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Project Zomboid موڈز اور پلگ اِنز

51,000+ موڈز دستیاب ماخذ: Steam Workshop
41.78+ Propane Torch Fix [B42 Supported]

41.78+ Propane Torch Fix [B42 Supported]

از 76561197970491905

[h3] Now works in B42 [/h3] This mod is meant to readjust the capacity of the propane torch in the 41.78 and 42 builds from 10 back to 100 [h1] IF YOU ADD THIS MOD MID-GAME YOU WILL HAVE TO REFILL YOUR ALREADY SPAWNED TORCHES AT LEAST ONCE TO SEE THE NEW VALUES[/h1] This fix will help ease the transition to the new capacity until mod makers rebalance their recipes. To answer some common questions. 1) it didn't empty your torches, it doesn't have any code in there to do that. The only way that happens if you're running more mods in addition to this one that is conflicting and are both attempting to modify the torch in some way. that said, it will not change the use delta on torches you've picked up until you go to refill them, however. You can disable the mod mid-game and nothing will happen beyond getting reverted back to your original use delta of 10 charges per torch for any new torches you pickup. The old ones will still have the increased capacity until you refill them. Also torch capacity will not reflect the new 100 charges until you refill them. If you see the override but it's not working check your other mods installed or use a small amount and then refill the torch, as I just re-tested on B42 and it changed the capacity to 100/2 for a recipe to cut 4 small metal sheets from one steel sheet after using a 10/10 torch, refilling and it became 100/100 [h2] BUILD MENU OVERWRITES WHAT THIS MOD DOES[/h2] - You do not need and are not able to run both at the same time. Workshop ID: 2883755057 Mod ID: UBPropFix

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Ladders!?

Ladders!?

از 76561198056536755

[h1]Ladders You Said!?[/h1] Yes! Ever wished you could climb those ladders to escape from a horde? Ever dreamt of crafting your own ladders? Well this mod is for you then! [h1]Features[/h1] [list] [*] Climb ladders [*] Climb fire poles [*] Craft wooden and steel ladders [/list] [h1]Possible Upcoming Features[/h1] [list] [*] Damage wooden ladders on every use [*] Make wooden ladders destroyable by zombies [*] Less HP for Wooden ladders built with low carpentry skills [*] Improved animation for the climbing action [*] Climbing ladders should consume endurance [*] Can't climb ladders when running out of endurence [/list] [h1]Version[/h1] Latest version: 0.0.13 [h1]Can I use this mod in a modpack?[/h1] No. Redistribution of this mod without explicit permission from the original author is strictly prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. [h1]Contribute[/h1] Your help is needed for translations! If you speak any of the language supported in the game, please help! Translation files are available here: https://github.com/quarantin/zomboid-ladders/tree/main/media/lua/shared/Translate [h1]Bugs[/h1] Please submit any bug you find here: https://github.com/quarantin/zomboid-ladders/issues The following bugs are already known: - [strike]Sometimes the player falls while climbing a ladder.[/strike] Feedbacks are welcome! You can find me on Project Zomboid Discord server: https://discord.com/invite/theindiestone [h1]Credits[/h1] People listed here made significant contributions: [list] [*] Gyropilot: Add climbing animation [*] [url=https://steamcommunity.com/id/zendachi/myworkshopfiles/?appid=108600]Burryaga[/url]: Add support for game controller [*] [url=https://steamcommunity.com/profiles/76561199218026428/myworkshopfiles/?appid=108600]Poltergeist[/url]: Complete rewrite descriptiopn[*] GravGunner: B42 compatibility [/list] [h1]Special Thanks[/h1] I'd like to say thank you to the following people for their constant help, availability, testing, or feedback: [list] [*]AuthenticPeach [*]Chuckleberry Finn [*]Dane [*]Fenris Wolf [*]JadeLavenza [*]Konijima [*]MasterSplinter [*]Shurutsue [*]throttlekitty [*]Xianah [/list] Maybe I forgot to add someone to this list, just let me know if that's the case. [h1]Support Me[/h1] If you like my work please consider supporting me on Ko-Fi! [url=https://ko-fi.com/quarantin][img]https://raw.githubusercontent.com/ChuckTheSheep/chuckImages/main/kofi.png[/img][/url] Have fun! ;D Workshop ID: 2737665235 Mod ID: Ladders

