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Barotrauma 模组与插件

81,000+ 个模组可用 来源:Steam Workshop
Even More Beacon Stations

Even More Beacon Stations

作者:76561198011232200

[h1]Even More Beacon Stations[/h1] Presenting 8 Beacon Stations, from small to large. [list] [*] [b]5 original beacon stations[/b] [*] [b]3 bandit variants[/b] [/list] Larger beacon stations are meant to be easy to fix.

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DynamicEuropa - Frith's Biomes Compatibility Patch

DynamicEuropa - Frith's Biomes Compatibility Patch

作者:76561198044041937

[h1]Info:[/h1] This patch allows the use of [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2020332046]Frith's Biomes[/url][/b] textures with the level generation of [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2532991202]DynamicEuropa[/url][/b]. [h1]Load Order:[/h1] - DynamicEuropa - Frith's Biomes Compatibility Patch - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2020332046]Frith's Biomes[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2532991202]DynamicEuropa[/url] [b]The load order is important, so please make sure you set it right! It doesn't matter if there are other mods in between or where exactly those 3 mods are in the load order, but it is important to put the patch above [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2020332046]Frith's Biomes[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2020332046]Frith's Biomes[/url] above [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2532991202]DynamicEuropa[/url]! Otherwise level generation may not work properly![/b]

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[EA-HI] Animated Barotrauma with male characters

[EA-HI] Animated Barotrauma with male characters

作者:76561198339401225

[h3]支持汉语、英语、俄语。 This mod supports English. У этого мода перевод на русский язык есть.[/h3] 2024.11.3 The new separatists' outfits are updated. I hope you'll like them. 2025.5.24 [V1.6.2.1] This update modified character ragdoll, improving compatibility with other equipment mods. If there's still clothes dismatch problem, especially on female characters, you can try out the patches on this page. Besides, now in the new version you can see height difference between male and female characters. 2026.2.14 [V1.7.1.1] Added reload animations for weapons. If you're concerned about conflicts with other weapon mods, you can lower this mod's load priority or subscribe to the Lite version. Preview: https://www.bilibili.com/video/BV1WGcWzxE1a/?share_source=copy_web&vd_source=881b2d75786b5ee1cf001b84ab073605 [h3]Lite Version:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3646274207 [h3]T.S.M. Compatibility Patch:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3651987487 [h3]Neurotrauma Compatibility Patch:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3325413761 [h3]Dynamic Europa Compatibility Patch:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3573904842 [h3]Different Humans Compatibility Patch:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3578809745 [h3]XCOM Compatibility Patch (WIP) :[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3595670446 [h3] Other replacing patches to choose:[/h3] Diving suits: https://steamcommunity.com/sharedfiles/filedetails/?id=3283097148 Body texture and English namelist: https://steamcommunity.com/sharedfiles/filedetails/?id=3283094046 Body texture: https://steamcommunity.com/sharedfiles/filedetails/?id=3283094799 English namelist: https://steamcommunity.com/sharedfiles/filedetails/?id=3283095414 [h3]If you encounter with bald characters:[/h3] Pre-update character creating system: https://steamcommunity.com/sharedfiles/filedetails/?id=3388330747 Bald Fix https://steamcommunity.com/sharedfiles/filedetails/?id=3489045421 [h3]If you're using mod Presss R to Reload:[/h3] Press R to Reload GE Compatible Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3457759775 [h3]Brief[/h3] This mod is based on [EA-HI] Animated Barotrauma, adds male characters and outfits on its base, also some original contents. Some of [EA-HI] Animated Barotrauma content are not contained, which could be said to be my personal judgement. After multiple updates, this mod now leans more toward a comprehensive overhaul. Its core focus remains on anime-style character beautification, with additional modifications including weapon tweaks, new missions, and enhanced abandoned outposts enemies. If you're using mods that cover any of these areas, please consider lowering this mod's load priority to avoid conflicts. This mod contains translated character name list (Chinese). If you want to reset, there's a patch for it, or you can do it by yourself. Besides, it adds extra items, such as new I.O.P. exoskeleton and backpacks. 2025.9.27 [V1.6.4.2] Added dynamic bullet spread to many firearms. Mod has also adjusted vanilla weapons. Textures are replaced, and firepower are modified. Some modifications are made to show difference between weapons. For example, rifle has higher single shot damage, while handcannon has an extra damage detection with less damage in a single shot, making it more effective against local residents on Europa. Overall, firepower is higher than vanilla, but outpost bandits also get enhanced. [u]What should be pointed out in particular is that, when you want to use mods concerned with modifying outpost bandits and vanilla weapons, give them higher priority.[/u] Have fun! [h3]Murmur something[/h3] Many years later as I opened this page, I was to remember that distant afternoon. The beginning of everything was just a pro's mod, which lacked cultists' outfits. Yes, at the very beginning I just wanted to add cultists' outfits, but later I did more than I planned. That's how this mod appears. As why I didn't use other beautification mods, it's just simply because characters in [EA-HI] Animated Barotrauma are quite to my appetite... This mod contains new models for both male and female characters. Many of outfits and haircuts are from other mods. I also made some by myself. My outfits may be not so fancy as other modders’, [strike]for I am just a student majoring in foreign languages without professional art education.[/strike] Now I got a job. I'll write down where I got these from at the end. You can find detailed lists in the mod file. [strike] Male characters will play original hurt voice in the game, while other sound effects remain the same with [EA-HI] Animated Barotrauma. Maybe I will change them after studying a suitable audio editing software. [/strike] 2024.02.07 Done. Now male characters have their own voice. I also translated characters' names into Chinese. If you want to use the original English names or the one used by [EA-HI] Animated Barotrauma, you can do it by yourself. The method I have written down in the mod file. Besides new outfits and male characters, I also added some new weapons and equipment, and some interesting (loudspeaker.mp4). 2025.1.14 Now I have modified many values of vanilla weapons... I also added edited [BOS]Backpack in to match with new characters’ models. Well, this mod is modified to not conflict with the original one. Bigger Heavy Wrench mod is also added. Well, enjoy! [h3]Credit goes to:[/h3] [EA-HI]Lite+ by时光 https://steamcommunity.com/sharedfiles/filedetails/?id=2926645608 [EA-HI]木卫二萌化计划 by 事不过三兄ToumanLin & Biff_W & Smal`Mickey & BlackAz & 量产型五十块好兄弟 https://steamcommunity.com/sharedfiles/filedetails/?id=2809175631 Waifu in the deep by BlackAz https://steamcommunity.com/sharedfiles/filedetails/?id=2655395672 [EA-HI]木萌Extra Hair by TheEndOfMarker https://steamcommunity.com/sharedfiles/filedetails/?id=3379298529 Abyss Waifu++ by Smal`Mickey & Lerentine https://steamcommunity.com/sharedfiles/filedetails/?id=2902536772 EuropaWaifu++ by sharaj00 & LEXUS https://steamcommunity.com/sharedfiles/filedetails/?id=2648774153 Project HALO by noctis https://steamcommunity.com/sharedfiles/filedetails/?id=2856939504 by Lerentine https://steamcommunity.com/sharedfiles/filedetails/?id=2796170238 [BOS]Backpack by Noking https://steamcommunity.com/sharedfiles/filedetails/?id=2491734947 Bigger Heavy Wrench by byAzrael https://steamcommunity.com/sharedfiles/filedetails/?id=2947379906&searchtext=heavy+wrench The purpose of uploading this mod is to play Barotrauma with my friends with this mod on more easily. If any of these modders don’t want me to use their resources in this mod, please contact with me to delete my mod. You all have my gratitude. [h3]Miscellaneous changes and some of the textures[/h3] Me 2025.7.20 But now it turns out to be that I'm the only one left playing Barotrauma, and, gradually, maintaining this mod appears to me a kind of habit. If you guys are having fun, it's probably not a departure from my original purpose of making this mod. Thanks for your continuous support!

