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- Conan Exiles
Conan Exiles موڈز اور پلگ اِنز
MultiChar
از 76561199057267494
[img=https://i.imgur.com/p7Fv1Z6.gif] This mod is not compatible with Pickup+! Please do use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=877108545]Unlock Plus (with Pickup)[/url] instead. [h1]MultiChar[/h1] This mod allows you to have multiple characters on one server. Inventories, Guild, Data etc. are entirely seperated. This Mod was designed to be used on Dedicated Servers, but it now also works in SinglePlayer as a convenient way to manage your characters. Your current characters will not be lost and are still supported (at least they should be, this has NOT been tested yet). MultiChar allows the players of a server to twink without the requirement of a second steam account or even having family share enabled (sorry hackers and ban evaders). [h1]Features[/h1] - Have multiple characters on the same server/in SP/Co-op - Switch your character anytime ingame (see hotkeys/commands) - Admin setting for max chars/player [h1]Hotkeys & Commands[/h1] Command "DataCmd SwitchChar" & Hoktey Ctrl+Shift+S: Switch your character from ingame Command "DataCmd MultiCharAdmin" & Hotkey Ctrl+Shift+L: Open the MultiChar Admin menu to set the limit of chars/player. [h1]Discord[/h1] https://discord.gg/bFh6vDxMdB [h2]My other mods[/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2493300982]Basements[/url]
Erebus - Gothic
از 76561198131612311
Gothic Decorations is part of a new mod collection for the Erebus server. The mod adds a large number of gothic decorations, and more will be added over time. [quote=Hungry Tapeworm] Please endorse the mod if you like it <3 [/quote] [b] Erebus is a Victorian Horror PVP RP server! [/b] [b] Discord: [/b] https://discord.gg/uj96Gr8Mac [b] Erebus Mod Collection: [/b] [list] [*] Erebus - Victorian: https://steamcommunity.com/sharedfiles/filedetails/?id=3350203730 [*] Erebus - Accessories: https://steamcommunity.com/sharedfiles/filedetails/?id=3211138357 [*] Erebus - Fantasy: https://steamcommunity.com/sharedfiles/filedetails/?id=2904803130 [*] Erebus - Exotic: https://steamcommunity.com/sharedfiles/filedetails/?id=2718413225 [*] Erebus - Banquet: https://steamcommunity.com/sharedfiles/filedetails/?id=2717377411 [*] Erebus - Horror: https://steamcommunity.com/sharedfiles/filedetails/?id=2688579883 [*] Erebus - Egyptian: https://steamcommunity.com/sharedfiles/filedetails/?id=2701411419 [*] Erebus - Gothic Architecture: https://steamcommunity.com/sharedfiles/filedetails/?id=2686090605 [*] Erebus - Gothic: https://steamcommunity.com/sharedfiles/filedetails/?id=2686032948 [*] Erebus - Steampunk: https://steamcommunity.com/sharedfiles/filedetails/?id=2979833488 [/list]
[LEGACY] ASOUM Pets and Mounts v1.3.0
از 76561197981663989
[h1] Features [/h1] [*] User manual accessible through the "ASOUM" option in the main menu. Read this before asking any questions! [*] Bareback saddle, suitable for all mounts. [*] A number of greater pets can be made into mounts. [*] Variations on the pet and mount visuals. [*] New pets and more to be added. [*] Smaller versions of the stables and animal pen. [*] "Pet Bed" and "Pet Trough" item containers to give visuals to baby animals. [*] Admin control over which mounts are available to be crafted. [h1] Mod ID [/h1] [code] 2649987402 [/code] [h1] Usage [/h1] By default only camels, donkeys and zebras are accessible. In order for the other mounts to be trainable an admin needs to enable the setting. Further details can be found in the manual, accessed through the "ASOUMods" option in the main menu. Mounts are all trained at the stables or Hitching Post. [h1] Item Ranges: [/h1] Items: 29100000-29199999 Recipes: 28000000-28999999 [h1] Vanilla Overrides: [/h1] [*] Skeletons (wolf, hyena, hooved wild, big cat, bear).
Nemedian Building Set Expansion 1.4
از 76561199749680148
This is my "Nemedian Building-Kit-Expansion" for you. I used the original Kit in a strong way (because it is sooo nice!!) but I missed alternative parts to get more beautiful building-results out of it. So, here it is!...The Set is appearing as "NemedianBKE" under the construction-menu after you gained the suiting level. Enjoy this additional new parts for more fun with the really nice DLC-Kit, or use it mostly alone. I have tried to get as close as possible to the original stone-wall-texture: I invested some days for testing it and finally I can offer the stuff in a serious way, as well as possible to match together with the originals. Have fun and enjoy the new optional assets! (Building Tips: if the window shutters do not like to appear side by side while building them, you can open the one you have build and then build the second one beneath-then it is working in any case. If ceilings can not become placed, then use a trap-door-frame before, or set a normal wall and then set the doorframe onto it, then delete the wall again.) (DC moding-chanel has been deleted as it did not belong to me)
feminize
از 76561198070612385
! Important ! This mod ignores nudity settings - you get nude thralls. Mod ID: 1315595341 ################################################## Please note that some of the new functions funcom added with the last big update will not work correctly. i.e you cannot fight with a lance while riding a horse. This is because the unreal editor is not fully updated by funcom As soon they roll out a fixed editor I will correct this ################################################## - more female thralls - more revealing clothing variants ( for the thralls , playable and craftable ) - different clothed thralls for any profession - special dancer costumes for each faction - reduce the maximum value for the female bustsize to a smaller value for all thrall races / except the hyrkanian ;-) - give the nordheimer female the chance to get blonde ( 33%). This mod works for male and female - if you don't want nude man/woman - don't use it. Only testet for single player - for multiplayer use at your own risk. The work is in progress : - Clothing options for nude , loincloth/Chest wrap, work clothes, light armor for exiles and some variants for black hand , relic hunter , darfari and the shemite ( will be more later ) - Option for special dancer clothing for every faction ( black hand, exiles, relic hunter and darfari only at the moment ) - some of the mechs and/or textures may be not be 100% accurate - I will finished them sun. - Random options for body hair ( female exiles , relic hunter , darfari and black hand only - will be more later- see preview image ) Sorry for this bad english - I am not a native speaker. ############################################################################ - clothing variants now working for Exiles , Darfari , the Black Hand , the Relic Hunter and Shemite - clothing system for the shemite is not activated only the recipes are working - rework the clothing system for thralls ############################################################################## ********** please read **************************************************************** the faction dancer for the relic hunter