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Undead Survivor

Undead Survivor

از 76561198095143909

[h1][b]This mod adds currently 5 new outfits which only spawn on zombies! More to come time to time [/b][/h1] [hr][/hr] [h1]Features:[/h1] - Outfits will spawn on zombies, this is the only way you can find them - You can tuck the trousers into your shoes - Hood up and Hood down features for hoodies - All objects have proper ground objects when placed down - Male and female compatible - Blood, dirt and holes appear on the right spots - And more individual features on certain outfits! [img]https://i.imgur.com/hEeaU5f.png[/img] The Stalker is geared for getting in close combat and situations where you have to be light and agile. If you are lucky and find his knife, then you cannot be better prepared for any melee encounter. Only downside is that due to its lightweight tailoring, the outfit does not withstand very cold and rainy weather. [olist] [*]Stalker Mask [i](Does not spawn always)[/i] [*]Stalker Cloak [*]Stalker Jacket [*]Stalker Trousers [*]Stalker Gloves [i](Does not spawn always)[/i] [*]Stalker Boots [*]Stalker Knife [i](Does not spawn always)[/i] [/olist] [img]https://i.imgur.com/qU3Ne1T.png[/img] The Nomad has the perfect outfit to hike through the lone wilderness in the cold and rainy weather. They aren't fighters; their outfit will slow you down and doesn't have the best protection against the dead, but if you are lucky, you can spot one with a backpack which can hold all your equipment if you are strong enough to carry it. [olist] [*]Nomad Mask [*]Nomad Parka [*]Nomad Trousers [*]Nomad Boots [*]Nomad Backpack [i](Does not spawn always)[/i] [/olist] [img]https://i.imgur.com/12DnBQa.png[/img] The Prepper, aka. Gear-junkie, isn't best suited for infectious bites. His strategy is to keep death 10 feet away. To make sure he doesn't run out of ammo, he's equipped with gun magazine pouches and small, but efficient bags which can be mounted to the vest as some sort of backpack. If the walking dead gets too close, he has a small knife attached to his vest and can retrieve it by a quick hand, in addition to a flashlight. [olist] [*]Prepper Helmet [*]Prepper Gasmask [*]Prepper Jacket [*]Prepper Trousers [*]Prepper Flashlight [i](Can be attached to the vest)[/i] [*]Prepper Knife [i](Can be switched between stab and swing attacks which have slightly different stats)[/i] [*]Prepper Vest (Can be combined with bags) [*]Prepper Vest with Bags [i](Does not spawn always)[/i] [*]Prepper Bags [i](Does not spawn always)[/i] [/olist] [img]https://i.postimg.cc/Vsp2H10D/Headhunter-Description.png[/img] Like a stoic stone from a distance, the Headhunter observes and waits for his victims to appear. His gasmask and long mantle covers him from hazard rains and the storm while doing so. The customized rifle is heavy and slow, but a deadly and reliable weapon with 20 bullets and a range you haven't seen before. No victim can escape once spotted. [olist] [*]Headhunter Gasmask [*]Headhunter Mantle [*]Headhunter Backpack [i](Does not spawn always)[/i] [*]Headhunter Rifle [i](Does not spawn always)[/i] [*]Headhunter Scope[i](Does not spawn always)[/i] [/olist] [img]https://i.postimg.cc/L8Yd8bwz/Amazona-Description.png[/img] A team of women who retain their beauty in dark times and still strong enough to survive. Their self-made clothing can be deceiving; a dress and cloak made of thick fabric and fur gives good protection from bites and keeps them warm. In addition, they also have a hip bag that keeps them light and flexible. Their spear is an effective weapon and tool for hunting or fishing. [olist] [*]Amazona Cloak [*]Amazona Dress [*]Amazona Hip Bag [i](Does not spawn always)[/i] ---> Double click to equip <--- [*]Amazona Boots [*]Amazona Spear [i](Does not spawn always)[/i] [*]Amazona Makeup [i](Always available)[/i] [*]And some more Extras [/olist] [hr][/hr] Credits to [url=https://steamcommunity.com/id/vilespring/myworkshopfiles/] Vilespring [/url] for a more elegant and non-destructive attachments code! Credits to [url=https://steamcommunity.com/id/authentic_peach] Authentic Peach [/url] for alot of help with attachments and other stuff and his mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829] AuthenticZ[/url] which i used for many things as template! Thanks! Credits to [url=https://steamcommunity.com/id/Arkorinho/myworkshopfiles/] 「Arko Piktuviry」 [/url] and [url=https://steamcommunity.com/profiles/76561198442509852/] Siowar [/url] for creating the spanish translation! And Lordben-wan for the Portugal and [url=steamcommunity.com/id/heafoxyz/myworkshopfiles/?appid=108600]Hea[/url] for the russian! Thanks! Thanks to [url=https://steamcommunity.com/id/UdderlyEvelyn/] UdderlyEvelyn [/url] and Konijima for being helpful! [h1] [b]FAQ:[/b][/h1] [b]Any Actively supported Mods?[/b] "Udderly Attachmnents": Its a framework to make it easy for modders to share custom attachments with each others weapons. "FirearmsB41" It adds more Firearm stuff and changes some behavoirs. For example you keep your weapon in your hand after adding/removing attachments. [b]Will this mod work with a existing savegame?[/b] Yes [b]Which game version works with this mod?[/b] I have tested it with game version 41.78 Also it does work in MP If you want to play this mod with B42, and don't wan't to wait for me to update it, you might want to check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3739427877] Beyond The Sanity's Undead Survivor B42 "Patch" [/url] I haven't tested it's B42 capabilities myself yet but people seems to like it. [b]Hair Pokes through the hoodies[/b] Make sure that you have installed the mod "Fluffy hair". If you have Fluffy Hair installed and the [b]Vanilla[/b] hair still pokes through then please report like so: "Gender - Outfit - Hairstyle" [b]I cannot find your Outfit / The Outfits are too rare[/b] The Outfit is indeed very rare. Its hard to say how much the chance is exactly. But i have seen a few of them after a few minutes of running around in a city with zombie count on "insane". In your sandbox settings you can set the relative chances under the "Undead Survivor" Page. [b]Am i allowed to use this mod in a Server mod pack?[/b] Yes [b]What outfits will come next?[/b] Sometimes i post in my "kofi" stuff i am working on. [url=https://ko-fi.com/scavengersmods][img]https://i.imgur.com/k8tvuaC.png[/img][/url] Workshop ID: 2713921292 Mod ID: UndeadSuvivor

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Tidy Up Meister

Tidy Up Meister

از 76561199151439614

[h2][b]The auto-return feature from this mod has been added to the vanilla game in Build 42.8.0. However, the vanilla implementation still doesn’t support certain actions ? like cocking guns, handling magazines, or restoring placed items. This mod continues to support those cases, and it does not interfere with the vanilla auto-return behavior. So even if the mod is enabled, vanilla features will still function normally. I recommend keeping the mod enabled if you want full compatibility across all actions![/b][/h2] [h1]Overview :[/h1] Automatically returns to the original equipment when the operation is completed. [b][i]Confirmed to work with Build 41/42 and also work on MP.[/i][/b] [h1]Features :[/h1] [list] [*]When an action that switches equipment when performed, such as dismantle, is completed, the equipment is automatically restored to its original state. [*]When automatically returning equipment, if the equipment was in a container, it will be returned to original container. [*]You can toggle whether or not to re-equipment from the context menu. This setting will continue in each character, so you can use it when you want to continuously dismantle. [*]For details, please check the introduce movie above. [/list] [h1]Additional Actions :[/h1] These actions can be toggle enable/disable with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]Mod Options[/url]. [list] [*]Build actions (Metalwork / Carpentry) [*]Firearms actions (upgrade / magazine / bullets / rack) [*]Fitness actions [*]Eat food actions (Including lighter/match on Smoking) [*]Take pills actions [*]Reading actions [*]Medical actions [*]Light fire actions [*]Refueling actions [img]https://imgur.com/cvRLqOL.png[/img] [/list] [h1]Options :[/h1] These options are available with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]Mod Options[/url] in B41. [list] [*]Force Re-Equip : Normally, it will not be re-equipped when the operation is interrupted, but turning it on will force to be re-equipped only hand-held items. [*]Use Context Menu : Allow the context menu to toggle between re-equipping and not. [*]Restore Original Location : When returning used items to the ground, they will be restored to their original placement location. [img]https://imgur.com/cvRLqOL.png[/img] [/list] [h1]Supported Mods :[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3416208765]Bath Towels Overhaul[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2368058459]Better Lockpicking[/url] (Including based on Better Lockpicking) [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2875848298]Common Sense[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2982070344]Inventory Tetris[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3422220305]Picking Meister[/url] (Only in B42) [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2503622437]Skill Recovery Journal[/url] [/list] [h1]Known Issues :[/h1] [list] [*]Nothing [h3][b]This mod contains many unconventional implementations and may cause unpredictable behavior. I will do my best to address any issues, so if you encounter a problem, please report to [url=https://steamcommunity.com/workshop/filedetails/discussion/2769706949/4638240084912525660/]Bug & Issue Reports[/url] with the following details and please do not post bug reports in “Public User Comments”.[/b][/h3] [list] [*]What action you were performing and how [*]Any potentially related mods [*]Whether you are using B41 or B42, etc... [/list] [/list] [h1]Future plans :[/h1] [list] [*]Bug fix (if exists) [/list] [h1]Remarks :[/h1] [list] [*]You may add it to your mod pack without confirmation and credit. However, please use at your own risk, as I have not been able to verify that it works with SP. [*][h3][b]If you were unable to log in to the MP server due to an upgrade of this mod, please try the previous versions by downloading them from "Change Notes".[/b][/h3] [/list] [h1]Release Notes :[/h1] [list] [*]v1.37 - Hotfix for Build 42.15. [*]v1.36 - Hotfix for Build 42.13. [*]v1.35 - Fixed error on B42.11.0. [*]v1.34 - Supported B42 X/Y rotation restore. [*]v1.33 - Supported Bath Towels Overhaul. Please refer to "Change Notes" for the older history. [/list] [url=https://steamcommunity.com/profiles/76561199151439614/myworkshopfiles/][img]https://imgur.com/VE2Dqpw.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890440427][img]https://imgur.com/7nnRZhd.png[/img][/url] [b]My most favorite mod, "Pump Pury" has been flagged as sensitive content and is no longer visible to many users. Please help rescue this mod![/b] [code] If you enjoy this mod and would like to support its development, you can do so through the services below. Your support helps cover the cost of renting a dedicated server for multiplayer testing, as well as AI service subscriptions used for development - expenses I personally pay for every month, totaling over $50. Thanks to your support, I can continue improving, maintaining, and expanding this mod for everyone. [url=https://ko-fi.com/pepepepepeil][img]https://imgur.com/y5Ih4mO.png[/img][/url] [/code] Workshop ID: 2769706949 Mod ID: P4TidyUpMeister

