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Garry's Mod 模组与插件

1,970,000+ 个模组可用 来源:Steam Workshop
Realistic Blood

Realistic Blood

作者:76561198067376552

This addon replaces the default blood textures with HD and more realistic blood textures. All credit goes to hiphopopotomus

473,623 次下载 详情 →
ttt_airbus_b3

ttt_airbus_b3

作者:76561198032479768

A medium sized map based around an large passenger aircraft for Trouble in Terrorist Town (TTT). A large passenger aircraft is seized Mid-Pacific by a highly trained, heavily armed terrorist cell. Unfortunately for them, intense training and large weapons aren't much help if you don't know who to shoot, or if what's attacking you doesn't have a body at all... [h1]Features:[/h1] [list] [*]8-16 Players are recommended [*]lockable doors for traitors [*]many routes for traitors [*]only close range combat areas [/list] You need Counter-Strike: Source or download CS:S Content to play the maps without missing textures. Add it to your server by following this guide: [url=http://wiki.garrysmod.com/page/Server/Workshop]http://wiki.garrysmod.com/page/Server/Workshop[/url] [h1]Credits[/h1] Credits for the design of the map go to the original author, "Officer_B". I agree to remove this item if the Author or Valve wishes to. Thanks for reading and have fun!

754,057 次下载 详情 →
3D Stream Radio

3D Stream Radio

作者:76561197970000386

[b]The 3D Stream Radio is a toolgun spawnable scripted entity that allows you to play streams from the internet and local files as 3D world sound. You can spawn it with the toolgun and change its settings.[/b] [hr][/hr] [h1][b]FAQ (Read this before asking):[/b][/h1] [url=https://steamcommunity.com/workshop/filedetails/discussion/246756300/368542844488661960/][Help] FAQ (Read this for help!)[/url] [h1][b]Requirements:[/b][/h1] Nothing. However Wiremod [url=https://github.com/wiremod/wire](GitHub)[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=160250458](Workshop)[/url] is highly recommended. [h1][b]Knowledge requirements:[/b][/h1] - English - Common sense - Basic computer & Internet knowledge - Basic GMod knowledge - Basic Wiremod knowledge recommended - Yes, you too: Read the manuals before asking for help! [h1][b]Features:[/b][/h1] - Serverside playlists - Playlist browser built into entity - Playlist support for *.pls, *.m3u, *.json and *.vdf - Playlist support for these addons:   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=314470705]Web Radio[/url] - Model support for these addons:   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=605223544][NM] Prop Pack[/url]   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=529954000]Fallout 3 Jukebox Model[/url]   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=116592647]Minecraft SWEP[/url]   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891337724]KanKan Radio II & Kresopolski Radio[/url]   - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1652510511]ZENITH Trans-Oceanic H500[/url] - Build-in playlist editor - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=160250458]Wiremod[/url] support (inputs and outputs, advanced wiremod support when the optional [url=https://github.com/Grocel/GMod_Modules/tree/master/gm_bass3]gm_bass3[/url] is installed on the server.) - [url=https://steamcommunity.com/workshop/filedetails/discussion/246756300/2247805152838837222/]VR Support (via VRMod)[/url] - 3D world sound, which can be turned off - Customizable GUI colors - Multiple radio models - FFT Spectrum visualizer and music animated models - CPPI support - Duplicator support - PermaProps support - Supports local files (inside the [i]".../garrysmod/sound/"[/i] folder) - Clientside performance settings - An API for developers ([url=https://github.com/Grocel/3D-Stream-Radio/blob/master/lua/streamradio_core/api.lua]Documentation, a kind of[/url]). [h1][b]Adding playlists:[/b][/h1] [b]You use the playlist editor if you are an admin.[/b] The playlist files are stored on the server at [i]".../garrysmod/data/streamradio/playlists/"[/i]. [h1][b]ConVars and ConCommands:[/b][/h1] [url=http://steamcommunity.com/workshop/filedetails/discussion/246756300/359547436752768156/][Help] ConVars and ConCommands[/url] [h1][b]Wiremod:[/b][/h1] [url=http://steamcommunity.com/workshop/filedetails/discussion/246756300/359547436752763605/][Help] Wiremod input and outputs[/url] [h1][b]GitHub version:[/b][/h1] [url]https://github.com/Grocel/3D-Stream-Radio[/url] [h1][b]Gm_bass3:[/b][/h1] It is optional for server (Advanced Wiremod Outputs) and client. [URL]https://github.com/Grocel/GMod_Modules/tree/master/gm_bass3[/URL] [h1][b]Credits:[/b][/h1] Code: Grocel Models: SligWolf [h1][b]License:[/b][/h1] [img]https://i.imgur.com/SRoliNy.png[/img] This work is licensed under a [url=http://creativecommons.org/licenses/by-nc/4.0/]Creative Commons Attribution-NonCommercial 4.0 International License.[/url] [h1][b]Alternatives to this addon:[/b][/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=546392647]Media Player[/url] - Plays video and music files on a screen entity [url=https://steamcommunity.com/sharedfiles/filedetails/?id=314470705]Web Radio[/url] - Simple radio entity [url=https://steamcommunity.com/sharedfiles/filedetails/?id=442653157][E2] StreamCore[/url] - Streaming extension for Wiremod Expression 2 [h1][b]Any problems? Please read this:[/b][/h1] [h3][b][url=https://steamcommunity.com/workshop/filedetails/discussion/246756300/368542844488661960/][Help] FAQ (Read this for help!)[/url][/b][/h3] [h1][b]Paused development[/b][/h1] Because of RealLife™ time constraints the development of this addon is paused until further notice. No user support is given during this time. Emergency updates only.

