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灾厄寓言个人汉化

灾厄寓言个人汉化

автор 76561198448295231

该模组为灾厄寓言模组的个人汉化,将基本的物品名称描述以及增益进行了汉化 套装奖励,图鉴以及诺提琉斯爵士的对话等内容不在hjson里面所以我不会 =( (写码什么的做不到的。) 仅供参考,图一乐就好 This mod is just a Chinese localization for Calamity Fables,not some kind of weird mod=( Sorry about my careless introduction and have fun. Developed By onyx

19,659 загрузок Подробнее →
Visual Accessories

Visual Accessories

автор 76561198813476219

Visual Accessories Github Repository Forums Page Have you ever worn an accessory, only to realize it doesn't appear on your character? Visual Accessories provides a solution! Simply equip the item of your choosing and enjoy! The base mod supports only vanilla, more addons with compatilibity for other mods are on the way! Sprites by: Maple Code by: Reika & Antirhinnum Workshop images by: Espresso Decaf For any inquiries, suggestions, or bug reports, contact @reika_chang on Discord or leave a comment here. As with all code by me, this mod is 100% free and open source, this means you can modify and redistribute to your heart's content. *However* please credit both Maple for the sprites and me for the original code. It'd also be appreciated if you told me about it! Current Version: 1.0 Developed By Maple, Reika