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Over the River

Over the River

از 76561198033598643

Hi survivors! I am Woldren and this is my map: Over the River The bridge has a town above it, as in Fallout 3. Warning: place the generator on the roof, check the pictures above to see where it is. The bridge is a giant building, so if you place it on the street, you'll receive damage, since the street is part of the building. The bridge is connected to a ship, that has secret passages, secret rooms etc etc. Through the ship you can reach the land on the other side of the river. Cell 38x20 contains Walter White's house, from Breaking Bad. Cell 38x19 contains a large military base. Cell 39x20 contains a logging factory. Cell 39x19 contains Grove Street, from GTA San Andreas. The military base contains a new hospital Inside the base there is also an underground bunker full of loot. if you don't see the changes after the update, in your current game, you could try to follow this little guide: https://steamcommunity.com/workshop/filedetails/discussion/2442138468/3169946351449188290/ [url=https://ko-fi.com/woldren93][img]https://i.ibb.co/k6yLfqq/a473ed9a-6187-48fc-b403-51ed2cbd8591.png[/img] [/url] Workshop ID: 926737806 Mod ID: Otr Map Folder: Otr

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Trailers!

Trailers!

از 76561198089039119

Here we go finally! I had plans for this one since the day i released the containers but a lot of things had to align for this to happen finally. We are starting with 6 trailers and the pack will be expanded over time, with my own ideas and commissions also. Pack currently has small, medium and large utility and cargo trailers, they have some options to expand their usability and will get many more over time. Try to find them and enjoy hauling that loot! [b]Main features:[/b] [list] [*]7 trailers [*]2 sets of universal wheels [*]Fully animated parts [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (tarps, toolboxes, gas cans etc) [*]Multiple texture variations [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is my way of saying thank you all for the support over the years, on ko-fi and here on steam. I see all the comments of support and i appreciate it all, thank you! [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: TrailerKI5utilityLarge, TrailerKI5utilityMedium, TrailerKI5utilitySmall, TrailerKI5cargoLarge, TrailerKI5cargoMedium, TrailerKI5cargoSmall, TrailerKI5livestock Workshop ID: 3330403100 Mod ID: KI5trailers

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'67 Shelby GT500 + Eleanor

'67 Shelby GT500 + Eleanor

از 76561198089039119

Classic machine featuring an iconic modification. Both GT500 and Eleanor variants share most of the parts, only exception is the hood. Multiple armor parts, roofrack and many other parts give you the ability to customize any of the variants. They are both very fast and will kill you if you let your guard down so be warned and have fun! [b]Main features:[/b] [list] [*]2 Chassis variants with unique features, performance, handling etc [*]2 Tiered protection with 5 front bumpers and 2 rear bumpers [*]2 Types of tires with unique specs [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bumpers, bullbars, armor plates, roofrack, tires etc) [*]Many texture variations [*]Armor protection for windows, doors, engine etc[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of c0ldshiver [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 67gt500, 67gt500e Workshop ID: 3026723485 Mod ID: 67gt500

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Plain Moodles

Plain Moodles

از 76561198030703549

Minimalist semi-transparent background textures for moodles with level indicator. [h1]Does it work in Multiplayer?[/h1] Yes. [h1]Does it work on existing saves?[/h1] Yes. Safe to enable/disable at any time. [h1]Compatibility[/h1] [list] [*]Compatible with [b]Clear description for Moodles[/b], [b]Weather Moodles[/b], [b]Big Moodles[/b], [b]MoodleFramework[/b] and all the mods that use it, [b]Large/Medium/Hidden Progress Indicator[/b] and many others [*]Generally, compatible with any mod [u]except[/u] mods that change the background textures of moodles (like [b]Moodle Quarters[/b], [b]Simple Number Moodles[/b], [b]Moodle Qulity[/b]) [*]Incompatible with [b]Big Progress Bar[/b] as that mod overrides the entire UI.pack [/list] [h1]If mod doesn't work[/h1] [olist] [*]Make sure it's enabled in the [b]MODS[/b] menu. [*]Make sure it's also added to an existing save. Click the [b]Load[/b] button >> Select the save >> Click [b]More...[/b] >> Press [b]Choose mods...[/b] [*][i](If you host a server)[/i], make sure it's enabled in the [b]Steam Workshop[/b] and [b]Mods[/b] tabs in server settings. [/olist] [i]You can always check which mods are being used while playing by clicking the [b]Mods[/b] button in the [b]Pause[/b] menu.[/i] [hr]Workshop ID: 3008416736 Mod ID: BION_PlainMoodles[/hr]

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'69 Chevrolet Camaro

'69 Chevrolet Camaro

از 76561198089039119

Even more muscle car action in Kentucky! This time it's the Chevy Camaro! 2 chassis variants with their own distinctive features! Camaro has a full set of armor and many parts to customize it. It's fast and loud, it lacks in storage and tire protection just like the other muscle cars too, so be warned and have fun! It can use Challenger and Barracuda tires also, so moving in packs of muscle cars can be an option too. [b]Main features:[/b] [list] [*]2 chassis variants with unique features, performance, handling etc (SS and SS/RS) [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bumpers, bullbars, armor plates, spoilers, tires etc) [*]Many texture variations [*]Armor protection for windows, doors, engine etc[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of c0ldshiver [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 69camaroSS, 69camaroRS Workshop ID: 2991201484 Mod ID: 69camaro