389,579 次下载 详情 →
STAR WARS Darth Vader Playermodel

STAR WARS Darth Vader Playermodel

作者:76561198010134457

[img]https://upload.wikimedia.org/wikipedia/commons/thumb/9/9b/Star_Wars_Yellow_Logo.svg/1280px-Star_Wars_Yellow_Logo.svg.png[/img] Once a heroic Jedi Knight, [b]Darth Vader[/b] was seduced by the dark side of the Force, became a Sith Lord, and led the Empire’s eradication of the Jedi Order. He remained in service of the Emperor -- the evil Darth Sidious -- for decades, enforcing his Master’s will and seeking to crush the fledgling Rebel Alliance. But there was still good in him… [list] [*]Playermodel [*]Hands [*]TTT Compatible Hitboxes [/list] How to download? Just press Subscribe button and it'll start downloading. Rate, comment and have fun! [h1]CREDITS[/h1] [b]Models and textures: LucasArts[/b] [b]Porting, rigging and compiling: Voikanaa[/b]

550,378 次下载 详情 →
CSS Weapons on M9K Base

CSS Weapons on M9K Base

作者:76561197975940404

[h1][b]This addon was not designed for TTT. DarkRP works with minor changes to settings, such as default clips, weapon stripping. See the description for info on how to adjust these settings to fit your needs.[/b][/h1] ------------------------------------------------- Included in this addon: Ammo boxes which can explode if damaged. Selective Fire: Some weapons can now change between full automatic and semi automatic. Hold Use (default E) and hit Reload to select auto or semi-auto. Silencing (only available on select weapons): Hold Use (default E) and hit Alt Fire (default right click). [b]Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.[/b] [b]Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.[/b] [h1]To disable gas effects for all users on your server, use the console command [b]M9KClientGasDisable 1[/b]. You can re-enable gas effects for clients by using the console command [b]M9KClientGasDisable 0[/b].[/h1] [b]Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don't like it? Use the console command M9KdynamicRecoil. [/b] [b]Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.[/b] [b]Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation.[/b]. [b]Unique Weapon Slots: Use the console command M9KUniqueSlots if you would like to enable/disable unique slot numbers (and fast weapon switching) for each weapon. (And let me know if I missed one!)[/b] [b]Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.[/b] [b]Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.[/b] To equip silencers on the USP and M4, hold USE and press ALT Fire (right click). [url=http://css.gamebanana.com/skins/54505]AK-47[/url] [url=http://css.gamebanana.com/skins/19431]SG 550[/url] [url=http://css.gamebanana.com/skins/31715]MAC 10[/url] [url=http://css.gamebanana.com/skins/23732]FN P90[/url] [url=http://css.gamebanana.com/skins/71190]AUG[/url] [url=http://css.gamebanana.com/skins/1667]AWP[/url] [url=http://css.gamebanana.com/skins/11355]Dual Elites[/url] [url=http://css.gamebanana.com/skins/36711]Desert Eagle[/url] [url=http://css.gamebanana.com/skins/46179]Famas[/url] [url=http://css.gamebanana.com/skins/46853]FiveseveN[/url] [url=http://css.gamebanana.com/skins/54536]Glock 18[/url] [url=http://css.gamebanana.com/skins/93964]M249[/url] [url=http://css.gamebanana.com/skins/108640]M3 Super 90[/url] [url=http://css.gamebanana.com/skins/116746]MP5[/url] [url=http://css.gamebanana.com/skins/22155]Scout[/url] [url=http://css.gamebanana.com/skins/31958]SG 552[/url] [url=http://css.gamebanana.com/skins/33694]P228[/url] [url=http://css.gamebanana.com/skins/12912]TMP[/url] [url=http://css.gamebanana.com/skins/22365]XM1014[/url] [url=http://css.gamebanana.com/skins/24548]C4[/url] [url=http://css.gamebanana.com/skins/86056]M4A1[/url] [url=http://css.gamebanana.com/skins/20265]G3 SG1[/url] [url=http://css.gamebanana.com/skins/39422]Galil[/url] [url=http://css.gamebanana.com/skins/115036]UMP45[/url] [url=http://css.gamebanana.com/skins/15019]USP[/url] [url=http://css.gamebanana.com/skins/34915]Knife[/url] [url=http://css.gamebanana.com/skins/16642]Smoke Grenade[/url] [url=http://css.gamebanana.com/skins/79981]Frag Grenade[/url] [url=http://css.gamebanana.com/skins/28796]Shells[/url] Thanks to [url=http://steamcommunity.com/profiles/76561197999178008/]White,[/url] Generic Default, Worshipper, and Clavus. Special thanks to [url=http://steamcommunity.com/profiles/76561198043711881]Darkaaja[/url] for helping me find and correct a bug that had been bothering us for months. ------------------------------------------------- I don't think I will be making any more weapons. However, the weapon base is now public, so you can make them yourselves! Visit this link to download the base, and follow the instructions to start making your own weapons. [url=http://murderthon9000.com/bobs-base][b]Download Bob's Base at Murderthon9000.com[/b][/url] ------------------------------------------------- [b]Any problems?[/b] If you're having any problems, you should take a look at my troubleshooting page here: [url=http://murderthon9000.com/troubleshooting/][b]View Troubleshooting at Murderthon9000.com[/b][/url] ------------------------------------------------- [b]Check out my Administration Addon for easy configuration![/b] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=299279882]Murderthon 9000 Administration[/url] ------------------------------------------------- [b]Download .GMA files for PC and Servers here at Murderthon9000.com[/b] [url]http://murderthon9000.com/css-weapons-on-m9k-base/[/url]

