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- Garry's Mod
Garry's Mod موڈز اور پلگ اِنز
[LW] W Motors Lykan Hypersport
از 76561198073265803
[h1]IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:[/h1] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] [b]I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different.[/b] [h1]Info[/h1] A fully drivable W Motors Lykan Hypersports. A 3.4 Million dollar car with a 6 cylinder inline. You heard right. At least you get diamond headlights. Yes it was in Fast 7, Now I've said it no one else needs to. [h1]Features[/h1] -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working rev counter and speedo [h1]More stuff from me![/h1] [url=https://svn.code.sf.net/p/lwcarssvn/code]Get my SVN instead of this addon! More cars in one download![/url] [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow LWCars on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] [h1]Skin making[/h1] If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#[/url] [h1]F.A.Q[/h1] Before posting a question, Please read the FAQ featured on the front page of my Steam group: [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group[/url] [b]I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting[/b] [h1]Bug reports[/h1] If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! [b]Just saying 'it dosen't work' or 'missing textures' does not give me enough information[/b]
[LW] Mercedes-Benz C63 AMG Black
از 76561198073265803
[img]http://i.imgur.com/jW2ACow.png[/img] A driveable 2012 Mercedes-Benz C63 AMG Black Series (Aerodynamic Package) ported from Forza 4 by me. A skin template for this car can be found here: [url]http://i.imgur.com/yEQt63B.png[/url] Thank you to: [url=http://steamcommunity.com/profiles/76561198034769485]AaO|Davis[/url] - Sounds [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] F.A.Q.: Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img] Q: Why do they not have lights? A [i]Because I dont have/cant buy VCmod, when it is released properly I will start adding lights to them[/i] Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i]
Cinematic Camera
از 76561198000792947
[h1]This addon is no longer supported.[/h1] [b]This is not a recording tool![/b] Features: [list] [*]Shaky camera [*]Letterbox [*]Film grain [*]Vignette [*]Basic color filters [*]Camcorder overlay [/list] [b]Don't forget about the Options menu, it's on the right side of the Q menu.[/b] Recommended Addons to use with Cinematic Camera: https://steamcommunity.com/sharedfiles/filedetails/?id=194634345 - Hide names and death notice https://steamcommunity.com/sharedfiles/filedetails/?id=123514260 - SharpeYe [h1]Credits:[/h1] [b]Patrick Hunt[/b] - coding [b]Empty Shadow[/b] - original idea
Ferrari F1
از 76561197999836749
I made this with my spare time. Has no bodygroups I'm sorry about that. I will be doing a contest and the winner gets to request a car. I will post more details about the contest in my group which can be found at : http://steamcommunity.com/groups/sentrysgarage F.A.Q. Q: How do I turn on the lights? A: You can't, it's part of an unreleased addon that I sadly can not give out because I don't have the permissions to do it. Q: Can I request cars? A: Yes, but theres a huge chance it won't be made, but I'll try to make some if they are available for me. Q: Are these TDM Cars? A: TDM Cars are cars made by TheDanishMaster. I am not TheDanishMaster and my cars are in no way affiliated with his vehicle pack, except he helped me with textures. TheDanishMaster does NOT do support for my vehicles so don't ask him anything about them.
[LW] Chevrolet Suburban/Tahoe Pack
از 76561198073265803
[b] YOU WILL NEED THE SHARED TEXTURE PACK FOR THIS CAR TO WORK. DOWNLOAD IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 [/b] [img]http://i.imgur.com/jW2ACow.png[/img] Features 2 vehicles, the Chevrolet Tahoe and the Chevrolet Suburban. Both feature police and civilian versions. Also included are various police props. [url=https://www.facebook.com/LoneWolfieCars]Follow progress on Facebook![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] A skin template for this car can be found in the SVN, Which can be found at: http://svn.code.sf.net/p/lwcarssvn/code/Skin_Templates/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: [url=http://steamcommunity.com/id/pwnerjay]TheRapJés[/url] - Handling script [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] F.A.Q.: Q: How do I change the colour? A: [i]Use the colour tool[/i] Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]
NPC Spawn Platforms v3
از 76561197993623253
A highly customisable STool that allows the wielder to create a SEnt that will continuously spawn the specified NPC with the specified weapons until stopped, allowing them to stage huge NPC battles, either against themselves, or against rival NPC factions. You can find the tool in the section "Lexical Tools" which is near the bottom of the tool list. This addon has a complete API that allows it to be controlled by Wire, Lua and the Hammer I/O system, allowing it to be easily embedded in Dupes, Gamemodes and Maps. (Which I will post more information about soon) [h1]FAQ[/h1] [list] [*][b]Can you add a new feature?