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ExtraNoise's Newburbs Tiles

ExtraNoise's Newburbs Tiles

از 76561197993918892

Standardized suburban development exploded in popularity in the 1980s and 1990s and continues to this day. The kind of communities where all the houses look a little too similar, where the sprawl stretches for miles in all directions. This is a collection of tiles for Project Zomboid that add those kinds of style walls, roofs, doors, windows, and other details that you would typically see these kind of communities. [h1]Regular players[/h1] You only need to subscribe to this mod if you've downloaded a map that makes use of the tiles in this pack. [h1]Map makers[/h1] You can download the raw tiles (with instructions on how to use them) here: https://www.dropbox.com/s/isiwcuki7zo9wmv/en_newburbs.zip?dl=0 For anyone that would like to use the houses in the screenshots (and some apartment buildings I created), I've dropped everything into a ZIP file here: https://mega.nz/file/zRZx2b6J#DHr6Ao6npHgSpi9D-Fpqp35u6XsLNZCpHhzsglgNzSY This is a work-in-progress with plans for future expansion including brick siding, new windows, and construction elements. Anyone is free to modify the content of this pack as they need for their map. [h1]Where I hang out & post updates[/h1] [url=https://discord.gg/ZyeW8puzmh][img]https://i.imgur.com/eMLKTaU.png[/img][/url] Workshop ID: 2774834715 Mod ID: EN_Newburbs

987,279 ڈاؤن لوڈز تفصیلات →
Braven's Utilities

Braven's Utilities

از 76561198261072538

[img]https://i.ibb.co/bmLb7pQ/Banner-Features.png[/img] [h1]A set of tools[/h1] This simple "mod" adds basic functionality I tend to use in my [i]actual[/i] mods. This is absolutely necessary for some of my mods. [url=https://steamcommunity.com/workshop/filedetails/discussion/2850135071/3835423585501723090/]Click here[/url] to see the full list. [h1]Free to Use[/h1] Anyone is hereby granted permission by me to use this mod's functionality in any mods they want, free of charge. That is to say, you can call these functions from your mod's code, to make your life easier. You can add this mod as a requirement of yours in your mod's files and Steam page. If you have any suggestions, let me know! [img]https://i.ibb.co/yQKWMxh/Banner-FAQ.png[/img] [h1]Does it work in the Latest Build?[/h1] Right out of the box! [img]https://i.ibb.co/jyH8rwy/Banner-Credits.png[/img] Powered by [b]BitBraven[/b] Heartfelt thanks to my [b]Patreons[/b] for their unwavering support. And of course, a special thank [b]you[/b] for being a part of this journey! [img]https://i.ibb.co/h923kYv/Like-and-Fave-Transp-Bit-Braven.gif[/img] [h1]Like my mods?[/h1] Join me on Discord and maybe on Patreon if you feel like it! I also accept Ko-Fi tips. All money is used on mod development. [img]https://i.ibb.co/fD7qHWV/Idle-128.gif[/img] [url=https://patreon.com/BitBraven?fan_landing=true] [img]https://i.postimg.cc/vTvDzDCG/Banner-Patreon-Steam.png[/img] [/url] [url=https://ko-fi.com/N4N3EUJUZ] [img]https://i.postimg.cc/kMp1HZ3w/Banner-Ko-Fi-Steam.png[/img] [/url] [url=https://discord.gg/GmndN8qjrr] [img]https://i.postimg.cc/7P3nkYRB/Banner-Discord-Steam.png[/img] [/url] [url=https://www.youtube.com/channel/UCvAh20mgjJfT8RdBq4CDsBA] [img]https://i.postimg.cc/GhT7nQbR/Banner-Youtube-Steam.png[/img] [/url] [code]This product is protected under © copyright law. You are free to use it for personal purposes. Redistribution, for commercial purposes or not, is strictly prohibited without prior permission. Please note that the English version of this disclaimer takes precedence over translations, as they may be outdated. For more information, please [url=https://pdfhost.io/v/mUAohjA2S_End_User_License_Agreement]Click Here[/url] to read the full End User License Agreement. Enjoy! 💖 [/code] Workshop ID: 2850135071 Mod ID: BB_Utils

989,113 ڈاؤن لوڈز تفصیلات →
Working Masks

Working Masks

از 76561197960537531

This Mod attempts to make masks (such as gas masks) affect the sickness gain from corpses. It does not protect against engine fumes inside buildings. Condition of the mask is considered. Gas Masks offer full protection at 100% condition. Other specific masks as surgical masks half protection at 100% condition. Lastly, items such as Balaclavas, Bandanas, etc. offer 25% protection at full condition, if they cover the mouth and Nose. Currently supported mods: Authentic Z, Shark's Law Enforcement Overhaul, Shark and Peach's Military Uniform Improvements, Brita's Armor Pack, Swatpack, ADVANCED GEAR, Paw Low Loot, Undead Survivor, Scrap Armor, Toxic Fog, They Knew, Stalker Armor Pack, slyy's Spicy Attire, Asura Chi, Insurgent - Black Ops Profession See the discussion thread for a detailed list and protection values, Any masks added by unsupported mods will work normally, but not offer any protection. Better Masks Mod provides it's own compatibility mod. It uses different protection values than described above. Feel free to suggest other masks to support or balance changes. Should be safe to be added to or removed from an ongoing game as no items are being modified. I have not tested it in MP, any feedback is welcome, if you give it a try. Feedback so far has been positive. Adding this mod to a modpack is permitted, if credit is given and a link to this workshop page is included. If you'd like to contribute, the source code for this mod can be found here: https://github.com/jaype87/WorkingMasks Special thanks goes to Werlias for creating the video! Workshop ID: 2760742937 Mod ID: WorkingMasks

980,860 ڈاؤن لوڈز تفصیلات →
'49 Dodge Power Wagon Crew Cab

'49 Dodge Power Wagon Crew Cab

از 76561198089039119

First generation Dodge Power Wagon is a legend among pickup trucks. It is big, powerful and reliable. And if that is not enough for you, there is an Apocalypse variant that is even bigger and even more powerful, there is also a Police variant. All variants can be armored up with craftable armor. There are many parts available and most of them are craftable now. [b]Main features:[/b] [list] [*]3 Chassis variants with their own features: Stock, Police and Apocalypse [*]Fully animated hood, trunk, doors and other parts [*]Visible interior and character (with improved exit/enter/aim animations) [*]Optional truck bed seat that can be used to shoot [*]All parts have 3d objects you can remove and place in the world [*]Many texture variations [*]Armor protection for windows, doors, engine, headlights and even tires (fenders will save you with this one) [*]Run-flat Tires for the Apocalypse variant- They will run even when damaged, but with reduced friction [/list] [b][list] [*]You can enable/disable Apocalypse variant spawns in sandbox settings for mp [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Gunrunner, DeZeeuw2, LAZER, Clickeh, GhostRecon, Altah, ChiefBacon, AMP, Vernage, zee, veras1, Cyridius, Saltyminx and Ricksaw of the [url=https://discord.com/invite/projectapocalypse]Project Apocalypse Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code and the fantastic spawn setup.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 49powerWagon, 49powerWagonPD and 49powerWagonPA Workshop ID: 2900580391 Mod ID: 49powerWagon

