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Team Fortress 2 Mods & Plugins
Bunker Buster
76561198128576895 tarafından
Map without the props packed inside of it:http://download2089.mediafire.com/hdn0xx2j1frg/xq64tdj39x0e4xf/od_bunker_buster_no_props.bsp In this map you have to invade RED's bunkers and destroy the cores inside of them. Optionaly you can capture points that when captured turn mines that are placed on the battlefield only explode when RED touches them. This is my second map ever made and my first map made out ouf scratch. I used Frontline supply drop if you want to learn about the comunity update go here: http://frontline.tf/ for the pack: http://frontline.tf/pack.html To install the pack just put all the folders from the zip into the /common/Team Fortress 2/tf foler. Co-Workers: mazata "Gangsta Pranksta" - idea of the gamemode and inspiration for the map Contact E-Mail: [email protected]
[VSCRIPT] VSH Natural Halestorm
76561198795765939 tarafından
im working on making the water more fun to play on Map made from STICKMASTERLUKES "Natural Disaster Survival" (with edited terrain) using the vscript VS SAXTON HALE mode. LEARN MORE ABOUT THE MODE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2959976540&searchtext=vsh New Features (thanks to megascatterbomb): Damage logging: - On death: the damage dealt by the player is broadcast in chat. - If the dead ringer is used, a fake message is displayed to Hale only. - Insults the player if they do 0 damage. At round end: - The top 3 players' damage is listed. - The total damage by all players is displayed. - Damage by other sources (e.g. Distillery grinder) is listed separately. - Shows a percentage of how much health RED Team managed to chip away. Anti-AFK measures: - If a player fails to send a keyboard input for 60 seconds, they are killed. - When this happens, Hale's health is reduced to compensate, as though the idle player was never there in the first place. - Chat messages are sent to the idle player to give them an opportunity to come back before the idle-death. Every 200 damage dealt to hale, the player gets 1 score point Map made from STICKMASTERLUKES "Natural Disaster Survival" (with edited terrain) using the vscript VS SAXTON HALE mode. UPDATE: REMOVED MEGASCATTERBOMB'S VSH ADDONS FROM THE MAP, to use please get the vsh addons from https://github.com/megascatterbomb/mega_mod/tree/master/vsh_addons
Galleria
76561198040491050 tarafından
Welcome to Galleria (Nucleus Event) C'mon down to the Teufort Galleria and check out our great Smissmas Festivities! A wonderland of shopping pleasure is open every day from 9am to 9pm! Collect "Gifts" from your fellow shoppers and deliver them underneath the "Tree" in the center! Special Thanks: - Shrimp for helping figure out a bug - Custard for all his texture advice - Adam for his extensive knowledge about shaders
Dm_Hangar
76561198110011325 tarafından
Take part in Blair Mining Industries' annual weapon testing situated in one of our abandoned aeroplane hangars, storing ancient relics from the Madagascar Jungle in the middle of Antarctica. Report any Irregularities to the General BMI headquarters. Dm_Hangar , is a rebalance of Ig_Hangar, map I made specifically for the instagib gamemode 1 year ago. Map now functions as deathmatch. Map now has better fog, better displacements, a few new details, healthkits and ammopacks. You may notice the straight forward narrow layout of the map, this is because it was made for Instagib! The layout is why I never bothered uploading the map publicly, but now is a good time to see if people enjoy it. Main attraction of the map is the "Irregularity" that opens every few minutes. The wormhole takes you to an arena with a power-up waiting to be picked up There are 3 available teleport destinations & power-ups: Haste Arena: Resistance Arena: Infection Arena: List of assets: -Bone floor texture - Thirteen -Wormholes - Exactol -Frontline pack -Cavern pack -Construction pack
Goldrush Optimized
76561199009527331 tarafından
This is a modified version of pl_goldrush with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2991740185" in console. CHANGES - Added distance fade to some props. - Removed some insignificant props. - Applied "nodraw" to out of bounds textures. - Deleted duplicated point entities. - Optimized lightmaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with both LDR and HDR and has built cubemaps. If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
Badcoastbarnward
76561198040491050 tarafından
The ultimate payload map crafted by welding together the best maps TF2 has to offer. Def not a joke map. https://tf2maps.net/downloads/badcoastbarnward.11399/
Hybro
76561197995064139 tarafından
Hydro repurposed as multistage A/D using an ideal route. Great for casual, not so much competitive. Direct download available here: https://tf2maps.net/downloads/hybro.3865/ Hydro has great visuals and layout going for it. However, the mode really only works well with balanced teams that know the map. This effort tries to make the map more accessible by maintaining the same layout, but dedicating teams to either defense or offense. Breadth testing has shown it to be pretty decent. Depth testing is still desired. If you've got feedback or gameplay demos, feel free to share. Credits to Yrrzy for the scrolling cap texture.
