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Turtle's L'il Dragon Race

Turtle's L'il Dragon Race

автор 76561198067103912

[h2]Presenting, Turtle's L'il Dragon Race![/h2] This mod adds a new playable dragon race, made possible with MrPlague's Authentic Races. Brought into the world of Terraria as mere statues... they're now ready to break free! These dragons are small and have lost their magical abilities, but can regain them through various items! With their bulky frame, this race trades speed for great durability. [hr] [h3]***** Main Traits *****[/h3] + 30% increased max health + 5 increased defence + 10% increased damage reduction - 20% reduced speed (affects accessory speed changes, too) - Reduced jump force [h3]***** Other Traits *****[/h3] + Improved acceleration. + Faster top speed while flying. ~ Non-minecart mounts act like transformations, hiding your character. Items can still be used. - Wider hitbox. You can still fit into a 2 block gap. Hitbox is reverted to normal while mounted. - Starts petrified for a few seconds, but only once (this is just for flavour!) * Crouch by holding DOWN. * Can be mounted by others, granting resistance to the rider. [h3]***** About Mounting *****[/h3] To mount a dragon, [INTERACT] with them while nearby. Press [JUMP], or [INTERACT] with the player again to dismount. Server configs exist to change restrictions on mounting and other related behaviours. Riders get 50% final damage reduction by default. Players can kick riders off by [INTERACT]ing with them. You can also craft a Bridle at a Loom with 3 Silk and 50 Rope. While in your inventory, the bridle lets riders control your movements. In order to dismount a bridled player, you must [INTERACT] with them. Using [JUMP] will simply make the mounted player jump. Also, mountable players can 'pick up' others by [INTERACT]ing with them! Players can disable being picked up in their client config if desired. [h3]***** About Elemental Breath *****[/h3] First, make the Dragon Breath Bench with 10 obsidian! You then need 3 of either Ruby, Sapphire, Topaz or Emerald gems to craft a Breath Gem of the appropriate element. After using a Breath Gem, your dragon will now be able to use elemental breath! Craft Breath Power Gems using milestone materials (eg. Demonite/Crimtane) to raise the breath attack damage. Using the same Breath Power Gem twice has no effect, so you'll need to make stronger power gems to boost your breath attack further. Once unlocked, use elemental breath by holding [PRIMARY RACIAL SKILL], Z by default. Using elemental breath for too long will exhaust the dragon, causing breath attacks to become weaker. Keep an eye on the breath meter! As a bonus - Craft the Affinity Gem using one of each breath gem type and a Golden Key! When used, toggles if your dragon receives special benefits based on your active breath type. Please check the description for each Breath Gem item and server configs ingame for more details. [h3]***** Summoning Flute *****[/h3] Make a Summoning Flute at an Anvil with 3 Amethysts and 5 Gold/Platinum Bars! You can assign your name to the flute by right clicking on it in your inventory. After that, give it to another player, and they can use the flute to teleport you to them! It will also try to mount players after teleporting. [h3]***** About Dragon Pedestals *****[/h3] You can craft pedestals for the dragon to pose on as a statue. A Heavy Workbench and 15 (for a small pedestal) or 30 (for a big pedestal) Stone blocks are required to craft pedestals. Pedestals act as a bed and can be used even outside of a valid room, allowing you to set your spawnpoint and pass time quickly. There are also variants for various materials! [h3]***** Custom Vanities *****[/h3] Dragons can make a special Dragon Vanity Bench with 10 wood. The bench can be used to craft a variety of items made to fit on dragons! More are being added with time. When crafting items that take a vanilla item and turn it into a dragon-compatible version of the same, the materials will not be consumed! There's also a money pile you can make here which the dragon can sit on. You can also make 'Stone Claw' type items, which are consumables that change how your dragon looks when petrified. Various materials are supported. Craft them at a Workbench with 1 of their respective material. [h3]***** Additional Notes *****[/h3] - Highly configurable. Want dragons that are fireproof? Hydrophobic? Slower? Faster? We've got that and more. - Wings are not innate! You still need to get wings normally, but a new set of wings just for dragons can be made with a Lucky Horseshoe and 10 Feathers at an Anvil (can be modified by server config). - Some accessory layers are hidden, as they don't fit properly. - Leg and torso armour won't show unless it's specifically made for dragons. - Need to use pedestals without setting spawn or passing time? Make the Inner Essence item using 5 Fallen Stars at a workbench! - This race and other races built on this codebase can hop slightly while petrified. This can be disabled in the server config. - This mod acts as a library for other similar mods that I make and is often a dependency for that reason. - There are probably some other goodies in this mod I forgot to mention here... I suggest using a recipe browsing mod to see everything! - Might also fix some doubled-up hurt sounds caused by MrPlague's Authentic Races. Netcode jank, can't recall if this one was fixed or not. [h3]***** Special Thanks *****[/h3] MrPlague (couldn't have done it without you!) Poem The Dragon (several armour sprites) Syrreth (several of the screenshots featured on the workshop page) The_furf_of_July (various petrification-related suggestions, among other things) SeranataSpiritwyrm (furf told me they were responsible for the bridle idea. Thank you!) DragonByte9 (idea for a gem to give perks based on breath types, which became the Affinity Gem) Joshthefox (some custom NPC dialogue ideas) Solarium_ (idea for the breath bar, which I added some spice to~) Dev. (help with sprites for pedestal and statue variants + Stone Claw sprites) Wulfra (Winter Cape, collar, and dyeable/smooth vanity sprites!) Avaday Daydream (Idea for the Observation Crystal's functionality and tethers) dargon (Thank you for jolting my brain into fixing NPCs targeting downed players) [hr] Like the L'il Dragon? You might also like the B'ig Dragon... get it here - https://steamcommunity.com/sharedfiles/filedetails/?id=3373700696 [url=https://ko-fi.com/D1D318LQ19]Support me on Ko-fi![/url] [url=https://discord.gg/3hbbEAuRG5]Join the L'il Discord![/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3409471810]Check out my other race mods![/url] Found a crash? Bug? Got an idea? Something you'd like a configuration option for? Leave a comment! But most importantly, enjoy![quote=tModLoader TurtlesLilDragonRace] Developed By Turtleren[/quote]

