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DayZ Mods & Plugins

104.000+ mod mevcut Kaynak: Steam Workshop
CarCover

CarCover

76561198829279936 tarafından

[h2]Description[/h2] This mod add new feature - cover car with camo net or tarp. Covered car prevents disappearing during server restarts, because its static object without physics. Covered cars can help boost server performance. (adjust spawn rate - see below) When is car uncovered, its restored to original state: - car body damage - locking state of attachments - fluids - attachments (of course inventory of attachments) - car inventory (all entities like weapon with all attachments and their state) - locking state of car (Trader keys ,[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2049002856]MuchCarKey[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2458896948]CarLock(TraderPlus)[/url] and Expansion with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2482058398]addon mod[/url] supported) - Expansion users should use this [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2482058398]addon mod[/url] (adding compatibility with exp keys) Thx LAVA for creating it. [url=https://www.twitch.tv/hunterzcz/clip/RefinedAltruisticGrasshopperWTRuck]How it works[/url] [b]Right now are supported vanilla cars and some modded cars, but mod is extendable and prepared.[/b] On server is a config file with definiton which car is covered by which cover type and offset for mispositioned car models. CarCover recognize Basic Territory mod - its needed setup permission who can cover/uncover vehicles. Covered vehicles are visible on CFTools/Gamelabs admin map. [h2]Instalation[/h2] Installation: on server side just add mod, config file will be generated. Also dont forget copy key file to keys directory on server. Because mod adding new objects, of course must be installed on client and server too. Add -mod=@CarCover to server startup options. Dont forget add entries from example types.xml - its for persistency of covers on map and of course spawning winter variant of camo net and tarp. [b]Recommended is extending lifetime of cars - default vanilla 3 seconds is insufficient and can cause problems. Set cars lifetime to something like 3888000[/b] If needed, adjust spawn rate of cars on server too. [h2]Modded cars support[/h2] - TrolleyKart - IRP-LandroverDefender - Gerphelius Zil-130 - MoreCars - Nehr Lada Pickup (thx for models) - Blackouts Corvette (thx for cover model) - Kamaz Truck (by LaGTek) - More Kamaz - Savage BTR (thx for cover model) - Savage Tahoe (thx for cover model) - dbo_S1203 - Rag Hummer Armored - UAZ469Kirman - Mercedes G65 - Rag Offender - Veedub Lt - BMW 525i (MoreBMW too) - Expansion vehicles (thx Gramps for testing) - Zeroy Jeep Willys (thx for model) - Sky Jeep (thx for geometry) - TrailBruiser - Kopter (exp) - Savage Snowmobiles - Trolley E Kart - Rag MTVR - Mung ATV - Cars Plus - CZLandroverDefender - Blackouts Baja (thx for cover model) - LandRover Defender Pickup - MRAP (thx for geometry lod) - Dingo truck (thx for geometry lod) - MoreDingo - Rag Gaz 69 (thx for geometry lod) - Rusflex CrSk Typhoon - Rag Hummer Refresh - CJ187 Cars - CrSk VAZ 2107 - LAPV (thx for geometry) - Growler ITV (thx for geometry) - Jeep Wrangler (thx for geometry) - Armored Vehicle Pack - dbo_tractor - Chevy C10 Spurgerado - Rag Landrover Defender 110 - GAZ - Jeep Cherokee 1984(thx for geometry) - Dmns Vehicles Redux (thx for classnames/attachments) - LAMV (thx for geometry) - UAZ 3303 (thx for geometry) - UAZ 469 v2 - Pitbull VX - Nehr TrailBrozer - WickedRV (thx for geometry and model) - Bastard BMW e32 - Bastard Mercedes w123, w124 - Bastard Rover - UAZ469 from RolePlayMod - NeonMurder Kamaz - Bastard Jeep CJ-7 - VAZ 2126 - RaG ATV - RaG Schoolbus - FK Kraz 6322 - Chaos Kartz - Crocodocs QuadBike - GunnerTruck Oshkosh - Gaz Tigr - dbo_atv - Sur_atv - Rag Beetle - Rag Jeep Willis - Rag Derby Car - Rag Zil-130 - H4 Zil-131 - TF UAZ-3151 - Blackouts Scorpion (thx for cover model) - bastard izh motorcycle - Trailbrozer 1.0 --------------- [b]I will not support payed crap vehicles like psycho which by malicious scripts broke other vehicle mods or nightwolf helis which contains backdoor. CarCover is free mod and will support only free vehicles.[/b] --------------- Others cars will be added step by step... First is needed some model of cover. Then define new class in config.cpp which will be based on CarCoverBase. Good example is TrolleyKart. Just look into config.cpp Then you can create mod with new cover and make it depends on this mod. There are [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2306670653]reference mod[/url] - thx to Wolfskymoon. or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2374413781]another reference mod[/url] - thx to Tech or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2722134907]French Panhard[/url] by Sfmplayer or [url=https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2741527521]RedFalcon helis[/url] by Nutter or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2777452103]RusForma Vehicles[/url] by DopeSmokez420 or [url= https://steamcommunity.com/sharedfiles/filedetails/?id=2788340097]CarsVanillaPlus[/url] by Doc [h2]Known Issues[/h2] - propably some hidden bugs are there (I am not able test every mod combinations) [h2]Informations[/h2] [b]No repacks allowed. Don't ask. Repacking is cancer of DayZ community.[/b] You are allowed to look into mod for learning purposes or if you want know how it works. If you found some bugs or have suggestions, use discord. Thanks for any feedback! Discord: https://discord.gg/49FvN7rRpF HunterzCZ#4660 Any feedback is welcome. -Hunterz- [h2]Credits[/h2] - Lusk-Hlynge (models) - Spurgle (models) - Funkdoc (big scripting help) - Кастет (scripting help) - all car modders who helps us to make accurate shapes for their cars - LAVA for creating compatibility addon for Expansion

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DayZ-Expansion-Vehicles

DayZ-Expansion-Vehicles

76561198959715227 tarafından

[img]https://i.imgur.com/UumrOCx.png[/img] [h1]Helicopters[/h1] - MH-6 Little Bird - Merlin - UH1H - Gyrocopter - Quack For additional helicopters, why not try [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2651195301]Arma 2 Helicopters Remastered[/url] [h1]Boats[/h1] - Zodiac - Utility (RHIB) - LHD (aircraft carrier) [h1]Cars[/h1] - Vodnik (amphibious) - Tractor - Bus - UAZ (transport, cargo variants) - Landrover [h1]Vanilla Skins[/h1] - In addition of new vehicles, we are also introducing new colored variants of the vanilla vehicules. [h1]Other features[/h1] - Car Keys - Towing - Destroyable trees on impact - Ruined doors can fall off - Coverable vehicle with netting [img]https://i.imgur.com/3a8pDd6.png[/img] [img]https://i.imgur.com/IPmoP8p.jpg[/img] [img]https://i.imgur.com/YGafr5K.jpg[/img] [img]https://i.imgur.com/jGtaagV.jpg[/img] [h1]Installation[/h1] If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 [h1]Guides:[/h1] Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/ [h1]Feedback[/h1] We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! [img]https://i.imgur.com/r0rQ5EC.png[/img] [i]Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/[/i]

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Unlimited Stamina

Unlimited Stamina

76561198131952232 tarafından

Unlimited Stamina completely removes any stamina influence on player speed and weight. [img]https://i.imgur.com/cfcvku1.gif[/img]

