The baby drecko is very greedy, it will actively look for rock, nitre, flint and mines on the ground and eat them. The baby drecko will produce gems after eating the stones: 70% chance of gold, 5% chance of other six gems (except rainbow gems) Hope you like it Update: You can press the R key (can be changed in the settings) to turn on or off the function of the baby drecko actively eating stones.

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Ultimate Starting Item Tuner – Don't Starve Together Mod

Ultimate Starting Item Tuner

автор 76561198132910148

Let you set starting items you want. Ultimately. You can give any items(including mods'), unlock certain recipes or even the amount of status on any situation like when the player joins the server at first or nighttime, daytime, certain seasons.. and so on. Read howto.txt in the mod folder for more information. Your Mod Folder is at : (DST Install Folder)/mods/workshop-1627929571/ Your modoverrides.lua is at : %userprofile%/Documents/Klei/DoNotStarveTogether/(userid/)Cluster_#/ This mod let everyone to get 1 torch when it's nighttime and the player is respawned by Portal, Touchstone or Meat Effigy. Preset - Season Starting Items++ Preset - Character Starting Items ++ Preset - Admin preset Version v1.1 : - Added ForceLoadData option. - Added command execute feature. For example, "*:ThePlayer.components.talker:Say(\"TEST\")" will let the player to say TEST.

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GemRecipes – Don't Starve Together Mod

GemRecipes

автор 76561198254280535

需要科技2本: 蓝宝石->红宝石 红宝石->蓝宝石 紫宝石->2蓝宝石 红宝石+蓝宝石+紫宝石->绿宝石 绿宝石->2紫宝石 绿宝石->橙宝石 橙宝石->绿宝石 绿宝石->黄宝石 黄宝石->绿宝石 红宝石+蓝宝石+紫宝石+绿宝石+黄宝石+橙宝石->彩虹宝石 彩虹宝石->4绿宝石 ============================= 红宝石+蓝宝石+晶洞果+种子->3晶洞果 ===用于处理太多的夜梅树苗=== 阴郁之棘苗->3晶洞果 ===部分项链的宝石回收=== 重生护符->红宝石 懒人护符->橙宝石 ===部分掉落较多的宝石制品的处理配方=== 梦魇护符+重生护符+寒冰护符->绿宝石 传送魔杖+火魔杖+冰魔杖->绿宝石 魔光护符+长矛->唤星者魔杖 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 由于懒人法杖有两个重要的合成材料,因此无法做成合成配方回收,可订阅下面这个鸟笼mod回收懒人法杖的全部材料 https://steamcommunity.com/sharedfiles/filedetails/?id=3405005543 注意:这个鸟笼模组和鸟笼掉落羽毛模组、任何改变鸟笼投喂交易逻辑的mod冲突 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ @开心就好 https://steamcommunity.com/sharedfiles/filedetails/?id=3399571558 这个mod有类似的配方,可以火药+金块换硝石

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Tent Respawn – Don't Starve Together Mod

Tent Respawn

автор 76561198412125301

Ever thought reviving on a campfire was way too easy? Now you have a slightly more balanced option! Haunt any kind of tent to revive on it, siesta included. This mod comes with plenty of configuration options to help you achieve what feels more balanced to you, from how much durability the tent will lose upon use to changing the Health penalty received from reviving, as well as the values your stats are set to when you come back to life. The mod also categorizes different tents for balancing purposes (toggleable), reducing the stats they give you when you revive using them. The current list of "tents" considered by this mod are listed below: - Tent - Siesta Lean-to - Campist's Tent (half the usual stats upon resurrection) - Level 3 Spider Den (one third of the usual stats upon resurrection, disabled by default) But if you want a bit more freedom with what counts as a tent, you can enable any structure that allows you to sleep inside of it to be automatically detected and included as a valid resurrection option (sans the balancing categorization). This means that even tents added by mods can count.

