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- tModLoader
tModLoader Mods & Plugins
6ekoh'sDoG
76561199062992137 tarafından
修改了二阶段神吞贴图,由b站@6ekoh绘制 Changes the sprites of DoG Phase 2,By 6ekoh Thanks 6ekoh,杜格Doggo 【看了神吞新贴图晚上睡不着,遂熬夜画了一套贴图重置版-哔哩哔哩】 https://b23.tv/aaVIHBl Developed By 6ekoh,杜格Doggo,你说柿不柿
Infected Qualities
76561199275058251 tarafından
Quality of life, perhaps you may consider it something different, it really depends on your interpertation. Focused on the 3 infectious biomes, corruption, crimson, and the hallow. Fixing some issues, some overlooked stuff, and adding new content. Right now, the mod is in beta, and has not much content. But the content added is at the very least polished. The main idea of the mod was to fuse the infection biomes with whatever biome they take over. Instead of just cutting you off from probably important stuff, it only makes it harder to get them. The mod has a GitHub page that you can use to.. - Report bugs and give suggestions - https://github.com/Mellohi138/InfectedQualities/issues - Check out the wiki - https://github.com/Mellohi138/InfectedQualities/wiki If you have a matter to discuss with me, contact me on Discord: mellohi138 Developed By Mellohi
Statue Drops
76561197960271226 tarafından
Statue Drops does what the name says, makes statue-spawned mobs drop their normal items. Special thanks to webmilio for the original mod Statue Mobs Give Drops. Developed By RblDiver
Oozaru 1.4.4 Port
76561198103498049 tarafından
This is a port of the "oozaru" by Genesis to TModloader 1.4.4, linked below. New Features for New Build, per GoldFix1: transforming with transformation key and removing players hair in forms, forms now can be unlocked in multiplayer i also slightly changed some of the sprites and added lssj4 limit breaker so legendary trait could be more useful with mods like calamity, it unlocks when you master lssj4, i wanted to give it something interesting, but it didnt work, so its just a more powerful form New Features exclusive to the port (Big thanks to GoldFix1 for helping with the code): Legendary Super Saiyan 4 has been ported to 1.4.4 and detached from DBTRebalance. Now you too can pretend to be angry about baby kakarot and beat people to death. Defeat the Moon to unlock LSSJ4! Transformation unlocking has been reworked to be trigger based rather than item based! The means of unlocking it is the same, but now it should happen automatically when you meet the conditions. - https://steamcommunity.com/sharedfiles/filedetails/?id=2939421493 - Original Description: Oozaru is a DBT Addon that gives transformations from GT (once dbt 1.1 releases I will promtly be removing this mod off of the workshop) Transformations: SSJ4 - Obtained from cultist SSJ4FP - Obtained from the Lunar Solar Tower. SSJ4LB - Moon guy SSJ5 - die in lb a couple times see wot happens Items: SSJ4 Body fur/hair(idk) - gotten when get SSJ4 Credits: Chaoticley#0001 Kirby7#8526 SamiCRZ#5257 Yellow Ranger#7404 Kosmic#4494 this mod can be extracted and found on github Developed By DeafMute
Unofficial Fargo's Souls Pets
76561198837062756 tarafından
Addon for Fargo's Souls Mod which adds more pets to the game and tweaks modded ones. Developed By Expert
EXCELSIOR [& Cleric Class]
76561198985720653 tarafından
~ EXCELSIOR ~ Excelsior is a mod who's focus is to fill in what we feel is missing from the base game, while exploring our own concepts as well. It features 200+ items, 3 new bosses, and a new Class : The Cleric. The Cleric has two sides to it, the life-consuming dps : Necrotic and the healer : Radiant. Each have their differences but work best when used together List of Major content in the mod : - New class : Cleric Class - 3 new bosses - 2 new town npcs - 120+ new weapons - 20+ healing tools - 15+ new armor sets - 25+ new accessories - 10+ new ammunitions - new worldgen - 1 custom music track Special thanks to : Maikli/Daluyan, Hyou, & propaganda machine for help with sprites HBDeus for composing a custom track Top Hat Mark, Bologna, VittOP, alfini, & xinim for helping out We have a discord server! It's the best spot to reach us, suggest new content, see spoilers, or just hang out. -> https://discord.gg/C7hzssgN8p And we have a wiki! It is missing mostly weapon pages, but most of the important info is here. -> https://terrariamods.wiki.gg/wiki/Excelsior Latest update : v1.5.4 - Added 3 new Cleric weapons and 2 new Cleric accessories, some furniture Latest major update : v1.5 - Added Harbinger of the Plague, a new hardmode boss - Added 2 new weapons and 1 healing tool, alongside 2 accessories dropped by the boss Developed By nightlight
Improved Effect 更好的游戏效果!