18,850 загрузок Подробнее →
Forgotten Evils

Forgotten Evils

автор 76561198850690469

Epilepsy warning: this mod contains lots of flashing lights and effects. User discretion is advised. ~ ~ ~ Forgotten Evils is a mod focused entirely on boss fights. These are split between reimaginings of vanilla bosses, and new bosses added by the mod. Features: 12 unique bosses 50+ unique items Optional difficulty that reworks vanilla bosses Mini overhaul of the Pillars event (only in effect on said optional difficulty) ~ ~ ~ Most of the content in this mod is found in the optional difficulty: Cursed Mode. The rest consists almost entirely of new pre-Hardmode bosses, meaning without Cursed Mode the latter half of the game will be relatively unchanged. This mod is not compatible with multiplayer, other large content mods, or really any mod that changes core functions of the game, since the mod relies very hard on those core functions to work properly. If you experience a bug while playing this mod, it is almost certainly caused by another mod you have installed, meaning I have zero obligation to fix it. Or maybe I'm just plain lazy. Either way, please try to avoid mixing this with mods like Calamity or Thorium. ~ ~ ~ Credits: Sprite for Desert Phantom by rei da morte. Some sprites for Plantera rework by noobnotarealanoob. Sprite for Frigid Spirit and assistance with Arthropod design by Darkat. Loot for Frigid Spirit and Dream Monger by Geungsi. Frigid spirit, new Bee King and Dream Monger by Geungsi. Sprites for Aether Wyrm, Enchanted Javelin, Pharaohs Staff, Frozen Idol, Cursed Dungeon Key, Aether Lure, Aether Bow, Aether Staff, Architect's Tome, Collapsing Star and Captain's Staff by Level 100 Thief Master. Sprite for Pharoah's Eye by Vel!. Sprites for Granite Staff, Granite Youngling minion and Sunplate Archer minion by Sophie. Sprites for Forgotten Seal, Desert Phantom map icons, Granite Crab map icon, Crab Eye, Aether Wyrm map icon, Dungeon Lord's Staff, Desolate Whirlpool, Aether Edge and Aether Wyrm minion by Danialeissus. Assistance with sprites for Granite Crab and Sunplate Privateer and Bee King from TheFallenChild. Crimera rework, Dynamite Worm, Tank, Boom Slime and Lava Shark by Kesaka. Sprites for Jackal Face, Sun Face, Block Face and Sarcophagus by Magolor. Sprites for Ecto Guardian and Crypt Gun by Blu3. Sprite for Architect's Tome projectile by LolO, Danialeissus and Magolor. ~ ~ ~ Composers: Cataclysm William Grubbs Eeveeisepic B. Spaghettini Chrisonmagic .blu_bee King Baylor Antibody DameFallen Sophie ~ ~ ~ Final note: there's a lot of drama around this mod, mostly due to the fact that I'm a Christian Conservative and I have reservations about the most recent changes to the game (AKA I think old Terraria was better). For now I'd recommend you assume everything you hear about me is fake, because a majority of the people who hate me are perfectly willing to lie to get you on their side, usually by alluding to scenarios that never happened or are wildly distorted to suit the narrative they're trying to push. That is ignoring the ones that think being conservative or preferring one version of a game over another is enough justification for this vendetta. This approach is unfortunately very effective, since 1/10 people are going to believe whatever they see on the internet without questioning it. The only way to fight back would be to spread the truth at the same rate that they're slandering me, and that's simply not possible. This has unfortunately had the effect of draining away my passion for the game and this community, and I can't see continuing this project as much more than an act of spite towards the people who want to see me fail. In fact I'm so angry at the community right now that even if I could believe they would enjoy the content I was planning to make, I'm not sure if I would even find that motivating. I won't bother trying to say I'm done with modding for good this time because 1: I'm historically bad at moving on, and 2: I frankly have no idea what my life is going to look like in a year or even a couple months. Heck, I don't even know what's going to happen in five minutes. ......Well what's probably going to happen is I'll leave my computer and spend the rest of the evening watching television until my brain stops registering and all the pain and anger is washed away in a blissful sea of nonsense, but the point is I don't know the future. Maybe I'll become a psychopath and simply stop caring what other people think. Maybe the Terraria Community will shift to being mostly far-right-conservative people who aren't against the notion that new content can in fact hurt a game instead of helping it. Maybe some Youtuber will make a video defending me and it will instantly blow up and change the public opinion in my favor. And while we're at it maybe I'll get a college degree, find a girlfriend, win the lottery, get struck by lightning and learn Spanish. It's 'technically' possible. The most likely path is that I'll just start working on the mod again out of sheer stubbornness like I have been up until now, but unfortunately for my fans; I'm just sane enough to know I wouldn't be able to handle it. So if the mod doesn't get updated for a really long time..... That's why. Wouldn't it be funny if I just waited and updated the mod ten years from now? That's pretty insane to think about actually. What's the world even going to look like by then? Is there going to BE a world in ten years? FYI I'm not talking about climate change. I personally think there are faster, more immediate ways the world could end, like a plague or a nuclear war. If Terraria's still around in 10 years it's certainly going to look a lot different. With the current rate of changes I suspect by 2036 Terraria will be some sort of strange dating sim with some sandbox gameplay tacked on. The best part about making a prediction like that is by the time it's proven wrong nobody's going to care; and in the off chance that it's proven right I can go on an egotistical tirade about how much of a genius I am. Okay genuine question: why are you still reading this? Surely you've figured out by now that I have absolutely nothing of substance left to say. Do you actually find this amusing, or have you developed some morbid fascination in my rapidly deteriorating mental state? If it's the former, I appreciate the compliment. But if it's the latter, I'm probably fine. I'm probably just playing it up for sympathy.... or shock value or for lols. I suppose it's possible that you're viewing this on Steam and just want to reach the comments section, but if so that's all the more reason to turn back. That comments section is probably full of lies and leftist propoganda. I advise you for your own saftey to put as much distance between that comments section and yourself as humanly possible. Well, as much as I'd love to carry on talking, I'm afraid I have genuinely run out of things to say. That's a first. Are we done here? Or do you just want to see what's at the bottom that badly? Fine, but don't say I didn't warn you. (Note: the below configuration was intended to be a cross made out of '7's. However, due to the limitations of Steam, I was forced to settle for a half-cross. Please excuse my half-cross and tell your friends that the half-cross was a deliberate artistic decision.) 777 777 777 777 777 777777777777777777 777777777777777777 777 777 777 777 777 777 777 777 777 Jesus loves you Developed By a very disgruntled programmer

20,884 загрузок Подробнее →
Anarchist Mod (BETA)

Anarchist Mod (BETA)

автор 76561198368608556

THIS MOD IS IN BETA STILL! This means that not all the features have been added yet. As of now, content only spans in Pre-Hardmode. Anarchist Mod is a mod that adds lots of content to the base game. With the main narrative following the player(s) defending their world from the forces of chaos alongside the remnants of Cthulhu's invasion, the mod adds many new items, armor sets, accessories, and more throughout the game. In the current Beta version, the mod adds 500+ items, 4 new Bosses, 2 new difficulties, Anarchy Mode and Pandemonium Mode, various quality of life changes The mod adds a new class, the Acolyte. Acolyte inflicts occult damage and harnesses the dark magic of the world to fend off a worse evil. If you want the custom music to play for the mod, ensure the "Anarchist Mod - Music" mod is enabled. VERY IMPORTANT!!!! The mod contains many configurable changes. Changes that, based on feedback on the Discord, may be controversial. Such as by default having both Corruption and Crimson generate in your world. Or stricter boss progression which limits the order you can fight certain bosses in. While the recommended settings are still the default, I understand many players will not like some of these changes, hence why I made them configurable. If you find any bugs, need help with anything, or want to give feedback, please visit the Discord through clicking the homepage. Developed By nobisyu