[/b] Unfortunately not. I am not adding new features right now as I'm focusing on other things. [*][b]No NPCs spawn/NPCs stop spawning[/b] There are a few other addons out there that break this one. Every time I find one, I inform the author but new ones keep showing up. Try disabling or removing any addons you're not using right now to see if that helps. If it doesn't help, disable all addons except this one and try to spawn zombies. If it still doesn't work, put a message in the forum. Also, if you find an addon which breaks this one, please leave a comment so I can try to fix it! [*][b]I found a bug[/b] Please make a comment, I will always fix bugs [*][b]I want to use a SNPC/nextbot/vrej that's not on the list[/b] Some NPC addons use their own system for spawning NPCs. This addon only works with the built in GMod NPC system. Sorry. [*][b]I want to use a weapon that's not on the weapon list[/b] Most weapons that are not on the list are not compatible with NPCs. The weapon coder has to add a bunch of extra code to let NPCs use it. If you know for certain a weapon works with NPCs, please speak to the coder to ask them to add it to the list. If the coder refuses to add it to the list, as a workaround you can write an autorun file to add the weapon classname to the [i]NPCUsableWeapons[/i] list. If you don't know how to do that, please ask a friend for help. I don't have time to help you. [*][b]Does this addon work with addon X/NPC Y?[/b] I don't know. [/list] [h1]Useful links[/h1] [url=https://codeberg.org/Lexicality/Lexical-Tools]Source Code[/url] [url=https://codeberg.org/Lexicality/Lexical-Tools/raw/branch/master/fgds/spawnplatforms.fgd].fgd[/url]
Zombie SNPCs
از 76561198005642324
[h1][b]Welcome to Zombie SNPCs![/b][/h1] [b]*NOTICE* VJ Base is required for this addon to work! [url=http://steamcommunity.com/sharedfiles/filedetails/?id=131759821] Link[/url][/b] Update Changelogs are located in the Change Notes. [h1][b]FEATURES[/b][/h1] [b]Check VJ Base's workshop page for full feature list![/b] [list] [*]Adds New SNPCs & Entities [list] [*] Slow Zombies [*] Fast Zombies [*] Zombie Panic [*] Zombie Boss [*] Zombie Mini Boss [*] Zombie Hulk [*] Zombie Stalker [*] Burnzie [*] Draggy [*] Crabless Zombie [*] Crabless Zombie Torso [*] Crabless Zombine [*] Crabless Poison Zombie [*] Crabless Fast Zombie [*] Random Regular Zombie [*] Random Regular Zombie Spawner [*] Random Zombie [*] Random Zombie Spawner [/list] [*] Many of the NPCs include dozens of different models, providing a big variety of zombies! [*] Zombie Panic have 3 unique sound sets! (carrier, male, female) [*] Some can cause temporary infection which makes you lose health, slow down, etc. [*] Burnzie sets its enemies on fire and it is immune to flame-related damages [*] All are friendly to default zombies and many other addons with the zombie class [*] All use model events for precise attacks and sounds! [*] Some utilize hitgroup flinching [*] Some utilize gesture-based attacking, allowing them to attack while moving [*] Zombie Boss summons mini zombie bosses! [*] Crabless Zombine acts similar to the default Zombine (Including live grenade drop)! [/list] [h1][b]CREDITS[/b][/h1] [list] [*] DrVrej(Me) - Creator [*] Cpt. Hazama - Helping with models, textures, and materials [*] SMOD - Bunch of mdoels [*] Zombie Master Developers - Bunch of mdoels [*] Zombie Panic Team - Original Zombie Panic models [*] Get A Life Mod Developers - Original Boss Zombie Models [/list] [url=https://www.youtube.com/@vrejgaming][img]https://i.imgur.com/Fg20Ic6.png[/img][/url] [url=https://discord.com/invite/zwQjrdG][img]https://i.imgur.com/myflq5z.png[/img][/url] [url=http://steamcommunity.com/groups/vrejgaming][img]https://i.imgur.com/2cjFER6.png[/img][/url] [url=https://www.patreon.com/drvrej][img]https://i.imgur.com/bGrbdUQ.png[/img][/url]
[LW] Quad Bikes
از 76561198073265803
[h1]IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:[/h1] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] [b]I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different.[/b] [h1]Info[/h1] 3 fully driveable quad bikes, ported from models by Fabien and Yuri Eremchu. All rights for the original model go to them. [h1]Features[/h1] -All are fully drivable as a prop_vehicle_jeep -Each car is made of a High Poly, Highly detailed model from some game (Forza, Need For Speed, etc.) -HQ textures -Working rev counter and speedo -Sounds by [url=http://steamcommunity.com/profiles/76561198056542144/]TheSenDest[/url] [h1]More stuff from me![/h1] [url=https://docs.google.com/document/d/1hLj1DDjFsERKxdraP3PnKeFOlqDHYPY3yfCPZkHFFsA/edit?usp=sharing]Get my SVN instead of this addon! More cars in one download![/url] [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] [h1]Skin making[/h1] If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#[/url] [h1]F.A.Q[/h1] Before posting a question, Please read the FAQ featured on the front page of my Steam group: [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group[/url] [b]I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is similar to requesting but is essentially the same thing anyway[/b] [h1]Bug reports[/h1] If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! [b]Just saying 'it dosen't work' or 'missing textures' does not give me enough information[/b] [h1]Map[/h1] The map used in the screenshots can be found [url=http://steamcommunity.com/sharedfiles/filedetails/?id=229642590]here.[/url] so no one else needs to ask. [h1]Legal[/h1] One again I would like to reiterate that these models were ported from the games listed below and were not outright made by me, only ported through all the methods that involves. [b]Models/Textures[/b] Fabien Yuri Eremchu [b]Sounds[/b] Spintires © OOVEE [b]Model porting, Texture setup, Scripting[/b] LoneWolfie This addon is not endorsed and does not reflect the views or opinions of the companies or anyone involved with said companies mentioned above.