469,412 次下载 详情 →
Modern Warfare 2019 SWEPS - Submachine Guns

Modern Warfare 2019 SWEPS - Submachine Guns

作者:76561198155440595

[url=https://discord.gg/62jfyh4Hjz]Join the Discord server![/url] [url=https://steamcommunity.com/groups/ModernWarfareSWEPS]Join the steam group to follow development![/url] [img]https://i.imgur.com/yLwPmlQ.png/[/img] A comprehensive weapon pack highlighting the Submachine Guns of Call of Duty: Modern Warfare 2019, bundled with customization options and fast paced gunplay. [img]https://i.imgur.com/SGPl2Be.png[/img] [list] [*] Mandatory models, materials, animations and sounds from the original retail game. [*] All the viewmodel mechanics present in MW, including walk, sprint, inspect animations and ADS reloads. [*] Extensive weapon customization (stocks, grips, sights, barrels, muzzles, caliber conversions, etc...) [*] Quick melee attacks (USE + ATTACK) [*] First person VFX (Depth of field, viewmodel blur, scopes and reticles). [*] Audio reverb. [*] Completely optimized for multiplayer and singleplayer. [*] Support for CHands and MW rigs. [/list] [h1]CONTROLS[/h1] To edit your controls open the spawnmenu then go to options, under options you will see Modern Warfare. Open the controls tab. [img]https://i.imgur.com/7qIV7nP.png[/img] [list] [*]Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack. [*][url=https://steamcommunity.com/id/dirtysionmain/]Viper[/url] - Porting models, animations, sounds and compiling the models. [*][url=https://steamcommunity.com/id/alexio614/]Mushroom Guy[/url] - Coding the base. [/list] [b]SPECIAL THANKS[/b] [list] [*]Scobalula - Greyhound [*][url=https://steamcommunity.com/id/ASuculentUrl/]Thomas Cat[/url]- CHands QCI, various scripts/plugins to make our life so much easier, thank u xx [*][url=https://steamcommunity.com/id/abjecttree57929/]Jacob[/url] - Mental support and putting up with my bullshit at 3am asking for uncompressed textures [*][url=https://steamcommunity.com/id/ma_rv/]Ma_rv[/url] - Creating various tools [*][url=https://steamcommunity.com/profiles/76561198126043982/]Myster AC[/url] - Particles. [*]Bill - For being from estonia. [/list] [img]https://i.imgur.com/qxlGssd.png[/img]

499,478 次下载 详情 →
ttt_rooftops_2016

ttt_rooftops_2016

作者:76561198015898731

[h1][b]TTT_ROOFTOPS_2026 NEWS:[/b][/h1] [b]A next-gen, Source 2 powered ttt_rooftops_2026 port is currently in development for S&box TTT![/b] If you wish to play an early release version or track its on-going progress, check it out at [b]sbox.game[/b] under the title [b]Rooftops 2026[/b] with the indent address [b]thieves/ttt_rooftops[/b] (unable to link directly). [h1][b]ttt_rooftops_2016_v1 has arrived, bringing with it an immense number of additions, enhancements and changes to both the visual and mechanical.[/b][/h1] [b]After years of development, I am glad to finally introduce [u]ttt_rooftops_2016[/u], the definitive ttt_rooftops version for 2015 and beyond![/b] This is no ordinary update, this overhaul is the result of 2 years of production and beta testing. [h1][b]Here is what you can expect to see in ttt_rooftops_2016:[/b][/h1] [b]The map has received a graphical overhaul, new buildings, features and events, as well as enhancements and changes to almost all components of the map. The changes are too great in number to list specifically, so instead they will be presented in a summarized format for ease of reading purposes:[/b] [h1]Overhauled graphics and skybox:[/h1] With enhanced props, textures and greatly improved lighting and geometry, the map has seen a complete graphical overhaul that takes advantage of Source Engine lighting techniques not commonly found in most Gmod maps. These include HDR, reflective cubemaps, increased shadow resolution and vertex based lighting/shadowing and more. The results are a far more modern and eye pleasing outcome. Additionally, the skybox has been entirely overhauled, with the use of cloudy particle effects, custom textures, improved design/detail and a photo-realistic mountain. [h1]New buildings and map extensions:[/h1] The map has seen the introduction of new buildings with rooftops_2016, including a new construction tower and upper-class garden building that provides a great map overview and sniping location. Certain parts of the map previously unreachable have now been included, such as the top of the H shaped tower (now parker building) and water-tower with ladders leading to the top. Many new interiors have also been added, which serve as hideouts or pathways to other parts of the map. [h1]Lots of new features and events:[/h1] Features of many kinds have been added, ranging from a flooding event to a controllable flying elevator, a jukebox featuring 6 mystery songs to functional elevators (technology!), a traitor portal highway and much more!. The list goes on, but most will be left as a mystery for you to discover! [h1]Refined layout and traversal:[/h1] The older parts of the map have seen changes too, with more possibilities of escape and descent from higher ground. The upper-map catwalk has been overhauled entirely with extra ladders and bridges leading from building to building. Map traversal has also seen refinements, with greatly improved ladders and tweaked prop/brushes making traversal from one point to another a little more seamless and less glitchy/disruptive. [h1]Reworked Mechanics:[/h1] Lots of pre-existing mechanics have been reworked from the ground up, including the killer axe and destructible building. The Killer Axe is now locked inside a case with only certain conditions allowing access. When accessed, It now has two modes, the traditional (traitor) killer axe (with the extra ability to go invisible for 15 seconds!) and the (innocent) scanner axe, which reveals the scanned players role on contact with a 15 second cooldown. Other mechanics such as the destructible building and laser has been reworked too, but that will be left up to you to find out! [h1]Tons of easter eggs and mysteries[/h1] Brimming with easter eggs scattered across the map, players will still be discovering new things months from release! Revealing them would only ruin the surprise, the fun is in the discovery! [h1]Soundscapes and atmosphere improvements:[/h1] Dynamic soundscapes have been incorporated into the map, with background noises and atmosphere improvements that dynamically change from location to location; no longer is the map plagued with a single looping breeze sound! Additionally, new ambient sounds have been added across the map, ranging from the tweeting of birds to the constant sizzle of steaming pipes. [h1][b]Download now and try it out for yourself![/b][/h1] [url=http://gmod13.gamebanana.com/maps/187728]Alternative Gamebanana download link[/url] ================= [h1]FAQ:[/h1] [b]Q: What games are required?[/b] [b]A:[/b] CSS. [b]Q: Are you the developer of the original ttt_rooftops?[/b] [b]A:[/b] Yes. [b]Q: Is this an official update or an alternative vision?[/b] [b]A:[/b] Official update. This version is intended as a replacement for ttt_rooftops_a2_f1. [b]Q: Will there be more updates to ttt_rooftops_2016 coming?[/b] [b]A:[/b] Possibly, yes-no.. Maybe. [b]Q: Will this version run better or worse than ttt_rooftops_a2_f1?[/b] [b]A:[/b] Both. The framerate is far more stable than in a2_f1, but depending on your current position you will experience either an increase or decrease in FPS compared to previous versions. The map will continue to be optimized as time goes on though, so framerate will only increase with newer versions to come. [b]Q: Why is it so much bigger than a2_f1?[/b] [b]A:[/b] The map features a fair amount of custom content, as well as higher quality and more advanced lighting methods. This I believe is worth it, as it has allowed the map to achieve far higher potential than just using standard assets and basic lighting techniques. Hopefully you will agree. [b]Q: Did this update REALLY take you 2 years to produce?[/b] [b]A:[/b] Yes, this was the result of lots of changes and reworks over that period of time, as well as an on/off development schedule. [b]Q: What if I prefer simpler, more traditional maps like rooftops_a2_f1 but want the graphical and layout changes seen in rooftops_2016?[/b] [b]A:[/b] Don't worry, I've got you covered! After the main version of ttt_rooftops_2016 has been finished, I will be moving onto ttt_rooftops_2016_lite! Check below for more details. [b](More to be added as questions are asked!)[/b] ================= [h1]Author contact information[/h1] [b]Contact me via either one of these two links:[/b] [url=http://steamcommunity.com/groups/ATYMN]My Steam Group[/url] [url=http://steamcommunity.com/id/youmenow1/]My Steam Profile[/url] [h1]Regarding Donations[/h1] [b]If you like what I've done, or wish to provide a form of thank you or support for my current or future endeavors, I have provided the option to donate below.[/b] All donations will be greatly appreciated and provide immense help to my current circumstances. To produce a map of this scale it takes a lot of time, practice and effort with no financial prospects in return. For the past 2 years, the development of this project has purely been the result of passion and dedication to hopefully supply others with something fun and enjoyable for all. If you enjoy the outcome and wish to provide some form of thanks, donations would be extremely appreciated. [img]https://i.imgur.com/gmaqOA3.png[/img][url=https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=ZHA36YWRWEPNE&lc=AU&item_name=Donation%20to%20youmenow1%20via%20Workshop&currency_code=AUD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted][img]https://i.imgur.com/t7xnXhE.png[/img][/url] Thank you sincerely - youmenow1