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[Discontinued] EK Utility CN Patch

[Discontinued] EK Utility CN Patch

作者:76561198145828002

原模组 [quote] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1946765892]EK Utilitiy[/url] [/quote]

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Bicksborg II

Bicksborg II

作者:76561198952345850

[code]One of the mightiest warships prowling the depths of Europa, Bicksborg II is the pride of the Coalition-aligned Zomgonian Syndicate. It is the largest sub from the AIC, who were commissioned to build the Syndicate's flagship based on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2707672158]Benzin Corp’s V-1999 Mk 2.[/url] While initial plans were nearly identical to those of the V-1999, AIC's engineers spent months reworking the design until Bicksborg II had evolved into a completely different beast altogether. Armoured with twice the steel of a Typhon and wielding more gunpower than an overvolted Kastrull, this lumbering undersea fortress is renowned for the latest in Coalition naval technology as well as luxurious crew conditions. Bicksborg II also carries a small but deadly Galdur-C minisub for remote firepower and dive support.[/code] [h1][u] Disclaimer [/u][/h1] [list] [*] Bicksborg II is overpowered for most vanilla campaigns. If you’d like to face a challenge aboard this sub, it’s recommended to use it alongside mods that increase creature difficulty, such as [url= https://steamcommunity.com/workshop/filedetails/?id=2518816103] Barotraumatic[/url]. [*] This sub contains a very large number of items. It may not be advisable to use it if your PC or your server struggles with performance. [/list] [h1][u] Specifications [/u][/h1] Class: [b] Attack, Tier 3 [/b] Price: [b] 48,000 mk [/b] Recommended crew: [b] 4 - 8 [/b] Dimensions: [b] 74 x 19 m [/b] Cargo capacity: [b] 8 crates [/b] (12 including non-mission crate slots) Fabrication: [b] Fabricator, Deconstructor, Medical Fabricator, Research Station [/b] Max horizontal speed: [b] 18.4 kph [/b] (21.8 kph with aux. engine) Max descent speed: [b] 11.8 kph [/b] Max reactor output: [b] 6,000 kW [/b] [h3][b] Armament [/b][/h3] [i] Bicksborg II [/i] [list] [*][b] 1 heavy hybrid gun [/b] (switchable between double-coilgun & railgun mode) [*][b] 1 flak cannon [/b] [*][b] 1 coilgun [/b] [*][b] 1 turret hardpoint [/b] [*][b] 4 discharge coils [/b] [*][b] 1 depth charge launcher [/b] [/list] [i] Galdur-C [/i] [list] [*][b] 1 chaingun [/b] [*][b] 1 discharge coil [/b] [/list] [h1][u] Features [/u][/h1] [h3][b] Advanced controls [/b][/h3] [list] [*][b] Auto-charge battery mode [/b] (adapts charge rate to grid load and reactor output, stopping after 80% charge; the remainder acts as surge absorption). Off by default. [*][b] Silent running mode [/b] (reduces engine output and switches to battery power). Off by default. [*][b] Auto-reactor controller [/b] (Lammert HTS v2.1 PF) for when the engineer is lazy. Includes 'turbo' mode (responsive but fuel hungry) and overvolting. Off by default. [*][b] Ballast draining overrides [/b] (drains and cuts power to ballasts, for safe Ballast Flora removal or emergency ascent independent of nav steering). [*][b] Docking controls [/b] (individual toggles for each docking port, and ability to select which dock is controlled by nav terminal). [*][b] Sonar shifting [/b] (re-centres sonar to the bow for increased forwards view range). [*][b] Switches for engines, guns, searchlights, oxygen generation, and fabrication. [/b] [*][b] Periscopes for drone piloting and camera surveillance. [/b] [/list] [h3][b] Crew facilities [/b][/h3] [list] [*][b] Large medbay [/b] with hospital bed, ample storage, and facilities for medical fabrication and genetic research. [*][b] Fabrication room [/b] with linked deconstructor, fabricator and storage, as well as a dedicated item finder. [*][b] Growroom [/b] for green-thumbed submariners. [*][b] Mess hall, crew quarters, and cabins [/b] for submariners' comfort. Notable is the luxurious Captain's cabin, sometimes used by VIPs. [*][b] Secure armoury, [/b] restricted to Captain and Security only. [*][b] 'Experimental containment cell' [/b] for prisoners, unruly passengers, or assistants. [*][b] Artefact room [/b] for safe transport of anomalous relics. [/list] [h3][b] Double hull [/b][/h3] Two hulls separated by water-filled void enclose the entire submarine save for the airlocks. Because the flooded void space is not part of the habitable pressure hull, breaches in the outer layer will not lead to any loss in bouyancy. For maintenance, the void may be accessed through small side-doors at each of the airlocks. (Beware: only enter the void while the sub is stationary, or you will get swept and pinned into a wall). [h3][b] Auxiliary engine [/b][/h3] A keel-mounted auxiliary engine can be used to raise the top speed to 21.8 kph when running alongside the main engines. It is recommended to save this engine for emergency use only as it is inefficient and power hungry. [h3][b] Galdur-C minisub [/b][/h3] A modified [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2943928217] Galdur Scout Pod, [/url] Galdur-C is a hybrid drone/shuttle driven by periscope and armed with a chaingun and short-range discharge coil. Openable upper and lower docking hatches mean the drone doesn't block access through the airlock to which it is docked, and it can be used as a flexible turret stationed at any one of Bicksborg II's three ports. It can be controlled remotely from Bicksborg II's command room, or from within Galdur-C itself (wear a diving suit in the drone, as it has no O2 generator). [list] [*] To dock/undock, aim the periscope at one of Galdur-C's docking hatches and double-click. Or use the docking buttons on the wall nearby. [*] When undocked, clicking once and holding will move the drone in the direction of your cursor. [*] When undocked, double-clicking and holding will fire the chaingun. [/list] [i] If you use the Performance Fix mod, update [url= https://steamcommunity.com/workshop/filedetails/discussion/3227816257/4368004468481203663/] these settings [/url] to ensure that it doesn’t break the drone or any other systems. [/i] [h1][u] Credits [/u][/h1] Thank you to the following Europans, whose works were used in the design of Bicksborg II: [list] [*][i][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2707672158] Benzin - V-1999 Remastered Mk II [/url][/i] [*][i][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2943928217] Kerbarian - Galdur Scout Pod [/url][/i] [*][i][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2877028714] Lammert - Automatic Reactor Controller HTS [/url][/i] [*][i][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2942714924] Cengaver_ - Advanced Wiring for Batteries [/url][/i] [/list] [i] Special thanks to Fraserk and Kashburton for playtesting this submarine, and InitialDesu for reviewing it. [/i] [hr] [img]https://steamuserimages-a.akamaihd.net/ugc/2470866510064073977/57D4BACDA5EB7D29F18C1FFAF72D2B5111B9470E/[/img] [hr] [i]Recommended respawn shuttle for use with this sub:[/i] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3326023624] Mephist [/url]