gm_excess_construct
از 76561197968013367
A large construct map that started off as an expanded version of the old gm_construct. The map is divided into five major areas, four of which are connected by a road network. The original idea was to create a construct map with an appealing and varied environment. The map has ground nodes for AI. This is an updated version for GM13; see the changelog for a complete list of changes made since the original release. Note: the map itself is named gm_excess_construct_13 to prevent conflict with a previous version uploaded by someone else.
GM_Bigcity 4T
از 76561198046942196
Have you ever wanted Bigcity, but with 4 towers and something fresh? Now you got it! This version has two towers at the original spot, two on the other side of the map, A new base, and a new secret room! The first tower has interiors! The left door takes you to the rooftops and the right one takes you to a hallway inside the tower. I originally created this as a private modification for a server, but I decided to make this public since it already was on the workshop for the server. [b] All credit goes to bigwig for creating the original map, If he wants this removed, I will remove it. This is originally his work. I did this modification originally by request. I have other, actually original maps you can check out.[/b] [h1] Check out my newest map! [/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2199652737] ttt_forestpath [/url] [h1]Follow me on my steam profile for future maps/addons! [/h1] FAQ: Q: How do I enter the main tower? A: There are two doors, the one on the right takes you inside and the one on the left takes you to the rooftop.
TDMCars - Hummer
از 76561197994097627
This is the Hummer manufacture pack with all the Hummer vehicles found on the SVN. If you have the SVN, please do not subscribe to this addon! The pack currently contains: Hummer H1 Hummer H1 (open top) [u][b]The following is required if you want this to work properly![/b][/u] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=112606459]TDMCars - Base Pack[/url] [b]<---------[/b] [u][i]Model detail must be set to High! This is very important![/i][/u] [img]https://dl.dropboxusercontent.com/u/10800905/modelsetting.png[/img] If you are interested in making skins, templates for Hummer are found [url=http://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/Hummer/]right here[/url] If you have no clue what this is, don't click it.. Please have a look at this guide instead of wasting your time asking questions that are already answered. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]TDMCars - How to use[/url] You can request all you want but it is 100% ignored by me. Occasionally I am hosting request events on Facebook. The fan page is located here [url=http://www.facebook.com/tdmcars]TDMCars on Facebook[/url]
Elevator: Source
از 76561197972354223
[url=https://playelevator.com][img]https://clan.fastly.steamstatic.com/images//11783817/e220639401c41b9cd5378b2f070acdb4181389af.png[/img][/url] [url]https://playelevator.com[/url] [h1]Having troubles starting it?[/h1] Please read [url=http://www.pixeltailgames.com/elevator/instructions.php]our instructions[/url]. [b]Note:[/b] Elevator: Source requires Half-Life 2: Episode 2 installed and mounted. [h1]What Is It?[/h1] [i]Elevator: Source[/i] is a single or co-op elevator experience that is different each time you play. What floor will you stop on next? What will happen? Who knows! We don't even know! And we made the game. It's THAT EXCITING. [h1]Features[/h1] [i]Elevator: Source[/i] brings you:[list][*]Up to 28 randomized floors to stop on (with DLC packs possible in the future!) [*]A thrilling co-op experience [*]Realistic elevator physics [*]Cunning, state of the art AI that REALLY GOES INTO THE ELEVATOR AND WAITS! [*]Real moral choices! What floor do you get off at? Do you ever get off? Only you are able to craft your elevator story.[/list] No video game to date can bring you the quality of elevators or as realistic a simulation as Elevator: Source can! [i]Elevator: Source[/i] is a modification for Garry's Mod built upon the Valve Source™ engine. [h1]Credits[/h1] Who made this glorious elevator simulator? [url=http://www.pixeltailgames.com]http://www.pixeltailgames.com[/url] Want a list of the songs used? Look no further, as the [url=http://www.pixeltailgames.com/elevator/songs.php]the list is here[/url]! Want to create your own elevator floors? Check out the [url=http://www.pixeltailgames.com/elevator/sdk.php]SDK[/url]. [url=http://www.pixeltailgames.com/elevator]http://www.pixeltailgames.com/elevator[/url]