is in experimantal stage ! If you equip the item to any placed thrall to start a belly dance. To stop the animation equip any weapon to the thrall. The effect is temporary - after loading your save game you have to equip the item again. For player this item only work if you already own the emote belly dance. To leave the emote simple go to alert state ( equip weapon ) **************************************************************************************** What you get : This mod change the rate for spawning thralls so you get more female thralls. I try to bring more dynamic in this system. Every race, tier and profession will spawn with different chance for male/female. The same for the clothing. You get more options for the clothing your thralls are wearing if they are spawned- incl. a nude option for upper and lower body. The worker thralls will keep this clothes while they are send to the wheels. So you have more different locking thralls for your settlement. Now you get 50 to 95 % female and 5 to 50 % male thralls with a slightly different spawn rate for every race, tier and profession. The higher the level, the higher the spawning rate for female thralls. Note that the named tier 4 thralls and other special thralls/NPC are not changed. You get more clothing options for exiles , relic hunter , darfari and black hands. Some of them shows a little more nude skin then the vanilla ones. The rate for nudity ( on the example of exiles archer and fighter ) female - male topless 40% 40% no pants 33% 16% nude 13% 7% Make loincloth and chest wrap playable and craftable by default. To use the bonus recipes for the clothing variants from a faction you need to craft a Mod Master item and place it. You get the feat for it for free if you start a new game. The faction dancer are not craftable. You get randomly a different body hair for FEMALE thralls. No body hair , default or colored. ( for now female exiles, relic hunter ,darfari and black hand only ) This will not influence the players body hair and will not changed if you use a mod to shave your player character like my mod "no body hair". Add clothes for female dancer with "special" effects for all factions. The items and effects for all factions will be different . To get the dancer costumes you need to hunt for a dancer of the faction you want to. Send her to a wheel and take the cloth from the inventory. Exiles : 50% chance. Darfari : 40% chance The Black Hand : 40% chance Relic Hunter : 50% chance If you use this mod together with my mod citylife you only get one Mod Master. This is the way the Mod Master works and not an error. You can craft all recipes from both mods in this Mod Master FAQ: Q: I didn't get the recipes for loin cloth and cheastwrap and/or the Mod Modmanager A: You will find the feats you need under the section "Decoration" in the feat list. The feats have no cost - simple activate them. You need "Mod Master" and "Feminize Master". Q: Dit I need to start a new game ? A: No - you can activate the mod when ever you want but you need to activate the feats by yourself. Q: I activate the mod but nothing happens ? A: This mod only works for NEW thralls - all existing thralls still be the same. Q: What happens if I deactivate the mod ? A: The controll falls back to the vanilla settings so it depends on your nudity level all items from the mod will be removed from the game - all thralls will become nude or wearing loin and wrap for the missing items depending on your nudity level. ! Important ! Remove all new items belongs to this mod from players and placed thralls inventory and remove the Mod Manager - otherwise you will may have inaccessible items in your inventory. If this happens activate the mod again and remove the items. Q: Is this mod compatible to other mods ? A: This mod is definitely NOT compatible to a mod which change any of spawn rates , bust size or other race related values ! Q: There is a new version of this mod - how do I get it ? A: Click again on the button [subscribe] then you get the message that you have deactivate this mod. After this simple click the button again to subscribe the mod. You have to start Conan to download the new version. You get a message "update pending" - wait for it and enjoy playing.
Base_Mat_Worker [Legacy]
از 76561198099554391
[code] Mod ID:1942356065[/code] [b][u][h2]!!!! Important change in the Mod !!!![/h2][/u][/b] a change in chapter 4 of the base game broke what I used to make the station work continuously, so now to have the station produce I added the tool as a consumable but it's given back after the craft is done and to have more than one craft in the queue 2 tool are needed and for that reason now the tool craft should give 2 worker tool per craft and they now stack to a max of 2 to still use 1 inventory slot. [img]https://i.imgur.com/mkEcUUj.png[/img] this mod add 3 new station to produce basic Material [list] [*] Stone miner Outpost to produce Stone with a 4% chance of coal [*] Iron Miner Outpost to Produce Iron [*] Lumber Outpost to produce Wood and 30% chance of Bark if a worker pick is used instead of the hatchet [*]A new Thrall to work in it.([Servant]*check picture above for example) [*]The tool and supply for your Worker. Worker pick for miner and worker hatchet for lumber [*]Feat to unlock them called [u] Work Station [/u] in survival. [/list] The worker's tool are necessary for the station to work. It can be crafted in material tiers you unlocked for picks and will determine how much a station yield.The tool will never be consume by the Station, but in exchange it will ''burn'' Worker Supply. The worker supply are crafted with the material necessary to repair a broken tool. [list] [*]The station are crafted at the artisan Table for some Silk, Shapped Wood and Brick. [*]The New Thrall have the same spawn as the Bearer(Sherpa). [*]From Iron and up The worker's tool are crafted in a blacksmith like normal tool. [/list] [img]https://i.imgur.com/CWNtOTJ.png[/img] [olist] [*]Craft and place the station. [*]Add a Thrall near the Station (the station won't craft anything if there's no thrall). [*]Add 2 of the same Worker's Tool for example [u] Worker Stone Pick. [/u] (2 are needed for the station to work correctly) [*]Add the ''fuel'' for this example the [u] Stone worker Supply. [/u] [/olist] [b] [u] Important Note [/u] [/b] The fuel used will only work with the Worker's Tool of the same Material, so the [u]Iron Worker supply[/u] for example won't work with the [u]Worker Stone Pick[/u]. [img]https://i.imgur.com/AX6fYfw.png[/img] [b]Q:will you add station for other material?[/b] A: No as part of the game is to travel out of your base to gather the more rare resource [b]Q:I can't find the new thrall you sure it working?[/b] A: yes it is, go to a bearer spawn, if it's not a worker go far enough for it to despawn and come back. It can take a bit of grind [b]Q:is Siptha supported?[/b] A: yes it is but the cage thrall have a chance to spawn a worker not in ''item'' form making them useless. [b]Q:my station stop after generating the first resource why?[/b] A: for the station to start correctly 2 of the same worker tool is necessary.