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MoreHeadgear

MoreHeadgear

作者:76561197985357456

100 unique pieces of headwear for ye boneheads. Set yerself apart from the rest of the crew. Use "enablecheats" and "spawnitem item_name_here inventory" to get the items or add them as additional cargo when starting a new campaign. You can also put them in the submarine of your choice with the help of the submarine editor. Items might also spawn in wrecks with a 1% probability. Feel free to leave any suggestions or criticism and let me know which headgears you like or dislike. I may not add any new ones for a while but never say never. Clown Masks: -Happy Clown Mask(mh_clownmaskhappy) -Bald Clown Mask(mh_clownmaskbald) -Dallas Clown Mask(mh_dallasclownmask) -Chains Clown Mask(mh_chainsclownmask) -Houston Clown Mask(mh_houstonclownmask) -Hoxton Clown Mask(mh_hoxtonclownmask) -Wolf Clown Mask(mh_wolfclownmask) -Jester Mask(mh_jestermask) Russian/Soviet: -MASKA(mh_maska) with armor values -Pilotka(mh_pilotka) -Black Ushanka(mh_ushankablack) -Gas Mask Monkey(mh_gasmaskmonkey) -Papakha(mh_papakha) -Metro Helmet(mh_metrohelmet), armor with radiation protection -Budevodka(mh_budevodka), Budenovka with modified gasmask that supplies vodka to the wearer Mechanic/Engineer: -Welding Mask(mh_weldingmask), little armor with good burn protection -Space Engineer Helmet(mh_spaceengineerhelmet), good armor and some burn protection -Hard Hat with Goggles(mh_hardhatgoggles), protects against blunt force trauma -Pilot Cap(mh_pilotcap), oldlandish cap -Fire Helmet(mh_firehelmet), protects against fire -Mars Miner Helmet(mh_marsminer), some armor Casual: -Flat Cap(mh_flatcap) -Beanie with Glasses(mh_beanieglasses) -Face Mask(mh_facemask), stay safe from the toevid-91, will decompse naturally after 450 years -Smooth Fedora(mh_fedorasmooth) -Chef Hat(mh_chefhat) -Turban(mh_turban) -Red Toque(mh_toquered) Silly: -Chicken Hat(mh_chickenhat) -Fishbowler(mh_fishbowler) -Fruit Hat(mh_fruithat), does not prevent scurvy -Rastacap(mh_rastacap) -Horse Hat(mh_horsehat) -Party Hat(mh_partyhat) Oldlandish: -Plague Doctor Mask(mh_plaguedoctormask), gives medical insight -Tribal Mask(mh_tribalmask) -Sombrero(mh_sombrero) -Bicorn(mh_bicorn) -Pork Pie Hat(mh_porkpiehat) -Top Hat(mh_tophat) -Sou'wester Hat(mh_souwesterhat) -Hunter Hat(mh_hunterhat) -Viking Helmet(mh_vikinghelmet), good combat values but don't bring it to a gunfight -Vendetta Mask(mh_vendettamask), ideas are bullet-proof -Four Winds Hat(mh_fourwindshat) -Giant Dad Mask(mh_giantdadmask), unusual effect on wearer -Bobby Helmet(mh_bobbyhelmet) -Royal Crown(mh_royalcrown), It's worth quite a lot -Fez(mh_fez) -Conquistador Helmet(mh_conquistadorhelmet), good melee armor -Deerstalker(mh_deerstalker) -Bowler(mh_bowler) -Imperial Tricorn(mh_imperialTricorn) -Laurel Crown(mh_laurelcrown) -Flower Crown(mh_flowercrown) -Centurion Helmet(mh_centurionhelmet) -Waterproof Paper Bag(mh_paperbag) -Tam O'Shanter(mh_tamcap) -Pirate Hat(mh_piratehat) -Old Diving Helmet(mh_divinghelmetold) Japanese: -Noh Mask(mh_nohmask) -Samurai Helmet(mh_samuraihelmet), good steel armor with effect -Straw Hat(mh_strawhat) -Jotaro's Cap(mh_jotaroscap) -Tengai Hat(mh_tengaihat) Spooky: -Hockey Mask(mh_hockeymask), it has an usual effect on its wearer -Painted Kirk Mask(mh_kirkmask) -Cultist Mask(mh_cultistmask) -Carbon Skull Mask(mh_skullmaskcarbon) Military: -Cavalry Hat(mh_cavalryhat) -Tinfoil Pickelhelm(mh_pickelhelmtinfoil), protects your brainwaves from the government -Military Helmet with NVG(mh_helmetnvg), some armor, shines a red light without battery -Red Beret with Mask(mh_redberetmask) -Bandana(mh_bandanaglasses), has an unusual effect on the wearer -Kevlar Helmet with Mask(mh_kevlarhelmetblack), good armor and radiation protection -Rebel Helmet(mh_rebelhelmet) -Tank Helmet with Goggles(mh_tankhelmetgoggles) -Brodie Helmet(mh_brodiehelmet), little armor -Slouch Hat(mh_slouchhat) -Campaign Hat(mh_campaignhat) -Vietnam Helmet(mh_vietnamhelmet), some armor -Balaclava(mh_balaclava) -Commander's Cap(mh_commanderscap) -White Kepi(mh_kepiwhite) -Stahlhelm with Gasmask(mh_stahlhelm), some armor -Feldmutze(mh_feldmutze) -Czapka(mh_czapka) -Haven Helmet(mh_havenhelmet), excellent armor Unusual: -Serpent Mask(mh_serpentmask), good armor -Energy Dome Hat(mh_energydomehat) -Santa Hat and Beard(mh_santahat), has an unusual effect on the wearer -Santa's Elf Hat(mh_santaelfhat) -Magic Hat(mh_magichat), +1 Intelligence, protects from fire -Rocketeer Helmet(mh_rocketeerhelmet), some armor -Chiralium Mask(mh_chiraliummask) -Blinding Mask(mh_blindingmask), will blind the wearer almost completely -Zer0 Helmet(mh_zer0helmet) Galaxy Far Far Away: -Kylo's Mask(mh_kylomask), when you just want MORE headgear -Bounty Hunter Helmet(mh_bobbahelmet) -Stormtrooper Helmet(mh_stormtrooperhelmet)