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Don't Stress Together – Don't Starve Together Mod

Don't Stress Together

автор 76561198334433682

Version: 2.7.7 OVERPOWERED TWEAKS All options can be toggled on or off. GENERAL TWEAKS Ice Flingomatics: React instantly to extinguish structure fires in Emergency Mode. Campfires: Are ignored by Ice Flingomatics. └── This includes Campfire, Endothermic Fire, Night Light, Pig Torch, etc. Thermal Stones: Adjust their temperature based on ambient temperature. └── Prevent freezing and overheating. Provide dim light across a wide area. └── Change their light color depending on their temperature. Protect the player from Rain and Acid Rain. Player: Moves at 5x speed in ghost mode. Does not drop anything on death or when falling into the ocean. ├── Does not drop equipped items when fighting Moose/Goose or Bearger. ├── Drops all revival items on death. ├── This includes Telltale Heart, Twintailed Heart, Life Giving Amulet, Second Chance Watch, etc. ├── Drops all items on death in Wilderness mode. ├── Drops all items when switching characters at the Celestial Portal. ├── Can be revived by other players even when the ghost player has a full inventory. ├── Keep WX-78 circuits inserted on death. └── Does not delete your items when you revive using a WX-78 Backup Chassis. FOOD TWEAKS Perish Multiplier: Global: Items in inventories and Chests refresh at 1x speed. Preserving Containers: Items in preserving containers refresh proportionally at a higher speed. ├── The new Spoilage Rate is automatically calculated based on the original value. ├── For example, the Ice Box goes from 0.5x (spoils 50% slower) to −2x (refreshes 2x faster). └── This includes Ice Box (-2x), Salt Box (-4x), Polar Bearger Bin (-20x), etc. Ground: Items on the ground and in spoiling containers spoil at 2x speed. └── This includes Shadow Chester, Magician's Chest, Funcap, etc. Scaled Furnaces: Items in Scaled Furnaces spoil at 5x speed. Pickable Plants: Enhanced pickable plant resilience. ├── Do not wither in Summer. ├── Continue to grow during Winter. ├── Only require fertilization once after being transplanted. └── Stone Fruit Bushes stop growing at the pickable stage. Bee Boxes: Enhanced bee box mechanics. ├── Passively generate 2 honey per day when no flowers are nearby. ├── Generate an extra 1 honey per day for every 4 flowers nearby. ├── Generate up to 18 honey per day when there are 64 or more flowers nearby. ├── Continue to generate honey during Winter and while offscreen. ├── Bees do not leave Bee Boxes. ├── Bees do not attack when honey is harvested. └── This includes Bee Box, Hermit Bee Box, etc. Crock Pots: Cook food at 5x speed. Cook food in stacks. ├── Cooked food does not spoil on Crock Pots. └── This includes Crock Pot, Portable Crock Pot, Portable Seasoning Station, etc. Drying Racks: Dry food at 5x speed. Dry food in stacks. ├── Dried food does not spoil on Drying Racks. ├── Continue to dry food during Rain and Acid Rain. └── This includes Drying Rack, Hermit Drying Rack, Large Drying Rack, etc. FARMING TWEAKS Farm Soil Tiles: Enhanced farm soil tile capacity. ├── Do not naturally lose moisture points over time. └── Hold up to 500 moisture points and 200 of each nutrient. Watering Cans: Enhanced watering can efficiency. ├── Watering Cans add 200 moisture points to a Farm Soil Tile. └── Waterfowl Cans add 500 moisture points to a Farm Soil Tile. Nutrients: Enhanced craftable fertilizer nutrient values. ├── Bucket-o-poop new nutrient values are 0/0/32 (from 0/0/16). ├── Compost new nutrient values are 0/48/0 (from 0/24/0). ├── Super Growth Formula new nutrient values are 64/0/0 (from 32/0/0). ├── Tree Jam new nutrient values are 32/32/32 (from 8/32/8). ├── Fertilizzzer new nutrient values are 36/36/36 (from 12/12/12). └── Compost Wrap new nutrient values are 80/80/80 (from 24/32/24). Farm Plants: Can be grown in any season. Do not rot once fully grown. Giant Crops can be harvested directly. Crop Seeds are replanted after harvesting. MISC TWEAKS Wormwood: Does not attract bees while blooming. Deadly Brightshades: Enhanced Deadly Brightshade mechanics. ├── Spawn near Ryftstals. ├── Do not target transplanted plants, farm plants, or natural plants. └── Despawn with the Lunar Rift.