Trade Minecraft River (Winter)
76561198018561983 tarafından
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton Hale server. River is a TF2 Minecraft map with very balanced arena styled game play. I have made several hidden rooms, Easter eggs, and shortcuts around the map. I hope you have as much fun playing River as I did making it. http://tf2.gamebanana.com/maps/183895
Destructible Turbine: The Lagmageddon
76561198025002535 tarafından
A very intensive version of the destructible ctf_turbine map. It features physically simulated destruction! This map was inspired by deckenid's version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2373473810 When either team captures, the destructible pieces will reset. Have fun! To run this map locally, run the command "map workshop/2452092903" in console.
Grove (Ultiduo)
76561198000823482 tarafından
Ultiduo map set in the woods. Big thanks to all the kids over at tftv for the massive help! http://www.teamfortress.tv/35974/ultiduo-grove And tf2maps for being there https://tf2maps.net/downloads/ultiduo-grove.2593/
MegaMan 6 [KOTH]
76561197962763647 tarafından
This map is made out of 8 areas which are themed after the robot master stages from the game mega man 6. The stage selection is random. Following changes have been made compared to the previous releases: - Added Yamato Man stage - Added Plant Man stage - Reworked spawns to support custom playersizes - Removed Mega Man 8 Bit Deathmatch content Once subscribed, you can load the map by typing following in your console: map workshop/630416701 NOTE: - As of now, custom sounds aren't working for workshop maps. You have to wait for valve to fix this - Textures and sounds are created by Capcom - Blizzard Man Stage layout is inpsired by Mega Man 8 Bit Deathmatch Alternative download: Version that doesn't rely on the steam workshop: http://gamebanana.com/maps/192768
"Meet the Heavy Map"
76561198177327375 tarafından
ported from sfm *i dunno what to do*
Rust
76561198013244554 tarafından
Rust is a single stage Payload map set in the Australian Desert. Fight your way through an abandoned mining site to the final hill. If you like classic, intense payload fights, Rust is for you. Be sure to check out my other maps!
Devilcross (Doublecross Event)
76561197960948593 tarafından
A reimagining of Doublecross... In hell! Choke on the thick spooky atmosphere in this chaotic stock CTF map reskin with a plethora of spells and new death pits to stumble into, also known as hell. Featuring new open areas of the map never before explored, spells, more hazards, more particles, more destruction, more Doublecross. This map is still WIP and has a few features to come, but as of now it is a hilariously fun and chaotic take on the classic CTF map for this Halloween. We've had a lot of fun with it in testing, and I lot of work was put into this to make it not just a simple reskin! Feedback is always appreciated! There are a few known small visual issues on the map at the moment that will be taken care of! Creators: UEAKCrash - Artpass/ Shenanigans Diva Dan - Custom Assets DJB2401 - Promo Images
Boneyard
76561197968225716 tarafından
A medium-sized Halloween themed Capture The Flag map designed to combat stalemates. Blutarch and Redmond Mann's mansions loom down on a peaceful boneyard and soon-to-be battleground where teams must face off to capture the intel from the other's very grave! Fight your way across the boneyard, or make your getaway through the underground radioactive waste dump concealed below (what could possibly go wrong?).
2 Fortresses [Team Fortress Classic]
76561198238768186 tarafından
Source Engine Portation of Team Fortress Classic map "2 Fortresses" Garry's Mod Version Program Used - WinBSPC : To decompile a map. - J.A.C.K : Open a compiled map and fixing a problem. - Hammer World Editor : Editing,Compile,Upgraded Entities - VTFEdit : Convert textures form WAD files. - Goldsource To Source Map Fixer : Fixing scale of textures, Fixing I/O system,Fixing missing textures - Adobe Photoshop Special Thanks to - Murtle : For a poster. - VaanaCz : Creator of Goldsource to Source Map Fixer - Valve : Creator of Team Fortress Classic and Half-life.