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Gene Splicer+ [New Genes]

Gene Splicer+ [New Genes]

作者:76561198155011968

[h2]Current Features[/h2] [b]IF THE NEW CONTENT IS NOT LOADING PLEASE REINSTALL THE MOD FROM IN GAME AND RESTART.[/b] + All genetic material is removable without destroying it. +Adds two new gene splicers with far more capacity than the vanilla ones. +Omega Gene Splicer 8x genetic capacity of the standard gene splicer. +Super Gene Splicer 4x genetic capacity of the standard gene splicer. [hr][/hr] [h2]Added Genes[/h2] + Watcher Genes allows you to perform short EMP burst by pressing F and provides a boost in damage resistance. + Psilotoad Genes which act as antibiotics and are a natural defense against husk infections, however they only slowly reduce the infection so if you receive several injections or bite wounds from a husk, you may still become fully infected. + Fractal Guardian Genes, these dormant genes stemming from the fractal guardian enhances your repair speed greatly and also provides minor damage resistance. + Golden Hammerhead Genes, increases movement speed greatly on land and massively in the water, also provides minor damage resistances. [hr][/hr] [h2]Description[/h2] Ever wonder how many genes you can fit inside your body? Been disappointed with how many you can actually have using the pewny Advanced Gene Splicer? Well this quick and dirty addon is for you! Programmed using the finest of Europan genetic sequencing these high capacity splicers let you finally realize your dream of cramming in way more gene's than your poor unfit captain body can handle. Crafted with radioactive materials so you can count on horrendous cancer in your future! Just insert a Fulgurium Fuel Rod into a fabricator along side some rubber, silicone and an FPGA circuit and you're set and ready to splice! [hr][/hr] [h2]Info/Plans[/h2] Hey y'all, back with another update here! I hope everything is working as intended, if you run into issues please just send a comment and I'll jump right on it. This last update took a lot of tinkering to get working the way I wanted and I ended up overriding the genes to make them removable, I tried my hardest to avoid doing so as I didn't want any incompatibilities to arise but all seems well so far! If you have a suggestion for what you'd like to see added next I'll be starting a discussion for y'all's suggestions so feel free to suggest away. [hr][/hr] [b]Confirmed additions for next update[/b] [list] [*] New Geneticist job. [*] Talent tree for Geneticist job. (hopefully balancing out the requirements to craft gene splicers) [*] Minor rework of watcher genetics. [*] Bug fixes of course. ;^) [/list] [hr][/hr] [b]Possible additions for next update.[/b] [list] [*]?More custom genes? [*]?More Custom Splicers? [*]?Custom Sprites for gene mutations/splicers? [*]?More gene mutations like watcher genetics? [/list] Well that's it! Have a good rest of your day and keep on exploring the deep!