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灾厄旅途汉化

灾厄旅途汉化

автор 76561198282427325

这是一个CJMOD1.4.4版本汉化(直接订阅) 使用方法 1.同时订阅CJMOD和本Mod 2.进入tml,在模组管理中同时启用CJMOD和本Mod 3.安装完成,进行游戏 CJMOD是一个灾厄添加模组,为灾厄(calamity mod)添加了许多新道具 0.1更新全部汉化 感谢@moon_ditch 大佬的帮助,让我学会了如何制作汉化 如果有需要汉化的模组,我可以帮忙汉化 [quote=tModLoader]Developed By yuyan2023[/quote]

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【日本語化パック】External Localizer Japanese Pack

【日本語化パック】External Localizer Japanese Pack

автор 76561198311597459

[h2]⚠️ 文字化けについて ⚠️[/h2] 日本語対応フォントを含まないため、本Mod単体では文字化けが発生します。 日本語フォントを含むリソースパックかModを併用してください。 [url=steamcommunity.com/sharedfiles/filedetails/?id=2865024243]TrJpMod[EN] (日本語化パック)[/url]を推奨しています。 [h1] 概要 [/h1] Japanese Packには[url=https://github.com/ExternalLocalizer/TMLHonyaku]TMLHonyaku[/url]で公開されている日本語化ファイルが内蔵されています。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986383249]ExternalLocalizer[/url]と併用することで、簡単にModを日本語化できます。 [h1] 主な対応Mod [/h1] 大型Modを含む[b]400以上[/b]のModに対応しています。 [list] [*]Calamity Mod [*]Thorium Mod [*]Fargo's Souls Mod [*]Boss Cursor [*]Boss Checklist [*]Item Checklist [*]Recipe Browser [/list] など。 完全なリストは[url=https://github.com/ExternalLocalizer/TMLHonyaku/blob/main/TranslatedMods.csv]TranslatedMods․csv[/url]を参照してください。 [h1] 使い方 [/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986383249]ExternalLocalizer[/url]と本Modをサブスクライブし、ゲーム内のModリストから有効化してください。 その後[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986383249]ExternalLocalizer[/url]の設定画面で、以下の項目が正しく設定されていることを確認してください。 [list] [*]`ローカライズを有効化`がオンになっていること [*]`言語キー`が`ja-JP`に設定されていること [/list] [h1] 注意事項 [/h1] [list] [*]本Modは手動更新のため、[url=https://github.com/ExternalLocalizer/TMLHonyaku]TMLHonyakuリポジトリ[/url]と比べてやや更新が遅れる可能性があります。 [*]本Modは[url=https://github.com/ExternalLocalizer/TMLHonyaku]TMLHonyakuリポジトリ[/url]のすべての翻訳用ファイルをロードします。MOD毎に個別に導入したい場合、リポジトリから必要なファイルをダウンロードし、[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986383249]External Localizer[/url]に直接読み込ませてください。 [/list] [h1] 権利表記 [/h1] 本Modが格納する翻訳ファイルには[url=https://synctam.blogspot.com/2017/05/terraria_20.html]synctam様[/url]による翻訳データをhjson形式に変換したものが含まれています。 したがって、テラリア本体の翻訳部分は「[url=https://creativecommons.org/licenses/by-nc-sa/4.0/deed.ja]CC BY-NC-SA 4.0(表示 - 非営利 - 継承 4.0 国際)[/url]」を継承しています。 詳しい情報やその他のライセンスに関しては[url=https://github.com/ExternalLocalizer/TMLHonyaku]TMLHonyakuリポジトリ[/url]を参照してください。 [h1] 免責事項 [/h1] 本プロジェクトは非公式の日本語翻訳であり、元のMOD制作者およびtModLoader公式とは一切関係ありません。 また翻訳の正確性や動作は保証されておらず、利用によって生じた不具合や損害について、当プロジェクトは責任を負いません。 分からないことがあれば、[url=https://discord.gg/ch2DVxf2jY]Discord[/url]もしくはコメント欄にてお問い合わせください。 [quote=tModLoader ExternalLocalizerJpPack] Developed By eva828[/quote]

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Improved Reforging

Improved Reforging

автор 76561198876124683

This mod aims to improve the reforge system in two major ways, however, the first is the primary focus. 1. Giving the option to choose exactly which reforge you desire, but at an increased cost. This removes randomness while the increased cost keeps it balanced. 2. Make the mediocre reforges stand out so they are not outclassed in every single way while still being weaker than Legendary, Unreal, etc. on average. (As a heads up, this part still has a few bugs. Luckily, you can just leave it disabled in the config) If there is any part of this mod you don't like, such as the reforge rework, you can disable it in the config. You can also change the price of reforging in the config. Upon pressing the reforge button, you will be greeted with a large menu with an item slot in the top left corner. Putting an item here will create a scollable list of every prefix that item can have. The price of each prefix is, roughly speaking, based on how good it is minus how good the prefix you currently have is. If you can't afford the prefix you want, you can get a lesser one and come back later to get the one you want, and you will end up paying the same amount of money in total. I did not try to make every bad prefix stand out because there are simply too many bad prefixes. However, I hope that at least some of them are more interesting. Many are quite good for thier price, so they are useful if you are strapped for cash. It is worth noting that I changed how prefixes calculate thier value to give more weight to damage, use time, and crit, and give less weight to things like knockback. I'd imagine that my changes my not be very balanced since they have only been tested by me, so if you have feedback to give, please do! I do plan on updating this mod a bit in the future. There are a few minor things to add, such as a scroll bar to the reforge menu. I may also consider adjusting prefixes based on feedback and testing and maybe adding some new unique prefixes.[quote=tModLoader ImprovedReforging] Developed By Aurelia[/quote]

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Wulfrum Alligator Mod

Wulfrum Alligator Mod

автор 76561198378632449

Adds the mythical Wulfrum Alligator, finally allowing Calamity to be playable UPDATE - Version 1.1 - Now functions without Calamity - Wulfrum Alligator drops significantly more money on kill - New config (have fun with this one) [quote=tModLoader]Developed By skullshot[/quote]