1,250,580 indirme Detaylar →
Cl0ud's Military Gear

Cl0ud's Military Gear

76561198048062428 tarafından

This military clothing set contains 16 camo sets and other items! 16 Camos, you choose! The outfits are sorted by camos in the types.xml :P I do not recommend using all 16 camos at once. [h1]Features & More[/h1] [b]Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1566911166]Mass'sManyItemOverhaul[/url]! Check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2000606064]Cl0ud's Military Gear Expansion[/url] for more gear with my camos! Check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1964421673]Water-Resistant Military Gear[/url] for water-resistant gear! [/b] [b]Ghillie: The ghillie bushrags & tops can take the belt slot so you can have a backpack+ghillie![/b] [b]Smersh Vests: The smersh vest can take the belt & vest slot![/b] [h1]Camos:[/h1] - Partizan-M - DPM - Duckhunter - FLT - MPAT - Multicam - Partizan - Skol - Splinter - Dark Splinter - Tiger - Woodland - A-TACS - CADPAT - Tropic - Yeger [h1]Items for every camo:[/h1] [b]Items:[/b] - Cloth Strips - Large Tent - Car Tent [b]Craftable Ghillie:[/b] - Hood - Suit - Top - Bushrag - Gun Wrap [b]Headgear:[/b] - Tactical Helmet - Boonie Hat - Beanie [b]Masks:[/b] - Bandana - Balaclava (3 Holes) - Skull Balaclava (3 Holes) [b]Tops:[/b] - Field Jacket - Tactical Shirt - Patrol Jacket - Combat Jacket [b]Pants:[/b] - Field Pants - Tactical Pants - Patrol Pants [b]Vests:[/b] - High Capacity Vest - Assault Vest - Plate Carrier - Heavy Plate Carrier ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=1566911166]Mass'sManyItemOverhaul[/url]) - Smersh Vest [b]Backpacks:[/b] - Alice Bag - Assault Bag - Coyote Bag - Hunting Bag - Mountain Bag - Tortilla Bag - Smersh Bag [h1]Other Items:[/h1] - Gas Mask (Black/Brown/Olive) - GP5 Gas Mask (Black/Brown/Olive) - Bandana (Black/Brown) - Tanker Helmet (Brown/Olive/Tan) [h1]For server owners:[/h1] [url=https://pastebin.com/Jq7tHwHw]All Types V10 - sorted by camos[/url] [url=https://pastebin.com/nAur0PKR]TraderConfig V10[/url] [url=https://pastebin.com/t4vQvQvf]Types V10 only[/url] [url=https://pastebin.com/5Z8Ss49W]TraderConfig V10 only[/url] [h1]Permissions:[/h1] You can put the mod in your Steam Collection. You are not allowed to reupload or use it outside of this mod. If you have any questions feel free to ask them below and don't forget to rate my mod ;) If you want to support me (so I can get some more coffee): [url=https://paypal.me/romangilz?locale.x=de_DE][img]https://i.imgur.com/iFg0V0X.png[/img][/url] [h1]My Discord[/h1] [url=http://discord.gg/nsg6NnJ][img]https://i.imgur.com/lNPsiEx.png[/img][/url] If you have suggestions/ideas or bug reports, join my discord and send them there!

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BodyBags

BodyBags

76561198119680338 tarafından

[h1]BodyBags[/h1] If you hate having higher server and client FPS STAY FAR AWAY FROM THIS MOD. A mod me and Dab worked on (mostly him dont worry) for the Rearmed Servers heavily inspired by Rust, to help maintain good server performance from less Suvivors and better client fps from all the cracked out unoptimzed models on dead bodies. [h1]Content[/h1] Shortly after a player is killed, the body will turn into a bodybag. Bodybags persist beyond restarts and the lifetime depends on the contents. So if a M200 is on the body, the bodybag will have the same lifetime as that M200. [h1]Serverdz.cfg Settings[/h1] bodyBagPlayerCleanupTime = 180; // Time between player death and the body bag spawning (default: 180 seconds) bodyBagMaxLifetime = 86400; // Max lifetime of the bodybag (default: 24 hours) [h1]Small Sidenote[/h1] If you use custom slots on players other than dogtags they won't appear on the body bag. It is very easy to override it so feel free to hit me up on discord if you want an explanation of how to do it. *it works with dogtags by default* [h1]No Repacking[/h1] -You are not allowed to repack this mod, if I see it in your mod I will DMCA it. I will not be updating this mod frequently, so there is no reason why you need to worry about that. -You are allowed to use this on your monetized servers assuming you abide by Bohemia's simple rules. Lastly, feel free to dm me if you have suggestions or want to help improve the mod.

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Namalsk Survival

Namalsk Survival

76561197998876960 tarafından

[i]Experience the harsh climate of Namalsk in the way it was always intended. Contains various survival focused features such as event system with snowfall and EVR storms, cold resistance skill and frostbite. Also contains custom clothing and items plus unique ambient background music for Namalsk.[/i] Join the [url=https://discord.com/invite/gK7HRDN]Official Namalsk Discord[/url] to share your experience, screenshots, videos, place suggestions, report issues or get details around hosting your own server. [h1]SUPPORT AUTHORS ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] Do you like the projects that I work on? Consider supporting me in my future endeavours! All money goes towards my projects, my website and hardware up and running for the years to come. Visit [url=http://paypal.me/adamfrancu]paypal.me[/url]. Interested in supporting the contributors? Head over to [url=https://www.nightstalkers.cz/namalsk-sa-credits/]Namalsk website[/url] for all the links. Thank you! [h1]WARNING ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]You cannot monetize this content![/b] This includes even things such as selling priority queue slots. Any re-uploads will be taken down via DMCA notice without a warning. [h1]FEATURES ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]Random events[/b] - Unpredictable nature of dynamic events such as blizzards or EVR storms will ensure that no day will be the same on Namalsk. [b]Frostbite[/b] - Exposing body parts over longer periods of time can lead to a permanent injuries to survivors. [b]Cold resistance soft skill[/b] - Staying alive increases the resistance against the cold over-time. [b]New items[/b] - New [i]Gorka[/i], [i]Sumrak[/i] and [i]Yeger[/i] camouflage (all with a brand new hoodie part), plenty of new colour variants for vests, ghillies, backpacks and more. [b]Loot scarcity and choke points[/b] - Carefully designed high risk high reward Central Economy setups ([i]Hardcore[/i] and [i]Regular[/i] options) with the player movement kept very much in mind. [b]Custom ambient soundtrack[/b] - Playback of custom-made tracks based on time of the day and current location. [b]Multiple terrain compatibility[/b] - While designed to be working primarily with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2289456201]Namalsk Island[/url], this pack can be used with various other community-made terrains, which are focused on cold survival. Visit the [url=https://www.nightstalkers.cz/] official website[/url] for more info. [h1]CREDITS ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [url=https://twitter.com/bubsonrecords]Bubson[/url] - Ambient music. [url=https://twitter.com/thebwais]Bwais[/url] - Proofreading of lore texts. [url=https://steamcommunity.com/id/DGGormirn/myworkshopfiles/?appid=221100]Gormirn[/url] - Particle effects and LEHS HUD. [b]GSC Gameworld[/b] - EVR storm SFX (used under written permission). [url=https://twitter.com/Helkhiana]Helkhiana[/url] - Snowballs and bug fixing. [url=https://twitter.com/inclementdab]InclementDab[/url] - EVR, Athena effects, event manager overhaul and bug fixing. [url=https://twitter.com/falagor]Vojtěch Schubert[/url] - Text proofreading and localization (except the lore). [url=https://twitter.com/windstride]Windstride[/url] - LEHS, puffy jacket adjustments and textures for the lightning particles. [i]Copyright 2024 Sumrak. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/Sumr4k/[/i]