TDMCars - Citroen
از 76561197994097627
[img]https://i.imgur.com/tj8rSHC.png[/img] [img]https://i.imgur.com/PHyYgkr.png[/img] [img]https://i.imgur.com/kBKYkaV.png[/img] Citroen 2CV [img]https://i.imgur.com/iru4ayG.png[/img] Citroen C1 [img]https://i.imgur.com/oW6z1K4.png[/img] Citroen C4 [img]https://i.imgur.com/4GgaYtL.png[/img] [h1]The cars are stretched out and look like triangles.[/h1] [b]Model detail must be set to High! This is very important![/b] [img]https://i.imgur.com/Lp4DzVb.png[/img] [h1]The cars are pink and black as if textures are missing[/h1] [b]You need to make sure that you have all requirements. Always restart your game when installing new addons[/b] [img]https://i.imgur.com/QxjPDTJ.png[/img] [h1]Still doesn't work?!!?[/h1] [b]Make sure the addons are actually enabled. This can be done from Main Menu > Addons. Once enabled, restart the game. If it still won't work, disable everything but the Base Pack and this pack, restart and try again.[/b] [h1]How do I change the color?[/h1] [b]You use the color tool. More details [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]here[/url][/b] [h1]How do I customize the vehicle?[/h1] [b]You hold C (unless you changed it), right click the vehicle and use the drop-down menu to make changes. More details [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]here[/url][/b] [h1]I want to make liveries. Where can I find the templates?[/h1] [b]Templates are found [url=https://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/]here[/url][/b] [h1]What maps are you using for the screenshots?[/h1] [b][url]http://steamcommunity.com/sharedfiles/filedetails/?id=229642590[/url][/b] [h1]Can I steal your content and re-upload it as my own as long as I put "I didn't make this" in the description?[/h1] [b]No, you idiot[/b] [h1]Will people continue to not read these and still leave comments with dumb questions?[/h1] [b]Yes[/b]
[LW] NFS Ford Mustang GT
از 76561198073265803
[img]http://i.imgur.com/jW2ACow.png[/img] A drivable version of the Ford Mustang GT from the Need For Speed movie, ported from NFS Rivals. [url=https://www.facebook.com/LoneWolfieCars]Follow progress on Facebook![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: [url=http://steamcommunity.com/id/pwnerjay]Raptor Jesus[/url] - Handling script [url=http://steamcommunity.com/profiles/76561198034769485]AaO|Davis[/url] - Sounds [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] F.A.Q.: Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]
TDMCars - Volvo
از 76561197994097627
This is the Volvo manufacture pack with all the Volvo vehicles found on the SVN. If you have the SVN, please do not subscribe to this addon! The pack currently contains: Volvo 242 Turbo Volvo 850R Volvo S60R Volvo XC70 Volvo XC90 [u][b]The following is required if you want this to work properly![/b][/u] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=112606459]TDMCars - Base Pack[/url] [b]<---------[/b] [u][i]Model detail must be set to High! This is very important![/i][/u] [img]https://dl.dropboxusercontent.com/u/10800905/modelsetting.png[/img] If you are interested in making skins, templates for Volvo are found [url=http://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/Volvo/]right here[/url] If you have no clue what this is, don't click it.. Please have a look at this guide instead of wasting your time asking questions that are already answered. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]TDMCars - How to use[/url] You can request all you want but it is 100% ignored by me. Occasionally I am hosting request events on Facebook. The fan page is located here [url=http://www.facebook.com/tdmcars]TDMCars on Facebook[/url]
DeathStroke PlayerModel
از 76561198085375178
- From the video game "Batman Origins" i bring you Deathstroke (Also know as Slade) depending on your opinion who he is or not, in this addon he is known as deathstroke. If you think of him as Slade then so be it. If you play Batman Origins then you would know that this is Deathstroke same face, mask, armor and so on. (NOTE*) If you are having problems with him on TTT, him looking sideways its just like that, if you dont want that problem please use this file when adding him to your PointShop: deathstroke_valvebiped.mdl - Changeable to mask or non-mask. - There could be more batman characters in the near future, but i wont create more if i know i dont get alot of rates, aslo please leave comments on how you think about it. - Credit Goes to: Norpo for porting a model over source.NikouT for making a mode gmod compatible.