Half Life 2 Part 2
76561198147891418 tarafından
Part 1: http://steamcommunity.com/sharedfiles/filedetails/?id=632101006 Part 3: http://steamcommunity.com/sharedfiles/filedetails/?id=702079463 (these aren't mine) A while back, Lucky Boy posted the first of this trilogy of maps publicly. I thought I'd post the other two, for your continued enjoyment. --------------------------------------------------------------- Half Life 2 Part 2 V4 --------------------------------------------------------------- In part 2 of Gordon's new adventure, he must survive the canyons immediately beyond the underground complex. You can expect to find parkour unlike anything before, and train rides that require the highest of skill. .Can he do these challenging jumps the right way? .Can you survive the train roof-ride? .Can you get him through this leg of his journey? Subscribe to find out! --------------------------------------------------------------- To install this map: --------------------------------------------------------------- 1.Go to your steam directory. - Usually, it can be found at either C:\Program Files or C:\Program Files (x86). If one dosen't work, than it is likely the other one. 2.From there, go to your_steam_directory\SteamApps\workshop\content\440, and search for .bsps. (.bsp) - Half-life map-wise, you'll want to copy "half_life2_part1_v1", "half_life2_part2_v4"", and "half_life2_part3_v2". 3.Then, go to your_steam_directory\Steam\SteamApps\common\Team Fortress 2\tf\maps and paste the map files. 4.To play the map, either: (After game launch) 1.Go to the Controls section of Options. 2.Go to Advanced. 3.Check "Enable Developer Console". 4.Press the ~(tilda) key. It should be above TAB, and below ESCAPE. 5.Type inside the developer console: "map half_life2_part". - If it does not appear, you likely did not paste the map into the correct location. Remember, "your_steam_directory\Steam\SteamApps\common\Team Fortress 2\tf\maps". 6.Use the arrow keys to select the part you want. 7.Press enter, and enjoy! 4a. 1.Go to the plus inside the SERVERS button 2.Click on the Map field, and change the map to your desired part of "half_life2". - If it does not appear, you likely did not paste the map into the correct location. Remember, "your_steam_directory\Steam\SteamApps\common\Team Fortress 2\tf\maps". 3.Click on the Start button, and enjoy!
MvM Tropics
76561198071007154 tarafından
During one of his animal hunting adventures in the tropical rainforest of the Yucatán peninsula, Saxton Hale discovered an ancient Mayann temple filled with Australium. However, he was never able to solve the mystery to unlock the gate between him and the goldmine. Now that Gray Mann found out the location of this temple, he wants to take the Australium with brute force. Do whatever it takes to stop him. Download the nav and missions assets here. You can play this map on Sigsegv's server (US east coast): IP mvm.sigpipe.info:27015 Server has been unavailable for a while now. Comes with 2 missions: Advanced: Tropical Trashing Expert: Sunshine Scraping Thanks to: Blinx, for helping me with designing the arrow trap. Eye, for making the Tropics Banner. The Mayann team, for the Mayann props and textures used in this map. The Frontline team, for the boat prop. Heyo and Vhalin, for the Jungle props used in this map.
cp_bathroom
76561198282947462 tarafından
cp_bathroom It's a converted oldschool rats style community map. Please note! I don't claim this map as my own in any type! The original creator of the map is RedPower! All credits are going to him! I'll remove this submission, if the original creator of the map doesn't agree with the reupload.
idle server achivment
76561198118018732 tarafından
frgtfaerfe4rf3v5 4g545qzd cner trheb7tyertyrhghfghgfhvgfhfgjghhfhffhfhygfgfgghfhhfhfhvhhhfhfhv4n z;/0- vybvbny6m7u,8iv yn98 vhyjbumomu890bgtc byuj,gxto;xgtchyj\
Nippletwister
76561198005007496 tarafından
koth_nippletwister_a3 What's that sound? That's the sound of glands being yanked. Nippletwister is back! Download: http://forums.tf2maps.net/showthread.php?t=21056 Changelog: ------------------------ A3 - Packed map correctly this time - Events are no longer triggered by capping the point. Instead, every single event has a timer that triggers it at random (Maximum chaos!) - Fixed the yodeler not yodeling - Round time increased and setup time halved ------------------------ A2 - Removed pumpkins - Tweaked flying heavies - Added headbutt - Added magic - Added yodel - Added carnage - Added trimps - Tweaked spawntimes to incite more caps per game - Minor scenery changes (teeth and loominati) ------------------------
[CTF] Route GS
76561198009907638 tarafından
Simple CTF map. Pokemon GSC inspired Beta 2 (30/06/2015) Please, send feedback! _____________ Credits! HMK3 - Creator Sreap - Technical Support (Über help)
Payload 2Fort: The Lagmageddon
76561198025002535 tarafından
(Alternatively named Payfort) BLU team: Recently (as of the 20th century), RED team needed a special delivery (of bombs). Barge your way into their mailbox (their control center) and experience real-time property destruction (this is going on your paycheck)! RED team: Check your mailbox. Features physically simulated destruction! To play on this map, run "map workshop/2460194650" in your console. (THIS WILL CRASH, AND WILL BE INCREDIBLY GLITCHY!)
Team Fortress 2 Guides
Team Fortress 2 Sunucusu Yapılandırma – Haritalar, Modlar ve Ayarlar
TF2 Adanmış Sunucusu kur: Haritalar, Mapcycle, SourceMod eklentileri, sv_-ConVar'lar, GSLT token'ı ve Quickplay açıklanıyor.
Team Fortress 2 Server kirala – Community Server Rehberi
Kendi TF2 Community Server'ını kur. Pluginler, Custom Maps ve SourceMod.
Mod destekli Team Fortress 2 sunucusu
Tüm modları panodan tek tıkla doğrudan yükleyin.
Team Fortress 2 sunucusu kirala