740,303 次下载 详情 →
CSO/CF Weapons Pack

CSO/CF Weapons Pack

作者:76561198044852463

!!!!!! IMPORTANT PLEASE READ THE FOLLOWING ANNOUNCEMENT!!!!! Instead of meddling around with the M9K base, i may decide to take the entire weapons pack and put on to another , more updated base. Someone in the meantime has already converted the enitre pack into another base however it requires you to have a base pack so the download might take a little longer. http://steamcommunity.com/sharedfiles/filedetails/?id=460841030 I'll leave this pack up for those who do like the m9k variants and want to stick to a more simplistic variant. ____________________________________________________________________ May i present the Counterstrike:Online and Crossfire Weapons Pack! This was a little fun project to find out how hard it was to make a SWEP Pack. While it was fun this will probably be my only one as well, but i decided to release it to you guys because i would have felt selfish if i hadn't. Your going to need Counterstrike source to use this pack as it uses some of the models in there. I would like to thank Natko and xplor3r over as the CS:S Banana site for the awesome models and porting, also INCONCEIVABLE for the m9k base. Hope you guys have fun with this!

526,682 次下载 详情 →
Enhanced PlayerModel Selector Fesiug's Edit

Enhanced PlayerModel Selector Fesiug's Edit

作者:76561198254662493

[i]Incompatible with the original. [b]Unsubscribe from it if you install this one.[/b][/i] [i]If you can't see the hands tab, [b]you have the original mod installed.[/b][/i] [i][b]Comments are disabled[/b] because [b]people can't read this part!![/b] Sorry.[/i] [h1]Select your hands separately from your playermodel![/h1] [h3]Enhanced PlayerModel Selector, but you can select your hands.[/h3] [i]This addon may conflict with playermodels that include scripts which change skins and bodygroups.[/i] Original addon by [b][url=http://steamcommunity.com/id/libertyforce]LibertyForce[/url][/b], check out their [b][url=https://steamcommunity.com/id/libertyforce/myworkshopfiles/]other addons[/url][/b]. Thanks to [b][url=https://steamcommunity.com/id/yurannnzzz/]YuRaNnNzZZ[/url][/b] for the hands preview. Thanks to [b][url=https://steamcommunity.com/id/dar-su/]Darsu[/url][/b] for the hands preview animation. More information on usage is available on the [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=504945881]original addon's page[/url][/b]. [url=https://github.com/Fesiug/Enhanced-PlayerModel-Selector]GitHub repo[/url] [url=https://github.com/Fesiug/Enhanced-PlayerModel-Selector/issues][b]Report issues here[/b][/url]