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DayZ-Expansion-Market

DayZ-Expansion-Market

76561198959715227 tarafından

[img]https://i.imgur.com/UumrOCx.png[/img] [h1]Features Overview:[/h1] [list] [*]Market System with trading zones, dynamic and static stock [*]Default market item category configurations for all Vanilla and Expansion items. [*]Default market world zone configuration for all Vanilla and Expansion items. [*]Default trader configurations for all Vanilla and Expansion items. [*]Default market trader spawn configurations and locations for Chernarus. [*]Item condition affects sell price as well as stock. [*]Traders can be NPCs or static objects. [*]Server owners can configure any item that has quantity or is stackable as currency - want a Zucchini-based economy? Go for it! [*]We have added a lot of color settings for the market menu so you can create your own presets for the menu and its color style. [*]Added a toggle button to collapse/expand all market category sections in the menu. [*][Modding] Added support for eAI based Traders. [*]We added the possibility to add and use item variations within the market item configurations. Item variations will always use the min/max price and min/max stock threshold of the base item if there is no existing separate configuration for this variation item. Every variation will still have a separate stock in market zones. All item variations will be displayed in a new dropdown selector in the detailed item section of the menu. [*]Default market item variations configuration for all vanilla and expansion items. [*]Default configuration for a Base-Building supply trader. [*]Different sell/buy option filters within the menu. [*]Search for items. [*]Default min and max prices for all vanilla and expansion items. [*]Option to the trader item settings to determine if an item can only be purchased/sold. [/list] And much more! [img]https://i.imgur.com/svOlxQ6.jpg[/img] [img]https://i.imgur.com/aISnKf4.jpg[/img] [img]https://i.imgur.com/jHezPOG.jpg[/img] [img]https://i.imgur.com/3hb1MDc.jpg[/img] [h1]Installation[/h1] If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 [h1]Guides:[/h1] Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-The-Market-System [h1]Feedback[/h1] We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord (https://discord.gg/rMZuS4F), please also join if you have any questions too! Thank you to everyone who has been supporting us on this journey during the past two years! Without everyone's continuous support, we might have never made it to this point. With DayZ Expansion out the gates, we can finally lean back for a moment and relax but don't worry, we've got many more things planned for the future of DayZ Expansion! [img]https://i.imgur.com/r0rQ5EC.png[/img] [i]Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/[/i]

1,586,120 indirme Detaylar →
GoreZ

GoreZ

76561198077490226 tarafından

This mod adds blood particleeffects for both players and zombies including: [*]hit particles [*]bloodpuddles [*]wallsplatter [*]flies on dead bodies [*]includes @BleedTrail. [*]Bullet holes in walls. (removed) [/list] Setup: copy key from keys folder to server keys folder. For both Clientside and serverside. I recommend using DZSA Launcher. [b]!!! DO NOT USE WITH @BLEEDTRAIL !!! [/b] Repacking is not allowed. If you would like to donate you can do that here: [url=paypal.me/Munghard] [img]https://i.imgur.com/Yn0kCII.png[/img][/url] https://discord.gg/NQn8hgW

1,119,216 indirme Detaylar →
Mass'sManyItemOverhaul

Mass'sManyItemOverhaul

76561198047156043 tarafından

[img]https://i.imgur.com/EFERX9f.gif[/img] [h1]One of DayZ’s Longest-Running Mods[/h1] [h2]Mass’s Many Item Overhaul (MMIO)[/h2] MMIO offers something for everyone. weapons, clothing, crafting recipes, mechanics, and much more. If you’re looking for tasteful, vanilla-inspired content that naturally supplements the DayZ experience, look no further. MMIO has been going strong for years and continues to evolve alongside DayZ itself. Expect entirely new content, as well as thoughtful overhauls of pre-existing items as the game grows. Vanilla+, Trader, PvP / Deathmatch, and RP servers all stand to gain from MMIO. [h1]IMPORTANT! READ BEFORE USING[/h1] [b]You are NOT allowed to unpack, repack, or redistribute MMIO under any circumstances.[/b] Doing so will result in a DMCA. [b]Пожалуйста, НЕ перепаковывайте этот мод без разрешения. Я буду DMCA модов, которые содержат мои файлы.[/b] I do not make exceptions for server packs or repacks. [h1]Community & Full Experience[/h1] [b]My Personal Modding Discord[/b] https://discord.gg/S6ECAQmbeU Interested in experiencing all of my older content, alongside bespoke systems and gameplay dynamics? MMIO is best experienced in its truest form through the community below: [b]Equinox / MMIO Experience Discord[/b] https://discord.gg/equinoxdayz [h1]Support the Project[/h1] If you’d like to support me directly as a creator: [url=paypal.me/massMIO][img]https://i.imgur.com/iFg0V0X.png[/img][/url] DayZ modding is my lifeblood. support directly fuels continued development.

1,161,996 indirme Detaylar →
Vehicle3PP

Vehicle3PP

76561198282979857 tarafından

[h1]Description[/h1] This mod is targeted for 1st person only servers, it allows players to use the 3rd person camera, free cam, while in a vehicle. Upon exiting the vehicle, you should be smoothly transitioned back into the 1st person camera. This mod is compatible with [url=steamcommunity.com/sharedfiles/filedetails/?id=2116151222]DayZ-Expansion[/url] and all of it's vehicles including helicopters and boats. The camera is not saved upon leaving the vehicle, so each time you enter a vehicle you will have to toggle 3rd person camera view. Do note server owners, you [b]DO NOT[/b] have to have 3rd person enabled to use this mod, you can have your server config as 1st person only, and this mod will still work. You can load this mod on 3 person enabled servers, and not break camera views, but why would you need this mod? [h1]Configuration[/h1] Upon starting your server with the mod installed, a file called [b]3PPVehicleWhitelist.json[/b] will be created in your profile directory and defaults will be placed in there, vanilla vehicles and driver only 3rd person. This file is a whitelist of which vehicles are allowed to have 3rd person camera capabilities, place the class names of which vehicles you want in the Whitelist category array (you do not have to place the color variants, the base class will also work). If you want all vehicles to have 3rd person camera capabilities, you can remove all entries in the whitelist category. [u]DriverOnly[/u] - only drivers can use the 3rd person camera while in whitelisted vehicles [u]Whitelist[/u] - list of vehicles that can use 3rd person camera [b]Default Config[/b] [code] { "DriverOnly": "true", "Whitelist": [ "OffroadHatchback", "Hatchback_02", "CivilianSedan", "Sedan_02", "Truck_01_Covered" ] } [/code] [b]Allow All Vehicles 3rd Person[/b] [code] { "DriverOnly": "true", "Whitelist": [] } [/code] [b]Expansion Flight Vehicles (and Carrier Boat)[/b] [code] { "DriverOnly": "true", "Whitelist": [ "ExpansionAn2", "ExpansionC130J", "ExpansionGyrocopter", "ExpansionLHD", "ExpansionMerlin", "ExpansionMh6", "ExpansionUh1h" ] } [/code] [h1]Known Issues[/h1] - Configuring specific vehicles to have 3rd person camera can block 3rd person camera on all unspecified vehicles on a 3rd person camera enabled server (feature I guess?) - Placing unknown vehicle class names in the whitelist, can cause the server to crash [h1]Usage & Terms[/h1] This item is [b]NOT[/b] authorized (strictly forbidden) for any of these conditions: - posting on Steam, except under the Steam account [url=steamcommunity.com/id/officialwardog/]officialwardog[/url]. - hosting on any download server other than Vehicle3PP’s current workshop download. - hosting on any launcher for distribution other than Vehicle3PP’s current workshop download. - to be packaged in any form other than Vehicle3PP’s current workshop download. - to create derivative works. [b]PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK" or "REPACK".[/b] Use a Collection if you want to include this mod on your server for your users. Monetization while using this mod is approved. Copyright 2019-2024 Wardog All rights reserved [url=https://wrdg.net/donate][img]https://i.imgur.com/iFg0V0X.png[/img][/url]

1,392,849 indirme Detaylar →
Inventory Move Sounds

Inventory Move Sounds

76561198247958888 tarafından

Lightweight client mod that adds move sounds when transferring items in your Player inventory. [b]Monetization:[/b] You are hereby given monetization approval under the conditions that you follow the DayZ Server Monetization agreement and have obtained permission from Bohemia. Read more here [www.bohemia.net]. [b]Repacking:[/b] You are [b]not[/b] permitted to repack any part of Inventory Move Sounds. We don't give permission to anyone to repack it. We won't approve your request to repack it. [b]DON'T ASK[/b] [b]Credits:[/b] [url=https://steamcommunity.com/id/InclementD]InclementDab[/url]: Scripting [url=https://steamcommunity.com/id/Niphoria]Niphoria[/url]: Configuration and Sound selection [b]Support:[/b] If you enjoy the work available in this mod, you can donate to [url=http://paypal.me/InclementDab]InclementDab[/url] and [url=http://paypal.me/niphoria]Niphora[/url] to help them continue working on projects like these. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/InclementD or as a contributor if direct authorization is given by the author of this item.