Improved Stacker
از 76561198015280374
[h1][b]Improved Stacker Tool[/b][/h1] The Improved Stacker tool is a complete rewrite of the original Stacker tool and includes many bug fixes and new features that both clients and server owners can benefit from. Unlike the other versions of the tool, the Improved Stacker tool is also currently being actively maintained. [h1][b]Note:[/b][/h1] [b][u]Please DO NOT reupload this tool[/u] (verbatim or small tweaks) to the workshop or other public file-sharing websites. I actively maintain this tool, so reuploading it may lead to people using outdated, buggy, or malicious copies. If there is an issue with the tool, LET ME KNOW via one of the following pages:[/b] • GitHub: https://github.com/Mista-Tea/improved-stacker • Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=264467687 [h1][b]Credits:[/b][/h1] • [url=http://steamcommunity.com/profiles/76561197970767347]OverloadUT[/url] (STEAM_0:1:5250809) :: Wrote the original Stacker Tool in 2006 • [url=http://steamcommunity.com/profiles/76561197992296393]Marii[/url] (STEAM_0:1:16015332) :: Updating OverloadUT's Stacker Tool for GMod 13, also being the starting platform for Improved Stacker [h1][b]Multi-language Support:[/b][/h1] [table][tr][td] The Improved Stacker tool features [b]multi-language support[/b] (listed below). If you are multi/bilingual, please consider helping by providing translations into other languages. You can find the list of phrases to translate at [URL]https://pastebin.com/raw/xGxqL87U[/URL] - Supports [b]Bulgarian[/b] ([i][BA][Sk$Bh]Trick or treat KID![/i]) - Supports [b]French[/b] ([i]TheRoyalDark/Felix[/i]) - Supports [b]Polish[/b] ([i]Sarian[/i]) - Supports [b]Russian[/b] ([i]SupinePandora43[/i]) - Supports [b]Simplified Chinese[/b] ([i]8Z[/i]) - Supports [b]German[/b] ([i]Luca[/i]) - Supports [b]Turkish[/b] ([i]Matt [STEAM_0:1:241718138][/i]) Depending on your locale within Garry's Mod, the Improved Stacker tool will be named differently within the tool menu. Review the following list if you are having difficulty finding the tool: - Bulgarian (Български): [b]Натрупвач - Подобрен[/b] - French (Français): [b]Stacker - Amélioré[/b] - Polish (Polskie): [b]Stacker - Ulepszony[/b] - Russian (русский): [b]Стакер - Улучшенный[/b] - Simplified Chinese (简体中文): [b]叠加器 - 改进[/b] - German (Deutsche): [b]Stapler - Verbessert[/b] - Turkish (Türkçe): [b]Geliştirilmiş Yığıcı[/b] [/td][/tr][/table] [h1][b]Changelog:[/b][/h1] • May 27th, 2014 :: Added to GitHub • May 28th, 2014 :: Added to Workshop • Jun 5th, 2014 :: Massive overhaul • Jul 24th, 2014 :: Large update • Aug 12th, 2014 :: Optimizations • Jun 30th, 2015 :: Bug fixes/features • Jul 11th, 2015 :: Bug fixes • Oct 26th, 2015 :: Bug fixes • Aug 3rd, 2016 :: Bug fixes • Aug 31st, 2016 :: Bug fixes • Sep 2nd, 2016 :: Added Bulgarian translation • Sep 26th, 2017 :: Added ability to toggle use of SHIFT key with LMB/RMB • Oct 27th, 2017 :: Small client optimization, reverted nocollide implementation back to original • Apr 14th, 2018 :: Added French translation • Oct 27th, 2018 :: Added Polish translation • July 21st, 2019 :: Added Russian translation • July 23rd, 2019 :: Added Simplified Chinese translation • May 10th, 2020 :: Fixed unstable clientside ghosts caused by ents.CreateClientProp changes • Jun 18th, 2020 :: Clientside performance improvement when tool is not selected • Apr 30th, 2021 :: Added German translation • Jul 30th, 2023 :: Fixed Chromium branch error, updated Localify library • Oct 15th, 2023 :: Added Turkish translation [h1][b]Fixes:[/b][/h1] • Prevented a [b]crash[/b] from players using very high X/Y/Z offset values. • Prevented a [b]crash[/b] from players using very high P/Y/R rotate values. • Prevented a [b]crash[/b] from very specific constraint settings. • Fixed [b]applying halos to ghosted props[/b] and the FPS drop they were causing. • Fixed [b]material and color saving[/b] when duping stacked props. • Fixed [b]incorrect stack angles[/b] when trying to create a stack on an existing stack. • Fixed [b]incorrect stack angles[/b] when stacking in a direction other than 'Front'. [h1][b]Tweaks:[/b][/h1] • Added support for applying [b]materials[/b] to props. • Added support for applying [b]colors[/b] to props. • Added support for applying [b]skins[/b] to props with multiple skins. • Added support for applying [b]physical properties[/b] (gravity, physics material) to props. • Added support for applying [b]weight[/b] to the stacked props (toggleable, under Physical Properties). • Added toggleable [b][url=https://embed.gyazo.com/8ae85aefd3b6f04cde5a6c64285d6b0f.jpg]axis and axis labels[/url][/b] showing a prop's orientation. • Added [b][url=https://i.gyazo.com/89810b531e1c4565b96b750a431165c0.png]presets[/url][/b] to save your settings so you can reuse them. • Added [b]language support[/b] (like with my Improved Weight tool). • Switched over to new [b][url=https://i.gyazo.com/bbfef9419fd20257852e39966be16fe4.png]tool