10,575 загрузок Подробнее →
Persistent Player Position

Persistent Player Position

автор 76561198324937985

Persistent Player Position (PPP :p) is a mod that saves the player's position when they leave a world, allowing you to resume your game where you left off after taking a break. The mod functions off of a per-player per-world basis, allowing every character you have to have their own positions in a single world. I am aware of another mod that functions similarly (named Save Your Position), which saves the player's position and loads it upon entering a world. However, that mod has a few, albeit minor, issues that this one does not. The first issue is that, upon loading up a world, the minimap/map would show the player temporarily being at their spawnpoint until Save Your Position moves them to their last saved position. The second issue is that Save Your Position does not account for whether or not the player is dead when saving their position, allowing the player to die, exit the world before respawning, and rejoin where they died. This, alone, would not be much of an issue as dropped items are not persistent, so you would lose all the items you dropped upon death. However, there are mods that make dropped items persistent, which means you could easily reclaim all your lost items by simply exiting and rejoining, negating the penalty of death outside of a boss fight. The third issue is not much of an issue, but can be rather limiting. Save Your Position only uses the world's seed to identify which saved player position it should use when moving the player to their last saved position. This means that if you used two worlds with the same seed, your location would persist across both of them, not just one. PPP uses both the word seed and name, allowing for more flexibility while still retaining the ability to have your position apply to multiple worlds at once ('cause it is kinda cool). An alternative to using the world seed and world name would be to assign a UUID (universally unique identifier) to each world instead, however that would be too much work for such a negligible amount of gain. Edit: Nvm I added the option to use UUIDs anyway. Didn't know worlds had a UUID field, but they do, so there you go. You can enable it in the mod's config. The fourth (and final) issue is that Save Your Position does not provide compatibility with the Subworlds Library. This mod (as of Sep 20, 2024) does, returning you to your position in the main world when exiting a subworld. This behavior can be disabled in the config if you so desire. There's also an older position saving mod called "Player Location Saving", however this mod is outdated and uses vanilla Terraria's Teleport function, which creates particles and plays a sound, ruining any chance of having a seamless transition to where you left off. Hope you enjoy :) Developed by me duh

22,959 загрузок Подробнее →
Instant NPC House

Instant NPC House

автор 76561198447767518

Instant NPC House builder Adds item that allows for quick building of NPC Houses (5x12). Easy usage - preview the builder. Simple crafting - 20 wood and 1 gel per house. Stackability - allows for stacking walls. Developed By Ataj09

25,342 загрузок Подробнее →
Calamity Expert Accessories

Calamity Expert Accessories

автор 76561198387544251

Modifies multiple boss drops and items made with expert drops to be Expert rarity. I fixed the bugs Developed By King

19,134 загрузок Подробнее →
WeaponOutLite汉化

WeaponOutLite汉化

автор 76561199498032207

WeaponOut Lite: An Item Holding Mod的汉化包,给此模组添加了中文翻译,翻译软件使用的百度翻译,自己修改润色了一下,有问题可以反馈给我修改 Developed By what can i say

17,840 загрузок Подробнее →
[1.4.3-1.4.4] Recipe Randomizer

[1.4.3-1.4.4] Recipe Randomizer

автор 76561198983211065

Recipe Randomizer by Nil256 ---------------------------------------- Literally, randomizes recipes. Currently, this mod is able to randomize only result item of each recipe. You can change a seed of randomization in this mod's config, and you can check the seed by running a command "/recipeseed" If recipe is not shuffle enough, try to increase "attempts" in the config. ---------------------------------------- < Release Notes > - v1.1 Modifies the type of "seed" to string Adds "Current Number of Recipes" in config Adds Command "/recipeseed" - v1.0 Released. Developed By Nil256