1,060,360 ڈاؤن لوڈز تفصیلات →
'89 Isuzu Trooper

'89 Isuzu Trooper

از 76561198089039119

Have plans for a long drive, maybe want to try out that nomad life? A trooper with a full set of armor, generator, some extra gas and a lot of space to store stuff will be your best friend! It comes in 3 variants: Short RS 2 door, normal 4 door and the 4 door Offroad Pack variant. All share the same parts but the OP variant has some additional features like a cage and the ability to store generator and some extra gas cans on the roof. [b]Main features:[/b] [list] [*]3 chassis variants with their unique pros and cons [*]3 front Bumpers/Bullbars and 1 rear Bumper with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, side steps, roofracks, mudflaps etc) [*]Many texture variations [*]Armor protection for windows, doors, engine, headlights etc [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://discord.com/invite/a-path-above]A Path Above Community[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 89trooper, 89trooperRS, 89trooperOP Workshop ID: 2932549988 Mod ID: 89trooper

1,059,690 ڈاؤن لوڈز تفصیلات →
Sapph's Cooking [41.78+]

Sapph's Cooking [41.78+]

از 76561198048783002

[h1][b]This mod was made and will be updated on my free time. Occasionaly there will be bugs and missing models, but they probably won't break your game. If you found a bug, be sure to let me know [url=https://steamcommunity.com/workshop/filedetails/discussion/2832136889/3415433928537193769]here![/url] If you have a suggestion, feel free to leave it[url=https://steamcommunity.com/workshop/filedetails/discussion/2832136889/3415433928537198403] here or in my discord bellow![/url][/b][/h1] [img]https://i.imgur.com/4IfyYC2.png[/img] This mod expands the vanila options for the Cooking category, adding more recipes, weapons and food related item drops. [img]https://i.imgur.com/Kgy35iX.gif[/img] What can i expect downloading this mod? [list] [*][b]+40 [/b] Types of new drinks. [*][b]+500 [/b] New food recipes. [*][b]+500 [/b]New Items. [*][b]+10 [/b]New weapons. [/list] As Project Zomboid is constantly updating, if any recipes i've added are put into the game, i'll make sure to remove them. Check out this mod's Wiki: [url=https://sapphcooking.miraheze.org/wiki/Main_Page][img]https://i.imgur.com/PmyFixm.png[/img][/url] [img]https://i.imgur.com/E7H4L2T.png[/img] Changelog (July/2024): [img]https://i.imgur.com/yhSBOVr.png[/img] [b]hello~, first of all, thank you all so much for 3000+ Ratings! i'm not really good at words, but i really appreciate all the love!~ now, this update is bringing some really requested features so... enjoy~[/b] [b] [/b] [b]New stuff:[/b] [list] [*] Added Stress/Boredom reductions when cooking. [*] Added Cheese Making. + Recipe for Cheese Preparations, where you can strain it into Mozzarela Cheese or age it into Parmesan or Blue Cheese in Pots, Buckets or Cheese Molds. [*] Added more models and animations when cooking and eating. [*] Added Homemade Sauce that can be made made when mixing Spices. [*]Added Chef Aprons: 18 Unique Aprons that allows for weapons and tools attachments. + Can also be worn around waists. [*] Added 6 Types of Cakes (Chocolate, Carrot, Red Velvet, Black Forest, Strawberry, Birthday). + You can add Candles on them. + You can slice them into 5 pieces. [*] Added Lettuce Wraps. [*] Added Stuffed Peppers. [*] Added Can of Whipped Cream (thanks Cooks117!). [*] Added Can of Spray Cheese. [*] Added Crab Sticks. [*] Added Truffles as a rare forageable. [*] Added Recipes for Cocktail Mixers with Metalworking. [*]Added Recipes for Taco Shells. [*] Added Macarons (thanks Xianah!). [/list] [b]Wiki[/b] [list] [*] Started work on a Sapph's Cooking Wiki Page, it is not yet finished, but it'll be updated from time to time, so ~ please check it out at the top of the page! [/list] [b]**Since new things have been added,some translations will be missing![/b] [b][h1]You can read all tweaks,fixes and addition[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2832136889] here![/url][/h1][/b] [img]https://i.imgur.com/5gWe2L8.png[/img] [list] [*]Do i need to restart my save for this to work? [/list] [b]You don't have to, but you'll need to explore new areas for the new items.[/b] [list] [*]Does this work on Multiplayer? [/list] [b]It works on version 41.78.[/b] [*]How can i cook using oil pans? [/list] [b]I've added a new way to cook in some recipes(not all of them require this), now needing a hot pan.[/b] [img]https://i.imgur.com/l672qy4.gif[/img] [b]And remember, turn OFF your ovens![/b] [*]Will this work with "x mod"? [/list] [b]It should work with any other mod on the workshop, but if it doesn't, feel free to let me know! [/b] [img]https://i.imgur.com/9IPH57n.png[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2313387159][img]https://i.imgur.com/VUPy9RS.png[/img][/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829][img]https://i.imgur.com/RAhB8Aj.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3042138819][img]https://i.imgur.com/EYeDWtl.png[/img][/url] [b]If you're having any problems remembering/learning recipes, i recommend trying [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2787291513]Craft Helper[/url], it'll make things easier![/b] [img]https://i.imgur.com/NnWp67b.png[/img] Currently avaliable translations are: [img]https://i.imgur.com/c6amHzp.png[/img] [b] - Brazilian Portuguese[/b]. [img]https://i.imgur.com/bMgzIGt.png[/img] [b] - Traditional Chinese [/b] (Thanks to [url=https://steamcommunity.com/profiles/76561198111339201]Smokedfish[/url] and [url=https://steamcommunity.com/profiles/76561199060254848]???-35P[/url]) [img]https://i.imgur.com/xYnM3Xq.png[/img] [b] - Simplified Chinese[/b](Thanks to [url=https://steamcommunity.com/profiles/76561198860345090/]BEIBIAO![/url]). [img]https://i.imgur.com/1x3X74J.png[/img] [b] - German [/b](Thanks to [url=https://steamcommunity.com/profiles/76561198366724428]LittleTempest![/url]). [img]https://i.imgur.com/2Fg8tWa.png[/img] [b] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2833472582]Spanish[/url] (Thanks to [url=https://steamcommunity.com/profiles/76561198874558693]CarlosRojasCu[/url]). [img]https://i.imgur.com/M0R2VAk.png[/img] [b] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2844708917]French[/url] [/b](Thanks to [url=https://steamcommunity.com/id/HugoTLS]HugoTLS![/url], [url=https://steamcommunity.com/profiles/76561197981623248]Zunder[/url], inkredibehl and Xianah!). [img]https://i.imgur.com/iYsgLKf.png[/img] [b] - Polish [/b](Thanks to [url=https://steamcommunity.com/profiles/76561198114411983]TheMitu97[/url] and Damireewq!). [img]https://i.imgur.com/L3CS4YY.png[/img] [b] - Korean [/b](Thanks to [url=https://steamcommunity.com/id/ywowu007]Fender [/url]and ???!). [img]https://i.imgur.com/clpTylJ.png[/img] [b] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2921709070]Thai[/url] (Thanks to [url=https://steamcommunity.com/id/safc] Riko Prushka[/url]). [img]https://i.imgur.com/CPvhaJl.png[/img] [b] - Russian [/b](Thanks to [url=https://steamcommunity.com/id/lighthere]????????[/url] and ???????!). [img]https://i.imgur.com/5E1fxhy.png[/img] [b] - Ukrainian [/b](Thanks to [url=https://steamcommunity.com/id/putate]Kizukkk![/url]). [img]https://i.imgur.com/F2Op43O.png[/img] [b] - Japanese [/b] (Thanks to [url=https://steamcommunity.com/id/makotosuzue]Suzue![/url]). [img]https://i.imgur.com/cFFHImV.png[/img] [b] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2993264235]Italian[/url][/b] (Thanks to [url=https://steamcommunity.com/id/Eternity84]Eternity![/url]). Special Thanks Glytch3r, Poltergeist and everyone at PZ oficial discord for helping on some coding parts! (and Spongie for the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2463184726]Hair mod[/url] in the pictures) [h1]If you're interested in helping translate this, you can ask [url=https://steamcommunity.com/workshop/filedetails/discussion/2832136889/3415433928544358220/]here[/url] or join the discord bellow![/h1] [url=https://discord.gg/8QNfE3FE46][img]https://i.imgur.com/hT3OHyg.png][/img][/url] [b]I'm also not very active on this mod page, so... it's best to find me on my discord or by private dming me![/b] Liked my mod? Be sure to leave a Rating and a Favorite! [img]https://i.imgur.com/uC5EfY3.gif[/img] Workshop ID: 2832136889 Mod ID: sapphcooking Mod ID: sapphcookingbettersorting