76561199157958297 tarafından
这个mod修改了角色的近战武器效果,行进效果,屏幕跟随效果,重置了原版子弹,并且内置光影 This mod modifies the effects of the player's melee weapons, movement, and screen tracking. It resets the original bullets and also includes built-in lighting effects. //不支持联机 支持的话请为我的mod点个赞! 我的主页 BILIBILI @Star-KZ https://space.bilibili.com/3461564933868389?spm_id_from=333.976.0.0 Version 0.0.5.8 · 优化了卡顿问题 提高了mod的流畅程度 调整了子弹重置的特效 优化了翻滚的效果 · Translation optimized the stuttering issue, improved the mod's smoothness, adjusted the bullet reset effects, and optimized the rolling effect. Version 0.0.5.6 · 修复原有的一些bug 新增一种挥舞动作以及刀光样式 优化了卡顿问题 提高了mod的流畅程度 · Fix some existing bugs, add a new waving action and blade effects, optimize lag issues, and improve the mod's smoothness. Version 0.0.5.0 · 修复了非常多的bug ,新增一种武器挥舞效果 · Fixed a lot of bugs and added a new weapon swinging effect. Version 0.0.4.9 · 更加炫酷的光影来了! · Better lightihg comes! Version 0.0.4.6 · 修复显示问题 · "Fix Display Issue" Version 0.0.4.5 · 新增攻击动作,现在你可以在设置界面中自行选择角色使用近战武器的动作 · "New Attack Moves: You can now choose melee weapon actions for your character in the settings interface." Version 0.0.4.4 ·新增一种挥舞特效,你可以自行调整 ·Add a new waving effect, you can adjust it yourself Version 0.0.4.3 · 优化绝大部分特效,角色现在可以手持显示几乎所有物品 · Optimized the majority of special effects; characters can now hold and display nearly all items. Version 0.0.4.2 ·新增了一些屏幕滤镜,增加了受击特效。 ·Some new screen filters have been added and the hit special effects have been enhanced. Version 0.0.4.0 ·修改了一些内容,使其能够适配一些mod,并内置了屏幕滤镜(目前还比较少,以后会更新更多的滤镜)。 ·Some adjustments have been made to adapt to certain mods, and it includes built-in screen filters (currently limited, more filters will be added in future updates). Version 0.0.3.5 ·增加光影效果。 ·Add lighting effects. Version 0.0.3.2 ·调整了一些效果;优化了部分子弹的AI(包括玩家和B站评论者的一些建议,合理的内容已进行修改)。 ·Adjusted some effects; optimized the AI of certain bullets (including player's and some suggestions from Bilibili commenters, those I deemed reasonable have been modified). Version 0.0.3.0 ·(Major Update) Added mod controls for freely adjusting and toggling all modifications made by the mod. ·修复了所有收到的反馈中的bug。 ·添加了mod控件,可以自由调整和切换mod所有修改内容。 Version 0.0.2.5 ·现在mod中除了近战武器修改以外其他内容都设置了开关(包括屏幕移动,子弹,翻滚),你可以自行开启或关闭。 ·Now, in the mod, besides the modifications to melee weapons, all other content has been given toggles (including screen movement, bullets, rolling), you can enable or disable them yourself. Version 0.0.2.3 ·修复了一些小bug,更新了一点点视觉效果。 ·Fixed some minor bugs and updated a little bit of the visual effects. Version 0.0.2.1 ·修复了不同分辨率导致的屏幕偏移bug;提高了子弹数较多时的帧率;双击左右键可以进行翻滚;新增切换原版/mod子弹的功能。 ·Fixed the screen offset bug caused by different resolutions; increased the frame rate when there are more bullets; double-clicking the left or right key can perform a roll; added the feature to switch between original and mod bullets. Version 0.0.1.1 ·新增粒子显示开关,修复了屏幕无法移动等问题。 ·Added dust display switch, fixed issues such as screen not moving. Developed By Star_Kz
Random Recipes
76561197977742663 tarafından
This mod randomize all the recipies. Also randomize crafting stations for recipies (0 - 100 random number): - 20 <= Anvil - 50 <= Workbench - 50 > None Most of the boss summons are unchanged to complete game without problems. Developed By EnchikO
MGR R Boss Music
76561198062880543 tarafından
Changes all boss soundtracks with ones from Metal Gear Rising: Revengeance Boss 1 - Collective Consciousness - MG Excelsus Boss 2 - I'm My Own Master Now - Blade Wolf Boss 3 - The Stains of Time - Monsoon Boss 4 - Rules of Nature - MG Ray Boss 5 - Collective Consciousness - MG Excelsus Deerclops - The Hot Wind Blowing - Khasmin Queen Slime - A Stranger I Remain - Mistral Plantera - Red Sun - Sundowner Empress of Light - A Stranger I Remain - Mistral Duke Fishron - The Only Thing I Know For Real - Jetstream Sam Lunar Boss - It Has To Be This Way - Senator Armstrong Repeats are due to lack of MGR soundtracks *Torch God and the Frost Legion still use vanilla Boss 3 Developed By HolyKingCrusader