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[Discontinued] EK Gunnery CN Patch

[Discontinued] EK Gunnery CN Patch

作者:76561198145828002

原模组 [quote] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2390126010]EK Gunnery[/url] [/quote]

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Minigun

Minigun

作者:76561198243797688

This mod adds a minigun to the game. A six-barrel machine gun with a high rate of fire. 3000 rounds per minute. A badass look confirmed. The base price of the minigun 2000 cr. The base price of ammo is 120 cr. You can buy this items in the following places: [list] [*]Outpost; [*]City; [*]Military outpost. [/list] You can also craft and recycle ammunition for this gun. Have fun. [url=steamcommunity.com/sharedfiles/filedetails/?id=2602623340&tscn=1631804028] Balanced version of the mod by crystal-hunter & Sniper [/url] [strike] M134, SU-11, GAU, mk 25, cannon, weapon, machine gun, gatling, xm 196, vulcan, minigun, chain machine gun, hmg [/strike]

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Baroverhaul - Dynamic Europa Patch

Baroverhaul - Dynamic Europa Patch

作者:76561198041235727

[h1][b]LOAD ORDER IS IMPORTANT[/b][/h1] [h1][b]FOR THE NEW VERSION OF BAROVERHAUL, NOT CLASSIC[/b][/h1] From top to bottom [h3][b][list] [*]Baroverhaul Dynamic Europa Patch [*]Dynamic Europa [*]Baroverhaul [/list][/b][/h3]

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EuropaWaifu 2

EuropaWaifu 2

作者:76561197987369981

[h1]News:[/h1] [h1]Mudraptor update out![/h1] [img]https://i.imgur.com/ILWq9Uh.png[/img] [h1]Changes[/h1] - adds Eugen back to main menu. - updates pirates outfits to separatists - updates job gear - updates diving suits - updated afflictions - updated human and humanhusk xml files - returned baldness, so hair can be hidden underneath costumes (warning hair index was moved) - new makeshift armor and husk cultist uniforms - new separatists banners and posters - new backpack skin - new maid headband - new beacons - new mudraptor armor - new mudraptor genes art [img]https://i.imgur.com/Km5Vo95.png[/img] [h1]Future[/h1] - better artwork for temporary suits - compatibility patches for dynamic europa, improved husks, neurotrauma and other popular mods - something new [h1]Load order[/h1] Make sure that you are not loading EW++ together, this is standalone and it doesnt depend on it anymore. Old patches should still technically work but I am not sure about it, wait for them to be updated. [h1]NSFW version[/h1] 1) go to your steam mod files 2) find this mod 3) copy it to your barotrauma location, specifically to /localmods folder 4) copy and replace human files with files located in /NSFW version folder 5) open filelist.xml and remove expectedhash="somenumbers" 6) you should have a working local copy of this mod, remove the steam version from your mod loader and add this one in [b]If you are a artist or mod developer and want to contribute, be it by directly to this mod or making your own patches and plugins in your own separate mod, you are graciously welcomed.[/b] I (mbite) personally look sometimes for these different versions or patches and I am proud that people are more interested in modding. [h1]Compatibility patches[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2977770575]DynamicEuropa patch[/url] [h1]Unofficial patches[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3254446394]EuropaWaifu++ (Non-Xpath) Enhanced Husks Patch[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3060110218]Neurotrauma EuropaWaifu++ (Non-xpath) Sound Patch[/url] or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3587329286]EW2 Neurotrauma Patch[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3056057754]EuropaWaifu++ (Non-Xpath) Improved Husks Patch[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3464166034]EuropaWaifu++ Non-xpath Version + EK Armory + EK Utilities Patch[/url] Old patches (might not work) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2999469543]EuropaWaifu++ Neurotrauma Patch (Non-xpath Version)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2901290907]EuropaWaifu++ Enhanced Armaments Patch[/url] [h1]Interesting patches or new content that should work[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2881952787]Waifu Genetic (EuropaWaifu++)[/url] [h1]My other mods (shameless ad)[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2982320960]Monster Girl Encyclopedia Book[/url] [h1]Credits[/h1] [url=https://x.com/jeffodraws]Mudraptor armor and art[/url] by Jeffodraws [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2648774153]EuropaWaifu++ mod[/url] by Sharaj

36,845 次下载 详情 →
可破坏的地图物品[destructibleMapObjects]

可破坏的地图物品[destructibleMapObjects]

作者:76561199143516652

此mod仅做了些小改动,让海带,声呐干扰植物,洞穴喷雾和洞穴海草可以被破坏; 海带能够被爆炸破坏,其他三种物品能被爆炸或者切割机破坏; These are some minor changes that allow the kelp,the sonar-flora,the cave-spray and the cave-seaweed in the map to be destroyed. The kelp can be destroyed by explosions, and the others can be destroyed by explosions or plasmacutter.