538,072 次下载 详情 →
PlayX

PlayX

作者:76561197983103320

PlayX is an advanced media player that can be used to play video/music/images/websites from 15 media providers. [h1]Version: 2.12.9[/h1] [h1]Requirement[/h1] YouTube, SoundCloud, Images, MP3 and WebM work by default on Windows. Everything else needs the x86-64 BETA branch and [url=https://github.com/solsticegamestudios/GModPatchTool]Gmod Patch Tool[/url]. [img]https://playx.juliocesar.me/img/branch.png[/img] [h1]Disclaimer[/h1] There is a bug with YouTube embed playlists, It plays fine for most, but some playlists it play it wrong. It plays a random video NOT in the playlist, This bug has been reported to Google, But I Don't expect being fixed anytime soon. [h1]Mirror[/h1] Download from [url=https://github.com/ZionDevelopers/playx/archive/master.zip]Github[/url] [h1]Providers[/h1] YouTube (live/vod/playlist[b]**[/b]) [b]*[/b] [i] Vimeo [b]*[/b] Soundcloud [b]*[/b] Shoutcast [b]*[/b] Twitch.TV Streams/VODs (Mature may not work) [b]*[/b] MP4/AAC/WEBM [b]*[/b] Image MP3 [b]*[/b] Non-browsable webpage Google Drive [b]*[/b] [h1]Current features[/h1] [b]Localization: [/b] Added translation to all languages that garry's mod supports. [i]Automatic translation, please report wrong translations.[/i] [b]Providers:[/b] Play videos/music/image/websites from 18 media providers. [b]PlayX Access:[/b] PlayX now support inheritance permissions. [b][url=https://github.com/Nayruden/Ulysses]ULX[/url], [url=https://github.com/Xandaros/evolve]Evolve[/url], [url=https://github.com/prefanatic/exsto]Exsto[/url][/b] or [url=https://www.gmodstore.com/market/view/sam]SAM admin mod[/url] Or [url=https://www.gmodstore.com/market/view/lyn]Lyn admin mod[/url]. [b]YouTube Query:[/b] Use .ytplay chat command to play a YouTube video, the top result of a query, Type: .ytplay Title of The video, example: .ytplay Gmod Idiot Box [b]Bookmarks:[/b] Play videos from your personal bookmark, that you can add, edit and delete URLs. [b]Navigator:[/b] Browse YouTube and other providers to choose easily which video you want to play. [b]Chat Commands:[/b] If anybody post a YouTube video URL in the chat, type: .ytplay to play that video or !playx URL to play any video supported by the providers. [b]* Pause support:[/b] If you want pause a video, just stay way from the player, to play just come near PlayX. [b]* Volume support:[/b] If you think the video volume is too high, just go on PlayX Settings on the Q-Menu -> Options and turn it down. [b]Full-screen:[/b] Once you spawned a Player you can enter/exit full-screen using F11 (changeable on Q-Menu->Options->PlayX->Fullscreen) or using the Context Menu. [i]It may be pixelated[/i] [i] [b]*[/b] Providers with volume change and pause support[/i]. [i] [b]**[/b] YouTube Playlists don't sync between all players. [/i] [h1]Error reports, Issues and suggestions[/h1] ONLY Post error reports on [url=https://github.com/ZionDevelopers/playx/issues]Issue Tracker[/url]. [h1]PlayX Community [url=http://steamcommunity.com/groups/playx][i]Join NOW![/i][/url][/h1] [url=http://steamcommunity.com/groups/playx/discussions/0/630802344298252715/]- Servers with PlayX[/url] [url=http://steamcommunity.com/groups/playx/discussions/0/630802344298583475/]- COMMON ISSUES[/url] [url=http://steamcommunity.com/groups/playx/discussions/0/630802344299403391/]- GUIDES AND TUTORIALS[/url] [h1]Contributors[/h1] [url=http://steamcommunity.com/profiles/76561197996720324]sk89q[/url], X-Coder, Atomeh, Xerasin, DarthTealc, thegrb93, SwadicalRag, [url=https://github.com/Linus045]Linux045[/url], [url=http://steamcommunity.com/profiles/76561198026254283/]Science[/url], [url=https://github.com/Adam759]Adam759[/url], [url=http://steamcommunity.com/profiles/76561197983103320]DathusBR[/url]. [b]CHANGELOG:[/b][i] [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/106516163]Workshop[/url] or [url=https://github.com/ziondevelopers/playx/commits/master]Github[/url][/i] [h1]Unofficial Add-Ons[/h1] Emissive Lighting: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=2546672106[/url] Bilibili: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=2569101717[/url] [h1]License[/h1] [url=http://creativecommons.org/licenses/by-nc-sa/4.0/]Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International[/url] [h1]Permission[/h1] If you want to modify PlayX you can! But only upload the modified files. If you made some fix or improvement you can share your work here, Send a pull request on my GitHub. [h1]Add-on's Rules[/h1] [b]1st[/b] - Don't upload the whole PlayX folder to steam workshop, Or any other website, (if is not a fork from GitHub). [b]2nd[/b] - Don't remove copyright comments and LICENSE file. [h3][b]If you break this rules your mod will be taken down!!![/b][/h3] [h1]Terms of Service and Privacy Policy[/h1] PlayX uses YouTube API to play and search videos, by using PlayX to play YouTube videos you agree with [url=https://www.youtube.com/t/terms]YouTube Terms[/url] and [url=https://policies.google.com/privacy]Google Privacy Policy[/url] [h1]Personal Information collection[/h1] We don't store, collect or sell any personal information / user information, But we use Google Analytics for anonymous statistics. We don't share user information with any parties at all. We don't use cookies to track user, we don't collect any information from users' devices. We don't serve ads. [h1]Contact Information[/h1] [email protected] [b]DO NOT ADD ME AT STEAM, IT WILL BE IGNORED.[/b] [b]DO NOT START A NEW DISCUSSION, IT WILL BE DELETED.[/b] [h1][b][i]Before post anything, read the description, past comments, steam group topics and GitHub Issues.[/i][/b][/h1]