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Inventory and Craft Menu always exists[Client] – Don't Starve Together Mod

Inventory and Craft Menu always exists[Client]

автор 76561198158293119

Client Mod Inventory and Craft Menu always exists even if you Sleep,Death or Woodie tranform state When you sleep or tranform state, maybe you can change your hat and weapon hhh

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Wigfrid – Don't Starve Together Mod

Wigfrid

автор 76561198059100288

Moustachio Balance to Wigfrid Max Hunger : 120 -> 125 Max Sanity : 120 -> 125 No longer deal 25% more damage Under 80 Health, deals up to +100% damage based on missing health (60 health give +25% damage ; 40 health give +50% damage ; 20 give +75% damage ; etc...) Hitting foes grant up to 5% of the damage dealt into sanity and health based on missing Health and Sanity. Starting Meats 4 -> 6

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rafayel – Don't Starve Together Mod

rafayel

автор 76561199052734575

Rafayel's mod

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Abigaren's enhancement(增强阿比盖尔) – Don't Starve Together Mod

Abigaren's enhancement(增强阿比盖尔)

автор 76561198259312203

将阿比盖尔的力量进行了修改 白天 = 35 其他时间为50 --------------------------------------------- Modified Abigail's damage values. Daytime = 35 dmg All other times at 50 dmg

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Sirius the Protogen – Don't Starve Together Mod

Sirius the Protogen

автор 76561198416875901

if you have any problems with the mod, please write in private messages to the developers <3 Main Stats Health 175 Hunger 150 Sanity 200 Perks Turning on night vision with sanity below 75 units (temporarily not working) Receiving rain damage when the humidity level is above 15 units Custom item - "Lightning Bow" Craft: 2 canes + 1 teleportation staff

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Takes-the-Shot, the Lukiul – Don't Starve Together Mod

Takes-the-Shot, the Lukiul

автор 76561198046270182

Based off of Dragon Wolf Leo's Extended Character Template Don't Starve Alone version Add my character: Takes-the-Shot to Don't Starve Together. Compatible with Return of Them: Hook, Line and Inker She's an Argonian far from home. The last thing she remembers is a shadowy figure offering to help her after a wolf attack went sour. While her wounds were healed, she's now stuck in these strange lands with seemingly no way out. Featuring fully re-done voice lines! Her very own custom instrument! (It's a toy saxophone) 5 new items! 1 hidden Crock Pot recipe!  Chaurus Eggs: 1 glowy blue thing, 1 blue egg thing, fillers. STATS: Health: 130 Hunger: 135 Sanity: 175 PERKS: Is an Argonian: While she may not act like one, Takes-the-Shot is an Argonian, a race of reptilian people native to the swamps of Black Marsh. This means she's more vulnerable to cold, taking triple freezing damage, when her body temperature drops below 5 her sanity will start dropping and her body will slow down both her metabolism and speed. Though while a human will have a better time surviving Winter, she's much more comfortable when it comes to rain. Sanity penalties from wetness and equipping wet items doesn't bother her in the slightest! (Though she will still get wet - she's wearing clothes after all!) Oh, and don't tell her parents; but she shares the traditional Argonian love for insect cuisine! She'll gain more sanity from eating any bug-based food item. Has nice clothes: While it may not looks like it, Takes-the-Shot is an aspiring thief and ne'er-do-well and has some of the outfit to match! Hitting the configurable key ('Z' by default) will pull up her hood from off her back. While she obviously can't wear two pieces of headgear at once, the hood does have some benefits. It has 50% damage resistance, and an insulation value of 60 and the best thing is, it'll never run out of durability! In addition, while she may be a bit wimpy (-25% damage), under the cover of dusk she'll fight just fine. But when it's nighttime, she'll can hit enemies with a sneak attack, dealing 25% more damage than at dusk! Grows a hideous plume of feathers: Takes-the-Shot may look bald, but it's actually just dedication to keeping her head feather-free. As the days go on without 'shaving' she'll start growing ugly pink feathers. While on her, they only serve to upset her and damage her sanity, with the toll on her mind getting greater the more they grow. The may seem useless at first, but I'm sure the Saxhleel would have a way to make use of them... Special Thanks: K1NGT1GER609, Ultroman and zetake from the Don't Starve Modding forums for coding advice and help! Thank you to Puff_JOOB for several helpful bug reports! Thanks you to Pinyaps for telling me about the wetness related sanity-loss bug! And a massive shout out to Grimefeast for making the fantastic character portrait and beta testing! You're the best! (Oh, and maybe she'll get a custom skin when that mod gets fixed.)