1,307,828 indirme Detaylar →
Namalsk Island

Namalsk Island

76561197998876960 tarafından

[i]An abandoned post-Soviet Aleutian archipelago with a bone-chilling climate setting, with hundreds of new assets, visual effects and environmental sounds creating together a unique atmosphere. Derelict Cold War military installations, underground structures, broken up sea ice and many other unique features and points of interest.[/i] Join the [url=https://discord.com/invite/gK7HRDN]Official Namalsk Discord[/url] to share your experience, screenshots, videos, place suggestions, report issues or get details around hosting your own server. [h1]SUPPORT AUTHORS ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] Do you like the projects that I work on? Consider supporting me in my future endeavours! All money goes towards my projects, my website and hardware up and running for the years to come. Visit [url=http://paypal.me/adamfrancu]paypal.me[/url]. Thank you! Interested in supporting the contributors? Head over to [url=https://www.nightstalkers.cz/namalsk-sa-credits/]Namalsk website[/url] for all the links. [h1]WARNING ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]You cannot monetize this content![/b] This includes even things such as selling priority queue slots. Any re-uploads will be taken down via DMCA notice without a warning. [h1]FEATURES ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]Unique atmosphere[/b] - Experience complete visual overhaul of a legendary island, which has captured imagination of thousands across the globe. This iteration of Namalsk brings a major audio-visual overhaul to all the parts of the map. [b]Environment sounds and visual effects[/b] - Custom ambient backdrop alongside various particle effects to enhance the immersion. [b]Hundreds of custom assets[/b] - An unique look of the map is guaranteed by a rich library of over 400 models, tailored to fit the abandoned post-Soviet era environment. [b]Abandoned city of Vorkuta[/b] - Explore this vast Pripyat-like city, built on the northern side of Namalsk. Home to many, now a refuge for any Namalsk survivor out there. [b]Abandoned military and industrial installations[/b] - Explore a number of abandoned installations, including uranium mine, research institute, hospital and a number of military bases. [b]Underground locations[/b] - Explore a pitch black underground locations such as well known 6-floor Athena-2 underground laboratory or a railway tunnel. [b]Vast sea ice[/b] - Broken up sea ice around northern half of the map with hidden secrets such as an abandoned nuclear submarine. [b]Built for survival[/b] - Bone chilling visuals of Namalsk are meant to be played with a proper survival experience. It is recommended to use this mod together with the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2289461232]Namalsk Survival[/url] pack. Visit the [url=https://www.nightstalkers.cz/]official website[/url] for more info. [h1]CREDITS ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [url=https://twitter.com/bubsonrecords]Bubson[/url] - Main menu music. [url=https://twitter.com/creepua]Creep[/url] - Lantia Keyhole Observatory habitat assets. [b]GSC Gameworld[/b] - Various textures and sounds (used under written permission). [url=https://twitter.com/Helkhiana]Helkhiana[/url] - Several Athena-3 and Lantia static assets. [b]My brother[/b] - Phoenix assets. [url=https://twitter.com/falagor]Vojtěch Schubert[/url] - Text proofreading and localization. [i]Copyright 2024 Sumrak. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/Sumr4k/[/i]

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BuildAnywhere_v3

BuildAnywhere_v3

76561198156927007 tarafından

BuildAnywhere version 3.4.26.07.2021.1 Allows ghosts to be set anywhere for placing objects and building of components where the vanilla game normally would not. There are some limitations, for example if you cannot see the trigger points (ie putting a fence completely inside a wall, you will not be able to actually build it as the wall will obstruct your view of the fence). =========================================================================== WARNING! Mod not allows placing GardenPlot on roads, stones, in houses and builds stairs from it. Mod not allows placing tents on water, trees and much higher or lower than player. Mod not affect to holograms, zombies, animals, players, buildings etc. Mod affects only to collisions checks on client and server side! =========================================================================== Server Owners: Install the mod on your client to download. Right click on the mod in Launcher and Browse Files Copy the @BuildAnywhere_v3 directory to your DayZServer directory root add -mod=@BuildAnywhere_v3 to your launch parameter -mod= or ;@BuildAnywhere_v3 after all other mods. Copy BorizzK.bikey from inside @BuildAnywhere_v3/Key to the Keys difrectory in the root of your DayZ Server. =========================================================================== After first run mod makes config file BuildAnywhere.json in your server profile folder with default values: { "TENT_CAN_PLACE_ANYWHERE_MODE": 0, "PLACEMENT_HEIGHT_DIFF_MAX": 1.64, "PLACEMENT_HEIGHT_DIFF_MIN": -1.24, "PLACEMENT_PITCH_LIMIT_FACTOR": 2.5, "PLACEMENT_ROLL_LIMIT_FACTOR": 2.5 } Yo can change values to: TENT_CAN_PLACE_ANYWHERE_MODE: 0 - Soft restrictions for placing tents, default restrictions for Garden Plot and no restrictions for others. BuildAnywhere V3 Default. Recommended. 1 - No restrictions for all (Like in old BuildAnywhere), but little resrictions for placing tents. 2 - Default game restrictions. PLACEMENT_HEIGHT_DIFF_MAX: 1.61; - Maximum positive height difference between player and placement position - only for tents PLACEMENT_HEIGHT_DIFF_MIN: -1.21; - Maximum negative height difference between player and placement position - only for tents PLACEMENT_PITCH_LIMIT_FACTOR: 2.43; - Maximum pitch angle factor - only for tents and gardenplots - can be placed on a slope PLACEMENT_ROLL_LIMIT_FACTOR: 2.43; - Maximum roll angle factor - only for tents and gardenplots - can be placed on a slope P.S. See logs on server side about load config file. Also see log on client side about received parameters. =========================================================================== NOTE: This is required on both client and server to function. Requires verifySignatures=3; to be set in server config file. Be sure to copy the provided .bikey from key to your keys folder. Mod co-Author: Cleetus. https://steamcommunity.com/sharedfiles/filedetails/?id=1574054508 ThanX to: MusTanG, Wardog and Equadro. ===========================================================================

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DrugsPLUS

DrugsPLUS

76561198006062654 tarafından

[h1]From the creators of CannabisPlus, we bring you DrugsPLUS![/h1] Modding is time consuming! If you like our content, give us a [b]THUMBS UP[/b] and [b]FAVOURITE[/b]! If you have game development skills please consider [b]DONATING[/b] your time! Or if you have more money than you know what to do with, you can donate cold hard cash via PayPal: https://www.paypal.me/cannabisplus You also have the option of sponsoring your favourite strain! [img=https://i.imgur.com/jrswHfk.gif] This mod creates a way for players to generate income by growing, producing and/or crafting drug products to sell. This version is very basic but will be expanded on soon. [h1]Features ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [list] [*] Ability to grow Coca plant. [*] Config file for adjusting grow time, crop count and amount of seeds in a seedpack. [*] Crafting recipe: CocaLeaves + CocaLeaves = CocaBag [*] Crafting recipe: 35xCocaBag + Duct Tape = CocaBrick [*] Magic Mushrooms [*] Impairment Effects [*] Acid (LSD) [/list] [h1]Up Next ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [list] [*] Refine raw coca leaves into cocaine and crack [*] Crack Pipe [*] Smoking crack [/list] [h1]Further Out ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [list] [*] Heroine [*] Prescription drugs [*] Speed (Meth) [/list] [h1]Server Owners ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [list] [*] Copy the @DrugsPLUS folder from Workshop to your root DayZServer folder. [*] Copy the bikey file from the keys folder to your keys folder. [*] Add "-mod=@DrugsPLUS" to the startup parameters of your server. [*] Set up trader and types.xml [*] Start server once [*] Stop server [*] Set up config in your profiles folder [*] Thats it! [/list] [h1]Contact ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] We ignore invites on Steam and often don't have time to check comments. Contact can be made with us through Discord. If you need help with something open a Ticket in the #Help channel. Steam is removing the discord link so you'll have to type it out manually or copy below and remove the spaces. https://discord.gg/q9kRXR5 discord .gg /q9kRXR5 [h1]Support ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] If you'd like to support the mod you can rate it with a thumbs up and favourite it! If you'd like to, you can donate via PayPal to [email protected] Every dollar donated will be put towards development! [h1]Repacking ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] This mod may [b]not[/b] be repacked. 1) Repacking does not help server performance. 2) Repacked versions don’t get bug fixes and reflect poorly on us. 3) Repacking lowers our subscriber count. 4) Repacking causes tons of avoidable support tickets. 5) Repacking forces players to download the same content over and over. [h1]Shoutouts: ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] Big shoutouts to the CannabisPlus team for bringing this together. Very excited to see what new things come! [h1]WARNING ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] This mod can easily destroy your server economy. If you don't run @CannabisPlus, I recommend installing @PlantExploitFix. You have to edit your types.xml or config files yourself. Be careful how you add items in. I suggest only adding Seed Packs into the spawn table and/or airdrops and keep them RARE. Otherwise players can infinitely grow for money.