HUD[/url][/b] style • Added [b]more control[/b] via key combinations: • - [b]Right-click[/b] creates a single prop in the stack. • - [b]E (or SHIFT) + Left-click[/b] increases the stack size. • - [b]E (or SHIFT) + Right-click[/b] decreases the stack size, and Reload (R) changes the stack direction. [h1][b]For Developers & Server Operators:[/b][/h1] [b]Console Variables[/b] - Added console variables for server operators to limit various parts of stacker: [quote] • stacker_improved_max_per_player -inf/inf (less than 0 == no limit) • stacker_improved_max_per_stack -inf/inf (less than 0 == no limit) • stacker_improved_max_offsetx -inf/inf • stacker_improved_max_offsety -inf/inf • stacker_improved_max_offsetz -inf/inf • stacker_improved_force_stayinworld 0/1 • stacker_improved_force_weld 0/1 • stacker_improved_force_freeze 0/1 • stacker_improved_force_nocollide 0/1 • stacker_improved_force_nocollide_all 0/1 • stacker_improved_delay 0/inf[/quote] [b]Console Commands[/b] - Added console commands for server admins to control the console variables that limit stacker. [quote] • stacker_improved_set_max_per_player -inf/inf (less than 0 == no limit) • stacker_improved_set_max_per_stack -inf/inf (less than 0 == no limit) • stacker_improved_set_maxoffset -inf/inf • stacker_improved_set_maxoffsetx -inf/inf • stacker_improved_set_maxoffsety -inf/inf • stacker_improved_set_maxoffsetz -inf/inf • stacker_improved_set_force_stayinworld 0/1 • stacker_improved_set_weld 0/1 • stacker_improved_set_freeze 0/1 • stacker_improved_set_nocollide 0/1 • stacker_improved_set_nocollide_all 0/1 • stacker_improved_set_delay 0/inf[/quote] [b]Stacker Hooks[/b] - Added Stacker [b]hooks[/b] to support external prop protections/anti-spam addons: [quote] • StackerEntity( ent, owner ) • StackerMaxPerStack( ply, count, isRightClick ) • StackerMaxPerPlayer( ply, numSpawned ) • StackerDelay( ply, lastStackTime ) • StackerConVar( ply, cmd, arg )[/quote] [h1][b]**PLEASE REPORT ALL LEGITIMATE ERRORS TO THE GITHUB PAGE**[/b][/h1] [URL]https://github.com/Mista-Tea/improved-stacker[/URL]
Modern Warfare 2019 SWEPs - DLC Assault Rifles
از 76561198155440595
[url=https://discord.gg/62jfyh4Hjz]Join the Discord server![/url] [url=https://steamcommunity.com/groups/ModernWarfareSWEPS]Join the steam group to follow development![/url] [img]https://i.imgur.com/yLwPmlQ.png/[/img] A comprehensive weapon pack highlighting the DLC assault rifles of Call of Duty: Modern Warfare 2019, bundled with customization options and fast paced gunplay. [img]https://i.imgur.com/SGPl2Be.png[/img] [list] [*] Mandatory models, materials, animations and sounds from the original retail game. [*] All the viewmodel mechanics present in MW, including walk, sprint, inspect animations and ADS reloads. [*] Extensive weapon customization (stocks, grips, sights, barrels, muzzles, caliber conversions, etc...) [*] Quick melee attacks (USE + ATTACK) [*] First person VFX (Depth of field, viewmodel blur, scopes and reticles). [*] Audio reverb. [*] Completely optimized for multiplayer and singleplayer. [*] Support for CHands and MW rigs. [/list] [h1]CONTROLS[/h1] To edit your controls open the spawnmenu then go to options, under options you will see Modern Warfare. Open the controls tab. [img]https://i.imgur.com/7qIV7nP.png[/img] [list] [*]Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack. [*][url=https://steamcommunity.com/id/dirtysionmain/]Viper[/url] - Porting models, animations, sounds and compiling the models. [*][url=https://steamcommunity.com/id/alexio614/]Mushroom Guy[/url] - Coding the base. [/list] [b]SPECIAL THANKS[/b] [list] [*]Scobalula - Greyhound [*][url=https://steamcommunity.com/id/ASuculentUrl/]Thomas Cat[/url]- CHands QCI, various scripts/plugins to make our life so much easier, thank u xx [*][url=https://steamcommunity.com/id/ma_rv/]Ma_rv[/url] - Creating various tools [*][url=https://steamcommunity.com/profiles/76561198126043982/]Myster AC[/url] - Particles. [*]Bill - For being from estonia. [/list] [img]https://i.imgur.com/qxlGssd.png[/img]
(OLD) Advanced Particle Controller
از 76561198010202238
[h1][b]This addon is no longer supported. For a modern version that loads effects from *all* games and addons, and has many new features like pausing and spawnmenu integration, check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3684885115]Particle Effects+[/url]![/b][/h1] A tool that lets you spawn and control particle effects. [h1][b]Features:[/b][/h1] [list][*]Particles are used for all sorts of different special effects, from explosions and fire to weather effects, electricity, bullet tracers, smoke, beams and more! You can attach them to models and turn them on and off with a key. [*]Includes every effect from all compatible games you have mounted (Gmod, TF2, HL2: Episode 2, Portal, and CSS). Other addons can also add their own particle lists. [*]To use the tool, left click to add an effect to an object, or right click