48,050 次下载 详情 →
Baroverhaul - Classic

Baroverhaul - Classic

作者:76561198041235727

[h1][b]For questions, comments, suggestions and help, check out our new [url=https://discord.gg/daATBDSSwg]Discord server[/url][/b][/h1] [h2][b]IF YOU WANT THE NEW VERSION WITH NEW UPDATES AND CONTENT, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3279470465]CLICK HERE.[/url] YOU DO NOT NEED THE CLASSIC VERSION WITH THE NEW VERSION. BOTH VERSIONS ARE STANDALONE. THIS VERSION WILL REMAIN AS A TALENT OVERHAUL ONLY.[/b][/h2] [h1][b][u]Overview[/u][/b][/h1] This mod is intended to increase the longevity of Barotrauma, adding more depth, items, creatures and mechanics. It will be continue to see support with fixes and maybe small changes but the new version of the mod will be receiving all the new major content. [h2][b][u]The Talent Overhaul[/u][/b][/h2] [h3][b][url=https://docs.google.com/spreadsheets/d/1nbC5dFywZVpTV2HJ4_23eC43CzApwSgDonDlbBlvC2w/edit#gid=0]FULL LIST OF TALENTS HERE[/url][/b][/h3] The base game has two rows of general talents and three trees with four rows. In total there are 27-29 talents for each job. This overhaul aims to fix a few problems: increase the amount of choices by ensuring every class has at least [b]48[/b] talents to choose from, as well as more meaningful choices, buffing a lot of underperforming and underpicked talents and nerfing a few stronger talents. It is also oriented towards larger crews or longer campaigns, with longer more specialized skill trees and fewer unbalanced experience talents. [b]Every job has:[/b] [list] [*]New recipes and items [*]No more talents that only offer recipes with no other effects [*]Stronger talent tree identity, with each one fulfilling a more defined niche [*]No more general talents trees (they have been mixed into trees, combined, and moved around) [*]Quest talents (like starter quest for assistant in the base game but now for every talent tree) [*]An entirely new talent tree for each job, totaling four trees (five for assistant) [/list] There are simply too many changes and new talents to list here so I may make a discussion page with more information. [h2][b][u]Additional Features[/u][/b][/h2] With the idea of increasing longevity of gameplay in mind, I added some endgame resource/money sinks because I feel that late in campaigns (especially long campaigns), money and resources stop being much of an issue, so I added "Boosters," shots similar to Endocrine boosters but more expensive and with specific stat boosts. There are boosters for health, movement speed, skills and melee damage. They spawn late campaign from medicine vendors, along with recipes that can be purchased for a very high price to craft your own. Their effects stack up to five times, and after using five of a booster, you gain an additional powerful talent. [h2][b][u]Compatibility Issues[/u][/b][/h2] [h2]I may not make compatibility patches for every mod, especially mods that add jobs. I'm sorry.[/h2] [h3]Put this mod above NT Symbiote to fix the lantern issue. Should be fine.[/h3] if you have the issue where the lantern is stuck, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3264294386]this mod will let you yeet the stupid lantern.[/url] [h3]Robotrauma patch [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3282179020] HERE[/url][/h3] [h3]Should be compatible with Dynamic Europa, Barotraumatic and Neurotrauma[/h3] [h3]Patches available for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3261493168]Immersive Repairs[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3262062128]Enhanced Reactors[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3262062723]Immersive Ignitables[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3262061824]Immersive Diving Gear[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3262062324]Immersive Ammunition Boxes[/url], and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3262061568][b][u]ALL OF THE ABOVE[/u][/b][/url][/h3] [h3]If you want the parallel unlock version of the mod, click[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3260219259] here [/url][/h3] [h3]If you want the all + parallel unlock version of the mod, click[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3260219452] here[/url][/h3] [h2][b]Have Something to Say?[/b][/h2] [h3] Please leave any feedback, questions or suggestions and let me know if you encounter any bugs or problems. Help make the mod better, and your suggestions and ideas may even make it into the mod.[/h3] [h3][b]Localization[/b][/h3] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2986079116]RUSSIAN LOCALIZATION AVAILABLE HERE[/url] [h3]Brazilian Portuguese by [url=https://steamcommunity.com/id/eduardooee74]eduardooee74[/url][/h3] [h3]Latinamerican Spanish by [url=https://steamcommunity.com/profiles/76561198339593729]RaviolAsesino[/url][/h3] [h3]Polish localization by [url=https://steamcommunity.com/profiles/76561198326995824]John Brick[/url][/h3] [h3]Simplified Chinese localization by [url=https://steamcommunity.com/profiles/76561198957473208]Lurmou[/url][/h3] [h3]Turkish localization by [url=https://steamcommunity.com/profiles/76561198342874598]redsilver[/url][/h3] [h3]French localization by [url=https://steamcommunity.com/profiles/76561198211947691]Rylond[/url][/h3] Are you multilingual and want to help localize the mod? Feel free to comment, add me on Steam, or get in touch on Discord (add me: violetpuppygf). I would love for more people to be able to enjoy the mod. [h3][b]Credits[/b][/h3] Special thanks to my girlfriend [url=https://steamcommunity.com/id/Willowmancy]Willow[/url] for thumbnail art and custom sounds and my girlfriend Mercury. Many weapon art assets done with help from friend [url=https://steamcommunity.com/id/Mytalisis]Myta[/url]. Credit to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2861491326]Iron_Phildo69[/url] and their clown mod for some inspiration. Original Inspiration to work on this mod from [url=https://steamcommunity.com/id/ShaMedic]ShaMedic[/url]. Hurdy-Gurdy music written and performed by @paul_art237 on Fiverr (highly recommend) Thanks to [url=https://steamcommunity.com/id/AstraShork]Astra[/url] for making the table of talents. Thanks to [url=https://steamcommunity.com/profiles/76561199167723096/]AdeptOfMachine[/url] and AlexanderLB for contributing improved sprites.

35,687 次下载 详情 →
[Outdated] Cyclops Mk-II

[Outdated] Cyclops Mk-II

作者:76561197983824227

Real Life has caused me to be super busy and pretty uninterested in maintaining this submarine. Eventually I will update it, but I have no time frame on that due to real life circumstances. I am sorry. The Cyclops Mk-II is an armed and improved version of the galaxies most popular and reliable deep-sea submersible. While the Cyclops can be piloted by one person, the recommended crew size is six. Comes with one Seamoth Mk-II submersible. Version 10.3 Special thanks to MadMax3004 for the (Old and deprecated) Nav Terminal Railgun! - [url=https://steamcommunity.com/id/madmax3004/myworkshopfiles]Workshop Items Link[/url] Many thanks to rav2n for their amazing Seamoth that I've butchered slightly. - [url=https://steamcommunity.com/profiles/76561198294929856/myworkshopfiles/?appid=602960&sort=score&browsefilter=myfiles&view=imagewall]Workshop Items Link[/url] My Workshop List - [url=https://steamcommunity.com/profiles/76561197983824227/myworkshopfiles/?p=1]Workshop Items Link[/url]

26,280 次下载 详情 →
Safe Cracker

Safe Cracker

作者:76561198044041937

[h1]What you're getting:[/h1] [list] [*][b][u]Safe Cracker:[/u][/b] A reporpused old mining drill modified to crack open locked secure lockers and toxin cabinets. Handy for looting wrecks, pirate submarines or abandoned outposts where you were unable to find the correct ID cards. It requires a lot of battery power and takes damage the longer it's active and eventually breaks at which point it can only be deconstructed. To crack a target open you'll need to place the safe cracker as close to the center of the object as possible. The further away it is from the center, the less damage it will deal and the longer it takes to crack open your target. After successful cracking, all the items from the container will drop to the floor and the container will need to be repaired to be usable again. [*][b][u]Overrides with new Sprites and Sounds:[/u][/b] Also included are new damaged and broken state sprites for the secure locker and toxin cabinet as well as interaction sounds for both. But the overrides also make changes to their code to allow the safe cracker to automatically turn off and drop their content when the cracking was successful. [/list] [h1]Load Order:[/h1] - Safe Cracker - Any mod that also overrides secure lockers and toxin cabinets [h1]Patches:[/h1] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3108140490]PayDay 2 Music Add-on[/url] [h1]Known Issues:[/h1] [list] [*]Repairs on the secure locker and toxin cabinet need to be done by spam-clicking the repair button to "fail" the repair to get the item to become interactable again, because the game currently can't trigger code on successful repairs. This should automatically get fixed with a future game update which introduces triggers on successful repairs. [/list] [b]This mod is a standalone part of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3114087512]Immersive Repairs[/url][/b]

37,922 次下载 详情 →
Logitech F710 Wireless Gamepad

Logitech F710 Wireless Gamepad

作者:76561198046326987

Pilot your sub from anywhere with this "super durable" Logitech F710 Wireless Gamepad. It still requires a navigation terminal to work. Can also be used as an improvised weapon, in case you need to stop people from consuming your precious oxygen.