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Survivor Animations

Survivor Animations

76561198829279936 tarafından

[h1]Description[/h1] This mod adds custom survivor animations (emotes/actions) including vehicles. Our goal is to provide the most wanted animations for characters and provide supporting animations for other mods like bikes, snowmobiles, helicopters, horses and more. [h1]Installation[/h1] Install the mod like any other mod. This mod has no other dependencies. Don't forget to copy the key to the keys folder on your server and add it to your server mod list like this: mod=@SurvivorAnims [h1]Modders[/h1] If you develop modded vehicles and want have a soft dependency on this mod use a pre-processor definition for example: #ifdef SURVIVOR_ANIMS yours code here #endif This includes getting the specific animation instance for the vehicle, so you can still use vanilla animations when this mod is not installed and plus you can automatically change animations for your vehicle when this mod is installed. More info on discord. [h1]Mods using our vehicle anims[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2909935986]Blackouts Scorpion[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2312570055]Savage Snowmobile[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3010063538]izh_motorcycle[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2906371600]RedFalcon Watercraft[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2971190303]Dayz Bicycle[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2971993210]Arma Bicycles[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2933663272]Rusforma Motorcycles[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3295021220]DayZ Horse[/url] [h1]Current Custom Animations:[/h1] around 30 new emotes include gun on shoulder (its just vanilla enabled anim) Chopper: CustomVehicleAnimInstances.CHOPPER Snowmobile: CustomVehicleAnimInstances.SNOWMOBILE ATV: CustomVehicleAnimInstances.ATV Helicopter: CustomVehicleAnimInstances.HELICOPTER Horse: CustomVehicleAnimInstances.HORSE Motorcycle: CustomVehicleAnimInstances.MOTORCYCLE Bicycle: CustomVehicleAnimInstances.BICYCLE another Bicycle: CustomVehicleAnimInstances.BICYCLE2 ladies Bicycle: CustomVehicleAnimInstances.BICYCLE3 Quadbike: CustomVehicleAnimInstances.QUADBIKE [h1]Coming Soon: [/h1] Other custom emotes and more... Let us know which animations are needed for your mod, we will try to add it. [h1]Known Issues[/h1] - its not possible use multiple animation mods together (enfusion engine limitation) - probably some hidden bugs can be there [h1]Additional Information[/h1] [b]Due to the limitations of the Enfusion engine IS NOT POSSIBLE TO INSTALL MORE THAN ONE MOD WHICH MODIFIES ANIMATIONS !!![/b] so do not install other mods that have custom animations or the game will crashed or you will get unexpected results. [b]No repacks allowed. Don't ask. Repacking is cancer of DayZ community.[/b] Mod was originally created for the server [b][url=https://discord.gg/fWvHGzxy85]Renegade RP[/url][/b] (Role Play animations) but ofc can be used at every servers. You are allowed to look into mod for learning purposes or if you want know how it works. Discord: https://discord.gg/49FvN7rRpF Any feedback welcome! -Hunterz- [h1]Credits[/h1] Kamo and Nazzgy - figured out together howto properly import new anims to correct format Blackouts - we figured out together how to make proper vehicle animations Mrtea101 - he did lot of awesome animations for dog mod and helped me well with many additional hints regarding animations and file formats MarioE - guru of animations - many thanks for all valuable hints regarding animations/tools all who helps translate to other languanges Leo - did animations for mod Kactet - help with scripts and particles Bastard - quadbike animations

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MMG - Mightys Military Gear

MMG - Mightys Military Gear

76561198039764867 tarafından

[h1] MMG - Mightys Military Gear [/h1] [b]TYPES FILE and SPAWNABLE TYPES are in the mod folder in /files and will always be up to date ![/b] [h1] Description [/h1] The MMG Mod is a [b]well balanced[/b] Military Gear/Clothing Extension for DayZ. All attachments work ONLY for the intended models from the MOD. Items are annotated with "MMG" so you can differentiate them from the Vanilla Stuff. ONLY default PlateCarrier Pouches are enabled for the JPC Model. [b] if you want to support the MMG project or need more information to it: [/b] [url=https://paypal.me/mightymoitzbert?country.x=AT&locale.x=de_DE] [IMG] https://i.imgur.com/kAZWO05.png [/img] [/url] [url=https://discord.gg/Sm3sw3vJJ4] [IMG] https://i.imgur.com/i9VxQi8.png [/img] [/url] [h1] Vests - listed after protection value [/h1] [olist] [*] Chestrig (High Capacity Vest) [*] JPC-Vest (Vanilla Plate Carrier) [*] Tactical-TEC Plate Carrier (Vanilla Plate Carrier) [*] MK-III Vest (1.5x Vanilla Plate Carrier) [*] MK-V Vest (2.5x Vanilla Plate Carrier) [/olist] [h1] Helmets [/h1] [olist] [*] Defcon 5 Tactical Helmet (Vanilla Tactical Helmet) [*] Striker Helmet (Vanilla Tactical Helmet) [*] Armored Helmet (1.5x Vanilla Tactical Helmet) [/olist] [h1] Backpacks [/h1] [olist] [*] Assault Pack (80 Slots + Weapon) [*] Carrier Pack (80 Slots + Weapon) [*] Camelback (90 Slots + Weapon) [*] Supplybag (120 Slots + Weapon) [*] MMPS Backpack (150 Slots) [/olist] [h1] Pouches (Pictures) [/h1] [olist] [*] Mag Pouch [*] Multiple MagPouch [*] Med Pouch [*] EOD Pouch [*] 5.11 Tactical Pouch [*] Holster Pouch [*] Triple Mag Pouch [*] Double Mag Pouch [*] MK-V Grenade Pouch [*] MK-V Utility Pouch [/olist] [h1] Clothing [/h1] [olist] [*] Combat Pants [*] Combat Shirt [*] Operator Shirt [*] Tactical Shirt [*] Facemask [*] Balaclava [*] Combat Boots [*] Tactical Gloves [/olist] [h1] Items [/h1] [olist] [*] Bottle-Canteen [*] Carbine [*] Sheath [*] Headphones [*] Visors [*] Tactical Goggles [*] many Patches [*] NVGs [/olist] [h1] MMG-Headphones: [/h1] Headphones now work as the Radio Transmitter. If they are attached to the Tactical Helmet you can look straight at the bottom and switch them on. To change frequency you still need to put them in your hands. [h1] Tactical Goggles: [/h1] Glass colour can be changed by holding the item in hands and clicking. (red, blue and clear) If you don't know which pouch or item attaches to your model, just drag the mouse over the slot and it and info will pop up. [h1] Repacking the Mod in any way is not allowed! [/h1] [b][i] Please rate the mod if you like it [/i][/b] [b]Attention:[/b] I am still working on the Mod to extend diferent camos, models and items. Please report any bugs/error to the #mod-errors channel in the MMG-Discord! Copyright 11/2021 - MightyMoitzbert