20,912 загрузок Подробнее →
FlameThrowers+额外喷火器个人汉化

FlameThrowers+额外喷火器个人汉化

автор 76561199185456337

FlameThrowers+额外喷火器模组的个人汉化 使用方法:同时订阅原模组和该模组,进入tmodloader后同时启用并加载即可 Developed By CottANDY

18,576 загрузок Подробнее →
IDG's Better Night Sky

IDG's Better Night Sky

автор 76561198080218537

A modern port/Continuation of Trivaxy's Better Night Sky from 1.3 for 1.4.4. Adds a high-def moon, extra celestial bodies, and colorful stars to the skies of your world, as well as flowing stars to the mystical aether! Includes Config options. Includes some built-in Support for Realistic Skies, running both is suggested but not required! Under MIT, github source is here: https://github.com/IDGCaptainRussia94/BetterNightSky ~~Original discription~~: This little mod simply makes your nighttime skies look a little nicer. Future updates will add different mods and perhaps more star variety. Report any bugs you find in the homepage Developed By IDGCaptainRussia, Trivaxy

23,543 загрузок Подробнее →
Calamity Entropy: Extra Music

Calamity Entropy: Extra Music

автор 76561199821596456

Calamity Entropy: Extra Music Calamity Entropy Extra Music is a mod that works from the configs. It adds alternative track choices for Entropy Bosses, pulled from creators that have made entropy tracks on both the English and Chinese Side. Current Composers: Artist: BadBF Link: https://space.bilibili.com/358284355?spm_id_from=333.337.search-card.all.click Tracks Composed: Cruiser of the Zenith Artist: FRANCIUMKILLA Link: https://www.youtube.com/@FRANCIUM-KILLA Tracks Composed: Warden of Paracosm, Maw of Hush, Void Predator's Hunting, Angel of the Night, Title Screen Music Artist: ThePem Link: https://space.bilibili.com/3493143825615502?spm_id_from=333.788.upinfo.head.click Tracks Composed: Cosmic Rhapsody, Persuasion Tracks from The Binding of Isaac are present in the mod, but only serve as default slots for if the music is unchanged. THIS MOD IS NO LONGER BEING UPDATED My sincerest apologies to those waiting for Hell Blazen Robotics to be added, but I have been having mod extraction issues on my computer, so I cant get the latest Entropy version, and thus, I can't build this mod again for a workshop update. Developed By Constantine the Wyvern

18,909 загрузок Подробнее →
Yoyos+ Mod Redux

Yoyos+ Mod Redux

автор 76561198064304790

Yoyos+ Mod Redux adds new yoyos to the game and new mechanics, such as tricks and vanilla yoyo updates. The 1.4 verison of my 2017 mod. Including: Updated Vanilla Yoyos, +24 New Yoyos, +3 New Accessories, +1 New Fishing Crate, +6 New Tricks. --New Mechanic Tricks-- A new mechanic added that gives Yoyos special perks/abilities. Tricks can either be crafted or found in Yoyo fishing crates. There is no limit to how many tricks can be enabled at once. There are 3 tiers of perks; Tier 1: Easiest perks to obtain, don't require any accessory. Tier 2: Hardmode tricks that require the Yoyo Bag to consume/use. Tier 3: Also hardmode tricks but, require the Yoyo Soul to consume/use. All tricks have a cooldown after they've been performed. --End of Tricks-- --Vanilla Yoyos-- This mod tweaks some vanilla yoyos that allow you to still find them viable through a yoyo class playthrough. All tweaked yoyos are marked with a (+) in their item name, allowing you to easily find them in recipe browser (etc.) Their descriptions are also changed to let the player know what kind of changes the yoyo has gotten. *Through the mods config, vanilla yoyos can be turned off/on.* Example: Wooden Yoyo can now splinter enemies to deal extra damage. --End of Vanilla Yoyos-- --Latest Update-- v1.0.4.6 - 1/12/2026 +Added a recipe for the Double Trouble trick -Removed the Lost Ivy yoyo due to being redundant and OP *Altered Sky Defender sprite *The True End can now use the Yoyo Glove regardless of sacrifice level *Fixed some projectile bugs with the True End yoyos *Sacrifice III only reduces health by 175 (300 -> 175) *Sacrifice II only reduces health by 75 (100 -> 75) *Reduced the cooldown of the Static Charge trick (50 -> 25) *Slightly reduced the number of souls in the Static Charge recipe *Tweaked recipe for The End making it less tedious to obtain *Tweaked recipe of the Walk the Cat trick (had soul lamps instead of souls for some reason) *Bug fixes -Previous Update- v1.0.4.5 - 10/7/2024 *Localization fixes *Added 2 new mod config settings to disable modded tooltips and names on vanilla yoyos *Fixed the mod icon not working Developed By luxenian