36,369 次下载 详情 →
Hungry Europans - Enforced

Hungry Europans - Enforced

作者:76561198044041937

[h1]Requirements:[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2954998725]Hungry Europans[/url] is required. This mod is intended for multiplayer only. [h3]For Campaign Mode and Custom Game Modes[/h3] [h1]What it does:[/h1] Upon installing, the captain player will get to choose what game mechanics should be enforced for everyone: - Hunger & Thirst - Bladder & Bowel - Sleep - Mood Every player connecting to your game will automatically get whatever afflictions you have selected applied to them at the start of each new round. [h1]Load Order:[/h1] - Hungry Europans - Enforced - Hungry Europans [h1]Compatibility:[/h1] No compatibility issues. You can use this with any human texture replacer.

36,490 次下载 详情 →
(老虎脱粒机汉化组整合)潜渊症模组汉化补丁整合包

(老虎脱粒机汉化组整合)潜渊症模组汉化补丁整合包

作者:76561198114703407

[h1][b]For players of other languages:[/b][/h1] This is a language patch for Chinese players. 这是一个整合了潜渊症诸多模组的汉化补丁的整合包,旨在减少服务器模组列表的长度,以及维护原作者不再维护的汉化项目。 由于bug,过长的简介会被截断。 支持模组:(按首字母排序) Abnormalities,Ammo Mod,Anomalous Artefacts,Backpacks,BaroPlus,EK系列,Enhanced Armaments,Hazardous Reactors,Hungry Europans,Immersive Ignitables,Lethal Company Gamemode,Life of a Sailor,More Artifacts(AOCS),Nanite Integration,NEEDS,Neurotrauma,NOATUN,Nosophobia,Playable Mudraptor,Smarter Bot AI,The Backrooms,Different Medicine [h1][b][u]请将本模组放到所有模组的最底下并安装客户端Lua[/u][/b][/h1] [h1][b][u]如果启用了沙盒菜单,本模组需要放到沙盒菜单的上方![/u][/b][/h1] [url=https://steamcommunity.com/workshop/filedetails/?id=3190189044]Neurotrauma[/url]和[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856700611]Enhanced Armaments 中文补丁[/url][h1]不会再覆盖原版文本了,感谢Azure佬![/h1] [h1]已知问题:[/h1] 由于lua函数的覆盖问题,服务端加载此模组时会使神经创伤的健康扫描仪和血液分析仪的双击功能失效,请在[b]客户端[/b]加载本模组。

41,734 次下载 详情 →
The Plague Rat

The Plague Rat

作者:76561198216900915

Tier II scout Tiny ship for 3-5 players, also need proper teamwork and cooperation. The Plague Rat, a small ship designed for multiple purpose, is a good choice for captains of all colonies under the ice layer. You can use it as a starter for your adventure, or you can also sail it into the most dangerous abyss of Europa. Here are some information about this ship you may want to know. -As a ex-smuggler ship, the Rat is small but capable of carrying some amount of cargo. Make good use, for both legal or illegal practice. -This ship is fitted with a Stealth-running system, when activated, your ship will be silent enough that most Europa creatures won't notice you, hopefully. -In case you have to fight, this ship is also mounted with acceptable firepower. However, you have to organize your crew members and make sure they are staying on their position, Europa will not defense your ship for you. For an updated version, you can see my Super Plague Rat: https://steamcommunity.com/sharedfiles/filedetails/?id=2638314941&searchtext=

29,865 次下载 详情 →
Fortunate Worm

Fortunate Worm

作者:76561198038392741

[h1] Some folks are born, made to wave the flag [/h1] Updated for Barotrauma 1.0! Sick of hearing your crew whine and beg for their lives as you're trying to kill some big ass alien bastards? Well, that Endworm just swallowed a radio, and when its jaws smash through the hull of your submarine the deafening sound of Fortunate Son will surely drown them out. Replaces the looping idle sound of the Endworm with a fitting song for a crew in an underwater hell on a mostly alien planet. The song muffles through the hull of the submarine and the water, so it shouldn't be too loud. More like background music that draws closer reminding the crew to brace.

30,950 次下载 详情 →
ATK-89 "Sardine"

ATK-89 "Sardine"

作者:76561198216900915

[h1]ATK-89 "Sardine"[/h1] [code] [h1][u]Technical details[/u][/h1] TYPE: ATTACK Tier II PRICE: 11000mk SIZE: 34 m * 8 m CARGO: 10 crates RECOMMENDED: 4-7 crews, experienced [/code] [code] [h1][u]Weapon system[/u][/h1]is (probably the only thing) what makes you feel so safe on this ship. With three coil gun and a rail gun mounted on such a small ship frame, it is definitely a deadly dangerous thing of its size. And also, the glass turret window provided a fantastic view of the interesting Europa sea and native creatures. [h1][u]Monster detect sonar[/u][/h1]is an extra protection which could keep you away from unfriendly fishes. It is a silent scanning system which could detect monsters within a radius of approximately 140 meters around your ship and show the position to you. However, you still need to be careful enough so you don't rush into a crowd of thrashers before you notice their existence. [url=https://postimg.cc/ThkR0mR5][img]https://i.postimg.cc/ThkR0mR5/sonarpannel.png[/img][/url] [h1][u]Low CPU burden[/u][/h1]makes sure this ship can be properly navigated by all sailors. With an default item number of [b]901[/b], this ship would provide you with a good performance in most circumstances (although it could be little bit choppy on the very beginning of map loading). [/code] ATK-89 was initially designed as a "light-attack submarine". The navy wanted it to be [b]good in maneuver, heavily armed but cheap enough to be built in every shipyards[/b]. In the end, designers drilled some holes on a civilian transportation submarine and mounted it with as many guns as they can. This ship soon became famous (notorious) for the unevenly large rail gun on the nose, which won him the nickname "Sardine", and its disability in defending as a war machine. After some bloody conflicts and heavy losses, ATK-89, or Sardine, was eventually replaced by better options. Nowdays you can still see Sardines in some patrolling missions or guerrilla warfare, and also, many of them were sold to brave sailors with big ambitious. This ship might not be the best ship you can find for a safe journey, but would definitely be among the most recommended choices if you are looking forward to a funny voyage.