19,628 загрузок Подробнее →
Exxo Avalon Origins

Exxo Avalon Origins

автор 76561198025398174

Welcome to Exxo Avalon: Origins! Avalon is a vanilla-oriented mod, expanding on content while keeping to a generally vanilla feel. In this Pre-hardmode release, there are: - Several new structures, including the Ice Shrine, the Lava Shrine, and the Evil Shrine - A new world evil, the Contagion, which is an alternate to the Corruption and Crimson - A stamina mechanic, which is completely optional, but allows you to do things such as teleporting and sprinting without the need for an accessory (this mechanic is currently unfinished but in a somewhat usable state) - Several new prefixes (including some for armor only) - Mystical Tomes, which are similar to accessories, but only grant stat boosts - And some other various things Music Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3150771779 Avalon started out as a tConfig mod over 10 years ago, and is now finally available for tModLoader! Discord link: https://discord.gg/rtm99Uq Report any bugs you find in #bug-reports on the discord. Updates: Check the change notes section for patch notes. Compatibility notes: Avalon has compat with Achievements, Tokens, Biome Colored Lava, and Boss Checklist (more to come). Credits: imkSushi for starting the porting work Fox for some code Ghasttear for a lot of code _Sunshy for some code Lion8cake for some code Comentdude for some code GreenTea for some code Jona for some sprites and a lot of code, and for coughing Blasfah for many sprites, and some code TerrorPenguin for lots of sprites and code Fred for some sprites Jace for many potion sprites PhilCo for some sprites Dragonfly for the original Tome sprites, and some others Yuyu for many sprites Zemmie for Mechasting's music The Avalon composers, Ennway, FatCat, Mioqu, Ace, Marlilo, musicman, and HeartPlusUp! for, well, the music obviously All the beta testers and discord members for general help with testing the mod Relxs, Hadiros, and Lion8cake for assisting with the Sky Fortress construction Clicker Class for the armor glowmask code Thorium for parent/child projectile syncing code, and various miscellaneous bits of code used for compatibility Starlight River for its unsafe TileData saving/loading code Bubbles.ogg from https://freesound.org/people/Avaruusnuija/sounds/476618/ License link: http://creativecommons.org/licenses/by/3.0/ Railgun.ogg edited from https://freesound.org/people/baefild/sounds/91293/ License link: http://creativecommons.org/licenses/by/3.0/ Scroll.ogg shortened from https://freesound.org/people/InspectorJ/sounds/398271/ License link: http://creativecommons.org/licenses/by/3.0/ MasterSword.ogg shortened/edited from https://freesound.org/people/jobro/sounds/74834/ License link: http://creativecommons.org/licenses/by/3.0/ Both Longbow sounds from https://www.epidemicsound.com/music/featured/ DesertHorn.ogg shortened/edited from https://audiojungle.net/item/horn-calls/24273579 LaserCharge2.ogg shortened from https://freesound.org/people/plasterbrain/sounds/351807/ License link: http://creativecommons.org/licenses/by/3.0/[quote=tModLoader Avalon] Developed By blahblahbal[/quote]

34,827 загрузок Подробнее →
Shimmer Extra (Shimmer Expansion)

Shimmer Extra (Shimmer Expansion)

автор 76561199017004725

Shimmer Extra in new QoL mod where uses a shimmer. This mod add a lot of new shimmer transformations [h1]Changes and Converts:[/h1] [list] [*] Reworked ore transformations. Now you get a alternative of ore unstead of downgrade of material [*] Mimic`s drop. You can get Daedalus Stormbow from first Hallow Mimic with using shimmer [*] Boss weapon drop. For example, from Breaker Blade to Clockwork Assault Rifle [*] Chest loot. [*] Natural blocks (For example, stone - clay - dirt) [*] Shadow Orb, Crimson Headt drop [*] Invasion drop [*] And a bit recipes (Rotten Chunk <-> Vertebrae, Demon Scythe <-> Guide Voodoo Doll, Paladins`s Drop) [/list] [h1]For other modders (Calls):[/h1] [list] [*] ModLoader.GetMod("ShimmerExpansion").Call("AddEmblemRecipe", int type) in SetStaticDefaults() used for adding a modded emblems into emblem convert chain [/list] [h1]Planed/Idea (not implemented)[/h1] [list] [*] Shimmer Well. Work like Extractinator, but uses shimmer recipes. Aka fast shimmer. Crafted from Aetherium Blocks and Gray Bricks [*] Mod compatibility [/list] [quote=tModLoader]Developed By WitherTaco[/quote]

42,140 загрузок Подробнее →
Fisherman NPC

Fisherman NPC

автор 76561198112716151

[b] Fisherman NPC adds a new Town NPC that sells fishing related items. [/b] He will arrive once the Angler has been rescued and there are at least 5 Town NPCs. He sells bait, fish, fishing rods, and other fishing related items. Includes configuration options to disable certain items in the Fisherman's shop and to change the shop prices. See a complete shop list and other information on this mod's wiki page! https://terrariamods.wiki.gg/wiki/Fisherman_NPC Mod version: v0.2.10 - Fixed another cross mod issue with Calamity - Updated how the custom shops work. Now other mods can add the same item more than once without any issues. [quote=tModLoader]Developed By Rijam[/quote]

36,971 загрузок Подробнее →
Purely Random Slime Drops

Purely Random Slime Drops

автор 76561198326898363

This silly little mod allows some slimes to randomly drop any item. Just for fun! Enjoy lol --- Changelog --- ~~ v0.1.2 - weh - Slimes can now drop modded items :3 - Removed ability to drop NPCs and Projectiles - Added config options to restrict slime drops ~~ v0.1.1 - smol update - Updated to include all 1.4.4 drops - Items should now properly sync in multiplayer - Added some configs to allow slimes to drop any NPC or Projectile (somewhat buggy in multiplayer!) ~~ v0.1 - le release --- Future Plans --- - Allow more slimes to drop random items - Bring back NPC and Projectile drop functionality with more polish [quote=tModLoader]Developed By InspectrE[/quote]