Block's Thrower Mod
76561198190289103 tarafından
Block's Thrower Mod Block's Thrower Mod is a content mod which - as many mods have done before - resurrects the Thrower class. This mod takes a very Vanilla-style approach to Thrower; there are no special gimmicks/mechanics, and most weapons are consumable and offer straightforward but aggressive medium-ranged playstyle with strong crowd control. New Content: Block's Thrower Mod provides enough modded content to support the Thrower class throughout all of vanilla progression, including; - 80 new Thrower weapons - 12 new Thrower accessories - 10 new Thrower armor sets - 2 new potions, a new buff station, and last but not least... Ninja NPC: That's right, you can now save the ninja trapped inside King Slime! Doing so will be an important step in your Thrower journey, as the Ninja NPC is the source of multiple items introduced by this mod, including many accessories and even an armor set! Vanilla Conversions: In addition to its new content, Block's Thrower Mod also allows you to convert a handful of vanilla items to join the Thrower class, including; - All ex-Thrower items (Excluding Bone Glove) - 3 armor sets (Additionally, Fossil is now a Ranger-Thrower hybrid and provides its stat boosts to both classes) - Your choice of Vampire Knives or Scourge of the Corruptor. You can also Shimmer between the two so all classes have access to a Biome Chest weapon. - And more! Excluding the hybrid-ization of Fossil Armor, all vanilla conversions can be toggled with config settings. Only ex-Thrower items are converted by default. Open Source - This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc. - You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List). Localization This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far: - English (Base) - Simplified Chinese (Contributed by Urgiv) - Russian (Contributed by Arick) If you desire to contribute localization, please make a PR in the GitHub repository for my mods' .tmod files. Add-ons This mod has offical add-on(s) that you can optionally use alongside it for an enhanced/expanded experience; see below for link(s). - Block's Thrower: Arsenal Expansion: Adds cross-content between this mod and my other mod, ARSENAL - Weapons expansion mod. - Block's Thrower: Post-Game Add-On: Adds 3 extra tiers of post-ML thrower gear, better allowing Thrower to be used in other (supported) mod's post-ML content. Please first read the pinned discussion 'FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More' if you have any questions! Developed By BlockCrusader
Cellphone is Wormhole
76561198049412125 tarafından
The Cellphone and Shellphone will also function as a Wormhole Potion. - Works with modded cell phone upgrades - Infinite wormhole potions! No more grinding for them - You and the player you are teleporting to must be the on the same team - The wormhole effect will also work if the cellphone is placed within an open void bag Developed By SheepishShepherd
蒂蒂我的蒂蒂(Skadi my Skadi)
76561199384971015 tarafından
This mod refers to my waifu's weapon (yes, my waifu >V<) It includes a staff and weapon (both of the same type) They will be generated randomly in water chests in the world,, and at most one will be generated Two weapons can be converted at the altar of Corruption or Crimson Since this is my first Mod, I am actually a little nervous to share my work with you guys. Have fun! v0.1.9.7 & v0.1.9.8: Remade the staff, and added 3 skills which are copies of the skills in the original game. A Boss was added to the mod, but it was my first time ever making one, so it was definitely not perfect. Beating it at different stages could unlock new drops of items that are now parts of the recipes that you need to craft the elite items and skills. Decreased the damage increase amount of the sword for its last strike but increased the damage of the first and second hits. Removed its ability to gain attack speed from accessories except for its first skill. Broke down the damage increase from a direct increase given by the elite item to the combination of the base damage gained by the equipping of the elite state and some additional increase of damage by defeating vanilla Bosses that don't go beyond some threshold depending on which elite state you are in. Fixed some visual bugs during the swinging animation of the sword. (重做了法杖,增加了一个boss,修了挥舞弹幕染色问题。