Harros, The Vassal
از 76561198004189467
Harros, The Vassal armor from Mortal Shell - Splited (arms, torso, legs, etc.) - Dyeable - Craftable Item table ID: 2020020 - 2020021 -2020022 - 2020023 - 2020024 Item Modification table ID: 2020020 - 2020021 -2020022 - 2020023 - 2020024 Recipes ID: 2020020 - 2020021 -2020022 - 2020023 - 2020024 Feat table ID: 2020020 Mod ID: 2775408044 Credits: Original Model and Character belongs to Cold Symmetry
Cursed Clothes
از 76561198098115572
Mod ID: 2905946320 Item IDs: 12345003-12345216, 12345900-12345920 [h1] Content [/h1] [b] Cursed Clothes [/b] adds a variety of roleplay focused outfits and accessories in the game. Most of them are reuploads of old fan favorites, with some newly added ones. More outfits are going to be added depending on suggestions or requests, but it will take time. Everything is purely cosmetic (no armor points or effects). [h1] How to use [/h1] To make full use of the mod, an accessory mod is required. Fashionist is suggested: https://steamcommunity.com/sharedfiles/filedetails/?id=1159180273 All the outfits are under the feat called [/b] Cursed Clothes [/b] (use the search bar to learn the recipes). Once unlocked, the outfits can be crafted at the armorer?s bench. Each item cost 1 plant fiber. [h1] Discord [/h1] If you want to know more about the mod, give feedback, provide suggestions, or discuss any issues, please join the discord server! Link: https://discord.gg/tSYYp7wVbt [i] Disclaimer [/i] [i] This mod was made for fun and was supposed to be for friends only. Since they couldn?t download it from the workshop if it was private, and I was not bothered to setup a server without the mod ID, I made this public. If there are obvious bugs, I will try my best to fix them, but that?s about it. [i]
Frost and Flame Placeables - v1.0.6
از 76561197999564180
[img]https://i.imgur.com/1z8wvbf.gif[/img] [h1][b][u]Mod Updating Guidelines[/u][/b][/h1] If you are having trouble updating the mod, we have documentation on our discord to help assist you with common troubleshooting steps. If you are using a Xbox Game Pass or Epic Games version of Conan Exiles and wish to download mods from Steam, visit this forum link with directions on how you can do that. If this is too challenging for you, please join our discord and we will provide you with a Google Drive download link for all Multigun mods. [url=https://forums.funcom.com/t/egs-dedi-windows-downloading-mods-from-steam/183083][u]How to Download Mods From Steam[/u][/url] [h1][b][u]Important Info[/u][/b][/h1] [code][b]Mod id: 1938214103[/b] [/code] [quote=] [b]Communication[/b] Please direct questions, comments, concerns, feedback, and bug reports to our Discord. All documentation is also only found on Discord. The Discord is also home to a dedicated group of veteran volunteer builders who love to help others (The Build Guild). We also have a building tips channel containing dozens of tips, show and tell, and finally a channel specifically for showcasing your finished builds! If you want a place to talk about building and decorating with other passionate players, or a place to get help with your designs, the Better Builders Bureau is the place to be! Hit the button below to join. [url=https://discord.gg/gbAjAgS][img]https://i.imgur.com/bPcwSl5.png[/img][/url] [/quote] [h1][b][u]Description of Mod[/u][/b][/h1] This is a quality of life mod that let's players have their own personal placeable for the Frost Temple Smithy, Volcanic Forge, or Forge of the First Men. The advantage for having your own placeable is that it will let you avoid having to run all the way to the dungeons or Darklands for your crafting needs. They are moderately expensive to craft, however. Be prepared that you will need to farm some resources in order to craft one of each. That said, I did try to make it reasonable for what it should cost as a mid-game type of crafting station with the weapons, armors, and tools are often not seen as something that is ideally used for end-game. I did try to make the placeables rewarding though. I could have made a simple small crafting station of some sort, and maybe some people would have preferred I had done so. But instead, I decided to have some fun (because making mods is after all, about having fun) and made a couple of unique looking placeables that you can use for decoration as well. They are rather large, but I hope that players enjoy the decoration possibilities that come with them. The visuals I gave them were inspired by the dungeons and the crafting stations themselves. That's a major reason why they ended up as large as they are. The dungeon versions are very much a lot bigger. So I took that concept, along with using meshes that made up both the crafting stations and the dungeons themselves, to come up with something fun and unique for the placeables. If they are really too big for players, they can be resized using Pippi's Move Tool system, or other options as they become available. [h1][b][u]How to Acquire?