44,600 загрузок Подробнее →
Whip Accessories

Whip Accessories

автор 76561198815865072

Unleash the power of your summoning abilities with this exciting new mod for Terraria! Introducing a collection of stylish gloves and gauntlets that are sure to elevate your game. Embrace the full potential of your summoning powers with this thrilling mod that is sure to take your gameplay to the next level. Each accessory offers unique buffs and special effects to your whip and summoning class, so you can bring your enemies to their knees. From the wooden bracers to the ghostly grip, you'll find a range of accessories to suit your playstyle, including: • Wooden Bracers - Crafted with 35 wood at a workbench • Fortified Knuckles - Crafted with wooden bracers and 50 stone blocks at a workbench • Leather Gloves - Crafted with 12 leather, 5 gold bars and 2 silk at a anvil • Stellar Gloves - Crafted with leather gloves, 20 fallen stars and 10 sunplate blocks at a anvil • Obsidian Grippers - Crafted with leather gloves, 15 obsidian and 5 hellstone bars at a hellforge • Gleaming Gauntlets - Crafted with leather gloves, 50 gold bars, 20 gold dust and 5 rubies at a hardmode anvil • Sanctified Gauntlets - Crafted with leather gloves, 10 souls of sight and 8 hallowed bars at a hardmode anvil • Turtle Battlegrips - Crafted with leather gloves, 15 chlorophyte bars and 2 turtle shells at a hardmode anvil • Ruined Knuckleguards - Dropped by post-plantera dungeon mobs • Ghostly Grip - Crafted with ruined knuckleguards, 75 bones and 35 ectoplasm at a hardmode anvil in a graveyard biome Tips: Accessory special effects will stack with each other but whip speed and whip range do not stack with each other if your wearing multiple gloves 1.3v - Possessing enemies is now possible with the special ability from the Ghostly Grip Upcoming: -Visuals for all the gloves on the player [quote=tModLoader]Developed By Artistic[/quote]

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Town NPCs invincible

Town NPCs invincible

автор 76561199206623214

Town NPCs are invincible This mod can make all town NPCs immune to all damage, supports all mods [quote=tModLoader]Developed By 末泠[/quote]

36,787 загрузок Подробнее →
Hammer Mode

Hammer Mode

автор 76561198068412326

Tired of having to hammer blocks multiple times just to get the slope or half block you want? Well then Hammer Mode is the mod for you! Hammer Mode allows you to select which slope a block should be hammered to. All you have to do is press the configured hotkey (mouse 2 / right click by default) while holding any hammer to bring up a grand design-like menu. Simply click on one of the options to select a mode. An icon will be shown next to your cursor to show which mode is currently selected. To disable hammer mode, select the currently enabled mode in the menu again. When hammer mode is disabled, hammers will regain their vanilla Terraria behaviour. Hammer mode also features a 'only-break-walls' mode. When this mode is enabled you can't hammer any blocks and can only break walls. When another mode is active, breaking walls will be prevented. This mod should be compatible with other mods. Please let me know if you find any issues. --- Changelog --- 1.3.1, 1.3.2: - Fixed hammer mode not working on actuated tiles - Fixed wall mode issue with actuated tiles 1.3.0: - Updated to 1.4.4 - Added extra check to prevent menu from opening when hovering over interactable tile (Chests, bed, etc) 1.2.0: - UI overhaul, hammer mode now featues a grand design-like menu 1.1.0: - Added a wall mode, when enabled you can only break walls. When another mode is active you cannot break any walls - Added configurable hotkey (mouse 2 / right click by default). You still have to hold a hammer to change modes - Hammer mode now works on platforms [quote=tModLoader]Developed By MythicPhoenixx[/quote]

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Chad's Furni Reborn

Chad's Furni Reborn

автор 76561198302457211

Disclaimer: The sprites aren't done by me*, all credit should go to the original creator of both the sprites and the original mod, Chad! Chad's initial description of the mod: Furniture!!! This mod currently adds over 700 blocks, walls, and furniture items, including but not limited to: -Everything you've ever wanted -More Description and notes by me (Sora): So, I tried porting Chad'sFurni Mod. I would like to say thank you for everyone who helped - and I hope I can get some more help too - Everything that was initially in the mod was added back, except: -vanilla walls (that should now be able to crafted via ecto mist normally anyway) -most vanilla background objects (as they should be craftable with rubblemaker - even if it's not available on T-modloader yet) otherwise, there are many stuff I changed, other notes/known bugs/unimplemented features: - wind effect, the "wobble-wobble" when player walks/jumps past by plants, banners, etc, isn't working on anything besides small plants (miracle seeds). banners can't be hung from platforms. -bottle of alcohol & hair spray behavior changed to place a random one, instead of right-click changing the looks (I couldn't initially figure it out, and then I thought, this way player won't accidentally change their looks when trying to talk town NPCs) -added/changed silk to royal cloth in recipes in the royal set (thrones included), as it seemed like that's how it was intended. (royal cloth didn't seemed to have a purpose. even though it do looks like the crafting material for the royal set.) -some wall clock pendulums seem misaligned, but looks like they were like that before too, based on the original forum post of the mod -nothing has Journey Mode research stuff coded other notes/additions: -added a new crafting material, "Chad's Token". It's used to craft any furniture where the recipe was missing and/or couldn't find a simple and logical recipe for it. It's mainly used to craft furniture meant to be dropped by enemies (e.g. pirate invasion), or sold by town NPCs (like the painter and the traveling merchant) -archeologic finds wasn't initially part of the mod, the sprites are from another forum post by Chad -added some electronics. some had tile sprites but no codes, I tried making codes for them (but the small TV currently doesn't wanna play the animation). other ones are restored from that one old teaser screenshot in the mod's forum page. -also added an epilepsy warning to the plasma TV, just in case. it would be better to slow down the animation, but I have no idea how. -added several previously unimplemented inaction figures. they had tile sprites, but not code, so I made codes for them, and derived item sprites from the tile ones. I think I added them back all. there are 2 more, which are probably older versions of Moon Lord and Skeletron, did not added in those. -added wall mirrors - besed on the standing mirrors' sprites, and a frameless (wall mirror) variant - based on the wooden/princess mirror's sprites -added a placeable version of the watering can -added an alt version of mannequin head, with 9 random variants, besides the original one (which I initially couldn't fix, but now it's fixed and added back too) -added Chinese language localisation. edit: as of V0.3, T-modporter presumably broke the previous localisation files, so this is not working correctly - this is just a copypaste from the mod as-it-was, no idea if there are any errors with it, and can’t really double-check, because my Chinese knowledge is minimal. if someone can double-check, and finds any errors, please comment about it. - known bugs: some placed objects drop multiple of itself when mined back. - about Journey mode research: tried to add to a few items as testing, but most items still doesn't have it. *Chad's Token is sprited by me, and I did some tinkering on some sprites like adding and recoloring hair on the mannequin head's sprites, and maybe a very few other stuff like the frameless wall mirror, but they're generally derived from Chad's initial sprites. [quote=tModLoader TestChadsFurni] Developed By Chadscope[/quote]