法杖现在和剑一样有3个技能,技能享受同样的合成配方。boss在不同阶段会额外掉落一些材料,这些材料是用来合成更高阶的精英饰品和技能的必需品。削弱了剑的第三次攻击的攻击力成长,加强了第一二次攻击的倍率。现在剑不能通过一技能以外的饰品和效果获得攻速加成,同时其从装备精英化所获得的基础伤害被细分,现在分为精英化装备而提升的伤害和通过击败原版Boss获得的额外伤害增加(这些伤害的增加不会超过某个阈值,具体取决于所处的精英状态)。这是我第一次做boss,希望大家能给我反馈,这样能帮助我继续改进) v0.1.9.6: Added some English translations to items and accessories. (新增了英文翻译) v0.1.9.5: Added effects to sword slash and its visual performance, changed some buffs. (增加了剑的挥舞效果,改进了视觉效果,更改了一些buff) v0.1.9: Remade the sword, now its attack speed can be boosted by accessories and related buffs. Removed the water swords and replaced them with crack-like projectiles. (重做剑部分内容,删除水剑变为裂隙,并且现在剑也可以吃到一半攻速加成) The staff has a charge bar that visualizes the current amount of charging and will now automatically activate its buff that was supposed to be activated by right-clicking beforehand. Right-click right now will deactivate the buff, putting the staff back into its charging process. (法杖右键改为自动触发,并增加可视充能条,现在右键仅提供取消光环重新充能的作用) v0.1.8.0: Added 2 more moves(swing and stab) when skills are activated v0.1.7: A Tracking device is introduced. By making the device, one could summon a mouse like pointer that points towards the underwater chests that contain either the sword(if you left click when holding the device) or the staff(if you right click when holding the device). You will need 10 gold (or platinum) bars, 1 Diamond and 1 Sapphire to craft it using any anvil. (新追加了一个追踪装置。左键召唤指向剑的宝箱的指针,右键召唤指向法杖的宝箱的指针。你需要在任何砧前用10个金(或铂金)锭以及1个萨菲和一个钻石来制作它) v0.1.5.5: The sword is remade. Now there is only one “skillbar” on the upper right of the screen. Only when the skill is activated can the sword shoot projectiles during activation. The sword: Left click deals melee attack. When melee attack hits an enemy, it will launch additional water swords, and each sword deals the same damage. The skill bar will be displayed when you have the weapom in your inventory or when you are holding it. The skill bar will start charging when you equipe a skill. When fully charged, you will unlock the ability to release powerful projectiles during the period and gain the corresponding skill gain by using right click. (剑被重做了。现在屏幕右上角会有一个充能条。并且只有当技能被激活时,剑才能在激活过程中发射剑气 剑: 左键单击造成近战攻击。当近战攻击击中敌人时,它会发射额外的水剑,每把剑造成相同的伤害。当你有武器或持有武器时,技能栏将显示。当你装备技能时,技能栏将开始充能。充满后,通过右击,你将在这段时间内解锁释放强大射弹的能力,并获得相应的技能增益。) v0.1.5.0: The sword is also made, and elitism and skills are being introduced: Wearing different elitism accessories can strengthen the basic damage of the sword and allow the use of different skills. Crafting skills and wearing them will unlock Skadi's same skills. Certain skills could only be equipped if you have also equipped certain level of elitism(just like how you unclock new skills in the original game) (把蒂蒂的剑也做出来了,并在其中代入了精英化和技能的玩法: 佩戴不同精英化配饰能够加强武器的基础面板并允许使用不同技能,制作技能并佩戴已解锁蒂蒂同款技能的能力) v0.1.4.0: Through the adjustment in recent days, I have made the Seaborne’s animation more smooth, and adjusted the size and position of the light effect and the circle generated by right click. In addition, the Seaborne was now able to impose a debuff on the enemy. I also changed the mana consumption and damage of the weapon, and made the player unable to use left click immediately during the animation of generating the Seaborne. Although I don't know how to reply to comments one by one, I still hope you can give me as much feedback as possible. Thank you. (通过最近几天的调整,海嗣的动画更加流畅了,灯光效果的大小和位置以及右键单击生成的圆圈也有了调整。此外,海嗣现在能够对敌人施加压力。 我还改变了武器的法力消耗和伤害,并使玩家无法在海嗣生成的动画过程中立即使用鼠标左键。 Developed By zjin666
