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Team Fortress 2 Mods & Plugins

49.000+ mod mevcut Kaynak: Steam Workshop
trade_undertale_ruins

trade_undertale_ruins

76561197998501462 tarafından

An old map I started on back when Undertale had just released, I didn't know how to do custom textures or sounds at the time, so no custom content, all was made with tf2 assets.... This has never been released or seen until now, I decided to finally release it, despite it's issues. Perhaps some may still find some entertainment from it? Features: -Almost entire starting ruins recreated -Partial first part of the forest area -Partial snowdin area -Text and interaction, heal/ammo pickups, spells and some secrets/exploration (It's called trade, but it's more of an exploration/hangout map with a loosely-similar layout to undertales first areas) tf2maps download: https://tf2maps.net/downloads/trade_undertale_ruins.11613/ My discord server: https://discord.gg/GzeRUS5ANB To install, follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=521590182 Made by Ethosaur

1,490 indirme Detaylar →
Brain Blast (Barnblitz Event)

Brain Blast (Barnblitz Event)

76561198114863794 tarafından

Red's base has been infected, and their employees have succumbed to mind control. Blu wants to destroy (blast) the giant Brain responsible. A spooky Halloween event version of Barnblitz for Scream Fortress, complete with explosive pustules, mind controlling brain waves, and zero pumpkins. The map can be loaded with the command map workshop/2847903618

1,328 indirme Detaylar →
[VSH] Intrusion

[VSH] Intrusion

76561198035437990 tarafından

A remake of cp_intrusion for VS. Saxton Hale! Welcome to another one of Saxton Hale’s wild wacky adventures! This action-packed issue features Australia’s favourite infiltrate a secret RED base in the jungle, punching mercenaries to their doom! A mercenary dies every two seconds! Features lots of broken glass. And crocs. And lava. And missiles. BSP File Via TF2 Maps: https://tf2maps.net/downloads/intrusion.9150/ Feel free to use this map on your VSH/FF2 server! And yes, an update will finally come to the main version.

1,437 indirme Detaylar →
[VScript] The Wall (COOP)

[VScript] The Wall (COOP)

76561198094173890 tarafından

Map inspired by Game of Thrones "The Watchers on the Wall" episode. Play with your friends, survive the waves of skeletons that are trying to climb the Wall! The map is boring btw, if you have any ideas how to improve let me know, also you can ask for sources Also, you can play PVP (Blue team attacks the Wall, Red team defends) here: <coming soon> CREDITS Mapping: q0, jason-bourne Scripts: jason-bourne Music, sounds: Game of Thrones Hammer++: ficool2

1,525 indirme Detaylar →
Ghastlane

Ghastlane

76561198139139265 tarafından

Merasmus has haunted Fastlane and now its more scary, spooky, ghastlier errm ghastlane!! This is an Halloween version of Fastlane if the skeletons are not moving then type this into console with sv_cheats enabled "nav generate" If you want to play the map then type this into console "map workshop/1510960573" -Credits- chain on the chandelier from Frontline TF2 maps link- https://tf2maps.net/downloads/ghastlane-event.6982/

1,303 indirme Detaylar →
cp_orange_x_7_2013

cp_orange_x_7_2013

76561197996647174 tarafından

One of the most popular orange maps. I did not create this map, I'm just uploading this to the workshop for convenience. If you know the original author, drop a comment below.

1,443 indirme Detaylar →
Caper

Caper

76561197983217546 tarafından

The Mercs fight to control a secretive desert compound in a fast-paced, dynamic showdown! Caper pays homage to early TF2 custom maps visually, but with an adventerous twist on TC and Domination showrunning the gameplay. TCDOM is a 3CP mode where teams spawn according to which CONTROL POINTS they own. These are randomly assigned at the start of each round. The team who caps all 3 CONTROL POINTS is the winner! cp_caper_rc5 CREDITS another bad pun - map creator emil - custom assets fuzzymellow - urban & metal textures void - frontline assets KrazyZark - radar dish boomsta - coffee