[/u][/b][/h1] The Frost Temple Smithy Placeable auto unlocks with the Frost Smithing feat. The Volcanic Forge auto unlocks when the player learns the Obsidian Sword feat. Finally, the Forge of the First Men auto unlocks when discovering the Forgotten Furnishings feat in the Jungle. For Siptah, the Frost Temple Smith still auto unlocks with the Frost Smithing feat (acquirable via a drop in a Surge). The Volcanic Forge is acquirable in one of the Serpentmen vaults. Lastly, the Forge of the First Men auto unlocks when the player learns the Grey One Armor feat. [h1][b][u]Load Order[/u][/b][/h1] This is only relevant if you are using LBPR. Otherwise, it probably won't matter where you put this mod in your load order.[quote=][list] [*]Pippi [*]Frost and Flame Placeables [*]Any mod that modifies or creates new buildings, placeables, pets, or thralls. (Pythagoras, LBPR - AF, etc) [*]Unlock Plus [*]LBPR[/list][/quote] [h1][b][u]Current Known Issues[/u][/b][/h1] [list] [*]Frost Giant Pet walks through and sinks through the floor of the Frost Temple Smithy Placeable. All other pets I tested seem to work fine, and can place other placeables inside fine. Advisable to only place the Frost Giant Pet outside the Smithy for guard duty and not inside for this reason. [*]Logging out anywhere on the placeables, will cause your character to sink through on next login. [/list] [quote][h1][b][u]Update Policy[/u][/b][/h1] [list] [*] I will update my mods on my terms and my terms alone. If you don't like my update schedule, don't use the mods. [*] Mismatch errors are not the fault of mod creators. If you need help understanding this concept, visit the discord.[/quote] [b][url=https://steamcommunity.com/id/multigun/myworkshopfiles/?appid=440900]Multi's Other Mod's Can be Found by Clicking Here![/url][/b]
Knight Set Armor
از 76561198004189467
Armor of Knight Set form Dark Souls 3 - Splited (arms, torso, legs, etc.) - Dyeable - Craftable Item table ID: 2020000 - 2020001 - 2020002 - 2020003 - 2020004 Item Modification table ID: 2020000 - 2020001 - 2020002 - 2020003 - 2020004 Recipes ID: 2020000 - 2020001 - 2020002 - 2020003 - 2020004 Feat table ID: 2020000 Mod ID: 2698280257 Credits: Original Model and Character belongs to FormSoftware/Bandai
Chest Storage Size++
از 76561198089777769
Increase storage size of Chests and Preservation Boxes. 10x more storage space. [h1] - Added - [/h1] [list] [*] Wooden box [*] Reinforced Wooden box [*] Large chest [*] Preservation box [*] Improved Preservation box [*] Cupboard [*] Vault [*] Small, Medium and Large box [/list] [h1] ====== Mod ID ====== [/h1] [list] [*]2880554496 [/list] [h1] ====== Version ====== [/h1] [list] [*]v8.1.0 - April - Update [/list] [h1] === Dev Kit Version === [/h1] [list] [*]4.15.3-1383520 [/list] [h1] ======= Date ======= [/h1] [list] [*]27. 10. 2022 [/list] [h1] ======= Important Notice ======= [/h1] [list] [*] If the mods not working, try to Re-Subscribe :) [/list]
[Enhanced] EAA - Enhanced Perks & Level 1.0.7
از 76561198175623130
Mod ID: 3720326124 - Maximum Level 300 with 120 Attribute Points - Each Attribute can pushed up to 30 now - On 25 each Attribute gets a new Perk, on 30 you get a choice between 2 Perks, means 18 new Perks overall - Over 10.000 Knowledge Points on Level 300 - Level 1 - 60 gives 1 Attribute Point per Level - After Level 60, every 4/5 Level you get a Attribute Point - Vanilla Perks not touched or adjusted - Super lightweight mod - From level 1 to 300 you need 2.130.000.000 EXP - You cant adjust the EXP Curve, Attribute Point value or Featvalue - This Mod dont have a Adminmenu, Settings or something else - If you want a superslow leveling, set Serversettings from XP on low Values, if you want a super fast progress - set them on a higher value Technical Stuff: - this mods takes changes on the perksystemcomponent, make sure you dont run a mod which adjust this after EAA Perks. -> That means, put this mod here, below other mods which adjust the component. - Works very smooth and performance friendly - This mod combability needs to tested out based on other UE5 Mods which adds level stuff Discord (Press on the Icon) [url=https://discord.gg/vjgbHGjp5d][img]https://i.imgur.com/S9GyrMv.png[/img][/url]
OSH quest item (v1.51)
از 76561198064027079
add quest item , Key item Use ID 4000000 - 4009999 MOD ID : 1647815091 This mod is useful for building quests and dungeons using Pippi. Items required for quest progression Key items for opening doors (necessary for dungeon building) Items that can be exchanged for other items by giving them to an NPC ? Time-Decay Key Items Items with "[T]" at the beginning of their name are time-decay items. These are mainly set as key items for opening doors. These items decay and disappear after approximately 60 minutes. ? Thrall Ticket Have you ever wanted to obtain a Thrall from a chest? In Pippi, you can add NPCs and convert Thralls into items, but Kits that include Thralls in chests do not function as intended. Since Thralls cannot be obtained directly from chests, the Thrall Ticket serves as a workaround to allow Thrall acquisition through NPCs. Here?s how it works: Set up a Kit to include Thrall Tickets in the chest. Configure Mushi so that giving a Thrall Ticket to an NPC grants you a Thrall. This enables a system where players can obtain Thralls via NPCs using tickets found in treasure chests.