to attach a new prop with the effect on it. You can also use the scroll wheel to place the effect on an attachment point. [*]In the particle browser, you can right click any effect to add it to your favorites list, making it easy to find again later. [*]Includes two separate tools for Tracer and Projectile effects - tracer effects are particles that fire out like a bullet; and projectile effects launch models that have one particle attached to them, and another particle that plays once they expire or hit something. [*]Also works with effects that have been scripted in Lua - look for the "Scripted Effects" category under "Source Engine / Garry's Mod", or use your own Lua effects by typing !UTILEFFECT! in front of the effect's name. [*]100% compatible with dupes and saves.[/list] [h1][b]Known Issues:[/b][/h1] [list][*]Beam effects tend to break when bone merged. This is because this tool uses a constraint to tie both ends of the effect together, and the bone merger tools treat all constraints like a weld, attaching the objects on both ends of the beam.[/list]
Model Manipulator
از 76561198027515954
Allows you to change any props and NPC model to any other. You can also change your own model. Tool is in 'Construction' category. Using: Right-Click to get model from NPC/ragdoll/prop Left-Click to set model to NPC/ragdoll/prop Reload to set your own player model Modified NPC/player models can stay in T-shape, it depends on ragdoll type and NPC type. Authors: LuaPineapple, fixed for GMOD14 by prey2009. NOTE: THIS ADDON IS INCOMPATIBLE WITH "CONTEXT MENU MODEL MANIPULATOR" ADDON.
TDMCars - Chrysler
از 76561197994097627
This is the Chrysler manufacture pack with all the Chrysler vehicles found on the SVN. If you have the SVN, please do not subscribe to this addon! The pack currently contains: Chrysler 300C Chrysler 300C SRT-8 2012 Chrysler PT Cruiser GT [u][b]The following is required if you want this to work properly![/b][/u] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=112606459]TDMCars - Base Pack[/url] [b]<---------[/b] [u][i]Model detail must be set to High! This is very important![/i][/u] [img]https://dl.dropboxusercontent.com/u/10800905/modelsetting.png[/img] If you are interested in making skins, templates for Chrysler are found [url=http://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/Chrysler/]right here[/url] If you have no clue what this is, don't click it.. Please have a look at this guide instead of wasting your time asking questions that are already answered. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]TDMCars - How to use[/url] You can request all you want but it is 100% ignored by me. Occasionally I am hosting request events on Facebook. The fan page is located here [url=http://www.facebook.com/tdmcars]TDMCars on Facebook[/url]
SProps Workshop Edition
از 76561198001319717
GITHUB MIRROR: https://github.com/shadowscion/sprops [b]ATTENTION:[/b] This and the github mirror are the [b]ONLY[/b] official uploads of SProps. [b] DO NOT DOWNLOAD SPROPS FROM ANYWHERE ELSE.[/b][b] FOR THE SAKE OF CONSISTENCY AND THE REMAINING SANITY OF THE BUILD COMMUNITY PLEASE DO NOT REUPLOAD OR REDISTRIBUTE ALL OR PARTS OF THIS ADDON, THIS INCLUDES CONTENT PACKS OR "LITE VERSIONS".[/b] SProps is a comprehensive model pack designed to supercede PHX by improving upon it and eliminating its faults. For builders, this means a much wider selection of shapes and sizes presented in an organized format. Features: • Over 3200 unique models • More size variety than PHX • Many shapes that PHX lacks all-together, such as cylinders, domes, and rings • Organized. PHX is a mess because it had many contributors. SProps was made by me, so everything is consistent. • Complex shapes have LOD models to help with FPS on high-prop contraptions. • Accurate dimensions with model names representing them. In SProps, 12 is 12. If you build something nice, send me an image of it! I love to see my work being used. [i][b] Created by shadowscion[/b] -- this is the official workshop page, if you find another, please report it. Credits: - pac - brahe - r0nii - Neatro - Delectros [/i]
NieR: Automata 2B ENHANCED (V2) [PM/NPC]
از 76561198078102212
[b][i]2B,[/i] from [i]NieR: Automata[/i][/b] Pictures taken in [i]gm_blackbrook_asylum[/i] Update 13/1/2018 I have improved the arms, shoulders, fingers, etc. (including the viewmodel arms), and also I improved the physics a little. The weapons now spawn properly on the ground, and the sword now has extra bones for their strands, for those who like posing, using the advanced bone tool. You could pose the skirt and some bones with that tool before. [b]If someone sends me cool screenshots to use as preview images (also a main preview image), I'll use them and credit the author in the description.