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Cheap Reforging

Cheap Reforging

автор 76561199096708618

[h1] Cheap Reforging, a Reforge Price Tweak Mod [/h1] Cheap Reforging is a simple quality of life mod. It allows you to modify reforging prices and get refunds from the Goblin Tinker. You can choose from: fixed price, additive modification and multiplicative modification - Set all reforge prices to 1 copper - Reduce reforge prices by 12 gold - Multiply reforge prices by 123% Also, enable reforge refund function to get refunds when negative prefixes are rolled - Rolled a -18% damage, +6 crit prefix, get 12% of the reforge price coin refund - Multiply the refund value by 777% This mod is open-sourced on [url=https://github.com/lyc-Lacewing/CheapReforging] GitHub [/url] Kindly report bugs or give suggestions using GitHub issue or comment below

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One Skyblock Challenge

One Skyblock Challenge

автор 76561198162066834

[c/ff9eb4:One Skyblock Challenge] is a mod based on the Skyblock survival mode concept with only one starting block in the entire map which can be repeatedly mined for resources. [c/ff9eb4:Mods are recommended] for a complete playthrough. Please make sure to create a new world (small) for a proper skyblock experience. The Dungeon and Temple are currently enabled by default. This can be changed in the config. If world generation is stuck, try restarting the game or disable structures. [c/ff9eb4:Changelog:] [c/f5ffc7:v1.8 (20/09/2024)] • Added Shimmerblock as an option in the configuration. [c/f5ffc7:v1.7.6 (26/05/2023)] • Localization update fixes. [c/f5ffc7:v1.7.5 (13/05/2023)] • Compatibility update to v1.4.4. [c/f5ffc7:v1.7.0 (21/07/2022)] • Added additional seeds and cactus drops to sky block (under seeds drop rates). • Added Oasis Crate recipe. [c/f5ffc7:v1.6.9 (02/07/2022)] • Added Water Bucket to pity system. • Standard blocks (dirt, stone, wood, etc.) now have up to a 5x innate multiplier drop. • Fixed an issue with the sky block not working properly in servers. [c/f5ffc7:v1.6.7 (01/07/2022)] • Stable release update. • Updated wokrshop icon. • Minor bug fixes. [c/f5ffc7:v1.6.6 (01/06/2022)] • Stable release update. • Minor bug fixes. [c/f5ffc7:v1.6.5 (01/05/2022)] • Stable release update. • Minor bug fixes. [c/f5ffc7:v1.6.4 (02/03/2022)] • Fixed an issue with item and block generation. [c/f5ffc7:v1.6.3 (14/11/2021)] • Updated to .NET Runtime 6.0.0 [c/f5ffc7:v1.6.2 (02/11/2021)] • Fixed an issue with QuickSpawnItem breaking loot bags. [c/f5ffc7:v1.6.1 (07/10/2021)] • Fixed an issue where skyblock would become unbreakable. [c/f5ffc7:v1.6.0 (21/09/2021)] • Ores now have a 'pity' where individual drop chance continually increases until it drops from the skyblock (0.25% increase). • Support for multiple skyblocks in world for servers (this feature can be toggled in the config settings). • Fixed an issue with in-game config not working in servers. • Fixed some items/blocks assigned in the wrong drop category. • Minor internal item drop rate changes. [c/f5ffc7:v1.5.0 (13/09/2021)] • Added basic localization support (DeepL) for the available languages. If you would like to improve these, feel free to leave a comment on the Steam page. • Several recipes from 1.3 OneBlock by Jabon were imported. • Minor internal item drop rate changes. [c/f5ffc7:v1.4.4 (09/09/2021)] • Added hellforge, voodoo doll and lihzahrd altar/cell recipes. • Added craftable demon altar recipe. • Default and internal config balancing. [c/f5ffc7:v1.4.1 (06/09/2021)] • Custom drops/rates are now available in the config, with support for mods. • Updated mod icon. [c/f5ffc7:v1.3.2 ~] • Sky Islands can now be toggled in the config. • Jungle Temple can now be toggled in the config. • Fixed more issues with world generation. [c/f5ffc7:v1.3 ~] • Fixed issues with Dungeon and Underworld generation. • Adjusted underground and cavern starting points. • Adjusted default skyblock spawn point. [c/f5ffc7:v1.2.1 (04/09/2021)] • Changed default skyblock type. • Adjusted skyblock to require to be destroyed in order to receive drops instead of on-hit. [c/f5ffc7:v1.2.0 ~] • Added HERO's Mod permission support. • Added Extractinator to Merchant shop. • Adjusted default config. • Skyblock initial drop rate changes. [c/f5ffc7:v1.1.0 ~] • Added option to enable specific world structures. • Added customizable configuration for drops. • Disabled some world generation settings due to issues. [c/f5ffc7:v1.0.0 (03/09/2021)] • Skyblock item drops depend on current game progression. • Multiplayer compatible. • Initial release. Any other feedback is welcome, thanks for checking out this mod![quote=tModLoader OneSkyBlock] Developed By Aitherix[/quote]

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The Depths (Hell Alternative)

The Depths (Hell Alternative)