Twin-Bar v5.1.3 (by Xevyr)
از 76561198373515276
Very lightweight mod that lets you store two items in each shortcutbar slot and independently swap between those, effectively doubling capacity [img]https://img.xevyr.eu/images/likeandfav.gif[/img] [h1]Features:[/h1] [list] [*] Adds a secondary "twin" slot for each actionbar slot that can also hold an item, making your actionbar hold a total of 16 items instead of the original 8 [*] The player can independently and instantly swap back and forth between the two items in any given slot by pressing the corresponding hotkey [*] The default hotkeys are shift+number. Eg. if you have a weapon in your first actionbar slot and a tool in the first "twin" slot, you can press shift + 1 to swap between the two and 1 to equip / use once swapped. [*] You add items by simply using the main action bar, then swapping that item to the secondary slot allowing you to put a new item on the primary one. [*] [b]Keys are rebindable in the settings menu opened via the console command dc twinbar[/b] [*] Doubles number of slots on controller quick-select wheel as well for those who play with controllers, so they can also have 16 slots. [*] Settings allow scaling of the shortcut bar, by default it is set to 75% of the original size, but you can adjust it at will [/list] [h1]Workshop ID[/h1] [code] 3719621216 [/code] [h1]Compatibility:[/h1] [quote] Compatible with everything [b]except similar actionbar mods obviously. Despite that, it's still compatible with Testerle's Building Shortcut bar though! [/b] Does not save to database and can be removed at any point - If removed, all items in "twin" slots will just get transferred to the regular inventory, they won't be lost. This mod does not edit basegame files in any way and does not need to be updated when the game gets an update Hotkeys can always conflict with other mods ofc. since there are only so many keys on the keyboard, but they are configurable in this mod Note on Keyboards: Certain international keyboard layouts (French for example) require shift to be pressed in order to type a number, as such it's not possible to trigger "Shift+1" on those as the shift key is already required for the number. Users have found that going into the keybind settings of the mod and changing the 1,2,3 etc. hotkeys to the corresponding special symbol that's the default action for those keys provides the same experience as the default settings on other layouts [/quote] [h1]Discord:[/h1] [quote] Join discord for troubleshooting help, guides, news etc. [url=https://discord.gg/KgpWNN7js5] [img]https://img.xevyr.eu/images/discord.png[/img] [/url] [/quote] [h1]Tips & Donations:[/h1] [quote] Should you wish to support me with a one-time tip, [url=https://buy.stripe.com/4gw6r2dmj62Y8mY000]click here[/url] Otherwise consider supporting me via Patreon [url=https://www.patreon.com/Xevyr][img]https://img.xevyr.eu/images/patreon.png[/img] [/url] [/quote] [h1]Some of my other mods:[/h1] [list] [*] [b]Simple Minimap[/b] - Standalone lightweight minimap mod that shows POI markers and allows you to add additional custom markers beyond the vanilla limit [*] [b]The Purge Mod[/b] - Experience the old-style purge in this custom remake. Fully customize attacking forces etc. for your server [*] [b]Twin-Bar[/b] - Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys [*] [b]The Damage Meter[/b] - Measure yours and your followers / other players damage done / taken and dps [*] [b]Music Barrel[/b] - A fully featured jukebox that can play music for your tavern, with several additional music packs and ambient noises to create that real tavern atmosphere. [*] [b]Follower Remote[/b] - This mod allows you to remotely change the combat behavior of your thralls by holding hotkeys as well as force them to equip a truncheon [*] [b]Proximity Party[/b] - Displays a list of healthbars on your HUD for nearby followers / clan members so you always know when they're low on health. [*] [h3][b][url=https://steamcommunity.com/id/Xevyr/myworkshopfiles?browsefilter=myfiles&sortmethod=creationorder§ion=items&appid=440900&requiredtags%5B%5D=Enhanced]Click to check out all of my Conan Exiles Enhanced mods[/url][/b][/h3] [/list] [h1]Update Policy[/h1] [quote] [list] [*] My mods are built to remain compatible and almost never need updates when the game itself is updated. "Outdated" warnings from hosts (like gportal) can be ignored - they only compare version numbers between the game and the devkit, which don?t matter unless basegame files are altered. [*] Updates happen at my discretion. If I need to update a mod, I will. Please avoid telling me when I should or should not update my mods. If that is a problem, you are free not to use the mod. [*] Mod mismatch errors are not caused by the mods themselves. It?s simply the game telling you that the mod version you have is not the same as the one on the server. For more info, or to get the previous version of the mod, visit the Discord. [/list] [/quote]
People Of Hyboria 1.0.4
از 76561198951422793
[h1]Mod Info[/h1] Mod ID: 2503491139 This mods adds 35 female and 20 male face presets to the game. [b]NOTE:[/b] Currently beards CAN be applied to the male faces for this mod and other mods that add male faces. However some faces might not fit with the beard shape. A fix might come along eventually!. [h1]Compatibility[/h1] This mod uses the 3231000 - 3231999 data table range for the male and female heads. This mod is compatible and works well with: [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2275543723]Improved Quality of Life[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1542041983]RA: Character Customisation[/url]
Majestic
از 76561198297047277