Aerovelence Mod
76561198272033122 tarafından
Returning from the depths of 1.3 and in the process of being rebuilt from the ground up, Aerovelence is back! The mod currently features a couple dozen weapons, some adjusted Ice Biome generation and a Pre-Plantera boss fight with ai changes for Normal, Expert, and Master Mode! Check out our Discord here --> https://discord.gg/QwqqZzc] ~~ Note: This mod is not multiplayer compatible yet ~~
HelpfulNPCs汉化
76561198800488815 tarafından
由于我不想啃生肉便尝试汉化一下 我英语水平一般而且汉化时没太多时间测试道具效果所以翻译的文案和实测可能会有偏离 一般能翻译的我都用谷歌机翻了,名字带无法翻译的就是表达比较模糊,所以无法进行汉化 AI翻译的意思基本都达标了 翻译时对应原mod版本为v2.2.2 Developed By 秋海棠叶
Ebonian Mod
76561198993553390 tarafından
Ebonian Mod v2.0.3 is a Mod that plans on adding random nonsense with an unsurprising focus on... the Corruption and Crimson (They're far from everything though!) Misc Info: - Multiplayer Compatible! If you run into any issues, report them in the discord server. - Currently, the mod contains 4 bosses, over 85 items and 30 enemies, but it will grow with time. - Play on Expert for the best experience. - Compatible with Fargo's Best of Both Worlds. - Functional with Remnants Mod, however some minor issues may show up - Includes localization for Russian and Portuguese. Translation mods are possible to make, you may also join the discord and send translation files so that they can be implemented directly into the mod. Credits: - Programmers: Ebonfly, Darkmango, Ralken, Quarzz - Artists: Max 1287, Roll'eG, Endexyz, Mjoonlight, YoguTheYogurt, fg, Vade, The Possum, AstroWyrm, pil, Decrypt, Ralken, Rati, Sulph, funk.it, Maskano, Lambsauce, niker, Dia - Ideas and Concepts: Sten, Nicola, Theonetruedog, Taco, Dennis (Mystic Giant), Uncon Arts, Riflezen and most people listed in the other categories - Music: Yuri O, TYESKI/Universe (Aureus theme), HBDeus (River of Starlight theme) - Sound Design: It'sYeBoi (dronnor), Moonburn - Misc Contributions: TCHNuke, mano amim, Magma, xrsexem - Testers: The Isopod Maniac (EggsBenedict624), Mr.Gerd26, Lacalidot, WokrThe, GamerFizzy, Chox, naka Developed By Ebonfly
Multiverse Reloaded
76561199016812734 tarafından
This is an update to Multiverse 2 (made by Witherking25). How to set up: If you have any Terraria world running, close it, and head to your mod configs, to set up the Subworld configuration. - 1st, Set up your Subworlds, and go back to the main menu to reload. - 2nd, set up your Teleport Filters, and go back to main menu to reload once more. How to use: Now, you can craft a Portal, or use the commands `/mvtp modname/subworldname` to travel to your subworld of choice. - When you place the Portal, a menu appears and lets you pick one of your subworlds - When you right-click the Portal, you will be transported to that subworld (the subworld will be generated on the 1st time you do this) Portal Recipe: 5x Fallen Star + 10x Stone Block at a Hellforge https://terrariamods.fandom.com/wiki/Multiverse_2/Multiverse_Portal Wiki: https://terrariamods.fandom.com/wiki/Multiverse_2 Developed By Witherking25 + potatohead Original Description: Multiverse 2 allows Server Owners and Solo Players to add "Subworlds" to their World, Similar to the Multiverse Plugin for Minecraft. For players and server admins: To add a subworld, just go into your config on either the server or your client depending if you are in singleplayer or not and add a new entry in the `Worlds` list. change the name and choose the generator you want for your subworld. To enter a subworld, type `/mvtp subworldname` in the chat if the world was added by another mod and was not generated by Multiverse 2, then type `/mvtp modname/subworldname` For developers wanting to add their own generators: Just subclass ModGenerator and override `List<GenPass> GenPasses(int seed, WorldGenConfiguration configuration);` to add the gen passes. Original GitHub: https://github.com/withertech/Multiverse2 Updated GitHub: https://github.com/potatiumstotalis/TModLoader---Multiverse-Reloaded