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Auto-Refuel Stuff – Don't Starve Together Mod

Auto-Refuel Stuff

автор 76561198145683112

A grand total of 4 people asked for this so here we are. Important Configs Extended is necessary to edit the vast majority of the configs. What this does The mod will take care of your equips by refueling/repairing them when they reach a certain durability threshold. Refueling will not occur while your character is busy or moving, holding the attack or the force attack buttons, standing within a telegraphed AOE attack (warbot's beam) or there are hostile mobs within a configurable radius. However, for a small selection of items, some of the restrictions are ignored if the item's durability gets critically low, to prevent loss of the item. Supported items Magiluminescence The Lazy Forager Alarming Clock Bone Armor Shadow Thurible Lantern Miner Hat Moggles Shadow Maul Shadow Reaper Gloomerang Umbralla Void Cowl Void Robe Brightshade Sword Brightshade Staff Brightshade Smasher Brightshade Shoevel Brightshade Helm Brightshade Armor Brambleshade Armor W.A.R.B.I.S. Head Gear W.A.R.B.I.S. Armor W.O.B.O.T Eye Mask Shield of Terror Hunger Belt Tam o' Shanter Hibearnation Vest Umbrella Eyebrella Rain Coat Willow's Lighter Bernie Codex Umbra Pure horror, slurtle slime, fireflies, and rot can also be used as fuel if their appropriate setting is enabled. Hotkey refueling The mod also provides a configurable key (none by default) that will cause your character to repair an equipped item with lowest durability percent. Items above 90% durability are ignored. You will probably not need this, but I'm leaving it here just in case. -- Let me know if you encounter any issues. Enjoy!

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Hamlet Options: Add skill tree and more – Don't Starve Together Mod

Hamlet Options: Add skill tree and more

автор 76561198137380697

- Adds skill trees back to game. - Adds back new farm plots - Enables most of new DST-specific recipies - Updates all recipies from skill trees and DST to convert ingredients to Hamlet ones - Returns new pick-up sounds GitHub Repo Ingredients convertion: {target = "horrorfuel", ingredient = "infused_iron", ratio = 0.5}, {target = "dreadstone", ingredient = "infused_iron", ratio = 0.5}, {target = "purebrilliance", ingredient = "infused_iron", ratio = 0.5}, {target = "moonrocknugget", ingredient = "iron", ratio = 1}, {target = "marble", ingredient = "iron", ratio = 1.5}, {target = "moonglass", ingredient = "iron", ratio = 3}, {target = "thulecite", ingredient = "alloy", ratio = 1}, {target = "thulecite_pieces", ingredient = "alloy", ratio = 0.25}, {target = "beefalowool", ingredient = "silk", ratio = 2.25}, {target = "goose_feather", ingredient = "feather_thunder", ratio = 2.25}, {target = "moonbutterflywings", ingredient = "butterflywings", ratio = 2}, {target = "driftwood_log", ingredient = "cork", ratio = 3}, {target = "tentaclespots", ingredient = "snakeskin", ratio = 2}, {target = "turf_marsh", ingredient = "compost", ratio = 2}, {target = "oceanfish_small_9_inv", ingredient = "pondfish", ratio = 1}, {target = "wagpunk_bits", ingredient = "gears", ratio = 2}, {target = "manrabbit_tail", ingredient = "silk", ratio = 3}, {target = "slurtleslime", ingredient = "venomgland", ratio = 0.75}, {target = "cookiecuttershell", ingredient = "weevole_carapace", ratio = 2.5}, {target = "saltrock", ingredient = "snake_bone", ratio = 1}, {target = "malbatross_beak", ingredient = "hippo_antler", ratio = 2}, {target = "glommerfuel", ingredient = "nectar_pod", ratio = 10},

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Cat Tail Buff – Don't Starve Together Mod

Cat Tail Buff

автор 76561198054316746

Equipments crafted from Cat Tail are now buffed. Cat Cap ● Sanity/min increased from 3.3 to 5 (just enough to negate sanity drain at dusk/night). Tail o' Three Cats ● Range increased from 2 to 2.5 (can now kill birds). ● Recipe changed from x3 Tentacle Spots to x1 Tentacle Spike.