автор 76561198831015363

========================================= The Depths (Alternate Hell) ========================================= Depths version 1.0.5.7 (achievement advisor #2 hotfix) Welcome to THE DEPTHS The Depths is a mod that adds an alternate biome to the underworld called the depths, this works very similar to how the crimson and corruption works in the base game. This mod fully replaces all content found within the underworld from the lava cavern layer to the wall of flesh; everything has an alternative! The depths' biome is a cold, dark deeper cave filled with shale, mercury and lots of gems. It contains a whole new liquid and a new boss and way of unlocking hardmode The Depths was originally a concept made back in 2015 by Snickerbobble that contained sprites and very well made concepts for a lot of the depths' content. In august of 2021 this project would be picked up by Lion8cake and be worked on ever since to bring a fully working hell alternate to terraria/tModLoader. The team behind the Depths has also made a similar yet incomplete mod called the Confection REBAKED, it does a very similar thing to the Depths but replaces the Hallow instead of the underworld. This mod contains some mod support features, the supported mods are below Fargo's Best of Both Worlds - download and use Fargo's BoBW, this allows for the creation of dual core worlds without the use of a drunk seed Music Display - download and use the Music Display mod to see the track names and authors for each of the depths' music Boss Checklist - download and use Boss Checklist to see the alternate wall of flesh and where and how to fight her Biome Lava support is unfortunately unavaliable as of 1.0.3.0. This support may return in furture updates. Various notes: Drunk seed allows for you to use both the Depths and Underworld if entirely replacing a biome is not your thing Full Don't dig up and other seed support for any playthrough you might enjoy This mod contains various systems that allow for dynamic support with Modded Items, NPCs, Bosses and more allowing for most mods to be automatically compatible This mod adds 4 new achievements to collect on your journey while exploring the vast underground Custom world icons will display which worlds are Depths and underworlds Full controller support - if your mouse is broken, fear not you can play on a console controller Full Multiplayer support - feel free to dig deep alongside your friends Links: Original Concept Forum: https://forums.terraria.org/index.php?threads/sprites-the-depths-an-alternate-underworld.19859/ Alternate Biomes Discord: https://discord.gg/JwEKrVhjA6 The Depths' Wiki: https://terrariamods.wiki.gg/wiki/The_Depths ========================================== -=Credits - Translators=- ========================================== Russian Translation: Andrey2345 Chinese Translation: Yee苍棱 Brazilian Portuguese: Seceip & Zynn Polish Translation: Roton Spanish Translation: CDT_Maggot ========================================== -=Credits=- ========================================== Lion8cake - The Main Dev behind the mod Snickerbobble - The main concept creator HBDeus - Depths and Chasme Boss theme, (these are very awesome check him out on yt) GabeHasWon - Depths worldgen Ghast tear - 1.3 & 1.4.4 World Creation UI Syntrin - For making the default depths underworld background Darkrious & Larfleeze - For two Depths paintings and the Nightmare Tree and Armor Retexture alpha0010 - Lots of general fixes to various items and tiles Moddingus - Old Chasme AI Hariq - Old Chasme's base, movement and conjoinment Ariadne - Nightwood Sword resrpite Kurtis - Rocket boot dust IL edit bingchilling18 - old No underworld evaporation BasicallyIAmFox - Silhouette summon rendertarget system and code[quote=tModLoader TheDepths] Developed By Lion8cake & Snickerbobble[/quote]

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[OBSOLETE] Webmilio's Commons Library

[OBSOLETE] Webmilio's Commons Library

автор 76561198046878487

Replaced by https://steamcommunity.com/sharedfiles/filedetails/?id=2974201361 Webmilio's Commons Library adds a couple of things I use in all of my mods. You can extract the DLL from the Mod. Discord : https://discord.gg/rpXFHD3E9K THE 1.4 IS A HEAVY ALPHA THAT HAS kinda been tested and it seems to work so far. Anything related to Worlds has been disabled. Had to remove the Network methods for Reading/Writing items since the good people at tMod thought it wise to remove the method �\_(^.^)_/�. Things this adds: - Tags for Mods when uploading them. - Better Networking (in my opinion, at least). - Loaders (manual or singletons that handle loading all found classes within the Terraria assembly, including mods) - A bunch of extensions - Keyboard Manager: get the state of any keys (NotPressed, JustPressed, Pressed, JustReleased), regardless of Mod Hotkey. - Effects: screenshake (multiplayer compatible), easy shaders - Math/Vector stuffs: velocity vector to point/mouse, checking if a point is inside a triangle/rectangle (since you can't with normal rectangles) - Dependency Injection container: SimpleServices class coupled with [Service] attribute allows for simple class decoupling. Other Utilities: - Class which allows you to quickly create a tile-placing item once extended. Credits (Team Members) - Blockaroz3349: * Easy shader code cause I suck at doing them - "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones Special Thanks - Kazzymodus: being a gamer and hand-holding me with shaders until I understood them.

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Kimetsu no Terraria, The Demon Slayer Mod