452,470 次下载 详情 →
Modern Warfare 2019 SWEPs - G3A3

Modern Warfare 2019 SWEPs - G3A3

作者:76561198155440595

[url=https://discord.gg/62jfyh4Hjz]Join the Discord server![/url] [url=https://steamcommunity.com/groups/ModernWarfareSWEPS]Join the steam group to follow development![/url] A custom animated G3A3 on the Modern Warfare base. [h1]CONTROLS[/h1] To edit your controls open the spawnmenu then go to options, under options you will see Modern Warfare. Open the controls tab. Credits: [list] [*]Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack. [*][url=https://steamcommunity.com/id/dirtysionmain/]Viper[/url] - Porting models, animations, sounds and compiling the models. [*][url=https://steamcommunity.com/id/alexio614/]Mushroom Guy[/url] - Coding the base. [*]Ma_rv & Radpas - Animations [*]rzen1th- Sounds [/list] [b]SPECIAL THANKS[/b] [list] [*]Scobalula - Greyhound [*]ArachnitCZ - Textures and VMT work [*][url=https://steamcommunity.com/id/ASuculentUrl/]Thomas Cat[/url]- CHands QCI, various scripts/plugins to make our life so much easier, thank u xx [*][url=https://steamcommunity.com/id/ma_rv/]Ma_rv[/url] - Creating various tools [*][url=https://steamcommunity.com/profiles/76561198126043982/]Myster AC[/url] - Particles. [*]Bill - For being from estonia. [/list] [img]https://i.imgur.com/qxlGssd.png[/img]

407,822 次下载 详情 →
Deadpool Playermodel

Deadpool Playermodel

作者:76561198053730724

So, after hours of working, i've finally made it, meet the Deadpool player model! Thanks to VLSN for his help on Unmasked Deadpool Finnaly, i fixed arms and Viewmodels, hope you enjoy it. Model has: [*] Viewmodel arms; [*] Bodygroupable katanas; [*] Changeable skins; [/list] Credits: [*] High Moon studio for textures, models; [*] Apoc Hedgie and Random TBush for their Deadpool ragdoll port into gmod; [*] VLSN for his help on Unmasked Deadpool; [*] Me for rigging it to ValveBiped skeleton and making playermodels.[/list] [h1][i]If you are enjoying my work you can support me by donating team fortress 2 items.[/i][/h1]

578,806 次下载 详情 →
SCars Misc Content

SCars Misc Content

作者:76561197970654881

All the content that didn't fit into SCars Extra or SCars Basic ends up here because of size limitation. Some of the content here used to be a part of SCars Slim but was moved here.

454,883 次下载 详情 →
Quick Slide

Quick Slide

作者:76561198064800820

Just a simple sliding mod. No bs, just crouch while sprinting. If you have VManip you'll see your hand move but it's not required [b]sv_qslide_duration[/b] - Slide duration in seconds (default: 0.75) [b]sv_qslide_speedmult[/b] - Slide speed multiplier (default: 1) [b]cl_qslide_view[/b] - Enables view fov and roll (default: 1)

496,107 次下载 详情 →
[LW] Chevrolet Impala Package

[LW] Chevrolet Impala Package

作者:76561198073265803

[img]http://i.imgur.com/jW2ACow.png[/img] A drivable 2009 Chevrolet Impala LS ported from Driver SF by me (With parts from other places). Features 3 versions; Civilian, Police Cruiser and Taxi. Also included are some props to create your own police car/taxi/giant mess. Want more police props? Subscribe to these addons as well: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=258999371]Chevrolet Suburban Package[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=151171713]Police props package[/url] Want more cars? Check out my other addons or download my SVN! Workshop: [url]http://steamcommunity.com/id/LoneBalto/myworkshopfiles/?p=1[/url] SVN Link: https://lwcrs.googlecode.com/svn/trunk/ [url=https://www.facebook.com/LoneWolfieCars]Follow progress on Facebook![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: [url=http://steamcommunity.com/id/pwnerjay]TheRapJés[/url] - Handling script [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] F.A.Q.: Q: How do I change the colour? A: [i]Use the colour tool[/i] Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]

480,728 次下载 详情 →
Freeman's "Facepunch" Pack

Freeman's "Facepunch" Pack

作者:76561197990409289

I got bored again, so here's another model pack I made over June. All the models in this pack where requested by people in a thread on Facepunch, and each one was done in under a day. This pack features everything from a bouncy castle to the Xbox one, and uses bodygroups and skins more widely that anything I've released prior.

473,258 次下载 详情 →
SCP Site 19 (Sandbox)

SCP Site 19 (Sandbox)