982,490 ڈاؤن لوڈز تفصیلات →
'70 Plymouth Barracuda

'70 Plymouth Barracuda

از 76561198089039119

Up for some more muscle car action in Kentucky? One and only Plymouth Barracuda! 3 chassis variants with their own distinctive features, try to find them all! Barracuda has a full set of armor and a some parts to customize it. It's fast and loud, it lacks in storage and tire protection so be warned and have fun! It can use Challenger and Camaro tires also, and they will be able to use Barracuda tires also. Moving in packs and helping out your mates with repairs will be a lot easier! [b]Main features:[/b] [list] [*]3 chassis variants with unique features, performance, handling etc (Barracuda, Cuda and AAR) [*]2 Spoiler types [*]3 Front bumper types [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, spoilers, tires etc) [*]Many texture variations [*]Armor protection for windows, doors, engine etc[/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Mistasandman [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 70barracuda, 70cuda, 70barracudaAAR Workshop ID: 2913633066 Mod ID: 70barracuda

1,016,522 ڈاؤن لوڈز تفصیلات →
PZ-ClothingUI - Clothing items grid view (B41 + B42 Updated)

PZ-ClothingUI - Clothing items grid view (B41 + B42 Updated)

از 76561198018329331

PZ-ClothingUI - Clothing items grid view [h1]Info[/h1] This mode provides alternative graphical UI for equipped clothing items. [h1]Features[/h1] [list] [*] Draggable button to display equipped items in an overview window (drag by grey border) [*] Items are displayed in categories (right click category button or item icon for equip possibilities) [*] Left mouse double click on item icon for quick unequip [*] Item tooltips on mouse hover [*] (Build 42 only) Configurable hotkey for toggling the window [/list] [h2]Options / configuration[/h2] For full guide click [url=https://github.com/rempAut/PZ-ClothingUI#options--configuration]here[/url]. Configuration is done via [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]MOD OPTIONS[/url]. It's optional but recommended for anyone with different than FullHD resolution. [olist] [*] Start the game and enable the Options mod (Don't forget to enable it also on your save file) [*] Load into Single Player Game [*] Open game settings, click on tab Mods (Doesn't show in the Multiplayer games!) [*] Configure the mod to you liking (To be able to see the changes, you need to open/close the Clothing UI window) [/olist] Configure your view in SP games and than load to MP, even though the mod is not enabled in MP. The config is loaded. [h2]Multiplayer[/h2] Multiplayer is supported if server has allowed this mode. See https://github.com/rempAut/PZ-ClothingUI#multiplayer-support [h2]Languages[/h2] Translations are now possible. Supported languages: [list] [*] English (EN) [*] Russian (RU) - Русский [*] Chinese (CN) - 简体中文 [*] German (DE) - Deutsch [*] Spanish (ES) - Español [*] French (FR) - Français [*] Brazilian Portuguese (PTBR) - Português Brasileiro [*] Thai (TH) - ไทย [*] Turkish (TR) - Türkçe [/list] The mode is not text-heavy, so if you want to help with translating, see https://github.com/rempAut/PZ-ClothingUI#how-to-add-translation [h2]Bug reports[/h2] See this [url=https://github.com/rempAut/PZ-ClothingUI#how-to-report-issues]guide how to report bug[/url]. [h2]Development[/h2] See the dev progress here https://github.com/rempAut/PZ-ClothingUI If you want to report a [b]BUG[/b] or make a [b]Feature request[/b], please consider using github. Otherwise, you can still use discussions here on Steam. [h2]Manual installation[/h2] You can find and download all releases [url=https://github.com/rempAut/PZ-ClothingUI/releases]here[/url]. [h2]Hotfixes[/h2] - If you cannot see the button, try to delete clothingui.ini inside C:\Users\[yourname]\Zomboid\Lua Workshop ID: 2695471997 Mod ID: myclothinguimod Workshop ID: 2695471997 Mod ID: myclothinguimod