31,777 次下载 详情 →
BaroCraftables (No Overrides)

BaroCraftables (No Overrides)

作者:76561198304114409

[h1][b][u] Works in Latest [/u][/b][/h1] [b]BaroCraftables (No Overrides)[/b] adds a variant of a large amount of vanilla items and makes them movable/craftable at a welding table Right click and e to place [hr][/hr] [h3][b][u] My Other Mods [/u][/b][/h3] [list] [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2852315967] Lua Linker [/url] [/b] allows you to link/unlink items [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2983569829] Lua Editor [/url] [/b] allows you to edit almost all properties of an item and even move them [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3030676160] Lua Painter [/url] [/b] a small mod to allow players to recolor items like clothing and guns [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2764140582] Barocraftables (No Limits) [/url] [/b] instead of adding new items it overrides the vanilla ones and makes the movable/craftable at a welding table [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3566230645] Barocraftables (Limits) [/url] [/b] overrides vanilla items and puts limits on were they can be placed [/list] [hr][/hr] [h3][b][u] Other Mods [/u][/b][/h3] [list] [*] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3566627450] Barocraftables+ [Xpath] [/url] [/b] full compatibility with other mods while still making the base items detachable [/list] [hr][/hr] [h3][b][u] Translations [/u][/b][/h3] only new items added from this mod need to be translated so 99% of the mod is translated to anything barotrauma already has [b] 简体中文 [/b] thanks to Azure

32,484 次下载 详情 →
搬炮弹

搬炮弹

作者:76561198138762058

已经同步官方配方,所有炮弹,深水炸弹,弹药箱都可以放进物品栏。感谢贴吧大佬Kalthuzad的帮助。我已经不玩这个游戏了,如果因为版本更新出现了bug请留言,我会尽快修复( 我又回来了)

38,600 次下载 详情 →
Immersive Diving Gear

Immersive Diving Gear

作者:76561198044041937

[h1]A Diving Suit Overhaul[/h1] Immersive Diving Gear is a purely xml based overhaul for diving suit gameplay and makes it more challenging by adding dynamic suit pressurization. It will take time to stabilize the suit pressure before you can enter pressurized water without taking damage. Suits will also make you considerably slower while walking. [h1]Load Order:[/h1] - Immersive Diving Gear - Any mod that changes or adjusts things about diving suits [h1]Diving Suits:[/h1] [list] [*][b]Pressure Valve:[/b] The suit has an integrated button interface to open and close the pressure valve. An open pressure valve releases built up pressure and allows you to breath hull oxygen instead of your tank content. A closed valve will only take effect if you're wearing a diving suit helmet with a seal in it. Once the valve is closed it'll start the pressurization process and cuts off access to hull oxygen. You're now reliant on the tank in your suit. Every few seconds your suit pressurizes more and allows you to dive 500m deeper. Once the pressurization icon turns green the suit has reached it's maximum pressure value and will allow you to dive up to the suits maximum depth. [*][b]Slower Movement:[/b] Diving suits will now reduce your movement speed more than they did before when wearing them while walking. [*][b]Slot Change:[/b] Suits are no longer equipped in the outer clothes slot and instead will now be equipped in your inner clothing slot. So you got to get out of your clothes and into the diving suit. [*][b]Bot Friendly:[/b] Bots will automatically equip a custom helmet which can't be interacted with and receive instant pressure protection to prevent them from dying as their AI can't handle more complex systems. Once the bot takes off the suit or the player takes control and the bot is no longer pressurized and in water, the helmet will despawn. [/list] [h1]Diving Helmets:[/h1] Diving helmets are required to pressurize a diving suit. A diving helmet requires a suit seal to allow the suit to build up pressure and a battery if you want to make use of the helmet lamp. The lamp can be toggled on and off via an interface. Any diving helmet can be worn with any diving suit as they do not provide any stats nor any oxygen on their own. The diving helmet is worn in the outer clothing slot to allow you to also wear a mask or other headgear underneath it. The sounds are also overhauled to not play randomly and instead play the distinct water bubble sounds (with visual bubbles rising from your helmet) when breathing while in water and in-suit breathing sounds when not in water. [h1]Direct Comparison with Slippery When Wet:[/h1] If you need a full list about the differences between these two mods, please visit the [url=https://steamcommunity.com/workshop/filedetails/discussion/3074045632/3944651039519903015/]IDG - SWW Comparison discussion[/url] [h1]Compatibility and other Patches:[/h1] Read the descriptions of these patches and follow load order instructions to prevent issues! - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3412298275]Prevent Accidental Unequipping Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3152631266]Keep You Down Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3074073458]Real Sonar Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3074074397]Any EK Mod Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3074075304]OxyGear Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3076164754]Enhanced Armaments Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3342415519]Enhanced Reactors + Enhanced Armaments Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3235235088]Enhanced Reactors Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3077095263]Combat Overhaul Reloaded Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3080332113]Combat Overhaul Legacy Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3107769662]AbyssVeteran Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3120368453]Hazardous Reactors Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3156101455]Real Sonar + Hazardous Reactors Compatibility Patch[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3156094291]Hazardous Reactors + Enhanced Armaments Compatibility Patch[/url] [h1]Credits:[/h1] - [url=https://steamcommunity.com/id/orthos]orthos[/url] - Extensive Testing and Bug Reports - [url=https://steamcommunity.com/profiles/76561197995266558/myworkshopfiles/]hUbert2[/url] - Diving Suit Locker Lights - Heavily inspired by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2992203663]Slippery When Wet[/url]

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