作者:76561198057037670

[img]http://i.imgur.com/cEykCV7.png[/img] [i]- At this point you may as well just play the game, it's more optimized.[/i] The SCP Foundation from SCP: Containment Breach, Recreated to a certain extent in the Source Engine. [img]http://i.imgur.com/5RmHmR7.png[/img] This map requires [url=http://store.steampowered.com/app/240/]Counter-Strike: Source[/url] for some of the models to work. You will also need [url=http://steamcommunity.com/sharedfiles/filedetails/?id=764329142&requirelogin=true]The Sounds[/url] Workshop addon for sounds to work. If you don't own Counter-Strike: Source, you can follow the link below: [url=https://www.youtube.com/watch?v=D6fg5-rq4cE]How to get Counter-Strike Source's textures in Garry's Mod without owning the game[/url] I hope you enjoy the map and please notify me about any bugs that aren't listed below. The map is not a horror map. It's a sandbox map without any active SCPs. [b]This map is a project created from scratch. Meaning no rooms were ported from the game. Every room within this map was created from scratch using the game's map creator as a reference. Therefore, if any rooms don't seem to be exactly like the game, that would be due to myself adding my own personal touch.[/b] [i]All room designs (apart from a select few, including SCP-4016) are work of Undertow Games, and direct credit should be given to them. I simply remade it in the Source Engine.[/i] [img]http://i.imgur.com/AyGgNgA.png[/img] If you cannot load into the map, try loading gm_construct, then type in console "changelevel gm_site19". This should fix the problems with loading in. If this also doesn't work, check your addon list, something may be conflicting and causing the long load time. If the map isn't showing up on your list, make sure it's fully downloaded, enabled in your addons folder, and restart the game. Sometimes GarrysMod is a bit buggy and won't register the map straight away. [b][u]All original content belongs to Undertow Games, including models, materials and sounds.[/u][/b] [img]http://i.imgur.com/4OvOyLG.png[/img] [b]If you have any Questions or Concerns, please check the [url=http://steamcommunity.com/workshop/filedetails/discussion/290599102/492379439683169357/]FAQ[/url] before posting a question. If you wish to keep informed about updates, check the [u]Changes[/u] Discussion.[/b] [b]If you encounter any errors and would like to tell me, please [u]Uninstall then Reinstall the addon before commenting, there have been a few problems with models recently and reinstalling the addon will fix these problems.[/u][/b] [u][b]Content relating to the SCP Foundation, including the SCP Foundation logo, is licensed under Creative Commons Sharealike 3.0 and all concepts originate from http://www.scp-wiki.net [/b][/u]

427,075 次下载 详情 →
ttt_minecraft_haven

ttt_minecraft_haven

作者:76561197999312545

My very own minecraft map for trouble in terrorist town! The map was originally created using World Painter, then worked on in creative mode in minecraft, ported over as a vmf and a lot of work to fix it up. There is a traitor tester which needs to be activated by finding the button. The button itself is randomely placed in specific locations. Doormaster was in charge of creating the fine vessel and Snowfox did some volcano lava control.

711,981 次下载 详情 →
Black Ops 2 Tactical Insertion (Sandbox)

Black Ops 2 Tactical Insertion (Sandbox)

作者:76561198026871712

This is the Tactical Insertion ported from Black Ops II. [b]Before asking questions in the comments, check if it's answered in the FAQ! [/b] [h3]What it does[/h3] It allows you to set your spawn point using a device. When you die, you will respawn at the tactical insertion. It can be broken if you damage it, or picked up by interacting. Spawning a second one replaces the first one. Server owners can use "resource.AddWorkshop("322038989") to download files to clients [h3]Usage:[/h3] Sandbox In Sandbox, simply go to the CoD Multiplayer tab in the weapons menu, and give it to yourself. Hold left click to pull out the insertion, and let go to drop it. [h3]CVars:[/h3] "Tac_RespawnLimit" (default 0) "Tac_Infinite" (default 0) "Tac_AllowUndo" (default 1) "Tac_HasHealth" (default 1) [h3]FAQ[/h3] Q: C_Arms? A: Yes Q: Can you pick it up? A: Yep! When a player interacts with their own insertion, it gives it back to them. If they already have one, it destroys it. Q: How can I limit the amount of respawns an insertion has? A: You can use the "Tac_RespawnLimit" cvar (default 0) to limit the respawn count Q: Can I change something in the code and reupload my own version? A: No. The code is my own and thus protected under copyright. [h3]Devs:[/h3] To add a check if the player has a Tac active, just check the ply.Tacs variable (a table). You can do something like: [b]if ply.Tacs then return end[/b] The PlayerSpawn hook for the Tac addon ("PlayerSpawn_TacInsert") always runs last. Credits: Treyarch - Models & Animation Myself - Porting, coding, etc

471,036 次下载 详情 →
[VManip] Contextual Animations

[VManip] Contextual Animations

作者:76561198064800820

Adds flavor animations for some events. [b]Requires VManip[/b] [list] [*]Use animation [*]Swimming [*]Choked by barnacle [*]Hurt by explosion [*]Voicechat animation (cl_vmanip_voicechat 0 to disable) [/list]

372,984 次下载 详情 →
[LW] Bugatti Veyron Grand Sport

[LW] Bugatti Veyron Grand Sport

作者:76561198073265803

IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES.: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] A fully drivable 2008 Bugatti Veyron 16.4 Grand Sport. Features many bodygroups such as the roof (Of course), Panel colours, Interior colours, spoiler modes, ect [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow LWCars on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] F.A.Q.: Q: How do I change the colour/skins/bodygroups? A: [i]Use the colour tool for the colour, And EasyBodygroup tool for the skins/bodygroups[/i] Q: I cant see the mirrors! Help! A: [i] Make sure you are in Firstperson, And that you also have the [url=http://steamcommunity.com/sharedfiles/filedetails/?id=266579667]Shared Texture Pack[/url][/i] Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]