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瓦器人增强 – Don't Starve Together Mod

瓦器人增强

автор 76561199074038600

1.瓦器人速度大增 2.瓦器人捡东西放东西速度大增 3.自动修理机可用5个燧石制作 4.无视墙体(没有碰撞体积) --------------------------------------------------------------------------------------- 1.The speed of the robot has increased. 2.The speed of the robot to pick up or store things has increased. 3.You can make Auto-Mat-O-Chanic by using 5 flints. 4.Ignore the wall (it doesn't have collider)

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Big Chungus Bunnymen – Don't Starve Together Mod

Big Chungus Bunnymen

автор 76561198147912703

big chungus If you want to play this mod server side, check out my Gumby's Reskins mod! It contains all my reskins in a server side mod with a configuration if you want to disable specific reskins: https://steamcommunity.com/sharedfiles/filedetails/?id=1811968982

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Lazy pick up items(balanced) – Don't Starve Together Mod

Lazy pick up items(balanced)

автор 76561198090706390

Auto stack of falling items(just for me and friends)

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自动捡拾余烬 – Don't Starve Together Mod

自动捡拾余烬

автор 76561198974696673

手持薇洛的打火机时自动拾取以太余烬 -----1.2更新 增加堆叠选项,可无限堆叠余烬

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Easy Warly + Wormwood + Wortox + Wurt – Don't Starve Together Mod

Easy Warly + Wormwood + Wortox + Wurt

автор 76561198209072824

+ Make Warly - Wormwood - Wortox - Wurt much stronger + These changes will make the game unbalance + Detail: - Food effect last 7 days - Fear reduce by 75% - Damage increase - Wurt can eat meat

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stronger wigfrid – Don't Starve Together Mod

stronger wigfrid

автор 76561198102595074

health:150 sanity:100 hunger:200 damage:150% absorption:50%

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地府 – Don't Starve Together Mod

地府

автор 76561199502753813

作者/策划: 范无忌 码师: chilla QQ群: 701599024 可以提供一些建议 BUG反馈联系 chilla 介绍 注意 此模组必须开启洞穴 地府地形生成在洞穴 Mod倾向于Boss的拓展,主要为了延长饥荒后期的寿命 更有强度的boss 原版的人物很难挑战本mod的boss 建议使用一些变态的mod人物,法宝道具会差很多 请多多谅解。 声明 如有侵权请联系删除 本mod禁止任何个人或组织搬运和转载、或联系作者qq授权。 后续还会更新十殿阎罗和十八层地狱 目前已有秦广王,3道小地狱和2大阴帅4位判官 boss技能设定过于复杂,详细介绍请转跳至modwiki查看,以下是网址链接 WiKi

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Invincible Wall – Don't Starve Together Mod

Invincible Wall

автор 76561198168348573

Features - Impenetrable: Modified physical properties that prevent all non-player entities, cannot be instantly destroyed by boss units. - Highly Damage Absorbent: The wall now absorbs the vast majority of damage, making it indestructible. - Provides Light: The wall provides a certain range of daylight effect. - Sanity Aura: The sanity aura emitted by the wall helps players maintain their sanity, increasing chances of survival. - Lightning Protection: These walls have a lightning rod effect, effectively preventing damage to players and buildings from lightning. - Rainproof Design: The wall has excellent rainproof characteristics. - Bird Repellent: No birds appear around the wall, providing players with a quieter environment. - Antlion Pit Prevention: Effectively prevents the formation of antlion traps, protecting players from this natural disaster. - Intelligent Automatic Door: When players approach, the wall lowers its height automatically; as soon as the player leaves, the wall immediately returns to its original state. - Increased Production: Produce more walls. - Show icons: Show wall icons in the minimap. - Height adjustment: The height can be increased or decreased by RSshift+PgUp RSshift+PgDn. About crashes or abnormalities: Simply telling me "it crashed" or "something is wrong" won't allow me to fix it. 1 For functionalities that are not working properly, try to test which mod it conflicts with and provide the mod's ID number. 2 If the game issues a warning and closes, you can find information similar to the following in the client_log.txt file within the %USERPROFILE%\Documents\Klei\DoNotStarveTogether folder by searching for 'LUA ERROR'. It would be helpful to copy a few lines before and after this message and post them in the comments. LUA ERROR stack traceback: = in function 'assert' ../mods/workshop-609051112/modmain.lua(20,1) in function 'fn' scripts/modutil.lua(339,1) =(tail call) ? = in function 'xpcall' scripts/mods.lua(123,1) in function 'prefabpostinitany' scripts/mainfunctions.lua(170,1) = in function 'SendResumeRequestToServer' scripts/prefabs/world_network.lua(26,1) in function 'fn' scripts/scheduler.lua(194,1) in function 'OnTick' scripts/scheduler.lua(406,1) in function 'RunScheduler' scripts/update.lua(166,1)

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