1,464 indirme Detaylar →
Mannor Of Horrors

Mannor Of Horrors

76561197998501462 tarafından

(Yes, that is Mann not Man) Old trade/fun map I made long ago, this is an older version of manor_of_fun that I made more recent, I found it while looking around. You might find some fun in it still though! New manor map: http://steamcommunity.com/sharedfiles/filedetails/?id=499613577 (Keep in mind this is old, possibly buggy and not very well optimized) Write "map mannor_of_horrors.bsp" or "map workshop/948129989" in console to launch it. Or get the map and download it manually here: https://tf2maps.net/downloads/mannor_of_horrors.11618/ I don't make much TF2/Gmod workshop maps anymore, but if you are interested in what I do currently, feel free to join my discord! https://discord.gg/mQqVXk4 Made by Ethosaur

1,336 indirme Detaylar →
Mt. Silver (Deathmatch/Trade Map)

Mt. Silver (Deathmatch/Trade Map)

76561198109331391 tarafından

A recreation of the end game location known as Mt. Silver from Pokemon Gold, Silver, and Crystal. The map was created with the original textures from the game, and features all accesible areas from Mt. Silver, Mt. Silver Cave, and Route 28. It also includes the Summit, where the player would originally have their fated battle with Red. The map's main portion is quite large and open, with the cave sections being dark and gloomy, but also open as well. This map makes for a good hangout/trade map to play around on, and has more than one way to exit spawn for each team. The Summit also has music buttons to play OST from the original games around the map, with two bonus/secret tracks as well (If you're reading this KoolBoyMan, I love your work!). When subscribed, you can find the map at the following directory; Steam\steamapps\workshop\content\440\1531488255 In order to have the map be playable, move the map file to this directory; Steam\steamapps\common\Team Fortress 2\tf\download\maps File name is "pkmn_mountsilver_b2f". A friendly reminder; If you would like to put this map up on your server, feel free! You do NOT have to ask for permission, as the credit towards me is already on the map. I would just ask that you please do not edit the map in any way. If you have an edit you'd like to see, feel free to add me and suggest an edit! If you see an edited version of this map, please let me know so I can ask them to rightfully credit me. Just remember to leave a comment on my profile letting me know why you're adding me first, as I get a lot of trade offers and scams thrown at me. Thank you, and I hope you like the map! Special thanks to; - TF2maps.net community, for help with questions and constant support - MaccyF/mækiːˈɛf, for the really nice and space saving corner resupply locker ( https://tf2maps.net/threads/corner-resupply-locker.28365/ ) - Textures and music are copyright by Nintendo and Gamefreak, and are not owned by me in any form - Frewie and ColdEndeavour, for their original recreations maps that gave me inspiration to make my own

1,196 indirme Detaylar →
ROTUNDA

ROTUNDA

76561198057841047 tarafından

Hello! This map has officially been added to TF2 in the Summer 2023 Update. I'm leaving this page up for historical purposes, but you should be using the in-game version for anything else, as this one won't be updated any further. If you want to support the creators, why not buy a Rotunda Map Stamp? 100% of the proceeds go to us, and you get a cool particle effect while playing on the map. Cheers! -Brokk Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains! This take on the King of the Hill gamemode has been inspired by open layouts like Nucleus and Harvest, with an additional gimmick or two to give it something extra. The map is very loosely set in south-eastern Germany, not far from the Iron Curtain, and a lot of effort has been put into showing a rarely seen part of the TF2 Universe, far from the usual desert environments. This version has been designed and balanced with casual play (24+ players) in mind. You can find the patch notes on the TF2Maps page! If you would like to see this map appear in the upcoming Summer Update, make sure you like, subscribe, and share the word! Cheers! Brokk - Project lead, concept, layout, balance, art pass, assets, promotion Rhamkin - Layout, balance, art pass FanCyy - Custom interior and exterior props FGD5- Custom train and crane props, vehicle and crate props Tails8521 - Teaser trailer Custard1 - Oil blend vmt and extensive troubleshooting bakscratch - Scaffold props Gadget - Handrails, train tracks Ravidge - Models, textures, Construction pack void - Textures, Frontline pack juniper/fuzzy - Textures, Frontline pack Special thanks to JeanPaul, Stack_Man, Mr. Burguers, Katsu, Crash, Fault, Spleep, Zeus, ChaoticAngel, and Luna Lana for their assistance on various topics. A big thank you also to the communities at TF2Maps, Southern Cross Gaming, and EotL Gaming for playtesting, feedback, and advice.