861,749 ڈاؤن لوڈز تفصیلات →
Mod Update and Alert System

Mod Update and Alert System

از 76561198012326036

[h2]This mod is optional on B41, and [b]required on B42[/b].[/h2] [h2]Utility mod used for news and updates to mods I authored.[/h2] [i]Or any other mod utilizing my ChangeLog.txt format. More information below.[/i] [h3]Information can be found in a small (collapsible) window found in the main-menu, and the escape-menu.[/h3] [h3]Further more, right-clicking the collapse button will hide the system for the rest of the session. (per Lua load)[/h3] If you're interested in utilizing this system to display change-logs all you have to do is create a text file named 'ChangeLog.txt' within your mod's common folder. This mod includes a working example. Note the footer and header must be within spaced square brackets, and the footer must have six hyphens. Also, uploading your mod to the workshop will automatically populate the Steam changelog with the last entry - if the mod is enabled on the main menu. [url=https://ko-fi.com/chuckleberryfinn][img]https://raw.githubusercontent.com/ChuckTheSheep/chuckImages/main/kofi_big.png[/img][/url] [url=https://ko-fi.com/chuckleberryfinn][img]https://raw.githubusercontent.com/ChuckTheSheep/chuckImages/main/newRequired.png[/img][/url] [url=https://chuckleberry-finn.github.io/issues/][img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/bugHunt.png[/img][/url] [url=https://discord.gg/SReMnbV4V7][img]https://raw.githubusercontent.com/Chuckleberry-Finn/chuckImages/main/PZmodCommBanner2.png[/img][/url] Translation Credit: [url=https://steamcommunity.com/profiles/76561198410453433]TldFMlF[/url] [b][i][h1] [/h1][/i][/b] [h3]Copyright 2026 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.[/h3] Workshop ID: 3077900375 Mod ID: ChuckleberryFinnAlertSystem

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Simon MDs Tiles [B41/B42]

Simon MDs Tiles [B41/B42]

از 76561198006141780

Tiles are updated for B42 now with a lot of new tile sheets only available on B42. B41 does not receive any updates anymore! For server owners: You can use my tiles on your server and also create your own mod pack with it, to avoid too frequent updates as long as you do not change anything and give credit. For modders/map creators: If you want to use my tiles in your mods or maps, you can do so as long as you give credit. Thanks @Miss Raptor (https://twitter.com/Miss_Raptor_) for providing your beautiful art so I can integrate them into my builds and tiles! Thank you @Erin Azakaela Redfire for allowing me to use your Mount Aza tiles to make blends with my quarry tiles! I have also included them in my B42 tiles as well. Also a big thank you to @throttlekitty for allowing me to use a couple of your tiles to incorporate them into my junk walls! Thank you also to Zubludok for the amazing consoles, one of which I used for my industrial metal smelter as well as the power switch. For the amazing cave tiles, I thank Skizot a ton and I used them as inspiration to create additional tiles for the caves contained in my tile set. Thank you @Gabester for allowing me to include your amazing museum tiles as well (B42 only). Another thank you goes to MelosTilesForMiles whose ruin tiles and wall overlays I used for inspiration to create even more (B42 only). More thanks go out to DaddyDirkieDirk whose tiles I used to make some recolors and also used to create even more pipes for sewers (B42 only) Credits for the gore tiles go to https://flippednormals.com that I used to combine and make more. Find my tiles on my Google drive: https://drive.google.com/drive/folders/1t_7mAsDJeF7DKnmdocP3ymEhUtJdeZZD?usp=sharing You can find the buildings for the airplanes also on my Google drive, so you do not need to assemble them: https://drive.google.com/drive/folders/1KAcG2lWRSYBNzzisbwxfdUNbumUGnf0z?usp=drive_link Workshop ID: 2852704777 Mod ID: simonMDsTiles

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Profession Framework Old Build 41 Patch

Profession Framework Old Build 41 Patch

از 76561198394870114

As of January 13th, 2022, the original mod was updated, I recommend all to migrate back to that edition. This patch will remain until mods will switch dependencies to it. A framework for adding new professions. PATCHED FOR THE HYPERCHONDRIAC TRAIT JAVA ERROR The original is [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1343686691]here[/url]. THIS MOD IS MADE FOR MODDERS, IT DOESN'T DO ANYTHING BY ITSELF. Readme is provided within. (Except the .zip, steam workshop doesn't allow them in the addon, refer to this [url=https://theindiestone.com/forums/index.php?/topic/23516-profession-framework-mod/]forum[/url] instead. If you are making new professions using this mod, state it as a requirement so that newer versions would automatically apply. Original Made by: Fenris_Wolf. This is the error EVERYONE got since 41: [code] Callframe at: setMutualExclusive function: doTraits -- file: 2ProfessionFramework.lua line # 165 ERROR: General, 1598994199438> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor45.invoke. ERROR: General, 1598994199438> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor45.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1002) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1975) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1807) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:50) at zombie.core.Core.ResetLua(Core.java:3800) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:60) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1002) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1975) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1777) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) at zombie.ui.UIElement.onMouseUp(UIElement.java:1237) at zombie.ui.UIElement.onMouseUp(UIElement.java:1191) at zombie.ui.UIElement.onMouseUp(UIElement.java:1191) at zombie.ui.UIManager.update(UIManager.java:774) at zombie.GameWindow.logic(GameWindow.java:234) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:715) at zombie.GameWindow.run_ez(GameWindow.java:633) at zombie.GameWindow.mainThread(GameWindow.java:460) at java.lang.Thread.run(Thread.java:745) Caused by: java.lang.NullPointerException at zombie.characters.traits.TraitFactory.setMutualExclusive(TraitFactory.java:34) ... 39 more [/code] Tags:B41,Bugfix,Framework Workshop ID: 2216760107 Mod ID: ProfessionFrameworkB41Patch

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Oujinjin's Tile Pack

Oujinjin's Tile Pack

از 76561198853594433

A tile pack made by me, contains a bunch of customized tiles. A pre-mod for my map mods. For Players: You need to activate this mod as a pre-mod for my maps. For Modders: You can find all the tilesheets in that resource folder. And feel free to use those tiles. If you want to buy me a coffee, thanks for your support! [url=https://ko-fi.com/oujinjin][img]https://imgur.com/ahgC9HJ.png[/img][/url] Workshop ID: 2844829195 Mod ID: OujinjinTiles

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'87 Ford B700/F700 Trucks

'87 Ford B700/F700 Trucks

از 76561198089039119

B700 is the best known school bus, probably of all time and the F700 trucks are used everywhere, the ford base was used in many variants and generations and Kentucky was not immune to it. 6 variants, every with some special features but most of the parts are interchangeable and craftable. They have special spawns so you should be able to see them in their natural surroundings if you enable the sandbox option for it. They are big and heavy so don't expect race car performance here. Now with a SWAT van, Armored bank truck and a Box truck! [b]Main features:[/b] [list] [*]6 Chassis variants with their own features: School Bus, Military Bus,Prison Bus, SWAT Van, Armored Truck and Box Truck [*]2 tiered protection with 2 front bumpers and 2 sets of armor [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, window armor, roofracks etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]1 Driver seat and 14 passenger seats for the bus, 2 seats for box truck and armored truck and 8 seats for swat van. [/list] [b][list][*]B41 / B42 Compatible [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of the [url=https://discord.com/invite/projectapocalypse]Project Apocalypse Community[/url] [*]F700 Trucks addon was a commission work by request of Gkmatt [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs:87fordB700school, 87fordB700prison, 87fordB700military, 87fordF700swat, 87fordF700bank, 87fordF700box Workshop ID: 3110911330 Mod ID: 87fordB700