480,084 次下载 详情 →
Death Note

Death Note

作者:76561198025795415

This Addon adds a working death note for your Garry’s mod. Credits: The Lua of this script was made by both TheRowan and Blue-Pentagram. While the model comes from FluxMage on the old Garrysmod.org servers. View and World modelling was done with the "SWEP Construction Kit". Thanks Xopez for allowing me to use his forked code for the TTT2 player list with better team support. Instructions: * Left Click – Kill what you’re looking at (Human/NPC/NextBot) * E + Left Click – Switch what death type your using for left click function * Right Click – Kill any (Human/NPC/NextBot) anywhere on the map with a GUI. * TTT Death-Note - A chance to kill someone with a role of dice or 100% depends on the server commands, does not support NPC/NextBot at all. NPC/Nextbot Note: Some NPCs are made in a way they can only die in a certain scripted event or just outright immortal and cannot die. and with certain death's NPCs will die in stage ways that may or may not work as intended. with the thousands of NPCs that are added to the workshop I can't guarantee that it works 100% Death Types: * Heart Attack - the victim heart stops. * Ignite - The victim gets combusted with flames * Fall - The victim gets launched into the air then gets launched back down to earth. * Premature Burial - The victim gets Buried into the earth. * Explode - The victim Explodes into tiny little pieces. * Dissolve - The victim body dissolves in the air. * Head Explode (Sandbox) - The victim head grow's and explodes. Head Explode Note: If the model does not use valve's head bone or doesn't have a head this is out of my power and not much can be done. Console Commands: Client Changeable * DeathNote_GUI_ShowNPCs (1 or 0) "Enable/Disable Adding NPCs into the player list for the GUI." * DeathNote_GUI_FastNPCsNames (1 or 0) "Enable/Disable the NPCs list getting just the npc class name and not the spawning name." Server Changeable - Function Command * DeathNote_Debug (1 or 0) "Enable/Disable Debug Features." * DeathNote_ulx_installed (1 or 0) "Enable/Disable using ULX to check for admin." * DeathNote_Admin_Messages (1 or 0) "Enable/Disable Admin messages for admins." - Commands for Sandbox * DeathNote_DeathTime (Any Number) "Changes the Death Time to that many Seconds.” * DeathNote_RemoveUnkillableEntity (1 or 0) "Enable/Disable removing of unkillable NPCs." * DeathNote_ExplodeTimer (Any Number) "Changes how long till the person explodes with the explode death." - Commands for Both Sandbox And TTT * DeathNote_Heart_Attack_Fallback (1 or 0) "Enable/Disable that goes to heart attack if death in use." * DeathNote_ExplodeCountDown (1 or 0) "Enable/Disable countdown if a person is going to explode." * DeathNote_ExplodeCountDownFrom (Any Number) "change what time should countdown start counting." - Commands for TTT * DeathNote_TTT_DeathTime (Any Number) "Same as Sandbox but for TTT Version." * DeathNote_TTT_Chance (1 to 9) "Will set the chance for death 1 = 10%, 9 = 90%." * DeathNote_TTT_AlwaysDies (1 or 0) "Will the person always die or has a chance not to die." * DeathNote_TTT_Explode_Enable (1 or 0) "Will Explode by enabled for TTT or Not." * DeathNote_TTT_Explode_Time (Any Number) "Same as Sandbox but for TTT Version instead." * DeathNote_TTT_DT_Dissolve_Enable(1 or 0) "Will Dissolve by enabled for TTT or Not." * DeathNote_TTT_LoseDNOnFail (1 or 0) "if Always Dies is disabled and you fail will you lose the Death Note or keep it." * DeathNote_TTT_DNLockOut (Any Number) "How long till you get DN back for command above." * DeathNote_TTT_BypassChance (1 or 0) "Enable/Disable bypassing chance with always die off and fallback off." * DeathNote_TTT_ShowKiller (1 or 0) "Enable/Disable telling victim who killed them after death." * DeathNote_TTT_MessageAboutDeath (1 or 0) "Enable/Disable messaging players about victims’ death." * DeathNote_TTT_DisableCorpseEditing (1 or 0) "Disable the editing of the corpse to set the death note as the killing weapon." DeathNote_TTT_MessageAboutDeath Note: Does not stop the Explode countdown and warning of the player that's going BOOM! Death Types TTT Note: * Head Explode - Can not be used i would like it to remove who the body belongs to but i see to many unknowable lua errors with other addon's. The TTT SWEP Name is [death_note_ttt] GitHub: https://github.com/BluePentagram/Death_Note GitHub has the raw code of the death-note. editing things around can cause this script to cause errors. this is your own fault not mine. My Other Addons: Crescent Rose = http://steamcommunity.com/sharedfiles/filedetails/?id=881206416

525,588 次下载 详情 →
Iron Man SWep

Iron Man SWep

作者:76561198040547793

Controls: Left click to punch Right click for special attack Reload (default key is R) to change special attack Jump to fly Convars: ironman_music 1 and ironman_music 0 to toggle the music that plays when deployed Addon contents can be found under "Stark Industries" in both Weapons and Entities. ____________________________________________________________________ Originally made by Kliker, ported to GMod 13 by chowder908, fixed and improved by FrostyAvo and Hogwing. FrostyAvo's changes: New flying sounds New Unibeam sound New spawnmenu icons for all items Replaced models with more fitting ones Fixed Uninade (Second special attack) Increased punch force and damage Hogwing's changes: Added a convar to disable the music that plays when equipped Changed the viewmodel to the Fists weapon included with stock GMod, which also means playermodel hands support ____________________________________________________________________ FAQ: Q: [i]What is the song that plays when the swep is equipped?[/i] A: [i]Iron Man by Black Sabbath.[/i]

497,205 次下载 详情 →
TDMCars - Kia

TDMCars - Kia

作者:76561197994097627

This is the Kia manufacture pack with all the Kia vehicles found on the SVN. If you have the SVN, please do not subscribe to this addon! The pack currently contains: Kia Cee'd Kia Forte Koup [u][b]The following is required if you want this to work properly![/b][/u] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=112606459]TDMCars - Base Pack[/url] [b]<---------[/b] [u][i]Model detail must be set to High! This is very important![/i][/u] [img]https://dl.dropboxusercontent.com/u/10800905/modelsetting.png[/img] If you are interested in making skins, templates for Kia are found [url=http://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/Kia/]right here[/url] If you have no clue what this is, don't click it.. Please have a look at this guide instead of wasting your time asking questions that are already answered. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]TDMCars - How to use[/url] You can request all you want but it is 100% ignored by me. Occasionally I am hosting request events on Facebook. The fan page is located here [url=http://www.facebook.com/tdmcars]TDMCars on Facebook[/url]

491,972 次下载 详情 →

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支持模组的 Garry's Mod 服务器

所有模组都可以直接在仪表盘中一键安装。

租用 Garry's Mod 服务器