1,327 indirme Detaylar →
Seeeeeeeeeeeeeeeeeeeeeelbyen

Seeeeeeeeeeeeeeeeeeeeeelbyen

76561198013910586 tarafından

NO WAY Seeeeeeeeeeeeeeeeeeeeeelbyen is just a dumb joke map But you can see a seal for a LONG TIME :) How do I run this map? Currently This map's name is "pd_seeeeeeeeeeeeeeeeeeelbyen_rc2.bsp" To load maps from the steam workshop in tf2: 1. Get the url (web address) from the page (in the steam browser, right click and press "copy page url" and paste the address somewhere), find the numbers that make up the last part of the url and copy them 2. If you don't know how to open the console in Source engine games, navigate to the options menu, goto keyboard options, click advanced, tick enable console and press the ~ key to open console. 3. Open up the TF2 console and type "map workshop/insert map number here" without quotation marks in the text box at the bottom of the console. Press enter and the map should run For this map, you type "map workshop/3005351035" Original Map : Selbyen https://steamcommunity.com/sharedfiles/filedetails/?id=2889125525

1,479 indirme Detaylar →
Rogueport

Rogueport

76561198056736463 tarafından

Updated to hopefully work for everyone now This is a map i've been working on for the past year (with major procrastination) but it's finally done, introducing a full replica of Rogueport from Paper Mario TTYD in map format for all your TF2 needs! Features: -Full replica of the hub world from Paper Mario TTYD -BGM straight from the game -Custom textures ripped from the game -Large skybox -(almost) all buildings can be entered -Water! Obviously I had to take some creative liberties so the map is not exactly like the one from the game but its as best as I could replicate it. Best used as a trade map where players can goof around.

1,398 indirme Detaylar →
Lolcano (KOTH)

Lolcano (KOTH)

76561197973859098 tarafından

Lolcano is on the cutting edge of serious TF2 comp action. Boasting more than 13 years of play in backroom CPL matches, Lolcano in its current form is the culmination of feedback from hundreds of top-tear pro players.* koth_lolcano takes a "back to basics" approach to TF2 level design. Its conservative but strategic layout will please fans of classic maps. There are no "gimmicks" to be found here. Features: -rising and falling LOL lava -lolcanic eruption at round end -dated jokes Arena version: http://steamcommunity.com/sharedfiles/filedetails/?id=464268373 *no it's not

1,309 indirme Detaylar →
Laserfight

Laserfight

76561198043785932 tarafından

IMPORTANT! - READ BEFORE SUBSCRIBING! Due to the nature of how workshop maps handle soundscapes/soundscripts, the sounds WILL NOT work on this map unless you download directly from my TF2maps page. https://tf2maps.net/downloads/laserfight.9216/ I'm personally against posting something to the workshop that doesn't work without linking to somewhere else. I hate that it has to be this way but the map would not work otherwise. I still would appreciate any subscriptions as it helps the rating, but it isn't necessary! This map was originally made for Startacker!'s April Fools 2020 Contest / Gameday. I figured now that its been almost 2 months I should get around to posting this on the workshop. Better late than never, I suppose! Bring the australium from the center of the map to the enemy ship's terminal to disable the sheilds! Take control of massive blaster cannons to decimate the enemy ship or enemy players! This map is not meant to be serious or offer class-balanced gameplay. Have fun!