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'93 Ford F-Series

'93 Ford F-Series

از 76561198089039119

Heavy duty beast that can take some punches! It comes in multiple variants, dually variant that can haul more stuff and police and fire department variants. They all have some unique features but they share most of the parts and functionality. Just make sure you don't get stuck in a narrow alley! Now with F150 and F250! [b]Main features:[/b] [list] [*]Multiple Chassis variants [*]6 Front bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, window armor, side steps, lights, toolbox etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2 seats in the front + 2 in the back for crew cab variant. [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] [b]Things to come:[/b] [list] [*]More skin variants [*]More chassis variants [/list] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://steamcommunity.com/id/TLNR/]The Ranger[/url] [*]Additional variants and parts are commission work by request of Gkmatt [*]Additional F150S variant and parts are commission work by request of Demolition Gaming [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 93fordF150, 93fordF150S, 93fordF250, 93fordF350, 93fordF350dually, 93fordF350pd, 93fordF350fd Workshop ID: 3073430075 Mod ID: 93fordF350

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West Point Expansion

West Point Expansion

از 76561198054324965

[b]NOTE:[/b] West Point Expansion is now included as a community map online at the PZ Map Project. You can explore the map in greater detail here: https://map.projectzomboid.com/?desc=WestPointExpansion_20201130L0 Tired of vanilla West Point, want more to scavenge, need a change of scenery? Well this might be the map-mod for you! This mod expands the existing West Point urban sprawl eastwards to include additional buildings and a new urban center called Salt Ridge. [b]Add-on: Salt Ridge Map (ingame lootmap)[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=2199111256 [b]Compatibility:[/b] Build 41+ [b]Mod Version[/b]: v2.0 [b]Creator[/b]: Commander (ww2commander) Everyone's support in improving this map is greatly appreciated :) Also, feel free to drop me a note if you use the map in any videos. Always interested to see how it plays for others [h1]--- FAQ ---[/h1] [b]What are some of the new buildings this mod adds?[/b] Too many to list or spoil here but some notable ones include: hospital, fire station, apartment complex, trailer park, cinema, themed eateries, small shopping center, public library, supermarket, community center, junkyard and military surplus store...to name a few! [b]Does it modify/override existing West Point areas?[/b] The map overrides existing map cells but does not remove or modify existing buildings in those cells (actually I lie, one new light switch has been added to the east side of the Gigamart to help players using generators on the 2nd level roof!). Likewise existing roads and vehicle spawn areas remain unmodified. The exception is the new town of Salt Ridge that includes a new road network requiring some tweaking to connect and align things neatly. The Dixie Highway remains the same but has received new road markings and a new stop-light intersection. [b]Is an ingame map (lootmap) available for the new town of Salt Ridge?[/b] Yes, but you need to install this item as a separate add-on mod (link above). Once the mod is enabled, the 'Salt Ridge Map' item has a chance of spawning in gas stations and other similar locations to existing vanilla town maps. [b]Does the map have foraging and other necessary zones?[/b] Yes, I have taken great care to replicate and include all necessary zones you would expect on the vanilla map. This includes foraging, vehicle spawning and zombie themed spawning (e.g. firefighters near fire station) [b]What kind of loot would I expect to find in buildings?[/b] All buildings have themed loot meaning you will (likely) find loot specific to the location (e.g. medical supplies in doctor's office, clothes in fashion stores). I have tried to provide as many visual clues as possible to each building's purpose and potential loot. [b]Any special locations of note?[/b] There are quite a few hidden gems scattered throughout the map to help players and find rare loot, so take your time and explore everything. You may want to check locked containers, but there are no hidden rooms within buildings...so no need to sledgehammer every wall! [b]Will unique vehicles (e.g. police, ranger) spawn in areas?[/b] Yes, specialized vehicle spawning has been set for some locations such as the fire station, hospital etc. You may also encounter the odd military vehicles in some obscure areas(requires Filibuster's Used Car Mod) [b]Are there profession based spawn points?[/b] Yes, similar to vanilla spawning, you have chances of appearing in certain work locations for some professions such as police, fire and doctor. [b]I fell off one of the top levels of a building with a short wall, why is this happening?[/b] In designing the map's buiuldings, I tried to make them as aesthetically pleasing which necessitated the use of some short wall tiles normally used for wall trimming in vanilla maps. Unfortunately the game allows players to walk through them rather than act as solid walls (this is intended ingame behavior). In instances where roof access is available via a door (e.g. hospital, warehouse B), I have replaced these walls with railing versions which will prevent players walking through them. However, if you do manage to build your way up to any building with a short wall lacking railings, you should take care not to walk over the edge accidently. [b]Some larger buildings like the hospital have too many zombies, what gives?[/b] Internal building spawning is influenced by your game difficulty and by default larger multi-level buildings tend to have higher zombie numbers. It wont be as bad as the prison or mall, but expect a good fight in these buildings. You can adjust these settings under the 'Population' section of a Custom Sandbox game if things feel too hard....but then, West Point was never meant to be easy. Learn to embrace death swiftly and frequently! [b]Why create the new town of Salt Ridge so close to West Point?[/b] As the expansion is quite large and includes duplicates of existing businesses and civic services in West Point, I felt a new town might help justify this urban sprawl. If you don't like the idea of Salt Ridge so close to West Point, then feel free to ignore my naming of locations...its your world after all! [b]Where are the guns dammit![/b] There are quite a few dinner bells....uhhh...guns in the police station and military surplus store. You may also want to check any rooms that look like they might be for security purposes (or protecting seedy establishments) [b]Seems like there is way too much loot. Is this normal?[/b] More buildings equals more loot! You can change loot chances via the 'Loot Rarity' section if you feel you're swimming in too many shotguns and canned beans. [b]Are the building based on real life examples?[/b] Yes. I have spent many hours in streetview exploring real life West Point and other nearby Kentucky towns such as Orell, Valley Station and Lebanon for cool building designs and ideas. Most residential homes are based on real designs as well as the general feel of some locations. [b]Does this mod utilise any custom tilesets or game changes?[/b] No, I have strictly stuck to vanilla tilesets and game definitions. [b]I found a building/location bug, what should I do?[/b] If it specifically relates to my mod (i.e. building design issues, missing light switches), post it in the discussion section and I'll try and fix it. If you can provide a good description of the location (use the reference map if it helps) it will assist me in locating and resolving any issues quickly. [b]This mod clashes with another mod![/b] Unless you are using another map mod replacing the same game 'cells' (there are a few older ones out there), there should be no clashes. Workshop ID: 2195155059 Mod ID: WestPointExpansion Map Folder: west_point_expansion

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