Kimetsu no Terraria, The Demon Slayer Mod

автор 76561198994043470

UPDATE LOG Currently the mod adds: - New Accessories - Melee weapons based on Demon Slayer's Breathing Styles - Nichirin Ore - Rengoku NPC - Onw Boss (Post Moonlord) - Demon Player Race - - - - - - - - - - - - - - - - [c/990000:Update Log - 1.7.1.1] - Added Demon Race (Become one by consuming a vial of demon blood) - Sunscreens (An enhanced and regular version, because burning isn't fun for anyone.) - So much [c/FF0000:blood] (Used to upgrade demonic abilities) - Xalgoth returns! (Just as annoying as he was in 1.3) - Movement speed increase for demons. [c/990000:Under Development] - Textures for some items - Several NPCs (Muzan, Kagaya Ubuyashiki, Lady Tamayo, Shinobu) - Demon Slayer rework - Reworked breathing system and breath mechanic (Can be increased with gourds and unlocking total concentration breathing constant) - Demon Blood Arts - Wisteria Wood & More [c/990000:Update Log - 1.6.1 & 1.6.2] - Temporarily removed Xalgoth (1.4 port messed up code entirely) - Fixed Rengoku (Now spawns once Skeletron has been defeated) - Fixed colorless sword (Accidentally deleted a return function when testing breathing) [c/FF0000:Please Note I am not the original developer], I used to play this mod on 1.3 and really enjoyed the effort the original creator put into it. My skill with modding is still lacking but I will do my best to keep this project running. Whatever happens, happens. - - - - - - - - - - - - - - - - [c/990000:1.3 Description] [c/990000:Update Log - 1.6] I just wanted to say, thank you everyone for everything you've given me during this time. However, I have stopped the updating and production of this mod due to personal reasons and stuff getting in the way in life. I had the idea for this mod a while ago, almost 2 years now, and it's gotten quite a long way. I wanted to make the Demon Slayer Mod because I couldn't find one on the browser, so I popped open my terrible laptop at the time and started watching some videos and soon came the first sword - Water Breathing. The sprites for everything back then were less than impressive, but it's gotten much better recently. Hah, thinking about it, this mod was honestly just a joke for some friends in the beginning after i made my first mod called Attack on Terraria.. something like that. That one wasn't the best, but hey, it worked for what i wanted. Anyways, i just wanted to say thank you to everyone in the community and just getting here. I hope you've enjoyed the mod as i made it for a community, not just a game. The source code is now avaliable, and if someone would like to keep this mod moving, please by all means do so. See ya, space cowboys. [c/990000:Update Log - 1.5.1] - Didn't realize sun breathing physically wouldn't drop, so it's back in crafting - Ruin. [c/990000:Update Log - 1.5] - Rengoku - Rengoku will spawn once you use a new item called the "Train Ticket" (Dropped from Queen Bee, so that you mfs actually kill her.) - He will sell you more breathings after beating more bosses, specifically hard mode ones. - Doesn't sell Sun or Moon anymore. - These can be gained through the Moon Lord and/or Xalgoth (Post-Moon Lord) boss battles. [c/FF0000:- bALanCiNG] - Various other fixes and crafting issues solved - Sound Breathing! (Dropped from Duke Fishron) [c/990000:Update Log - 1.4.4] - Some recipes changed to require red devil banners instead of demon banners since demons don't spawn in hardmode [c/990000:Update Log - 1.4.3] - WHAT IS WRONG WITH RENGOKU >:( - Fixed and Edited more things, except rengoku >:( [c/990000:Update Log - 1.4.2] - Minor bug fixes - Rengoku spawn bug hopefully fixed - Rengoku dialogue changed, hopefully helps with sun breathing [c/990000:Update Log - 1.4.1] - coconut.jpg [c/990000:Update Log - 1.4] - Rengoku NPC,(3 variants, Kyojuro, Senjuro, and Shinjuro) he's the one who you'll go to for just about everything related to having a breathing style. You can gain Flame Breathing from him if you like, but he sells different breathings every moon phase. - Rengoku spawns after you beat the Wall of Flesh, so it needs to be hardmode for him to spawn. - IF HE DOESNT PLEASE JOIN THE DISCORD AND TELL ME - General Bug Fixes with breathings not being able to be aimed and such - Other Reworks of things like Love, which has changed to Cursed Flame - Nichirin Ore (Don't worry you dont have to remake your world, it can be made with hellstone) [c/990000:Update Log - 1.3.7] - Vapor and Ember Breathing are now all avaliable Pre-Hardmode (FIXED) [c/00FF21:10K DOWNLOADS!] Seriously, it's been 2 and a half weeks. - ANYWAYS, DISCORD RELEASED! [c/00FF21:THANK YOU GUYS FOR 9K DOWNLOADS!] I just wanted to say thank you to everyone who's downloaded my mod, I hope you all enjoy it and just know this makes me extremely happy. 9K downloads in 2 weeks is insane, like seriously, I made this for fun at the beginning but now you guys show me that you enjoy it and I just wanted to say thank you :D [c/990000:Update Log - 1.3.6] - Sun Breathing recipe changed and edited damage/output [c/990000:Update Log - 1.3.5] - Slight adjustments to breathing styles [c/990000:Update Log - 1.3.4] - Added 3 types of breathings, 2 able to be gained pre-hardmode [c/990000:Update Log - 1.3.3] - Slayer Marks have a 1/750 chance in dropping from demons - Tsukigini Slayer Mark has a 1/1000 chance in dropping from demons - Messed with True Moon Breathing a little, and trust me it is [c/990000:THE] endgame weapon you'll want, so good luck with that :> [c/990000:Update Log - 1.3.2] - The night calls to you... [c/990000:Update Log - 1.3.1] - Bug Fixes [c/990000:Update Log - 1.3] - Colorless Blades now drop from demons with a 1/50 chance - Added slayer marks (Endgame) - Added 2 new breathing styles [c/990000:Update Log - 1.2] - Added Rengoku and Kamado family cloaks [c/990000:Update Log - 1.1] - Added mod icon [c/990000:Update Log - 1.0] - Mod released!

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Extra Accessory Slot[Beta]--1.4.4

Extra Accessory Slot[Beta]--1.4.4

автор 76561198085515260

Extra Accessory Slot[Beta] is a pretty cool mod that adds accessory slots,with maximum increase of 160. Extra Accessory Slot can be hidden or displayed in hotkey settings. [c/ff0000:---- Tip ----] The mod defaults to hiding the accessory slot. For first-time players, after entering the world, please first set the display to hide conversion hotkey [c/00ff99:"Toggle Extra Slot"] , and then use the hotkey to display the accessory slot. [c/0099ff:Version-1.4.3] https://steamcommunity.com/sharedfiles/filedetails/?id=2984386500 最多增加160个饰品栏,可热键键位设置显示/隐藏键。 [c/ff0000:---- 提示 ----] 模组默认隐藏饰品栏。 首次使用的玩家,请进入世界后,先设置显隐转换热键 [c/00ff99:"显隐饰品栏"] ,然后通过热键显示饰品栏。 [c/ff0000:---- 声明 ----] 作品移植于1.3模组并修缮: Name : Extra Accessory Slot Author : 是黑岩啊 https://space.bilibili.com/24194021 此模组未经原作者同意移植,如有玩家联系到原作者【他10个月没动态了】请告知,是否授权或者下架,希望谅解,谢谢。 碎碎念 我这种越菜越爱玩的菜鸡就喜欢数不清的饰品栏,能戴的都戴上 放出来是给中高考考生加点buff,有些玩家怕是憋了好久没玩了 过来人祝你们考的都会,蒙的都对 [quote=tModLoader]Developed By xigua[/quote]

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Calamity Fancy UI

Calamity Fancy UI

автор 76561198890973536

Calamity Fancy UI is a client-side mod for [b]Calamity Mod[/b] and related mods with focus on UI. Currently, it adds: [list] [*] styles to Cooldown Rack Display and Rage/Adrenaline Bars. [*] stylized boss titles (for [b]Calamity Fables[/b] and [b]Calamity Infernum[/b]). [*] unique rarities to relics inherited by its boss. [*] compatibility for [b]Calamity Fables[/b] cooldowns to group with [b]Calamity Mod[/b] cooldowns. [*] options to make the [b]Calamity[/b] boss bar look cooler. [/list] Each feature is configurable and can be disabled. Credits: [list] [*] Bobulous for making the mod icon (it's awesome) [*] Lucille Karma for letting me use Infernum localization for boss intro titles [*] John Triangle for being cool [/list]