Mod for players on Majestic servers. For more information on Majestic, see http://majesticadultgaming.net Here is a quick overview of what this mod does. Keep in mind I update this whenever I feel like it and may not necessarily keep this list fully up to date. [b]General[/b] - Females are shaved. - Players can level past 60. The additional levels require massive amounts of XP and only award additional attribute and feat points. The intention here is to provide a sense of endless progression beyond end game. [b]Chat[/b] - Chat system replaced with a custom one. Behaves similar to vanilla but with some usability tweaks. - Additional tabs for clan and local chat to filter messages from other sources. - Characters can shout. This works like local chat but with a larger range. [b]Player Characters[/b] - Tweaked various level up stat bonuses to make them slightly better. Encumbrance is significantly increased. - More attribute and feat points per level starting at level 10. - Fall damage is significantly reduced. - Increased the slider maximum for male genitals and female breasts. - Expanded the minimum and maximum height for player characters. - Added some fantasy skin and hair colors. [b]Nonplayer Characters[/b] - NPC spawns are more often female than male. - Increased maximum male genital and female breast sizes for NPCs and increased the chance they will spawn with them larger. - Thralls can be placed much closer together. [b]Structures[/b] - Chests, crafting stations and shrines are able to be unlocked by their owner for public use on servers with the setting ContainersIgnoreOwnership=false. - Doors are able to be unlocked by their owner for public use. - Beds can be set to public, allowing anyone to bind to them. - Elevators move much faster. - Bedrolls decay after 20 hours if placed on the ground. (Modified by server settings = 15 days on Majestic server.) - Basic (small) campfires decay after 10 hours if placed on the ground. (Modified by server settings = 7.5 days on Majestic server.) - Map room can be placed without regards to collision with other structures. [b]Items and Equipment[/b] - Outfits can be saved from the inventory screen and quickly switched to later using a radial menu. - Armor can be hidden from the inventory screen, making you always appear nude. Alternatively, you can hide only your helmet. This also works for thralls. - New dye: Bright white. Available alongside white and black dyes from named purge alchemists. - New item: glamor potion. This potion allows you to tweak your character's appearance attributes that you selected when creating your character. SPOILER: The recipe is hidden on a piece of paper on the ground on the upper level of The Sinkhole. The Siptah location is somewhere in grid D9. [b]Loot[/b] - Drop rate of venom gland from cobras increased to 70%. - Drop rate of black ice from icy rocknose kings increased to 25%. - Drop amount for explosive glands doubled. - Drop amount for stringy meat halved. [b]UI[/b] - Current time of day and ambient temperature are visible at the top of the screen. - Chat window remains visible behind the inventory/crafting screen. - Activating the vanity camera (default 'V') now only partially hides the HUD, leaving character status and chat visible. [b]Other[/b] - Lesser ???? now produces 5 swirling chaos in a surge altar (up from 1) and ???? now produces 10 (up from 2). - Decayed Eldarium drop amounts are increased by 3x (amount only, chance unchanged). These changes are also complimented by server settings. Settings information can be found on the website. [b]Do not ask me to make separate mods with limited feature sets. I only do this in support of my server and community and do not have the time to maintain several mods.[/b]
Simple Hairstyles mod
از 76561198018661940
Mod ID- 1573569225 Five new hairstyles with bangs across the face. More to come in the future. *** I changed the hair slots back to 17-21, it won't be compatible with Lovely Hairstyles anymore, but hopefully the bald head problem should be gone.***
Xevyr's Hearthstone - v5.0.5
از 76561198373515276
Teleport home (bed location) once every hour with an item [img]https://img.xevyr.eu/images/likeandfav.gif[/img] [h1]Features:[/h1] [list] [*] Interact with your bed to receive a hearthstone [*] Use hearthstone from your inventory / hotbar to teleport home [*] Animation can be cancelled in case you change your mind [*] One hour default cooldown after use, time left can be seen on item description in inventory [*] Server admins can change the cooldown with the console command [b]dc hscooldown x[/b] (x is the number of minutes) [*] Has a small API where other mods can set conditions for receiving the hearthstone and for using it so you could make a servermod that makes it craftable with a recipe etc. [/list] [h1]Workshop ID[/h1] [code] 3719642461 [/code] [h1]Compatibility:[/h1] [quote] Compatible with everything [/quote] [h1]Discord:[/h1] [quote] Join discord for troubleshooting help, guides, news etc. [url=https://discord.gg/KgpWNN7js5] [img]https://img.xevyr.eu/images/discord.png[/img] [/url] [/quote] [h1]Tips & Donations:[/h1] [quote] Should you wish to support me with a one-time tip, [url=https://buy.stripe.com/4gw6r2dmj62Y8mY000]click here[/url] Otherwise consider supporting me via Patreon [url=https://www.patreon.com/Xevyr][img]https://img.xevyr.eu/images/patreon.png[/img] [/url] [/quote] [h1]Some of my other mods:[/h1] [list] [*] [b]Simple Minimap[/b] - Standalone lightweight minimap mod that shows POI markers and allows you to add additional custom markers beyond the vanilla limit [*] [b]The Purge Mod[/b] - Experience the old-style purge in this custom remake. Fully customize attacking forces etc. for your server [*] [b]Twin-Bar[/b] - Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys [*] [b]The Damage Meter[/b] - Measure yours and your followers / other players damage done / taken and dps [*] [b]Music Barrel[/b] - A fully featured jukebox that can play music for your tavern, with several additional music packs and ambient noises to create that real tavern atmosphere. [*] [b]Follower Remote[/b] - This mod allows you to remotely change the combat behavior of your thralls by holding hotkeys as well as force them to equip a truncheon [*] [b]Proximity Party[/b] - Displays a list of healthbars on your HUD for nearby followers / clan members so you always know when they're low on health. [*] [h3][b][url=https://steamcommunity.com/id/Xevyr/myworkshopfiles?browsefilter=myfiles&sortmethod=creationorder§ion=items&appid=440900&requiredtags%5B%5D=Enhanced]Click to check out all of my Conan Exiles Enhanced mods[/url][/b][/h3] [/list] [h1]Update Policy[/h1] [quote] [list] [*] My mods are built to remain compatible and almost never need updates when the game itself is updated. "Outdated" warnings from hosts (like gportal) can be ignored - they only compare version numbers between the game and the devkit, which don?t matter unless basegame files are altered. [*] Updates happen at my discretion. If I need to update a mod, I will. Please avoid telling me when I should or should not update my mods. If that is a problem, you are free not to use the mod. [*] Mod mismatch errors are not caused by the mods themselves. It?s simply the game telling you that the mod version you have is not the same as the one on the server. For more info, or to get the previous version of the mod, visit the Discord. [/list] [/quote]
stone statues
از 76561198072036905