1,341 indirme Detaylar →
Extended Map: rd_asteroooooooid

Extended Map: rd_asteroooooooid

76561198105762584 tarafından

Who said we didn't need more lasers? Screw it, let's have 24 of them! Map made by Valve, and edited by me. To load this map ingame, type "map workshop/928679779" into the developer console. GameBanana link: http://gamebanana.com/maps/195496

1,322 indirme Detaylar →
[SLENDER] Unknown Ridge

[SLENDER] Unknown Ridge

76561198053698755 tarafından

You Must Be Forgotten RED team has been stranded on a roadtrip and have no choice but to brave the harsh wilderness to find rescue. Unknown Ridge is a Slender Fortress “Adventure” map trekking over 4 major areas collecting all pages on the way needed to escape at the end with. Features: - Intense and dynamic stormy weatherーdon’t be afraid and you can sneak behind bosses. - Dense woods and rolling hills to climb. - Adventure map: traverse the entire map and reach the end to escape! - 4 major areas to explore (Mountains, Village, Ruins, Town). - Lobby Minigames: enjoy 6 minigames in between rounds (PvP, PvE, Bumper Car Racing, Parkour Climbing, Dodgeball, and Rocket Jump). Server IP & How to Play Play Unknown Ridge now on DISC-FF's map rotation! DISC-FF Slender Fortress (US) IP: 74.91.113.50:27019 Alternatively, launch your own server by first subscribing, going to Create Server on the main menu, and look for "(UGC) slender_unknownridge_v3" in your map list (new subscriptions may require restarting your game). Requires a 3rd party Slender Fortress server plugin to host. Special thanks to DISC-FF for commissioning Unknown Ridge. Linktree (my links) Gamebanana mirror TF2Maps mirror UGC credits & thank yous to these people AsG_Alligator (props) Coolchou Zhao (props) KrazyZark (props) Berry + Autumnal team (props/textures) Tropic Crisis team (props & overlays) Void (props/textures/sky) Yrr (particles) FGD5 (props) ZungryWare (textures) fuzzymellow (textures) D.C.V. (props) MacRipley (props) Diva Dan (props & textures) AlexCookie (textures) pl_corruption team (props) Rexy (props) Gadget (props) Custard1 (props) Nassimo + Egan Watergate team (textures) ISPuddy (props) Zeus (overlays) asdf1308 (props) Jacov (official VMT edits) Gruppy (props) Timberghost (props) Fuzzymellow (textures) Gothic Organist (textures) Bakscratch (textures) Stack Man (props) Crowbar (official texture edits) Lever Games / Torn Banner Studios from No More Room in Hell (sounds) Valve from Left 4 Dead 2 (sounds) You (for playing!)

1,448 indirme Detaylar →
Karijini

Karijini

76561198104501269 tarafından

Welcome to the Outback! They say everything in Australia is out to kill you, but they really meant Saxton Hale. Gear up, mates—he’s not here for a barbecue! Phe - Game design, level design, detailing, promo material. Freya - Main artpass, assets. Custard - Assets. Citruscola - Level design. LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010. Maxxy - Saxton Hale model, custom animations, assets. Velly - Custom particles, animations scripting, technical assistance. JPRAS - Saxton model development assistance and feedback. MegapiemanPHD - Saxton Hale and Gray Mann voice acting. McGuinnsBook - Mercenaries voice acting for custom lines. Yakibomb - give_tf_weapon script (used for Hale's first-person hands model). Special thanks to: Ficool2 and Joshua for making VScript in TF2 possible. TF2Maps.net community for playtesting and feedback.

1,489 indirme Detaylar →
Topsoil

Topsoil

76561198040381797 tarafından

A King of the Hill map featuring a number of indoor and outdoor routes to organize a push from or get behind enemy lines. This is my first attempt at creating a TF2 map, and I have been chipping away it for a very long time. I have plans to also eventually create a slightly edited version of this map for the Capture the Flag game mode, as I feel the layout could do either mode justice.

1,349 indirme Detaylar →
[VSH VScript] Hale Pizza

[VSH VScript] Hale Pizza

76561198089139833 tarafından

During the part of the comics where Gray Mann owns Mann co. and is trying to kill red team, red team hides out in the Saxton Hale themed pizzeria/arcade known as Hale's Mannly PizzaPlace. Gray Mann hacks into the advanced animatronic Hale, which is of course, made to be at least nearly as strong as him because Saxton insisted); and tells it to kill the team. The team has to defend against it until the morning when the robot's systems begin verifying the files and detects the altered instructions, or until they can kill the machine. Only one door can be shut at any time, the map is full of secrets. Map was made for Serider.TF (but can be used elsewhere, don't worry): connect 45.143.198.146:27036 Link to Gamebanana page with all credits: https://gamebanana.com/mods/542853