Synced Foxy Jumpscare
76561199125591866 tarafından
Based on YMY's mod https://steamcommunity.com/sharedfiles/filedetails/?id=3481943642 A mod that randomly plays the foxy jumpscare for all players in a server. Chances and intervals are configurable. The jumpscare volume can be changed locally, but can have a minimum volume set by the server. Developed By ywssp
Lavaless Lava Slime (Lava Slime Spawn No Lava)
76561198805079871 tarafından
It removed lava slimes' lava-spawning behavior in expert/master mode Pretty useful for expert/master mode players who are tired with lava slimes Prevents lava spawning from lava bat and hell bat in remix world (Don't dig up) and zenith (Get fixed boi) world as well
Death Counter
76561198230421800 tarafından
Automatically keeps tracks of the number of deaths of a character. Stores files as .txt files that then can be used in OBS for on screen death counts or could easily tie into a chatbot or something. Developed By Kyle (TheGuitarleader)
Boss Checklist Lite
76561198098229777 tarafından
Adds a checklist of all available bosses while playing so you can progress through them as you defeat them. Contains none of the extra fluff and features from the original Boss Checklist mod. This is just the checklist and nothing else. This mod is as lightweight as possible, causing minimal performance impact and having a minimal risk of bugs. Incompatible with the original Boss Checklist, as this mod overrides it. This mod also receives all Boss Checklist compatibility from other mods. Toggle the checklist with the hotkey assigned to it in the settings. Visit 'Settings->Controls->Keybindings' to check or set the current hotkey. Not officially affiliated with Boss Checklist. Credit to Jopojelly and SheepishShepherd for creating the original Boss Checklist, which this is entirely based on. If you are a modder, check out Boss Checklist's steam page to learn how to register your bosses and more. Developed By Javyz
RevealMap
76561198864242270 tarafından
Adds simple chat commands for controlling your world map visibility. Commands: - /revealmap → Instantly reveals the entire map for your client. - /clearmap → Resets your map back to unexplored (unable to clear skybox). This mod is lightweight, works in single player only currently (multiplayer bugged and I have no one to test this with) and is designed to avoid conflicts with other mods. Perfect for testing, exploring, or just skipping the grind of uncovering the world manually. If you like this mod, check out Stat Tracker! - https://steamcommunity.com/sharedfiles/filedetails/?id=3727438952&searchtext= Developed By Tyler
Overlord Vanities
76561198436302614 tarafından
Overlord Vanities is a mod that adds vanity items related to the series "Overlord" by Kugane Maruyama. This was originally a texture pack, but I was unhappy with it so I decided to remake it as a mod, including completely new sprites in some cases. Currently includes: 36 vanity sets (2 are not full sets), 20 vanity accessories, 3 wings (with fledgling wing stats), 13 paintings, 9 pets, 3 light pets. you can find the source code on github: https://github.com/Anmat3967/OverlordVanities I also made an Overlord music pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2520791670 It replaces all music except for Otherworld ones. If there are any issues with the pack, then you can contact me directly on discord anmat3967 I only accept discord friend requests, please don't add me on steam. Developed By Redriver7693
Cerebral Mod
76561197997093367 tarafından