adds many statues based on various ingame emotes, with a variety of stone textures. Update: 20/7/2017. Added craftable pedestals Added craftable fountains Added a craftable statue holding a jug Added a craftable statue 10x the size of other statues NOTE: players who have already learned the sculptor skill will probably need to reset this to see the new recipies. Also added 4 very large statues. These are only spawnable by admins as they are massive and can be seen from a really long distance (see screenshots). thought server owners may not appreciate these things all over the map :) Update: 21/7/2017: Added more large statues made fountains work like wells (i.e. can fill waterskins) tweaked some settings here and there and fixed some minor issues UPDATE 25/7/2017 -made some monstergirl statues -hopefully fixed wells to work online UPDATE 1/8/17 -new stuff! more wall statues, new temples, a lady with a plate. sorry about the doubble upload, noticed an error 5 seconds too late UPDATE 2/8/17 -fixed all the errors from the last build (i hope) -added in a few more things just so i dont feel like ive made people download the same thing three times :) UPDATE 8/8/17 -reorganised the recipies so now they are sorted into 4 crafting stations for ease of locating statue recipies -added statues with plants -added grand fountains -added more statues, most of which are craftable by the new sculptor thralls -increased the materials and crafting times of the big statues significantly -made statues repairable -statues have had their dammage teir changed to steel and health increased. This should stop thralls who get worked up by rabbits and turtles from smashing statues -added 5 sculptor thralls (Exiles, Relic Hunters, Dogs of the desert, black hand, darfari). these spawn at the same points as level 1 carpenters of the same faction and have several new recipies, depending on which sculpting station they are put in. -cleaned up the mod and removed a great deal of unneccessary files. UPDATE: 10/9/17 -added icons for many items and recipies -added fish and crab ponds which work the same as the new traps but can be placed on land. the pirate scuptor has the recipies for these and makes them in the plants crafting station UPDATE! 6/10/17 -new statues: mossy lovers, more girls and animals, ice sculptures, animal sculptures, and poeple climbing on walls. all found on various sculptor thralls -also added an animal taming feat, with a new crafting station and animated animals to make. not really stone statues there, but they are made in pretty much the same way, and i didnt feel like making a whole new mod :) 27/6/18- new Ymir temple. - beacon statues (large statues with bright coloured lights) -all new statues are craftable by the sculptor thralls 5/7/18- An update mostly about meat! - Added some placeable corpses made by the darfari sculptor - Added placeables bones made by the dogs of the desert sculptor -added a big brazier with burnining people made by the relic hunter sculptor -ragdoll bodies made by pirate sculptor -made some changes to the beacon statues so they can be seen from further and look a little more interesting -Also fixed some tables to avoid conflicts with the new pacth .......as always, reset the sculptor skill if new things dont show up in the crafting station *known issue. some recipies were changed from player recipies to thrall recipies. Players who already knew these recipies will still be able to make them temporarily (due to a bug with mods and recipies not being removed properly) but will likely dissapear next time funcom does a forced skill reset There is not as many texture options for the new stuff, as the mod has the potential to have an insane number of statues, but if anyone would like to see a particular size, pose, or texture, let me know and i'll see what i can do.
Lore_Items_and_Roleplay
از 76561198113138566
[h1]Lore Items and Roleplay.[/h1] [h1] This mod is in very active development.[/h1] [h1]Currently the main content of the mod contains various weapons craftable by the players to fit specific styles, though you are not limited on the feats you choose, craft what you like the look of.[/h1] [h1]Feats currently in the mod.[/h1] [*]Elf [*]Dwarf [*]Chaos [*]Wizard [*]Tiefling [*]Aasimar [*]Dark Elf [*]Orc [h1]More feats coming in the future.[/h1] [h1]Over 100 decorations! and this is always being added to between updates by the amazing community who request decor items to use in their roleplay.[/h1] [h1]Admin support, you want specific weapons or decors making for your server, ask and you shall receive.[/h1] [h1]Admin spawn only weapons so you can hold events, quests and dungeons to reward your playerbase with significantly stronger weapons.[/h1] Lore items and Roleplay, as you've gathered by now, brings in weapons based on fantasy races in that races style. [h1]I take inspiration from;[/h1] [*]DnD. [*]LOTR. [*]Warhammer. [h1]Roleplay Decors craftable from a custom crafting bench that's small enough to fit on a table and doesn't junk up the artisan bench.[/h1] These decors can be anything from real dark themed placeables to bright tavern food decorations to give you every opportunity to help you build that atmosphere you want for your home and those who come to visit. Decors are constantly being added to thanks to the communities suggestions. [h1]Everything in the mod is made by me in blender and textured in Substance painter.[/h1] [h1]Thank you for your support.[/h1] If you would like to join my Discord to post bug reports, give feedback, Suggest what weapons and decorations you would like to see made, and even take part in the monthly community voting then please join the mod discord by following the link below. [url=https://discord.gg/65JYpeTnFx][img]https://i.imgur.com/QEejM6i.png[/img][/url] [url=https://www.patreon.com/Creativefusioncg?fan_landing=true[/url] I really want to give a massive thank you to Henri and Cateyes for their amazing advice, they're so knowledgable and friendly and I have enjoyed having a laugh with them and working with them on Conan Exiles modding and because of them they have opened my eyes to what is really possible and I cant wait to bring some new features to Lore_Items_and_Roleplay in the future! Here is Henri's steam page [url=https://steamcommunity.com/id/henrihenri/myworkshopfiles/[/url]
Ymirs Respite 3.3.2
از 76561198865381777