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GameLabs

GameLabs

76561198410213019 tarafından

[h1]Introduction[/h1] The GameLabs plugin for DayZ allows your game server to interact with the CFTools Cloud GameAPI. It will automatically transmit relevant events as well as player and environment information. Additionally, it acts as a library for other mods to interact with CFTools Cloud components or core GameLabs data. [b]To install GameLabs follow the "Installation" section.[/b] [h1]Requirements[/h1] [list] [*] CFTools Cloud server registration or Open GameLabs compatible API Server [*] Server Id and API Key (Server, Manage, Settings, API Key) [/list] [h1]Installation[/h1] Install/load this mod to you the target game server deployment. For the configuration, create a file called [b]gamelabs.cfg[/b] in your profiles directory (Do not add any additional file extensions). Inside this file, put following JSON configuration: [code] { "debugEnabled": 1, "connectionVerification": 0, "serverId": "Server-Id", "apiKey": "API-Key", "preventDynamicItemPopulation": 0, "chatSanitizeBattlEyeJoinLeave": 0, "chatSanitizeBattlEyePrefix": 0, "advancedChatInterface": 0, "lockServerOnStart": 0, "enableMetricsDump": 0, "reportingWebhookUrl": "", "reportingWebhookUrlType": "discord", "reportingEnabled": 0, "reportingElements": [ "deathScreen", "escapeMenu" ] } [/code] Replace the Server-Id and API-Key placeholders with your appropiate API information. The file must be saved in either ANSI or UTF-8 format, depending on your OS language settings. [h1]Full documentation available on [url=https://github.com/CFToolsGameLabs/game-plugin-dayz/blob/development/docs/en.md]GitHub[/url][/h1] [h1]Extended configuration[/h1] [h3]connectionVerification[/h3] GameLabs will automatically verify its access credentials and shut down the server if the API is unreachable or the credentials are invalid. To disable GameLabs shutting down your server for when the API is unreachable set [code]connectionVerification[/code] to 0. When connection verification is disabled, we can and will not guarantee that GameLabs is functioning correctly. [h3]debugEnabled[/h3] Enable or disable GameLabs's debug mode. If you encounter issues, it is recommend to enable debug mode and check the log output generated in profiles/@Logging. [h3]preventDynamicItemPopulation[/h3] GameLabs automatically scans your game server for all available items. If your server has more than 50.000 unique items, this may lead to issues. [b]We heavily discourge disabling this setting. Consult CFTools Cloud support if you think your setup requires this.[/b] [h3]serverId / apiKey[/h3] These fields must contain your API credentials. You can find them under "Manage", "Settings", "API Key". Only the owner of any specific server may access them. These credentials are required in order for GameLabs to function and the server must be registered with CFTools Cloud before GameLabs can be used. [h3]chatSanitizeBattlEyeJoinLeave[/h3] Sanitize chat from BattlEye join/leave messages. [h3]chatSanitizeBattlEyePrefix[/h3] Remove BattlEye message prefix. [h3]advancedChatInterface[/h3] Support for stylizing RCon messages or displaying them as notification. This may break other chat mods, so testing is recommended. [h3]lockServerOnStart[/h3] This flag will cause the game server to become locked during startup. When enabled, a manual (or automated for example CFCloud Scheduler) unlock is required. [h1]Extended functionality[/h1] [h2]DayZ Expansion[/h2] GameLabs is able to transmit Side and Team chat for DayZ Expansion. [b]GameLabs MUST be launched on the client side for Expansion chat support[/b] [h2]In-Game Reporting[/h2] The in-game reporting module allows players to report other players. The report will be delivered via WebHook to an URL of your choosing. Reporting supports Discord WebHooks or non Discord formats for expanded details. Enabling the module requires `reportingEnabled` to be set to `1`. The display options can be overriden by modding the elements GameLabs has implemented. For base configuration, `reportingElements` allows you to customize in which situations reporting will be displayed. - `deathScreen` will render a report button when a player is killed (PVP kills only) - `escapeMenu` will render a report button when the player opens their menu via ESC [b]GameLabs MUST be launched on the client side for reporting[/b] [h2]Message styling[/h2] Requires "advancedChatInterface" to be enabled and GameLabs to be installed on both client and server. To send stylized RCon messages you prefix the specific messages the following way: - [code]|>N[/code] (Sending a notification) - [code]|>C(HEX)[/code] (Sending a colorized message) - [code]|>X(duration)|(icon)|(title)|(text)[/code] (Sending a customizable notification, empty fields use defaults) Full examples for RCon messages: "|>NThis is a notification" "|>C37ff00This message will appear green” "|>X10||Announcement|Server restart in 5 minutes" Messages stylized this way, will not have any prefix. [b]Chat styling is not compatible with every chat mod.[/b] [h1]Logging[/h1] GameLabs has an integrated and custom logger. The log files will be generated inside a @Logging directory, which is being located in the configured profiles directory. [h1]Managing User Consent[/h1] Depending on your region, you might require a “cookie consent” banner when using client performance metrics (gathering of client game FPS for server metrics, etc.). You can enable this by adding: [code] #define GAMELABSCLIENTCONSENT [/code] in any mod that is loaded before GameLabs on the client. [h1]Game server monetization[/h1] The usage of GameLabs on monetized servers is allowed. The usage of GameLabs for commercial use is forbidden in compliance with the DayZ Tools EULA. [h1]Usage[/h1] The usage of GameLabs is subject to the CFTools Cloud Terms of Use. [h1]Compatibility[/h1] GameLabs is compatible with most modifications, however we do not guarantee explicit compatibility with any specific mod. [h1]Support[/h1] [u]No support will be provided via Steam or the Steam Workshop.[/u] For support you can join our [url=https://discord.cftools.cloud]Discord[/url] or open a [url=https://app.cftools.cloud/support]ticket[/url]. [h1]Other branches[/h1] For experimental and unstable features of GameLabs we provide following additional versions of GameLabs: - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2519477297]Experimental[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2611827886]Unstable[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3349763784]Pre-Release[/url] [h1]License[/h1] GameLabs and its code is copyrighted content of © 2017 - 2026 CFTools™. All rights reserved. The usage on both client and server side falls under our [url=https://cftools.cloud/legal/eula]EULA[/url]. For usage with third party Open GameLabs compatible API servers, contact the operator for licensing information. [h1]Links[/h1] Site: [url=https://cftools.com]cftools.com[/url] Support: [url=https://app.cftools.cloud/support]app.cftools.cloud/support[/url] [b]To install GameLabs follow the “Installation” section.[/b] [h1]Full documentation available on [url=https://github.com/CFToolsGameLabs/game-plugin-dayz/blob/development/docs/en.md]GitHub[/url][/h1]