16,660 загрузок Подробнее →
Sellable Mushrooms Calamity

Sellable Mushrooms Calamity

автор 76561199174008776

allows you to sell mushrooms in calamity because calamity disabled it because it sucks idk Developed By pinny

9,067 загрузок Подробнее →
[1.4 Alpha]infinitely Mod

[1.4 Alpha]infinitely Mod

автор 76561198405988004

Allow you to use "Infinitely" when your ammunition reaches 999 / throwing weapons reaches 99 / potion reaches 30 / magic medicine reaches 75

7,355 загрузок Подробнее →
Super Fishing Rod

Super Fishing Rod

автор 76561198368608556

Basically adds a fishing rod that is insanely powerful to allow for faster fishing. It shoots like 50 lines, can fish in lava, and the line never breaks. It also needs 1 bait to work forever. It does not consume bait. This mod was made just to allow people that hate fishing to get the grind over with faster. The fishing rod is crafted out of diamonds and cobwebs at an anvil. The Super Fishing Rod! Anyway, have fun I guess lol. Also includes the Ultimate Fishing Rod. A new post-Moon Lord version of the Super Fishing Rod. Insanely hard to craft, but is it worth it? You decide if you want to grind for it or not. There is also the Super Fishing Bait! A new bait worth 110% available in Hardmode. NEW: Want the Gummy Worm but don't want to try and get a Gold Worm? Good news! The Super Fishing Bait now counts as a Gold Worm to shimmer into the Gummy Worm! Developed By Nobisyu12

22,398 загрузок Подробнее →
Chance Class Mod

Chance Class Mod

автор 76561199113885080

“It’s time to win big!” The Mod The Chance Class Mod is a content mod that creates and adds content around a new class the Chance Class. This mod adds new weapons, new armours, new items, new accessories, new enemy, new npcs, new bosses and a new way to play Terraria. The Chance Class is based around dealing damage with a variety of weapons that have random effects, and will aim to be able to change and modify this Chance through armour, and accessories with the ability to have better control over what happens, currently centred around doing damage with three new weapon types Dice, Decks and Capsules. Dice are focused around being generic and crowd control, Decks focused on range and single targets, and Capsules so far focused on a coin flip of disastrous effects either to enemies or to the player. This mod is still very much a work in progress, and has many planned features to come that haven't yet been implemented, such as more Dice content, more Card weapons, more capsule weapons, one new boss tied to a new event, fully reworking accessories and armour. The v0.5 Chance for Chaos Part 1 update is out, which completely reworks the way all Dice Weapons function. It also changed some accessories, on top of bug fixing, and balancing. What's next for this mod? Hopefully the Deck rework with adding more unique random effects and there's planned compatibility updates with thorium and the calamity mod, if you want to try to contribute to the mod you can head on over to the discord, but playing and enjoying this mod is enough I hope you all stick with me when I work on other mods in the near future. Content - 56 new dice weapons - 23 new deck weapons - 2 new capsule weapons - 8 new other weapons - 5 new armor sets - 4 new armor pieces - 3 new vanity's - 11 new accessories - 9 new consumables - 16 new materials - 2 new enemies - 2 new NPCs - 3 new bosses - 1 new crafting station - 8 new tiles - 1 new mount - 2 new pets - 1 new currency - 2 new tools - 1 new wing Mod of Redemption Content - 17 new dice weapons - 1 new deck weapon - 2 new armor pieces - 1 new accessory Official Wiki If your looking for resources, or simply looking to help in someway you can go over to the official wiki here. https://terrariamods.wiki.gg/wiki/Chance_Class_Mod Official Discord Server If you want to send some feedback, apply to work on the mod or simply want to engage with the community, the official discord server link is here. https://discord.gg/4fTQWnjm7h Developers Lead Dev: Arctracer Vice Lead Dev: Nechted Coders: Makima: Worked on Haunted Slots AI. Spriters: BOIYOUSAYWAHT: Worked on item sprites. Composers: TempestVigor: Worked on boss themes. Helpers: LadyLone, (Feedback) White_Tiger, (Code) Riptide, (Tutorials) tModloader, (Example mod). Support I don't have a Patreon yet, but I do have a kofi if you're interesting in supporting me! However do understand thats purely just support and comes with nothing in exchange but giving me some more time to work on the mod. https://ko-fi.com/xarctracerx Developed By Arctracer

19,331 загрузок Подробнее →
Info Accrssory Vanity

Info Accrssory Vanity

автор 76561198832679447

Allows information accessories to display info even when equipped in vanity slots. Cell Phone and Shell Phone can now be equipped as accessories. Additional, Mining Helmet and Ultrabright Helmet can emit light even in social slots.