PNutt now has a modding Discord: https://discord.gg/cMjUZM6pSx Feel free to join and discuss issues with other mod Users, or just to hang out and chat! If you have any suggestions please feel free to post in the mod's discord. Ymir's Respite Description: This is a dungeon map mod that adds more content & resource locations. Look around Dragonmouth & the Eyelet Lake areas...hint, hint. Be warned though, this is not a low-level dungeon! This is intended to be a higher mid-game to end-game dungeon to be paired with popular end game mods like AOC, Riverboats, EEWA, Kerozards, etc. Should anyone find an issue, or mod conflict, please let us know in discord. Please be constructive with feedback. Negative comments will be ignored and/or removed.. Camps-Mod-024 is used for this one. Heightmaps Modified = x2,y5; x2,y6; x3y5; Camps_NPC_x2_y5, Gameplay_NPC_Highlands_NorthWest Please understand that using any mod, including this one, is at your own risk knowing there is the potential for adverse server performance on lower end hardware. This mod contains assets (art, music, code, items, systems and/or designs, etc.) that are the intellectual property of Funcom Oslo AS and/or their licensors) Special Thanks goes to the infamous, or famous (not sure which), author Snowhunter for coaching me! Could not have done it without his help & patience with all my questions. Check out Snowhunter's mods in steam, they are very well done! In addition, another special thank you goes out to LilMissHentai for helping with the blueprints for the on/off lights ;-) Mod ID = 2340032500
LitMan Thrall Placing Distance
از 76561197987682128
[quote]Latest Update. Dev Kit Version 634425.39906.[/quote] [b]Thralls can be placed closer to each other.[/b] Default value in Vanilla Game is 500.000000. Default value in Mod is 100.000000. Mod overrides ServerSetting.ini value. Admins could change the value in range 50-1000 with console command. [code]DataCmd SetTPD 100[/code] To open console press ~ (Tilde) on your keyboard. Support Channel on Discord: https://discord.gg/QQUm3mS I released all my Source files on Gitlab https://gitlab.com/kasperaitis/conan-exiles-mods if anyone wants to keep updated those Mods or release own ones. If you would like to Donate feel free to do so on Paypal https://www.paypal.me/kasperaitis Mod ID: 884168480 Test Live ID: 2894247178
Shani's Spoils [Enhanced]
از 76561198006517434
A versatile collection of various new placeables. [img]https://i.imgur.com/lkgDV7D.gif[/img] [h1]Customization & Scale[/h1] I've made it so you can resize most decorations to fit your space perfectly. Many items are also dyeable, giving you full control over the look and color palette of your build. [img]https://images.steamusercontent.com/ugc/17324763521746649646/A678D3E35696186A660B9FEF96AD1F4F5F2786AA/[/img] [h1]Custom Graphics[/h1] Personalize your base. Easily display your own images from the web directly in-game. Simply enter a URL to see your custom art on [b]paintings, banners, books, scrolls and more.[/b] [img]https://images.steamusercontent.com/ugc/15001321562117966890/525220EA2345FD91265CC651AC4B948B721D2C20/[/img] [h1]Expansive Decoration Collection[/h1] [b]1,000+ new placeables[/b]. This is a massive collection covering everything from furniture and plants to animated pets and torture equipment. Whether you need workshop utilities, dungeon assets, or simple tableware, I've included it here. Acquired via admin-spawned recipe books: [i]Shani's Stuff: Learn xyz[/i]. [img]https://images.steamusercontent.com/ugc/14854211578382486124/D25A83DE5858FF32EDC106912E0DC7F2A56C9FB4/[/img] [h1]Compact Workbenches[/h1] Save your space. I've included several workbenches that are significantly smaller than the vanilla versions but just as powerful. Most include T3 bonuses for faster crafting and reduced material costs, letting you keep your workshop efficient and tidy. Acquired via admin-spawned recipe book. [i]Shani's Stuff: Learn Workbenches[/i]. [img]https://images.steamusercontent.com/ugc/10346995592481365372/F03D01277D06E45B12522CCBEEE66D59F2183FF4/[/img] [h1]Admin Tools[/h1] Utility for builders and server owners. These tools are designed to help manage land and clean up builds efficiently. [list] [*][b]Landclaim Sign & Self-digging Shovel[/b]: Claims a large radius instantly. The shovel also clears away vegetation. Perfect for servers with small default landclaim settings. [*][b]THE BOMB![/b]: A powerful cleanup tool. It destroys every building piece and placeable within its radius - ideal for clearing foundations stuck under the map or in unreachable areas. [*][b]Map Markers[/b]: Placeable icons that appear on the global world map for everyone to see. [/list] [h1]Tech Specs[/h1] [list] [*][b]Mod ID[/b]: 3721991191 [*][b]Item, Feat & Recipe IDs[/b]: 6969xxyyy [/list] [h2]Community & Updates[/h2] [img]https://i.imgur.com/rYSqXnq.png[/img] [url=https://discord.gg/63HgWw9Xba]discord.gg/63HgWw9Xba[/url] Get help, stay updated, share your builds, and chat with the community! [h3]Thanks & credits[/h3] [list][*]Lyzz, for some warpaints [*]DMT, for the mapmarker blueprint [/list]
Caverns of Set 3.3.3
از 76561198865381777
PNutt now has a modding Discord: https://discord.gg/cMjUZM6pSx Feel free to join and discuss issues with other mod Users, or just to hang out and chat! If you have any suggestions and/or questions please join the mod's discord. Caverns of Set Description: This is a dungeon mod for the base game (exiles) map that adds more content & resource locations. There is also an outpost town designed to work as a server marketplace. Look around the western side of the Den area...hint, hint. Be warned though, this is not a low-level dungeon! Do not roll in here at level 10 with fiber clothes and a stone sword. Well, that is unless you enjoy dying a lot. This is intended to be a higher mid-game to end-game dungeon to be paired with popular end game mods like AOC, Riverboats, Ruins of Acheron, EEWA, Kerozards, etc. Please note that this mod is intended to work with the base game exiles map only and may not be compatible with other map mods that change / modify the same heightmap(s) and/or the entire exiles map. Should anyone find an issue, or mod conflict, please let us know in discord. Please be constructive with feedback. Negative comments will be ignored and/or removed. Camps-Mod-040 was used for this one. Heightmaps Modified = x2,y3; Camps-NPC_x2,y3-2b; Wildlife_split059; JhebbalSagEntrance and ArtDungeonMapRoom Please understand that using any mod, including this one, is at your own risk knowing there is the potential for adverse server performance on lower end hardware. This mod contains assets (art, music, code, items, systems and/or designs, etc.) that are the intellectual property of Funcom Oslo AS and/or their licensors) Special Thanks goes to the infamous, or famous (not sure which), author Snowhunter for coaching me! Could not have done it without his help & patience with all my questions. Check out Snowhunter's mods in steam, they are very well done! In addition, another special thank you goes out to LlMissHentai for helping with the blueprints for the on/off lights ;-) Mod ID = 2271476646
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