This mod is a smaller general content mod that adds plenty of new items, mostly split between the new Defender and Esper classes, along with a few items for the WIP Minstrel and Trickster classes. This mod is open source. In general this mod adds... - 4 new classes, with 2 being full game. Defender, which uses sentry weapons converted from summoner damage to sentry damage. Esper, which uses weapons that follow the cursor. Minstrel, using a timing mechanic to attack. Trickster, using throwing weapons designed around positioning. - Plenty of new weapons. - 10 new armor sets, plus 39 helmet pieces. - Several new accessories. - Over 700 new items. Vanilla changes: - Sentry weapons now deal sentry instead of summon damage by default. - Sentry related armor and accessories now buff sentry damage instead of minion damage. - The Flying Knife is now a telekinetic damage weapon. It also gains a damage bonus if it moves far enough in the same direction. - All of the above are configable. Known Issues: - Sawblades can get stuck on slopes. - Gravity Barrier Platform will display even when on the ground. Recommended to toggle accessory visibility off for it. - Esper Shooter weapons, when unlocking their firing direction, may fire in a different direction. Easily fixable by moving the cursor. - Pulsar Jetpack does not grant additional vertical speed while holding up. - Gravity Barrier Platform has issues with disabling vertical speed while holding down while flying. - Sentry crit chance is wonky. Normally should be at 0% with only increases from very specific sources. But prefixes can add to it. - Gem Layers' and Pulsar armor turret projectiles don't scale correctly with sentry damage changes after being placed. - Replacing a Cerebral Mod chest (including dresser) on the ground with another chest does not return the replaced chest. - Not all new furniture are as fully functional as vanilla ones. - Pulsar Lamp does not trigger off properly with wiring. - Not tested in multiplayer. Could be bugs that only happen on servers. - Gem Layers don't place lasers correctly during DD2 event. - Shadowy Shells and Tangled Veins don't always drop as intended from their respective sources. Future Plans: - New mod icon. - Fully developed Minstrel and Trickster classes. - More weapons, armors and accessories. - Cross mod support to add new weapons and items to fit within the themes of the mods. - Better balancing. - Add more sentry weapons like from the hardmode dungeon and moon events. - Add Esper weapons for the following: 1 more Duke Fishron and Martian Madness, and ocean biome chest. - Add Esper buff station. - Possible Twirlers rework to be unique. - Custom prefixes for the new classes. Change Log (all in mod thread): - 0.6.6: Added Tesla Dart, a new type of throwing weapon. - Moon Lord's Legs now craftable from different baby chests. - Engineer Toolkit and team banners no longer drops an extra copy when mined. - Beach Ball can no longer be crafted with a Baby Water Chest since Party Girl sells them and stops an infinite money glitch. Also this was a mistake on this mod's end since Beach Balls stopped being found in Water Chests since 1.3. - Added cross support for Artificer's Mario Badges with QoL crafting recipes. - Especially due to adding the new consumable to entirely remove the psychosis regeneration delay, Taurus armor set bouns now has a 1.5 second delay between dashes. - Engineer Toolkit moved to Goblin Tinkerer to be earlier in progression and since he has move shop spaces than Mechanic. - Mousing over piano tiles now show the proper item instead of a standard piano. - Added Munchies cross mod support. This keeps track of Esper lotus petals consumed. - All items with a tooltip on how to obtain them is now colored sky blue as certain items didn't have this coloring before. - Lihzahrd Solar armor set bonus meter now draws smoothly up to max length instead of only drawing in segments. Developed By LadyLone
Calamity Flamethrowers(灾厄喷火器)简中汉化mod
76561198935956561 tarafından
CalamityFlamethrowers(灾厄喷火器)汉化Mod 使用方法 1.同时订阅CalamityFlamethrowers Mod和本Mod 2.进入tml,在模组管理中同时启用上述mod 对CalamityFlamethrowers mod进行全面汉化 问题反馈可加Q群:895423665 如果对你有帮助,请点个免费的赞,让更多人可以看到并使用本模组,感谢。
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