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Cursor Indicator

Cursor Indicator

автор 76561199054848587

[b]This is a tweak mod that adds an arrow around the player which will always point in the direction of the cursor.[/b] Helpful during boss fights.. or if you have no idea where your cursor disappeared UPDATED TO v2.0 :Fixed: Sticks to Player rather than Screen. You can use any UI scale :Miscellaneous: Now uses interpolation, way smoother than before. :Miscellaneous: Has pulsing effect, similar to cursor. :Configuration: The arrow now changes colors based on your cursor's color settings. You can still use the legacy sprite from the config. Join the discord server for updates/announcements: https://discord.gg/te6MPuWbtD You can find my other mods here: [url]https://steamcommunity.com/id/DiceID/myworkshopfiles/?appid=1281930[/url] [h2]Need help? or Want you own mod? [img]https://i.imgur.com/PCIoioq.png[/img][/h2] Join our Discord server: [url]discord.gg/dXazSyYxH3[/url] Commission me on [url=https://www.fiverr.com/s/99WleXd]Fiverr[/url]

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Brighter Torches

Brighter Torches

автор 76561198049269862

Makes all torches 50% brighter. Source: https://github.com/Valks-Terraria-Mods/BrighterTorches [quote=tModLoader]Developed By valkyrienyanko[/quote]

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Industrial Pickaxes

Industrial Pickaxes

автор 76561198079106803

Industrial Pickaxes adds tools with a special ability, the ability to smelt bars from ores! Ores mined by industrial pickaxes are smelted at a 1:1 ratio, so you can spend less time mining and more time crafting! Industrial Pickaxes are however more expensive to craft than their standard counterpart and swing somewhat slower, but they're worthwhile! Also compatible with pretty much any vein miner/ore excavator mod, how convenient! It even has mod support! Currently supported mods: Calamity (Ores + 1 new pickaxe) Mod of Redemption (Ores + 1 new pickaxe) Thorium (Ores) Metroid Mod (Ores) Developers... DirgeofSwans - Ideas and sprites ChemAtDark - Code Contributors... CrazyContraption - Compatibility assistance Recent Updates: (View ingame description for full history) 1.6.1 [+] Added Ore Clumps and Hardened Ore Clumps, which replace prospected ores, they can be opened to give a variety of progression-appropriate ore, Geodes (a vanilla item) meanwhile replace prospected gems 1.6.0 [+] Added 4 achievements, 1 returning from old versions but renamed: "Draconic Evolution", "Forgotten Sands", "Super Smelter", and "No Stone Unturned" Note: Some of these achievements are using placeholder icons, they will be given proper icons in the future 1.5.6 [+] All ores now smelt at a 1:1 ratio[quote=tModLoader IndustrialPickaxes] Developed By Crimsanity[/quote]

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Dragon Ball Terraria: AF & Calamity Addon

Dragon Ball Terraria: AF & Calamity Addon

автор 76561198152405386

This DBT addon give you transformations from GT, AF, SDBH and some custom by me (soon more) All comments are welcome, I will always try to improve my mod, anything you think could be improved or changed, let me know, I do this with love! NOW YOU CAN TRANSFORM BETWEEN FORMS WITH A KEYBIND (set the key u want, and press your charge ki key + the new binding, (you first be transformed in any of my form to do that!)) ADDED COMPATIBILITY WITH TRAITS PLUS AND OOZARU ADDON! AND WE HAVE A NEW DISCORD SERVER ^^ (to this mods and my mods in general) https://discord.gg/QhgymzgvhA (feel free to be part of this community, ask what u want we try help you!) Transformations: Non stackables; SSJ4 - Consume drop from Plaguebringer Goliath (Calamity). SSJ4 Full power - Master SSJ 4. SSJ4 Limit Break - Master SSJ 4 Full power and consume drop from Moon Lord. SSJ5 - Master SSJ4 Limit Break and consume drop from Dragonfolly (Calamity). SSJ5FP - Master SSJ5. SSJ6 - Master SSJ5FP, craft(4 ball and night soul) and consume the item. SSJ7 - Master SSJ6, craft "strange ball crystal"(craft with negative crystals(drops from mantis in abys biome) and corrupted 4 ball) and consume the item. (new) SSJ4 Golden - Craft "Pure Bright" (craft with 18 divine geode and SSJ4LBFORM) and consume the item. Stackables; (new) Violet veil - Drop from crabulon Items: Form Vanity items: (I HIGHLY RECOMMEND USING ALONG WITH YOUR TRANSFORMATION FOR A COMPLETE IMMERSION!!) You have full set of vanity in; SSJ 6; Craft the body and legs with 1 satanic clothe and 1 night soul, SSJ4, SSJ5 how get? don't worry, the drops from correspond boss give you these (new) SSJ 4 Golden; Craft the body with 10 pure ki crystal and 1 silk Vanity items clothes; AF style 1 set (craft with calm ki crystal and silk) (new) DBH style 1 set (craft with calm ki crystal and silk) The addon has been tested repeatedly and works perfectly, if you have any problem (I doubt anything could happen) it may be due to another addon, my addon does not add complex things, but you can still contact me and I will try to help you My contact on discord: Magic#7300 And I want to add some credits and thanks! thanks to @Pachinko to be the sound artist! <3 thanks to @GoldF1 for helping with some ask in coding! (this addon was tested with his addon(SSBE) and work well!) thanks to @Genesisthewolf for letting me use the SSJ4 hair of his addon (Oozaru(Great addon too, I inspired on this!!)) thanks to @BLNK! for giving me more motivation <3. thanks to all the @DBT & Calamity team for making these amazings mods. thanks to @Vyklade for making DBZGoatLib. and finally, everyone who play with my mod, hope you can have some fun <3. This mod will be found on github ^^ [quote=tModLoader]Developed By Mxgia[/quote]

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