1,459 indirme Detaylar →
CTF Dustbowl

CTF Dustbowl

76561198029054175 tarafından

The first stage of Dustbowl has been edited to be a standalone Capture the Flag map! Originally made for the TF2Maps 72hr Jam, you can find the original link for it here: https://tf2maps.net/downloads/dustbowl-ctf.10040/ I have no idea how it will play but as I played with bots it provided an interesting play experience! Try it for yourself. HOW TO PLAY THE MAP: Enable the console and type into the input box the following command: "map workshop/2233768898"

1,281 indirme Detaylar →
VSH_Gyros

VSH_Gyros

76561198068190834 tarafından

A nighttime seaside map including jump pads, a cramped sewer system and relaxing pool. Hale is stuck in spawn for 7 seconds, giving time for red to gain ground. Also includes plenty of parkour spots to get to higher ground. Models by Seba and E-Arkham Textures by Bakscratch Signs by Yrrzy, Skyrell, Calibur66 Gamebanana: http://gamebanana.com/maps/196568 Link to Santorini pack: https://tf2maps.net/downloads/santorini-props-and-textures.3830/

1,296 indirme Detaylar →
gm_construct

gm_construct

76561198167972507 tarafından

i just ripped this from my gmod so it might not work.

1,192 indirme Detaylar →
Brugge

Brugge

76561198042376883 tarafından

It appears that a squadron of robots made a wrong turn when trying to get to Germany. A very, very wrong turn. It'd be great if you could get out there and get rid of them. Brugge is a fast-paced MvM map that pits you and the robots in the city of Bruges. Fight the robot menace on the winding road, or break-off into a brawl on the bridge! Due to workshop constraints, missions have to be downloaded separately from here: https://tf2maps.net/downloads/brugge.7506/ Features six new missions to test your mettle! CREDITS Startacker Astromancy - Layout Finalization, Detailing, and Writing of Flemish Feud, Funeral Toll, Morning Racket, and Markt Mayhm Dayal - Initial Layout and Detailing Bot Rot - Writing Sparkbag Subroutine dexc34 - Writing Colonial Chocolate CUSTOM CONTENT BY Autumn Brick Textures - Berry City Grates and Trims - Fuzzymellow Foliage Props - Freyja Frontline Barricades - Zoey Frontline Hedges - Zoey and Square Frontline Sandbags - Donhonk Frontline Textures - Fuzzymellow and Void Frontline Windows - Colteh London Pack Doors - Bakscratch London Pack Vans - FGD5 and Mattie London Pack Windows - Bakscratch Shopfront Texture - Mattie Urban Door - Necro MISSION ICONS BY Startacker Astromancy Not Your Sagittarius Lite Lobotomy Daanbox Swordstone eyes Tindall Berry Thanks to TF2Maps.net and Potato's Custom MvM for playtesting and feedback.

1,388 indirme Detaylar →
[KOTH] SnowValley Beta

[KOTH] SnowValley Beta

76561198216649613 tarafından

After 3 months of development, hopefully it will have been worth the wait.. Hey guys, Rissy here. Finally I finished my quite well map (without interior, still) and I can submit it to you! This map were made for Connect 5 contest, you can find some more information here. Snowvalley is a King of the Hill gamemod map, wich takes place in the mountain part of Badlands. This map has a trainyard where mercenaries will fight each other to capture it. Map is still in Beta, because I don`t have enough time to finish it, but I hope I will have finished it by april. If you found bugs or you wanna help me (somehow) please, contact me in steam. How to install the map: 1. Click subscribe. 2. Go to your "steam / steamapps / workshop / content / 440 /" folder 3. Search each subfolder for the map "koth_snowvalley_beta.bsp" 4. Copy the map "koth_snowvalley_beta.bsp" 5. Head on to your "steam / steamapps / common / Team Fortress 2 / tf /" dictory 6. Paste the map into the "maps" folder 7. Launch Team Fortress 2 and click on "Create Server". The map should now be shown in your maps list now 8. DONE!

1,363 indirme Detaylar →

Sayfa 38 / 2051 (49,208 sonuç)

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