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CJ187-LootChest

CJ187-LootChest

76561197999836347 tarafından

With this mod, boxes for special surprises can be found. Admins and server operators have complete freedom and can setup the spawns, the crates, the conditions and the loot inside completely themselves and if necessary also add with various random factors. [H1][b]To the Crates:[/b][/H1] The core content of this mod are various crates, such as small wooden ammunition crates, wooden supply crates or typical military plastic crates. These crates are all available in different sizes and colors, so there should be something for everyone. But to the crates comes the probably most important part, the scripts, or the 'functionality'. Thanks a lot to Hunterz, who wrote almost 100% of the code and implemented all my wishes. [H1][b]To the functionality:[/b][/H1] You can define which crates (incl. random) can spawn in which number on which coordinates (incl. random). You can define if these crates are locked or unlocked. If you want them to spawn locked, you have to setup which of the 12 included keys is the right one to open the crate. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2704012970]Addon mod which adding more keys[/url] Beside the keys there is also the possibility to lockpick or even to breach them with tools by force, or to deactivate these alternatives. You can be setup how much the key will get damaged after usage. Furthermore, it can be set how long the lockpicking or breaching open with the respective tools should take, including the damage for the tools! The boxes are spawned ONLY at server restart and will be filled once with what is set. Once a crate is opened, a rewarding light will appear from it. Opened crates cannot be closed again and will not fill up with loot until the next server restart. If you find an open crate, someone has probably been there before you! Breaching open a crate by force can damage the contents depending on the tool, so watch out! [H1][b]Now to the loot:[/b][/H1] You can define this almost limitlessly. Either you insert your desired loot into the crate spawn via classnames of the items, then you have only these fixed defined items in it, depending on the randomization value. Or you can use the tables, which you can create yourself. You can fill your tables with items and add these tables in the crate spawn. If you add your table in the crate spawner 5 times, the random factor will choose 5 random items out of the table. Besides all the loot you can find there, the config also supports defining and creating completely assembled weapon sets. You can define countless sets, e.g. with which attachments a M4A1 should be spawn mounted and loaded. A detailed guide to the Configs can be found in the download in the @Admin folder! Please read all instructions and examples in this folder carefully! If you have created your own Config, please check if this Config is valid before starting the server! I recommend the website www.jsonlint.com Please check your config before you report any errors here. Thanks and have fun Chris // CJ187 Thanks to Hunterz for the code and the implementation of all the special requests from me! Thanks to Helkhiana for providing the sourcefiles of the military weapon box. Thanks to all supporters [H1][b]For suggestions or questions, please contact me in my Discord. No Repack requests! Dont ask![/b][/h1] [URL=https://discord.gg/Zfs37XUGnN][IMG]https://i.ibb.co/bbdmLz1/Discord-Logo-Wordmark-Color.png[/IMG][/URL] If you have deep technical issues, please report them via Discord here: https://discord.gg/49FvN7rRpF It will be nice, when you will support me for more free Mods in the Future. [URL=https://paypal.me/cj187berlin][IMG]https://i.ibb.co/6bqs4Rd/1.png[/IMG][/URL] [H1][b]More compatible Mods for expanding Lootchests:[/b][/h1] JD-LootChest_Remastered(fixed): https://steamcommunity.com/sharedfiles/filedetails/?id=3599535961 33 new Keys: https://steamcommunity.com/sharedfiles/filedetails/?id=2704012970 Backpacks https://steamcommunity.com/sharedfiles/filedetails/?id=2994594944

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Notifications

Notifications

76561198016558916 tarafından

[h1]Notifications Upgrade[/h1] An upgrade to the existing notification system to make it more beautiful Then I can add in to disable the sound press " ] " it should save to the client [h2]Config[/h2] Per popular request via this mod we have made it possible to have it send notifications when Battle Eye Messages come through [code] { "ConfigVersion": "1", //Version Number "EnableBattlEye": 1, //1 Enabled/0 Disabled If enabled this will Enable the Battle Eye Message Detection "StopSpam": 1, // 1 Enabled/ 0 Disabled If enabled this will prevent battle eye messages from spamming the same notification "BattlEyeIcon": "Notifications/gui/data/notifications.edds", // This is the path to the notification image to use "BattlEyeHeading": "Server Message", // This is the heading for the message "BattlEyeKeywords": [ //This is a list of key words that it will look for to know to send the message to notification system, if the message starts with "[N]" it will remove "[N]" from the message "Restart", "Shutdown", "[N]" ] } [/code] To use the simple Notification Function in you own code [code] NotificationSystem.SimpleNoticiation("You're Message Text"); [/code] You can also include more information if you wish [code] NotificationSystem.SimpleNoticiation("You're Message Text", "The Optional title", "Notification/gui/data/notifications.edds", ARGB(240, 200, 20, 20), 10, PlayerIdentity); [/code] To change the sound for your server you will need to make mod and override the sound set [code] modded class NotificationUI { override string NotificationSoundSet(){ return "Alert_SoundSet"; } } [/code] [h2]Discord[/h2] For More support and information please visit my discord [url=https://discord.gg/BwTp3mg]https://discord.gg/BwTp3mg[/url] [h2]Monetisation Rules[/h2] Allowed to be used on monetised servers as long as you have monetisation approval from Bohemia Interactive [code] The Notifications mod does not allows repacking. Monitoring is constant and any violation will result in a DCMA directly with Steam. [/code] [b]To help support this mod send donation to @BRITTO ([email protected])[/b]

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Mortys Weapons

Mortys Weapons

76561198128191139 tarafından

[h1]Morty's Weapons[/h1] Known issues: If you use Expansion remember to set "DisableMagicCrosshair":0 Expansion turned that setting on by default and it makes weapons shoot way off. Before taking apart the VultAR make sure you take off all the parts. Optics, mags and such. [h1]Info:[/h1] - I will not take requests for weapons as i add weapons that I feel like fit the game. - I work on these weapons on my free time so things might not be very speedy, but i have a good few new projects coming soon. - Some of these weapons are not 100% correct when it comes to attachements, mags or ammo. It is made like this to be easy for server owners and not clutter the CE. - Some of the models are made by me and some are bought. (Some are still WIP.) [h1]You are NOT allowed to repack or reupload this mod or its contents[/h1] [h1]CE, Types.xml and spawnabletypes.xml are provided in the mod folder.[/h1] Special thanks to asorrycanadian, Zeroy, Lorvack, Mass, Inkota and Teddysammler for all their help. Thanks to rang3d99 for trader cfg Contact me on Discord Morty#5817 for any questions. For more weapons join my discord. [url=https://discord.gg/hMZb42BmND]Discord[/url] Donation: [url=https://www.paypal.com/paypalme/MortenGram]Morty[/url]

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RedFalcon Flight System Heliz

RedFalcon Flight System Heliz

76561199229299463 tarafından

Tested with DayZ v1.29. ****** NOTE: This mod is no longer being supported as of DayZ Patch 1.29. It will continue to function until such time as Bohemia Interactive releases new DayZ patches that break functionality. This mod is free for every to use, just install it on your server as you would any other mod. Helicopter Models: - MH-6M Little Bird - Kamov Ka-26 Hoodlum - BMM Bo-105m - Bell 429 GlobalRanger (donated by GumbyMN) - Mil Mi-2 HopLite (donated by PapaPujols3) - AH-64 Apache Longbow - Robinson R-22 (trainer w/nerfed controls) - UH-60 Blackhawk (donated by 06PACKVSKEG) - CH-53e SuperStallion - CH-47 Chinook - Eurocopter EC135 (donated by GumbyMN) - Bell UH-1H Huey - Sikorsky S-76 (donated by Yotha) - Eurocopter AS350 Police (donated by PapaPujols3) Tutorials on how to fly the helicopters, the features of the system, how to build your own helicopter to work with the RFFS-Heliz system, and much more will be coming soon. The tutorial guide for the JSON configuration files can be found here https://github.com/RedFalconKen/RedFalconFlightSystem-Heliz/blob/main/RedFalcon%20Flight%20System%20Heliz%20Config%20Settings.pdf If you're interesting in trying the heli's out, I have a test server available: RedFalcon Flight System Heliz Test Center 172.93.100.184:3058 For general information about this mod, please join our Discord at https://discord.gg/redfalcon-modz-850263994966736926 Repacking or reposting of this mod to the Steam Workshop is NOT ALLOWED. (don't even bother asking because the answer will always be no, plus you'll get a lecture about the pointlessness of endless server repacks) Monetization while using this mod is APPROVED. Copyright 2026 RedFalcon Modz. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/profiles/76561199229299463