[/b] [h1][b]Changelog (V2)[/b][/h1] - Fully reworked the model's skeleton. - Added high resolution textures. - Improved the base textures. - Added "ragged" skirt and "weapon" as bodygroups. - Added jigglebones for feathers and other important ones. - Resized the model because people said it was too short. - Improved the viewmodel hands (they are still terrible, but the older ones were even worse). - Improved the physics model. - Added "Virtuous Contract" and "Beastlord" as props. - Removed eye posing, but the eyes look a lot better now. [h1][b]Known bugs[/b][/h1] - The viewmodel hands look too "elongated". I use a trick to avoid this issue on the main model that I cannot apply on the viewmodel hands. I should rework them from scratch to fix that. [h1][b]This upload includes[/b][/h1] [list] [*]Playermodel [*]NPC [*]Viewmodel hands [*]Virtuous Contract (prop) [*]Beastlord (prop) [/list] [h1][b]Features of the models[/b][/h1] [list] [*]Finger posing [*]Bodygroups (three skirt versions, headband and both weapons) [*]Jigglebones (skirt, feathers and more) [*]Custom physics model [*]Hitboxes for TTT [/list] [h1][b]Credits[/b][/h1] [list] [*][b]Square Enix & PlatinumGames[/b]: original model and textures [*][b]Kuma[/b]: porting [/list] [b][i]Reuploading this addon or any of its contents without permission is not allowed and will result in a report to appropiate authorities. In order to do some modifications and distribute them, you must ask me first and get my approval.[/i][/b]
SaintRow 4 Dubstep Gun Mod
از 76561198062880966
Please report bugs or any compatibility problems that need to be fixed ASAP! I will be happy for the help. Make sure that you place your bug reports in one of the discussions below. This Dubstep gun mod is only possible thanks to [url=http://steamcommunity.com/id/mark2580]Mark2580[/url] with his detailed models and using that as inspiration to making this mod actually work, thanks to the recently new updates adding FFT. I was able to complete this addon. All the gun locations are distinctively easy to find. Under SR4 Dubstep Gun Mod in weapons and please Like, Comment, and Subscribe if you do enjoy this mod! [code][h1][b][u]Things you need to know[/u][/b][/h1] For all these additional dubstep guns you will still need this main mod installed. Community Pack 1: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=472302589]http://steamcommunity.com/sharedfiles/filedetails/?id=472302589[/url] Community Pack 2: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=490211492]http://steamcommunity.com/sharedfiles/filedetails/?id=490211492[/url] Community Pack 3: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=556465562]http://steamcommunity.com/sharedfiles/filedetails/?id=556465562[/url] [h1][b][u]Commands:[/u][/b][/h1][list] [*]cl_dubstepgun_wub_light 0 or 1 to toggle the lighting effect on the sound wave effect. [*][strike]cl_dubstepgun_hud 1 or 0 to toggle the visualizer ontop of your screen.[/strike] This was removed since I moved this to the gun instead. [/list] [/code] [code][h1][b][u]Song List[/u][/b][/h1][list] [*]Default [url=https://www.youtube.com/watch?v=VCz4X-HCdgo]<youtubelink>[/url] [url=https://www.youtube.com/watch?v=RM7q_ToYJNs&feature=youtu.be&t=22]<orignalsong>[/url] [*]Indurstrial [url=https://www.youtube.com/watch?v=YgnhZKND_cs ]<youtubelink>[/url] [*]Popstar [url=https://www.youtube.com/watch?v=tRHmSb_OPmI ]<youtubelink>[/url] [url=https://youtu.be/TgLenk8v77Y]<orignalsong>[/url] [*]Xmas [url=https://youtu.be/sATKV_aNNh8?t=124]<youtubelink>[/url] [*]Classical [url=https://www.youtube.com/watch?v=-0oUDD-9Afs]<youtubelink>[/url] - Might not be the Saints row 4 but this works better with FFT. [*]Retro [url=https://www.youtube.com/watch?v=8F2RvMBGrSM]<youtubelink>[/url] [*]Heavy Metal/Death Metal [url=https://www.youtube.com/watch?v=-CgMTTvUsNI]<youtubelink>[/url] [*]Oktoberfest [url=https://www.youtube.com/watch?v=metkwb74kq8]<youtubelink>[/url] [*]Jazz [url=https://www.youtube.com/watch?v=mcKSHE-MsXU]<youtubelink>[/url] [*]Escape The Sim [url=https://www.youtube.com/watch?v=T_chHL-57i0]<youtubelink>[/url] [/list][/code] Please do not reupload to the workshop with a simple modification such as a sound change or a fix, even tho you have given credit and all stuff who made it ect. Just suggest a song and i might add it under suggestions. or You may distribute this program freely but you may not take credit or alter it in any way, doing so may cause me to take serious action punching your face in. Long story short. aslong your addon doesnt conflict with this mod, then your fine. using my swep as a base code and creating your own content pack is okay, However you must credit both me and mark. For the orignal mod and have a link towards it. And finally if you want to do a mod review on this mod and wish to share it more with everyone please place your youtube video link below in the comments or send it to me on steam. And then il add it above with my image and standalone video.
موڈ سپورٹ کے ساتھ Garry's Mod سرور
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Garry's Mod سرور کرائے پر لو