19,584 загрузок Подробнее →
Guaranteed Drops

Guaranteed Drops

автор 76561198042504415

Guaranteed Drops is a mod that forgives players that experience super bad RNG. If a player has defeated 399 out of the required 400 enemies and has not yet encountered a 1/400 drop, the player will receive the item upon defeating the next enemy. Works with boss bags and other bag items. Drops are tracked during your current play session. Closing the game or reloading mods will reset the tracking. Also supports mods that follow the documentation for adding loot to treasure bags and npcs. Developed By Jacklz

21,771 загрузок Подробнее →
Spiky's Lib

Spiky's Lib

автор 76561198804310938

Just a small library used by most of my mods. Content - Custom UI elements - Terraria constants - Custom data structures - Extension methods from Terraria classes - A generic reflection wrapper - Notification templates - Generic Math - Config Porting tools Developed By Spiky

24,350 загрузок Подробнее →
No Buff Clutter

No Buff Clutter

автор 76561198248417488

NoBuffClutter adds QOL changes to how buffs are shown on the screen. How to use: - Use Mouse Scroll to cycle through hidden buffs. - Use Mouse Left Click (or setup a Keybind in Controls) to remove the selected buff. Version 1.7 New: - You can now select how many normally shown buffs there are per row (config). - You can now select how many extra buffs the player can have (config). - You can now add buffs to the blacklist by right clicking them on the hidden buffs list. - The blacklist has been upgraded, still trying to make it more user friendly though (config). Check Config to change settings. Developed By sucss

19,871 загрузок Подробнее →
Calamity DSO Expansion

Calamity DSO Expansion

автор 76561198014833035

Calamity Daawnlight Spirit Origin Expansion Calamity DSO Expansion is a small add-on for Calamity that adds different outfits and costumes for the Daawnlight Spirit Origin accessory's summon. In order to change the outfits of DSO's summon, throw the accessory into shimmer and cycle throughout all variants. If you have any suggestions, you can suggest costumes in the comments or ask for the base spritesheet to make your own version that you can send us! Here you have the DropBox link with the base sprite to make your own DSO girl: https://www.dropbox.com/scl/fo/opvlxrn6h4f99mck9hran/h?rlkey=m0e9thwfl932okv0h16mu8wwf&st=c4rev0n2&dl=0 . We don't guarantee the addittion of suggestions or submissions. So far the current costumes available are: - Zero Suit from Metroid - Quiet's outfit from Metal Gear Solid 5 - Katarina Claes' dress from My Next Life As A Villainess - A bunnysuit costume - A reverse bunnysuit outfit - Summer Vinci's outfit from Fate: Grand Order. Stay tuned for more outfits added in the future! Developed By Daawnily and Memes

19,329 загрузок Подробнее →
Wrath of the beams

Wrath of the beams

автор 76561199367600829

A literal Solyn in your hand! Adds 4 game changing items! (and both of them are BEAAAAMS) The first item is, of course, Solyn! The second one, Exo beam of Mars The third one, is Something a bit bigger The fourth (heavily requested) Is Goozma Fusion Ray You can Beam You can fly And you can change damage, flight speed and armor penetration using Mod Configuration Animated rarity tooltips for both items! And a fancy background for the mod in menu! (requires daybreak for it to work) And with latest update: Fixed the custom mod background breaking without daybreak Added Goozma Fusion Ray Developed By Arkadiy Debkin

25,946 загрузок Подробнее →
Buffaria

Buffaria

автор 76561198256015680

Buffaria is a mod all about potions! CONTENT: - 39 Potions - 17 Upgraded Potions - 17 Healing Potions - 15 Phials (Flask Alternative) - 4 Upgraded Phials Developed By Jabon

16,692 загрузок Подробнее →

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