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Tactical Flava

Tactical Flava

76561198084003989 tarafından

[img]https://i.imgur.com/OA8zYIs.gif[/img] [h1][b]Compatible with DayZ 1.29[/b][/h1] [b]The mod includes various tactical equipment, adds new game mechanics (new grenades, weapon bipods, grenade launcher).[/b] [b]If you would like to help us translate the mod into your language, please contact us.[/b] [b]You can find types, spawnabletypes, and cfgrandompresets (Replacing vanilla ones) in the mod's "extra" folder, or download them from [url=https://drive.google.com/drive/folders/1baxvBaub4_gm5axaQ3s6L8fK5YDgLlYN?usp=sharing/]link[/url] [/b] [b] [url=https://discord.gg/tASPJj5zs2]Наш Discord [/url] [/b] [b]P.S. Monetization of content from the mod is punished (painfully)[/b] [h1][b]Our Mods:[/b][/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2610996207][img]https://i.imgur.com/4irgn9q.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2602975487][img]https://i.imgur.com/hFaGxMB.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2618764716][img]https://i.imgur.com/CFDc3ul.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2662918673][img]https://i.imgur.com/QgY3jXc.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2731250878][img]https://i.imgur.com/6rLNECB.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891546953][img]https://i.imgur.com/ZK9Go2s.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2724469630][img]https://i.imgur.com/8bRFAf8.png[/img][/url]

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Modular Vest System

Modular Vest System

76561197998652018 tarafından

MVS IS NO LONGER RECEIVING UPDATES as of July, 2021 [url=https://drive.google.com/drive/folders/1ci7OVsYOB1ZishqlVettatdHjK5Y8fwJ?usp=sharing]SERVER FILES[/url] [b]Note:[/b] [i]All associated attachments work ONLY for the intended model. Items are annotated with "MVS" to distinguish themselves from normal gear. I may add an additional proxy to allow default plate carrier pouches, but its not currently in scope[/i] FAQ: Can I repack MVS? [code]Yes, you are allowed to repack MVS and use as you wish[/code] Can I retexture MVS? [code]Yes, create the retextured items using your own server mod pack. You may unpack MVS just to get the example .paa files[/code] Can I monetize MVS? [code]Yes[/code] Why isn't MVS gear spawning on my server? [code]Validate your types.xml[/code] Can MVS Bags be buried? [code]No[/code] Attachments keep despawning on my gear... [code]Ensure ClothingInventoryFix is installed and you DON'T have Cl0ud's Military Expansion (its incorrectly modded). Post 1.10 update, there have been issues with gear loss[/code] How do I attach... [code]Check server files link for details[/code] What is the armor value of... MVS Vest [code]Same as vanilla plate carrier[/code] Chest Rig [code]same as vanilla high capacity vest[/code] MVS Heavy [code]1.5x more protection than vanilla plate[/code] MVS ACH and Opscore [code]same as the vanilla combat helmet[/code] MVS Armored, Warrior, Altyn [code]approx .5x more protection than vanilla helmets[/code] Additionally, this MVS platform can be stored on an armor rack, which can be placed using a kit. The kit can be crafted with 10 planks and 10 nails. The armor rack can be dismantled using a hatchet. The armor rack ONLY accepts the MVS platform. This is due to various modded equipment having altererd proxy rotations that ultimately prevent this rack from being used for any vest type. Think of this mod as an all-in-one package for those that want to show off a nice piece of kit.

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MunghardsItempack

MunghardsItempack

76561198077490226 tarafından

This is an itempack adding a plethora of new items to DayZ, all models and textures are made by myself excluding: sizla rolling papers and the brain model. Thanks to tteett for the recent fixes. Thanks to Jest, Jon Don Juan,michaeldcullen , Helkhiana, NotaBanana, Hop, Baroness and many more for helping out. Excuse any bugs that you may find, I will try to fix all in due time. [h1] Items:[/h1] [h1] Grenades: [/h1] Stielhandgranate Dynamitestick Decoy grenade [h1] Firearms:[/h1] Walther gewehr43 with mag and attachments (7.62 39) Cs5 Mcmillan with mag and buttstock (.308) (attachments m4, currently takes m4 rail to attach universal light and atlas bipod, huntingoptics + m4 optics ) Nagant1895 (Waiting for revolver animations) Izh54 Diana model 27 (silent to zombies 22. cal) [h1] Bags:[/h1] Jääkäri backpack (2 variations, one with side pouches and one without) Colors: brown, tan, black, camo attachments: canteen, walkietalkie, flashlight, chemlight, cooking pot. 6B38 Raidbackpack Colors: camo, camo LETO, black, snow attachments: ammobox, canteen, platecarrier pouches, chemlight, flashlight, walkietalkie, rifle Rifleholster Colors: black, camo, ucp, ttsko, snow, tan attachment: rifle, platecarrier pouches Oxygentankrig (no function atm) attachments: mask, walkietalkie, flashlight, canteen, waterproofbag. Carrier-rig attachments: Backpack, protectorcase, flashlight, waterproofbag, Chemlight, pot. Hikingbag Colors: camo, red, blue, green, yellow, black, snow, meow, pink attachments: medium tent, camonet, pot, cookingtripod,rifle, beartrap, firstaidkit, canteen, compass, binoculars, oillamp/gascooker, walkietalkie, flashlight, waterproofbag. Simplebackpack Colors: camo, blue, green, red/pink, red/yellow attachments: canteen, flashlight, waterproofbag, protectorcase, teddybear. Fannypack Colors: pink, black, multi,camo, attachments: pistolholster, machete, hatchet. [h1] other:[/h1] Bearhead headwear furcowl (bear and wolf) Nbc longcoat Woodaxe Human head Sleepingbag (red, green, blue, yellow) Meleesling (leather brown, black) Riflesling (leather brown, black) Baseballbat with barbedwire Dutchoven Thermos Cane Tophat Castiron pan Sushi knife Baseballbat with circularsaw attached Woodenhammer Cricketbat A few scopes Tripwire trap Shawl (black, tan, floral, palestini, red, templar) Poncho (black, camonet ghillie) Dappervest TF3 SF Tacticalvest Bikervest kv 5 Propanetank Weldinggoggles Dollmask Leatherwallet(only takes rubles) (fixed) Bandana Jester hat Hardigg storage case (attachment 2 guns) Hardigg storage case v2 (attachment 2 guns) Zenitco pt3 AK buttstock Guitar Teddyhead mask Ballgrill (fuel: gascanister) Bowieknife strawhat gunwall kit, colors: wood and steel Gunwall, colors: wood and steel (recipe: 10 woodenplanks + 5 metalplate) makeshiftshelter (recipe: Sticks + longstick) hannibal mask shovel sizla rollingpapers Cigarette Cigar Joint vesuri (melee weapon) sherlock pipe ketchup vinegar Lennon glasses, Colors: pink, blue, yellow, black, white, galaxy Brain Clawhammer Katana Logcabin M52 helmet Maglite Airam flashlight Oillamp (fuel:gascanister) Jar of pickles Swiss army knife (can be used for various things, knife actions and lockpick) Scythe Stalker gasmask Wonderbread (can be eaten as is or crafted into sandwiches with any food item) Sandwich Zippo (can be used to light things on fire or as a lightsource) [h1] Crafting recipes:[/h1] 10 planks + 5 metalplates : Gunwall wood&metal sticks + longsticks : Makeshifttent 1&2 cannabis + zizla : Joint baseballbat + barbwire : Barbwire baseballbat Camonet + knife : poncho ghillie sodacan + bullet : decoygrenade Jests wonderbread + any food item : sandwich Stick + metalwire : tripwiretrap (can attach a grenade) Wolfpelt + knife : Wolf-fur cowl Bearpelt + knife : Bearfur cowl For this error: Can't compile "World" script module! scripts/4_World/plugins\pluginbase\plugindeveloper.c(306): Can't find variable 'MAGAZINE3' usually means you have a mod conflict, fidovs pack does not work with this mod. Repacking is not allowed. Support me and buy my game. https://munghard.itch.io/in-the-bush Become a patron to support the mod and keep it alive! https://www.patreon.com/Munghard https://ko-fi.com/munghard If you would like to donate you can do that here: [url=paypal.me/Munghard] [img]https://i.imgur.com/Yn0kCII.png[/img][/url] https://discord.gg/NQn8hgW [h1]Munghard's Moddingdiscord[/h1]

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